| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | //-------------------------------------------------------- | ||
| 2 | //-------------------------------------------------------- | ||
| 3 | //-------------------------------------------------------- | ||
| 4 | // Zelda Classic | ||
| 5 | // by Jeremy Craner, 1999-2000 | ||
| 6 | // | ||
| 7 | // hero.cpp | ||
| 8 | // | ||
| 9 | // Hero's class: HeroClass | ||
| 10 | // Handles a lot of game play stuff as well as Hero's | ||
| 11 | // movement, attacking, etc. | ||
| 12 | // | ||
| 13 | //-------------------------------------------------------- | ||
| 14 | |||
| 15 | #ifndef __GTHREAD_HIDE_WIN32API | ||
| 16 | 11 | #define __GTHREAD_HIDE_WIN32API 1 | |
| 17 | #endif //prevent indirectly including windows.h | ||
| 18 | |||
| 19 | #include "precompiled.h" //always first | ||
| 20 | |||
| 21 | #include <string.h> | ||
| 22 | #include <set> | ||
| 23 | #include <stdio.h> | ||
| 24 | |||
| 25 | #include "hero.h" | ||
| 26 | #include "guys.h" | ||
| 27 | #include "subscr.h" | ||
| 28 | #include "zc_subscr.h" | ||
| 29 | #include "decorations.h" | ||
| 30 | #include "gamedata.h" | ||
| 31 | #include "zc_custom.h" | ||
| 32 | #include "title.h" | ||
| 33 | #include "ffscript.h" | ||
| 34 | #include "drawing.h" | ||
| 35 | #include "combos.h" | ||
| 36 | #include "base/zc_math.h" | ||
| 37 | #include "user_object.h" | ||
| 38 | #include "slopes.h" | ||
| 39 | extern FFScript FFCore; | ||
| 40 | extern word combo_doscript[176]; | ||
| 41 | extern byte itemscriptInitialised[256]; | ||
| 42 | extern HeroClass Hero; | ||
| 43 | extern ZModule zcm; | ||
| 44 | extern zcmodule moduledata; | ||
| 45 | extern refInfo playerScriptData; | ||
| 46 | #include "zscriptversion.h" | ||
| 47 | #include "particles.h" | ||
| 48 | #include <fmt/format.h> | ||
| 49 | |||
| 50 | extern refInfo itemScriptData[256]; | ||
| 51 | extern refInfo itemCollectScriptData[256]; | ||
| 52 | extern int32_t item_stack[256][MAX_SCRIPT_REGISTERS]; | ||
| 53 | extern int32_t item_collect_stack[256][MAX_SCRIPT_REGISTERS]; | ||
| 54 | extern refInfo *ri; //= NULL; | ||
| 55 | extern int32_t(*stack)[MAX_SCRIPT_REGISTERS]; | ||
| 56 | extern byte dmapscriptInitialised; | ||
| 57 | extern word item_doscript[256]; | ||
| 58 | extern word item_collect_doscript[256]; | ||
| 59 | extern portal* mirror_portal; | ||
| 60 | using std::set; | ||
| 61 | |||
| 62 | extern int32_t skipcont; | ||
| 63 | |||
| 64 | extern int32_t draw_screen_clip_rect_x1; | ||
| 65 | extern int32_t draw_screen_clip_rect_x2; | ||
| 66 | extern int32_t draw_screen_clip_rect_y1; | ||
| 67 | extern int32_t draw_screen_clip_rect_y2; | ||
| 68 | extern word global_wait; | ||
| 69 | extern bool player_waitdraw; | ||
| 70 | extern bool dmap_waitdraw; | ||
| 71 | extern bool passive_subscreen_waitdraw; | ||
| 72 | extern bool active_subscreen_waitdraw; | ||
| 73 | |||
| 74 | int32_t hero_count = -1; | ||
| 75 | int32_t hero_animation_speed = 1; //lower is faster animation | ||
| 76 | int32_t z3step = 2; | ||
| 77 | 11 | static zfix hero_newstep(1.5); | |
| 78 | 11 | static zfix hero_newstep_diag(1.5); | |
| 79 | bool did_scripta=false; | ||
| 80 | bool did_scriptb=false; | ||
| 81 | bool did_scriptl=false; | ||
| 82 | byte lshift = 0; | ||
| 83 | int32_t dowpn = -1; | ||
| 84 | int32_t directItem = -1; //Is set if Hero is currently using an item directly | ||
| 85 | int32_t directItemA = -1; | ||
| 86 | int32_t directItemB = -1; | ||
| 87 | int32_t directItemX = -1; | ||
| 88 | int32_t directItemY = -1; | ||
| 89 | int32_t directWpn = -1; | ||
| 90 | int32_t whistleitem=-1; | ||
| 91 | extern word g_doscript; | ||
| 92 | extern word player_doscript; | ||
| 93 | extern word dmap_doscript; | ||
| 94 | extern word passive_subscreen_doscript; | ||
| 95 | extern byte epilepsyFlashReduction; | ||
| 96 | extern int32_t script_hero_cset; | ||
| 97 | |||
| 98 | void playLevelMusic(); | ||
| 99 | |||
| 100 | extern particle_list particles; | ||
| 101 | |||
| 102 | byte lsteps[8] = { 1, 1, 2, 1, 1, 2, 1, 1 }; | ||
| 103 | |||
| 104 | #define CANFORCEFACEUP (get_bit(quest_rules,qr_SIDEVIEWLADDER_FACEUP)!=0 && dir!=up && (action==walking || action==none)) | ||
| 105 | #define NO_GRIDLOCK (get_bit(quest_rules, qr_DISABLE_4WAY_GRIDLOCK)) | ||
| 106 | #define SWITCHBLOCK_STATE (switchblock_z<0?switchblock_z:(switchblock_z+z+fakez < 0 ? zslongToFix(2147483647) : switchblock_z+z+fakez)) | ||
| 107 | #define FIXED_Z3_ANIMATION ((zinit.heroAnimationStyle==las_zelda3||zinit.heroAnimationStyle==las_zelda3slow)&&!get_bit(quest_rules,qr_BROKEN_Z3_ANIMATION)) | ||
| 108 | |||
| 109 | 4878164 | static inline bool on_sideview_slope(int32_t x, int32_t y, int32_t oldx, int32_t oldy) | |
| 110 | { | ||
| 111 |
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4878164 | if(check_new_slope(x, y+1, 16, 16, oldx, oldy) < 0) return true; |
| 112 | 4869026 | return false; | |
| 113 | 4878164 | } | |
| 114 | |||
| 115 | 1630238 | static inline bool platform_fallthrough(bool doslopecheck = true) | |
| 116 | { | ||
| 117 |
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4421058 | return (doslopecheck && !on_sideview_slope(Hero.x, Hero.y,Hero.old_x,Hero.old_y) && (on_sideview_slope(Hero.x,Hero.y+1,Hero.old_x,Hero.old_y) || on_sideview_slope(Hero.x, Hero.y + 2, Hero.old_x, Hero.old_y)) && getInput(btnDown, false, get_bit(quest_rules,qr_SIDEVIEW_FALLTHROUGH_USES_DRUNK)!=0)) |
| 118 |
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1630238 | || (getInput(btnDown, false, get_bit(quest_rules,qr_SIDEVIEW_FALLTHROUGH_USES_DRUNK)!=0) && get_bit(quest_rules,qr_DOWN_FALL_THROUGH_SIDEVIEW_PLATFORMS)) |
| 119 |
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468414 | || (Hero.jumping < 0 && getInput(btnDown, false, get_bit(quest_rules,qr_SIDEVIEW_FALLTHROUGH_USES_DRUNK)!=0) && get_bit(quest_rules,qr_DOWNJUMP_FALL_THROUGH_SIDEVIEW_PLATFORMS)); |
| 120 | } | ||
| 121 | |||
| 122 | static inline bool on_sideview_solid(int32_t x, int32_t y, bool ignoreFallthrough = false, int32_t slopesmisc = 0) | ||
| 123 | { | ||
| 124 | if(slopesmisc != 1 && check_slope(x, y+1, 16, 16, (slopesmisc == 3)) < 0) return true; | ||
| 125 | if(slopesmisc == 2) return false; | ||
| 126 | if (_walkflag(x+4,y+16,1) || _walkflag(x+12,y+16,1)) return true; | ||
| 127 | if (y>=160 && currscr>=0x70 && !(tmpscr->flags2&wfDOWN)) return true; | ||
| 128 | if (platform_fallthrough() && !ignoreFallthrough) return false; | ||
| 129 | if(slopesmisc != 1 && check_slope(x, y+1, 16, 16) < 0) return true; | ||
| 130 | if (y%16==0 && (checkSVLadderPlatform(x+4,y+16) || checkSVLadderPlatform(x+12,y+16))) | ||
| 131 | return true; | ||
| 132 | return false; | ||
| 133 | } | ||
| 134 | |||
| 135 | 2065476 | static inline bool on_sideview_solid_oldpos(int32_t x, int32_t y, int32_t oldx, int32_t oldy, bool ignoreFallthrough = false, int32_t slopesmisc = 0) | |
| 136 | { | ||
| 137 |
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2065476 | if(slopesmisc != 1 && check_new_slope(x, y+1, 16, 16, oldx, oldy, (slopesmisc == 3)) < 0) return true; |
| 138 |
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2043373 | if(slopesmisc == 2) return false; |
| 139 |
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2041403 | if (_walkflag(x+4,y+16,1) || _walkflag(x+12,y+16,1)) return true; |
| 140 |
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1630607 | if (y>=160 && currscr>=0x70 && !(tmpscr->flags2&wfDOWN)) return true; |
| 141 |
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1630236 | if (platform_fallthrough() && !ignoreFallthrough) return false; |
| 142 |
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1629685 | if (slopesmisc != 1 && check_new_slope(x, y + 1, 16, 16, oldx, oldy) < 0) return true; |
| 143 |
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1628031 | if (y%16==0 && (checkSVLadderPlatform(x+4,y+16) || checkSVLadderPlatform(x+12,y+16))) |
| 144 | 22115 | return true; | |
| 145 | 1605916 | return false; | |
| 146 | 2065476 | } | |
| 147 | |||
| 148 | |||
| 149 | 5765460 | bool usingActiveShield(int32_t itmid) | |
| 150 | { | ||
| 151 |
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5765460 | switch(Hero.action) //filter allowed actions |
| 152 | { | ||
| 153 | case none: case walking: case rafting: | ||
| 154 | case gothit: case swimhit: | ||
| 155 | 4733942 | break; | |
| 156 | 1031518 | default: return false; | |
| 157 | } | ||
| 158 |
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4733942 | if(itmid < 0) |
| 159 |
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4733942 | itmid = (Hero.active_shield_id < 0 |
| 160 | 4733942 | ? current_item_id(itype_shield,true,true) : Hero.active_shield_id); | |
| 161 |
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4733942 | if(itmid < 0) return false; |
| 162 |
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4729069 | if(!checkitem_jinx(itmid)) return false; |
| 163 |
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4729069 | if(!(itemsbuf[itmid].flags & ITEM_FLAG9)) return false; |
| 164 | ✗ | if(!isItmPressed(itmid)) return false; | |
| 165 | ✗ | return (checkbunny(itmid) && checkmagiccost(itmid)); | |
| 166 | 5765460 | } | |
| 167 | 3425116 | int32_t getCurrentShield(bool requireActive) | |
| 168 | { | ||
| 169 |
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3425116 | if(Hero.active_shield_id > -1 && usingActiveShield(Hero.active_shield_id)) |
| 170 | ✗ | return Hero.active_shield_id; | |
| 171 |
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3425116 | if(!requireActive) return current_item_id(itype_shield); |
| 172 | ✗ | return -1; | |
| 173 | 3425116 | } | |
| 174 | 6732 | int32_t getCurrentActiveShield() | |
| 175 | { | ||
| 176 | 6732 | int32_t id = Hero.active_shield_id; | |
| 177 |
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6732 | if(id > -1 && usingActiveShield(id)) |
| 178 | ✗ | return id; | |
| 179 | 6732 | return -1; | |
| 180 | 6732 | } | |
| 181 | 1981854 | int32_t refreshActiveShield() | |
| 182 | { | ||
| 183 | 1981854 | int32_t id = -1; | |
| 184 |
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1981854 | if(DrunkcBbtn()) |
| 185 | { | ||
| 186 | 73798 | itemdata const& dat = itemsbuf[Bwpn&0xFFF]; | |
| 187 |
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73798 | if(dat.family == itype_shield && (dat.flags & ITEM_FLAG9)) |
| 188 | { | ||
| 189 | ✗ | id = Bwpn&0xFFF; | |
| 190 | } | ||
| 191 | 73798 | } | |
| 192 |
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1981854 | if(id < 0 && DrunkcAbtn()) |
| 193 | { | ||
| 194 | 283774 | itemdata const& dat = itemsbuf[Awpn&0xFFF]; | |
| 195 |
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283774 | if(dat.family == itype_shield && (dat.flags & ITEM_FLAG9)) |
| 196 | { | ||
| 197 | ✗ | id = Awpn&0xFFF; | |
| 198 | } | ||
| 199 | 283774 | } | |
| 200 |
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1981854 | if(id < 0 && DrunkcEx1btn()) |
| 201 | { | ||
| 202 | ✗ | itemdata const& dat = itemsbuf[Xwpn&0xFFF]; | |
| 203 | ✗ | if(dat.family == itype_shield && (dat.flags & ITEM_FLAG9)) | |
| 204 | { | ||
| 205 | ✗ | id = Xwpn&0xFFF; | |
| 206 | } | ||
| 207 | } | ||
| 208 |
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1981854 | if(id < 0 && DrunkcEx2btn()) |
| 209 | { | ||
| 210 | ✗ | itemdata const& dat = itemsbuf[Ywpn&0xFFF]; | |
| 211 | ✗ | if(dat.family == itype_shield && (dat.flags & ITEM_FLAG9)) | |
| 212 | { | ||
| 213 | ✗ | id = Ywpn&0xFFF; | |
| 214 | } | ||
| 215 | } | ||
| 216 |
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1981854 | if(!usingActiveShield(id)) |
| 217 | 1981854 | return -1; | |
| 218 | ✗ | return id; | |
| 219 | 1981854 | } | |
| 220 | static bool is_immobile() | ||
| 221 | { | ||
| 222 | if(!get_bit(quest_rules, qr_NEW_HERO_MOVEMENT)) | ||
| 223 | return false; | ||
| 224 | zfix rate(Hero.steprate); | ||
| 225 | int32_t shieldid = getCurrentActiveShield(); | ||
| 226 | if(shieldid > -1) | ||
| 227 | { | ||
| 228 | itemdata const& shield = itemsbuf[shieldid]; | ||
| 229 | if(shield.flags & ITEM_FLAG10) //Change Speed flag | ||
| 230 | { | ||
| 231 | zfix perc = shield.misc7; | ||
| 232 | perc /= 100; | ||
| 233 | if(perc < 0) | ||
| 234 | perc = (perc*-1)+1; | ||
| 235 | rate = (rate * perc) + shield.misc8; | ||
| 236 | } | ||
| 237 | } | ||
| 238 | return rate != 0; | ||
| 239 | } | ||
| 240 | |||
| 241 | 1990822 | bool HeroClass::isStanding(bool forJump) | |
| 242 | { | ||
| 243 |
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1990822 | bool st = (z==0 && fakez==0 && !(isSideViewHero() && !on_sideview_solid_oldpos(x,y,old_x,old_y) && !ladderx && !laddery && !getOnSideviewLadder()) && hoverclk==0); |
| 244 |
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1990822 | if(!st) return false; |
| 245 | 1987291 | int32_t val = check_pitslide(); | |
| 246 |
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1987291 | if(val == -2) return false; |
| 247 |
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1987291 | if(val == -1) return true; |
| 248 | ✗ | return forJump; | |
| 249 | 1990822 | } | |
| 250 | 9332 | bool HeroClass::isLifting() | |
| 251 | { | ||
| 252 |
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9332 | if(lift_wpn) return true; |
| 253 | 9332 | return false; | |
| 254 | 9332 | } | |
| 255 | |||
| 256 | 15100 | void HeroClass::set_respawn_point(bool setwarp) | |
| 257 | { | ||
| 258 |
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15100 | if(setwarp) |
| 259 | { | ||
| 260 | 2844 | warpx = x; | |
| 261 | 2844 | warpy = y; | |
| 262 | 2844 | raftwarpx = x; | |
| 263 | 2844 | raftwarpy = y; | |
| 264 | 2844 | } | |
| 265 |
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15100 | if(!get_bit(quest_rules,qr_OLD_RESPAWN_POINTS)) |
| 266 | { | ||
| 267 |
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9555 | switch(action) |
| 268 | { | ||
| 269 | case none: case walking: | ||
| 270 | 9330 | break; | |
| 271 | default: | ||
| 272 | 225 | return; //Not a 'safe action' | |
| 273 | } | ||
| 274 |
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9330 | if(z > 0 || fakez > 0 || hoverclk) return; //in air |
| 275 |
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9210 | if(check_pitslide(true) != -1) return; //On a pit |
| 276 | |||
| 277 | { //Check water | ||
| 278 | 9210 | int32_t water = 0; | |
| 279 | 9210 | int32_t types[4] = {0}; | |
| 280 | 9210 | int32_t x1 = x+4, x2 = x+11, | |
| 281 | 9210 | y1 = y+9, y2 = y+15; | |
| 282 |
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9210 | if (get_bit(quest_rules, qr_SMARTER_WATER)) |
| 283 | { | ||
| 284 |
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9214 | if (iswaterex(0, currmap, currscr, -1, x1, y1, true, false) && |
| 285 |
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47 | iswaterex(0, currmap, currscr, -1, x1, y2, true, false) && |
| 286 |
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4 | iswaterex(0, currmap, currscr, -1, x2, y1, true, false) && |
| 287 | 4 | iswaterex(0, currmap, currscr, -1, x2, y2, true, false)) water = iswaterex(0, currmap, currscr, -1, (x2+x1)/2,(y2+y1)/2, true, false); | |
| 288 | 9210 | } | |
| 289 | else | ||
| 290 | { | ||
| 291 | ✗ | types[0] = COMBOTYPE(x1,y1); | |
| 292 | |||
| 293 | ✗ | if(MAPFFCOMBO(x1,y1)) | |
| 294 | ✗ | types[0] = FFCOMBOTYPE(x1,y1); | |
| 295 | |||
| 296 | ✗ | types[1] = COMBOTYPE(x1,y2); | |
| 297 | |||
| 298 | ✗ | if(MAPFFCOMBO(x1,y2)) | |
| 299 | ✗ | types[1] = FFCOMBOTYPE(x1,y2); | |
| 300 | |||
| 301 | ✗ | types[2] = COMBOTYPE(x2,y1); | |
| 302 | |||
| 303 | ✗ | if(MAPFFCOMBO(x2,y1)) | |
| 304 | ✗ | types[2] = FFCOMBOTYPE(x2,y1); | |
| 305 | |||
| 306 | ✗ | types[3] = COMBOTYPE(x2,y2); | |
| 307 | |||
| 308 | ✗ | if(MAPFFCOMBO(x2,y2)) | |
| 309 | ✗ | types[3] = FFCOMBOTYPE(x2,y2); | |
| 310 | |||
| 311 | ✗ | int32_t typec = COMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 312 | ✗ | if(MAPFFCOMBO((x2+x1)/2,(y2+y1)/2)) | |
| 313 | ✗ | typec = FFCOMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 314 | |||
| 315 | ✗ | if(combo_class_buf[types[0]].water && combo_class_buf[types[1]].water && | |
| 316 | ✗ | combo_class_buf[types[2]].water && combo_class_buf[types[3]].water && combo_class_buf[typec].water) | |
| 317 | ✗ | water = typec; | |
| 318 | } | ||
| 319 |
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9210 | if(water > 0) |
| 320 | { | ||
| 321 | 4 | return; | |
| 322 | } | ||
| 323 | } //End check water | ||
| 324 | |||
| 325 | 46030 | int poses[4] = { | |
| 326 | 9206 | COMBOPOS(x,y+(bigHitbox?0:8)), | |
| 327 | 9206 | COMBOPOS(x,y+15), | |
| 328 | 9206 | COMBOPOS(x+15,y+(bigHitbox?0:8)), | |
| 329 | 9206 | COMBOPOS(x+15,y+15) | |
| 330 | }; | ||
| 331 |
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46030 | for(auto pos : poses) |
| 332 | { | ||
| 333 |
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36824 | if(HASFLAG_ANY(mfUNSAFEGROUND, pos)) //"Unsafe Ground" flag touching the player |
| 334 | ✗ | return; | |
| 335 | } | ||
| 336 | 9206 | } | |
| 337 | 14751 | respawn_x = x; | |
| 338 | 14751 | respawn_y = y; | |
| 339 | 14751 | respawn_scr = currscr; | |
| 340 | 14751 | respawn_dmap = currdmap; | |
| 341 | 15100 | } | |
| 342 | |||
| 343 | 3 | void HeroClass::go_respawn_point() | |
| 344 | { | ||
| 345 | 3 | x = respawn_x; | |
| 346 | 3 | y = respawn_y; | |
| 347 | 3 | can_mirror_portal = false; //incase entry is on a portal! | |
| 348 | 3 | warpx=x; | |
| 349 | 3 | warpy=y; | |
| 350 | 3 | raftwarpx = x; | |
| 351 | 3 | raftwarpy = y; | |
| 352 | 3 | trySideviewLadder(); //Cling to ladder automatically | |
| 353 | |||
| 354 |
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3 | if(get_bit(quest_rules, qr_OLD_RESPAWN_POINTS)) |
| 355 | ✗ | return; //No cross-screen return | |
| 356 | |||
| 357 |
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3 | if(currdmap != respawn_dmap || currscr != respawn_scr) |
| 358 | { | ||
| 359 | ✗ | FFCore.warp_player(wtIWARP, respawn_dmap, respawn_scr, | |
| 360 | -1, -1, 0, 0, warpFlagNOSTEPFORWARD|warpFlagDONTKILLMUSIC, -1); | ||
| 361 | } | ||
| 362 | 3 | } | |
| 363 | |||
| 364 | 3057 | void HeroClass::trySideviewLadder() | |
| 365 | { | ||
| 366 |
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3057 | if(canSideviewLadder() && !on_sideview_solid_oldpos(x,y,old_x,old_y)) |
| 367 | ✗ | setOnSideviewLadder(true); | |
| 368 | 3057 | } | |
| 369 | |||
| 370 | 9136023 | bool HeroClass::can_pitfall(bool ignore_hover) | |
| 371 | { | ||
| 372 |
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9136023 | return (!(isSideViewGravity()||action==rafting||z>0||fakez>0||fall<0||fakefall<0||(hoverclk && !ignore_hover)||inlikelike||inwallm||pull_hero||toogam||(ladderx||laddery)||getOnSideviewLadder()||drownclk||!(moveflags & FLAG_CAN_PITFALL))); |
| 373 | } | ||
| 374 | |||
| 375 | 1131888 | int32_t HeroClass::DrunkClock() | |
| 376 | { | ||
| 377 | 1131888 | return drunkclk; | |
| 378 | } | ||
| 379 | ✗ | void HeroClass::setDrunkClock(int32_t newdrunkclk) | |
| 380 | { | ||
| 381 | ✗ | drunkclk=newdrunkclk; | |
| 382 | } | ||
| 383 | |||
| 384 | ✗ | int32_t HeroClass::StunClock() | |
| 385 | { | ||
| 386 | ✗ | return lstunclock; | |
| 387 | } | ||
| 388 | ✗ | void HeroClass::setStunClock(int32_t v) | |
| 389 | { | ||
| 390 | ✗ | lstunclock=v; | |
| 391 | } | ||
| 392 | |||
| 393 | 26185542 | int32_t HeroClass::BunnyClock() | |
| 394 | { | ||
| 395 | 26185542 | return lbunnyclock; | |
| 396 | } | ||
| 397 | ✗ | void HeroClass::setBunnyClock(int32_t v) | |
| 398 | { | ||
| 399 | ✗ | lbunnyclock=v; | |
| 400 | } | ||
| 401 | |||
| 402 |
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44 | HeroClass::HeroClass() : sprite() |
| 403 | 33 | { | |
| 404 | 11 | lift_wpn = nullptr; | |
| 405 |
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11 | init(); |
| 406 | 22 | } | |
| 407 | |||
| 408 | //2.6 | ||
| 409 | |||
| 410 | //Stop the subscreen from falling. -Z | ||
| 411 | |||
| 412 | 221 | bool HeroClass::stopSubscreenFalling(){ | |
| 413 | 221 | return preventsubscreenfalling; | |
| 414 | } | ||
| 415 | |||
| 416 | ✗ | void HeroClass::stopSubscreenFalling(bool v){ | |
| 417 | ✗ | preventsubscreenfalling = v; | |
| 418 | } | ||
| 419 | |||
| 420 | |||
| 421 | //Set the button items by brute force | ||
| 422 | |||
| 423 | ✗ | void HeroClass::setAButtonItem(int32_t itmslot){ | |
| 424 | ✗ | game->awpn = itmslot; | |
| 425 | } | ||
| 426 | |||
| 427 | ✗ | void HeroClass::setBButtonItem(int32_t itmslot){ | |
| 428 | ✗ | game->bwpn = itmslot; | |
| 429 | } | ||
| 430 | |||
| 431 | 1981862 | void HeroClass::ClearhitHeroUIDs() | |
| 432 | { //Why the flidd doesn't this work?! Clearing this to 0 in a way that doesn't demolish script access is impossible. -Z | ||
| 433 | //All I want, is to clear it at the end of a frame, or at the start of a frame, so that if it changes to non-0 | ||
| 434 | //that a script can read it before Waitdraw(). --I want it to go stale at the end of a frame. | ||
| 435 | //I suppose I will need to do this inside the script engine, and not the game_loop() ? -Z | ||
| 436 | //THis started out as a simple clear to 0 of lastHitBy[n], but that did not work: | ||
| 437 | //I added the second element to this, so that I could store the frame on which the hit is recorded, and | ||
| 438 | //clear it on the next frame, but that had the SAME outcome. | ||
| 439 | //Where and how can I clear a value at the end of every frame, so that: | ||
| 440 | // 1. If set by internal mecanics, it has its value that you can read by script, before waitdraw--this part works at present. | ||
| 441 | // 2. FFCs can read it before Waitframe. --same. | ||
| 442 | // 3. After Waitframe(), it is wiped by the ZC Engine to 0. --I cannot get this to happen without breaking 1 and 2. | ||
| 443 |
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17836758 | for ( int32_t q = 0; q < NUM_HIT_TYPES_USED_PLAYER; q++ ) |
| 444 | { | ||
| 445 | /* | ||
| 446 | if ( lastHitBy[q][1] == (frame-1) ) //Verify if this is needed at all now. | ||
| 447 | { | ||
| 448 | //Z_scripterrlog("frame is: %d\n", frame); | ||
| 449 | //Z_scripterrlog("Player->HitBy frame is: %d\n", lastHitBy[q][1]); | ||
| 450 | lastHitBy[q][0] = 0; | ||
| 451 | } | ||
| 452 | */ | ||
| 453 | 15854896 | lastHitBy[q][0] = 0; | |
| 454 | 15854896 | } | |
| 455 | 1981862 | } | |
| 456 | |||
| 457 | 4550 | void HeroClass::sethitHeroUID(int32_t type, int32_t screen_index) | |
| 458 | { | ||
| 459 | 4550 | lastHitBy[type][0] = screen_index; | |
| 460 | //lastHitBy[type][1] = frame; | ||
| 461 | /* Let's figure out how to clear this... | ||
| 462 | if ( global_wait ) lastHitBy[type] = screen_index; | ||
| 463 | else lastHitBy[type] = 0; | ||
| 464 | //No, we clear it in Zelda.cpp, with this: | ||
| 465 | if(global_wait) | ||
| 466 | { | ||
| 467 | ZScriptVersion::RunScript(SCRIPT_GLOBAL, GLOBAL_SCRIPT_GAME, GLOBAL_SCRIPT_GAME); | ||
| 468 | global_wait=false; | ||
| 469 | } | ||
| 470 | |||
| 471 | |||
| 472 | draw_screen(tmpscr); | ||
| 473 | |||
| 474 | //clear Hero's last hits | ||
| 475 | //for ( int32_t q = 0; q < 4; q++ ) Hero.sethitHeroUID(q, 0); | ||
| 476 | |||
| 477 | */ | ||
| 478 | |||
| 479 | 4550 | } | |
| 480 | |||
| 481 | ✗ | int32_t HeroClass::gethitHeroUID(int32_t type) | |
| 482 | { | ||
| 483 | ✗ | return lastHitBy[type][0]; | |
| 484 | } | ||
| 485 | |||
| 486 | ✗ | void HeroClass::set_defence(int32_t type, int32_t v) | |
| 487 | { | ||
| 488 | ✗ | defence[type] = v; | |
| 489 | } | ||
| 490 | |||
| 491 | ✗ | int32_t HeroClass::get_defence(int32_t type) | |
| 492 | { | ||
| 493 | ✗ | return defence[type]; | |
| 494 | } | ||
| 495 | |||
| 496 | |||
| 497 | //Set Hero;s hurt sfx | ||
| 498 | ✗ | void HeroClass::setHurtSFX(int32_t sfx) | |
| 499 | { | ||
| 500 | ✗ | QMisc.miscsfx[sfxHURTPLAYER] = sfx; | |
| 501 | } | ||
| 502 | 2314 | int32_t HeroClass::getHurtSFX() | |
| 503 | { | ||
| 504 | 2314 | return QMisc.miscsfx[sfxHURTPLAYER]; | |
| 505 | } | ||
| 506 | |||
| 507 | ✗ | bool HeroClass::getDiagMove() | |
| 508 | { | ||
| 509 | ✗ | return diagonalMovement; | |
| 510 | } | ||
| 511 | ✗ | void HeroClass::setDiagMove(bool newdiag) | |
| 512 | { | ||
| 513 | ✗ | diagonalMovement=newdiag; | |
| 514 | } | ||
| 515 | ✗ | bool HeroClass::getBigHitbox() | |
| 516 | { | ||
| 517 | ✗ | return bigHitbox; | |
| 518 | } | ||
| 519 | 97 | void HeroClass::setBigHitbox(bool newbigHitbox) | |
| 520 | { | ||
| 521 | 97 | bigHitbox=newbigHitbox; | |
| 522 | 97 | syofs = bigHitbox?0:8; | |
| 523 | 97 | sysz_ofs = bigHitbox?0:-8; | |
| 524 | 97 | } | |
| 525 | ✗ | int32_t HeroClass::getStepRate() | |
| 526 | { | ||
| 527 | ✗ | return steprate; | |
| 528 | } | ||
| 529 | ✗ | void HeroClass::setStepRate(int32_t newrate) | |
| 530 | { | ||
| 531 | ✗ | steprate = newrate; | |
| 532 | } | ||
| 533 | ✗ | int32_t HeroClass::getSwimUpRate() | |
| 534 | { | ||
| 535 | ✗ | return game->get_sideswim_up(); | |
| 536 | } | ||
| 537 | ✗ | void HeroClass::setSwimUpRate(int32_t newrate) | |
| 538 | { | ||
| 539 | ✗ | game->set_sideswim_up(newrate); | |
| 540 | } | ||
| 541 | ✗ | int32_t HeroClass::getSwimSideRate() | |
| 542 | { | ||
| 543 | ✗ | return game->get_sideswim_side(); | |
| 544 | } | ||
| 545 | ✗ | void HeroClass::setSwimSideRate(int32_t newrate) | |
| 546 | { | ||
| 547 | ✗ | game->set_sideswim_side(newrate); | |
| 548 | } | ||
| 549 | ✗ | int32_t HeroClass::getSwimDownRate() | |
| 550 | { | ||
| 551 | ✗ | return game->get_sideswim_down(); | |
| 552 | } | ||
| 553 | ✗ | void HeroClass::setSwimDownRate(int32_t newrate) | |
| 554 | { | ||
| 555 | ✗ | game->set_sideswim_down(newrate); | |
| 556 | } | ||
| 557 | |||
| 558 | |||
| 559 | //void HeroClass::herostep() { lstep = lstep<(BSZ?27:11) ? lstep+1 : 0; } | ||
| 560 | 1477553 | void HeroClass::herostep() | |
| 561 | { | ||
| 562 |
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1477553 | lstep = lstep<((zinit.heroAnimationStyle==las_bszelda)?27:11) ? lstep+1 : 0; |
| 563 | //need to run all global/hero/dmap scripts here? | ||
| 564 | 1477553 | } | |
| 565 | |||
| 566 | 9944 | bool is_moving() | |
| 567 | { | ||
| 568 |
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9944 | return DrunkUp()||DrunkDown()||DrunkLeft()||DrunkRight(); |
| 569 | } | ||
| 570 | |||
| 571 | // called by ALLOFF() | ||
| 572 | 3705 | void HeroClass::resetflags(bool all) | |
| 573 | { | ||
| 574 | 3705 | refilling=REFILL_NONE; | |
| 575 | 3705 | inwallm=false; | |
| 576 | 3705 | inlikelike=blowcnt=whirlwind=specialcave=hclk=fairyclk=refill_why=didstuff=0; | |
| 577 | 3705 | usecounts.clear(); | |
| 578 | |||
| 579 |
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3705 | if(swordclk>0 || all) |
| 580 | { | ||
| 581 | 78 | swordclk=0; | |
| 582 | 78 | verifyAWpn(); | |
| 583 | 78 | } | |
| 584 |
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3705 | if(itemclk>0 || all) |
| 585 | 65 | itemclk=0; | |
| 586 | |||
| 587 |
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3705 | if(all) |
| 588 | { | ||
| 589 | 61 | NayrusLoveShieldClk=0; | |
| 590 | |||
| 591 |
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61 | if(nayruitem != -1) |
| 592 | { | ||
| 593 | ✗ | stop_sfx(itemsbuf[nayruitem].usesound); | |
| 594 | ✗ | stop_sfx(itemsbuf[nayruitem].usesound+1); | |
| 595 | } | ||
| 596 | |||
| 597 | 61 | nayruitem = -1; | |
| 598 | 61 | hoverclk=jumping=0; | |
| 599 | 61 | hoverflags = 0; | |
| 600 | 61 | } | |
| 601 | 3705 | damageovertimeclk = 0; | |
| 602 | 3705 | newconveyorclk = 0; | |
| 603 | 3705 | switchhookclk = switchhookstyle = switchhookarg = switchhookmaxtime = 0; | |
| 604 |
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29640 | for(auto q = 0; q < 7; ++q) |
| 605 | 25935 | hooked_undercombos[q] = -1; | |
| 606 | 3705 | hopclk=0; | |
| 607 | 3705 | hopdir=-1; | |
| 608 | 3705 | attackclk=0; | |
| 609 | 3705 | stomping=false; | |
| 610 | 3705 | reset_swordcharge(); | |
| 611 | 3705 | diveclk=drownclk=drownCombo=0; | |
| 612 | 3705 | action=none; FFCore.setHeroAction(none); | |
| 613 | 3705 | conveyor_flags=0; | |
| 614 | 3705 | magiccastclk=0; | |
| 615 | 3705 | magicitem=-1; | |
| 616 | 3705 | } | |
| 617 | |||
| 618 | //Can use this for Hero->Stun. -Z | ||
| 619 | 2369 | void HeroClass::Freeze() | |
| 620 | { | ||
| 621 |
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2369 | if (action != inwind) |
| 622 | { | ||
| 623 |
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2369 | if (IsSideSwim()) {action=sideswimfreeze; FFCore.setHeroAction(sideswimfreeze);} |
| 624 | 2369 | else {action=freeze; FFCore.setHeroAction(freeze);} | |
| 625 | // also cancel Hero's attack | ||
| 626 | 2369 | attackclk = 0; | |
| 627 | 2369 | } | |
| 628 | 2369 | } | |
| 629 | 293 | void HeroClass::unfreeze() | |
| 630 | { | ||
| 631 |
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293 | if(action==freeze && fairyclk<1) { action=none; FFCore.setHeroAction(none); } |
| 632 |
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293 | if(action==sideswimfreeze && fairyclk<1) { action=sideswimming; FFCore.setHeroAction(sideswimming); } |
| 633 | 293 | } | |
| 634 | |||
| 635 | 3 | void HeroClass::Drown(int32_t state) | |
| 636 | { | ||
| 637 | // Hero should never drown if the ladder is out | ||
| 638 |
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3 | if(ladderx+laddery) |
| 639 | ✗ | return; | |
| 640 | |||
| 641 | 3 | drop_liftwpn(); | |
| 642 |
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3 | switch(state) |
| 643 | { | ||
| 644 | case 1: | ||
| 645 | ✗ | action=lavadrowning; FFCore.setHeroAction(lavadrowning); | |
| 646 | ✗ | attackclk=0; | |
| 647 | ✗ | attack=wNone; | |
| 648 | ✗ | attackid=-1; | |
| 649 | ✗ | reset_swordcharge(); | |
| 650 | ✗ | drownclk=64; | |
| 651 | ✗ | z=fakez=fall=fakefall=0; | |
| 652 | ✗ | break; | |
| 653 | |||
| 654 | |||
| 655 | default: | ||
| 656 | { | ||
| 657 |
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3 | if (isSideViewHero() && get_bit(quest_rules,qr_SIDESWIM)){action=sidedrowning; FFCore.setHeroAction(sidedrowning);} |
| 658 | 3 | else {action=drowning; FFCore.setHeroAction(drowning);} | |
| 659 | 3 | attackclk=0; | |
| 660 | 3 | attack=wNone; | |
| 661 | 3 | attackid=-1; | |
| 662 | 3 | reset_swordcharge(); | |
| 663 | 3 | drownclk=64; | |
| 664 | 3 | z=fakez=fall=fakefall=0; | |
| 665 | 3 | break; | |
| 666 | } | ||
| 667 | } | ||
| 668 | |||
| 669 | 3 | } | |
| 670 | |||
| 671 | 203 | void HeroClass::finishedmsg() | |
| 672 | { | ||
| 673 | //these are to cancel out any keys that Hero may | ||
| 674 | //be pressing so he doesn't attack at the end of | ||
| 675 | //a message if he was scrolling through it quickly. | ||
| 676 | 203 | rAbtn(); | |
| 677 | 203 | rBbtn(); | |
| 678 | 203 | unfreeze(); | |
| 679 | |||
| 680 |
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406 | if(action == landhold1 || |
| 681 |
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203 | action == landhold2 || |
| 682 |
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203 | action == waterhold1 || |
| 683 |
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203 | action == waterhold2 || |
| 684 |
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203 | action == sidewaterhold1 || |
| 685 | 203 | action == sidewaterhold2) | |
| 686 | { | ||
| 687 | ✗ | holdclk = 1; | |
| 688 | } | ||
| 689 | 203 | } | |
| 690 | 6 | void HeroClass::setEaten(int32_t i) | |
| 691 | { | ||
| 692 | 6 | inlikelike=i; | |
| 693 | 6 | } | |
| 694 | 6 | int32_t HeroClass::getEaten() | |
| 695 | { | ||
| 696 | 6 | return inlikelike; | |
| 697 | } | ||
| 698 | 999683 | zfix HeroClass::getX() | |
| 699 | { | ||
| 700 | 999683 | return x; | |
| 701 | } | ||
| 702 | 834661 | zfix HeroClass::getY() | |
| 703 | { | ||
| 704 | 834661 | return y; | |
| 705 | } | ||
| 706 | 14285773 | zfix HeroClass::getZ() | |
| 707 | { | ||
| 708 | 14285773 | return z; | |
| 709 | } | ||
| 710 | 10038524 | zfix HeroClass::getFakeZ() | |
| 711 | { | ||
| 712 | 10038524 | return fakez; | |
| 713 | } | ||
| 714 | ✗ | zfix HeroClass::getFall() | |
| 715 | { | ||
| 716 | ✗ | return fall; | |
| 717 | } | ||
| 718 | ✗ | zfix HeroClass::getFakeFall() | |
| 719 | { | ||
| 720 | ✗ | return fakefall; | |
| 721 | } | ||
| 722 | ✗ | zfix HeroClass::getXOfs() | |
| 723 | { | ||
| 724 | ✗ | return xofs; | |
| 725 | } | ||
| 726 | ✗ | zfix HeroClass::getYOfs() | |
| 727 | { | ||
| 728 | ✗ | return yofs; | |
| 729 | } | ||
| 730 | ✗ | void HeroClass::setXOfs(int32_t newxofs) | |
| 731 | { | ||
| 732 | ✗ | xofs=newxofs; | |
| 733 | } | ||
| 734 | ✗ | void HeroClass::setYOfs(int32_t newyofs) | |
| 735 | { | ||
| 736 | ✗ | yofs=newyofs; | |
| 737 | } | ||
| 738 | ✗ | int32_t HeroClass::getHXOfs() | |
| 739 | { | ||
| 740 | ✗ | return hxofs; | |
| 741 | } | ||
| 742 | ✗ | int32_t HeroClass::getHYOfs() | |
| 743 | { | ||
| 744 | ✗ | return hyofs; | |
| 745 | } | ||
| 746 | ✗ | int32_t HeroClass::getHXSz() | |
| 747 | { | ||
| 748 | ✗ | return hxsz; | |
| 749 | } | ||
| 750 | ✗ | int32_t HeroClass::getHYSz() | |
| 751 | { | ||
| 752 | ✗ | return hysz; | |
| 753 | } | ||
| 754 | 12096 | zfix HeroClass::getClimbCoverX() | |
| 755 | { | ||
| 756 | 12096 | return climb_cover_x; | |
| 757 | } | ||
| 758 | 12096 | zfix HeroClass::getClimbCoverY() | |
| 759 | { | ||
| 760 | 12096 | return climb_cover_y; | |
| 761 | } | ||
| 762 | ✗ | int32_t HeroClass::getLadderX() | |
| 763 | { | ||
| 764 | ✗ | return ladderx; | |
| 765 | } | ||
| 766 | ✗ | int32_t HeroClass::getLadderY() | |
| 767 | { | ||
| 768 | ✗ | return laddery; | |
| 769 | } | ||
| 770 | |||
| 771 | 166 | void HeroClass::setX(int32_t new_x) | |
| 772 | { | ||
| 773 | 166 | zfix dx=new_x-x; | |
| 774 |
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166 | if(Lwpns.idFirst(wHookshot)>-1) |
| 775 | { | ||
| 776 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x+=dx; | |
| 777 | ✗ | hs_startx+=(int32_t)dx; | |
| 778 | } | ||
| 779 | |||
| 780 |
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166 | if(Lwpns.idFirst(wHSHandle)>-1) |
| 781 | { | ||
| 782 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x+=dx; | |
| 783 | } | ||
| 784 | |||
| 785 |
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166 | if(chainlinks.Count()>0) |
| 786 | { | ||
| 787 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 788 | { | ||
| 789 | ✗ | chainlinks.spr(j)->x+=dx; | |
| 790 | } | ||
| 791 | } | ||
| 792 | |||
| 793 | 166 | x=new_x; | |
| 794 | |||
| 795 | // A kludge | ||
| 796 |
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166 | if(!diagonalMovement && dir<=down) |
| 797 | 2 | is_on_conveyor=true; | |
| 798 | 166 | } | |
| 799 | |||
| 800 | 166 | void HeroClass::setY(int32_t new_y) | |
| 801 | { | ||
| 802 | 166 | zfix dy=new_y-y; | |
| 803 |
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166 | if(Lwpns.idFirst(wHookshot)>-1) |
| 804 | { | ||
| 805 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y+=dy; | |
| 806 | ✗ | hs_starty+=(int32_t)dy; | |
| 807 | } | ||
| 808 | |||
| 809 |
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166 | if(Lwpns.idFirst(wHSHandle)>-1) |
| 810 | { | ||
| 811 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y+=dy; | |
| 812 | } | ||
| 813 | |||
| 814 |
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166 | if(chainlinks.Count()>0) |
| 815 | { | ||
| 816 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 817 | { | ||
| 818 | ✗ | chainlinks.spr(j)->y+=dy; | |
| 819 | } | ||
| 820 | } | ||
| 821 | |||
| 822 | 166 | y=new_y; | |
| 823 | |||
| 824 | // A kludge | ||
| 825 |
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|
166 | if(!diagonalMovement && dir>=left) |
| 826 | 163 | is_on_conveyor=true; | |
| 827 | 166 | } | |
| 828 | |||
| 829 | ✗ | void HeroClass::setZ(int32_t new_z) | |
| 830 | { | ||
| 831 | ✗ | if(isSideViewHero()) | |
| 832 | ✗ | return; | |
| 833 | |||
| 834 | ✗ | if(z==0 && new_z > 0) | |
| 835 | { | ||
| 836 | ✗ | switch(action) | |
| 837 | { | ||
| 838 | case swimming: | ||
| 839 | { | ||
| 840 | ✗ | diveclk=0; | |
| 841 | ✗ | action=walking; FFCore.setHeroAction(walking); | |
| 842 | ✗ | break; | |
| 843 | } | ||
| 844 | |||
| 845 | case waterhold1: | ||
| 846 | { | ||
| 847 | ✗ | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 848 | ✗ | break; | |
| 849 | } | ||
| 850 | |||
| 851 | case waterhold2: | ||
| 852 | { | ||
| 853 | ✗ | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 854 | ✗ | break; | |
| 855 | } | ||
| 856 | |||
| 857 | default: | ||
| 858 | ✗ | if(charging) //!DIMITODO: Let Hero jump while charging sword | |
| 859 | { | ||
| 860 | ✗ | reset_swordcharge(); | |
| 861 | ✗ | attackclk=0; | |
| 862 | } | ||
| 863 | |||
| 864 | ✗ | break; | |
| 865 | } | ||
| 866 | } | ||
| 867 | |||
| 868 | ✗ | z=(new_z>0 ? new_z : 0); | |
| 869 | } | ||
| 870 | |||
| 871 | ✗ | void HeroClass::setFakeZ(int32_t new_z) | |
| 872 | { | ||
| 873 | ✗ | if(isSideViewHero()) | |
| 874 | ✗ | return; | |
| 875 | |||
| 876 | ✗ | if(fakez==0 && new_z > 0) | |
| 877 | { | ||
| 878 | ✗ | switch(action) | |
| 879 | { | ||
| 880 | case swimming: | ||
| 881 | { | ||
| 882 | ✗ | diveclk=0; | |
| 883 | ✗ | action=walking; FFCore.setHeroAction(walking); | |
| 884 | ✗ | break; | |
| 885 | } | ||
| 886 | |||
| 887 | case waterhold1: | ||
| 888 | { | ||
| 889 | ✗ | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 890 | ✗ | break; | |
| 891 | } | ||
| 892 | |||
| 893 | case waterhold2: | ||
| 894 | { | ||
| 895 | ✗ | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 896 | ✗ | break; | |
| 897 | } | ||
| 898 | |||
| 899 | default: | ||
| 900 | ✗ | if(charging) //!DIMITODO: Let Hero jump while charging sword | |
| 901 | { | ||
| 902 | ✗ | reset_swordcharge(); | |
| 903 | ✗ | attackclk=0; | |
| 904 | } | ||
| 905 | |||
| 906 | ✗ | break; | |
| 907 | } | ||
| 908 | } | ||
| 909 | |||
| 910 | ✗ | fakez=(new_z>0 ? new_z : 0); | |
| 911 | } | ||
| 912 | |||
| 913 | ✗ | void HeroClass::setXfix(zfix new_x) | |
| 914 | { | ||
| 915 | //Z_scripterrlog("setxdbl: %f\n",new_x); | ||
| 916 | ✗ | zfix dx=new_x-x; | |
| 917 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 918 | { | ||
| 919 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x+=dx; | |
| 920 | ✗ | hs_startx+=(int32_t)dx; | |
| 921 | } | ||
| 922 | |||
| 923 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 924 | { | ||
| 925 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x+=dx; | |
| 926 | } | ||
| 927 | |||
| 928 | ✗ | if(chainlinks.Count()>0) | |
| 929 | { | ||
| 930 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 931 | { | ||
| 932 | ✗ | chainlinks.spr(j)->x+=dx; | |
| 933 | } | ||
| 934 | } | ||
| 935 | |||
| 936 | ✗ | x=new_x; | |
| 937 | |||
| 938 | // A kludge | ||
| 939 | ✗ | if(!diagonalMovement && dir<=down) | |
| 940 | ✗ | is_on_conveyor=true; | |
| 941 | } | ||
| 942 | |||
| 943 | ✗ | void HeroClass::setYfix(zfix new_y) | |
| 944 | { | ||
| 945 | ✗ | zfix dy=new_y-y; | |
| 946 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 947 | { | ||
| 948 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y+=dy; | |
| 949 | ✗ | hs_starty+=(int32_t)dy; | |
| 950 | } | ||
| 951 | |||
| 952 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 953 | { | ||
| 954 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y+=dy; | |
| 955 | } | ||
| 956 | |||
| 957 | ✗ | if(chainlinks.Count()>0) | |
| 958 | { | ||
| 959 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 960 | { | ||
| 961 | ✗ | chainlinks.spr(j)->y+=dy; | |
| 962 | } | ||
| 963 | } | ||
| 964 | |||
| 965 | ✗ | y=new_y; | |
| 966 | |||
| 967 | // A kludge | ||
| 968 | ✗ | if(!diagonalMovement && dir>=left) | |
| 969 | ✗ | is_on_conveyor=true; | |
| 970 | } | ||
| 971 | |||
| 972 | ✗ | void HeroClass::setZfix(zfix new_z) | |
| 973 | { | ||
| 974 | ✗ | if(isSideViewHero()) | |
| 975 | ✗ | return; | |
| 976 | |||
| 977 | ✗ | if(z==0 && new_z > 0) | |
| 978 | { | ||
| 979 | ✗ | switch(action) | |
| 980 | { | ||
| 981 | case swimming: | ||
| 982 | { | ||
| 983 | ✗ | diveclk=0; | |
| 984 | ✗ | action=walking; FFCore.setHeroAction(walking); | |
| 985 | ✗ | break; | |
| 986 | } | ||
| 987 | |||
| 988 | case waterhold1: | ||
| 989 | { | ||
| 990 | ✗ | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 991 | ✗ | break; | |
| 992 | } | ||
| 993 | |||
| 994 | case waterhold2: | ||
| 995 | { | ||
| 996 | ✗ | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 997 | ✗ | break; | |
| 998 | } | ||
| 999 | |||
| 1000 | default: | ||
| 1001 | ✗ | if(charging) //!DIMITODO: Let Hero jump while charging sword | |
| 1002 | { | ||
| 1003 | ✗ | reset_swordcharge(); | |
| 1004 | ✗ | attackclk=0; | |
| 1005 | } | ||
| 1006 | |||
| 1007 | ✗ | break; | |
| 1008 | } | ||
| 1009 | } | ||
| 1010 | |||
| 1011 | ✗ | z=(new_z>0 ? new_z : zfix(0)); | |
| 1012 | } | ||
| 1013 | |||
| 1014 | ✗ | void HeroClass::setFakeZfix(zfix new_z) | |
| 1015 | { | ||
| 1016 | ✗ | if(isSideViewHero()) | |
| 1017 | ✗ | return; | |
| 1018 | |||
| 1019 | ✗ | if(fakez==0 && new_z > 0) | |
| 1020 | { | ||
| 1021 | ✗ | switch(action) | |
| 1022 | { | ||
| 1023 | case swimming: | ||
| 1024 | { | ||
| 1025 | ✗ | diveclk=0; | |
| 1026 | ✗ | action=walking; FFCore.setHeroAction(walking); | |
| 1027 | ✗ | break; | |
| 1028 | } | ||
| 1029 | |||
| 1030 | case waterhold1: | ||
| 1031 | { | ||
| 1032 | ✗ | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 1033 | ✗ | break; | |
| 1034 | } | ||
| 1035 | |||
| 1036 | case waterhold2: | ||
| 1037 | { | ||
| 1038 | ✗ | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 1039 | ✗ | break; | |
| 1040 | } | ||
| 1041 | |||
| 1042 | default: | ||
| 1043 | ✗ | if(charging) //!DIMITODO: Let Hero jump while charging sword | |
| 1044 | { | ||
| 1045 | ✗ | reset_swordcharge(); | |
| 1046 | ✗ | attackclk=0; | |
| 1047 | } | ||
| 1048 | |||
| 1049 | ✗ | break; | |
| 1050 | } | ||
| 1051 | } | ||
| 1052 | |||
| 1053 | ✗ | fakez=(new_z>0 ? new_z : zfix(0)); | |
| 1054 | } | ||
| 1055 | |||
| 1056 | 39 | void HeroClass::setFall(zfix new_fall) | |
| 1057 | { | ||
| 1058 | 39 | fall=new_fall; | |
| 1059 | 39 | jumping=-1; | |
| 1060 | 39 | } | |
| 1061 | ✗ | void HeroClass::setFakeFall(zfix new_fall) | |
| 1062 | { | ||
| 1063 | ✗ | fakefall=new_fall; | |
| 1064 | ✗ | jumping=-1; | |
| 1065 | } | ||
| 1066 | ✗ | void HeroClass::setClimbCoverX(int32_t new_x) | |
| 1067 | { | ||
| 1068 | ✗ | climb_cover_x=new_x; | |
| 1069 | } | ||
| 1070 | ✗ | void HeroClass::setClimbCoverY(int32_t new_y) | |
| 1071 | { | ||
| 1072 | ✗ | climb_cover_y=new_y; | |
| 1073 | } | ||
| 1074 | 25643 | int32_t HeroClass::getLStep() | |
| 1075 | { | ||
| 1076 | 25643 | return lstep; | |
| 1077 | } | ||
| 1078 | 1318 | int32_t HeroClass::getCharging() | |
| 1079 | { | ||
| 1080 | 1318 | return charging; | |
| 1081 | } | ||
| 1082 | 17964 | bool HeroClass::isCharged() | |
| 1083 | { | ||
| 1084 | 17964 | return spins>0; | |
| 1085 | } | ||
| 1086 | ✗ | int32_t HeroClass::getAttackClk() | |
| 1087 | { | ||
| 1088 | ✗ | return attackclk; | |
| 1089 | } | ||
| 1090 | ✗ | void HeroClass::setAttackClk(int32_t new_clk) | |
| 1091 | { | ||
| 1092 | ✗ | attackclk=new_clk; | |
| 1093 | } | ||
| 1094 | ✗ | void HeroClass::setCharging(int32_t new_charging) | |
| 1095 | { | ||
| 1096 | ✗ | charging=new_charging; | |
| 1097 | } | ||
| 1098 | 808915420 | int32_t HeroClass::getSwordClk() | |
| 1099 | { | ||
| 1100 | 808915420 | return swordclk; | |
| 1101 | } | ||
| 1102 | 789024329 | int32_t HeroClass::getItemClk() | |
| 1103 | { | ||
| 1104 | 789024329 | return itemclk; | |
| 1105 | } | ||
| 1106 | ✗ | void HeroClass::setSwordClk(int32_t newclk) | |
| 1107 | { | ||
| 1108 | ✗ | swordclk=newclk; | |
| 1109 | ✗ | verifyAWpn(); | |
| 1110 | } | ||
| 1111 | ✗ | void HeroClass::setItemClk(int32_t newclk) | |
| 1112 | { | ||
| 1113 | ✗ | itemclk=newclk; | |
| 1114 | } | ||
| 1115 | 51432 | zfix HeroClass::getModifiedX() | |
| 1116 | { | ||
| 1117 | 51432 | zfix tempx=x; | |
| 1118 | |||
| 1119 |
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51432 | if(screenscrolling&&(dir==left)) |
| 1120 | { | ||
| 1121 | 1865 | tempx=tempx+256; | |
| 1122 | 1865 | } | |
| 1123 | |||
| 1124 | 51432 | return tempx; | |
| 1125 | } | ||
| 1126 | |||
| 1127 | 51432 | zfix HeroClass::getModifiedY() | |
| 1128 | { | ||
| 1129 | 51432 | zfix tempy=y; | |
| 1130 | |||
| 1131 |
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51432 | if(screenscrolling&&(dir==up)) |
| 1132 | { | ||
| 1133 | 3845 | tempy=tempy+176; | |
| 1134 | 3845 | } | |
| 1135 | |||
| 1136 | 51432 | return tempy; | |
| 1137 | } | ||
| 1138 | |||
| 1139 | 3862 | int32_t HeroClass::getDir() | |
| 1140 | { | ||
| 1141 | 3862 | return dir; | |
| 1142 | } | ||
| 1143 | 181 | void HeroClass::setDir(int32_t newdir) | |
| 1144 | { | ||
| 1145 | 181 | dir=newdir; | |
| 1146 | 181 | reset_hookshot(); | |
| 1147 | 181 | } | |
| 1148 | ✗ | int32_t HeroClass::getHitDir() | |
| 1149 | { | ||
| 1150 | ✗ | return hitdir; | |
| 1151 | } | ||
| 1152 | ✗ | void HeroClass::setHitDir(int32_t newdir) | |
| 1153 | { | ||
| 1154 | ✗ | hitdir = newdir; | |
| 1155 | } | ||
| 1156 | ✗ | int32_t HeroClass::getClk() | |
| 1157 | { | ||
| 1158 | ✗ | return clk; | |
| 1159 | } | ||
| 1160 | ✗ | int32_t HeroClass::getPushing() | |
| 1161 | { | ||
| 1162 | ✗ | return pushing; | |
| 1163 | } | ||
| 1164 | 3539 | void HeroClass::Catch() | |
| 1165 | { | ||
| 1166 |
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3539 | if(!inwallm && (action==none || action==walking)) |
| 1167 | { | ||
| 1168 | 2209 | SetAttack(); | |
| 1169 | 2209 | attackclk=0; | |
| 1170 | 2209 | attack=wCatching; | |
| 1171 | 2209 | } | |
| 1172 | 3539 | } | |
| 1173 | |||
| 1174 | 1469442 | bool HeroClass::getClock() | |
| 1175 | { | ||
| 1176 | 1469442 | return superman; | |
| 1177 | } | ||
| 1178 | 306 | void HeroClass::setClock(bool state) | |
| 1179 | { | ||
| 1180 | 306 | superman=state; | |
| 1181 | 306 | } | |
| 1182 | 13040800 | int32_t HeroClass::getAction() // Used by ZScript | |
| 1183 | { | ||
| 1184 |
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13040800 | if(spins > 0) |
| 1185 | ✗ | return isspinning; | |
| 1186 |
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13040800 | else if(charging > 0) |
| 1187 | ✗ | return ischarging; | |
| 1188 |
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13040800 | else if(diveclk > 0) |
| 1189 | 13272 | return isdiving; | |
| 1190 | //else if (pushing > 0) return ispushing; //Needs a QR? -Z or make it an instruction as Hero->Pushing? Probably better, as that has a clk?? | ||
| 1191 | |||
| 1192 | 13027528 | return action; | |
| 1193 | 13040800 | } | |
| 1194 | |||
| 1195 | 3738025 | int32_t HeroClass::getAction2() // Used by ZScript new FFCore.actions | |
| 1196 | { | ||
| 1197 |
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3738025 | if(spins > 0) |
| 1198 | ✗ | return isspinning; | |
| 1199 |
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3738025 | else if(charging > 0) |
| 1200 | ✗ | return ischarging; | |
| 1201 |
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3738025 | else if(diveclk > 0) |
| 1202 | 11050 | return isdiving; | |
| 1203 | //else if (pushing > 0) return ispushing; //Needs a QR? -Z or make it an instruction as Hero->Pushing? Probably better, as that has a clk?? | ||
| 1204 | |||
| 1205 | 3726975 | return -1; | |
| 1206 | 3738025 | } | |
| 1207 | |||
| 1208 | ✗ | void HeroClass::setAction(actiontype new_action) // Used by ZScript | |
| 1209 | { | ||
| 1210 | ✗ | if(new_action==dying || new_action==won || new_action==scrolling || | |
| 1211 | ✗ | new_action==inwind || new_action==ischarging || new_action==sideswimischarging || | |
| 1212 | ✗ | new_action==hopping) //!DIMITODO: allow setting sideswimming stuff | |
| 1213 | ✗ | return; // Can't use these actions. | |
| 1214 | |||
| 1215 | ✗ | if (!isSideViewHero() && (new_action>=sideswimming && new_action <= sideswimischarging)) | |
| 1216 | ✗ | return; | |
| 1217 | |||
| 1218 | ✗ | if(new_action==rafting) | |
| 1219 | { | ||
| 1220 | ✗ | if(get_bit(quest_rules, qr_DISALLOW_SETTING_RAFTING)) return; | |
| 1221 | ✗ | if(!(isRaftFlag(nextflag(x+8,y+8,dir,false))||isRaftFlag(nextflag(x+8,y+8,dir,true)))) | |
| 1222 | ✗ | return; | |
| 1223 | } | ||
| 1224 | |||
| 1225 | |||
| 1226 | ✗ | if(magicitem>-1 && itemsbuf[magicitem].family==itype_faroreswind) | |
| 1227 | { | ||
| 1228 | // Using Farore's Wind | ||
| 1229 | ✗ | if(magiccastclk<96) | |
| 1230 | { | ||
| 1231 | // Not cast yet; cancel it | ||
| 1232 | ✗ | magicitem=-1; | |
| 1233 | ✗ | magiccastclk=0; | |
| 1234 | } | ||
| 1235 | else | ||
| 1236 | // Already activated; don't do anything | ||
| 1237 | ✗ | return; | |
| 1238 | } | ||
| 1239 | |||
| 1240 | ✗ | if(action==inwind) // Remove from whirlwind | |
| 1241 | { | ||
| 1242 | ✗ | xofs=0; | |
| 1243 | ✗ | whirlwind=0; | |
| 1244 | ✗ | lstep=0; | |
| 1245 | ✗ | if ( dontdraw < 2 ) { dontdraw=0; } | |
| 1246 | } | ||
| 1247 | ✗ | else if(action==freeze||action==sideswimfreeze) // Might be in enemy wind | |
| 1248 | { | ||
| 1249 | ✗ | sprite* wind=0; | |
| 1250 | ✗ | bool foundWind=false; | |
| 1251 | ✗ | for(int32_t i=0; i<Ewpns.Count(); i++) | |
| 1252 | { | ||
| 1253 | ✗ | wind=Ewpns.spr(i); | |
| 1254 | ✗ | if(wind->id==ewWind && wind->misc==999) | |
| 1255 | { | ||
| 1256 | ✗ | foundWind=true; | |
| 1257 | ✗ | break; | |
| 1258 | } | ||
| 1259 | } | ||
| 1260 | |||
| 1261 | ✗ | if(foundWind) | |
| 1262 | { | ||
| 1263 | ✗ | xofs=0; | |
| 1264 | ✗ | if ( dontdraw < 2 ) { dontdraw=false; } | |
| 1265 | ✗ | wind->misc=-1; | |
| 1266 | ✗ | x=wind->x; | |
| 1267 | ✗ | y=wind->y; | |
| 1268 | } | ||
| 1269 | } | ||
| 1270 | |||
| 1271 | //Unless compat rule is on, reset hopping clocks when writing action! | ||
| 1272 | ✗ | if(action == hopping && !get_bit(quest_rules,qr_NO_OVERWRITING_HOPPING)) | |
| 1273 | { | ||
| 1274 | ✗ | hopclk = 0; | |
| 1275 | ✗ | hopdir = -1; | |
| 1276 | } | ||
| 1277 | |||
| 1278 | ✗ | if(new_action != attacking && new_action != sideswimattacking) | |
| 1279 | { | ||
| 1280 | ✗ | attackclk=0; | |
| 1281 | |||
| 1282 | ✗ | if(attack==wHookshot) | |
| 1283 | ✗ | reset_hookshot(); | |
| 1284 | } | ||
| 1285 | ✗ | if(new_action != isspinning && new_action != sideswimisspinning) | |
| 1286 | { | ||
| 1287 | ✗ | charging = 0; | |
| 1288 | ✗ | spins = 0; | |
| 1289 | } | ||
| 1290 | |||
| 1291 | ✗ | if(action == falling && new_action != falling) | |
| 1292 | { | ||
| 1293 | ✗ | fallclk = 0; //Stop falling; | |
| 1294 | } | ||
| 1295 | |||
| 1296 | ✗ | if (action == rafting && new_action != rafting) | |
| 1297 | { | ||
| 1298 | ✗ | raftwarpx = x;//If you wanted to make Link stop rafting on a dock combo, don't make the dock retrigger the raft. | |
| 1299 | ✗ | raftwarpy = y; | |
| 1300 | } | ||
| 1301 | |||
| 1302 | ✗ | switch(new_action) | |
| 1303 | { | ||
| 1304 | case isspinning: | ||
| 1305 | case sideswimisspinning: | ||
| 1306 | ✗ | if(attack==wSword) | |
| 1307 | { | ||
| 1308 | ✗ | attackclk = SWORDCHARGEFRAME+1; | |
| 1309 | ✗ | charging = 0; | |
| 1310 | |||
| 1311 | ✗ | if(spins==0) | |
| 1312 | ✗ | spins = 5; | |
| 1313 | } | ||
| 1314 | ✗ | return; | |
| 1315 | |||
| 1316 | case isdiving: | ||
| 1317 | ✗ | if(action==swimming && diveclk==0) | |
| 1318 | { | ||
| 1319 | ✗ | int32_t flippers_id = current_item_id(itype_flippers); | |
| 1320 | ✗ | diveclk = (flippers_id < 0 ? 80 : (itemsbuf[flippers_id].misc1 + itemsbuf[flippers_id].misc2)); // Who cares about qr_NODIVING? It's the questmaker's business. | |
| 1321 | } | ||
| 1322 | ✗ | return; | |
| 1323 | |||
| 1324 | case drowning: | ||
| 1325 | case sidedrowning: | ||
| 1326 | //I would add a sanity check to see if Hero is in water, but I *KNOW* that quests have used this | ||
| 1327 | // INTENTIONALLY while Hero is on Land, as a blink-out effect. :( -Z | ||
| 1328 | ✗ | if(!drownclk) | |
| 1329 | ✗ | Drown(); | |
| 1330 | |||
| 1331 | ✗ | break; | |
| 1332 | |||
| 1333 | case lavadrowning: | ||
| 1334 | //Lavadrowning is just drowning but with a different argument. Simplicity! -Dimi | ||
| 1335 | ✗ | if(!drownclk) | |
| 1336 | ✗ | Drown(1); | |
| 1337 | |||
| 1338 | ✗ | break; | |
| 1339 | |||
| 1340 | case falling: | ||
| 1341 | ✗ | if(!fallclk) | |
| 1342 | { | ||
| 1343 | //If there is a pit under Hero, use it's combo. | ||
| 1344 | ✗ | if(int32_t c = getpitfall(x+8,y+(bigHitbox?8:12))) fallCombo = c; | |
| 1345 | ✗ | else if(int32_t c = getpitfall(x,y+(bigHitbox?0:8))) fallCombo = c; | |
| 1346 | ✗ | else if(int32_t c = getpitfall(x+15,y+(bigHitbox?0:8))) fallCombo = c; | |
| 1347 | ✗ | else if(int32_t c = getpitfall(x,y+15)) fallCombo = c; | |
| 1348 | ✗ | else if(int32_t c = getpitfall(x+15,y+15)) fallCombo = c; | |
| 1349 | //Else, use a null value; triggers default pit values | ||
| 1350 | ✗ | else fallCombo = 0; | |
| 1351 | ✗ | fallclk = PITFALL_FALL_FRAMES; | |
| 1352 | } | ||
| 1353 | ✗ | break; | |
| 1354 | |||
| 1355 | case gothit: | ||
| 1356 | case swimhit: | ||
| 1357 | case sideswimhit: | ||
| 1358 | ✗ | if(!hclk) | |
| 1359 | ✗ | hclk=48; | |
| 1360 | |||
| 1361 | ✗ | break; | |
| 1362 | |||
| 1363 | case landhold1: | ||
| 1364 | case landhold2: | ||
| 1365 | case waterhold1: | ||
| 1366 | case waterhold2: | ||
| 1367 | case sidewaterhold1: | ||
| 1368 | case sidewaterhold2: | ||
| 1369 | ✗ | if(!holdclk) | |
| 1370 | ✗ | holdclk=130; | |
| 1371 | |||
| 1372 | ✗ | attack=none; | |
| 1373 | ✗ | break; | |
| 1374 | |||
| 1375 | case attacking: | ||
| 1376 | case sideswimattacking: | ||
| 1377 | ✗ | attack=none; | |
| 1378 | ✗ | break; | |
| 1379 | |||
| 1380 | default: | ||
| 1381 | ✗ | break; | |
| 1382 | } | ||
| 1383 | |||
| 1384 | ✗ | action=new_action; FFCore.setHeroAction(new_action); | |
| 1385 | } | ||
| 1386 | |||
| 1387 | ✗ | void HeroClass::setHeldItem(int32_t newitem) | |
| 1388 | { | ||
| 1389 | ✗ | holditem=newitem; | |
| 1390 | } | ||
| 1391 | ✗ | int32_t HeroClass::getHeldItem() | |
| 1392 | { | ||
| 1393 | ✗ | return holditem; | |
| 1394 | } | ||
| 1395 | 1884847 | bool HeroClass::isDiving() | |
| 1396 | { | ||
| 1397 | 1884847 | int32_t flippers_id = current_item_id(itype_flippers); | |
| 1398 |
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1884847 | return (diveclk > (flippers_id < 0 ? 30 : itemsbuf[flippers_id].misc2)); |
| 1399 | } | ||
| 1400 | 4243308 | bool HeroClass::isSwimming() | |
| 1401 | { | ||
| 1402 |
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8469400 | return ((action==swimming)||(action==sideswimming)||IsSideSwim()|| |
| 1403 |
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|
4226092 | (action==waterhold1)||(action==waterhold2)|| |
| 1404 | 4225572 | (hopclk==0xFF)); | |
| 1405 | } | ||
| 1406 | |||
| 1407 | 337 | void HeroClass::setDontDraw(byte new_dontdraw) | |
| 1408 | { | ||
| 1409 | 337 | dontdraw=new_dontdraw; | |
| 1410 | 337 | } | |
| 1411 | |||
| 1412 | 182004 | byte HeroClass::getDontDraw() | |
| 1413 | { | ||
| 1414 | 182004 | return dontdraw; | |
| 1415 | } | ||
| 1416 | |||
| 1417 | ✗ | void HeroClass::setHClk(int32_t newhclk) | |
| 1418 | { | ||
| 1419 | ✗ | hclk=newhclk; | |
| 1420 | } | ||
| 1421 | |||
| 1422 | 27969 | int32_t HeroClass::getHClk() | |
| 1423 | { | ||
| 1424 | 27969 | return hclk; | |
| 1425 | } | ||
| 1426 | |||
| 1427 | 562922 | int32_t HeroClass::getSpecialCave() | |
| 1428 | { | ||
| 1429 | 562922 | return specialcave; // used only by maps.cpp | |
| 1430 | } | ||
| 1431 | |||
| 1432 | 97 | void HeroClass::init() | |
| 1433 | { | ||
| 1434 | 97 | usecounts.clear(); | |
| 1435 | 97 | scale = 0; | |
| 1436 | 97 | rotation = 0; | |
| 1437 | 97 | do_animation = 1; | |
| 1438 |
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97 | if(lift_wpn) |
| 1439 | { | ||
| 1440 | ✗ | delete lift_wpn; | |
| 1441 | ✗ | lift_wpn = nullptr; | |
| 1442 | } | ||
| 1443 | 97 | liftclk = 0; | |
| 1444 | 97 | tliftclk = 0; | |
| 1445 | 97 | liftheight = 0; | |
| 1446 |
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97 | if ( dontdraw != 2 ) { dontdraw = 0; } //scripted dontdraw == 2, normal == 1, draw hero == 0 |
| 1447 | 97 | hookshot_used=false; | |
| 1448 | 97 | hookshot_frozen=false; | |
| 1449 | 97 | onpassivedmg=false; | |
| 1450 | 97 | dir = up; | |
| 1451 | 97 | damageovertimeclk = 0; | |
| 1452 | 97 | newconveyorclk = 0; | |
| 1453 | 97 | switchhookclk = switchhookstyle = switchhookarg = switchhookmaxtime = 0; | |
| 1454 |
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776 | for(auto q = 0; q < 7; ++q) |
| 1455 | 679 | hooked_undercombos[q] = -1; | |
| 1456 | 97 | shiftdir = -1; | |
| 1457 | 97 | sideswimdir = right; | |
| 1458 | 97 | holddir = -1; | |
| 1459 | 97 | landswim = 0; | |
| 1460 | 97 | sdir = up; | |
| 1461 | 97 | ilswim=true; | |
| 1462 | 97 | walkable=false; | |
| 1463 | 97 | moveflags = FLAG_OBEYS_GRAV | FLAG_CAN_PITFALL | FLAG_CAN_WATERDROWN; | |
| 1464 | 97 | warp_sound = 0; | |
| 1465 | 97 | subscr_speed = zinit.subscrSpeed; | |
| 1466 | 97 | steprate = zinit.heroStep; | |
| 1467 | 97 | is_warping = false; | |
| 1468 | 97 | can_mirror_portal = true; | |
| 1469 | |||
| 1470 | 97 | hammer_swim_up_offset = hammeroffsets[0]; | |
| 1471 | 97 | hammer_swim_down_offset = hammeroffsets[1]; | |
| 1472 | 97 | hammer_swim_left_offset = hammeroffsets[2]; | |
| 1473 | 97 | hammer_swim_right_offset = hammeroffsets[3]; | |
| 1474 | |||
| 1475 | 97 | prompt_combo = prompt_x = prompt_y = prompt_cset = 0; | |
| 1476 | |||
| 1477 |
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97 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 1478 | { | ||
| 1479 | 2 | x=tmpscr->warpreturnx[0]; | |
| 1480 | 2 | y=tmpscr->warpreturny[0]; | |
| 1481 | 2 | } | |
| 1482 | else | ||
| 1483 | { | ||
| 1484 | 95 | x=tmpscr->warparrivalx; | |
| 1485 | 95 | y=tmpscr->warparrivaly; | |
| 1486 | } | ||
| 1487 | |||
| 1488 | 97 | z=fakez=fall=fakefall=0; | |
| 1489 | 97 | hzsz = 12; // So that flying peahats can still hit him. | |
| 1490 | |||
| 1491 |
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97 | if(x==0) dir=right; |
| 1492 | |||
| 1493 |
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97 | if(x==240) dir=left; |
| 1494 | |||
| 1495 |
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97 | if(y==0) dir=down; |
| 1496 | |||
| 1497 |
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97 | if(y==160) dir=up; |
| 1498 | |||
| 1499 | 97 | lstep=0; | |
| 1500 | 97 | skipstep=0; | |
| 1501 | 97 | autostep=false; | |
| 1502 | 97 | attackclk=holdclk=hoverclk=jumping=raftclk=0; | |
| 1503 | 97 | attack=wNone; | |
| 1504 | 97 | attackid=-1; | |
| 1505 | 97 | action=none; FFCore.setHeroAction(none); tempaction=none; | |
| 1506 | 97 | xofs=0; | |
| 1507 |
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97 | yofs=(get_bit(quest_rules, qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 1508 | 97 | cs=6; | |
| 1509 | 97 | pushing=fairyclk=0; | |
| 1510 | 97 | id=0; | |
| 1511 | 97 | inlikelike=0; | |
| 1512 | 97 | superman=inwallm=false; | |
| 1513 | 97 | scriptcoldet=1; | |
| 1514 | 97 | blowcnt=whirlwind=specialcave=0; | |
| 1515 | 97 | hopclk=diveclk=fallclk=0; | |
| 1516 | 97 | fallCombo = 0; | |
| 1517 | 97 | pit_pulldir = -1; | |
| 1518 | 97 | hopdir=-1; | |
| 1519 | 97 | conveyor_flags=0; | |
| 1520 | 97 | drunkclk=0; | |
| 1521 | 97 | lstunclock = 0; | |
| 1522 | 97 | is_conveyor_stunned=0; | |
| 1523 | 97 | drawstyle=3; | |
| 1524 | 97 | ffwarp = false; | |
| 1525 | 97 | stepoutindex=stepoutwr=stepoutdmap=stepoutscr=0; | |
| 1526 | 97 | stepnext=stepsecret=-1; | |
| 1527 | 97 | ffpit = false; | |
| 1528 | 97 | respawn_x=x; | |
| 1529 | 97 | respawn_y=y; | |
| 1530 | 97 | respawn_dmap=currdmap; | |
| 1531 | 97 | respawn_scr=currscr; | |
| 1532 | 97 | falling_oldy = y; | |
| 1533 | 97 | magiccastclk=0; | |
| 1534 | 97 | magicitem = nayruitem = -1; | |
| 1535 | 97 | last_lens_id = 0; //Should be -1 (-Z) | |
| 1536 | 97 | last_savepoint_id = 0; | |
| 1537 | 97 | misc_internal_hero_flags = 0; | |
| 1538 | 97 | last_cane_of_byrna_item_id = -1; | |
| 1539 | 97 | on_sideview_ladder = false; | |
| 1540 | 97 | switchblock_z = 0; | |
| 1541 | 97 | switchblock_offset = false; | |
| 1542 | 97 | extra_jump_count = 0; | |
| 1543 | 97 | hoverflags = 0; | |
| 1544 | 97 | lbunnyclock = 0; | |
| 1545 | |||
| 1546 |
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3201 | for(int32_t i=0; i<32; i++) miscellaneous[i] = 0; |
| 1547 | |||
| 1548 | 97 | setBigHitbox(get_bit(quest_rules, qr_LTTPCOLLISION)); | |
| 1549 | 97 | diagonalMovement=(get_bit(quest_rules,qr_LTTPWALK)); | |
| 1550 | |||
| 1551 | 97 | shield_active = false; | |
| 1552 | 97 | shield_forcedir = -1; | |
| 1553 | 97 | active_shield_id = -1; | |
| 1554 | |||
| 1555 | //2.6 | ||
| 1556 | 97 | preventsubscreenfalling = false; //-Z | |
| 1557 | 97 | walkspeed = 0; //not used, yet. -Z | |
| 1558 |
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1649 | for ( int32_t q = 0; q < NUM_HIT_TYPES_USED; q++ ) lastHitBy[q][0] = 0; |
| 1559 |
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1649 | for ( int32_t q = 0; q < NUM_HIT_TYPES_USED; q++ ) lastHitBy[q][1] = 0; |
| 1560 |
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14259 | for ( int32_t q = 0; q < wMax; q++ ) |
| 1561 | { | ||
| 1562 | 14162 | defence[q] = hero_defence[q]; //we will need to have a Hero section in the quest load/save code! -Z Added 3/26/21 - Jman | |
| 1563 | //zprint2("defence[%d] is: %d\n", q, defence[q]); | ||
| 1564 | 14162 | } | |
| 1565 | //Run script! | ||
| 1566 |
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97 | if (( FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) && (game->get_hasplayed()) ) //if (!hasplayed) runs in game_loop() |
| 1567 | { | ||
| 1568 | ✗ | ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_INIT, SCRIPT_PLAYER_INIT); | |
| 1569 | ✗ | FFCore.deallocateAllArrays(SCRIPT_PLAYER, SCRIPT_PLAYER_INIT); | |
| 1570 | ✗ | FFCore.initZScriptHeroScripts(); //Clear the stack and the refinfo data to be ready for Hero's active script. | |
| 1571 | ✗ | set_respawn_point(); //screen entry at spawn; //This should be after the init script, so that Hero->X and Hero->Y set by the script | |
| 1572 | //are properly set by the engine. | ||
| 1573 | } | ||
| 1574 | 97 | FFCore.nostepforward = 0; | |
| 1575 | 97 | } | |
| 1576 | |||
| 1577 | 2242668 | void HeroClass::draw_under(BITMAP* dest) | |
| 1578 | { | ||
| 1579 | 2242668 | int32_t c_raft=current_item_id(itype_raft); | |
| 1580 | 2242668 | int32_t c_ladder=current_item_id(itype_ladder); | |
| 1581 | |||
| 1582 |
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2242668 | if(action==rafting && c_raft >-1) |
| 1583 | { | ||
| 1584 |
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|
8721 | if(((dir==left) || (dir==right)) && (get_bit(quest_rules,qr_RLFIX))) |
| 1585 | { | ||
| 1586 | 1358 | overtile16(dest, itemsbuf[c_raft].tile, x, y+playing_field_offset+4, | |
| 1587 | 679 | itemsbuf[c_raft].csets&15, rotate_value((itemsbuf[c_raft].misc_flags>>2)&3)^3); | |
| 1588 | 679 | } | |
| 1589 | else | ||
| 1590 | { | ||
| 1591 | 16084 | overtile16(dest, itemsbuf[c_raft].tile, x, y+playing_field_offset+4, | |
| 1592 | 8042 | itemsbuf[c_raft].csets&15, (itemsbuf[c_raft].misc_flags>>2)&3); | |
| 1593 | } | ||
| 1594 | 8721 | } | |
| 1595 | |||
| 1596 |
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2242668 | if(ladderx+laddery && c_ladder >-1) |
| 1597 | { | ||
| 1598 |
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|
38912 | if((ladderdir>=left) && (get_bit(quest_rules,qr_RLFIX))) |
| 1599 | { | ||
| 1600 | 6256 | overtile16(dest, itemsbuf[c_ladder].tile, ladderx, laddery+playing_field_offset, | |
| 1601 | 3128 | itemsbuf[c_ladder].csets&15, rotate_value((itemsbuf[iRaft].misc_flags>>2)&3)^3); | |
| 1602 | 3128 | } | |
| 1603 | else | ||
| 1604 | { | ||
| 1605 | 71568 | overtile16(dest, itemsbuf[c_ladder].tile, ladderx, laddery+playing_field_offset, | |
| 1606 | 35784 | itemsbuf[c_ladder].csets&15, (itemsbuf[c_ladder].misc_flags>>2)&3); | |
| 1607 | } | ||
| 1608 | 38912 | } | |
| 1609 | 2242668 | } | |
| 1610 | |||
| 1611 | 120 | void HeroClass::drawshadow(BITMAP* dest, bool translucent) | |
| 1612 | { | ||
| 1613 | 120 | int32_t tempy=yofs; | |
| 1614 | 120 | yofs+=8; | |
| 1615 | 120 | shadowtile = wpnsbuf[spr_shadow].tile; | |
| 1616 | 120 | sprite::drawshadow(dest,translucent); | |
| 1617 | 120 | yofs=tempy; | |
| 1618 | 120 | } | |
| 1619 | |||
| 1620 | // The Stone of Agony reacts to these flags. | ||
| 1621 | ✗ | bool HeroClass::agonyflag(int32_t flag) | |
| 1622 | { | ||
| 1623 | ✗ | switch(flag) | |
| 1624 | { | ||
| 1625 | case mfWHISTLE: | ||
| 1626 | case mfBCANDLE: | ||
| 1627 | case mfARROW: | ||
| 1628 | case mfBOMB: | ||
| 1629 | case mfSBOMB: | ||
| 1630 | case mfBRANG: | ||
| 1631 | case mfMBRANG: | ||
| 1632 | case mfFBRANG: | ||
| 1633 | case mfSARROW: | ||
| 1634 | case mfGARROW: | ||
| 1635 | case mfRCANDLE: | ||
| 1636 | case mfWANDFIRE: | ||
| 1637 | case mfDINSFIRE: | ||
| 1638 | case mfWANDMAGIC: | ||
| 1639 | case mfREFMAGIC: | ||
| 1640 | case mfREFFIREBALL: | ||
| 1641 | case mfSWORD: | ||
| 1642 | case mfWSWORD: | ||
| 1643 | case mfMSWORD: | ||
| 1644 | case mfXSWORD: | ||
| 1645 | case mfSWORDBEAM: | ||
| 1646 | case mfWSWORDBEAM: | ||
| 1647 | case mfMSWORDBEAM: | ||
| 1648 | case mfXSWORDBEAM: | ||
| 1649 | case mfHOOKSHOT: | ||
| 1650 | case mfWAND: | ||
| 1651 | case mfHAMMER: | ||
| 1652 | case mfSTRIKE: | ||
| 1653 | ✗ | return true; | |
| 1654 | } | ||
| 1655 | |||
| 1656 | ✗ | return false; | |
| 1657 | } | ||
| 1658 | |||
| 1659 | |||
| 1660 | // Find the attack power of the current melee weapon. | ||
| 1661 | // The Whimsical Ring is applied on a target-by-target basis. | ||
| 1662 | 191494 | int32_t HeroClass::weaponattackpower(int32_t itid) | |
| 1663 | { | ||
| 1664 |
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|
191494 | if(itid < 0) |
| 1665 | { | ||
| 1666 | ✗ | itid = current_item_id(attack==wCByrna ? itype_cbyrna | |
| 1667 | ✗ | : attack==wWand ? itype_wand | |
| 1668 | ✗ | : attack==wHammer ? itype_hammer | |
| 1669 | : itype_sword); | ||
| 1670 | } | ||
| 1671 |
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|
191494 | int32_t power = attack==wCByrna ? itemsbuf[itid].misc4 : itemsbuf[itid].power; |
| 1672 | |||
| 1673 | // Multiply it by the power of the spin attack/quake hammer, if applicable. | ||
| 1674 |
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|
191494 | power *= (spins>0 ? itemsbuf[current_item_id(attack==wHammer ? itype_quakescroll : (spins>5 || current_item_id(itype_spinscroll) < 0) ? itype_spinscroll2 : itype_spinscroll)].power : 1); |
| 1675 | 191494 | return power; | |
| 1676 | } | ||
| 1677 | |||
| 1678 | #define NET_CLK_TOTAL 24 | ||
| 1679 | #define NET_DIR_INC (NET_CLK_TOTAL/3) | ||
| 1680 | // Must only be called once per frame! | ||
| 1681 | ✗ | void HeroClass::positionNet(weapon *w, int32_t itemid) | |
| 1682 | { | ||
| 1683 | ✗ | itemid = vbound(itemid, 0, MAXITEMS-1); | |
| 1684 | ✗ | int32_t t = w->o_tile, | |
| 1685 | ✗ | wx = 1, wy = 1; | |
| 1686 | |||
| 1687 | //Invert positioning clock if right-handed animation | ||
| 1688 | ✗ | int32_t clock = (itemsbuf[itemid].flags&ITEM_FLAG2 ? (NET_CLK_TOTAL-1)-attackclk : attackclk); | |
| 1689 | ✗ | if(clock >= NET_CLK_TOTAL) | |
| 1690 | ✗ | w->dead = 0; | |
| 1691 | ✗ | int32_t tiledir = dir; | |
| 1692 | ✗ | switch(dir) | |
| 1693 | { | ||
| 1694 | case up: | ||
| 1695 | { | ||
| 1696 | ✗ | if(clock < NET_DIR_INC) tiledir = l_up; | |
| 1697 | ✗ | else if(clock >= NET_DIR_INC*2) tiledir = r_up; | |
| 1698 | ✗ | break; | |
| 1699 | } | ||
| 1700 | case down: | ||
| 1701 | { | ||
| 1702 | ✗ | if(clock < NET_DIR_INC) tiledir = r_down; | |
| 1703 | ✗ | else if(clock >= NET_DIR_INC*2) tiledir = l_down; | |
| 1704 | ✗ | break; | |
| 1705 | } | ||
| 1706 | case left: | ||
| 1707 | { | ||
| 1708 | ✗ | if(clock < NET_DIR_INC) tiledir = l_down; | |
| 1709 | ✗ | else if(clock >= NET_DIR_INC*2) tiledir = l_up; | |
| 1710 | ✗ | break; | |
| 1711 | } | ||
| 1712 | case right: | ||
| 1713 | { | ||
| 1714 | ✗ | if(clock < NET_DIR_INC) tiledir = r_up; | |
| 1715 | ✗ | else if(clock >= NET_DIR_INC*2) tiledir = r_down; | |
| 1716 | ✗ | break; | |
| 1717 | } | ||
| 1718 | } | ||
| 1719 | ✗ | int32_t offs = 0; | |
| 1720 | ✗ | if(tiledir > right) | |
| 1721 | ✗ | offs = ((clock%NET_DIR_INC)<NET_DIR_INC/2) ? 1 : 0; | |
| 1722 | ✗ | else offs = vbound(((clock%NET_DIR_INC)/(NET_DIR_INC/3))-1,-1,1); | |
| 1723 | //One of 8 positions | ||
| 1724 | ✗ | switch(tiledir) | |
| 1725 | { | ||
| 1726 | case up: | ||
| 1727 | { | ||
| 1728 | ✗ | wx = 6*offs; | |
| 1729 | ✗ | wy = -14; | |
| 1730 | ✗ | break; | |
| 1731 | } | ||
| 1732 | case r_up: | ||
| 1733 | { | ||
| 1734 | ✗ | wx = (offs ? 10 : 14); | |
| 1735 | ✗ | wy = (offs ? -12 : -10); | |
| 1736 | ✗ | break; | |
| 1737 | } | ||
| 1738 | case right: | ||
| 1739 | { | ||
| 1740 | ✗ | wx = 14; | |
| 1741 | ✗ | wy = 6*offs; | |
| 1742 | ✗ | break; | |
| 1743 | } | ||
| 1744 | case r_down: | ||
| 1745 | { | ||
| 1746 | ✗ | wx = (offs ? 14 : 10); | |
| 1747 | ✗ | wy = (offs ? 10 : 12); | |
| 1748 | ✗ | break; | |
| 1749 | } | ||
| 1750 | case down: | ||
| 1751 | { | ||
| 1752 | ✗ | wx = -6*offs; | |
| 1753 | ✗ | wy = 14; | |
| 1754 | ✗ | break; | |
| 1755 | } | ||
| 1756 | case l_down: | ||
| 1757 | { | ||
| 1758 | ✗ | wx = (offs ? -10 : -14); | |
| 1759 | ✗ | wy = (offs ? 12 : 10); | |
| 1760 | ✗ | break; | |
| 1761 | } | ||
| 1762 | case left: | ||
| 1763 | { | ||
| 1764 | ✗ | wx = -14; | |
| 1765 | ✗ | wy = -6*offs; | |
| 1766 | ✗ | break; | |
| 1767 | } | ||
| 1768 | case l_up: | ||
| 1769 | { | ||
| 1770 | ✗ | wx = (offs ? -14 : -10); | |
| 1771 | ✗ | wy = (offs ? -10 : -12); | |
| 1772 | ✗ | break; | |
| 1773 | } | ||
| 1774 | } | ||
| 1775 | |||
| 1776 | ✗ | w->x = x+wx; | |
| 1777 | ✗ | w->y = y+wy-(54-(yofs))-fakez; | |
| 1778 | ✗ | w->z = (z+zofs); | |
| 1779 | ✗ | w->fakez = fakez; | |
| 1780 | ✗ | w->tile = t+tiledir; | |
| 1781 | ✗ | w->power = 0; | |
| 1782 | ✗ | w->dir = dir; | |
| 1783 | ✗ | w->doAutoRotate(true); | |
| 1784 | } | ||
| 1785 | 176722 | void HeroClass::positionSword(weapon *w, int32_t itemid) | |
| 1786 | { | ||
| 1787 | //if ( w->ScriptGenerated ) return; //t/b/a for script-generated swords. | ||
| 1788 | //if ( itemsbuf[itemid].ScriptGenerated ) return; //t/b/a for script-generated swords. | ||
| 1789 | 176722 | itemid=vbound(itemid, 0, MAXITEMS-1); | |
| 1790 | // Place a sword weapon at the right spot. | ||
| 1791 | 176722 | int32_t wy=1; | |
| 1792 | 176722 | int32_t wx=1; | |
| 1793 | 176722 | int32_t f=0,t,cs2; | |
| 1794 | |||
| 1795 | 176722 | t = w->o_tile; | |
| 1796 | 176722 | cs2 = w->o_cset; | |
| 1797 | 176722 | slashxofs=0; | |
| 1798 | 176722 | slashyofs=0; | |
| 1799 | |||
| 1800 |
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|
176722 | switch(dir) |
| 1801 | { | ||
| 1802 | case up: | ||
| 1803 | 39008 | wx=-1; | |
| 1804 | 39008 | wy=-12; | |
| 1805 | |||
| 1806 |
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39008 | if(game->get_canslash() && w->id==wSword && itemsbuf[itemid].flags & ITEM_FLAG4 && charging==0) |
| 1807 | { | ||
| 1808 | ✗ | if(attackclk>10) //extended stab | |
| 1809 | { | ||
| 1810 | ✗ | slashyofs-=3; | |
| 1811 | ✗ | wy-=2; | |
| 1812 | } | ||
| 1813 | |||
| 1814 | ✗ | if(attackclk>=14) //retracting stab | |
| 1815 | { | ||
| 1816 | ✗ | slashyofs+=3; | |
| 1817 | ✗ | wy+=2; | |
| 1818 | } | ||
| 1819 | } | ||
| 1820 | else | ||
| 1821 | { | ||
| 1822 |
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39008 | if(attackclk==SWORDCHARGEFRAME) |
| 1823 | { | ||
| 1824 | ✗ | wy+=4; | |
| 1825 | } | ||
| 1826 |
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39008 | else if(attackclk==13) |
| 1827 | { | ||
| 1828 | 3811 | wy+=4; | |
| 1829 | 3811 | } | |
| 1830 |
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|
35197 | else if(attackclk==14) |
| 1831 | { | ||
| 1832 | 3798 | wy+=8; | |
| 1833 | 3798 | } | |
| 1834 | } | ||
| 1835 | |||
| 1836 | 39008 | break; | |
| 1837 | |||
| 1838 | case down: | ||
| 1839 | 36462 | f=get_bit(quest_rules,qr_SWORDWANDFLIPFIX)?3:2; | |
| 1840 | 36462 | wy=11; | |
| 1841 | |||
| 1842 |
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36462 | if(game->get_canslash() && w->id==wSword && itemsbuf[itemid].flags & ITEM_FLAG4 && charging==0) |
| 1843 | { | ||
| 1844 | ✗ | if(attackclk>10) //extended stab | |
| 1845 | { | ||
| 1846 | ✗ | slashyofs+=3; | |
| 1847 | ✗ | wy+=2; | |
| 1848 | } | ||
| 1849 | |||
| 1850 | ✗ | if(attackclk>=14) //retracting stab | |
| 1851 | { | ||
| 1852 | ✗ | slashyofs-=3; | |
| 1853 | ✗ | wy-=2; | |
| 1854 | } | ||
| 1855 | } | ||
| 1856 | else | ||
| 1857 | { | ||
| 1858 |
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36462 | if(attackclk==SWORDCHARGEFRAME) |
| 1859 | { | ||
| 1860 | ✗ | wy-=2; | |
| 1861 | } | ||
| 1862 |
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36462 | else if(attackclk==13) |
| 1863 | { | ||
| 1864 | 3628 | wy-=4; | |
| 1865 | 3628 | } | |
| 1866 |
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32834 | else if(attackclk==14) |
| 1867 | { | ||
| 1868 | 3619 | wy-=8; | |
| 1869 | 3619 | } | |
| 1870 | } | ||
| 1871 | |||
| 1872 | 36462 | break; | |
| 1873 | |||
| 1874 | case left: | ||
| 1875 | 50537 | f=1; | |
| 1876 | 50537 | wx=-11; | |
| 1877 | 50537 | ++t; | |
| 1878 | |||
| 1879 |
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50537 | if(game->get_canslash() && w->id==wSword && itemsbuf[itemid].flags & ITEM_FLAG4 && charging==0) |
| 1880 | { | ||
| 1881 | ✗ | if(attackclk>10) //extended stab | |
| 1882 | { | ||
| 1883 | ✗ | slashxofs-=4; | |
| 1884 | ✗ | wx-=7; | |
| 1885 | } | ||
| 1886 | |||
| 1887 | ✗ | if(attackclk>=14) //retracting stab | |
| 1888 | { | ||
| 1889 | ✗ | slashxofs+=3; | |
| 1890 | ✗ | wx+=7; | |
| 1891 | } | ||
| 1892 | } | ||
| 1893 | else | ||
| 1894 | { | ||
| 1895 |
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50537 | if(attackclk==SWORDCHARGEFRAME) |
| 1896 | { | ||
| 1897 | ✗ | wx+=2; | |
| 1898 | } | ||
| 1899 |
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50537 | else if(attackclk==13) |
| 1900 | { | ||
| 1901 | 5043 | wx+=4; | |
| 1902 | 5043 | } | |
| 1903 |
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|
45494 | else if(attackclk==14) |
| 1904 | { | ||
| 1905 | 5028 | wx+=8; | |
| 1906 | 5028 | } | |
| 1907 | } | ||
| 1908 | |||
| 1909 | 50537 | break; | |
| 1910 | |||
| 1911 | case right: | ||
| 1912 | 50715 | wx=11; | |
| 1913 | 50715 | ++t; | |
| 1914 | |||
| 1915 |
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50715 | if(game->get_canslash() && w->id==wSword && itemsbuf[itemid].flags & ITEM_FLAG4 && charging==0) |
| 1916 | { | ||
| 1917 | ✗ | if(attackclk>10) //extended stab | |
| 1918 | { | ||
| 1919 | ✗ | slashxofs+=4; | |
| 1920 | ✗ | wx+=7; | |
| 1921 | } | ||
| 1922 | |||
| 1923 | ✗ | if(attackclk>=14) //retracting stab | |
| 1924 | { | ||
| 1925 | ✗ | slashxofs-=3; | |
| 1926 | ✗ | wx-=7; | |
| 1927 | } | ||
| 1928 | } | ||
| 1929 | else | ||
| 1930 | { | ||
| 1931 |
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50715 | if(attackclk==SWORDCHARGEFRAME) |
| 1932 | { | ||
| 1933 | ✗ | wx-=2; | |
| 1934 | } | ||
| 1935 |
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50715 | else if(attackclk==13) |
| 1936 | { | ||
| 1937 | 5027 | wx-=4; | |
| 1938 | 5027 | } | |
| 1939 |
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45688 | else if(attackclk==14) |
| 1940 | { | ||
| 1941 | 5018 | wx-=8; | |
| 1942 | 5018 | } | |
| 1943 | } | ||
| 1944 | |||
| 1945 | 50715 | break; | |
| 1946 | } | ||
| 1947 | |||
| 1948 |
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176722 | if(game->get_canslash() && itemsbuf[itemid].flags & ITEM_FLAG4 && attackclk<11) |
| 1949 | { | ||
| 1950 | ✗ | int32_t wpn2=itemsbuf[itemid].wpn2; | |
| 1951 | ✗ | wpn2=vbound(wpn2, 0, MAXWPNS); | |
| 1952 | |||
| 1953 | //slashing tiles | ||
| 1954 | ✗ | switch(dir) | |
| 1955 | { | ||
| 1956 | case up: | ||
| 1957 | ✗ | wx=15; | |
| 1958 | ✗ | wy=-3; | |
| 1959 | ✗ | ++t; | |
| 1960 | ✗ | f=0; //starts pointing right | |
| 1961 | |||
| 1962 | ✗ | if(attackclk>=7) | |
| 1963 | { | ||
| 1964 | ✗ | wy-=9; | |
| 1965 | ✗ | wx-=3; | |
| 1966 | ✗ | t = wpnsbuf[wpn2].tile; | |
| 1967 | ✗ | cs2 = wpnsbuf[wpn2].csets&15; | |
| 1968 | ✗ | f=0; | |
| 1969 | } | ||
| 1970 | |||
| 1971 | ✗ | break; | |
| 1972 | |||
| 1973 | case down: | ||
| 1974 | ✗ | wx=-13; | |
| 1975 | ✗ | wy=-1; | |
| 1976 | ✗ | ++t; | |
| 1977 | ✗ | f=1; //starts pointing left | |
| 1978 | |||
| 1979 | ✗ | if(attackclk>=7) | |
| 1980 | { | ||
| 1981 | ✗ | wy+=15; | |
| 1982 | ✗ | wx+=2; | |
| 1983 | ✗ | t = wpnsbuf[wpn2].tile; | |
| 1984 | ✗ | cs2 = wpnsbuf[wpn2].csets&15; | |
| 1985 | ✗ | ++t; | |
| 1986 | ✗ | f=0; | |
| 1987 | } | ||
| 1988 | |||
| 1989 | ✗ | break; | |
| 1990 | |||
| 1991 | case left: | ||
| 1992 | ✗ | wx=3; | |
| 1993 | ✗ | wy=-15; | |
| 1994 | ✗ | --t; | |
| 1995 | ✗ | f=0; //starts pointing up | |
| 1996 | |||
| 1997 | ✗ | if(attackclk>=7) | |
| 1998 | { | ||
| 1999 | ✗ | wx-=15; | |
| 2000 | ✗ | wy+=3; | |
| 2001 | ✗ | slashxofs-=1; | |
| 2002 | ✗ | t = wpnsbuf[wpn2].tile; | |
| 2003 | ✗ | cs2 = wpnsbuf[wpn2].csets&15; | |
| 2004 | ✗ | t+=2; | |
| 2005 | ✗ | f=0; | |
| 2006 | } | ||
| 2007 | |||
| 2008 | ✗ | break; | |
| 2009 | |||
| 2010 | case right: | ||
| 2011 | ✗ | --t; | |
| 2012 | |||
| 2013 | ✗ | if(spins>0 || (itemsbuf[itemid].flags & ITEM_FLAG8)) | |
| 2014 | { | ||
| 2015 | ✗ | wx=1; | |
| 2016 | ✗ | wy=13; | |
| 2017 | ✗ | f=2; | |
| 2018 | } | ||
| 2019 | else | ||
| 2020 | { | ||
| 2021 | ✗ | wx=3; | |
| 2022 | ✗ | wy=-15; | |
| 2023 | ✗ | f=0; | |
| 2024 | } | ||
| 2025 | |||
| 2026 | ✗ | if(attackclk>=7) | |
| 2027 | { | ||
| 2028 | ✗ | wx+=15; | |
| 2029 | ✗ | slashxofs+=1; | |
| 2030 | ✗ | t = wpnsbuf[wpn2].tile; | |
| 2031 | ✗ | cs2 = wpnsbuf[wpn2].csets&15; | |
| 2032 | |||
| 2033 | ✗ | if(spins>0 || (itemsbuf[itemid].flags & ITEM_FLAG8)) | |
| 2034 | { | ||
| 2035 | ✗ | wx-=1; | |
| 2036 | ✗ | wy-=2; | |
| 2037 | } | ||
| 2038 | else | ||
| 2039 | { | ||
| 2040 | ✗ | t+=3; | |
| 2041 | ✗ | f=0; | |
| 2042 | ✗ | wy+=3; | |
| 2043 | } | ||
| 2044 | } | ||
| 2045 | |||
| 2046 | ✗ | break; | |
| 2047 | } | ||
| 2048 | } | ||
| 2049 | |||
| 2050 | 176722 | int32_t itemid2 = current_item_id(itype_chargering); | |
| 2051 | |||
| 2052 |
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176722 | if(charging>(itemid2>=0 ? itemsbuf[itemid2].misc1 : 64)) |
| 2053 | { | ||
| 2054 | ✗ | cs2=(BSZ ? (frame&3)+6 : ((frame>>2)&1)+7); | |
| 2055 | } | ||
| 2056 | |||
| 2057 | /*if(BSZ || ((isdungeon() && currscr<128) && !get_bit(quest_rules,qr_HERODUNGEONPOSFIX))) | ||
| 2058 | { | ||
| 2059 | wy+=2; | ||
| 2060 | }*/ | ||
| 2061 | 176722 | w->x = x+wx; | |
| 2062 | 176722 | w->y = y+wy-(54-(yofs+slashyofs))-fakez; | |
| 2063 | 176722 | w->z = (z+zofs); | |
| 2064 | 176722 | w->tile = t; | |
| 2065 | 176722 | w->flip = f; | |
| 2066 | 176722 | w->power = weaponattackpower(itemid); | |
| 2067 | 176722 | w->dir = dir; | |
| 2068 | 176722 | w->doAutoRotate(true); | |
| 2069 | 176722 | } | |
| 2070 | |||
| 2071 | 2255360 | void HeroClass::draw(BITMAP* dest) | |
| 2072 | { | ||
| 2073 | /*{ | ||
| 2074 | char buf[36]; | ||
| 2075 | //sprintf(buf,"%d %d %d %d %d %d %d",dir, action, attack, attackclk, charging, spins, tapping); | ||
| 2076 | textout_shadowed_ex(framebuf,font, buf, 2,72,WHITE,BLACK,-1); | ||
| 2077 | }*/ | ||
| 2078 | int32_t oxofs, oyofs; | ||
| 2079 | 2255360 | bool shieldModify = false; | |
| 2080 |
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2255360 | bool invisible=(dontdraw>0) || (tmpscr->flags3&fINVISHERO); |
| 2081 | |||
| 2082 |
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2255360 | if(action==dying) |
| 2083 | { | ||
| 2084 |
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|
420 | if(!invisible) |
| 2085 | { | ||
| 2086 |
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98 | if ( script_hero_cset > -1 ) cs = script_hero_cset; |
| 2087 | 98 | sprite::draw(dest); | |
| 2088 | 98 | } | |
| 2089 | 420 | return; | |
| 2090 | } | ||
| 2091 | |||
| 2092 | 2254940 | bool useltm=(get_bit(quest_rules,qr_EXPANDEDLTM) != 0); | |
| 2093 | |||
| 2094 | 2254940 | oxofs=xofs; | |
| 2095 | 2254940 | oyofs=yofs; | |
| 2096 | |||
| 2097 |
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2254940 | if(!invisible) |
| 2098 |
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|
2246893 | yofs = oyofs-((!BSZ && isdungeon() && currscr<128 && !get_bit(quest_rules,qr_HERODUNGEONPOSFIX)) ? 2 : 0); |
| 2099 | |||
| 2100 | // Stone of Agony | ||
| 2101 | 2254940 | bool agony=false; | |
| 2102 | 2254940 | int32_t agonyid = current_item_id(itype_agony); | |
| 2103 | |||
| 2104 |
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|
2254940 | if(invisible) |
| 2105 | 8047 | goto attack; | |
| 2106 | |||
| 2107 |
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|
2246893 | if(agonyid>-1) |
| 2108 | { | ||
| 2109 | ✗ | int32_t power=itemsbuf[agonyid].power; | |
| 2110 | ✗ | int32_t left=static_cast<int32_t>(x+8-power)&0xF0; // Check top-left pixel of each tile | |
| 2111 | ✗ | int32_t right=(static_cast<int32_t>(x+8+power)&0xF0)+16; | |
| 2112 | ✗ | int32_t top=static_cast<int32_t>(y+(bigHitbox ? 8 : 12)-power)&0xF0; | |
| 2113 | ✗ | int32_t bottom=(static_cast<int32_t>(y+(bigHitbox ? 8 : 12)+power)&0xF0)+16; | |
| 2114 | |||
| 2115 | ✗ | for(int32_t x=left; x<right; x+=16) | |
| 2116 | { | ||
| 2117 | ✗ | for(int32_t y=top; y<bottom; y+=16) | |
| 2118 | { | ||
| 2119 | ✗ | if(agonyflag(MAPFLAG(x, y)) || agonyflag(MAPCOMBOFLAG(x, y))) | |
| 2120 | { | ||
| 2121 | ✗ | agony=true; | |
| 2122 | ✗ | x=right; // Break out of outer loop | |
| 2123 | ✗ | break; | |
| 2124 | } | ||
| 2125 | } | ||
| 2126 | } | ||
| 2127 | } | ||
| 2128 | |||
| 2129 | 2246893 | cs = 6; | |
| 2130 |
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|
2246893 | if ( script_hero_cset > -1 ) cs = script_hero_cset; |
| 2131 |
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|
4054642 | if(!get_bit(quest_rules,qr_HEROFLICKER)) |
| 2132 | { | ||
| 2133 |
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|
1807749 | if(superman && getCanFlicker()) |
| 2134 | { | ||
| 2135 | 45117 | cs += (((~frame)>>1)&3); | |
| 2136 | 45117 | } | |
| 2137 |
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|
1762632 | else if(hclk&&(NayrusLoveShieldClk<=0) && getCanFlicker()) |
| 2138 | { | ||
| 2139 | 85181 | cs += ((hclk>>1)&3); | |
| 2140 | 85181 | } | |
| 2141 | 1807749 | } | |
| 2142 | |||
| 2143 | attack: | ||
| 2144 | |||
| 2145 |
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|
2254940 | if(attackclk || (action==attacking||action==sideswimattacking)) |
| 2146 | { | ||
| 2147 | /* Spaghetti code constants! | ||
| 2148 | * - Hero.attack contains a weapon type... | ||
| 2149 | * - which must be converted to an itype... | ||
| 2150 | * - which must be converted to an item ID... | ||
| 2151 | * - which is used to acquire a wpn ID! Aack! | ||
| 2152 | */ | ||
| 2153 |
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|
318026 | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : attack==wBugNet ? itype_bugnet : itype_sword); |
| 2154 |
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|
318026 | int32_t itemid = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); |
| 2155 | 318026 | itemid=vbound(itemid, 0, MAXITEMS-1); | |
| 2156 | // if ( itemsbuf[itemid].ScriptGenerated ) return; //t/b/a for script-generated swords. | ||
| 2157 |
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|
318026 | if(attackclk>4||attack==wBugNet||(attack==wSword&&game->get_canslash())) |
| 2158 | { | ||
| 2159 |
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216510 | if(attack == wBugNet) |
| 2160 | { | ||
| 2161 | ✗ | weapon *w=NULL; | |
| 2162 | ✗ | bool found = false; | |
| 2163 | ✗ | for(int32_t q = 0; q < Lwpns.Count(); ++q) | |
| 2164 | { | ||
| 2165 | ✗ | w = (weapon*)Lwpns.spr(q); | |
| 2166 | ✗ | if(w->id == wBugNet) | |
| 2167 | { | ||
| 2168 | ✗ | found = true; | |
| 2169 | ✗ | break; | |
| 2170 | } | ||
| 2171 | } | ||
| 2172 | ✗ | if(!found) | |
| 2173 | { | ||
| 2174 | ✗ | Lwpns.add(new weapon((zfix)0,(zfix)0,(zfix)0,wBugNet,0,0,dir,itemid,getUID(),false,false,true)); | |
| 2175 | |||
| 2176 | ✗ | w = (weapon*)Lwpns.spr(Lwpns.Count()-1); | |
| 2177 | } | ||
| 2178 | ✗ | positionNet(w, itemid); | |
| 2179 | } | ||
| 2180 |
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|
216510 | else if((attack==wSword || attack==wWand || ((attack==wFire || attack==wCByrna) && itemsbuf[itemid].wpn)) && wpnsbuf[itemsbuf[itemid].wpn].tile) |
| 2181 | { | ||
| 2182 | // Create a sword weapon at the right spot. | ||
| 2183 | 176723 | weapon *w=NULL; | |
| 2184 | 176723 | bool found = false; | |
| 2185 | |||
| 2186 | // Look for pre-existing sword | ||
| 2187 |
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|
209914 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 2188 | { | ||
| 2189 | 191949 | w = (weapon*)Lwpns.spr(i); | |
| 2190 | |||
| 2191 |
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|
191949 | if(w->id == (attack==wSword ? wSword : wWand)) |
| 2192 | { | ||
| 2193 | 158758 | found = true; | |
| 2194 | 158758 | break; | |
| 2195 | } | ||
| 2196 | 33191 | } | |
| 2197 | |||
| 2198 |
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|
176723 | if(!found) // Create one if sword nonexistant |
| 2199 | { | ||
| 2200 |
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|
17965 | Lwpns.add(new weapon((zfix)0,(zfix)0,(zfix)0,(attack==wSword ? wSword : wWand),0,0,dir,itemid,getUID(),false,false,true)); |
| 2201 | 17965 | w = (weapon*)Lwpns.spr(Lwpns.Count()-1); | |
| 2202 | |||
| 2203 | 17965 | positionSword(w,itemid); | |
| 2204 | |||
| 2205 | // Stone of Agony | ||
| 2206 |
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|
17965 | if(agony) |
| 2207 | { | ||
| 2208 | ✗ | w->y-=!(frame%zc_max(60-itemsbuf[agonyid].misc1,2))?1:0; | |
| 2209 | } | ||
| 2210 | 17965 | } | |
| 2211 | |||
| 2212 | // These are set by positionSword(), above or in checkstab() | ||
| 2213 | 176723 | yofs += slashyofs; | |
| 2214 | 176723 | xofs += slashxofs; | |
| 2215 | 176723 | slashyofs = slashxofs = 0; | |
| 2216 | 176723 | } | |
| 2217 | 216510 | } | |
| 2218 | |||
| 2219 | 318026 | if(attackclk<7 | |
| 2220 |
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|
318026 | || (attack==wSword && ((attackclk<(game->get_canslash()?15:13) |
| 2221 |
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|
138491 | || FIXED_Z3_ANIMATION && attackclk<(game->get_canslash()?16:12)) |
| 2222 |
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|
34354 | || (charging>0 && attackclk!=SWORDCHARGEFRAME))) |
| 2223 |
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|
65015 | || ((attack==wWand || attack==wFire || attack==wCByrna) && attackclk<13) |
| 2224 |
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|
65015 | || (attack==wHammer && attackclk<=30) |
| 2225 |
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|
62153 | || (attack==wBugNet && attackclk<NET_CLK_TOTAL)) |
| 2226 | { | ||
| 2227 |
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|
255873 | if(!invisible) |
| 2228 | { | ||
| 2229 | 255873 | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimstab:ls_stab, dir, zinit.heroAnimationStyle); | |
| 2230 |
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|
255873 | if (FIXED_Z3_ANIMATION) |
| 2231 | { | ||
| 2232 | ✗ | if (attackclk >= 2) tile += (extend==2?2:1); | |
| 2233 | ✗ | if (attackclk >= 13) tile += (extend==2?2:1); | |
| 2234 | } | ||
| 2235 | |||
| 2236 |
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|
255873 | if(((game->get_canslash() && (attack==wSword || attack==wWand || attack==wFire || attack==wCByrna)) && itemsbuf[itemid].flags&ITEM_FLAG4 && (attackclk<7||FIXED_Z3_ANIMATION&&(attackclk < 16)))) |
| 2237 | { | ||
| 2238 | ✗ | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimslash:ls_slash, dir, zinit.heroAnimationStyle); | |
| 2239 | ✗ | if (FIXED_Z3_ANIMATION) | |
| 2240 | { | ||
| 2241 | ✗ | if (attackclk >= 7) tile += (extend==2?2:1); | |
| 2242 | ✗ | if (attackclk >= 11) tile += (extend==2?2:1); | |
| 2243 | ✗ | if (attackclk >= 14) tile += (extend==2?2:1); | |
| 2244 | } | ||
| 2245 | } | ||
| 2246 |
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|
255873 | if (attack==wBugNet && !get_bit(quest_rules, qr_OLD_BUG_NET)) |
| 2247 | { | ||
| 2248 | ✗ | if ((dir == right && (itemsbuf[itemid].flags&ITEM_FLAG2)) || (dir != right && !(itemsbuf[itemid].flags&ITEM_FLAG2))) | |
| 2249 | { | ||
| 2250 | ✗ | if (attackclk < 9) herotile(&tile, &flip, &extend, ls_revslash, dir, zinit.heroAnimationStyle); | |
| 2251 | ✗ | if (attackclk > 15) herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimslash:ls_slash, dir, zinit.heroAnimationStyle); | |
| 2252 | } | ||
| 2253 | else | ||
| 2254 | { | ||
| 2255 | ✗ | if (attackclk < 9) herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimslash:ls_slash, dir, zinit.heroAnimationStyle); | |
| 2256 | ✗ | if (attackclk > 15) herotile(&tile, &flip, &extend, ls_revslash, dir, zinit.heroAnimationStyle); | |
| 2257 | } | ||
| 2258 | } | ||
| 2259 | |||
| 2260 |
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|
255873 | if((attack==wHammer) && (attackclk<13)) |
| 2261 | { | ||
| 2262 | ✗ | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimpound:ls_pound, dir, zinit.heroAnimationStyle); | |
| 2263 | ✗ | if (FIXED_Z3_ANIMATION) | |
| 2264 | { | ||
| 2265 | ✗ | if (attackclk >= 14) tile += (extend==2?2:1); | |
| 2266 | ✗ | if (attackclk >= 16) tile += (extend==2?2:1); | |
| 2267 | } | ||
| 2268 | } | ||
| 2269 | |||
| 2270 |
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|
255873 | if(useltm) |
| 2271 | { | ||
| 2272 | ✗ | if ( script_hero_sprite <= 0 ) tile+=getTileModifier(); | |
| 2273 | } | ||
| 2274 | |||
| 2275 | // Stone of Agony | ||
| 2276 |
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|
255873 | if(agony) |
| 2277 | { | ||
| 2278 | ✗ | yofs-=!(frame%zc_max(60-itemsbuf[agonyid].misc1,3))?1:0; | |
| 2279 | } | ||
| 2280 | |||
| 2281 | //Probably what makes Hero flicker, except for the QR check. What makes him flicker when that rule is off?! -Z | ||
| 2282 | |||
| 2283 | //I'm pretty sure he doesn't flicker when the rule is off. Also, take note of the parenthesis after the ! in this if statement; I was blind and didn't see it, and thought this code did something completely different. -Deedee | ||
| 2284 |
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|
255873 | if (!(get_bit(quest_rules, qr_HEROFLICKER) && ((superman || hclk) && (frame & 1)))) |
| 2285 | { | ||
| 2286 | 253071 | masked_draw(dest); | |
| 2287 | 253071 | } | |
| 2288 | |||
| 2289 | //Prevent flickering -Z | ||
| 2290 |
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|
255873 | if (!getCanFlicker()) masked_draw(dest); |
| 2291 | 255873 | } | |
| 2292 | |||
| 2293 |
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|
255873 | if(attack!=wHammer) |
| 2294 | { | ||
| 2295 | 255873 | xofs=oxofs; | |
| 2296 | 255873 | yofs=oyofs; | |
| 2297 | 255873 | return; | |
| 2298 | } | ||
| 2299 | } | ||
| 2300 | |||
| 2301 |
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|
62153 | if(attack==wHammer) // To do: possibly abstract this out to a positionHammer routine? |
| 2302 | { | ||
| 2303 | ✗ | int32_t wy=1; | |
| 2304 | ✗ | int32_t wx=1; | |
| 2305 | ✗ | int32_t f=0,t,cs2; | |
| 2306 | ✗ | weapon *w=NULL; | |
| 2307 | ✗ | bool found = false; | |
| 2308 | |||
| 2309 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 2310 | { | ||
| 2311 | ✗ | w = (weapon*)Lwpns.spr(i); | |
| 2312 | |||
| 2313 | ✗ | if(w->id == wHammer) | |
| 2314 | { | ||
| 2315 | ✗ | found = true; | |
| 2316 | ✗ | break; | |
| 2317 | } | ||
| 2318 | } | ||
| 2319 | |||
| 2320 | ✗ | if(!found) | |
| 2321 | { | ||
| 2322 | ✗ | Lwpns.add(new weapon((zfix)0,(zfix)0,(zfix)0,wHammer,0,0,dir,itemid,getUID(),false,false,true)); | |
| 2323 | ✗ | w = (weapon*)Lwpns.spr(Lwpns.Count()-1); | |
| 2324 | ✗ | found = true; | |
| 2325 | } | ||
| 2326 | |||
| 2327 | ✗ | t = w->o_tile; | |
| 2328 | ✗ | cs2 = w->o_cset; | |
| 2329 | |||
| 2330 | ✗ | switch(dir) | |
| 2331 | { | ||
| 2332 | case up: | ||
| 2333 | ✗ | wx=-1; | |
| 2334 | ✗ | wy=-15; | |
| 2335 | ✗ | if (IsSideSwim())wy+=hammer_swim_up_offset; | |
| 2336 | |||
| 2337 | ✗ | if(attackclk>=13) | |
| 2338 | { | ||
| 2339 | ✗ | wx-=1; | |
| 2340 | ✗ | wy+=1; | |
| 2341 | ✗ | ++t; | |
| 2342 | } | ||
| 2343 | |||
| 2344 | ✗ | if(attackclk>=15) | |
| 2345 | { | ||
| 2346 | ✗ | if (IsSideSwim())wy-=hammer_swim_up_offset; | |
| 2347 | ✗ | ++t; | |
| 2348 | } | ||
| 2349 | |||
| 2350 | ✗ | break; | |
| 2351 | |||
| 2352 | case down: | ||
| 2353 | ✗ | wx=3; | |
| 2354 | ✗ | wy=-14; | |
| 2355 | ✗ | if (IsSideSwim())wy+=hammer_swim_down_offset; | |
| 2356 | ✗ | t+=3; | |
| 2357 | |||
| 2358 | ✗ | if(attackclk>=13) | |
| 2359 | { | ||
| 2360 | ✗ | wy+=16; | |
| 2361 | ✗ | ++t; | |
| 2362 | } | ||
| 2363 | |||
| 2364 | ✗ | if(attackclk>=15) | |
| 2365 | { | ||
| 2366 | ✗ | wx-=1; | |
| 2367 | ✗ | wy+=12; | |
| 2368 | ✗ | if (IsSideSwim())wy-=hammer_swim_down_offset; | |
| 2369 | ✗ | ++t; | |
| 2370 | } | ||
| 2371 | |||
| 2372 | ✗ | break; | |
| 2373 | |||
| 2374 | case left: | ||
| 2375 | ✗ | wx=0; | |
| 2376 | ✗ | wy=-14; | |
| 2377 | ✗ | if (IsSideSwim())wy+=hammer_swim_left_offset; | |
| 2378 | ✗ | t+=6; | |
| 2379 | ✗ | f=1; | |
| 2380 | |||
| 2381 | ✗ | if(attackclk>=13) | |
| 2382 | { | ||
| 2383 | ✗ | wx-=7; | |
| 2384 | ✗ | wy+=8; | |
| 2385 | ✗ | ++t; | |
| 2386 | } | ||
| 2387 | |||
| 2388 | ✗ | if(attackclk>=15) | |
| 2389 | { | ||
| 2390 | ✗ | wx-=8; | |
| 2391 | ✗ | wy+=8; | |
| 2392 | ✗ | if (IsSideSwim())wy-=hammer_swim_left_offset; | |
| 2393 | ✗ | ++t; | |
| 2394 | } | ||
| 2395 | |||
| 2396 | ✗ | break; | |
| 2397 | |||
| 2398 | case right: | ||
| 2399 | ✗ | wx=0; | |
| 2400 | ✗ | wy=-14; | |
| 2401 | ✗ | if (IsSideSwim())wy+=hammer_swim_right_offset; | |
| 2402 | ✗ | t+=6; | |
| 2403 | |||
| 2404 | ✗ | if(attackclk>=13) | |
| 2405 | { | ||
| 2406 | ✗ | wx+=7; | |
| 2407 | ✗ | wy+=8; | |
| 2408 | ✗ | ++t; | |
| 2409 | } | ||
| 2410 | |||
| 2411 | ✗ | if(attackclk>=15) | |
| 2412 | { | ||
| 2413 | ✗ | wx+=8; | |
| 2414 | ✗ | wy+=8; | |
| 2415 | ✗ | if (IsSideSwim())wy-=hammer_swim_right_offset; | |
| 2416 | ✗ | ++t; | |
| 2417 | } | ||
| 2418 | |||
| 2419 | ✗ | break; | |
| 2420 | } | ||
| 2421 | |||
| 2422 | ✗ | if(BSZ || ((isdungeon() && currscr<128) && !get_bit(quest_rules,qr_HERODUNGEONPOSFIX))) | |
| 2423 | { | ||
| 2424 | ✗ | wy+=2; | |
| 2425 | } | ||
| 2426 | |||
| 2427 | // Stone of Agony | ||
| 2428 | ✗ | if(agony) | |
| 2429 | { | ||
| 2430 | ✗ | wy-=!(frame%zc_max(60-itemsbuf[agonyid].misc1,3))?1:0; | |
| 2431 | } | ||
| 2432 | |||
| 2433 | ✗ | w->x = x+wx; | |
| 2434 | ✗ | w->y = y+wy-(54-yofs)-fakez; | |
| 2435 | ✗ | w->z = (z+zofs); | |
| 2436 | ✗ | w->tile = t; | |
| 2437 | ✗ | w->flip = f; | |
| 2438 | ✗ | w->hxsz=20; | |
| 2439 | ✗ | w->hysz=20; | |
| 2440 | |||
| 2441 | ✗ | if(dir>down) | |
| 2442 | { | ||
| 2443 | ✗ | w->hysz-=6; | |
| 2444 | } | ||
| 2445 | else | ||
| 2446 | { | ||
| 2447 | ✗ | w->hxsz-=6; | |
| 2448 | ✗ | w->hyofs=4; | |
| 2449 | } | ||
| 2450 | |||
| 2451 | ✗ | w->power = weaponattackpower(itemid); | |
| 2452 | |||
| 2453 | ✗ | if(attackclk==15 && z==0 && fakez==0 && (sideviewhammerpound() || !isSideViewHero())) | |
| 2454 | { | ||
| 2455 | ✗ | sfx(((iswaterex(MAPCOMBO(x+wx+8,y+wy), currmap, currscr, -1, x+wx+8, y+wy, true) || COMBOTYPE(x+wx+8,y+wy)==cSHALLOWWATER) && get_bit(quest_rules,qr_MORESOUNDS)) ? WAV_ZN1SPLASH : itemsbuf[itemid].usesound,pan(x.getInt())); | |
| 2456 | } | ||
| 2457 | |||
| 2458 | ✗ | xofs=oxofs; | |
| 2459 | ✗ | yofs=oyofs; | |
| 2460 | ✗ | return; | |
| 2461 | } | ||
| 2462 | 62153 | } | |
| 2463 |
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1936914 | else if(!charging && !spins) // remove the sword |
| 2464 | { | ||
| 2465 |
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|
2519054 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 2466 | { | ||
| 2467 | 582140 | weapon *w = (weapon*)Lwpns.spr(i); | |
| 2468 | |||
| 2469 |
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582140 | if(w->id == wSword || w->id == wHammer || w->id==wWand) |
| 2470 | ✗ | w->dead=1; | |
| 2471 | 582140 | } | |
| 2472 | 1936914 | } | |
| 2473 | |||
| 2474 |
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1999067 | if(invisible) |
| 2475 | { | ||
| 2476 | 8047 | xofs=oxofs; | |
| 2477 | 8047 | yofs=oyofs; | |
| 2478 | 8047 | return; | |
| 2479 | } | ||
| 2480 | |||
| 2481 |
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1991020 | if(action != casting && action != sideswimcasting) |
| 2482 | { | ||
| 2483 | // Keep this consistent with checkspecial2, line 7800-ish... | ||
| 2484 |
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|
1991020 | bool inwater = iswaterex(MAPCOMBO(x+4,y+9), currmap, currscr, -1, x+4, y+9, true, false) && iswaterex(MAPCOMBO(x+4,y+15), currmap, currscr, -1, x+4, y+15, true, false) && iswaterex(MAPCOMBO(x+11,y+9), currmap, currscr, -1, x+11, y+9, true, false) && iswaterex(MAPCOMBO(x+11,y+15), currmap, currscr, -1, x+11, y+15, true, false); |
| 2485 | |||
| 2486 | 1991020 | int32_t jumping2 = int32_t(jumping*((zinit.gravity2 / 100)/16.0)); | |
| 2487 | 1991020 | bool noliftspr = get_bit(quest_rules,qr_NO_LIFT_SPRITE); | |
| 2488 | //if (jumping!=0) al_trace("%d %d %f %d\n",jumping,zinit.gravity,zinit.gravity/16.0,jumping2); | ||
| 2489 |
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1991020 | switch(zinit.heroAnimationStyle) |
| 2490 | { | ||
| 2491 | case las_original: //normal | ||
| 2492 |
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|
1980303 | if(action==drowning) |
| 2493 | { | ||
| 2494 | ✗ | if(inwater) | |
| 2495 | { | ||
| 2496 | ✗ | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_drown, dir, zinit.heroAnimationStyle); | |
| 2497 | ✗ | if ( script_hero_sprite <= 0 ) tile+=((frame>>3) & 1)*(extend==2?2:1); | |
| 2498 | } | ||
| 2499 | else | ||
| 2500 | { | ||
| 2501 | ✗ | xofs=oxofs; | |
| 2502 | ✗ | yofs=oyofs; | |
| 2503 | ✗ | return; | |
| 2504 | } | ||
| 2505 | } | ||
| 2506 |
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|
1980303 | else if(action==lavadrowning) |
| 2507 | { | ||
| 2508 | ✗ | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_lavadrown, dir, zinit.heroAnimationStyle); | |
| 2509 | ✗ | if ( script_hero_sprite <= 0 ) tile+=((frame>>3) & 1)*(extend==2?2:1); | |
| 2510 | } | ||
| 2511 |
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1980303 | else if(action==sidedrowning) |
| 2512 | { | ||
| 2513 | ✗ | herotile(&tile, &flip, &extend, ls_sidedrown, down, zinit.heroAnimationStyle); | |
| 2514 | ✗ | if ( script_hero_sprite <= 0 ) tile+=((frame>>3) & 1)*(extend==2?2:1); | |
| 2515 | } | ||
| 2516 |
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1980303 | else if (action == sideswimming || action == sideswimhit) |
| 2517 | { | ||
| 2518 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2519 | |||
| 2520 | ✗ | if(lstep>=6) | |
| 2521 | { | ||
| 2522 | ✗ | if(dir==up) | |
| 2523 | { | ||
| 2524 | ✗ | if ( script_hero_sprite <= 0 ) ++flip; | |
| 2525 | } | ||
| 2526 | else | ||
| 2527 | { | ||
| 2528 | ✗ | if ( script_hero_sprite <= 0 ) extend==2?tile+=2:++tile; | |
| 2529 | } | ||
| 2530 | } | ||
| 2531 | } | ||
| 2532 |
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|
1980303 | else if(action==swimming || action==swimhit || hopclk==0xFF) |
| 2533 | { | ||
| 2534 | 9944 | herotile(&tile, &flip, &extend, is_moving()?ls_swim:ls_float, dir, zinit.heroAnimationStyle); | |
| 2535 | |||
| 2536 |
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9944 | if(lstep>=6) |
| 2537 | { | ||
| 2538 |
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|
4954 | if(dir==up) |
| 2539 | { | ||
| 2540 |
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500 | if ( script_hero_sprite <= 0 ) ++flip; |
| 2541 | 500 | } | |
| 2542 | else | ||
| 2543 | { | ||
| 2544 |
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|
4454 | if ( script_hero_sprite <= 0 ) extend==2?tile+=2:++tile; |
| 2545 | } | ||
| 2546 | 4954 | } | |
| 2547 | |||
| 2548 |
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|
9944 | if(isDiving()) |
| 2549 | { | ||
| 2550 | 1428 | herotile(&tile, &flip, &extend, ls_dive, dir, zinit.heroAnimationStyle); | |
| 2551 |
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1428 | if ( script_hero_sprite <= 0 ) tile+=((frame>>3) & 1)*(extend==2?2:1); |
| 2552 | 1428 | } | |
| 2553 | 9944 | } | |
| 2554 |
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|
1970359 | else if(charging > 0 && attack != wHammer) |
| 2555 | { | ||
| 2556 | ✗ | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimcharge:ls_charge, dir, zinit.heroAnimationStyle); | |
| 2557 | |||
| 2558 | ✗ | if(lstep>=6) | |
| 2559 | { | ||
| 2560 | ✗ | if(dir==up) | |
| 2561 | { | ||
| 2562 | ✗ | if ( script_hero_sprite <= 0 ) ++flip; | |
| 2563 | } | ||
| 2564 | else | ||
| 2565 | { | ||
| 2566 | ✗ | if ( script_hero_sprite <= 0 ) extend==2?tile+=2:++tile; | |
| 2567 | } | ||
| 2568 | } | ||
| 2569 | } | ||
| 2570 |
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|
1970359 | else if((z>0 || fakez>0 || isSideViewHero()) && jumping2>0 && jumping2<24 && game->get_life()>0 && action!=rafting) |
| 2571 | { | ||
| 2572 | ✗ | herotile(&tile, &flip, &extend, ls_jump, dir, zinit.heroAnimationStyle); | |
| 2573 | ✗ | if ( script_hero_sprite <= 0 ) tile+=((int32_t)jumping2/8)*(extend==2?2:1); | |
| 2574 | } | ||
| 2575 |
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|
1970359 | else if(fallclk>0) |
| 2576 | { | ||
| 2577 | ✗ | herotile(&tile, &flip, &extend, ls_falling, dir, zinit.heroAnimationStyle); | |
| 2578 | ✗ | if ( script_hero_sprite <= 0 ) tile+=((PITFALL_FALL_FRAMES-fallclk)/10)*(extend==2?2:1); | |
| 2579 | } | ||
| 2580 |
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1970359 | else if(!noliftspr&&action==lifting&&isLifting()) |
| 2581 | { | ||
| 2582 | ✗ | herotile(&tile, &flip, &extend, ls_lifting, dir, zinit.heroAnimationStyle); | |
| 2583 | ✗ | if(script_hero_sprite <= 0) | |
| 2584 | { | ||
| 2585 | ✗ | auto frames = vbound(liftingspr[dir][spr_frames],1,255); | |
| 2586 | ✗ | auto speed = tliftclk/frames; | |
| 2587 | ✗ | if (speed < 1) speed = 1; | |
| 2588 | ✗ | auto curframe = (tliftclk - liftclk) / speed; | |
| 2589 | ✗ | if (!tliftclk) curframe = frames - 1; | |
| 2590 | ✗ | if(unsigned(curframe) < frames) | |
| 2591 | ✗ | tile += curframe * (extend == 2 ? 2 : 1); | |
| 2592 | } | ||
| 2593 | } | ||
| 2594 | else | ||
| 2595 | { | ||
| 2596 |
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|
1970359 | if(IsSideSwim()) |
| 2597 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2598 |
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1970359 | else if(!noliftspr&&isLifting()) |
| 2599 | ✗ | herotile(&tile, &flip, &extend, ls_liftwalk, dir, zinit.heroAnimationStyle); | |
| 2600 | 1970359 | else herotile(&tile, &flip, &extend, ls_walk, dir, zinit.heroAnimationStyle); | |
| 2601 | |||
| 2602 |
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|
1970359 | if(dir>up) |
| 2603 | { | ||
| 2604 | 1448721 | useltm=true; | |
| 2605 | 1448721 | shieldModify=true; | |
| 2606 | 1448721 | } | |
| 2607 | |||
| 2608 |
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|
1970359 | if(lstep>=6) |
| 2609 | { | ||
| 2610 |
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|
1022922 | if(dir==up) |
| 2611 | { | ||
| 2612 |
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265022 | if ( script_hero_sprite <= 0 ) ++flip; |
| 2613 | 265022 | } | |
| 2614 | else | ||
| 2615 | { | ||
| 2616 |
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757900 | if ( script_hero_sprite <= 0 ) extend==2?tile+=2:++tile; |
| 2617 | } | ||
| 2618 | 1022922 | } | |
| 2619 | } | ||
| 2620 | |||
| 2621 | 1980303 | break; | |
| 2622 | |||
| 2623 | case las_bszelda: //BS | ||
| 2624 |
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|
10717 | if(action==drowning) |
| 2625 | { | ||
| 2626 |
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|
192 | if(inwater) |
| 2627 | { | ||
| 2628 | 192 | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_drown, dir, zinit.heroAnimationStyle); | |
| 2629 |
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192 | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); |
| 2630 | 192 | } | |
| 2631 | else | ||
| 2632 | { | ||
| 2633 | ✗ | xofs=oxofs; | |
| 2634 | ✗ | yofs=oyofs; | |
| 2635 | ✗ | return; | |
| 2636 | } | ||
| 2637 | 192 | } | |
| 2638 |
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|
10525 | else if (action == sidedrowning) |
| 2639 | { | ||
| 2640 | ✗ | herotile(&tile, &flip, &extend, ls_sidedrown, down, zinit.heroAnimationStyle); | |
| 2641 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2642 | } | ||
| 2643 |
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|
10525 | else if(action==lavadrowning) |
| 2644 | { | ||
| 2645 | ✗ | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_lavadrown, dir, zinit.heroAnimationStyle); | |
| 2646 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2647 | } | ||
| 2648 |
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10525 | else if (action == sideswimming || action == sideswimhit) |
| 2649 | { | ||
| 2650 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2651 | |||
| 2652 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2653 | } | ||
| 2654 |
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|
10525 | else if(action==swimming || action==swimhit || hopclk==0xFF) |
| 2655 | { | ||
| 2656 | ✗ | if (get_bit(quest_rules, qr_COPIED_SWIM_SPRITES)) | |
| 2657 | { | ||
| 2658 | ✗ | herotile(&tile, &flip, &extend, ls_walk, dir, zinit.heroAnimationStyle); | |
| 2659 | } | ||
| 2660 | else | ||
| 2661 | { | ||
| 2662 | ✗ | herotile(&tile, &flip, &extend, is_moving()?ls_swim:ls_float, dir, zinit.heroAnimationStyle); | |
| 2663 | } | ||
| 2664 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2665 | |||
| 2666 | ✗ | if(isDiving()) | |
| 2667 | { | ||
| 2668 | ✗ | if (get_bit(quest_rules, qr_COPIED_SWIM_SPRITES)) | |
| 2669 | { | ||
| 2670 | ✗ | herotile(&tile, &flip, &extend, ls_walk, dir, zinit.heroAnimationStyle); | |
| 2671 | } | ||
| 2672 | else | ||
| 2673 | { | ||
| 2674 | ✗ | herotile(&tile, &flip, &extend, ls_dive, dir, zinit.heroAnimationStyle); | |
| 2675 | } | ||
| 2676 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2677 | } | ||
| 2678 | } | ||
| 2679 |
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10525 | else if(charging > 0 && attack != wHammer) |
| 2680 | { | ||
| 2681 | ✗ | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimcharge:ls_charge, dir, zinit.heroAnimationStyle); | |
| 2682 | ✗ | if ( script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2683 | } | ||
| 2684 |
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|
10525 | else if((z>0 || fakez>0 || isSideViewHero()) && jumping2>0 && jumping2<24 && game->get_life()>0) |
| 2685 | { | ||
| 2686 | 1193 | herotile(&tile, &flip, &extend, ls_jump, dir, zinit.heroAnimationStyle); | |
| 2687 |
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1193 | if ( script_hero_sprite <= 0 ) tile+=((int32_t)jumping2/8)*(extend==2?2:1); |
| 2688 | 1193 | } | |
| 2689 |
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|
9332 | else if(fallclk>0) |
| 2690 | { | ||
| 2691 | ✗ | herotile(&tile, &flip, &extend, ls_falling, dir, zinit.heroAnimationStyle); | |
| 2692 | ✗ | if ( script_hero_sprite <= 0 ) tile += ((PITFALL_FALL_FRAMES-fallclk)/10)*(extend==2?2:1); | |
| 2693 | } | ||
| 2694 |
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|
9332 | else if(!noliftspr&&action==lifting&&isLifting()) |
| 2695 | { | ||
| 2696 | ✗ | herotile(&tile, &flip, &extend, ls_lifting, dir, zinit.heroAnimationStyle); | |
| 2697 | ✗ | if(script_hero_sprite <= 0) | |
| 2698 | { | ||
| 2699 | ✗ | auto frames = vbound(liftingspr[dir][spr_frames],1,255); | |
| 2700 | ✗ | auto speed = tliftclk/frames; | |
| 2701 | ✗ | if (speed < 1) speed = 1; | |
| 2702 | ✗ | auto curframe = (tliftclk - liftclk) / speed; | |
| 2703 | ✗ | if (!tliftclk) curframe = frames - 1; | |
| 2704 | ✗ | if(unsigned(curframe) < frames) | |
| 2705 | ✗ | tile += curframe * (extend == 2 ? 2 : 1); | |
| 2706 | } | ||
| 2707 | } | ||
| 2708 | else | ||
| 2709 | { | ||
| 2710 |
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|
9332 | if(IsSideSwim()) |
| 2711 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2712 |
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|
9332 | else if(!noliftspr&&isLifting()) |
| 2713 | ✗ | herotile(&tile, &flip, &extend, ls_liftwalk, dir, zinit.heroAnimationStyle); | |
| 2714 | 9332 | else herotile(&tile, &flip, &extend, ls_walk, dir, zinit.heroAnimationStyle); | |
| 2715 | |||
| 2716 |
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|
9332 | if(dir>up) |
| 2717 | { | ||
| 2718 | 7720 | useltm=true; | |
| 2719 | 7720 | shieldModify=true; | |
| 2720 | 7720 | } | |
| 2721 | |||
| 2722 | /* | ||
| 2723 | else if (dir==up) | ||
| 2724 | { | ||
| 2725 | useltm=true; | ||
| 2726 | } | ||
| 2727 | */ | ||
| 2728 |
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|
9332 | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); |
| 2729 | } | ||
| 2730 | |||
| 2731 | 10717 | break; | |
| 2732 | |||
| 2733 | case las_zelda3slow: //8-frame Zelda 3 (slow) | ||
| 2734 | case las_zelda3: //8-frame Zelda 3 | ||
| 2735 | ✗ | if(action == drowning) | |
| 2736 | { | ||
| 2737 | ✗ | if(inwater) | |
| 2738 | { | ||
| 2739 | ✗ | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_drown, dir, zinit.heroAnimationStyle); | |
| 2740 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2741 | } | ||
| 2742 | else | ||
| 2743 | { | ||
| 2744 | ✗ | xofs=oxofs; | |
| 2745 | ✗ | yofs=oyofs; | |
| 2746 | ✗ | return; | |
| 2747 | } | ||
| 2748 | } | ||
| 2749 | ✗ | else if(action == lavadrowning) | |
| 2750 | { | ||
| 2751 | ✗ | herotile(&tile, &flip, &extend, (drownclk > 60) ? ls_float : ls_lavadrown, dir, zinit.heroAnimationStyle); | |
| 2752 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2753 | |||
| 2754 | } | ||
| 2755 | ✗ | else if(action == sidedrowning) | |
| 2756 | { | ||
| 2757 | ✗ | herotile(&tile, &flip, &extend, ls_sidedrown, down, zinit.heroAnimationStyle); | |
| 2758 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2759 | } | ||
| 2760 | ✗ | else if (action == sideswimming || action == sideswimhit) | |
| 2761 | { | ||
| 2762 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2763 | |||
| 2764 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2765 | } | ||
| 2766 | ✗ | else if(action == swimming || action==swimhit || hopclk==0xFF) | |
| 2767 | { | ||
| 2768 | ✗ | herotile(&tile, &flip, &extend, is_moving()?ls_swim:ls_float, dir, zinit.heroAnimationStyle); | |
| 2769 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2770 | |||
| 2771 | ✗ | if(isDiving()) | |
| 2772 | { | ||
| 2773 | ✗ | herotile(&tile, &flip, &extend, ls_dive, dir, zinit.heroAnimationStyle); | |
| 2774 | ✗ | if (script_hero_sprite <= 0 ) tile += anim_3_4(lstep,7)*(extend==2?2:1); | |
| 2775 | } | ||
| 2776 | } | ||
| 2777 | ✗ | else if(charging > 0 && attack != wHammer) | |
| 2778 | { | ||
| 2779 | ✗ | herotile(&tile, &flip, &extend, (IsSideSwim())?ls_sideswimcharge:ls_charge, dir, zinit.heroAnimationStyle); | |
| 2780 | ✗ | if (script_hero_sprite <= 0 ) tile+=(extend==2?2:1); | |
| 2781 | //int32_t l=hero_count/hero_animation_speed; | ||
| 2782 | ✗ | int32_t l=(hero_count/hero_animation_speed)&15; | |
| 2783 | //int32_t l=((p[lt_clock]/hero_animation_speed)&15); | ||
| 2784 | ✗ | l-=((l>3)?1:0)+((l>12)?1:0); | |
| 2785 | ✗ | if (script_hero_sprite <= 0 ) tile+=(l/2)*(extend==2?2:1); | |
| 2786 | } | ||
| 2787 | ✗ | else if((z>0 || fakez>0 || isSideViewHero()) && jumping2>0 && jumping2<24 && game->get_life()>0) | |
| 2788 | { | ||
| 2789 | ✗ | herotile(&tile, &flip, &extend, ls_jump, dir, zinit.heroAnimationStyle); | |
| 2790 | ✗ | if (script_hero_sprite <= 0 ) tile+=((int32_t)jumping2/8)*(extend==2?2:1); | |
| 2791 | } | ||
| 2792 | ✗ | else if(fallclk>0) | |
| 2793 | { | ||
| 2794 | ✗ | herotile(&tile, &flip, &extend, ls_falling, dir, zinit.heroAnimationStyle); | |
| 2795 | ✗ | if (script_hero_sprite <= 0 ) tile += ((PITFALL_FALL_FRAMES-fallclk)/10)*(extend==2?2:1); | |
| 2796 | } | ||
| 2797 | ✗ | else if(!noliftspr&&action==lifting&&isLifting()) | |
| 2798 | { | ||
| 2799 | ✗ | herotile(&tile, &flip, &extend, ls_lifting, dir, zinit.heroAnimationStyle); | |
| 2800 | ✗ | if(script_hero_sprite <= 0) | |
| 2801 | { | ||
| 2802 | ✗ | auto frames = vbound(liftingspr[dir][spr_frames],1,255); | |
| 2803 | ✗ | auto speed = tliftclk/frames; | |
| 2804 | ✗ | if (speed < 1) speed = 1; | |
| 2805 | ✗ | auto curframe = (tliftclk-liftclk)/speed; | |
| 2806 | ✗ | if (!tliftclk) curframe = frames - 1; | |
| 2807 | ✗ | if(unsigned(curframe) < frames) | |
| 2808 | ✗ | tile += curframe * (extend == 2 ? 2 : 1); | |
| 2809 | } | ||
| 2810 | } | ||
| 2811 | else | ||
| 2812 | { | ||
| 2813 | ✗ | if(IsSideSwim()) | |
| 2814 | ✗ | herotile(&tile, &flip, &extend, ls_sideswim, dir, zinit.heroAnimationStyle); | |
| 2815 | ✗ | else if(!noliftspr&&isLifting()) | |
| 2816 | ✗ | herotile(&tile, &flip, &extend, ls_liftwalk, dir, zinit.heroAnimationStyle); | |
| 2817 | ✗ | else herotile(&tile, &flip, &extend, ls_walk, dir, zinit.heroAnimationStyle); | |
| 2818 | |||
| 2819 | ✗ | if(action == walking || action == climbcoverbottom || action == climbcovertop) | |
| 2820 | { | ||
| 2821 | ✗ | if (script_hero_sprite <= 0 ) tile += (extend == 2 ? 2 : 1); | |
| 2822 | } | ||
| 2823 | |||
| 2824 | ✗ | if(dir>up) | |
| 2825 | { | ||
| 2826 | ✗ | useltm=true; | |
| 2827 | ✗ | shieldModify=true; | |
| 2828 | } | ||
| 2829 | |||
| 2830 | ✗ | if(action == walking || action == hopping || action == climbcoverbottom || action == climbcovertop) | |
| 2831 | { | ||
| 2832 | //tile+=(extend==2?2:1); | ||
| 2833 | //tile+=(((active_count>>2)%8)*(extend==2?2:1)); | ||
| 2834 | ✗ | int32_t l = hero_count / hero_animation_speed; | |
| 2835 | ✗ | l -= ((l > 3) ? 1 : 0) + ((l > 12) ? 1 : 0); | |
| 2836 | ✗ | if (script_hero_sprite <= 0 ) tile += (l / 2) * (extend == 2 ? 2 : 1); | |
| 2837 | } | ||
| 2838 | } | ||
| 2839 | |||
| 2840 | ✗ | break; | |
| 2841 | |||
| 2842 | default: | ||
| 2843 | ✗ | break; | |
| 2844 | } | ||
| 2845 | 1991020 | } | |
| 2846 | |||
| 2847 |
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|
1991020 | yofs = oyofs-((!BSZ && isdungeon() && currscr<128 && !get_bit(quest_rules,qr_HERODUNGEONPOSFIX)) ? 2 : 0); |
| 2848 | |||
| 2849 |
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|
1991020 | if(action==won) |
| 2850 | { | ||
| 2851 |
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|
367 | yofs=(get_bit(quest_rules, qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset) - 2; |
| 2852 | 367 | } | |
| 2853 | |||
| 2854 |
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|
1991020 | if(action==landhold1 || action==landhold2) |
| 2855 | { | ||
| 2856 | 38576 | useltm=(get_bit(quest_rules,qr_EXPANDEDLTM) != 0); | |
| 2857 |
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|
38576 | yofs = oyofs-((!BSZ && isdungeon() && currscr<128 && !get_bit(quest_rules,qr_HERODUNGEONPOSFIX)) ? 2 : 0); |
| 2858 | 38576 | herotile(&tile, &flip, &extend, (action==landhold1)?ls_landhold1:ls_landhold2, dir, zinit.heroAnimationStyle); | |
| 2859 | 38576 | } | |
| 2860 |
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|
1952444 | else if(action==waterhold1 || action==waterhold2) |
| 2861 | { | ||
| 2862 | 260 | useltm=(get_bit(quest_rules,qr_EXPANDEDLTM) != 0); | |
| 2863 | 260 | herotile(&tile, &flip, &extend, (action==waterhold1)?ls_waterhold1:ls_waterhold2, dir, zinit.heroAnimationStyle); | |
| 2864 | 260 | } | |
| 2865 |
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|
1952184 | else if(action==sidewaterhold1 || action==sidewaterhold2) |
| 2866 | { | ||
| 2867 | ✗ | useltm=(get_bit(quest_rules,qr_EXPANDEDLTM) != 0); | |
| 2868 | ✗ | herotile(&tile, &flip, &extend, (action==sidewaterhold1)?ls_sidewaterhold1:ls_sidewaterhold2, dir, zinit.heroAnimationStyle); | |
| 2869 | } | ||
| 2870 | |||
| 2871 |
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1991020 | if(action!=casting && action!=sideswimcasting) |
| 2872 | { | ||
| 2873 |
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|
1991020 | if(useltm) |
| 2874 | { | ||
| 2875 |
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|
1440627 | if (script_hero_sprite <= 0 ) tile+=getTileModifier(); |
| 2876 | 1440627 | } | |
| 2877 | 1991020 | } | |
| 2878 | |||
| 2879 | // Stone of Agony | ||
| 2880 |
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|
1991020 | if(agony) |
| 2881 | { | ||
| 2882 | ✗ | yofs-=!(frame%zc_max(60-itemsbuf[agonyid].misc1,3))?1:0; | |
| 2883 | } | ||
| 2884 | |||
| 2885 |
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|
1991020 | if(!(get_bit(quest_rules,qr_HEROFLICKER)&&((superman||hclk)&&(frame&1)))) |
| 2886 | { | ||
| 2887 | 1977166 | masked_draw(dest); | |
| 2888 | 1977166 | } | |
| 2889 | |||
| 2890 | //draw held items after Hero so they don't go behind his head | ||
| 2891 |
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|
1991020 | if(action==landhold1 || action==landhold2) |
| 2892 | { | ||
| 2893 |
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|
38576 | if(holditem > -1) |
| 2894 | { | ||
| 2895 |
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38574 | if(get_bit(quest_rules,qr_HOLDITEMANIMATION)) |
| 2896 | { | ||
| 2897 | 8115 | putitem2(dest,x-((action==landhold1)?4:0),y+yofs-16-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem,lens_hint_item[holditem][0], lens_hint_item[holditem][1], 0); | |
| 2898 | 8115 | } | |
| 2899 | else | ||
| 2900 | { | ||
| 2901 | 30459 | putitem(dest,x-((action==landhold1)?4:0),y+yofs-16-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem); | |
| 2902 | } | ||
| 2903 | 38574 | } | |
| 2904 | 38576 | } | |
| 2905 |
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1952444 | else if(action==waterhold1 || action==waterhold2) |
| 2906 | { | ||
| 2907 |
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|
260 | if(holditem > -1) |
| 2908 | { | ||
| 2909 |
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|
260 | if(get_bit(quest_rules,qr_HOLDITEMANIMATION)) |
| 2910 | { | ||
| 2911 | ✗ | putitem2(dest,x-((action==waterhold1)?4:0),y+yofs-12-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem,lens_hint_item[holditem][0], lens_hint_item[holditem][1], 0); | |
| 2912 | } | ||
| 2913 | else | ||
| 2914 | { | ||
| 2915 | 260 | putitem(dest,x-((action==waterhold1)?4:0),y+yofs-12-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem); | |
| 2916 | } | ||
| 2917 | 260 | } | |
| 2918 | 260 | } | |
| 2919 |
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1952184 | else if(action==sidewaterhold1 || action==sidewaterhold2) //!DIMITODO: Check to see if this looks right or if it needs waterhold's offset. |
| 2920 | { | ||
| 2921 | ✗ | if(holditem > -1) | |
| 2922 | { | ||
| 2923 | ✗ | if(get_bit(quest_rules,qr_HOLDITEMANIMATION)) | |
| 2924 | { | ||
| 2925 | ✗ | putitem2(dest,x-((action==sidewaterhold1)?4:0),y+yofs-16-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem,lens_hint_item[holditem][0], lens_hint_item[holditem][1], 0); | |
| 2926 | } | ||
| 2927 | else | ||
| 2928 | { | ||
| 2929 | ✗ | putitem(dest,x-((action==sidewaterhold1)?4:0),y+yofs-16-(get_bit(quest_rules, qr_NOITEMOFFSET))-fakez-z,holditem); | |
| 2930 | } | ||
| 2931 | } | ||
| 2932 | } | ||
| 2933 |
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|
1991020 | if(fairyclk==0||(get_bit(quest_rules,qr_NOHEARTRING))) |
| 2934 | { | ||
| 2935 | 1982780 | xofs=oxofs; | |
| 2936 | 1982780 | yofs=oyofs; | |
| 2937 | 1982780 | return; | |
| 2938 | } | ||
| 2939 | |||
| 2940 | 8240 | double a2 = fairyclk*int64_t(2)*PI/80 + (PI/2); | |
| 2941 | 8240 | int32_t hearts=0; | |
| 2942 | // int32_t htile = QHeader.dat_flags[ZQ_TILES] ? 2 : 0; | ||
| 2943 | 8240 | int32_t htile = 2; | |
| 2944 | |||
| 2945 | 8240 | do | |
| 2946 | { | ||
| 2947 | 54720 | int32_t nx=125; | |
| 2948 | |||
| 2949 |
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54720 | if(get_bit(quest_rules,qr_HEARTRINGFIX)) |
| 2950 | { | ||
| 2951 | 9168 | nx=x; | |
| 2952 | 9168 | } | |
| 2953 | |||
| 2954 | 54720 | int32_t ny=88; | |
| 2955 | |||
| 2956 |
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|
54720 | if(get_bit(quest_rules,qr_HEARTRINGFIX)) |
| 2957 | { | ||
| 2958 | 9168 | ny=y; | |
| 2959 | 9168 | } | |
| 2960 | |||
| 2961 | 54720 | double tx = zc::math::Cos(a2)*53 +nx; | |
| 2962 | 54720 | double ty = -zc::math::Sin(a2)*53 +ny+playing_field_offset; | |
| 2963 | 54720 | overtile8(dest,htile,int32_t(tx),int32_t(ty),1,0); | |
| 2964 | 54720 | a2-=PI/4; | |
| 2965 | 54720 | ++hearts; | |
| 2966 |
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|
109440 | } |
| 2967 |
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|
54720 | while(a2>PI/2 && hearts<8); |
| 2968 | |||
| 2969 | 8240 | xofs=oxofs; | |
| 2970 | 8240 | yofs=oyofs; | |
| 2971 | 2255360 | } | |
| 2972 | |||
| 2973 | 2230237 | void HeroClass::masked_draw(BITMAP* dest) | |
| 2974 | { | ||
| 2975 |
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|
2230237 | if(isdungeon() && currscr<128 && (x<16 || x>224 || y<18 || y>146) && !get_bit(quest_rules,qr_FREEFORM)) |
| 2976 | { | ||
| 2977 | // clip under doorways | ||
| 2978 | 55214 | BITMAP *sub=create_sub_bitmap(dest,16,playing_field_offset+16,224,144); | |
| 2979 | |||
| 2980 |
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55214 | if(sub!=NULL) |
| 2981 | { | ||
| 2982 | 55214 | yofs -= (playing_field_offset+16); | |
| 2983 | 55214 | xofs -= 16; | |
| 2984 | 55214 | sprite::draw(sub); | |
| 2985 |
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55214 | if(lift_wpn) |
| 2986 | { | ||
| 2987 | ✗ | handle_lift(false); | |
| 2988 | ✗ | bool shad = lift_wpn->has_shadow; | |
| 2989 | ✗ | lift_wpn->has_shadow = false; | |
| 2990 | ✗ | lift_wpn->draw(sub); | |
| 2991 | ✗ | lift_wpn->has_shadow = shad; | |
| 2992 | } | ||
| 2993 | 55214 | prompt_draw(sub); | |
| 2994 | 55214 | xofs+=16; | |
| 2995 | 55214 | yofs += (playing_field_offset+16); | |
| 2996 | 55214 | destroy_bitmap(sub); | |
| 2997 | 55214 | } | |
| 2998 | 55214 | } | |
| 2999 | else | ||
| 3000 | { | ||
| 3001 | 2175023 | sprite::draw(dest); | |
| 3002 |
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2175023 | if(lift_wpn) |
| 3003 | { | ||
| 3004 | ✗ | handle_lift(false); | |
| 3005 | ✗ | bool shad = lift_wpn->has_shadow; | |
| 3006 | ✗ | lift_wpn->has_shadow = false; | |
| 3007 | ✗ | lift_wpn->draw(dest); | |
| 3008 | ✗ | lift_wpn->has_shadow = shad; | |
| 3009 | } | ||
| 3010 | 2175023 | prompt_draw(dest); | |
| 3011 | } | ||
| 3012 | |||
| 3013 | 2230237 | return; | |
| 3014 | } | ||
| 3015 | 2230237 | void HeroClass::prompt_draw(BITMAP* dest) | |
| 3016 | { | ||
| 3017 |
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2230237 | if(!prompt_combo) return; |
| 3018 | ✗ | int32_t sx = real_x(x+xofs+prompt_x); | |
| 3019 | ✗ | int32_t sy = real_y(y + yofs + prompt_y) - real_z(z + zofs); | |
| 3020 | ✗ | sy -= fake_z(fakez); | |
| 3021 | ✗ | overcombo(dest, sx, sy, prompt_combo, prompt_cset); | |
| 3022 | ✗ | return; | |
| 3023 | 2230237 | } | |
| 3024 | |||
| 3025 | 3569 | void collectitem_script(int32_t id) | |
| 3026 | { | ||
| 3027 |
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3569 | if(itemsbuf[id].collect_script) |
| 3028 | { | ||
| 3029 | //clear item script stack. | ||
| 3030 | //ri = &(itemScriptData[id]); | ||
| 3031 | //ri->Clear(); | ||
| 3032 | //itemCollectScriptData[id].Clear(); | ||
| 3033 | //for ( int32_t q = 0; q < 1024; q++ ) item_collect_stack[id][q] = 0; | ||
| 3034 | ✗ | ri = &(itemCollectScriptData[id]); | |
| 3035 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_collect_stack[id][q] = 0xFFFF; | |
| 3036 | ✗ | ri->Clear(); | |
| 3037 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id].collect_script, ((id & 0xFFF)*-1)); | ||
| 3038 | |||
| 3039 | ✗ | if ( id > 0 && !(item_collect_doscript[id] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) //No collect script on item 0. | |
| 3040 | { | ||
| 3041 | ✗ | item_collect_doscript[id] = 1; | |
| 3042 | ✗ | itemscriptInitialised[id] = 0; | |
| 3043 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id].collect_script, ((id)*-1)); | |
| 3044 | //if ( !get_bit(quest_rules, qr_ITEMSCRIPTSKEEPRUNNING) ) | ||
| 3045 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,-(id)); | |
| 3046 | } | ||
| 3047 | ✗ | else if (id == 0 && !(item_collect_doscript[id] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) //item 0 | |
| 3048 | { | ||
| 3049 | ✗ | item_collect_doscript[id] = 1; | |
| 3050 | ✗ | itemscriptInitialised[id] = 0; | |
| 3051 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id].collect_script, COLLECT_SCRIPT_ITEM_ZERO); | |
| 3052 | //if ( !get_bit(quest_rules, qr_ITEMSCRIPTSKEEPRUNNING) ) | ||
| 3053 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,COLLECT_SCRIPT_ITEM_ZERO); | |
| 3054 | } | ||
| 3055 | //runningItemScripts[id] = 0; | ||
| 3056 | } | ||
| 3057 | 3569 | } | |
| 3058 | 265 | void passiveitem_script(int32_t id, bool doRun = false) | |
| 3059 | { | ||
| 3060 | //Passive item scripts on colelction | ||
| 3061 |
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265 | if(itemsbuf[id].script && ( (itemsbuf[id].flags&ITEM_PASSIVESCRIPT) && (get_bit(quest_rules, qr_ITEMSCRIPTSKEEPRUNNING)) )) |
| 3062 | { | ||
| 3063 | ✗ | ri = &(itemScriptData[id]); | |
| 3064 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[id][q] = 0xFFFF; | |
| 3065 | ✗ | ri->Clear(); | |
| 3066 | ✗ | item_doscript[id] = 1; | |
| 3067 | ✗ | itemscriptInitialised[id] = 0; | |
| 3068 | |||
| 3069 | |||
| 3070 | ✗ | if(get_bit(quest_rules,qr_PASSIVE_ITEM_SCRIPT_ONLY_HIGHEST) | |
| 3071 | ✗ | && current_item(itemsbuf[id].family) > itemsbuf[id].fam_type) | |
| 3072 | { | ||
| 3073 | ✗ | item_doscript[id] = 0; | |
| 3074 | ✗ | return; | |
| 3075 | } | ||
| 3076 | ✗ | if(doRun) | |
| 3077 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id].script, id); | |
| 3078 | } | ||
| 3079 | 265 | } | |
| 3080 | |||
| 3081 | // separate case for sword/wand/hammer/slashed weapons only | ||
| 3082 | // the main weapon checking is in the global function check_collisions() | ||
| 3083 | 1981852 | bool HeroClass::checkstab() | |
| 3084 | { | ||
| 3085 |
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|
1981852 | if(action!=attacking && action!=sideswimattacking || (attack!=wSword && attack!=wWand && attack!=wHammer && attack!=wCByrna && attack!=wFire && attack != wBugNet) |
| 3086 | 314801 | || (attackclk<=4)) | |
| 3087 | 1803514 | return false; | |
| 3088 | |||
| 3089 | 178338 | weapon *w=NULL; | |
| 3090 | |||
| 3091 | 178338 | int32_t wx=0,wy=0,wz=0,wxsz=0,wysz=0; | |
| 3092 | 178338 | bool found = false; | |
| 3093 | 178338 | int32_t melee_weapon_index = 0; | |
| 3094 | 178338 | int32_t parentitem=-1; | |
| 3095 | 178338 | weapon* meleeweap = nullptr; | |
| 3096 |
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|
215705 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 3097 | { | ||
| 3098 | 196124 | w = (weapon*)Lwpns.spr(i); | |
| 3099 | |||
| 3100 |
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|
196124 | if(w->id == (attack==wCByrna || attack==wFire ? wWand : attack)) // Kludge: Byrna and Candle sticks are wWand-type. |
| 3101 | { | ||
| 3102 | 158757 | found = true; | |
| 3103 | 158757 | melee_weapon_index = i+1; | |
| 3104 | 158757 | meleeweap = w; | |
| 3105 | // Position the sword as Hero slashes with it. | ||
| 3106 |
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|
158757 | if(w->id!=wHammer&&w->id!=wBugNet) |
| 3107 | 158757 | positionSword(w,w->parentitem); | |
| 3108 | |||
| 3109 | 158757 | wx=w->x; | |
| 3110 | 158757 | wy=w->y; | |
| 3111 | 158757 | wz=w->z; | |
| 3112 | 158757 | wxsz = w->hxsz; | |
| 3113 | 158757 | wysz = w->hysz; | |
| 3114 | 158757 | parentitem = w->parentitem; | |
| 3115 | 158757 | break; | |
| 3116 | } | ||
| 3117 | 37367 | } | |
| 3118 | |||
| 3119 |
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|
178338 | if(attack==wSword && attackclk>=14 && charging==0) |
| 3120 | 17153 | return false; | |
| 3121 | |||
| 3122 |
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|
161185 | if(!found) |
| 3123 | 19581 | return false; | |
| 3124 | |||
| 3125 |
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141604 | if(attack == wFire) |
| 3126 | ✗ | return false; | |
| 3127 | |||
| 3128 |
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|
141604 | if(attack==wHammer) |
| 3129 | { | ||
| 3130 | ✗ | if(attackclk<15) | |
| 3131 | { | ||
| 3132 | ✗ | switch(w->dir) | |
| 3133 | { | ||
| 3134 | case up: | ||
| 3135 | ✗ | wx=x-1; | |
| 3136 | ✗ | wy=y-4; | |
| 3137 | ✗ | break; | |
| 3138 | |||
| 3139 | case down: | ||
| 3140 | ✗ | wx=x+8; | |
| 3141 | ✗ | wy=y+28; | |
| 3142 | ✗ | break; // This is consistent with 2.10 | |
| 3143 | |||
| 3144 | case left: | ||
| 3145 | ✗ | wx=x-13; | |
| 3146 | ✗ | wy=y+14; | |
| 3147 | ✗ | break; | |
| 3148 | |||
| 3149 | case right: | ||
| 3150 | ✗ | wx=x+21; | |
| 3151 | ✗ | wy=y+14; | |
| 3152 | ✗ | break; | |
| 3153 | } | ||
| 3154 | |||
| 3155 | ✗ | if(attackclk==12 && z==0 && fakez==0 && sideviewhammerpound()) | |
| 3156 | { | ||
| 3157 | //decorations.add(new dHammerSmack((zfix)wx, (zfix)wy, dHAMMERSMACK, 0)); | ||
| 3158 | /* The hammer smack sprites weren't being positioned properly if Hero changed directions on the same frame that they are created. | ||
| 3159 | switch(dir) | ||
| 3160 | { | ||
| 3161 | case up: | ||
| 3162 | decorations.add(new dHammerSmack(x-1, y-4, dHAMMERSMACK, 0)); | ||
| 3163 | break; | ||
| 3164 | |||
| 3165 | case down: | ||
| 3166 | decorations.add(new dHammerSmack(x+8, y+28, dHAMMERSMACK, 0)); | ||
| 3167 | break; | ||
| 3168 | |||
| 3169 | case left: | ||
| 3170 | decorations.add(new dHammerSmack(x-13, y+14, dHAMMERSMACK, 0)); | ||
| 3171 | break; | ||
| 3172 | |||
| 3173 | case right: | ||
| 3174 | decorations.add(new dHammerSmack(x+21, y+14, dHAMMERSMACK, 0)); | ||
| 3175 | break; | ||
| 3176 | } | ||
| 3177 | */ | ||
| 3178 | } | ||
| 3179 | |||
| 3180 | ✗ | return false; | |
| 3181 | } | ||
| 3182 | ✗ | else if(attackclk==15) | |
| 3183 | { | ||
| 3184 | // Hammer's reach needs adjusted slightly for backward compatibility | ||
| 3185 | ✗ | if(w->dir==up) | |
| 3186 | ✗ | w->hyofs-=1; | |
| 3187 | ✗ | else if(w->dir==left) | |
| 3188 | ✗ | w->hxofs-=2; | |
| 3189 | } | ||
| 3190 | } | ||
| 3191 | |||
| 3192 | // The return of Spaghetti Code Constants! | ||
| 3193 |
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|
141604 | int32_t itype = (attack==wWand ? itype_wand : attack==wSword ? itype_sword : attack==wCByrna ? itype_cbyrna : attack==wBugNet ? itype_bugnet : itype_hammer); |
| 3194 |
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|
141604 | int32_t itemid = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); |
| 3195 | 141604 | itemid = vbound(itemid, 0, MAXITEMS-1); | |
| 3196 | |||
| 3197 | // The sword offsets aren't based on anything other than what felt about right | ||
| 3198 | // compared to the NES game and what mostly kept it from hitting things that | ||
| 3199 | // should clearly be out of range. They could probably still use more tweaking. | ||
| 3200 | // Don't use 2.10 for reference; it's pretty far off. | ||
| 3201 | // - Saf | ||
| 3202 | |||
| 3203 |
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|
141604 | if(game->get_canslash() && (attack==wSword || attack==wWand) && itemsbuf[itemid].flags & ITEM_FLAG4) |
| 3204 | { | ||
| 3205 | ✗ | switch(w->dir) | |
| 3206 | { | ||
| 3207 | case up: | ||
| 3208 | ✗ | if(attackclk<8) | |
| 3209 | { | ||
| 3210 | ✗ | wy-=4; | |
| 3211 | } | ||
| 3212 | |||
| 3213 | ✗ | break; | |
| 3214 | |||
| 3215 | case down: | ||
| 3216 | //if(attackclk<8) | ||
| 3217 | { | ||
| 3218 | ✗ | wy-=2; | |
| 3219 | } | ||
| 3220 | ✗ | break; | |
| 3221 | |||
| 3222 | case left: | ||
| 3223 | |||
| 3224 | //if(attackclk<8) | ||
| 3225 | { | ||
| 3226 | ✗ | wx+=2; | |
| 3227 | } | ||
| 3228 | |||
| 3229 | ✗ | break; | |
| 3230 | |||
| 3231 | case right: | ||
| 3232 | |||
| 3233 | //if(attackclk<8) | ||
| 3234 | { | ||
| 3235 | ✗ | wx-=3; | |
| 3236 | //wy+=((spins>0 || get_bit(quest_rules, qr_SLASHFLIPFIX)) ? -4 : 4); | ||
| 3237 | } | ||
| 3238 | |||
| 3239 | ✗ | break; | |
| 3240 | } | ||
| 3241 | } | ||
| 3242 | |||
| 3243 |
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|
141604 | switch(w->dir) |
| 3244 | { | ||
| 3245 | case up: | ||
| 3246 | 31251 | wx+=2; | |
| 3247 | 31251 | break; | |
| 3248 | |||
| 3249 | case down: | ||
| 3250 | 29196 | break; | |
| 3251 | |||
| 3252 | case left: | ||
| 3253 | 40548 | wy-=3; | |
| 3254 | 40548 | break; | |
| 3255 | |||
| 3256 | case right: | ||
| 3257 | 40609 | wy-=3; | |
| 3258 | 40609 | break; | |
| 3259 | } | ||
| 3260 | |||
| 3261 | 141604 | wx+=w->hxofs; | |
| 3262 | 141604 | wy+=w->hyofs; | |
| 3263 | 141604 | wy-=(w->fakez).getInt(); | |
| 3264 | |||
| 3265 |
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868424 | for(int32_t i=0; i<guys.Count(); i++) |
| 3266 | { | ||
| 3267 |
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728272 | if(attack==wBugNet) break; |
| 3268 | // So that Hero can actually hit peahats while jumping, his weapons' hzsz becomes 16 in midair. | ||
| 3269 |
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|
728272 | if((guys.spr(i)->hit(wx,wy,wz,wxsz,wysz,wz>0?16:8) && ((attack!=wWand && attack!=wHammer && attack!=wCByrna) || !(itemsbuf[itemid].flags & ITEM_FLAG3))) |
| 3270 |
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|
713555 | || ((attack==wWand || attack==wCByrna) && guys.spr(i)->hit(wx,wy-8,z,16,24,z>8) && !(itemsbuf[itemid].flags & ITEM_FLAG3)) |
| 3271 |
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|
713500 | || (attack==wHammer && guys.spr(i)->hit(wx,wy-8,z,16,24,z>0?16:8) && !(itemsbuf[itemid].flags & ITEM_FLAG3))) |
| 3272 | { | ||
| 3273 | // Checking the whimsical ring for every collision check causes | ||
| 3274 | // an odd bug. It's much more likely to activate on a 0-damage | ||
| 3275 | // weapon, since a 0-damage hit won't make the enemy invulnerable | ||
| 3276 | // to damaging hits in the following frames. | ||
| 3277 | |||
| 3278 | 14772 | int32_t whimsyid = current_item_id(itype_whimsicalring); | |
| 3279 | |||
| 3280 | 14772 | int32_t dmg = weaponattackpower(itemid); | |
| 3281 |
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14772 | if(whimsyid>-1) |
| 3282 | { | ||
| 3283 | ✗ | if(!(zc_oldrand()%zc_max(itemsbuf[whimsyid].misc1,1))) | |
| 3284 | ✗ | dmg += current_item_power(itype_whimsicalring); | |
| 3285 | ✗ | else whimsyid = -1; | |
| 3286 | } | ||
| 3287 | 14772 | int32_t atkringid = current_item_id(itype_atkring); | |
| 3288 |
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14772 | if(atkringid>-1) |
| 3289 | { | ||
| 3290 | ✗ | dmg *= itemsbuf[atkringid].misc2; //Multiplier | |
| 3291 | ✗ | dmg += itemsbuf[atkringid].misc1; //Additive | |
| 3292 | } | ||
| 3293 | |||
| 3294 | 14772 | int32_t h = hit_enemy(i,attack,dmg*game->get_hero_dmgmult(),wx,wy,dir,directWpn); | |
| 3295 | 14772 | enemy *e = (enemy*)guys.spr(i); | |
| 3296 |
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|
14772 | if (h == -1) { e->hitby[HIT_BY_LWEAPON] = melee_weapon_index; } //temp_hit = true; } |
| 3297 | //melee weapons and non-melee weapons both writing to this index may be a problem. It needs to be cleared by something earlier than this check. | ||
| 3298 | |||
| 3299 |
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|
14772 | if(h<0 && whimsyid>-1) |
| 3300 | { | ||
| 3301 | ✗ | sfx(itemsbuf[whimsyid].usesound); | |
| 3302 | } | ||
| 3303 | |||
| 3304 |
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|
14772 | if(h && charging>0) |
| 3305 | { | ||
| 3306 | ✗ | attackclk = SWORDTAPFRAME; | |
| 3307 | ✗ | spins=0; | |
| 3308 | } | ||
| 3309 | |||
| 3310 |
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|
14772 | if(h && hclk==0 && inlikelike != 1 && !get_bit(quest_rules, qr_DYING_ENEMIES_IGNORE_STUN)) |
| 3311 | { | ||
| 3312 |
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|
11956 | if(GuyHit(i,x+7,y+7-fakez,z,2,2,hzsz)!=-1) |
| 3313 | { | ||
| 3314 | 33 | hithero(i); | |
| 3315 | 33 | } | |
| 3316 | 11956 | } | |
| 3317 | |||
| 3318 |
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|
14772 | if(h==2) |
| 3319 | 1452 | break; | |
| 3320 | 13320 | } | |
| 3321 | 726820 | } | |
| 3322 | |||
| 3323 |
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283208 | if(attack == wBugNet |
| 3324 |
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141604 | || (parentitem==-1&&!get_bit(quest_rules,qr_NOITEMMELEE)) |
| 3325 |
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|
141604 | || (parentitem>-1&&!(itemsbuf[parentitem].flags & ITEM_FLAG7))) |
| 3326 | { | ||
| 3327 |
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|
141604 | int32_t bugnetid = attack != wBugNet ? -1 : (parentitem > -1 ? parentitem : current_item_id(itype_bugnet)); |
| 3328 |
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|
173290 | for(int32_t j=0; j<items.Count(); j++) |
| 3329 | { | ||
| 3330 | 31686 | item* ptr = (item*)items.spr(j); | |
| 3331 |
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|
31686 | bool dofairy = (attack==wBugNet && itemsbuf[ptr->id].family == itype_fairy) |
| 3332 | ✗ | && (bugnetid > -1 && !(itemsbuf[bugnetid].flags & ITEM_FLAG1)); | |
| 3333 | |||
| 3334 |
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31686 | if((itemsbuf[ptr->id].family == itype_bottlefill || dofairy) && !game->canFillBottle()) |
| 3335 | ✗ | continue; //No picking these up unless you have a bottle to fill! | |
| 3336 |
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|
31686 | if((ptr->pickup & ipCANGRAB) || (ptr->pickup & ipTIMER) || dofairy) |
| 3337 | { | ||
| 3338 |
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|
26512 | if(((ptr->pickup & ipCANGRAB) || ptr->clk2 >= 32 || dofairy) && !ptr->fallclk && !ptr->drownclk) |
| 3339 | { | ||
| 3340 |
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|
33477 | if(ptr->hit(wx,wy,z,wxsz,wysz,1) || (attack==wWand && ptr->hit(x,y-8-fakez,z,wxsz,wysz,1)) |
| 3341 |
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16291 | || (attack==wHammer && ptr->hit(x,y-8-fakez,z,wxsz,wysz,1))) |
| 3342 | { | ||
| 3343 | 895 | int32_t pickup = ptr->pickup; | |
| 3344 | 895 | int32_t id2 = ptr->id; | |
| 3345 | 895 | int32_t pstr = ptr->pstring; | |
| 3346 | 895 | int32_t pstr_flags = ptr->pickup_string_flags; | |
| 3347 |
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895 | if(!dofairy) |
| 3348 | { | ||
| 3349 | 895 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 3350 | 895 | ev.clear(); | |
| 3351 | 895 | ev.push_back(id2*10000); | |
| 3352 | 895 | ev.push_back(pickup*10000); | |
| 3353 | 895 | ev.push_back(pstr*10000); | |
| 3354 | 895 | ev.push_back(pstr_flags*10000); | |
| 3355 | 895 | ev.push_back(0); | |
| 3356 | 895 | ev.push_back(ptr->getUID()); | |
| 3357 | 895 | ev.push_back(GENEVT_ICTYPE_MELEE*10000); | |
| 3358 | 895 | ev.push_back(w->getUID()); | |
| 3359 | |||
| 3360 | 895 | throwGenScriptEvent(GENSCR_EVENT_COLLECT_ITEM); | |
| 3361 | 895 | bool nullify = ev[4] != 0; | |
| 3362 |
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895 | if(nullify) continue; |
| 3363 | 895 | id2 = ev[0]/10000; | |
| 3364 | 895 | pickup = (pickup&(ipCHECK|ipDUMMY)) | (ev[1]/10000); | |
| 3365 | 895 | pstr = ev[2] / 10000; | |
| 3366 | 895 | pstr_flags = ev[3] / 10000; | |
| 3367 | 895 | } | |
| 3368 | |||
| 3369 |
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895 | if(pickup&ipONETIME) // set mITEM for one-time-only items |
| 3370 | ✗ | setmapflag(mITEM); | |
| 3371 |
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|
895 | else if(pickup&ipONETIME2) // set mSPECIALITEM flag for other one-time-only items |
| 3372 | ✗ | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); | |
| 3373 | |||
| 3374 |
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895 | if(ptr->pickupexstate > -1 && ptr->pickupexstate < 32) |
| 3375 | ✗ | setxmapflag(1<<ptr->pickupexstate); | |
| 3376 |
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|
895 | if(pickup&ipSECRETS) // Trigger secrets if this item has the secret pickup |
| 3377 | { | ||
| 3378 | ✗ | if(tmpscr->flags9&fITEMSECRETPERM) setmapflag(mSECRET); | |
| 3379 | ✗ | hidden_entrance(0, true, false, -5); | |
| 3380 | } | ||
| 3381 | //!DIMI | ||
| 3382 | |||
| 3383 |
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895 | if(dofairy) |
| 3384 | { | ||
| 3385 | ✗ | game->fillBottle(itemsbuf[ptr->id].misc4); | |
| 3386 | } | ||
| 3387 | else | ||
| 3388 | { | ||
| 3389 | 895 | collectitem_script(id2); | |
| 3390 | |||
| 3391 | 895 | getitem(id2, false, true); | |
| 3392 | } | ||
| 3393 | 895 | items.del(j); | |
| 3394 | |||
| 3395 |
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|
1985 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 3396 | { | ||
| 3397 | 1090 | weapon *w2 = (weapon*)Lwpns.spr(i); | |
| 3398 | |||
| 3399 |
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1090 | if(w2->dragging==j) |
| 3400 | { | ||
| 3401 | ✗ | w2->dragging=-1; | |
| 3402 | } | ||
| 3403 |
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1090 | else if(w2->dragging>j) |
| 3404 | { | ||
| 3405 | ✗ | w2->dragging-=1; | |
| 3406 | } | ||
| 3407 | 1090 | } | |
| 3408 | |||
| 3409 |
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895 | if ( (pstr > 0 && pstr < msg_count) ) |
| 3410 | { | ||
| 3411 | ✗ | if ( ( (!(pstr_flags&itemdataPSTRING_IP_HOLDUP)) && ( pstr_flags&itemdataPSTRING_NOMARK || pstr_flags&itemdataPSTRING_ALWAYS || (!(FFCore.GetItemMessagePlayed(id2))) ) ) ) | |
| 3412 | { | ||
| 3413 | ✗ | if ( (!(pstr_flags&itemdataPSTRING_NOMARK)) ) | |
| 3414 | ✗ | FFCore.SetItemMessagePlayed(id2); | |
| 3415 | ✗ | donewmsg(pstr); | |
| 3416 | ✗ | break; | |
| 3417 | } | ||
| 3418 | } | ||
| 3419 | |||
| 3420 | 895 | --j; | |
| 3421 | 895 | } | |
| 3422 | 17186 | } | |
| 3423 | 26512 | } | |
| 3424 | 31686 | } | |
| 3425 | 141604 | } | |
| 3426 | |||
| 3427 |
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141604 | if(attack==wCByrna || attack==wBugNet) |
| 3428 | ✗ | return false; | |
| 3429 | |||
| 3430 |
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|
141604 | if(attack==wSword) |
| 3431 | { | ||
| 3432 |
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|
138861 | if(attackclk == 6) |
| 3433 | { | ||
| 3434 |
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|
3102987 | for(int32_t q=0; q<176; q++) |
| 3435 | { | ||
| 3436 | 3085456 | set_bit(screengrid,q,0); | |
| 3437 | 3085456 | set_bit(screengrid_layer[0],q,0); | |
| 3438 | 3085456 | set_bit(screengrid_layer[1],q,0); | |
| 3439 | |||
| 3440 | 3085456 | } | |
| 3441 | |||
| 3442 |
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|
298027 | for(dword q = MAXFFCS/8; q > 0; --q) |
| 3443 | 280496 | ffcgrid[q-1] = 0; | |
| 3444 | 17531 | } | |
| 3445 | |||
| 3446 |
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|
138861 | if(dir==up && ((x.getInt()&15)==0)) |
| 3447 | { | ||
| 3448 | 14922 | check_slash_block(wx,wy); | |
| 3449 | 14922 | check_slash_block(wx,wy+8); | |
| 3450 | |||
| 3451 | //layers | ||
| 3452 | 14922 | check_slash_block_layer(wx,wy,1); | |
| 3453 | 14922 | check_slash_block_layer(wx,wy+8,1); | |
| 3454 | 14922 | check_slash_block_layer(wx,wy,1); | |
| 3455 | 14922 | check_slash_block_layer(wx,wy+8,1); | |
| 3456 | //2 | ||
| 3457 | 14922 | check_slash_block_layer(wx,wy,2); | |
| 3458 | 14922 | check_slash_block_layer(wx,wy+8,2); | |
| 3459 | 14922 | check_slash_block_layer(wx,wy,2); | |
| 3460 | 14922 | check_slash_block_layer(wx,wy+8,2); | |
| 3461 | |||
| 3462 | |||
| 3463 | |||
| 3464 | 14922 | } | |
| 3465 |
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123939 | else if(dir==up && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) |
| 3466 | { | ||
| 3467 | 16059 | check_slash_block(wx,wy); | |
| 3468 | 16059 | check_slash_block(wx,wy+8); | |
| 3469 | 16059 | check_slash_block(wx+8,wy); | |
| 3470 | 16059 | check_slash_block(wx+8,wy+8); | |
| 3471 | ///layer 1 | ||
| 3472 | 16059 | check_slash_block_layer(wx,wy,1); | |
| 3473 | 16059 | check_slash_block_layer(wx,wy+8,1); | |
| 3474 | 16059 | check_slash_block_layer(wx+8,wy,1); | |
| 3475 | 16059 | check_slash_block_layer(wx+8,wy+8,1); | |
| 3476 | ///layer 2 | ||
| 3477 | 16059 | check_slash_block_layer(wx,wy,2); | |
| 3478 | 16059 | check_slash_block_layer(wx,wy+8,2); | |
| 3479 | 16059 | check_slash_block_layer(wx+8,wy,2); | |
| 3480 | 16059 | check_slash_block_layer(wx+8,wy+8,2); | |
| 3481 | 16059 | } | |
| 3482 | |||
| 3483 |
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|
138861 | if(dir==down && ((x.getInt()&15)==0)) |
| 3484 | { | ||
| 3485 | 15644 | check_slash_block(wx,wy+wysz-8); | |
| 3486 | 15644 | check_slash_block(wx,wy+wysz); | |
| 3487 | |||
| 3488 | //layer 1 | ||
| 3489 | 15644 | check_slash_block_layer(wx,wy+wysz-8,1); | |
| 3490 | 15644 | check_slash_block_layer(wx,wy+wysz,1); | |
| 3491 | //layer 2 | ||
| 3492 | 15644 | check_slash_block_layer(wx,wy+wysz-8,2); | |
| 3493 | 15644 | check_slash_block_layer(wx,wy+wysz,2); | |
| 3494 | 15644 | } | |
| 3495 |
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|
123217 | else if(dir==down && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) |
| 3496 | { | ||
| 3497 | 13093 | check_slash_block(wx,wy+wysz-8); | |
| 3498 | 13093 | check_slash_block(wx,wy+wysz); | |
| 3499 | 13093 | check_slash_block(wx+8,wy+wysz-8); | |
| 3500 | 13093 | check_slash_block(wx+8,wy+wysz); | |
| 3501 | //layer 1 | ||
| 3502 | 13093 | check_slash_block_layer(wx,wy+wysz-8,1); | |
| 3503 | 13093 | check_slash_block_layer(wx,wy+wysz,1); | |
| 3504 | 13093 | check_slash_block_layer(wx+8,wy+wysz-8,1); | |
| 3505 | 13093 | check_slash_block_layer(wx+8,wy+wysz,1); | |
| 3506 | //layer 2 | ||
| 3507 | 13093 | check_slash_block_layer(wx,wy+wysz-8,2); | |
| 3508 | 13093 | check_slash_block_layer(wx,wy+wysz,2); | |
| 3509 | 13093 | check_slash_block_layer(wx+8,wy+wysz-8,2); | |
| 3510 | 13093 | check_slash_block_layer(wx+8,wy+wysz,2); | |
| 3511 | 13093 | } | |
| 3512 | |||
| 3513 |
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|
138861 | if(dir==left) |
| 3514 | { | ||
| 3515 | 39223 | check_slash_block(wx,wy+8); | |
| 3516 | 39223 | check_slash_block(wx+8,wy+8); | |
| 3517 | //layer 1 | ||
| 3518 | 39223 | check_slash_block_layer(wx,wy+8,1); | |
| 3519 | 39223 | check_slash_block_layer(wx+8,wy+8,1); | |
| 3520 | //layer 2 | ||
| 3521 | 39223 | check_slash_block_layer(wx,wy+8,2); | |
| 3522 | 39223 | check_slash_block_layer(wx+8,wy+8,2); | |
| 3523 | 39223 | } | |
| 3524 | |||
| 3525 |
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|
138861 | if(dir==right) |
| 3526 | { | ||
| 3527 | 39920 | check_slash_block(wx+wxsz,wy+8); | |
| 3528 | 39920 | check_slash_block(wx+wxsz-8,wy+8); | |
| 3529 | //layer 1 | ||
| 3530 | 39920 | check_slash_block_layer(wx+wxsz,wy+8,1); | |
| 3531 | 39920 | check_slash_block_layer(wx+wxsz-8,wy+8,1); | |
| 3532 | //layer 2 | ||
| 3533 | 39920 | check_slash_block_layer(wx+wxsz,wy+8,2); | |
| 3534 | 39920 | check_slash_block_layer(wx+wxsz-8,wy+8,2); | |
| 3535 | 39920 | } | |
| 3536 | 138861 | } | |
| 3537 |
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2743 | else if(attack==wWand) |
| 3538 | { | ||
| 3539 |
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|
2743 | if(attackclk == 5) |
| 3540 | { | ||
| 3541 | ✗ | for(int32_t q=0; q<176; q++) | |
| 3542 | { | ||
| 3543 | ✗ | set_bit(screengrid,q,0); | |
| 3544 | ✗ | set_bit(screengrid_layer[0],q,0); | |
| 3545 | ✗ | set_bit(screengrid_layer[1],q,0); | |
| 3546 | } | ||
| 3547 | |||
| 3548 | ✗ | for(dword q = MAXFFCS/8; q > 0; --q) | |
| 3549 | ✗ | ffcgrid[q-1] = 0; | |
| 3550 | } | ||
| 3551 | |||
| 3552 | // cutable blocks | ||
| 3553 |
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|
2743 | if(dir==up && (x.getInt()&15)==0) |
| 3554 | { | ||
| 3555 | 180 | check_wand_block(wx,wy); | |
| 3556 | 180 | check_wand_block(wx,wy+8); | |
| 3557 | 180 | } | |
| 3558 |
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|
2563 | else if(dir==up && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) |
| 3559 | { | ||
| 3560 | 90 | check_wand_block(wx,wy); | |
| 3561 | 90 | check_wand_block(wx,wy+8); | |
| 3562 | 90 | check_wand_block(wx+8,wy); | |
| 3563 | 90 | check_wand_block(wx+8,wy+8); | |
| 3564 | 90 | } | |
| 3565 | |||
| 3566 |
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|
2743 | if(dir==down && (x.getInt()&15)==0) |
| 3567 | { | ||
| 3568 | 181 | check_wand_block(wx,wy+wysz-8); | |
| 3569 | 181 | check_wand_block(wx,wy+wysz); | |
| 3570 | 181 | } | |
| 3571 |
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|
2562 | else if(dir==down && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) |
| 3572 | { | ||
| 3573 | 278 | check_wand_block(wx,wy+wysz-8); | |
| 3574 | 278 | check_wand_block(wx,wy+wysz); | |
| 3575 | 278 | check_wand_block(wx+8,wy+wysz-8); | |
| 3576 | 278 | check_wand_block(wx+8,wy+wysz); | |
| 3577 | 278 | } | |
| 3578 | |||
| 3579 |
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|
2743 | if(dir==left) |
| 3580 | { | ||
| 3581 | 1325 | check_wand_block(wx,y+8); | |
| 3582 | 1325 | check_wand_block(wx+8,y+8); | |
| 3583 | 1325 | } | |
| 3584 | |||
| 3585 |
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2743 | if(dir==right) |
| 3586 | { | ||
| 3587 | 689 | check_wand_block(wx+wxsz,y+8); | |
| 3588 | 689 | check_wand_block(wx+wxsz-8,y+8); | |
| 3589 | 689 | } | |
| 3590 | 2743 | } | |
| 3591 | ✗ | else if((attack==wHammer) && ((attackclk==15) || ( spins==1 && attackclk >=15 ))) //quake hammer should be spins == 1 | |
| 3592 | //else if((attack==wHammer) && (attackclk==15)) | ||
| 3593 | //reverting this, because it breaks multiple-hit pegs | ||
| 3594 | //else if((attack==wHammer) && (attackclk>=15)) //>= instead of == for time it takes to charge up hammer with quake scrolls. | ||
| 3595 | { | ||
| 3596 | // poundable blocks | ||
| 3597 | ✗ | for(int32_t q=0; q<176; q++) | |
| 3598 | { | ||
| 3599 | ✗ | set_bit(screengrid,q,0); | |
| 3600 | ✗ | set_bit(screengrid_layer[0],q,0); | |
| 3601 | ✗ | set_bit(screengrid_layer[1],q,0); | |
| 3602 | } | ||
| 3603 | |||
| 3604 | ✗ | for(dword q = MAXFFCS/8; q > 0; --q) | |
| 3605 | ✗ | ffcgrid[q-1] = 0; | |
| 3606 | |||
| 3607 | ✗ | if(dir==up && (x.getInt()&15)==0) | |
| 3608 | { | ||
| 3609 | ✗ | check_pound_block(wx,wy); | |
| 3610 | ✗ | check_pound_block(wx,wy+8); | |
| 3611 | } | ||
| 3612 | ✗ | else if(dir==up && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) | |
| 3613 | { | ||
| 3614 | ✗ | check_pound_block(wx,wy); | |
| 3615 | ✗ | check_pound_block(wx,wy+8); | |
| 3616 | ✗ | check_pound_block(wx+8,wy); | |
| 3617 | ✗ | check_pound_block(wx+8,wy+8); | |
| 3618 | } | ||
| 3619 | |||
| 3620 | ✗ | if(dir==down && (x.getInt()&15)==0) | |
| 3621 | { | ||
| 3622 | ✗ | check_pound_block(wx,wy+wysz-8); | |
| 3623 | ✗ | check_pound_block(wx,wy+wysz); | |
| 3624 | } | ||
| 3625 | ✗ | else if(dir==down && ((x.getInt()&15)==8||diagonalMovement||NO_GRIDLOCK)) | |
| 3626 | { | ||
| 3627 | ✗ | check_pound_block(wx,wy+wysz-8); | |
| 3628 | ✗ | check_pound_block(wx,wy+wysz); | |
| 3629 | ✗ | check_pound_block(wx+8,wy+wysz-8); | |
| 3630 | ✗ | check_pound_block(wx+8,wy+wysz); | |
| 3631 | } | ||
| 3632 | |||
| 3633 | ✗ | if(dir==left) | |
| 3634 | { | ||
| 3635 | ✗ | check_pound_block(wx,y+8); | |
| 3636 | ✗ | check_pound_block(wx+8,y+8); | |
| 3637 | } | ||
| 3638 | |||
| 3639 | ✗ | if(dir==right) | |
| 3640 | { | ||
| 3641 | ✗ | check_pound_block(wx+wxsz,y+8); | |
| 3642 | ✗ | check_pound_block(wx+wxsz-8,y+8); | |
| 3643 | } | ||
| 3644 | } | ||
| 3645 | else | ||
| 3646 | { | ||
| 3647 | ✗ | return false; | |
| 3648 | } | ||
| 3649 | |||
| 3650 | 141604 | return true; | |
| 3651 | 1981852 | } | |
| 3652 | |||
| 3653 | 731740 | void HeroClass::check_slash_block_layer(int32_t bx, int32_t by, int32_t layer) | |
| 3654 | { | ||
| 3655 |
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|
731740 | if(!(get_bit(quest_rules,qr_BUSHESONLAYERS1AND2))) |
| 3656 | { | ||
| 3657 | //zprint("bit off\n"); | ||
| 3658 | 731740 | return; | |
| 3659 | } | ||
| 3660 | //keep things inside the screen boundaries | ||
| 3661 | ✗ | bx=vbound(bx, 0, 255); | |
| 3662 | ✗ | by=vbound(by, 0, 176); | |
| 3663 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 3664 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 3665 | //first things first | ||
| 3666 | ✗ | if(attack!=wSword) | |
| 3667 | ✗ | return; | |
| 3668 | |||
| 3669 | ✗ | if(z>8||fakez>8 || attackclk==SWORDCHARGEFRAME // is not charging>0, as tapping a wall reduces attackclk but retains charging | |
| 3670 | ✗ | || (attackclk>SWORDTAPFRAME && tapping)) | |
| 3671 | ✗ | return; | |
| 3672 | |||
| 3673 | //find out which combo row/column the coordinates are in | ||
| 3674 | ✗ | bx &= 0xF0; | |
| 3675 | ✗ | by &= 0xF0; | |
| 3676 | |||
| 3677 | |||
| 3678 | ✗ | int32_t flag = MAPFLAGL(layer,bx,by); | |
| 3679 | ✗ | int32_t flag2 = MAPCOMBOFLAGL(layer,bx,by); | |
| 3680 | ✗ | int32_t cid = MAPCOMBOL(layer,bx,by); | |
| 3681 | ✗ | int32_t type = combobuf[cid].type; | |
| 3682 | ✗ | if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 3683 | ✗ | type = cNONE; | |
| 3684 | //zprint("cid is: %d\n", cid); | ||
| 3685 | //zprint("type is: %d\n", type); | ||
| 3686 | ✗ | int32_t i = (bx>>4) + by; | |
| 3687 | |||
| 3688 | ✗ | if(i > 175) | |
| 3689 | ✗ | return; | |
| 3690 | |||
| 3691 | ✗ | bool ignorescreen=false; | |
| 3692 | |||
| 3693 | ✗ | if((get_bit(screengrid_layer[layer-1], i) != 0) || (!isCuttableType(type))) | |
| 3694 | ✗ | return; | |
| 3695 | |||
| 3696 | ✗ | int32_t sworditem = (directWpn>-1 && itemsbuf[directWpn].family==itype_sword) ? itemsbuf[directWpn].fam_type : current_item(itype_sword); | |
| 3697 | |||
| 3698 | ✗ | if(!isTouchyType(type) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(screengrid_layer[layer-1],i,1); | |
| 3699 | ✗ | if(isCuttableNextType(type)) | |
| 3700 | { | ||
| 3701 | ✗ | FFCore.tempScreens[layer]->data[i]++; | |
| 3702 | } | ||
| 3703 | else | ||
| 3704 | { | ||
| 3705 | ✗ | FFCore.tempScreens[layer]->data[i] = tmpscr->undercombo; | |
| 3706 | ✗ | FFCore.tempScreens[layer]->cset[i] = tmpscr->undercset; | |
| 3707 | ✗ | FFCore.tempScreens[layer]->sflag[i] = 0; | |
| 3708 | } | ||
| 3709 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 3710 | { | ||
| 3711 | ✗ | items.add(new item((zfix)bx, (zfix)by,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 3712 | ✗ | sfx(tmpscr->secretsfx); | |
| 3713 | } | ||
| 3714 | ✗ | else if(isCuttableItemType(type)) | |
| 3715 | { | ||
| 3716 | ✗ | int32_t it = -1; | |
| 3717 | ✗ | int32_t thedropset = -1; | |
| 3718 | |||
| 3719 | //select_dropitem( (combobuf[MAPCOMBO(bx,by)-1].usrflags&cflag2) ? (combobuf[MAPCOMBO(bx,by)-1].attributes[1])/10000L : 12, bx, by); | ||
| 3720 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) | |
| 3721 | { | ||
| 3722 | ✗ | if(combobuf[cid].usrflags&cflag11) | |
| 3723 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 3724 | else | ||
| 3725 | { | ||
| 3726 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 3727 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 3728 | } | ||
| 3729 | } | ||
| 3730 | else | ||
| 3731 | { | ||
| 3732 | ✗ | it = select_dropitem(12); | |
| 3733 | ✗ | thedropset = 12; | |
| 3734 | } | ||
| 3735 | ✗ | if(it!=-1) | |
| 3736 | { | ||
| 3737 | ✗ | item* itm = (new item((zfix)bx, (zfix)by,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 3738 | ✗ | itm->from_dropset = thedropset; | |
| 3739 | ✗ | items.add(itm); | |
| 3740 | } | ||
| 3741 | } | ||
| 3742 | |||
| 3743 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,tmpscr->data[i],tmpscr->cset[i]); | |
| 3744 | |||
| 3745 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 3746 | { | ||
| 3747 | ✗ | if (!isBushType(type) && !isFlowersType(type) && !isGrassType(type)) | |
| 3748 | { | ||
| 3749 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 3750 | { | ||
| 3751 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 3752 | } | ||
| 3753 | } | ||
| 3754 | else | ||
| 3755 | { | ||
| 3756 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 3757 | { | ||
| 3758 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 3759 | } | ||
| 3760 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 3761 | } | ||
| 3762 | } | ||
| 3763 | |||
| 3764 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 3765 | ✗ | if(decotype > 3) decotype = 0; | |
| 3766 | ✗ | if(!decotype) decotype = (isBushType(type) ? 1 : (isFlowersType(type) ? 2 : (isGrassType(type) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 3767 | ✗ | switch(decotype) | |
| 3768 | { | ||
| 3769 | ✗ | case -2: break; //nothing | |
| 3770 | case -1: | ||
| 3771 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 3772 | ✗ | break; | |
| 3773 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 3774 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 3775 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 3776 | } | ||
| 3777 | 731740 | } | |
| 3778 | |||
| 3779 | 336026 | void HeroClass::check_slash_block(int32_t bx, int32_t by) | |
| 3780 | { | ||
| 3781 | //keep things inside the screen boundaries | ||
| 3782 | 336026 | bx=vbound(bx, 0, 255); | |
| 3783 | 336026 | by=vbound(by, 0, 176); | |
| 3784 | 336026 | int32_t fx=vbound(bx, 0, 255); | |
| 3785 | 336026 | int32_t fy=vbound(by, 0, 176); | |
| 3786 | //first things first | ||
| 3787 |
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336026 | if(attack!=wSword) |
| 3788 | ✗ | return; | |
| 3789 | |||
| 3790 |
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|
377616 | if(z>8||fakez>8 || attackclk==SWORDCHARGEFRAME // is not charging>0, as tapping a wall reduces attackclk but retains charging |
| 3791 |
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|
336026 | || (attackclk>SWORDTAPFRAME && tapping)) |
| 3792 | ✗ | return; | |
| 3793 | |||
| 3794 | //find out which combo row/column the coordinates are in | ||
| 3795 | 336026 | bx &= 0xF0; | |
| 3796 | 336026 | by &= 0xF0; | |
| 3797 | |||
| 3798 | 336026 | int32_t type = COMBOTYPE(bx,by); | |
| 3799 | 336026 | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 3800 | 336026 | int32_t flag = MAPFLAG(bx,by); | |
| 3801 | 336026 | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 3802 | 336026 | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 3803 | 336026 | int32_t cid = MAPCOMBO(bx,by); | |
| 3804 | 336026 | int32_t i = (bx>>4) + by; | |
| 3805 | |||
| 3806 |
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|
336026 | if(i > 175) |
| 3807 | 8 | return; | |
| 3808 | |||
| 3809 | 336018 | bool ignorescreen=false; | |
| 3810 | 336018 | bool ignoreffc=false; | |
| 3811 | |||
| 3812 |
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|
336018 | if(get_bit(screengrid, i) != 0) |
| 3813 | { | ||
| 3814 | 3569 | ignorescreen = true; | |
| 3815 | 3569 | } | |
| 3816 |
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|
332449 | else if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) |
| 3817 | ✗ | ignorescreen = true; | |
| 3818 | |||
| 3819 | 336018 | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 3820 | |||
| 3821 | |||
| 3822 |
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336018 | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) |
| 3823 | { | ||
| 3824 | 335960 | ignoreffc = true; | |
| 3825 | 335960 | } | |
| 3826 |
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|
58 | else if(combobuf[tmpscr->ffcs[current_ffcombo].getData()].triggerflags[0] & combotriggerONLYGENTRIG) |
| 3827 | ✗ | ignoreffc = true; | |
| 3828 | |||
| 3829 |
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|
670685 | if(!isCuttableType(type) && |
| 3830 |
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|
334668 | (flag<mfSWORD || flag>mfXSWORD) && flag!=mfSTRIKE && (flag2<mfSWORD || flag2>mfXSWORD) && flag2!=mfSTRIKE) |
| 3831 | { | ||
| 3832 | 334667 | ignorescreen = true; | |
| 3833 | 334667 | } | |
| 3834 | |||
| 3835 |
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672036 | if(!isCuttableType(type2) && |
| 3836 |
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|
336018 | (flag3<mfSWORD || flag3>mfXSWORD) && flag3!=mfSTRIKE) |
| 3837 | { | ||
| 3838 | 336018 | ignoreffc = true; | |
| 3839 | 336018 | } | |
| 3840 | |||
| 3841 | 336018 | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 3842 | |||
| 3843 |
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|
336018 | int32_t sworditem = (directWpn>-1 && itemsbuf[directWpn].family==itype_sword) ? itemsbuf[directWpn].fam_type : current_item(itype_sword); |
| 3844 | 336018 | byte skipsecrets = 0; | |
| 3845 | |||
| 3846 |
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|
336018 | if ( isNextType(type) ) //->Next combos should not trigger secrets. Their child combo, may want to do that! -Z 17th December, 2019 |
| 3847 | { | ||
| 3848 |
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|
1348 | if (get_bit(quest_rules,qr_OLD_SLASHNEXT_SECRETS)) |
| 3849 | { | ||
| 3850 | 1348 | skipsecrets = 0; | |
| 3851 | 1348 | } | |
| 3852 | ✗ | else skipsecrets = 1; ; | |
| 3853 | 1348 | } | |
| 3854 | |||
| 3855 |
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|
336018 | if(!ignorescreen && (!skipsecrets || !get_bit(quest_rules,qr_BUGGY_BUGGY_SLASH_TRIGGERS))) |
| 3856 | { | ||
| 3857 |
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403 | if((flag >= 16)&&(flag <= 31) && !skipsecrets) |
| 3858 | { | ||
| 3859 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 3860 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 3861 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 3862 | } | ||
| 3863 |
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|
403 | else if(flag == mfARMOS_SECRET) |
| 3864 | { | ||
| 3865 | 3 | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 3866 | 3 | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 3867 | 3 | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 3868 | 3 | sfx(tmpscr->secretsfx); | |
| 3869 | 3 | } | |
| 3870 |
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400 | else if(((flag>=mfSWORD&&flag<=mfXSWORD)||(flag==mfSTRIKE))) |
| 3871 | { | ||
| 3872 |
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|
5 | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) |
| 3873 | { | ||
| 3874 | 4 | findentrance(bx,by,mfSWORD+i2,true); | |
| 3875 | 4 | } | |
| 3876 | |||
| 3877 | 1 | findentrance(bx,by,mfSTRIKE,true); | |
| 3878 | 1 | } | |
| 3879 |
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|
399 | else if(((flag2 >= 16)&&(flag2 <= 31))) |
| 3880 | { | ||
| 3881 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 3882 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 3883 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 3884 | } | ||
| 3885 |
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|
399 | else if(flag2 == mfARMOS_SECRET) |
| 3886 | { | ||
| 3887 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 3888 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 3889 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 3890 | ✗ | sfx(tmpscr->secretsfx); | |
| 3891 | } | ||
| 3892 |
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399 | else if(((flag2>=mfSWORD&&flag2<=mfXSWORD)||(flag2==mfSTRIKE))) |
| 3893 | { | ||
| 3894 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 3895 | { | ||
| 3896 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 3897 | } | ||
| 3898 | |||
| 3899 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 3900 | } | ||
| 3901 | else | ||
| 3902 | { | ||
| 3903 |
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399 | if(isCuttableNextType(type)) |
| 3904 | { | ||
| 3905 | 399 | s->data[i]++; | |
| 3906 | 399 | } | |
| 3907 | else | ||
| 3908 | { | ||
| 3909 | ✗ | s->data[i] = s->undercombo; | |
| 3910 | ✗ | s->cset[i] = s->undercset; | |
| 3911 | ✗ | s->sflag[i] = 0; | |
| 3912 | } | ||
| 3913 | |||
| 3914 | //pausenow=true; | ||
| 3915 | } | ||
| 3916 | 403 | } | |
| 3917 |
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335615 | else if(!ignorescreen && skipsecrets) |
| 3918 | { | ||
| 3919 | ✗ | if(isCuttableNextType(type)) | |
| 3920 | { | ||
| 3921 | ✗ | s->data[i]++; | |
| 3922 | } | ||
| 3923 | else | ||
| 3924 | { | ||
| 3925 | ✗ | s->data[i] = s->undercombo; | |
| 3926 | ✗ | s->cset[i] = s->undercset; | |
| 3927 | ✗ | s->sflag[i] = 0; | |
| 3928 | } | ||
| 3929 | } | ||
| 3930 | |||
| 3931 |
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|
336018 | if(((flag3>=mfSWORD&&flag3<=mfXSWORD)||(flag3==mfSTRIKE)) && !ignoreffc) |
| 3932 | { | ||
| 3933 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 3934 | { | ||
| 3935 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 3936 | } | ||
| 3937 | |||
| 3938 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 3939 | } | ||
| 3940 |
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336018 | else if(!ignoreffc) |
| 3941 | { | ||
| 3942 | ✗ | if(isCuttableNextType(type2)) | |
| 3943 | { | ||
| 3944 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 3945 | } | ||
| 3946 | else | ||
| 3947 | { | ||
| 3948 | ✗ | s->ffcs[current_ffcombo].setData(s->undercombo); | |
| 3949 | ✗ | s->ffcs[current_ffcombo].cset = s->undercset; | |
| 3950 | } | ||
| 3951 | } | ||
| 3952 | |||
| 3953 |
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|
336018 | if(!ignorescreen) |
| 3954 | { | ||
| 3955 |
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|
403 | if(!isTouchyType(type) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(screengrid,i,1); |
| 3956 | |||
| 3957 |
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|
403 | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) |
| 3958 | { | ||
| 3959 |
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|
2 | items.add(new item((zfix)bx, (zfix)by,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); |
| 3960 | 2 | sfx(tmpscr->secretsfx); | |
| 3961 | 2 | } | |
| 3962 |
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401 | else if(isCuttableItemType(type)) |
| 3963 | { | ||
| 3964 | 398 | int32_t it = -1; | |
| 3965 | 398 | int32_t thedropset = -1; | |
| 3966 |
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398 | if ( (combobuf[cid].usrflags&cflag2) ) //specific dropset or item |
| 3967 | { | ||
| 3968 | ✗ | if ( combobuf[cid].usrflags&cflag11 ) | |
| 3969 | { | ||
| 3970 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 3971 | } | ||
| 3972 | else | ||
| 3973 | { | ||
| 3974 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 3975 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 3976 | } | ||
| 3977 | } | ||
| 3978 | else | ||
| 3979 | { | ||
| 3980 | 398 | it = select_dropitem(12); | |
| 3981 | 398 | thedropset = 12; | |
| 3982 | } | ||
| 3983 | |||
| 3984 |
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398 | if(it!=-1) |
| 3985 | { | ||
| 3986 |
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|
93 | item* itm = (new item((zfix)bx, (zfix)by,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); |
| 3987 | 93 | itm->from_dropset = thedropset; | |
| 3988 | 93 | items.add(itm); | |
| 3989 | 93 | } | |
| 3990 | 398 | } | |
| 3991 | |||
| 3992 | 403 | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 3993 | |||
| 3994 |
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403 | if(get_bit(quest_rules,qr_MORESOUNDS)) |
| 3995 | { | ||
| 3996 | ✗ | if (!isBushType(type) && !isFlowersType(type) && !isGrassType(type)) | |
| 3997 | { | ||
| 3998 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 3999 | { | ||
| 4000 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4001 | } | ||
| 4002 | } | ||
| 4003 | else | ||
| 4004 | { | ||
| 4005 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4006 | { | ||
| 4007 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4008 | } | ||
| 4009 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 4010 | } | ||
| 4011 | } | ||
| 4012 | |||
| 4013 |
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403 | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); |
| 4014 |
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403 | if(decotype > 3) decotype = 0; |
| 4015 |
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|
403 | if(!decotype) decotype = (isBushType(type) ? 1 : (isFlowersType(type) ? 2 : (isGrassType(type) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); |
| 4016 |
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|
403 | switch(decotype) |
| 4017 | { | ||
| 4018 | 3 | case -2: break; //nothing | |
| 4019 | case -1: | ||
| 4020 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 4021 | ✗ | break; | |
| 4022 |
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82 | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; |
| 4023 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 4024 |
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318 | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; |
| 4025 | } | ||
| 4026 | 403 | } | |
| 4027 | |||
| 4028 |
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336018 | if(!ignoreffc) |
| 4029 | { | ||
| 4030 | ✗ | if(!isTouchyType(type2) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(ffcgrid, current_ffcombo, 1); | |
| 4031 | |||
| 4032 | ✗ | if(isCuttableItemType(type2)) | |
| 4033 | { | ||
| 4034 | ✗ | int32_t it=-1; | |
| 4035 | ✗ | int32_t thedropset=-1; | |
| 4036 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) | |
| 4037 | { | ||
| 4038 | ✗ | if(combobuf[cid].usrflags&cflag11) | |
| 4039 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 4040 | else | ||
| 4041 | { | ||
| 4042 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 4043 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 4044 | } | ||
| 4045 | } | ||
| 4046 | else | ||
| 4047 | { | ||
| 4048 | ✗ | int32_t r=zc_oldrand()%100; | |
| 4049 | |||
| 4050 | ✗ | if(r<15) | |
| 4051 | { | ||
| 4052 | ✗ | it=iHeart; // 15% | |
| 4053 | } | ||
| 4054 | ✗ | else if(r<35) | |
| 4055 | { | ||
| 4056 | ✗ | it=iRupy; // 20% | |
| 4057 | } | ||
| 4058 | } | ||
| 4059 | |||
| 4060 | ✗ | if(it!=-1 && itemsbuf[it].family != itype_misc) // Don't drop non-gameplay items | |
| 4061 | { | ||
| 4062 | ✗ | item* itm = (new item((zfix)fx, (zfix)fy,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 4063 | ✗ | itm->from_dropset = thedropset; | |
| 4064 | ✗ | items.add(itm); | |
| 4065 | } | ||
| 4066 | } | ||
| 4067 | |||
| 4068 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4069 | { | ||
| 4070 | ✗ | if (!isBushType(type2) && !isFlowersType(type2) && !isGrassType(type2)) | |
| 4071 | { | ||
| 4072 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4073 | { | ||
| 4074 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4075 | } | ||
| 4076 | } | ||
| 4077 | else | ||
| 4078 | { | ||
| 4079 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4080 | { | ||
| 4081 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4082 | } | ||
| 4083 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 4084 | } | ||
| 4085 | } | ||
| 4086 | |||
| 4087 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 4088 | ✗ | if(decotype > 3) decotype = 0; | |
| 4089 | ✗ | if(!decotype) decotype = (isBushType(type2) ? 1 : (isFlowersType(type2) ? 2 : (isGrassType(type2) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 4090 | ✗ | switch(decotype) | |
| 4091 | { | ||
| 4092 | ✗ | case -2: break; //nothing | |
| 4093 | case -1: | ||
| 4094 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 4095 | ✗ | break; | |
| 4096 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 4097 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 4098 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 4099 | } | ||
| 4100 | } | ||
| 4101 | 336026 | } | |
| 4102 | |||
| 4103 | 3949344 | void HeroClass::check_wpn_triggers(int32_t bx, int32_t by, weapon *w) | |
| 4104 | { | ||
| 4105 | /* | ||
| 4106 | int32_t par_item = w->parentitem; | ||
| 4107 | al_trace("check_wpn_triggers(weapon *w): par_item is: %d\n", par_item); | ||
| 4108 | int32_t usewpn = -1; | ||
| 4109 | if ( par_item > -1 ) | ||
| 4110 | { | ||
| 4111 | usewpn = itemsbuf[par_item].useweapon; | ||
| 4112 | } | ||
| 4113 | else if ( par_item == -1 && w->ScriptGenerated ) | ||
| 4114 | { | ||
| 4115 | usewpn = w->useweapon; | ||
| 4116 | } | ||
| 4117 | al_trace("check_wpn_triggers(weapon *w): usewpn is: %d\n", usewpn); | ||
| 4118 | |||
| 4119 | */ | ||
| 4120 | 3949344 | bx=vbound(bx, 0, 255); | |
| 4121 | 3949344 | by=vbound(by, 0, 176); | |
| 4122 | 3949344 | int32_t cid = MAPCOMBO(bx,by); | |
| 4123 |
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|
3949344 | switch(w->useweapon) |
| 4124 | { | ||
| 4125 | case wArrow: | ||
| 4126 | ✗ | findentrance(bx,by,mfARROW,true); | |
| 4127 | ✗ | findentrance(bx,by,mfSARROW,true); | |
| 4128 | ✗ | findentrance(bx,by,mfGARROW,true); | |
| 4129 | ✗ | break; | |
| 4130 | case wBeam: | ||
| 4131 | ✗ | for(int32_t i = 0; i <4; i++) findentrance(bx,by,mfSWORDBEAM+i,true); | |
| 4132 | ✗ | break; | |
| 4133 | case wHookshot: | ||
| 4134 | ✗ | findentrance(bx,by,mfHOOKSHOT,true); | |
| 4135 | ✗ | break; | |
| 4136 | case wBrang: | ||
| 4137 | ✗ | for(int32_t i = 0; i <3; i++) findentrance(bx,by,mfBRANG+i,true); | |
| 4138 | ✗ | break; | |
| 4139 | case wMagic: | ||
| 4140 | ✗ | findentrance(bx,by,mfWANDMAGIC,true); | |
| 4141 | ✗ | break; | |
| 4142 | case wRefMagic: | ||
| 4143 | ✗ | findentrance(bx,by,mfWANDMAGIC,true); | |
| 4144 | ✗ | break; | |
| 4145 | case wRefBeam: | ||
| 4146 | ✗ | for(int32_t i = 0; i <4; i++) findentrance(bx,by,mfSWORDBEAM+i,true); | |
| 4147 | ✗ | break; | |
| 4148 | //reflected magic needs to happen in mirrors: | ||
| 4149 | // | ||
| 4150 | //findentrance(bx,by,mfREFMAGIC,true) | ||
| 4151 | case wRefFireball: | ||
| 4152 | ✗ | findentrance(bx,by,mfREFFIREBALL,true); | |
| 4153 | ✗ | break; | |
| 4154 | case wBomb: | ||
| 4155 | ✗ | findentrance(bx+w->txsz,by+tysz+(isSideViewGravity()?2:-3),mfBOMB,true); | |
| 4156 | ✗ | break; | |
| 4157 | |||
| 4158 | case wSBomb: | ||
| 4159 | ✗ | findentrance(bx+w->txsz,by+tysz+(isSideViewGravity()?2:-3),mfSBOMB,true); | |
| 4160 | ✗ | break; | |
| 4161 | |||
| 4162 | case wFire: | ||
| 4163 | ✗ | findentrance(bx,by,mfBCANDLE,true); | |
| 4164 | ✗ | findentrance(bx,by,mfRCANDLE,true); | |
| 4165 | ✗ | findentrance(bx,by,mfWANDFIRE,true); | |
| 4166 | /* if we want the weapon to die | ||
| 4167 | if (findentrance(bx,by,mfBCANDLE,true) ) dead = 1; | ||
| 4168 | if (findentrance(bx,by,mfRCANDLE,true) ) dead = 1; | ||
| 4169 | if (findentrance(bx,by,mfWANDFIRE,true)) dead = 1; | ||
| 4170 | */ | ||
| 4171 | ✗ | break; | |
| 4172 | |||
| 4173 | case wScript1: | ||
| 4174 | ✗ | break; | |
| 4175 | case wScript2: | ||
| 4176 | ✗ | break; | |
| 4177 | case wScript3: | ||
| 4178 | ✗ | break; | |
| 4179 | case wScript4: | ||
| 4180 | ✗ | break; | |
| 4181 | case wScript5: | ||
| 4182 | ✗ | break; | |
| 4183 | case wScript6: | ||
| 4184 | ✗ | break; | |
| 4185 | case wScript7: | ||
| 4186 | ✗ | break; | |
| 4187 | case wScript8: | ||
| 4188 | ✗ | break; | |
| 4189 | case wScript9: | ||
| 4190 | ✗ | break; | |
| 4191 | case wScript10: | ||
| 4192 | ✗ | break; | |
| 4193 | case wIce: | ||
| 4194 | ✗ | break; | |
| 4195 | case wCByrna: | ||
| 4196 | ✗ | break; | |
| 4197 | case wWhistle: | ||
| 4198 | ✗ | break; | |
| 4199 | case wSSparkle: | ||
| 4200 | case wFSparkle: | ||
| 4201 | ✗ | break; | |
| 4202 | case wWind: | ||
| 4203 | ✗ | break; | |
| 4204 | case wBait: | ||
| 4205 | ✗ | break; | |
| 4206 | case wFlame: | ||
| 4207 | case wThrown: | ||
| 4208 | case wBombos: | ||
| 4209 | case wEther: | ||
| 4210 | case wQuake: | ||
| 4211 | case wSwordLA: | ||
| 4212 | case wSword180: | ||
| 4213 | case wStomp: | ||
| 4214 | ✗ | break; | |
| 4215 | case wSword: | ||
| 4216 | case wWand: | ||
| 4217 | //case wCandle: | ||
| 4218 | case wHSHandle: | ||
| 4219 | case wLitBomb: | ||
| 4220 | case wLitSBomb: | ||
| 4221 | ✗ | break; | |
| 4222 | 3949344 | default: break; | |
| 4223 | |||
| 4224 | } | ||
| 4225 | 3949344 | } | |
| 4226 | |||
| 4227 | 7898688 | void HeroClass::check_slash_block_layer2(int32_t bx, int32_t by, weapon *w, int32_t layer) | |
| 4228 | { | ||
| 4229 | |||
| 4230 |
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|
7898688 | if(!(get_bit(quest_rules,qr_BUSHESONLAYERS1AND2))) |
| 4231 | { | ||
| 4232 | //zprint("bit off\n"); | ||
| 4233 | 7898688 | return; | |
| 4234 | } | ||
| 4235 | //keep things inside the screen boundaries | ||
| 4236 | ✗ | bx=vbound(bx, 0, 255); | |
| 4237 | ✗ | by=vbound(by, 0, 176); | |
| 4238 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 4239 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 4240 | //first things first | ||
| 4241 | ✗ | if(w->useweapon != wSword) | |
| 4242 | ✗ | return; | |
| 4243 | |||
| 4244 | //find out which combo row/column the coordinates are in | ||
| 4245 | ✗ | bx &= 0xF0; | |
| 4246 | ✗ | by &= 0xF0; | |
| 4247 | |||
| 4248 | |||
| 4249 | ✗ | int32_t flag = MAPFLAGL(layer,bx,by); | |
| 4250 | ✗ | int32_t flag2 = MAPCOMBOFLAGL(layer,bx,by); | |
| 4251 | ✗ | int32_t cid = MAPCOMBOL(layer,bx,by); | |
| 4252 | ✗ | int32_t type = combobuf[cid].type; | |
| 4253 | ✗ | if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 4254 | ✗ | type = cNONE; | |
| 4255 | //zprint("cid is: %d\n", cid); | ||
| 4256 | //zprint("type is: %d\n", type); | ||
| 4257 | ✗ | int32_t i = (bx>>4) + by; | |
| 4258 | |||
| 4259 | ✗ | if(i > 175) | |
| 4260 | ✗ | return; | |
| 4261 | |||
| 4262 | ✗ | if((get_bit(w->wscreengrid_layer[layer-1], i) != 0) || (!isCuttableType(type))) | |
| 4263 | { | ||
| 4264 | ✗ | return; | |
| 4265 | //ignorescreen = true; | ||
| 4266 | //zprint("ignoring\n"); | ||
| 4267 | } | ||
| 4268 | |||
| 4269 | ✗ | int32_t sworditem = (directWpn>-1 && itemsbuf[directWpn].family==itype_sword) ? itemsbuf[directWpn].fam_type : current_item(itype_sword); | |
| 4270 | |||
| 4271 | { | ||
| 4272 | ✗ | if(!isTouchyType(type) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(w->wscreengrid_layer[layer-1],i,1); | |
| 4273 | ✗ | if(isCuttableNextType(type) || isCuttableNextType(type)) | |
| 4274 | { | ||
| 4275 | ✗ | FFCore.tempScreens[layer]->data[i]++; | |
| 4276 | } | ||
| 4277 | else | ||
| 4278 | { | ||
| 4279 | ✗ | FFCore.tempScreens[layer]->data[i] = tmpscr->undercombo; | |
| 4280 | ✗ | FFCore.tempScreens[layer]->cset[i] = tmpscr->undercset; | |
| 4281 | ✗ | FFCore.tempScreens[layer]->sflag[i] = 0; | |
| 4282 | } | ||
| 4283 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 4284 | { | ||
| 4285 | ✗ | items.add(new item((zfix)bx, (zfix)by,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 4286 | ✗ | sfx(tmpscr->secretsfx); | |
| 4287 | } | ||
| 4288 | ✗ | else if(isCuttableItemType(type)) | |
| 4289 | { | ||
| 4290 | ✗ | int32_t it = -1; | |
| 4291 | ✗ | int32_t thedropset = -1; | |
| 4292 | |||
| 4293 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) | |
| 4294 | { | ||
| 4295 | ✗ | if(combobuf[cid].usrflags&cflag11) | |
| 4296 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 4297 | else | ||
| 4298 | { | ||
| 4299 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 4300 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 4301 | } | ||
| 4302 | } | ||
| 4303 | else | ||
| 4304 | { | ||
| 4305 | ✗ | it = select_dropitem(12); | |
| 4306 | ✗ | thedropset = 12; | |
| 4307 | } | ||
| 4308 | |||
| 4309 | ✗ | if(it!=-1) | |
| 4310 | { | ||
| 4311 | ✗ | item* itm = (new item((zfix)bx, (zfix)by,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 4312 | ✗ | itm->from_dropset = thedropset; | |
| 4313 | ✗ | items.add(itm); | |
| 4314 | } | ||
| 4315 | } | ||
| 4316 | |||
| 4317 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,tmpscr->data[i],tmpscr->cset[i]); | |
| 4318 | |||
| 4319 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4320 | { | ||
| 4321 | ✗ | if (!isBushType(type) && !isFlowersType(type) && !isGrassType(type)) | |
| 4322 | { | ||
| 4323 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4324 | { | ||
| 4325 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4326 | } | ||
| 4327 | } | ||
| 4328 | else | ||
| 4329 | { | ||
| 4330 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4331 | { | ||
| 4332 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4333 | } | ||
| 4334 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 4335 | } | ||
| 4336 | } | ||
| 4337 | |||
| 4338 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 4339 | ✗ | if(decotype > 3) decotype = 0; | |
| 4340 | ✗ | if(!decotype) decotype = (isBushType(type) ? 1 : (isFlowersType(type) ? 2 : (isGrassType(type) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 4341 | ✗ | switch(decotype) | |
| 4342 | { | ||
| 4343 | ✗ | case -2: break; //nothing | |
| 4344 | case -1: | ||
| 4345 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 4346 | ✗ | break; | |
| 4347 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 4348 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 4349 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 4350 | } | ||
| 4351 | |||
| 4352 | } | ||
| 4353 | |||
| 4354 | 7898688 | } | |
| 4355 | |||
| 4356 | 3949344 | void HeroClass::check_slash_block2(int32_t bx, int32_t by, weapon *w) | |
| 4357 | { | ||
| 4358 | /* | ||
| 4359 | int32_t par_item = w->parentitem; | ||
| 4360 | al_trace("check_slash_block(weapon *w): par_item is: %d\n", par_item); | ||
| 4361 | int32_t usewpn = -1; | ||
| 4362 | if ( par_item > -1 ) | ||
| 4363 | { | ||
| 4364 | usewpn = itemsbuf[par_item].useweapon; | ||
| 4365 | } | ||
| 4366 | else if ( par_item == -1 && w->ScriptGenerated ) | ||
| 4367 | { | ||
| 4368 | usewpn = w->useweapon; | ||
| 4369 | } | ||
| 4370 | al_trace("check_slash_block(weapon *w): usewpn is: %d\n", usewpn); | ||
| 4371 | */ | ||
| 4372 | |||
| 4373 | |||
| 4374 | //keep things inside the screen boundaries | ||
| 4375 | 3949344 | bx=vbound(bx, 0, 255); | |
| 4376 | 3949344 | by=vbound(by, 0, 176); | |
| 4377 | 3949344 | int32_t fx=vbound(bx, 0, 255); | |
| 4378 | 3949344 | int32_t fy=vbound(by, 0, 176); | |
| 4379 | 3949344 | int32_t cid = MAPCOMBO(bx,by); | |
| 4380 | |||
| 4381 | //find out which combo row/column the coordinates are in | ||
| 4382 | 3949344 | bx &= 0xF0; | |
| 4383 | 3949344 | by &= 0xF0; | |
| 4384 | |||
| 4385 | 3949344 | int32_t type = COMBOTYPE(bx,by); | |
| 4386 | 3949344 | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 4387 | 3949344 | int32_t flag = MAPFLAG(bx,by); | |
| 4388 | 3949344 | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 4389 | 3949344 | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 4390 |
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3949344 | if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) |
| 4391 | ✗ | type = cNONE; | |
| 4392 | 3949344 | byte dontignore = 0; | |
| 4393 | 3949344 | byte dontignoreffc = 0; | |
| 4394 | |||
| 4395 |
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|
3949344 | if (isCuttableType(type) && MatchComboTrigger(w, combobuf, cid)) |
| 4396 | { | ||
| 4397 | ✗ | al_trace("This weapon (%d) can slash the combo: combobuf[%d].\n", w->id, cid); | |
| 4398 | ✗ | dontignore = 1; | |
| 4399 | } | ||
| 4400 | |||
| 4401 | /*to-do, ffcs | ||
| 4402 | if (isCuttableType(type2) && MatchComboTrigger(w, combobuf, cid)) | ||
| 4403 | { | ||
| 4404 | al_trace("This weapon (%d) can slash the combo: combobuf[%d].\n", w->id, cid); | ||
| 4405 | dontignoreffc = 1; | ||
| 4406 | }*/ | ||
| 4407 |
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|
3949344 | if(w->useweapon != wSword && !dontignore) return; |
| 4408 | |||
| 4409 | |||
| 4410 | ✗ | int32_t i = (bx>>4) + by; | |
| 4411 | ✗ | if (get_bit(w->wscreengrid,(((bx>>4) + by))) ) return; | |
| 4412 | |||
| 4413 | ✗ | if(i > 175) | |
| 4414 | ✗ | return; | |
| 4415 | |||
| 4416 | ✗ | bool ignorescreen=false; | |
| 4417 | ✗ | bool ignoreffc=false; | |
| 4418 | |||
| 4419 | ✗ | if(get_bit(w->wscreengrid, i) != 0) | |
| 4420 | { | ||
| 4421 | ✗ | ignorescreen = true; dontignore = 0; | |
| 4422 | } | ||
| 4423 | |||
| 4424 | ✗ | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 4425 | |||
| 4426 | ✗ | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) | |
| 4427 | { | ||
| 4428 | ✗ | ignoreffc = true; | |
| 4429 | } | ||
| 4430 | ✗ | else if(combobuf[tmpscr->ffcs[current_ffcombo].getData()].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 4431 | ✗ | type2 = cNONE; | |
| 4432 | ✗ | if(!isCuttableType(type) && | |
| 4433 | ✗ | (flag<mfSWORD || flag>mfXSWORD) && flag!=mfSTRIKE && (flag2<mfSWORD || flag2>mfXSWORD) && flag2!=mfSTRIKE) | |
| 4434 | { | ||
| 4435 | ✗ | ignorescreen = true; | |
| 4436 | } | ||
| 4437 | |||
| 4438 | ✗ | if(!isCuttableType(type2) && | |
| 4439 | ✗ | (flag3<mfSWORD || flag3>mfXSWORD) && flag3!=mfSTRIKE) | |
| 4440 | { | ||
| 4441 | ✗ | ignoreffc = true; | |
| 4442 | } | ||
| 4443 | |||
| 4444 | ✗ | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 4445 | |||
| 4446 | ✗ | int32_t sworditem = (directWpn>-1 && itemsbuf[directWpn].family==itype_sword) ? itemsbuf[directWpn].fam_type : current_item(itype_sword); | |
| 4447 | ✗ | byte skipsecrets = 0; | |
| 4448 | ✗ | if ( isNextType(type) ) //->Next combos should not trigger secrets. Their child combo, may want to do that! -Z 17th December, 2019 | |
| 4449 | { | ||
| 4450 | ✗ | if (get_bit(quest_rules,qr_OLD_SLASHNEXT_SECRETS)) | |
| 4451 | { | ||
| 4452 | ✗ | skipsecrets = 0; | |
| 4453 | } | ||
| 4454 | ✗ | else skipsecrets = 1; | |
| 4455 | } | ||
| 4456 | ✗ | if((!skipsecrets || !get_bit(quest_rules,qr_BUGGY_BUGGY_SLASH_TRIGGERS)) && (!ignorescreen || dontignore)) | |
| 4457 | { | ||
| 4458 | ✗ | if((flag >= 16)&&(flag <= 31)&&!skipsecrets) | |
| 4459 | { | ||
| 4460 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 4461 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 4462 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 4463 | } | ||
| 4464 | ✗ | else if(flag == mfARMOS_SECRET) | |
| 4465 | { | ||
| 4466 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 4467 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 4468 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 4469 | ✗ | sfx(tmpscr->secretsfx); | |
| 4470 | } | ||
| 4471 | ✗ | else if(((flag>=mfSWORD&&flag<=mfXSWORD)||(flag==mfSTRIKE))) | |
| 4472 | { | ||
| 4473 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 4474 | { | ||
| 4475 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 4476 | } | ||
| 4477 | |||
| 4478 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 4479 | } | ||
| 4480 | ✗ | else if(((flag2 >= 16)&&(flag2 <= 31))) | |
| 4481 | { | ||
| 4482 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 4483 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 4484 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 4485 | } | ||
| 4486 | ✗ | else if(flag2 == mfARMOS_SECRET) | |
| 4487 | { | ||
| 4488 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 4489 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 4490 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 4491 | ✗ | sfx(tmpscr->secretsfx); | |
| 4492 | } | ||
| 4493 | ✗ | else if(((flag2>=mfSWORD&&flag2<=mfXSWORD)||(flag2==mfSTRIKE))) | |
| 4494 | { | ||
| 4495 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 4496 | { | ||
| 4497 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 4498 | } | ||
| 4499 | |||
| 4500 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 4501 | } | ||
| 4502 | else | ||
| 4503 | { | ||
| 4504 | ✗ | if(isCuttableNextType(type)) | |
| 4505 | { | ||
| 4506 | ✗ | s->data[i]++; | |
| 4507 | } | ||
| 4508 | else | ||
| 4509 | { | ||
| 4510 | ✗ | s->data[i] = s->undercombo; | |
| 4511 | ✗ | s->cset[i] = s->undercset; | |
| 4512 | ✗ | s->sflag[i] = 0; | |
| 4513 | } | ||
| 4514 | |||
| 4515 | //pausenow=true; | ||
| 4516 | } | ||
| 4517 | } | ||
| 4518 | ✗ | else if(skipsecrets && (!ignorescreen || dontignore)) | |
| 4519 | { | ||
| 4520 | ✗ | if(isCuttableNextType(type)) | |
| 4521 | { | ||
| 4522 | ✗ | s->data[i]++; | |
| 4523 | } | ||
| 4524 | else | ||
| 4525 | { | ||
| 4526 | ✗ | s->data[i] = s->undercombo; | |
| 4527 | ✗ | s->cset[i] = s->undercset; | |
| 4528 | ✗ | s->sflag[i] = 0; | |
| 4529 | } | ||
| 4530 | } | ||
| 4531 | |||
| 4532 | ✗ | if(((flag3>=mfSWORD&&flag3<=mfXSWORD)||(flag3==mfSTRIKE)) && !ignoreffc) | |
| 4533 | { | ||
| 4534 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 4535 | { | ||
| 4536 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 4537 | } | ||
| 4538 | |||
| 4539 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 4540 | } | ||
| 4541 | ✗ | else if(!ignoreffc) | |
| 4542 | { | ||
| 4543 | ✗ | if(isCuttableNextType(type2)) | |
| 4544 | { | ||
| 4545 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 4546 | } | ||
| 4547 | else | ||
| 4548 | { | ||
| 4549 | ✗ | s->ffcs[current_ffcombo].setData(s->undercombo); | |
| 4550 | ✗ | s->ffcs[current_ffcombo].cset = s->undercset; | |
| 4551 | } | ||
| 4552 | } | ||
| 4553 | |||
| 4554 | ✗ | if(!ignorescreen || dontignore) | |
| 4555 | { | ||
| 4556 | ✗ | if(!isTouchyType(type) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(w->wscreengrid,i,1); | |
| 4557 | |||
| 4558 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 4559 | { | ||
| 4560 | ✗ | items.add(new item((zfix)bx, (zfix)by,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 4561 | ✗ | sfx(tmpscr->secretsfx); | |
| 4562 | } | ||
| 4563 | ✗ | else if(isCuttableItemType(type)) | |
| 4564 | { | ||
| 4565 | ✗ | int32_t it = -1; | |
| 4566 | ✗ | int32_t thedropset = -1; | |
| 4567 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) //specific dropset or item | |
| 4568 | { | ||
| 4569 | ✗ | if ( combobuf[cid].usrflags&cflag11 ) | |
| 4570 | { | ||
| 4571 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 4572 | } | ||
| 4573 | else | ||
| 4574 | { | ||
| 4575 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 4576 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 4577 | } | ||
| 4578 | } | ||
| 4579 | else | ||
| 4580 | { | ||
| 4581 | ✗ | it = select_dropitem(12); | |
| 4582 | ✗ | thedropset = 12; | |
| 4583 | } | ||
| 4584 | |||
| 4585 | ✗ | if(it!=-1) | |
| 4586 | { | ||
| 4587 | ✗ | item* itm = (new item((zfix)bx, (zfix)by,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 4588 | ✗ | itm->from_dropset = thedropset; | |
| 4589 | ✗ | items.add(itm); | |
| 4590 | } | ||
| 4591 | } | ||
| 4592 | |||
| 4593 | |||
| 4594 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 4595 | |||
| 4596 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4597 | { | ||
| 4598 | ✗ | if (!isBushType(type) && !isFlowersType(type) && !isGrassType(type)) | |
| 4599 | { | ||
| 4600 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4601 | { | ||
| 4602 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4603 | } | ||
| 4604 | } | ||
| 4605 | else | ||
| 4606 | { | ||
| 4607 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4608 | { | ||
| 4609 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4610 | } | ||
| 4611 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 4612 | } | ||
| 4613 | } | ||
| 4614 | |||
| 4615 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 4616 | ✗ | if(decotype > 3) decotype = 0; | |
| 4617 | ✗ | if(!decotype) decotype = (isBushType(type) ? 1 : (isFlowersType(type) ? 2 : (isGrassType(type) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 4618 | ✗ | switch(decotype) | |
| 4619 | { | ||
| 4620 | ✗ | case -2: break; //nothing | |
| 4621 | case -1: | ||
| 4622 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 4623 | ✗ | break; | |
| 4624 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 4625 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 4626 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 4627 | } | ||
| 4628 | } | ||
| 4629 | |||
| 4630 | ✗ | if(!ignoreffc) | |
| 4631 | { | ||
| 4632 | ✗ | if(!isTouchyType(type2) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(ffcgrid, current_ffcombo, 1); | |
| 4633 | |||
| 4634 | ✗ | if(isCuttableItemType(type2)) | |
| 4635 | { | ||
| 4636 | ✗ | int32_t it=-1; | |
| 4637 | ✗ | int32_t thedropset=-1; | |
| 4638 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) | |
| 4639 | { | ||
| 4640 | ✗ | if(combobuf[cid].usrflags&cflag11) | |
| 4641 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 4642 | else | ||
| 4643 | { | ||
| 4644 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 4645 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 4646 | } | ||
| 4647 | } | ||
| 4648 | else | ||
| 4649 | { | ||
| 4650 | ✗ | int32_t r=zc_oldrand()%100; | |
| 4651 | |||
| 4652 | ✗ | if(r<15) | |
| 4653 | { | ||
| 4654 | ✗ | it=iHeart; // 15% | |
| 4655 | } | ||
| 4656 | ✗ | else if(r<35) | |
| 4657 | { | ||
| 4658 | ✗ | it=iRupy; // 20% | |
| 4659 | } | ||
| 4660 | } | ||
| 4661 | |||
| 4662 | ✗ | if(it!=-1 && itemsbuf[it].family != itype_misc) // Don't drop non-gameplay items | |
| 4663 | { | ||
| 4664 | ✗ | item* itm = (new item((zfix)fx, (zfix)fy,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 4665 | ✗ | itm->from_dropset = thedropset; | |
| 4666 | ✗ | items.add(itm); | |
| 4667 | } | ||
| 4668 | } | ||
| 4669 | |||
| 4670 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4671 | { | ||
| 4672 | ✗ | if (!isBushType(type2) && !isFlowersType(type2) && !isGrassType(type2)) | |
| 4673 | { | ||
| 4674 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4675 | { | ||
| 4676 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4677 | } | ||
| 4678 | } | ||
| 4679 | else | ||
| 4680 | { | ||
| 4681 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 4682 | { | ||
| 4683 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 4684 | } | ||
| 4685 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 4686 | } | ||
| 4687 | } | ||
| 4688 | |||
| 4689 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 4690 | ✗ | if(decotype > 3) decotype = 0; | |
| 4691 | ✗ | if(!decotype) decotype = (isBushType(type2) ? 1 : (isFlowersType(type2) ? 2 : (isGrassType(type2) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 4692 | ✗ | switch(decotype) | |
| 4693 | { | ||
| 4694 | ✗ | case -2: break; //nothing | |
| 4695 | case -1: | ||
| 4696 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 4697 | ✗ | break; | |
| 4698 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 4699 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 4700 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 4701 | } | ||
| 4702 | } | ||
| 4703 | 3949344 | } | |
| 4704 | |||
| 4705 | 3949344 | void HeroClass::check_wand_block2(int32_t bx, int32_t by, weapon *w) | |
| 4706 | { | ||
| 4707 | /* | ||
| 4708 | int32_t par_item = w->parentitem; | ||
| 4709 | al_trace("check_wand_block(weapon *w): par_item is: %d\n", par_item); | ||
| 4710 | int32_t usewpn = -1; | ||
| 4711 | if ( par_item > -1 ) | ||
| 4712 | { | ||
| 4713 | usewpn = itemsbuf[par_item].useweapon; | ||
| 4714 | } | ||
| 4715 | else if ( par_item == -1 && w->ScriptGenerated ) | ||
| 4716 | { | ||
| 4717 | usewpn = w->useweapon; | ||
| 4718 | } | ||
| 4719 | al_trace("check_wand_block(weapon *w): usewpn is: %d\n", usewpn); | ||
| 4720 | */ | ||
| 4721 | |||
| 4722 | 3949344 | byte dontignore = 0; | |
| 4723 | 3949344 | byte dontignoreffc = 0; | |
| 4724 | |||
| 4725 | |||
| 4726 | |||
| 4727 | |||
| 4728 | |||
| 4729 | //keep things inside the screen boundaries | ||
| 4730 | 3949344 | bx=vbound(bx, 0, 255); | |
| 4731 | 3949344 | by=vbound(by, 0, 176); | |
| 4732 | 3949344 | int32_t fx=vbound(bx, 0, 255); | |
| 4733 | 3949344 | int32_t fy=vbound(by, 0, 176); | |
| 4734 | 3949344 | int32_t cid = MAPCOMBO(bx,by); | |
| 4735 | |||
| 4736 | //Z_scripterrlog("check_wand_block2 MatchComboTrigger() returned: %d\n", ); | ||
| 4737 |
2/4✓ Branch 0 taken 3949344 times.
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✓ Branch 3 taken 3949344 times.
|
3949344 | if(w->useweapon != wWand && !MatchComboTrigger (w, combobuf, cid)) return; |
| 4738 | ✗ | if ( MatchComboTrigger (w, combobuf, cid) ) dontignore = 1; | |
| 4739 | |||
| 4740 | //first things first | ||
| 4741 | ✗ | if(z>8||fakez>8) return; | |
| 4742 | |||
| 4743 | //find out which combo row/column the coordinates are in | ||
| 4744 | ✗ | bx &= 0xF0; | |
| 4745 | ✗ | by &= 0xF0; | |
| 4746 | |||
| 4747 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 4748 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 4749 | ✗ | int32_t flag3=0; | |
| 4750 | ✗ | int32_t flag31 = MAPFFCOMBOFLAG(fx,fy); | |
| 4751 | ✗ | int32_t flag32 = MAPFFCOMBOFLAG(fx,fy); | |
| 4752 | ✗ | int32_t flag33 = MAPFFCOMBOFLAG(fx,fy); | |
| 4753 | ✗ | int32_t flag34 = MAPFFCOMBOFLAG(fx,fy); | |
| 4754 | |||
| 4755 | ✗ | if(flag31==mfWAND||flag32==mfWAND||flag33==mfWAND||flag34==mfWAND) | |
| 4756 | ✗ | flag3=mfWAND; | |
| 4757 | |||
| 4758 | ✗ | if(flag31==mfSTRIKE||flag32==mfSTRIKE||flag33==mfSTRIKE||flag34==mfSTRIKE) | |
| 4759 | ✗ | flag3=mfSTRIKE; | |
| 4760 | |||
| 4761 | ✗ | int32_t i = (bx>>4) + by; | |
| 4762 | |||
| 4763 | ✗ | if(flag!=mfWAND&&flag2!=mfWAND&&flag3!=mfWAND&&flag!=mfSTRIKE&&flag2!=mfSTRIKE&&flag3!=mfSTRIKE) | |
| 4764 | ✗ | return; | |
| 4765 | |||
| 4766 | ✗ | if(i > 175) | |
| 4767 | ✗ | return; | |
| 4768 | |||
| 4769 | //mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | ||
| 4770 | |||
| 4771 | //findentrance(bx,by,mfWAND,true); | ||
| 4772 | //findentrance(bx,by,mfSTRIKE,true); | ||
| 4773 | ✗ | if((findentrance(bx,by,mfWAND,true)==false)&&(findentrance(bx,by,mfSTRIKE,true)==false)) | |
| 4774 | { | ||
| 4775 | ✗ | if(flag3==mfWAND||flag3==mfSTRIKE) | |
| 4776 | { | ||
| 4777 | ✗ | findentrance(fx,fy,mfWAND,true); | |
| 4778 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 4779 | } | ||
| 4780 | } | ||
| 4781 | |||
| 4782 | ✗ | if(dontignore) { findentrance(bx,by,mfWAND,true); } | |
| 4783 | |||
| 4784 | //putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | ||
| 4785 | 3949344 | } | |
| 4786 | |||
| 4787 | 3949344 | void HeroClass::check_pound_block2(int32_t bx, int32_t by, weapon *w) | |
| 4788 | { | ||
| 4789 | /* | ||
| 4790 | int32_t par_item = w->parentitem; | ||
| 4791 | al_trace("check_pound_block(weapon *w): par_item is: %d\n", par_item); | ||
| 4792 | int32_t usewpn = -1; | ||
| 4793 | if ( par_item > -1 ) | ||
| 4794 | { | ||
| 4795 | usewpn = itemsbuf[par_item].useweapon; | ||
| 4796 | } | ||
| 4797 | else if ( par_item == -1 && w->ScriptGenerated ) | ||
| 4798 | { | ||
| 4799 | usewpn = w->useweapon; | ||
| 4800 | } | ||
| 4801 | al_trace("check_pound_block(weapon *w): usewpn is: %d\n", usewpn); | ||
| 4802 | */ | ||
| 4803 | //keep things inside the screen boundaries | ||
| 4804 | 3949344 | bx=vbound(bx, 0, 255); | |
| 4805 | 3949344 | by=vbound(by, 0, 176); | |
| 4806 | 3949344 | int32_t fx=vbound(bx, 0, 255); | |
| 4807 | 3949344 | int32_t fy=vbound(by, 0, 176); | |
| 4808 | 3949344 | int32_t cid = MAPCOMBO(bx,by); | |
| 4809 | 3949344 | byte dontignore = MatchComboTrigger (w, combobuf, cid); | |
| 4810 |
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✓ Branch 3 taken 3949344 times.
|
3949344 | if(w->useweapon != wHammer && !dontignore ) return; |
| 4811 | |||
| 4812 | |||
| 4813 | |||
| 4814 | |||
| 4815 | //first things first | ||
| 4816 | ✗ | if(z>8||fakez>8) return; | |
| 4817 | |||
| 4818 | //find out which combo row/column the coordinates are in | ||
| 4819 | ✗ | bx &= 0xF0; | |
| 4820 | ✗ | by &= 0xF0; | |
| 4821 | |||
| 4822 | ✗ | int32_t type = COMBOTYPE(bx,by); | |
| 4823 | ✗ | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 4824 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 4825 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 4826 | ✗ | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 4827 | ✗ | int32_t i = (bx>>4) + by; | |
| 4828 | ✗ | if (get_bit(w->wscreengrid,(((bx>>4) + by))) ) return; | |
| 4829 | |||
| 4830 | ✗ | if(i > 175) | |
| 4831 | ✗ | return; | |
| 4832 | |||
| 4833 | ✗ | bool ignorescreen=false; | |
| 4834 | ✗ | bool ignoreffc=false; | |
| 4835 | ✗ | bool pound=false; | |
| 4836 | |||
| 4837 | ✗ | if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 4838 | ✗ | type = cNONE; | |
| 4839 | ✗ | if(type!=cPOUND && flag!=mfHAMMER && flag!=mfSTRIKE && flag2!=mfHAMMER && flag2!=mfSTRIKE) | |
| 4840 | ✗ | ignorescreen = true; // Affect only FFCs | |
| 4841 | |||
| 4842 | ✗ | if(get_bit(w->wscreengrid, i) != 0) | |
| 4843 | { | ||
| 4844 | ✗ | ignorescreen = true; dontignore = 0; | |
| 4845 | } | ||
| 4846 | |||
| 4847 | ✗ | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 4848 | |||
| 4849 | ✗ | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) | |
| 4850 | ✗ | ignoreffc = true; | |
| 4851 | ✗ | else if(combobuf[tmpscr->ffcs[current_ffcombo].getData()].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 4852 | ✗ | type2 = cNONE; | |
| 4853 | ✗ | if(type2!=cPOUND && flag3!=mfSTRIKE && flag3!=mfHAMMER) | |
| 4854 | ✗ | ignoreffc = true; | |
| 4855 | |||
| 4856 | ✗ | if(ignorescreen && ignoreffc) // Nothing to do. | |
| 4857 | ✗ | return; | |
| 4858 | |||
| 4859 | ✗ | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 4860 | |||
| 4861 | ✗ | if(!ignorescreen || dontignore) | |
| 4862 | { | ||
| 4863 | ✗ | if(flag==mfHAMMER||flag==mfSTRIKE) // Takes precedence over Secret Tile and Armos->Secret | |
| 4864 | { | ||
| 4865 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 4866 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 4867 | } | ||
| 4868 | ✗ | else if(flag2==mfHAMMER||flag2==mfSTRIKE) | |
| 4869 | { | ||
| 4870 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 4871 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 4872 | } | ||
| 4873 | ✗ | else if((flag >= 16)&&(flag <= 31)) | |
| 4874 | { | ||
| 4875 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 4876 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 4877 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 4878 | } | ||
| 4879 | ✗ | else if(flag == mfARMOS_SECRET) | |
| 4880 | { | ||
| 4881 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 4882 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 4883 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 4884 | ✗ | sfx(tmpscr->secretsfx); | |
| 4885 | } | ||
| 4886 | ✗ | else if((flag2 >= 16)&&(flag2 <= 31)) | |
| 4887 | { | ||
| 4888 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 4889 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 4890 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 4891 | } | ||
| 4892 | ✗ | else if(flag2 == mfARMOS_SECRET) | |
| 4893 | { | ||
| 4894 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 4895 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 4896 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 4897 | ✗ | sfx(tmpscr->secretsfx); | |
| 4898 | } | ||
| 4899 | ✗ | else pound = true; | |
| 4900 | } | ||
| 4901 | |||
| 4902 | ✗ | if(!ignoreffc) | |
| 4903 | { | ||
| 4904 | ✗ | if(flag3==mfHAMMER||flag3==mfSTRIKE) | |
| 4905 | { | ||
| 4906 | ✗ | findentrance(fx,fy,mfHAMMER,true); | |
| 4907 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 4908 | } | ||
| 4909 | else | ||
| 4910 | { | ||
| 4911 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 4912 | } | ||
| 4913 | } | ||
| 4914 | |||
| 4915 | ✗ | if(!ignorescreen || dontignore) | |
| 4916 | { | ||
| 4917 | ✗ | if(pound) | |
| 4918 | ✗ | s->data[i]+=1; | |
| 4919 | |||
| 4920 | ✗ | set_bit(w->wscreengrid,i,1); | |
| 4921 | |||
| 4922 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 4923 | { | ||
| 4924 | ✗ | items.add(new item((zfix)bx, (zfix)by, (zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 4925 | ✗ | sfx(tmpscr->secretsfx); | |
| 4926 | } | ||
| 4927 | |||
| 4928 | ✗ | if(type==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4929 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 4930 | |||
| 4931 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 4932 | } | ||
| 4933 | |||
| 4934 | ✗ | if(!ignoreffc) | |
| 4935 | { | ||
| 4936 | ✗ | set_bit(ffcgrid,current_ffcombo,1); | |
| 4937 | |||
| 4938 | ✗ | if(type2==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 4939 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 4940 | } | ||
| 4941 | |||
| 4942 | ✗ | return; | |
| 4943 | 3949344 | } | |
| 4944 | |||
| 4945 | ✗ | void HeroClass::check_slash_block(weapon *w) | |
| 4946 | { | ||
| 4947 | //first things | ||
| 4948 | |||
| 4949 | ✗ | int32_t par_item = w->parentitem; | |
| 4950 | ✗ | al_trace("check_slash_block(weapon *w): par_item is: %d\n", par_item); | |
| 4951 | ✗ | int32_t usewpn = -1; | |
| 4952 | ✗ | if ( par_item > -1 ) | |
| 4953 | { | ||
| 4954 | ✗ | usewpn = itemsbuf[par_item].useweapon; | |
| 4955 | } | ||
| 4956 | ✗ | else if ( par_item == -1 && w->ScriptGenerated ) | |
| 4957 | { | ||
| 4958 | ✗ | usewpn = w->useweapon; | |
| 4959 | } | ||
| 4960 | ✗ | al_trace("check_slash_block(weapon *w): usewpn is: %d\n", usewpn); | |
| 4961 | ✗ | if(usewpn != wSword) return; | |
| 4962 | |||
| 4963 | |||
| 4964 | ✗ | int32_t bx = 0, by = 0; | |
| 4965 | ✗ | bx = ((int32_t)w->x) + (((int32_t)w->hxsz)/2); | |
| 4966 | ✗ | by = ((int32_t)w->y) + (((int32_t)w->hysz)/2); | |
| 4967 | ✗ | al_trace("check_slash_block(weapon *w): bx is: %d\n", bx); | |
| 4968 | ✗ | al_trace("check_slash_block(weapon *w): by is: %d\n", by); | |
| 4969 | //keep things inside the screen boundaries | ||
| 4970 | ✗ | bx=vbound(bx, 0, 255); | |
| 4971 | ✗ | by=vbound(by, 0, 176); | |
| 4972 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 4973 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 4974 | |||
| 4975 | ✗ | int32_t cid = MAPCOMBO(bx,by); | |
| 4976 | |||
| 4977 | //find out which combo row/column the coordinates are in | ||
| 4978 | ✗ | bx &= 0xF0; | |
| 4979 | ✗ | by &= 0xF0; | |
| 4980 | |||
| 4981 | ✗ | int32_t type = COMBOTYPE(bx,by); | |
| 4982 | ✗ | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 4983 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 4984 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 4985 | ✗ | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 4986 | ✗ | int32_t i = (bx>>4) + by; | |
| 4987 | |||
| 4988 | ✗ | if(i > 175) | |
| 4989 | { | ||
| 4990 | ✗ | al_trace("check_slash_block(weapon *w): %s\n", "i > 175"); | |
| 4991 | ✗ | return; | |
| 4992 | } | ||
| 4993 | |||
| 4994 | ✗ | if(combobuf[cid].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 4995 | ✗ | type = cNONE; | |
| 4996 | ✗ | bool ignorescreen=false; | |
| 4997 | ✗ | bool ignoreffc=false; | |
| 4998 | |||
| 4999 | ✗ | if(get_bit(screengrid, i) != 0) | |
| 5000 | { | ||
| 5001 | ✗ | ignorescreen = true; | |
| 5002 | } | ||
| 5003 | |||
| 5004 | ✗ | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 5005 | |||
| 5006 | ✗ | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) | |
| 5007 | { | ||
| 5008 | ✗ | ignoreffc = true; | |
| 5009 | } | ||
| 5010 | ✗ | else if(combobuf[tmpscr->ffcs[current_ffcombo].getData()].triggerflags[0] & combotriggerONLYGENTRIG) | |
| 5011 | ✗ | type2 = cNONE; | |
| 5012 | ✗ | if(!isCuttableType(type) && | |
| 5013 | ✗ | (flag<mfSWORD || flag>mfXSWORD) && flag!=mfSTRIKE && (flag2<mfSWORD || flag2>mfXSWORD) && flag2!=mfSTRIKE) | |
| 5014 | { | ||
| 5015 | ✗ | ignorescreen = true; | |
| 5016 | } | ||
| 5017 | |||
| 5018 | ✗ | if(!isCuttableType(type2) && | |
| 5019 | ✗ | (flag3<mfSWORD || flag3>mfXSWORD) && flag3!=mfSTRIKE) | |
| 5020 | { | ||
| 5021 | ✗ | ignoreffc = true; | |
| 5022 | } | ||
| 5023 | |||
| 5024 | ✗ | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 5025 | |||
| 5026 | ✗ | int32_t sworditem = (par_item >-1 ? itemsbuf[par_item].fam_type : current_item(itype_sword)); //Get the level of the item, else the highest sword level in inventory. | |
| 5027 | |||
| 5028 | ✗ | if(!ignorescreen) | |
| 5029 | { | ||
| 5030 | ✗ | if((flag >= 16)&&(flag <= 31)) | |
| 5031 | { | ||
| 5032 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5033 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5034 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5035 | } | ||
| 5036 | ✗ | else if(flag == mfARMOS_SECRET) | |
| 5037 | { | ||
| 5038 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5039 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5040 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5041 | ✗ | sfx(tmpscr->secretsfx); | |
| 5042 | } | ||
| 5043 | ✗ | else if(((flag>=mfSWORD&&flag<=mfXSWORD)||(flag==mfSTRIKE))) | |
| 5044 | { | ||
| 5045 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 5046 | { | ||
| 5047 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 5048 | } | ||
| 5049 | |||
| 5050 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5051 | } | ||
| 5052 | ✗ | else if(((flag2 >= 16)&&(flag2 <= 31))) | |
| 5053 | { | ||
| 5054 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5055 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5056 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5057 | } | ||
| 5058 | ✗ | else if(flag2 == mfARMOS_SECRET) | |
| 5059 | { | ||
| 5060 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5061 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5062 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5063 | ✗ | sfx(tmpscr->secretsfx); | |
| 5064 | } | ||
| 5065 | ✗ | else if(((flag2>=mfSWORD&&flag2<=mfXSWORD)||(flag2==mfSTRIKE))) | |
| 5066 | { | ||
| 5067 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 5068 | { | ||
| 5069 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 5070 | } | ||
| 5071 | |||
| 5072 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5073 | } | ||
| 5074 | else | ||
| 5075 | { | ||
| 5076 | ✗ | if(isCuttableNextType(type)) | |
| 5077 | { | ||
| 5078 | ✗ | s->data[i]++; | |
| 5079 | } | ||
| 5080 | else | ||
| 5081 | { | ||
| 5082 | ✗ | s->data[i] = s->undercombo; | |
| 5083 | ✗ | s->cset[i] = s->undercset; | |
| 5084 | ✗ | s->sflag[i] = 0; | |
| 5085 | } | ||
| 5086 | |||
| 5087 | //pausenow=true; | ||
| 5088 | } | ||
| 5089 | } | ||
| 5090 | |||
| 5091 | ✗ | if(((flag3>=mfSWORD&&flag3<=mfXSWORD)||(flag3==mfSTRIKE)) && !ignoreffc) | |
| 5092 | { | ||
| 5093 | ✗ | for(int32_t i2=0; i2<=zc_min(sworditem-1,3); i2++) | |
| 5094 | { | ||
| 5095 | ✗ | findentrance(bx,by,mfSWORD+i2,true); | |
| 5096 | } | ||
| 5097 | |||
| 5098 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 5099 | } | ||
| 5100 | ✗ | else if(!ignoreffc) | |
| 5101 | { | ||
| 5102 | ✗ | if(isCuttableNextType(type2)) | |
| 5103 | { | ||
| 5104 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 5105 | } | ||
| 5106 | else | ||
| 5107 | { | ||
| 5108 | ✗ | s->ffcs[current_ffcombo].setData(s->undercombo); | |
| 5109 | ✗ | s->ffcs[current_ffcombo].cset = s->undercset; | |
| 5110 | } | ||
| 5111 | } | ||
| 5112 | |||
| 5113 | ✗ | if(!ignorescreen) | |
| 5114 | { | ||
| 5115 | ✗ | if(!isTouchyType(type) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(screengrid,i,1); | |
| 5116 | |||
| 5117 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 5118 | { | ||
| 5119 | ✗ | items.add(new item((zfix)bx, (zfix)by,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 5120 | ✗ | sfx(tmpscr->secretsfx); | |
| 5121 | } | ||
| 5122 | ✗ | else if(isCuttableItemType(type)) | |
| 5123 | { | ||
| 5124 | ✗ | int32_t it = -1; | |
| 5125 | ✗ | int32_t thedropset = -1; | |
| 5126 | ✗ | if ( (combobuf[cid].usrflags&cflag2) ) //specific dropset or item | |
| 5127 | { | ||
| 5128 | ✗ | if ( combobuf[cid].usrflags&cflag11 ) | |
| 5129 | { | ||
| 5130 | ✗ | it = combobuf[cid].attribytes[1]; | |
| 5131 | } | ||
| 5132 | else | ||
| 5133 | { | ||
| 5134 | ✗ | it = select_dropitem(combobuf[cid].attribytes[1]); | |
| 5135 | ✗ | thedropset = combobuf[cid].attribytes[1]; | |
| 5136 | } | ||
| 5137 | } | ||
| 5138 | else | ||
| 5139 | { | ||
| 5140 | ✗ | it = select_dropitem(12); | |
| 5141 | ✗ | thedropset = 12; | |
| 5142 | } | ||
| 5143 | |||
| 5144 | ✗ | if(it!=-1) | |
| 5145 | { | ||
| 5146 | ✗ | item* itm = (new item((zfix)bx, (zfix)by,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 5147 | ✗ | itm->from_dropset = thedropset; | |
| 5148 | ✗ | items.add(itm); | |
| 5149 | } | ||
| 5150 | } | ||
| 5151 | |||
| 5152 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 5153 | |||
| 5154 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5155 | { | ||
| 5156 | ✗ | if (!isBushType(type) && !isFlowersType(type) && !isGrassType(type)) | |
| 5157 | { | ||
| 5158 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 5159 | { | ||
| 5160 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 5161 | } | ||
| 5162 | } | ||
| 5163 | else | ||
| 5164 | { | ||
| 5165 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 5166 | { | ||
| 5167 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 5168 | } | ||
| 5169 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 5170 | } | ||
| 5171 | } | ||
| 5172 | |||
| 5173 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 5174 | ✗ | if(decotype > 3) decotype = 0; | |
| 5175 | ✗ | if(!decotype) decotype = (isBushType(type) ? 1 : (isFlowersType(type) ? 2 : (isGrassType(type) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 5176 | ✗ | switch(decotype) | |
| 5177 | { | ||
| 5178 | ✗ | case -2: break; //nothing | |
| 5179 | case -1: | ||
| 5180 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 5181 | ✗ | break; | |
| 5182 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 5183 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 5184 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 5185 | } | ||
| 5186 | } | ||
| 5187 | |||
| 5188 | ✗ | if(!ignoreffc) | |
| 5189 | { | ||
| 5190 | ✗ | if(!isTouchyType(type2) && !get_bit(quest_rules, qr_CONT_SWORD_TRIGGERS)) set_bit(ffcgrid, current_ffcombo, 1); | |
| 5191 | |||
| 5192 | ✗ | if(isCuttableItemType(type2)) | |
| 5193 | { | ||
| 5194 | ✗ | int32_t it=-1; | |
| 5195 | ✗ | int32_t thedropset = -1; | |
| 5196 | ✗ | if ( (combobuf[MAPCOMBO(bx,by)-1].usrflags&cflag2) ) | |
| 5197 | { | ||
| 5198 | ✗ | if(combobuf[MAPCOMBO(bx,by)-1].usrflags&cflag11) | |
| 5199 | ✗ | it = combobuf[MAPCOMBO(bx,by)-1].attribytes[1]; | |
| 5200 | else | ||
| 5201 | { | ||
| 5202 | ✗ | thedropset = combobuf[MAPCOMBO(bx,by)-1].attribytes[1]; | |
| 5203 | ✗ | it = select_dropitem(thedropset); | |
| 5204 | } | ||
| 5205 | } | ||
| 5206 | else | ||
| 5207 | { | ||
| 5208 | ✗ | it = select_dropitem(12); | |
| 5209 | ✗ | thedropset = 12; | |
| 5210 | } | ||
| 5211 | |||
| 5212 | ✗ | if(it!=-1 && itemsbuf[it].family != itype_misc) // Don't drop non-gameplay items | |
| 5213 | { | ||
| 5214 | ✗ | item* itm = (new item((zfix)fx, (zfix)fy,(zfix)0, it, ipBIGRANGE + ipTIMER, 0)); | |
| 5215 | ✗ | itm->from_dropset = thedropset; | |
| 5216 | ✗ | items.add(itm); | |
| 5217 | } | ||
| 5218 | } | ||
| 5219 | |||
| 5220 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5221 | { | ||
| 5222 | ✗ | if (!isBushType(type2) && !isFlowersType(type2) && !isGrassType(type2)) | |
| 5223 | { | ||
| 5224 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 5225 | { | ||
| 5226 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 5227 | } | ||
| 5228 | } | ||
| 5229 | else | ||
| 5230 | { | ||
| 5231 | ✗ | if (combobuf[cid].usrflags&cflag3) | |
| 5232 | { | ||
| 5233 | ✗ | sfx(combobuf[cid].attribytes[2],int32_t(bx)); | |
| 5234 | } | ||
| 5235 | ✗ | else sfx(QMisc.miscsfx[sfxBUSHGRASS],int32_t(bx)); | |
| 5236 | } | ||
| 5237 | } | ||
| 5238 | |||
| 5239 | ✗ | int16_t decotype = (combobuf[cid].usrflags & cflag1) ? ((combobuf[cid].usrflags & cflag10) ? (combobuf[cid].attribytes[0]) : (-1)) : (0); | |
| 5240 | ✗ | if(decotype > 3) decotype = 0; | |
| 5241 | ✗ | if(!decotype) decotype = (isBushType(type2) ? 1 : (isFlowersType(type2) ? 2 : (isGrassType(type2) ? 3 : ((combobuf[cid].usrflags & cflag1) ? -1 : -2)))); | |
| 5242 | ✗ | switch(decotype) | |
| 5243 | { | ||
| 5244 | ✗ | case -2: break; //nothing | |
| 5245 | case -1: | ||
| 5246 | ✗ | decorations.add(new comboSprite((zfix)fx, (zfix)fy, 0, 0, combobuf[cid].attribytes[0])); | |
| 5247 | ✗ | break; | |
| 5248 | ✗ | case 1: decorations.add(new dBushLeaves((zfix)fx, (zfix)fy, dBUSHLEAVES, 0, 0)); break; | |
| 5249 | ✗ | case 2: decorations.add(new dFlowerClippings((zfix)fx, (zfix)fy, dFLOWERCLIPPINGS, 0, 0)); break; | |
| 5250 | ✗ | case 3: decorations.add(new dGrassClippings((zfix)fx, (zfix)fy, dGRASSCLIPPINGS, 0, 0)); break; | |
| 5251 | } | ||
| 5252 | } | ||
| 5253 | } | ||
| 5254 | |||
| 5255 | //TODO: Boomerang that cuts bushes. -L | ||
| 5256 | /*void HeroClass::slash_bush() | ||
| 5257 | { | ||
| 5258 | |||
| 5259 | }*/ | ||
| 5260 | |||
| 5261 | 6222 | void HeroClass::check_wand_block(int32_t bx, int32_t by) | |
| 5262 | { | ||
| 5263 | //keep things inside the screen boundaries | ||
| 5264 | 6222 | bx=vbound(bx, 0, 255); | |
| 5265 | 6222 | by=vbound(by, 0, 176); | |
| 5266 | 6222 | int32_t fx=vbound(bx, 0, 255); | |
| 5267 | 6222 | int32_t fy=vbound(by, 0, 176); | |
| 5268 | 6222 | int32_t cid = MAPCOMBO(bx,by); | |
| 5269 | |||
| 5270 | //first things first | ||
| 5271 |
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6222 | if(z>8||fakez>8) return; |
| 5272 | |||
| 5273 | //find out which combo row/column the coordinates are in | ||
| 5274 | 6222 | bx &= 0xF0; | |
| 5275 | 6222 | by &= 0xF0; | |
| 5276 | |||
| 5277 | 6222 | int32_t flag = MAPFLAG(bx,by); | |
| 5278 | 6222 | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 5279 | 6222 | int32_t flag3=0; | |
| 5280 | 6222 | int32_t flag31 = MAPFFCOMBOFLAG(fx,fy); | |
| 5281 | 6222 | int32_t flag32 = MAPFFCOMBOFLAG(fx,fy); | |
| 5282 | 6222 | int32_t flag33 = MAPFFCOMBOFLAG(fx,fy); | |
| 5283 | 6222 | int32_t flag34 = MAPFFCOMBOFLAG(fx,fy); | |
| 5284 | |||
| 5285 |
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|
6222 | if(flag31==mfWAND||flag32==mfWAND||flag33==mfWAND||flag34==mfWAND) |
| 5286 | ✗ | flag3=mfWAND; | |
| 5287 | |||
| 5288 |
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|
6222 | if(flag31==mfSTRIKE||flag32==mfSTRIKE||flag33==mfSTRIKE||flag34==mfSTRIKE) |
| 5289 | ✗ | flag3=mfSTRIKE; | |
| 5290 | |||
| 5291 | 6222 | int32_t i = (bx>>4) + by; | |
| 5292 | |||
| 5293 |
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|
6222 | if(flag!=mfWAND&&flag2!=mfWAND&&flag3!=mfWAND&&flag!=mfSTRIKE&&flag2!=mfSTRIKE&&flag3!=mfSTRIKE) |
| 5294 | 6222 | return; | |
| 5295 | |||
| 5296 | ✗ | if(i > 175) | |
| 5297 | ✗ | return; | |
| 5298 | |||
| 5299 | //mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | ||
| 5300 | |||
| 5301 | //findentrance(bx,by,mfWAND,true); | ||
| 5302 | //findentrance(bx,by,mfSTRIKE,true); | ||
| 5303 | ✗ | if((findentrance(bx,by,mfWAND,true)==false)&&(findentrance(bx,by,mfSTRIKE,true)==false)) | |
| 5304 | { | ||
| 5305 | ✗ | if(flag3==mfWAND||flag3==mfSTRIKE) | |
| 5306 | { | ||
| 5307 | ✗ | findentrance(fx,fy,mfWAND,true); | |
| 5308 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 5309 | } | ||
| 5310 | } | ||
| 5311 | |||
| 5312 | //putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | ||
| 5313 | 6222 | } | |
| 5314 | |||
| 5315 | ✗ | void HeroClass::check_pound_block(int32_t bx, int32_t by) | |
| 5316 | { | ||
| 5317 | //keep things inside the screen boundaries | ||
| 5318 | ✗ | bx=vbound(bx, 0, 255); | |
| 5319 | ✗ | by=vbound(by, 0, 176); | |
| 5320 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 5321 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 5322 | ✗ | int32_t cid = MAPCOMBO(bx,by); | |
| 5323 | |||
| 5324 | //first things first | ||
| 5325 | ✗ | if(z>8||fakez>8) return; | |
| 5326 | |||
| 5327 | //find out which combo row/column the coordinates are in | ||
| 5328 | ✗ | bx &= 0xF0; | |
| 5329 | ✗ | by &= 0xF0; | |
| 5330 | |||
| 5331 | ✗ | int32_t type = COMBOTYPE(bx,by); | |
| 5332 | ✗ | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 5333 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 5334 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 5335 | ✗ | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 5336 | ✗ | int32_t i = (bx>>4) + by; | |
| 5337 | |||
| 5338 | ✗ | if(i > 175) | |
| 5339 | ✗ | return; | |
| 5340 | |||
| 5341 | ✗ | bool ignorescreen=false; | |
| 5342 | ✗ | bool ignoreffc=false; | |
| 5343 | ✗ | bool pound=false; | |
| 5344 | |||
| 5345 | ✗ | if(type!=cPOUND && flag!=mfHAMMER && flag!=mfSTRIKE && flag2!=mfHAMMER && flag2!=mfSTRIKE) | |
| 5346 | ✗ | ignorescreen = true; // Affect only FFCs | |
| 5347 | |||
| 5348 | ✗ | if(get_bit(screengrid, i) != 0) | |
| 5349 | ✗ | ignorescreen = true; | |
| 5350 | |||
| 5351 | ✗ | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 5352 | |||
| 5353 | ✗ | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) | |
| 5354 | ✗ | ignoreffc = true; | |
| 5355 | |||
| 5356 | ✗ | if(type2!=cPOUND && flag3!=mfSTRIKE && flag3!=mfHAMMER) | |
| 5357 | ✗ | ignoreffc = true; | |
| 5358 | |||
| 5359 | ✗ | if(ignorescreen && ignoreffc) // Nothing to do. | |
| 5360 | ✗ | return; | |
| 5361 | |||
| 5362 | ✗ | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 5363 | |||
| 5364 | ✗ | if(!ignorescreen) | |
| 5365 | { | ||
| 5366 | ✗ | if(flag==mfHAMMER||flag==mfSTRIKE) // Takes precedence over Secret Tile and Armos->Secret | |
| 5367 | { | ||
| 5368 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 5369 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5370 | } | ||
| 5371 | ✗ | else if(flag2==mfHAMMER||flag2==mfSTRIKE) | |
| 5372 | { | ||
| 5373 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 5374 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5375 | } | ||
| 5376 | ✗ | else if((flag >= 16)&&(flag <= 31)) | |
| 5377 | { | ||
| 5378 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5379 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5380 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5381 | } | ||
| 5382 | ✗ | else if(flag == mfARMOS_SECRET) | |
| 5383 | { | ||
| 5384 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5385 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5386 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5387 | ✗ | sfx(tmpscr->secretsfx); | |
| 5388 | } | ||
| 5389 | ✗ | else if((flag2 >= 16)&&(flag2 <= 31)) | |
| 5390 | { | ||
| 5391 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5392 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5393 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5394 | } | ||
| 5395 | ✗ | else if(flag2 == mfARMOS_SECRET) | |
| 5396 | { | ||
| 5397 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5398 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5399 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5400 | ✗ | sfx(tmpscr->secretsfx); | |
| 5401 | } | ||
| 5402 | ✗ | else pound = true; | |
| 5403 | } | ||
| 5404 | |||
| 5405 | ✗ | if(!ignoreffc) | |
| 5406 | { | ||
| 5407 | ✗ | if(flag3==mfHAMMER||flag3==mfSTRIKE) | |
| 5408 | { | ||
| 5409 | ✗ | findentrance(fx,fy,mfHAMMER,true); | |
| 5410 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 5411 | } | ||
| 5412 | else | ||
| 5413 | { | ||
| 5414 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 5415 | } | ||
| 5416 | } | ||
| 5417 | |||
| 5418 | ✗ | if(!ignorescreen) | |
| 5419 | { | ||
| 5420 | ✗ | if(pound) | |
| 5421 | ✗ | s->data[i]+=1; | |
| 5422 | |||
| 5423 | ✗ | set_bit(screengrid,i,1); | |
| 5424 | |||
| 5425 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 5426 | { | ||
| 5427 | ✗ | items.add(new item((zfix)bx, (zfix)by, (zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 5428 | ✗ | sfx(tmpscr->secretsfx); | |
| 5429 | } | ||
| 5430 | |||
| 5431 | ✗ | if(type==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5432 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 5433 | |||
| 5434 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 5435 | } | ||
| 5436 | |||
| 5437 | ✗ | if(!ignoreffc) | |
| 5438 | { | ||
| 5439 | ✗ | set_bit(ffcgrid,current_ffcombo,1); | |
| 5440 | |||
| 5441 | ✗ | if(type2==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5442 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 5443 | } | ||
| 5444 | |||
| 5445 | ✗ | return; | |
| 5446 | } | ||
| 5447 | |||
| 5448 | |||
| 5449 | ✗ | void HeroClass::check_wand_block(weapon *w) | |
| 5450 | { | ||
| 5451 | |||
| 5452 | ✗ | int32_t par_item = w->parentitem; | |
| 5453 | ✗ | al_trace("check_wand_block(weapon *w): par_item is: %d\n", par_item); | |
| 5454 | ✗ | int32_t usewpn = -1; | |
| 5455 | ✗ | if ( par_item > -1 ) | |
| 5456 | { | ||
| 5457 | ✗ | usewpn = itemsbuf[par_item].useweapon; | |
| 5458 | } | ||
| 5459 | ✗ | else if ( par_item == -1 && w->ScriptGenerated ) | |
| 5460 | { | ||
| 5461 | ✗ | usewpn = w->useweapon; | |
| 5462 | } | ||
| 5463 | ✗ | al_trace("check_wand_block(weapon *w): usewpn is: %d\n", usewpn); | |
| 5464 | ✗ | if(usewpn != wWand) return; | |
| 5465 | |||
| 5466 | |||
| 5467 | ✗ | int32_t bx = 0, by = 0; | |
| 5468 | ✗ | bx = ((int32_t)w->x) + (((int32_t)w->hxsz)/2); | |
| 5469 | ✗ | by = ((int32_t)w->y) + (((int32_t)w->hysz)/2); | |
| 5470 | |||
| 5471 | //keep things inside the screen boundaries | ||
| 5472 | ✗ | bx=vbound(bx, 0, 255); | |
| 5473 | ✗ | by=vbound(by, 0, 176); | |
| 5474 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 5475 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 5476 | ✗ | int32_t cid = MAPCOMBO(bx,by); | |
| 5477 | //first things first | ||
| 5478 | ✗ | if(z>8||fakez>8) return; | |
| 5479 | |||
| 5480 | //find out which combo row/column the coordinates are in | ||
| 5481 | ✗ | bx &= 0xF0; | |
| 5482 | ✗ | by &= 0xF0; | |
| 5483 | |||
| 5484 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 5485 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 5486 | ✗ | int32_t flag3=0; | |
| 5487 | ✗ | int32_t flag31 = MAPFFCOMBOFLAG(fx,fy); | |
| 5488 | ✗ | int32_t flag32 = MAPFFCOMBOFLAG(fx,fy); | |
| 5489 | ✗ | int32_t flag33 = MAPFFCOMBOFLAG(fx,fy); | |
| 5490 | ✗ | int32_t flag34 = MAPFFCOMBOFLAG(fx,fy); | |
| 5491 | |||
| 5492 | ✗ | if(flag31==mfWAND||flag32==mfWAND||flag33==mfWAND||flag34==mfWAND) | |
| 5493 | ✗ | flag3=mfWAND; | |
| 5494 | |||
| 5495 | ✗ | if(flag31==mfSTRIKE||flag32==mfSTRIKE||flag33==mfSTRIKE||flag34==mfSTRIKE) | |
| 5496 | ✗ | flag3=mfSTRIKE; | |
| 5497 | |||
| 5498 | ✗ | int32_t i = (bx>>4) + by; | |
| 5499 | |||
| 5500 | ✗ | if(flag!=mfWAND&&flag2!=mfWAND&&flag3!=mfWAND&&flag!=mfSTRIKE&&flag2!=mfSTRIKE&&flag3!=mfSTRIKE) | |
| 5501 | ✗ | return; | |
| 5502 | |||
| 5503 | ✗ | if(i > 175) | |
| 5504 | ✗ | return; | |
| 5505 | |||
| 5506 | //mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | ||
| 5507 | |||
| 5508 | //findentrance(bx,by,mfWAND,true); | ||
| 5509 | //findentrance(bx,by,mfSTRIKE,true); | ||
| 5510 | ✗ | if((findentrance(bx,by,mfWAND,true)==false)&&(findentrance(bx,by,mfSTRIKE,true)==false)) | |
| 5511 | { | ||
| 5512 | ✗ | if(flag3==mfWAND||flag3==mfSTRIKE) | |
| 5513 | { | ||
| 5514 | ✗ | findentrance(fx,fy,mfWAND,true); | |
| 5515 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 5516 | } | ||
| 5517 | } | ||
| 5518 | |||
| 5519 | //putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | ||
| 5520 | } | ||
| 5521 | |||
| 5522 | ✗ | void HeroClass::check_pound_block(weapon *w) | |
| 5523 | { | ||
| 5524 | |||
| 5525 | ✗ | int32_t par_item = w->parentitem; | |
| 5526 | ✗ | al_trace("check_pound_block(weapon *w): par_item is: %d\n", par_item); | |
| 5527 | ✗ | int32_t usewpn = -1; | |
| 5528 | ✗ | if ( par_item > -1 ) | |
| 5529 | { | ||
| 5530 | ✗ | usewpn = itemsbuf[par_item].useweapon; | |
| 5531 | } | ||
| 5532 | ✗ | else if ( par_item == -1 && w->ScriptGenerated ) | |
| 5533 | { | ||
| 5534 | ✗ | usewpn = w->useweapon; | |
| 5535 | } | ||
| 5536 | ✗ | al_trace("check_pound_block(weapon *w): usewpn is: %d\n", usewpn); | |
| 5537 | ✗ | if(usewpn != wHammer) return; | |
| 5538 | |||
| 5539 | |||
| 5540 | ✗ | int32_t bx = 0, by = 0; | |
| 5541 | ✗ | bx = ((int32_t)w->x) + (((int32_t)w->hxsz)/2); | |
| 5542 | ✗ | by = ((int32_t)w->y) + (((int32_t)w->hysz)/2); | |
| 5543 | //keep things inside the screen boundaries | ||
| 5544 | ✗ | bx=vbound(bx, 0, 255); | |
| 5545 | ✗ | by=vbound(by, 0, 176); | |
| 5546 | ✗ | int32_t fx=vbound(bx, 0, 255); | |
| 5547 | ✗ | int32_t fy=vbound(by, 0, 176); | |
| 5548 | ✗ | int32_t cid = MAPCOMBO(bx,by); | |
| 5549 | //first things first | ||
| 5550 | ✗ | if(z>8||fakez>8) return; | |
| 5551 | |||
| 5552 | //find out which combo row/column the coordinates are in | ||
| 5553 | ✗ | bx &= 0xF0; | |
| 5554 | ✗ | by &= 0xF0; | |
| 5555 | |||
| 5556 | ✗ | int32_t type = COMBOTYPE(bx,by); | |
| 5557 | ✗ | int32_t type2 = FFCOMBOTYPE(fx,fy); | |
| 5558 | ✗ | int32_t flag = MAPFLAG(bx,by); | |
| 5559 | ✗ | int32_t flag2 = MAPCOMBOFLAG(bx,by); | |
| 5560 | ✗ | int32_t flag3 = MAPFFCOMBOFLAG(fx,fy); | |
| 5561 | ✗ | int32_t i = (bx>>4) + by; | |
| 5562 | |||
| 5563 | ✗ | if(i > 175) | |
| 5564 | ✗ | return; | |
| 5565 | |||
| 5566 | ✗ | bool ignorescreen=false; | |
| 5567 | ✗ | bool ignoreffc=false; | |
| 5568 | ✗ | bool pound=false; | |
| 5569 | |||
| 5570 | ✗ | if(type!=cPOUND && flag!=mfHAMMER && flag!=mfSTRIKE && flag2!=mfHAMMER && flag2!=mfSTRIKE) | |
| 5571 | ✗ | ignorescreen = true; // Affect only FFCs | |
| 5572 | |||
| 5573 | ✗ | if(get_bit(screengrid, i) != 0) | |
| 5574 | ✗ | ignorescreen = true; | |
| 5575 | |||
| 5576 | ✗ | int32_t current_ffcombo = getFFCAt(fx,fy); | |
| 5577 | |||
| 5578 | ✗ | if(current_ffcombo == -1 || get_bit(ffcgrid, current_ffcombo) != 0) | |
| 5579 | ✗ | ignoreffc = true; | |
| 5580 | |||
| 5581 | ✗ | if(type2!=cPOUND && flag3!=mfSTRIKE && flag3!=mfHAMMER) | |
| 5582 | ✗ | ignoreffc = true; | |
| 5583 | |||
| 5584 | ✗ | if(ignorescreen && ignoreffc) // Nothing to do. | |
| 5585 | ✗ | return; | |
| 5586 | |||
| 5587 | ✗ | mapscr *s = tmpscr + ((currscr>=128) ? 1 : 0); | |
| 5588 | |||
| 5589 | ✗ | if(!ignorescreen) | |
| 5590 | { | ||
| 5591 | ✗ | if(flag==mfHAMMER||flag==mfSTRIKE) // Takes precedence over Secret Tile and Armos->Secret | |
| 5592 | { | ||
| 5593 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 5594 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5595 | } | ||
| 5596 | ✗ | else if(flag2==mfHAMMER||flag2==mfSTRIKE) | |
| 5597 | { | ||
| 5598 | ✗ | findentrance(bx,by,mfHAMMER,true); | |
| 5599 | ✗ | findentrance(bx,by,mfSTRIKE,true); | |
| 5600 | } | ||
| 5601 | ✗ | else if((flag >= 16)&&(flag <= 31)) | |
| 5602 | { | ||
| 5603 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5604 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5605 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5606 | } | ||
| 5607 | ✗ | else if(flag == mfARMOS_SECRET) | |
| 5608 | { | ||
| 5609 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5610 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5611 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5612 | ✗ | sfx(tmpscr->secretsfx); | |
| 5613 | } | ||
| 5614 | ✗ | else if((flag2 >= 16)&&(flag2 <= 31)) | |
| 5615 | { | ||
| 5616 | ✗ | s->data[i] = s->secretcombo[(s->sflag[i])-16+4]; | |
| 5617 | ✗ | s->cset[i] = s->secretcset[(s->sflag[i])-16+4]; | |
| 5618 | ✗ | s->sflag[i] = s->secretflag[(s->sflag[i])-16+4]; | |
| 5619 | } | ||
| 5620 | ✗ | else if(flag2 == mfARMOS_SECRET) | |
| 5621 | { | ||
| 5622 | ✗ | s->data[i] = s->secretcombo[sSTAIRS]; | |
| 5623 | ✗ | s->cset[i] = s->secretcset[sSTAIRS]; | |
| 5624 | ✗ | s->sflag[i] = s->secretflag[sSTAIRS]; | |
| 5625 | ✗ | sfx(tmpscr->secretsfx); | |
| 5626 | } | ||
| 5627 | ✗ | else pound = true; | |
| 5628 | } | ||
| 5629 | |||
| 5630 | ✗ | if(!ignoreffc) | |
| 5631 | { | ||
| 5632 | ✗ | if(flag3==mfHAMMER||flag3==mfSTRIKE) | |
| 5633 | { | ||
| 5634 | ✗ | findentrance(fx,fy,mfHAMMER,true); | |
| 5635 | ✗ | findentrance(fx,fy,mfSTRIKE,true); | |
| 5636 | } | ||
| 5637 | else | ||
| 5638 | { | ||
| 5639 | ✗ | s->ffcs[current_ffcombo].incData(1); | |
| 5640 | } | ||
| 5641 | } | ||
| 5642 | |||
| 5643 | ✗ | if(!ignorescreen) | |
| 5644 | { | ||
| 5645 | ✗ | if(pound) | |
| 5646 | ✗ | s->data[i]+=1; | |
| 5647 | |||
| 5648 | ✗ | set_bit(screengrid,i,1); | |
| 5649 | |||
| 5650 | ✗ | if((flag==mfARMOS_ITEM||flag2==mfARMOS_ITEM) && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 5651 | { | ||
| 5652 | ✗ | items.add(new item((zfix)bx, (zfix)by, (zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 5653 | ✗ | sfx(tmpscr->secretsfx); | |
| 5654 | } | ||
| 5655 | |||
| 5656 | ✗ | if(type==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5657 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 5658 | |||
| 5659 | ✗ | putcombo(scrollbuf,(i&15)<<4,i&0xF0,s->data[i],s->cset[i]); | |
| 5660 | } | ||
| 5661 | |||
| 5662 | ✗ | if(!ignoreffc) | |
| 5663 | { | ||
| 5664 | ✗ | set_bit(ffcgrid,current_ffcombo,1); | |
| 5665 | |||
| 5666 | ✗ | if(type2==cPOUND && get_bit(quest_rules,qr_MORESOUNDS)) | |
| 5667 | ✗ | sfx(QMisc.miscsfx[sfxHAMMERPOUND],int32_t(bx)); | |
| 5668 | } | ||
| 5669 | |||
| 5670 | ✗ | return; | |
| 5671 | } | ||
| 5672 | |||
| 5673 | //defend results should match defence types. | ||
| 5674 | //RETURN VALUES: | ||
| 5675 | // -1 iGNORE WEAPON | ||
| 5676 | // 0 No effects | ||
| 5677 | // 1 Effects, weapon is not ignored or removed | ||
| 5678 | 2641 | int32_t HeroClass::defend(weapon *w) | |
| 5679 | { | ||
| 5680 | 2641 | int32_t def = conv_edef_unblockable(defence[w->id], w->unblockable); | |
| 5681 |
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|
2641 | switch(def) |
| 5682 | { | ||
| 5683 | 2641 | case edNORMAL: return 1; | |
| 5684 | case edHALFDAMAGE: // : IMPLEMENTED : Take half damage | ||
| 5685 | { | ||
| 5686 | ✗ | w->power *= 0.5; | |
| 5687 | ✗ | return 1; | |
| 5688 | } | ||
| 5689 | case edQUARTDAMAGE: | ||
| 5690 | { | ||
| 5691 | ✗ | w->power *= 0.25; | |
| 5692 | ✗ | return 1; | |
| 5693 | } | ||
| 5694 | case edSTUNONLY: | ||
| 5695 | { | ||
| 5696 | ✗ | setStunClock(120); | |
| 5697 | ✗ | return 1; | |
| 5698 | } | ||
| 5699 | case edSTUNORCHINK: // : IMPLEMENTED : If damage > 0, stun instead. Else, bounce off. | ||
| 5700 | { | ||
| 5701 | ✗ | if (w->power > 0) | |
| 5702 | { | ||
| 5703 | ✗ | setStunClock(120); | |
| 5704 | ✗ | return 1; | |
| 5705 | } | ||
| 5706 | else | ||
| 5707 | { | ||
| 5708 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5709 | ✗ | w->dead = 0; | |
| 5710 | ✗ | return -1; | |
| 5711 | } | ||
| 5712 | } | ||
| 5713 | case edSTUNORIGNORE: // : IMPLEMENTED : If damage > 0, stun instead. Else, ignore. | ||
| 5714 | { | ||
| 5715 | ✗ | if (w->power > 0) | |
| 5716 | { | ||
| 5717 | ✗ | setStunClock(120); | |
| 5718 | ✗ | return 1; | |
| 5719 | } | ||
| 5720 | else | ||
| 5721 | { | ||
| 5722 | ✗ | return -1; | |
| 5723 | } | ||
| 5724 | } | ||
| 5725 | case edCHINKL1: // : IMPLEMENTED : Bounces off, plays SFX_CHINK | ||
| 5726 | { | ||
| 5727 | ✗ | if (w->power < 1) | |
| 5728 | { | ||
| 5729 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5730 | ✗ | w->dead = 0; | |
| 5731 | ✗ | return -1; | |
| 5732 | } | ||
| 5733 | else | ||
| 5734 | { | ||
| 5735 | ✗ | return 1; | |
| 5736 | } | ||
| 5737 | } | ||
| 5738 | case edCHINKL2: // : IMPLEMENTED : Bounce off unless damage >= 2 | ||
| 5739 | { | ||
| 5740 | ✗ | if (w->power < 2) | |
| 5741 | { | ||
| 5742 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5743 | ✗ | w->dead = 0; | |
| 5744 | ✗ | return -1; | |
| 5745 | } | ||
| 5746 | else | ||
| 5747 | { | ||
| 5748 | ✗ | return 1; | |
| 5749 | } | ||
| 5750 | } | ||
| 5751 | case edCHINKL4: //: IMPLEMENTED : Bounce off unless damage >= 4 | ||
| 5752 | { | ||
| 5753 | ✗ | if (w->power < 4) | |
| 5754 | { | ||
| 5755 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5756 | ✗ | w->dead = 0; | |
| 5757 | ✗ | return -1; | |
| 5758 | } | ||
| 5759 | else | ||
| 5760 | { | ||
| 5761 | ✗ | return 1; | |
| 5762 | } | ||
| 5763 | } | ||
| 5764 | case edCHINKL6: // : IMPLEMENTED : Bounce off unless damage >= 6 | ||
| 5765 | { | ||
| 5766 | ✗ | if (w->power < 6) | |
| 5767 | { | ||
| 5768 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5769 | ✗ | w->dead = 0; | |
| 5770 | ✗ | return -1; | |
| 5771 | } | ||
| 5772 | else | ||
| 5773 | { | ||
| 5774 | ✗ | return 1; | |
| 5775 | } | ||
| 5776 | } | ||
| 5777 | case edCHINKL8: // : IMPLEMENTED : Bounce off unless damage >= 8 | ||
| 5778 | { | ||
| 5779 | ✗ | if (w->power < 8) | |
| 5780 | { | ||
| 5781 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5782 | ✗ | w->dead = 0; | |
| 5783 | ✗ | return -1; | |
| 5784 | } | ||
| 5785 | else | ||
| 5786 | { | ||
| 5787 | ✗ | return 1; | |
| 5788 | } | ||
| 5789 | } | ||
| 5790 | case edCHINK: // : IMPLEMENTED : Bounces off, plays SFX_CHINK | ||
| 5791 | { | ||
| 5792 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5793 | ✗ | w->dead = 0; | |
| 5794 | ✗ | return -1; | |
| 5795 | } | ||
| 5796 | case edIGNOREL1: // : IMPLEMENTED : Ignore unless damage > 1. | ||
| 5797 | { | ||
| 5798 | ✗ | if (w->power < 1) | |
| 5799 | { | ||
| 5800 | ✗ | return -1; | |
| 5801 | } | ||
| 5802 | ✗ | else return 1; | |
| 5803 | } | ||
| 5804 | case edIGNORE: // : IMPLEMENTED : Do Nothing | ||
| 5805 | { | ||
| 5806 | ✗ | return -1; | |
| 5807 | } | ||
| 5808 | case ed1HKO: // : IMPLEMENTED : One-hit knock-out | ||
| 5809 | { | ||
| 5810 | ✗ | game->set_life(0); | |
| 5811 | ✗ | return 1; | |
| 5812 | } | ||
| 5813 | case edCHINKL10: //: IMPLEMENTED : If damage is less than 10 | ||
| 5814 | { | ||
| 5815 | ✗ | if (w->power < 10) | |
| 5816 | { | ||
| 5817 | ✗ | sfx(WAV_CHINK,pan(int32_t(x))); | |
| 5818 | ✗ | w->dead = 0; | |
| 5819 | ✗ | return -1; | |
| 5820 | } | ||
| 5821 | else | ||
| 5822 | { | ||
| 5823 | ✗ | return 1; | |
| 5824 | } | ||
| 5825 | } | ||
| 5826 | case ed2x: // : IMPLEMENTED : Double damage. | ||
| 5827 | { | ||
| 5828 | ✗ | w->power *= 2; | |
| 5829 | ✗ | return 1; | |
| 5830 | } | ||
| 5831 | case ed3x: // : IMPLEMENTED : Triple Damage. | ||
| 5832 | { | ||
| 5833 | ✗ | w->power *= 3; | |
| 5834 | ✗ | return 1; | |
| 5835 | } | ||
| 5836 | case ed4x: // : IMPLEMENTED : 4x damage. | ||
| 5837 | { | ||
| 5838 | ✗ | w->power *= 4; | |
| 5839 | ✗ | return 1; | |
| 5840 | } | ||
| 5841 | case edHEAL: // : IMPLEMENTED : Gain the weapon damage in HP. | ||
| 5842 | { | ||
| 5843 | //sfx(WAV_HEAL,pan(int32_t(x))); | ||
| 5844 | ✗ | game->set_life(zc_min(game->get_life()+w->power, game->get_maxlife())); | |
| 5845 | ✗ | w->dead = 0; | |
| 5846 | ✗ | return -1; | |
| 5847 | } | ||
| 5848 | |||
| 5849 | ✗ | case edFREEZE: return 1; //Not IMPLEMENTED | |
| 5850 | |||
| 5851 | case edLEVELDAMAGE: //Damage * item level | ||
| 5852 | { | ||
| 5853 | ✗ | w->power *= w->family_level; | |
| 5854 | ✗ | return 1; | |
| 5855 | } | ||
| 5856 | case edLEVELREDUCTION: //Damage / item level | ||
| 5857 | { | ||
| 5858 | ✗ | if ( w->family_level > 0 ) | |
| 5859 | { | ||
| 5860 | ✗ | w->power /= w->family_level; | |
| 5861 | } | ||
| 5862 | ✗ | else w->power = 0; | |
| 5863 | ✗ | return 1; | |
| 5864 | } | ||
| 5865 | |||
| 5866 | //edLEVELCHINK2, //If item level is < 2: This needs a weapon variable that is set by | ||
| 5867 | //edLEVELCHINK3, //If item level is < 3: the item that generates it (itemdata::level stored to | ||
| 5868 | //edLEVELCHINK4, //If item level is < 4: weapon::level, or something similar; then a check to | ||
| 5869 | //edLEVELCHINK5, //If item level is < 5: read weapon::level in hit detection. | ||
| 5870 | |||
| 5871 | //edSHOCK, //buzz blob | ||
| 5872 | |||
| 5873 | |||
| 5874 | case edBREAKSHIELD: //destroy the player's present shield | ||
| 5875 | { | ||
| 5876 | ✗ | w->power = 0; | |
| 5877 | ✗ | w->dead = 0; | |
| 5878 | ✗ | int32_t itemid = getCurrentShield(); | |
| 5879 | //sfx(WAV_BREAKSHIELD,pan(int32_t(x))); | ||
| 5880 | ✗ | if(itemsbuf[itemid].flags&ITEM_EDIBLE) | |
| 5881 | ✗ | game->set_item(itemid, false); | |
| 5882 | //Remove Hero's shield | ||
| 5883 | ✗ | return -1; | |
| 5884 | } | ||
| 5885 | |||
| 5886 | |||
| 5887 | |||
| 5888 | ✗ | default: return 0; | |
| 5889 | } | ||
| 5890 | 2641 | } | |
| 5891 | |||
| 5892 | 2637 | int32_t HeroClass::compareDir(int32_t other) | |
| 5893 | { | ||
| 5894 |
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|
2637 | if(other != NORMAL_DIR(other)) |
| 5895 | ✗ | return 0; //*sigh* scripts expect dirs >=8 to NOT hit shields... | |
| 5896 | 2637 | int32_t ret = 0; | |
| 5897 |
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|
2637 | auto d = (shield_forcedir < 0) ? dir : shield_forcedir; |
| 5898 |
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|
2637 | switch(d) |
| 5899 | { | ||
| 5900 | case up: | ||
| 5901 | { | ||
| 5902 |
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|
480 | switch(X_DIR(other)) |
| 5903 | { | ||
| 5904 | case left: | ||
| 5905 | 191 | ret |= CMPDIR_RIGHT; | |
| 5906 | 191 | break; | |
| 5907 | case right: | ||
| 5908 | 186 | ret |= CMPDIR_LEFT; | |
| 5909 | 186 | break; | |
| 5910 | } | ||
| 5911 |
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|
480 | switch(Y_DIR(other)) |
| 5912 | { | ||
| 5913 | case up: | ||
| 5914 | 110 | ret |= CMPDIR_BACK; | |
| 5915 | 110 | break; | |
| 5916 | case down: | ||
| 5917 | 333 | ret |= CMPDIR_FRONT; | |
| 5918 | 333 | break; | |
| 5919 | } | ||
| 5920 | 480 | break; | |
| 5921 | } | ||
| 5922 | case down: | ||
| 5923 | { | ||
| 5924 |
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|
441 | switch(X_DIR(other)) |
| 5925 | { | ||
| 5926 | case left: | ||
| 5927 | 144 | ret |= CMPDIR_LEFT; | |
| 5928 | 144 | break; | |
| 5929 | case right: | ||
| 5930 | 203 | ret |= CMPDIR_RIGHT; | |
| 5931 | 203 | break; | |
| 5932 | } | ||
| 5933 |
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|
441 | switch(Y_DIR(other)) |
| 5934 | { | ||
| 5935 | case up: | ||
| 5936 | 306 | ret |= CMPDIR_FRONT; | |
| 5937 | 306 | break; | |
| 5938 | case down: | ||
| 5939 | 83 | ret |= CMPDIR_BACK; | |
| 5940 | 83 | break; | |
| 5941 | } | ||
| 5942 | 441 | break; | |
| 5943 | } | ||
| 5944 | case left: | ||
| 5945 | { | ||
| 5946 |
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|
881 | switch(X_DIR(other)) |
| 5947 | { | ||
| 5948 | case left: | ||
| 5949 | 127 | ret |= CMPDIR_BACK; | |
| 5950 | 127 | break; | |
| 5951 | case right: | ||
| 5952 | 723 | ret |= CMPDIR_FRONT; | |
| 5953 | 723 | break; | |
| 5954 | } | ||
| 5955 |
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|
881 | switch(Y_DIR(other)) |
| 5956 | { | ||
| 5957 | case up: | ||
| 5958 | 298 | ret |= CMPDIR_LEFT; | |
| 5959 | 298 | break; | |
| 5960 | case down: | ||
| 5961 | 290 | ret |= CMPDIR_RIGHT; | |
| 5962 | 290 | break; | |
| 5963 | } | ||
| 5964 | 881 | break; | |
| 5965 | } | ||
| 5966 | case right: | ||
| 5967 | { | ||
| 5968 |
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|
835 | switch(X_DIR(other)) |
| 5969 | { | ||
| 5970 | case left: | ||
| 5971 | 697 | ret |= CMPDIR_FRONT; | |
| 5972 | 697 | break; | |
| 5973 | case right: | ||
| 5974 | 116 | ret |= CMPDIR_BACK; | |
| 5975 | 116 | break; | |
| 5976 | } | ||
| 5977 |
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|
835 | switch(Y_DIR(other)) |
| 5978 | { | ||
| 5979 | case up: | ||
| 5980 | 242 | ret |= CMPDIR_RIGHT; | |
| 5981 | 242 | break; | |
| 5982 | case down: | ||
| 5983 | 346 | ret |= CMPDIR_LEFT; | |
| 5984 | 346 | break; | |
| 5985 | } | ||
| 5986 | 835 | break; | |
| 5987 | } | ||
| 5988 | } | ||
| 5989 | 2637 | return ret; | |
| 5990 | 2637 | } | |
| 5991 | |||
| 5992 | 2637 | bool compareShield(int32_t cmpdir, itemdata const& shield) | |
| 5993 | { | ||
| 5994 |
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|
2637 | bool standard = !(shield.flags&ITEM_FLAG9) || usingActiveShield(); |
| 5995 |
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|
2637 | if(standard) //Use standard sides, either a passive shield, or a held active shield |
| 5996 | { | ||
| 5997 |
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|
2637 | if((cmpdir&CMPDIR_FRONT) && (shield.flags&ITEM_FLAG1)) |
| 5998 | 2059 | return true; | |
| 5999 |
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|
578 | else if((cmpdir&CMPDIR_BACK) && (shield.flags&ITEM_FLAG2)) |
| 6000 | ✗ | return true; | |
| 6001 |
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|
578 | else if((cmpdir&CMPDIR_LEFT) && (shield.flags&ITEM_FLAG3)) |
| 6002 | ✗ | return true; | |
| 6003 |
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|
578 | else if((cmpdir&CMPDIR_RIGHT) && (shield.flags&ITEM_FLAG4)) |
| 6004 | ✗ | return true; | |
| 6005 | 578 | } | |
| 6006 | else //Active Shield that is NOT held down | ||
| 6007 | { | ||
| 6008 | ✗ | if((cmpdir&CMPDIR_FRONT) && (shield.flags&ITEM_FLAG5)) | |
| 6009 | ✗ | return true; | |
| 6010 | ✗ | else if((cmpdir&CMPDIR_BACK) && (shield.flags&ITEM_FLAG6)) | |
| 6011 | ✗ | return true; | |
| 6012 | ✗ | else if((cmpdir&CMPDIR_LEFT) && (shield.flags&ITEM_FLAG7)) | |
| 6013 | ✗ | return true; | |
| 6014 | ✗ | else if((cmpdir&CMPDIR_RIGHT) && (shield.flags&ITEM_FLAG8)) | |
| 6015 | ✗ | return true; | |
| 6016 | } | ||
| 6017 | 578 | return false; | |
| 6018 | 2637 | } | |
| 6019 | |||
| 6020 | 1767602 | int32_t HeroClass::EwpnHit() | |
| 6021 | { | ||
| 6022 |
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|
3642426 | for(int32_t i=0; i<Ewpns.Count(); i++) |
| 6023 | { | ||
| 6024 |
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|
1875897 | if(Ewpns.spr(i)->hit(x+7,y+7-fakez,z,2,2,1)) |
| 6025 | { | ||
| 6026 | 2641 | weapon *ew = (weapon*)(Ewpns.spr(i)); | |
| 6027 | |||
| 6028 |
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|
2641 | if((ew->ignoreHero)==true || ew->fallclk|| ew->drownclk) |
| 6029 | ✗ | break; | |
| 6030 | |||
| 6031 | 2641 | int32_t defresult = defend(ew); | |
| 6032 |
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|
2641 | if ( defresult == -1 ) return -1; //The weapon did something special, but it is otherwise ignored, possibly killed by defend(). |
| 6033 | |||
| 6034 |
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|
2641 | if(ew->id==ewWind) |
| 6035 | { | ||
| 6036 | 1 | xofs=1000; | |
| 6037 | 1 | action=freeze; FFCore.setHeroAction(freeze); | |
| 6038 | 1 | ew->misc=999; // in enemy wind | |
| 6039 | 1 | attackclk=0; | |
| 6040 | 1 | return -1; | |
| 6041 | } | ||
| 6042 | |||
| 6043 |
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|
2640 | switch(ew->id) |
| 6044 | { | ||
| 6045 | case ewLitBomb: | ||
| 6046 | case ewBomb: | ||
| 6047 | case ewLitSBomb: | ||
| 6048 | case ewSBomb: | ||
| 6049 | 3 | return i; | |
| 6050 | } | ||
| 6051 | |||
| 6052 | 2637 | int32_t itemid = getCurrentShield(false); | |
| 6053 |
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|
2637 | if(itemid<0 || !(checkbunny(itemid) && checkmagiccost(itemid))) return i; |
| 6054 | 2637 | itemdata const& shield = itemsbuf[itemid]; | |
| 6055 | 2637 | auto cmpdir = compareDir(ew->dir); | |
| 6056 | 2637 | bool hitshield = compareShield(cmpdir, shield); | |
| 6057 | |||
| 6058 | |||
| 6059 |
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|
2637 | if(!hitshield || (action==attacking||action==sideswimattacking) || action==swimming || action == sideswimming || action == sideswimattacking || charging > 0 || spins > 0 || hopclk==0xFF) |
| 6060 | { | ||
| 6061 | 961 | return i; | |
| 6062 | } | ||
| 6063 | |||
| 6064 | 1676 | paymagiccost(itemid); | |
| 6065 | |||
| 6066 | 1676 | bool reflect = false; | |
| 6067 | |||
| 6068 |
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|
1676 | switch(ew->id) |
| 6069 | { | ||
| 6070 | case ewFireball2: | ||
| 6071 | case ewFireball: | ||
| 6072 |
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|
1120 | if(ew->type & 1) //Boss fireball |
| 6073 | { | ||
| 6074 |
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✓ Branch 1 taken 52 times.
|
52 | if(!(shield.misc1 & (shFIREBALL2))) |
| 6075 | 52 | return i; | |
| 6076 | |||
| 6077 | ✗ | reflect = ((shield.misc2 & shFIREBALL2) != 0); | |
| 6078 | } | ||
| 6079 | else | ||
| 6080 | { | ||
| 6081 |
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✓ Branch 1 taken 35 times.
|
1068 | if(!(shield.misc1 & (shFIREBALL))) |
| 6082 | 35 | return i; | |
| 6083 | |||
| 6084 | 1033 | reflect = ((shield.misc2 & shFIREBALL) != 0); | |
| 6085 | } | ||
| 6086 | |||
| 6087 | 1033 | break; | |
| 6088 | |||
| 6089 | case ewMagic: | ||
| 6090 |
2/2✓ Branch 0 taken 137 times.
✓ Branch 1 taken 1 times.
|
138 | if(!(shield.misc1 & shMAGIC)) |
| 6091 | 1 | return i; | |
| 6092 | |||
| 6093 | 137 | reflect = ((shield.misc2 & shMAGIC) != 0); | |
| 6094 | 137 | break; | |
| 6095 | |||
| 6096 | case ewSword: | ||
| 6097 |
2/2✓ Branch 0 taken 128 times.
✓ Branch 1 taken 1 times.
|
129 | if(!(shield.misc1 & shSWORD)) |
| 6098 | 1 | return i; | |
| 6099 | |||
| 6100 | 128 | reflect = ((shield.misc2 & shSWORD) != 0); | |
| 6101 | 128 | break; | |
| 6102 | |||
| 6103 | case ewFlame: | ||
| 6104 |
2/2✓ Branch 0 taken 30 times.
✓ Branch 1 taken 19 times.
|
49 | if(!(shield.misc1 & shFLAME)) |
| 6105 | 19 | return i; | |
| 6106 | |||
| 6107 | 30 | reflect = ((shield.misc2 & shFLAME) != 0); // Actually isn't reflected. | |
| 6108 | 30 | break; | |
| 6109 | |||
| 6110 | case ewRock: | ||
| 6111 |
1/2✓ Branch 0 taken 108 times.
✗ Branch 1 not taken.
|
108 | if(!(shield.misc1 & shROCK)) |
| 6112 | ✗ | return i; | |
| 6113 | |||
| 6114 | 108 | reflect = (shield.misc2 & shROCK); | |
| 6115 | 108 | break; | |
| 6116 | |||
| 6117 | case ewArrow: | ||
| 6118 |
1/2✓ Branch 0 taken 77 times.
✗ Branch 1 not taken.
|
77 | if(!(shield.misc1 & shARROW)) |
| 6119 | ✗ | return i; | |
| 6120 | |||
| 6121 | 77 | reflect = ((shield.misc2 & shARROW) != 0); // Actually isn't reflected. | |
| 6122 | 77 | break; | |
| 6123 | |||
| 6124 | case ewBrang: | ||
| 6125 |
1/2✓ Branch 0 taken 55 times.
✗ Branch 1 not taken.
|
55 | if(!(shield.misc1 & shBRANG)) |
| 6126 | ✗ | return i; | |
| 6127 | |||
| 6128 | 55 | break; | |
| 6129 | |||
| 6130 | default: // Just throw the script weapons in here... | ||
| 6131 | ✗ | if(ew->id>=wScript1 && ew->id<=wScript10) | |
| 6132 | { | ||
| 6133 | ✗ | if(!(shield.misc1 & shSCRIPT)) | |
| 6134 | ✗ | return i; | |
| 6135 | |||
| 6136 | ✗ | reflect = ((shield.misc2 & shSCRIPT) != 0); | |
| 6137 | } | ||
| 6138 | |||
| 6139 | ✗ | break; | |
| 6140 | } | ||
| 6141 | |||
| 6142 |
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|
1568 | if(reflect && (ew->unblockable&WPNUNB_REFL)) |
| 6143 | ✗ | reflect = false; | |
| 6144 |
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|
1568 | if(!reflect && (ew->unblockable&WPNUNB_SHLD)) |
| 6145 | ✗ | return i; | |
| 6146 | |||
| 6147 | 1568 | int32_t oldid = ew->id; | |
| 6148 | 1568 | ew->onhit(false, reflect ? 2 : 1, dir); | |
| 6149 | |||
| 6150 |
2/2✓ Branch 0 taken 1406 times.
✓ Branch 1 taken 162 times.
|
1568 | if(ew->id != oldid) // changed type from ewX to wX |
| 6151 | { | ||
| 6152 | // ew->power*=game->get_hero_dmgmult(); | ||
| 6153 | 162 | Lwpns.add(ew); | |
| 6154 | 162 | Ewpns.remove(ew); | |
| 6155 | 162 | ew->isLWeapon = true; //Make sure this gets set everywhere! | |
| 6156 | 162 | } | |
| 6157 | |||
| 6158 |
2/2✓ Branch 0 taken 1532 times.
✓ Branch 1 taken 36 times.
|
1568 | if(ew->id==wRefMagic) |
| 6159 | { | ||
| 6160 | 36 | ew->ignoreHero=true; | |
| 6161 | 36 | ew->ignorecombo=-1; | |
| 6162 | 36 | } | |
| 6163 | |||
| 6164 | 1568 | sfx(shield.usesound,pan(x.getInt())); | |
| 6165 | 1568 | } | |
| 6166 | 1874824 | } | |
| 6167 | |||
| 6168 | 1766529 | return -1; | |
| 6169 | 1767602 | } | |
| 6170 | |||
| 6171 | 1767602 | int32_t HeroClass::LwpnHit() //only here to check magic hits | |
| 6172 | { | ||
| 6173 |
2/2✓ Branch 0 taken 1721009 times.
✓ Branch 1 taken 826268 times.
|
2547277 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 6174 |
2/2✓ Branch 0 taken 779675 times.
✓ Branch 1 taken 46593 times.
|
826268 | if(Lwpns.spr(i)->hit(x+7,y+7-fakez,z,2,2,1)) |
| 6175 | { | ||
| 6176 | 46593 | weapon *lw = (weapon*)(Lwpns.spr(i)); | |
| 6177 | |||
| 6178 |
2/2✓ Branch 0 taken 46057 times.
✓ Branch 1 taken 536 times.
|
46593 | if((lw->ignoreHero)==true) |
| 6179 | 536 | break; | |
| 6180 | |||
| 6181 |
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|
46057 | if (!(lw->id == wRefFireball || lw->id == wRefMagic || lw->id == wRefBeam || lw->id == wRefRock)) return -1; |
| 6182 | ✗ | int32_t itemid = getCurrentShield(false); | |
| 6183 | ✗ | if(itemid<0 || !(checkbunny(itemid) && checkmagiccost(itemid))) return i; | |
| 6184 | ✗ | itemdata const& shield = itemsbuf[itemid]; | |
| 6185 | ✗ | auto cmpdir = compareDir(lw->dir); | |
| 6186 | ✗ | bool hitshield = compareShield(cmpdir, shield); | |
| 6187 | ✗ | bool reflect = false; | |
| 6188 | |||
| 6189 | ✗ | switch(lw->id) | |
| 6190 | { | ||
| 6191 | case wRefFireball: | ||
| 6192 | ✗ | if(itemid<0) | |
| 6193 | ✗ | return i; | |
| 6194 | |||
| 6195 | ✗ | if(lw->type & 1) //Boss fireball | |
| 6196 | ✗ | return i; | |
| 6197 | |||
| 6198 | ✗ | if(!(shield.misc1 & (shFIREBALL))) | |
| 6199 | ✗ | return i; | |
| 6200 | |||
| 6201 | ✗ | reflect = ((shield.misc2 & shFIREBALL) != 0); | |
| 6202 | ✗ | break; | |
| 6203 | |||
| 6204 | case wRefMagic: | ||
| 6205 | ✗ | if(itemid<0) | |
| 6206 | ✗ | return i; | |
| 6207 | |||
| 6208 | ✗ | if(!(shield.misc1 & shMAGIC)) | |
| 6209 | ✗ | return i; | |
| 6210 | |||
| 6211 | ✗ | reflect = ((shield.misc2 & shMAGIC) != 0); | |
| 6212 | ✗ | break; | |
| 6213 | |||
| 6214 | case wRefBeam: | ||
| 6215 | ✗ | if(itemid<0) | |
| 6216 | ✗ | return i; | |
| 6217 | |||
| 6218 | ✗ | if(!(shield.misc1 & shSWORD)) | |
| 6219 | ✗ | return i; | |
| 6220 | |||
| 6221 | ✗ | reflect = ((shield.misc2 & shSWORD) != 0); | |
| 6222 | ✗ | break; | |
| 6223 | |||
| 6224 | case wRefRock: | ||
| 6225 | ✗ | if(itemid<0) | |
| 6226 | ✗ | return i; | |
| 6227 | |||
| 6228 | ✗ | if(!(shield.misc1 & shROCK)) | |
| 6229 | ✗ | return i; | |
| 6230 | |||
| 6231 | ✗ | reflect = (shield.misc2 & shROCK); | |
| 6232 | ✗ | break; | |
| 6233 | |||
| 6234 | default: | ||
| 6235 | ✗ | return -1; | |
| 6236 | } | ||
| 6237 | |||
| 6238 | ✗ | if(!hitshield || (action==attacking||action==sideswimattacking) || action==swimming || action == sideswimming || action == sideswimattacking || hopclk==0xFF) | |
| 6239 | ✗ | return i; | |
| 6240 | |||
| 6241 | ✗ | if(itemid<0 || !(checkbunny(itemid) && checkmagiccost(itemid))) return i; | |
| 6242 | |||
| 6243 | ✗ | paymagiccost(itemid); | |
| 6244 | |||
| 6245 | ✗ | lw->onhit(false, 1+reflect, dir); | |
| 6246 | ✗ | lw->ignoreHero=true; | |
| 6247 | ✗ | lw->ignorecombo=-1; | |
| 6248 | ✗ | sfx(shield.usesound,pan(x.getInt())); | |
| 6249 | } | ||
| 6250 | |||
| 6251 | 1721545 | return -1; | |
| 6252 | 1767602 | } | |
| 6253 | |||
| 6254 | 3563570 | void HeroClass::checkhit() | |
| 6255 | { | ||
| 6256 |
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✓ Branch 1 taken 1981862 times.
|
3563570 | if(checkhero==true) |
| 6257 | { | ||
| 6258 |
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✓ Branch 1 taken 1872091 times.
|
1981862 | if(hclk>0) |
| 6259 | { | ||
| 6260 | 109771 | --hclk; | |
| 6261 | 109771 | } | |
| 6262 | |||
| 6263 |
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|
1981862 | if(NayrusLoveShieldClk>0) |
| 6264 | { | ||
| 6265 | ✗ | --NayrusLoveShieldClk; | |
| 6266 | |||
| 6267 | ✗ | if(NayrusLoveShieldClk == 0 && nayruitem != -1) | |
| 6268 | { | ||
| 6269 | ✗ | stop_sfx(itemsbuf[nayruitem].usesound); | |
| 6270 | ✗ | stop_sfx(itemsbuf[nayruitem].usesound+1); | |
| 6271 | ✗ | nayruitem = -1; | |
| 6272 | } | ||
| 6273 | ✗ | else if(get_bit(quest_rules,qr_MORESOUNDS) && !(NayrusLoveShieldClk&0xF00) && nayruitem != -1) | |
| 6274 | { | ||
| 6275 | ✗ | stop_sfx(itemsbuf[nayruitem].usesound); | |
| 6276 | ✗ | cont_sfx(itemsbuf[nayruitem].usesound+1); | |
| 6277 | } | ||
| 6278 | } | ||
| 6279 | 1981862 | } | |
| 6280 | |||
| 6281 |
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|
3563570 | if(hclk<39 && action==gothit) |
| 6282 | { | ||
| 6283 | 1463 | action=none; FFCore.setHeroAction(none); | |
| 6284 | 1463 | } | |
| 6285 | |||
| 6286 |
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|
3563570 | if(hclk<39 && (action==swimhit || action == sideswimhit)) |
| 6287 | { | ||
| 6288 | 3 | SetSwim(); | |
| 6289 | 3 | } | |
| 6290 | |||
| 6291 |
4/4✓ Branch 0 taken 18420 times.
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✓ Branch 2 taken 3392 times.
✓ Branch 3 taken 15028 times.
|
3563570 | if(hclk>=40 && action==gothit) |
| 6292 | { | ||
| 6293 | 15028 | int val = check_pitslide(); | |
| 6294 |
4/4✓ Branch 0 taken 150 times.
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✓ Branch 3 taken 14934 times.
|
15028 | if(((ladderx+laddery) && ((hitdir&2)==ladderdir))||(!(ladderx+laddery))) |
| 6295 | { | ||
| 6296 |
2/2✓ Branch 0 taken 60336 times.
✓ Branch 1 taken 15084 times.
|
75420 | for(int32_t i=0; i<4; i++) |
| 6297 | { | ||
| 6298 |
5/5✓ Branch 0 taken 64 times.
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✓ Branch 2 taken 14960 times.
✓ Branch 3 taken 15676 times.
✓ Branch 4 taken 17224 times.
|
60336 | switch(hitdir) |
| 6299 | { | ||
| 6300 | case up: | ||
| 6301 |
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✓ Branch 2 taken 240 times.
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|
12412 | if(hit_walkflag(x,y+(bigHitbox?-1:7),2)||(x.getInt()&7?hit_walkflag(x+16,y+(bigHitbox?-1:7),1):0)) |
| 6302 | { | ||
| 6303 | 638 | action=none; FFCore.setHeroAction(none); | |
| 6304 | 638 | } | |
| 6305 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 11774 times.
|
11774 | else if (val == -1) --y; |
| 6306 | |||
| 6307 | 12412 | break; | |
| 6308 | |||
| 6309 | case down: | ||
| 6310 |
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|
14960 | if(hit_walkflag(x,y+16,2)||(x.getInt()&7?hit_walkflag(x+16,y+16,1):0)) |
| 6311 | { | ||
| 6312 | 949 | action=none; FFCore.setHeroAction(none); | |
| 6313 | 949 | } | |
| 6314 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 14011 times.
|
14011 | else if (val == -1) ++y; |
| 6315 | |||
| 6316 | 14960 | break; | |
| 6317 | |||
| 6318 | case left: | ||
| 6319 |
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✗ Branch 2 not taken.
✓ Branch 3 taken 15246 times.
✓ Branch 4 taken 32 times.
✓ Branch 5 taken 15214 times.
✓ Branch 6 taken 430 times.
✓ Branch 7 taken 15246 times.
|
15676 | if(hit_walkflag(x-1,y+(bigHitbox?0:8),1)||hit_walkflag(x-1,y+8,1)||(y.getInt()&7?hit_walkflag(x-1,y+16,1):0)) |
| 6320 | { | ||
| 6321 | 430 | action=none; FFCore.setHeroAction(none); | |
| 6322 | 430 | } | |
| 6323 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 15246 times.
|
15246 | else if (val == -1) --x; |
| 6324 | |||
| 6325 | 15676 | break; | |
| 6326 | |||
| 6327 | case right: | ||
| 6328 |
7/8✓ Branch 0 taken 16763 times.
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✗ Branch 2 not taken.
✓ Branch 3 taken 16763 times.
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✓ Branch 5 taken 32 times.
✓ Branch 6 taken 461 times.
✓ Branch 7 taken 16763 times.
|
17224 | if(hit_walkflag(x+16,y+(bigHitbox?0:8),1)||hit_walkflag(x+16,y+8,1)||(y.getInt()&7?hit_walkflag(x+16,y+16,1):0)) |
| 6329 | { | ||
| 6330 | 461 | action=none; FFCore.setHeroAction(none); | |
| 6331 | 461 | } | |
| 6332 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 16763 times.
|
16763 | else if (val == -1) ++x; |
| 6333 | |||
| 6334 | 17224 | break; | |
| 6335 | } | ||
| 6336 | 60336 | } | |
| 6337 | 15084 | } | |
| 6338 | 15140 | } | |
| 6339 | |||
| 6340 |
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|
3563682 | if(hclk>0 || inlikelike == 1 || action==inwind || action==drowning || action==lavadrowning || action==sidedrowning || inwallm || isDiving() || (action==hopping && hopclk<255)) |
| 6341 | { | ||
| 6342 | 3489891 | return; | |
| 6343 | } | ||
| 6344 | |||
| 6345 |
2/2✓ Branch 0 taken 2702322 times.
✓ Branch 1 taken 1870589 times.
|
4572911 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 6346 | { | ||
| 6347 | 2702322 | sprite *s = Lwpns.spr(i); | |
| 6348 | 2702322 | int32_t itemid = ((weapon*)(Lwpns.spr(i)))->parentitem; | |
| 6349 | //if ( itemdbuf[parentitem].flags&ITEM_FLAGS3 ) //can damage Hero | ||
| 6350 | //if ( itemsbuf[parentitem].misc1 > 0 ) //damages Hero by this amount. | ||
| 6351 |
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|
2702322 | if((!(itemid==-1&&get_bit(quest_rules,qr_FIREPROOFHERO)||((itemid>-1&&itemsbuf[itemid].family==itype_candle||itemsbuf[itemid].family==itype_book)&&(itemsbuf[itemid].flags & ITEM_FLAG3)))) && (scriptcoldet&1) && !fallclk && (!superman || !get_bit(quest_rules,qr_FIREPROOFHERO2))) |
| 6352 | { | ||
| 6353 |
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✓ Branch 6 taken 13 times.
✓ Branch 7 taken 16789 times.
✓ Branch 8 taken 877389 times.
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|
877415 | if(s->id==wFire && (superman ? (diagonalMovement?s->hit(x+4,y+4-fakez,z,7,7,1):s->hit(x+7,y+7-fakez,z,2,2,1)) : s->hit(this))&& |
| 6354 |
1/2✓ Branch 0 taken 13 times.
✗ Branch 1 not taken.
|
13 | (itemid < 0 || itemsbuf[itemid].family!=itype_dinsfire)) |
| 6355 | { | ||
| 6356 | 13 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 6357 | 13 | ev.clear(); | |
| 6358 | 13 | ev.push_back(lwpn_dp(i)*10000); | |
| 6359 | 13 | ev.push_back(s->hitdir(x,y,16,16,dir)*10000); | |
| 6360 | 13 | ev.push_back(0); | |
| 6361 | 13 | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 6362 | 13 | ev.push_back(48*10000); | |
| 6363 | 13 | ev.push_back(ZSD_LWPN*10000); | |
| 6364 | 13 | ev.push_back(s->getUID()); | |
| 6365 | |||
| 6366 | 13 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 6367 | 13 | int32_t dmg = ev[0]/10000; | |
| 6368 | 13 | bool nullhit = ev[2] != 0; | |
| 6369 | |||
| 6370 |
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|
13 | if(nullhit) {ev.clear(); return;} |
| 6371 | |||
| 6372 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 6373 | 13 | ev[0] = ringpower(dmg)*10000; | |
| 6374 | |||
| 6375 | 13 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 6376 | 13 | dmg = ev[0]/10000; | |
| 6377 | 13 | int32_t hdir = ev[1]/10000; | |
| 6378 | 13 | nullhit = ev[2] != 0; | |
| 6379 | 13 | bool nayrulove = ev[3] != 0; | |
| 6380 | 13 | int32_t iframes = ev[4] / 10000; | |
| 6381 | 13 | ev.clear(); | |
| 6382 |
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|
13 | if(nullhit) return; |
| 6383 |
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|
13 | if(!nayrulove) |
| 6384 | { | ||
| 6385 |
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|
13 | game->set_life(zc_max(game->get_life()-dmg,0)); |
| 6386 | 13 | } | |
| 6387 | |||
| 6388 | 13 | hitdir = hdir; | |
| 6389 | |||
| 6390 |
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|
13 | if (action != rafting && action != freeze && action != sideswimfreeze) |
| 6391 | { | ||
| 6392 |
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|
13 | if (IsSideSwim()) |
| 6393 | { | ||
| 6394 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 6395 | } | ||
| 6396 |
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|
13 | else if (action == swimming || hopclk == 0xFF) |
| 6397 | { | ||
| 6398 | ✗ | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 6399 | } | ||
| 6400 | else | ||
| 6401 | { | ||
| 6402 | 13 | action=gothit; FFCore.setHeroAction(gothit); | |
| 6403 | } | ||
| 6404 | 13 | } | |
| 6405 | |||
| 6406 |
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|
13 | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) |
| 6407 | { | ||
| 6408 | 3 | spins = charging = attackclk = 0; | |
| 6409 | 3 | attack=none; | |
| 6410 | 3 | tapping = false; | |
| 6411 | 3 | } | |
| 6412 | |||
| 6413 | 13 | hclk=iframes; | |
| 6414 | 13 | sfx(getHurtSFX(),pan(x.getInt())); | |
| 6415 | 13 | return; | |
| 6416 | } | ||
| 6417 | 877389 | } | |
| 6418 | |||
| 6419 | // check enemy weapons true, 1, -1 | ||
| 6420 | // | ||
| 6421 |
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|
904393 | if((itemsbuf[itemid].flags & ITEM_FLAG6)) |
| 6422 | { | ||
| 6423 | ✗ | if(s->id==wBrang || (s->id==wHookshot&&!pull_hero)) | |
| 6424 | { | ||
| 6425 | ✗ | int32_t itemid = ((weapon*)s)->parentitem>-1 ? ((weapon*)s)->parentitem : | |
| 6426 | ✗ | directWpn>-1 ? directWpn : current_item_id(s->id==wHookshot ? (((weapon*)s)->family_class == itype_switchhook ? itype_switchhook : itype_hookshot) : itype_brang); | |
| 6427 | ✗ | itemid = vbound(itemid, 0, MAXITEMS-1); | |
| 6428 | |||
| 6429 | ✗ | for(int32_t j=0; j<Ewpns.Count(); j++) | |
| 6430 | { | ||
| 6431 | ✗ | sprite *t = Ewpns.spr(j); | |
| 6432 | |||
| 6433 | ✗ | if(s->hit(t->x+7,t->y+7-t->fakez,t->z,2,2,1)) | |
| 6434 | { | ||
| 6435 | ✗ | bool reflect = false; | |
| 6436 | // sethitHeroUID(HIT_BY_EWEAPON,j); //set that Hero was hit by a specific eweapon index. | ||
| 6437 | ✗ | switch(t->id) | |
| 6438 | { | ||
| 6439 | case ewBrang: | ||
| 6440 | ✗ | if(!(itemsbuf[itemid].misc3 & shBRANG)) break; | |
| 6441 | |||
| 6442 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shBRANG) != 0); | |
| 6443 | ✗ | goto killweapon; | |
| 6444 | |||
| 6445 | case ewArrow: | ||
| 6446 | ✗ | if(!(itemsbuf[itemid].misc3 & shARROW)) break; | |
| 6447 | |||
| 6448 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shARROW) != 0); | |
| 6449 | ✗ | goto killweapon; | |
| 6450 | |||
| 6451 | case ewRock: | ||
| 6452 | ✗ | if(!(itemsbuf[itemid].misc3 & shROCK)) break; | |
| 6453 | |||
| 6454 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shROCK) != 0); | |
| 6455 | ✗ | goto killweapon; | |
| 6456 | |||
| 6457 | case ewFireball2: | ||
| 6458 | case ewFireball: | ||
| 6459 | { | ||
| 6460 | ✗ | int32_t mask = (((weapon*)t)->type&1 ? shFIREBALL2 : shFIREBALL); | |
| 6461 | |||
| 6462 | ✗ | if(!(itemsbuf[itemid].misc3 & mask)) break; | |
| 6463 | |||
| 6464 | ✗ | reflect = ((itemsbuf[itemid].misc4 & mask) != 0); | |
| 6465 | ✗ | goto killweapon; | |
| 6466 | } | ||
| 6467 | |||
| 6468 | case ewSword: | ||
| 6469 | ✗ | if(!(itemsbuf[itemid].misc3 & shSWORD)) break; | |
| 6470 | |||
| 6471 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shSWORD) != 0); | |
| 6472 | ✗ | goto killweapon; | |
| 6473 | |||
| 6474 | case wRefMagic: | ||
| 6475 | case ewMagic: | ||
| 6476 | ✗ | if(!(itemsbuf[itemid].misc3 & shMAGIC)) break; | |
| 6477 | |||
| 6478 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shMAGIC) != 0); | |
| 6479 | ✗ | goto killweapon; | |
| 6480 | |||
| 6481 | case wScript1: | ||
| 6482 | case wScript2: | ||
| 6483 | case wScript3: | ||
| 6484 | case wScript4: | ||
| 6485 | case wScript5: | ||
| 6486 | case wScript6: | ||
| 6487 | case wScript7: | ||
| 6488 | case wScript8: | ||
| 6489 | case wScript9: | ||
| 6490 | case wScript10: | ||
| 6491 | ✗ | if(!(itemsbuf[itemid].misc3 & shSCRIPT)) break; | |
| 6492 | |||
| 6493 | ✗ | reflect = ((itemsbuf[itemid].misc4 & shSCRIPT) != 0); | |
| 6494 | ✗ | goto killweapon; | |
| 6495 | |||
| 6496 | case ewLitBomb: | ||
| 6497 | case ewLitSBomb: | ||
| 6498 | killweapon: | ||
| 6499 | ✗ | ((weapon*)s)->dead=1; | |
| 6500 | ✗ | weapon *ew = ((weapon*)t); | |
| 6501 | ✗ | int32_t oldid = ew->id; | |
| 6502 | ✗ | ew->onhit(true, reflect ? 2 : 1, s->dir); | |
| 6503 | |||
| 6504 | ✗ | if(ew->id != oldid || (ew->id>=wScript1 && ew->id<=wScript10)) // changed type from ewX to wX... Except for script weapons | |
| 6505 | { | ||
| 6506 | ✗ | Lwpns.add(ew); | |
| 6507 | ✗ | Ewpns.remove(ew); | |
| 6508 | ✗ | ew->isLWeapon = true; //Make sure this gets set everywhere! | |
| 6509 | } | ||
| 6510 | |||
| 6511 | ✗ | if(ew->id==wRefMagic) | |
| 6512 | { | ||
| 6513 | ✗ | ew->ignoreHero=true; | |
| 6514 | ✗ | ew->ignorecombo=-1; | |
| 6515 | } | ||
| 6516 | |||
| 6517 | ✗ | break; | |
| 6518 | } | ||
| 6519 | |||
| 6520 | ✗ | break; | |
| 6521 | } | ||
| 6522 | } | ||
| 6523 | } | ||
| 6524 | } | ||
| 6525 | |||
| 6526 |
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|
904393 | if((itemsbuf[itemid].flags & ITEM_FLAG2)||(itemid==-1&&get_bit(quest_rules,qr_OUCHBOMBS))) |
| 6527 | { | ||
| 6528 |
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|
350648 | if(((s->id==wBomb)||(s->id==wSBomb)) && s->hit(this) && !superman && (scriptcoldet&1) && !fallclk) |
| 6529 | { | ||
| 6530 | ✗ | std::vector<int32_t> &ev = FFCore.eventData; | |
| 6531 | ✗ | ev.clear(); | |
| 6532 | ✗ | ev.push_back(((((weapon*)s)->parentitem>-1 ? itemsbuf[((weapon*)s)->parentitem].misc3 : ((weapon*)s)->power) *game->get_hp_per_heart())*10000); | |
| 6533 | ✗ | ev.push_back(s->hitdir(x,y,16,16,dir)*10000); | |
| 6534 | ✗ | ev.push_back(0); | |
| 6535 | ✗ | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 6536 | ✗ | ev.push_back(48*10000); | |
| 6537 | ✗ | ev.push_back(ZSD_LWPN*10000); | |
| 6538 | ✗ | ev.push_back(s->getUID()); | |
| 6539 | |||
| 6540 | ✗ | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 6541 | ✗ | int32_t dmg = ev[0]/10000; | |
| 6542 | ✗ | bool nullhit = ev[2] != 0; | |
| 6543 | |||
| 6544 | ✗ | if(nullhit) {ev.clear(); return;} | |
| 6545 | |||
| 6546 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 6547 | ✗ | ev[0] = ringpower(dmg)*10000; | |
| 6548 | |||
| 6549 | ✗ | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 6550 | ✗ | dmg = ev[0]/10000; | |
| 6551 | ✗ | int32_t hdir = ev[1]/10000; | |
| 6552 | ✗ | nullhit = ev[2] != 0; | |
| 6553 | ✗ | bool nayrulove = ev[3] != 0; | |
| 6554 | ✗ | int32_t iframes = ev[4] / 10000; | |
| 6555 | ✗ | ev.clear(); | |
| 6556 | ✗ | if(nullhit) return; | |
| 6557 | ✗ | if(!nayrulove) | |
| 6558 | { | ||
| 6559 | ✗ | game->set_life(zc_min(game->get_maxlife(), zc_max(game->get_life()-dmg,0))); | |
| 6560 | } | ||
| 6561 | |||
| 6562 | ✗ | hitdir = hdir; | |
| 6563 | |||
| 6564 | ✗ | if (action != rafting && action != freeze && action != sideswimfreeze) | |
| 6565 | { | ||
| 6566 | ✗ | if (IsSideSwim()) | |
| 6567 | { | ||
| 6568 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 6569 | } | ||
| 6570 | ✗ | else if (action == swimming || hopclk == 0xFF) | |
| 6571 | { | ||
| 6572 | ✗ | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 6573 | } | ||
| 6574 | else | ||
| 6575 | { | ||
| 6576 | ✗ | action=gothit; FFCore.setHeroAction(gothit); | |
| 6577 | } | ||
| 6578 | } | ||
| 6579 | |||
| 6580 | ✗ | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) | |
| 6581 | { | ||
| 6582 | ✗ | spins = charging = attackclk = 0; | |
| 6583 | ✗ | attack=none; | |
| 6584 | ✗ | tapping = false; | |
| 6585 | } | ||
| 6586 | |||
| 6587 | ✗ | hclk=iframes; | |
| 6588 | ✗ | sfx(getHurtSFX(),pan(x.getInt())); | |
| 6589 | ✗ | return; | |
| 6590 | } | ||
| 6591 | 350648 | } | |
| 6592 | |||
| 6593 |
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|
904393 | if(hclk==0 && s->id==wWind && s->hit(x+7,y+7-fakez,z,2,2,1) && !fairyclk) |
| 6594 | { | ||
| 6595 | 11 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 6596 | 11 | ev.clear(); | |
| 6597 | 11 | ev.push_back(0); | |
| 6598 | 11 | ev.push_back(s->dir*10000); | |
| 6599 | 11 | ev.push_back(0); | |
| 6600 | 11 | ev.push_back(0); | |
| 6601 | 11 | ev.push_back(ZSD_LWPN*10000); | |
| 6602 | 11 | ev.push_back(s->getUID()); | |
| 6603 | |||
| 6604 | 11 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 6605 | 11 | bool nullhit = ev[2] != 0; | |
| 6606 |
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|
11 | if(nullhit) {ev.clear(); return;} |
| 6607 | |||
| 6608 | 11 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 6609 | 11 | int32_t hdir = ev[1]/10000; | |
| 6610 | 11 | nullhit = ev[2] != 0; | |
| 6611 | 11 | ev.clear(); | |
| 6612 |
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|
11 | if(nullhit) return; |
| 6613 | |||
| 6614 | 11 | reset_hookshot(); | |
| 6615 | 11 | xofs=1000; | |
| 6616 | 11 | action=inwind; FFCore.setHeroAction(inwind); | |
| 6617 | 11 | dir=s->dir=hdir; | |
| 6618 | 11 | spins = charging = attackclk = 0; | |
| 6619 | |||
| 6620 | // In case Hero used two whistles in a row, summoning two whirlwinds, | ||
| 6621 | // check which whistle's whirlwind picked him up so the correct | ||
| 6622 | // warp ring will be used | ||
| 6623 | 11 | int32_t whistle=((weapon*)s)->parentitem; | |
| 6624 | |||
| 6625 |
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|
11 | if(whistle>-1 && itemsbuf[whistle].family==itype_whistle) |
| 6626 | 11 | whistleitem=whistle; | |
| 6627 | |||
| 6628 | 11 | return; | |
| 6629 | } | ||
| 6630 | 904382 | } | |
| 6631 | |||
| 6632 |
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|
3702509 | if(action==rafting || action==freeze || action==sideswimfreeze || |
| 6633 |
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|
1831920 | action==casting || action==sideswimcasting || action==drowning || action==lavadrowning || action==sidedrowning) |
| 6634 | 38669 | return; | |
| 6635 | |||
| 6636 | 1831920 | int32_t hit2 = -1; | |
| 6637 | 1831920 | do | |
| 6638 | { | ||
| 6639 |
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|
1833660 | hit2 = diagonalMovement ? GuyHitFrom(hit2+1,x+4,y+4-fakez,z,8,8,hzsz) |
| 6640 | 1824601 | : GuyHitFrom(hit2+1,x+7,y+7-fakez,z,2,2,hzsz); | |
| 6641 | |||
| 6642 |
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|
1833660 | if(hit2!=-1) |
| 6643 | { | ||
| 6644 |
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✓ Branch 1 taken 2878 times.
|
4618 | if (hithero(hit2) == 0) return; |
| 6645 | 1740 | } | |
| 6646 |
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|
1830782 | } while (hit2 != -1); |
| 6647 |
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|
1829042 | if (superman || !(scriptcoldet&1) || fallclk) return; |
| 6648 | 1767602 | hit2 = LwpnHit(); | |
| 6649 | |||
| 6650 |
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✓ Branch 1 taken 1767602 times.
|
1767602 | if(hit2!=-1) |
| 6651 | { | ||
| 6652 | ✗ | weapon* lwpnspr = (weapon*)Lwpns.spr(hit2); | |
| 6653 | ✗ | std::vector<int32_t> &ev = FFCore.eventData; | |
| 6654 | ✗ | ev.clear(); | |
| 6655 | ✗ | ev.push_back((lwpn_dp(hit2)*10000)); | |
| 6656 | ✗ | ev.push_back(lwpnspr->hitdir(x,y,16,16,dir)*10000); | |
| 6657 | ✗ | ev.push_back(0); | |
| 6658 | ✗ | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 6659 | ✗ | ev.push_back(48*10000); | |
| 6660 | ✗ | ev.push_back(ZSD_LWPN*10000); | |
| 6661 | ✗ | ev.push_back(lwpnspr->getUID()); | |
| 6662 | |||
| 6663 | ✗ | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 6664 | ✗ | int32_t dmg = ev[0]/10000; | |
| 6665 | ✗ | bool nullhit = ev[2] != 0; | |
| 6666 | |||
| 6667 | ✗ | if(nullhit) {ev.clear(); return;} | |
| 6668 | |||
| 6669 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 6670 | ✗ | ev[0] = ringpower(dmg)*10000; | |
| 6671 | |||
| 6672 | ✗ | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 6673 | ✗ | dmg = ev[0]/10000; | |
| 6674 | ✗ | int32_t hdir = ev[1]/10000; | |
| 6675 | ✗ | nullhit = ev[2] != 0; | |
| 6676 | ✗ | bool nayrulove = ev[3] != 0; | |
| 6677 | ✗ | int32_t iframes = ev[4] / 10000; | |
| 6678 | ✗ | ev.clear(); | |
| 6679 | ✗ | if(nullhit) return; | |
| 6680 | ✗ | if(!nayrulove) | |
| 6681 | { | ||
| 6682 | ✗ | game->set_life(zc_max(game->get_life()-dmg,0)); | |
| 6683 | ✗ | sethitHeroUID(HIT_BY_LWEAPON,(hit2+1)); | |
| 6684 | ✗ | sethitHeroUID(HIT_BY_LWEAPON_UID,lwpnspr->getUID()); | |
| 6685 | } | ||
| 6686 | |||
| 6687 | ✗ | hitdir = hdir; | |
| 6688 | ✗ | lwpnspr->onhit(false); | |
| 6689 | |||
| 6690 | ✗ | if (IsSideSwim()) | |
| 6691 | { | ||
| 6692 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 6693 | } | ||
| 6694 | ✗ | else if(action==swimming || hopclk==0xFF) | |
| 6695 | { | ||
| 6696 | ✗ | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 6697 | } | ||
| 6698 | else | ||
| 6699 | { | ||
| 6700 | ✗ | action=gothit; FFCore.setHeroAction(gothit); | |
| 6701 | } | ||
| 6702 | |||
| 6703 | ✗ | hclk=iframes; | |
| 6704 | |||
| 6705 | ✗ | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) | |
| 6706 | { | ||
| 6707 | ✗ | spins = charging = attackclk = 0; | |
| 6708 | ✗ | attack=none; | |
| 6709 | ✗ | tapping = false; | |
| 6710 | } | ||
| 6711 | |||
| 6712 | ✗ | sfx(getHurtSFX(),pan(x.getInt())); | |
| 6713 | ✗ | return; | |
| 6714 | } | ||
| 6715 | |||
| 6716 | //else { sethitHeroUID(HIT_BY_LWEAPON,(0)); //fails to clear | ||
| 6717 | |||
| 6718 | 1767602 | hit2 = EwpnHit(); | |
| 6719 | |||
| 6720 |
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|
1767602 | if(hit2!=-1) |
| 6721 | { | ||
| 6722 | 1072 | weapon* ewpnspr = (weapon*)Ewpns.spr(hit2); | |
| 6723 | 1072 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 6724 | 1072 | ev.clear(); | |
| 6725 | 1072 | ev.push_back((ewpn_dp(hit2)*10000)); | |
| 6726 | 1072 | ev.push_back(ewpnspr->hitdir(x,y,16,16,dir)*10000); | |
| 6727 | 1072 | ev.push_back(0); | |
| 6728 | 1072 | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 6729 | 1072 | ev.push_back(48*10000); | |
| 6730 | 1072 | ev.push_back(ZSD_EWPN*10000); | |
| 6731 | 1072 | ev.push_back(ewpnspr->getUID()); | |
| 6732 | |||
| 6733 | 1072 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 6734 | 1072 | int32_t dmg = ev[0]/10000; | |
| 6735 | 1072 | bool nullhit = ev[2] != 0; | |
| 6736 | |||
| 6737 |
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|
1072 | if(nullhit) {ev.clear(); return;} |
| 6738 | |||
| 6739 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 6740 | 1072 | ev[0] = ringpower(dmg)*10000; | |
| 6741 | |||
| 6742 | 1072 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 6743 | 1072 | dmg = ev[0]/10000; | |
| 6744 | 1072 | int32_t hdir = ev[1]/10000; | |
| 6745 | 1072 | nullhit = ev[2] != 0; | |
| 6746 | 1072 | bool nayrulove = ev[3] != 0; | |
| 6747 | 1072 | int32_t iframes = ev[4] / 10000; | |
| 6748 | 1072 | ev.clear(); | |
| 6749 |
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|
1072 | if(nullhit) return; |
| 6750 |
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|
1072 | if(!nayrulove) |
| 6751 | { | ||
| 6752 |
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|
1072 | game->set_life(zc_max(game->get_life()-dmg,0)); |
| 6753 | 1072 | sethitHeroUID(HIT_BY_EWEAPON,(hit2+1)); | |
| 6754 | 1072 | sethitHeroUID(HIT_BY_EWEAPON_UID,ewpnspr->getUID()); | |
| 6755 | 1072 | } | |
| 6756 | |||
| 6757 | 1072 | hitdir = hdir; | |
| 6758 | 1072 | ewpnspr->onhit(false); | |
| 6759 | |||
| 6760 |
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|
1072 | if (IsSideSwim()) |
| 6761 | { | ||
| 6762 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 6763 | } | ||
| 6764 |
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|
1072 | else if(action==swimming || hopclk==0xFF) |
| 6765 | { | ||
| 6766 | 1 | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 6767 | 1 | } | |
| 6768 | else | ||
| 6769 | { | ||
| 6770 | 1071 | action=gothit; FFCore.setHeroAction(gothit); | |
| 6771 | } | ||
| 6772 | |||
| 6773 | 1072 | hclk=iframes; | |
| 6774 | |||
| 6775 |
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|
1072 | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) |
| 6776 | { | ||
| 6777 | 809 | spins = charging = attackclk = 0; | |
| 6778 | 809 | attack=none; | |
| 6779 | 809 | tapping = false; | |
| 6780 | 809 | } | |
| 6781 | |||
| 6782 | 1072 | sfx(getHurtSFX(),pan(x.getInt())); | |
| 6783 | 1072 | return; | |
| 6784 | } | ||
| 6785 | //else { sethitHeroUID(HIT_BY_EWEAPON,(0)); } //fails to clear | ||
| 6786 | |||
| 6787 | // The rest of this method deals with damage combos, which can be jumped over. | ||
| 6788 |
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|
1766530 | if((z>0 || fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) return; |
| 6789 | |||
| 6790 | 1766530 | int32_t dx1 = (int32_t)x+8-(tmpscr->csensitive); | |
| 6791 | 1766530 | int32_t dx2 = (int32_t)x+8+(tmpscr->csensitive-1); | |
| 6792 |
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|
1766530 | int32_t dy1 = (int32_t)y+(bigHitbox?8:12)-(bigHitbox?tmpscr->csensitive:(tmpscr->csensitive+1)/2); |
| 6793 |
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|
1766530 | int32_t dy2 = (int32_t)y+(bigHitbox?8:12)+(bigHitbox?tmpscr->csensitive-1:((tmpscr->csensitive+1)/2)-1); |
| 6794 | |||
| 6795 |
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|
4574554 | for(int32_t i=get_bit(quest_rules, qr_DMGCOMBOLAYERFIX) ? 1 : -1; i>=-1; i--) // Layers 0, 1 and 2!! |
| 6796 | 2808024 | (void)checkdamagecombos(dx1,dx2,dy1,dy2,i); | |
| 6797 | 1981862 | } | |
| 6798 | |||
| 6799 | 21 | bool HeroClass::checkdamagecombos(int32_t dx, int32_t dy) | |
| 6800 | { | ||
| 6801 | 21 | return checkdamagecombos(dx,dx,dy,dy); | |
| 6802 | } | ||
| 6803 | |||
| 6804 | 19 | void HeroClass::doHit(int32_t hdir) | |
| 6805 | { | ||
| 6806 | 19 | hitdir = hdir; | |
| 6807 | |||
| 6808 |
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|
19 | if (action != rafting && action != freeze && action != sideswimfreeze) |
| 6809 | { | ||
| 6810 |
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|
19 | if (IsSideSwim()) |
| 6811 | { | ||
| 6812 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 6813 | } | ||
| 6814 |
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|
19 | else if (action == swimming || hopclk == 0xFF) |
| 6815 | { | ||
| 6816 | ✗ | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 6817 | } | ||
| 6818 | else | ||
| 6819 | { | ||
| 6820 | 19 | action=gothit; FFCore.setHeroAction(gothit); | |
| 6821 | } | ||
| 6822 | 19 | } | |
| 6823 | |||
| 6824 | 19 | hclk=48; | |
| 6825 | |||
| 6826 |
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|
19 | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) |
| 6827 | { | ||
| 6828 | 11 | spins = charging = attackclk = 0; | |
| 6829 | 11 | attack=none; | |
| 6830 | 11 | tapping = false; | |
| 6831 | 11 | } | |
| 6832 | |||
| 6833 | 19 | sfx(getHurtSFX(),pan(x.getInt())); | |
| 6834 | 19 | } | |
| 6835 | |||
| 6836 | 2858392 | bool HeroClass::checkdamagecombos(int32_t dx1, int32_t dx2, int32_t dy1, int32_t dy2, int32_t layer, bool solid, bool do_health_check) //layer = -1, solid = false, do_health_check = true | |
| 6837 | { | ||
| 6838 |
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|
2858392 | if(hclk || superman || fallclk) |
| 6839 | ✗ | return false; | |
| 6840 | |||
| 6841 | 2858392 | int32_t hp_mod[4] = {0}; | |
| 6842 | int32_t cid[8]; | ||
| 6843 | 2858392 | byte hasKB = 0; | |
| 6844 | |||
| 6845 | { | ||
| 6846 |
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|
2858392 | cid[0] = layer>-1?MAPCOMBO2(layer,dx1,dy1):MAPCOMBO(dx1,dy1); |
| 6847 | 2858392 | newcombo& cmb = combobuf[cid[0]]; | |
| 6848 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6849 | { | ||
| 6850 |
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|
8 | if(cmb.usrflags&cflag1) |
| 6851 | ✗ | hp_mod[0] = cmb.attributes[0] / -10000L; | |
| 6852 | else | ||
| 6853 | 8 | hp_mod[0]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6854 |
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|
8 | if(!(cmb.usrflags&cflag2)) |
| 6855 | 8 | hasKB |= 1<<0; | |
| 6856 | 8 | } | |
| 6857 | } | ||
| 6858 | { | ||
| 6859 |
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|
2858392 | cid[1] = layer>-1?MAPCOMBO2(layer,dx1,dy2):MAPCOMBO(dx1,dy2); |
| 6860 | 2858392 | newcombo& cmb = combobuf[cid[1]]; | |
| 6861 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6862 | { | ||
| 6863 |
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|
9 | if(cmb.usrflags&cflag1) |
| 6864 | ✗ | hp_mod[1] = cmb.attributes[0] / -10000L; | |
| 6865 | else | ||
| 6866 | 9 | hp_mod[1]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6867 |
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|
9 | if(!(cmb.usrflags&cflag2)) |
| 6868 | 9 | hasKB |= 1<<1; | |
| 6869 | 9 | } | |
| 6870 | } | ||
| 6871 | { | ||
| 6872 |
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|
2858392 | cid[2] = layer>-1?MAPCOMBO2(layer,dx2,dy1):MAPCOMBO(dx2,dy1); |
| 6873 | 2858392 | newcombo& cmb = combobuf[cid[2]]; | |
| 6874 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6875 | { | ||
| 6876 |
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|
11 | if(cmb.usrflags&cflag1) |
| 6877 | ✗ | hp_mod[2] = cmb.attributes[0] / -10000L; | |
| 6878 | else | ||
| 6879 | 11 | hp_mod[2]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6880 |
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11 | if(!(cmb.usrflags&cflag2)) |
| 6881 | 11 | hasKB |= 1<<2; | |
| 6882 | 11 | } | |
| 6883 | } | ||
| 6884 | { | ||
| 6885 |
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|
2858392 | cid[3] = layer>-1?MAPCOMBO2(layer,dx2,dy2):MAPCOMBO(dx2,dy2); |
| 6886 | 2858392 | newcombo& cmb = combobuf[cid[3]]; | |
| 6887 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6888 | { | ||
| 6889 |
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|
11 | if(cmb.usrflags&cflag1) |
| 6890 | ✗ | hp_mod[3] = cmb.attributes[0] / -10000L; | |
| 6891 | else | ||
| 6892 | 11 | hp_mod[3]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6893 |
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|
11 | if(!(cmb.usrflags&cflag2)) |
| 6894 | 11 | hasKB |= 1<<3; | |
| 6895 | 11 | } | |
| 6896 | } | ||
| 6897 | |||
| 6898 | 2858392 | int32_t bestcid=0; | |
| 6899 | 2858392 | int32_t hp_modtotal=0; | |
| 6900 |
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2858392 | if (!_effectflag(dx1,dy1,1, layer)) {hp_mod[0] = 0; hasKB &= ~(1<<0);} |
| 6901 |
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|
2858392 | if (!_effectflag(dx1,dy2,1, layer)) {hp_mod[1] = 0; hasKB &= ~(1<<1);} |
| 6902 |
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|
2858392 | if (!_effectflag(dx2,dy1,1, layer)) {hp_mod[2] = 0; hasKB &= ~(1<<2);} |
| 6903 |
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|
2858392 | if (!_effectflag(dx2,dy2,1, layer)) {hp_mod[3] = 0; hasKB &= ~(1<<3);} |
| 6904 | |||
| 6905 |
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|
8575176 | for (int32_t i = 0; i <= 1; ++i) |
| 6906 | { | ||
| 6907 |
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|
5716784 | if(tmpscr2[i].valid!=0) |
| 6908 | { | ||
| 6909 |
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|
938925 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 6910 | { | ||
| 6911 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx1,dy1)].type == cBRIDGE && !_walkflag_layer(dx1,dy1,1, &(tmpscr2[i]))) {hp_mod[0] = 0; hasKB &= ~(1<<0);} |
| 6912 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx1,dy2)].type == cBRIDGE && !_walkflag_layer(dx1,dy2,1, &(tmpscr2[i]))) {hp_mod[1] = 0; hasKB &= ~(1<<1);} |
| 6913 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx2,dy1)].type == cBRIDGE && !_walkflag_layer(dx2,dy1,1, &(tmpscr2[i]))) {hp_mod[2] = 0; hasKB &= ~(1<<2);} |
| 6914 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx2,dy2)].type == cBRIDGE && !_walkflag_layer(dx2,dy2,1, &(tmpscr2[i]))) {hp_mod[3] = 0; hasKB &= ~(1<<3);} |
| 6915 | 931302 | } | |
| 6916 | else | ||
| 6917 | { | ||
| 6918 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx1,dy1)].type == cBRIDGE && _effectflag_layer(dx1,dy1,1, &(tmpscr2[i]))) {hp_mod[0] = 0; hasKB &= ~(1<<0);} |
| 6919 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx1,dy2)].type == cBRIDGE && _effectflag_layer(dx1,dy2,1, &(tmpscr2[i]))) {hp_mod[1] = 0; hasKB &= ~(1<<1);} |
| 6920 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx2,dy1)].type == cBRIDGE && _effectflag_layer(dx2,dy1,1, &(tmpscr2[i]))) {hp_mod[2] = 0; hasKB &= ~(1<<2);} |
| 6921 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx2,dy2)].type == cBRIDGE && _effectflag_layer(dx2,dy2,1, &(tmpscr2[i]))) {hp_mod[3] = 0; hasKB &= ~(1<<3);} |
| 6922 | } | ||
| 6923 | 938925 | } | |
| 6924 | 5716784 | } | |
| 6925 | |||
| 6926 |
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|
14291960 | for(int32_t i=0; i<4; i++) |
| 6927 | { | ||
| 6928 |
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|
11433568 | if(get_bit(quest_rules,qr_DMGCOMBOPRI)) |
| 6929 | { | ||
| 6930 |
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|
6241536 | if(hp_modtotal >= 0) //Okay, if it's over 0, it's healing Hero. |
| 6931 | { | ||
| 6932 |
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|
6241503 | if(hp_mod[i] < hp_modtotal) |
| 6933 | { | ||
| 6934 | 15 | hp_modtotal = hp_mod[i]; | |
| 6935 | 15 | bestcid = cid[i]; | |
| 6936 | 15 | } | |
| 6937 | 6241503 | } | |
| 6938 |
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|
33 | else if(hp_mod[i] < 0) //If it's under 0, it's hurting Hero. |
| 6939 | { | ||
| 6940 |
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|
24 | if(hp_mod[i] > hp_modtotal) |
| 6941 | { | ||
| 6942 | ✗ | hp_modtotal = hp_mod[i]; | |
| 6943 | ✗ | bestcid = cid[i]; | |
| 6944 | } | ||
| 6945 | 24 | } | |
| 6946 | 6241536 | } | |
| 6947 |
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|
5192032 | else if(hp_mod[i] < hp_modtotal) |
| 6948 | { | ||
| 6949 | ✗ | hp_modtotal = hp_mod[i]; | |
| 6950 | ✗ | bestcid = cid[i]; | |
| 6951 | } | ||
| 6952 | 11433568 | } | |
| 6953 | |||
| 6954 | { | ||
| 6955 | 2858392 | cid[4] = MAPFFCOMBO(dx1,dy1); | |
| 6956 | 2858392 | newcombo& cmb = combobuf[cid[4]]; | |
| 6957 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6958 | { | ||
| 6959 |
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|
399 | if(cmb.usrflags&cflag1 ) |
| 6960 | ✗ | hp_mod[0] = cmb.attributes[0]/10000L; | |
| 6961 | else | ||
| 6962 | 399 | hp_mod[0]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6963 |
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|
399 | if(!(cmb.usrflags&cflag2)) |
| 6964 | ✗ | hasKB |= 1<<4; | |
| 6965 | 399 | } | |
| 6966 | } | ||
| 6967 | { | ||
| 6968 | 2858392 | cid[5] = MAPFFCOMBO(dx1,dy2); | |
| 6969 | 2858392 | newcombo& cmb = combobuf[cid[5]]; | |
| 6970 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6971 | { | ||
| 6972 |
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|
399 | if(cmb.usrflags&cflag1 ) |
| 6973 | ✗ | hp_mod[1] = cmb.attributes[0]/10000L; | |
| 6974 | else | ||
| 6975 | 399 | hp_mod[1]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6976 |
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|
399 | if(!(cmb.usrflags&cflag2)) |
| 6977 | ✗ | hasKB |= 1<<5; | |
| 6978 | 399 | } | |
| 6979 | } | ||
| 6980 | { | ||
| 6981 | 2858392 | cid[6] = MAPFFCOMBO(dx2,dy1); | |
| 6982 | 2858392 | newcombo& cmb = combobuf[cid[6]]; | |
| 6983 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6984 | { | ||
| 6985 |
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|
399 | if(cmb.usrflags&cflag1 ) |
| 6986 | ✗ | hp_mod[2] = cmb.attributes[0]/10000L; | |
| 6987 | else | ||
| 6988 | 399 | hp_mod[2]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 6989 |
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|
399 | if(!(cmb.usrflags&cflag2)) |
| 6990 | ✗ | hasKB |= 1<<6; | |
| 6991 | 399 | } | |
| 6992 | } | ||
| 6993 | { | ||
| 6994 | 2858392 | cid[7] = MAPFFCOMBO(dx2,dy2); | |
| 6995 | 2858392 | newcombo& cmb = combobuf[cid[7]]; | |
| 6996 |
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|
2858392 | if ( !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && combo_class_buf[cmb.type].modify_hp_amount) |
| 6997 | { | ||
| 6998 |
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|
399 | if(cmb.usrflags&cflag1 ) |
| 6999 | ✗ | hp_mod[3] = cmb.attributes[0]/10000L; | |
| 7000 | else | ||
| 7001 | 399 | hp_mod[3]=combo_class_buf[cmb.type].modify_hp_amount; | |
| 7002 |
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|
399 | if(!(cmb.usrflags&cflag2)) |
| 7003 | ✗ | hasKB |= 1<<7; | |
| 7004 | 399 | } | |
| 7005 | } | ||
| 7006 | |||
| 7007 | 2858392 | int32_t bestffccid = 0; | |
| 7008 | 2858392 | int32_t hp_modtotalffc = 0; | |
| 7009 | |||
| 7010 |
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|
8575176 | for (int32_t i = 0; i <= 1; ++i) |
| 7011 | { | ||
| 7012 |
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|
5716784 | if(tmpscr2[i].valid!=0) |
| 7013 | { | ||
| 7014 |
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|
938925 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 7015 | { | ||
| 7016 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx1,dy1)].type == cBRIDGE && !_walkflag_layer(dx1,dy1,1, &(tmpscr2[i]))) {hp_mod[0] = 0; hasKB &= ~(1<<4);} |
| 7017 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx1,dy2)].type == cBRIDGE && !_walkflag_layer(dx1,dy2,1, &(tmpscr2[i]))) {hp_mod[1] = 0; hasKB &= ~(1<<5);} |
| 7018 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx2,dy1)].type == cBRIDGE && !_walkflag_layer(dx2,dy1,1, &(tmpscr2[i]))) {hp_mod[2] = 0; hasKB &= ~(1<<6);} |
| 7019 |
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|
931302 | if (combobuf[MAPCOMBO2(i,dx2,dy2)].type == cBRIDGE && !_walkflag_layer(dx2,dy2,1, &(tmpscr2[i]))) {hp_mod[3] = 0; hasKB &= ~(1<<7);} |
| 7020 | 931302 | } | |
| 7021 | else | ||
| 7022 | { | ||
| 7023 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx1,dy1)].type == cBRIDGE && _effectflag_layer(dx1,dy1,1, &(tmpscr2[i]))) {hp_mod[0] = 0; hasKB &= ~(1<<4);} |
| 7024 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx1,dy2)].type == cBRIDGE && _effectflag_layer(dx1,dy2,1, &(tmpscr2[i]))) {hp_mod[1] = 0; hasKB &= ~(1<<5);} |
| 7025 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx2,dy1)].type == cBRIDGE && _effectflag_layer(dx2,dy1,1, &(tmpscr2[i]))) {hp_mod[2] = 0; hasKB &= ~(1<<6);} |
| 7026 |
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|
7623 | if (combobuf[MAPCOMBO2(i,dx2,dy2)].type == cBRIDGE && _effectflag_layer(dx2,dy2,1, &(tmpscr2[i]))) {hp_mod[3] = 0; hasKB &= ~(1<<7);} |
| 7027 | } | ||
| 7028 | 938925 | } | |
| 7029 | 5716784 | } | |
| 7030 | |||
| 7031 |
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|
14291960 | for(int32_t i=0; i<4; i++) |
| 7032 | { | ||
| 7033 |
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|
11433568 | if(get_bit(quest_rules,qr_DMGCOMBOPRI)) |
| 7034 | { | ||
| 7035 |
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|
6241536 | if(hp_modtotalffc >= 0) |
| 7036 | { | ||
| 7037 |
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|
6241503 | if(hp_mod[i] < hp_modtotalffc) |
| 7038 | { | ||
| 7039 | 15 | hp_modtotalffc = hp_mod[i]; | |
| 7040 | 15 | bestffccid = cid[4+i]; | |
| 7041 | 15 | } | |
| 7042 | 6241503 | } | |
| 7043 |
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|
33 | else if(hp_mod[i] < 0) |
| 7044 | { | ||
| 7045 |
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|
24 | if(hp_mod[i] > hp_modtotalffc) |
| 7046 | { | ||
| 7047 | ✗ | hp_modtotalffc = hp_mod[i]; | |
| 7048 | ✗ | bestffccid = cid[4+i]; | |
| 7049 | } | ||
| 7050 | 24 | } | |
| 7051 | 6241536 | } | |
| 7052 |
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|
5192032 | else if(hp_mod[i] < hp_modtotalffc) |
| 7053 | { | ||
| 7054 | 399 | hp_modtotalffc = hp_mod[i]; | |
| 7055 | 399 | bestffccid = cid[4+i]; | |
| 7056 | 399 | } | |
| 7057 | 11433568 | } | |
| 7058 | |||
| 7059 |
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|
2858392 | int32_t hp_modmin = zc_min(hp_modtotal, hp_modtotalffc); |
| 7060 |
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|
2858392 | if(hp_modtotalffc < hp_modmin) bestcid = bestffccid; |
| 7061 | |||
| 7062 | 2858392 | bool global_defring = ((itemsbuf[current_item_id(itype_ring)].flags & ITEM_FLAG1)); | |
| 7063 | 2858392 | bool global_perilring = ((itemsbuf[current_item_id(itype_perilring)].flags & ITEM_FLAG1)); | |
| 7064 | 2858392 | bool current_ring = ((tmpscr->flags6&fTOGGLERINGDAMAGE) != 0); | |
| 7065 |
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|
2858392 | if(current_ring) |
| 7066 | { | ||
| 7067 | ✗ | global_defring = !global_defring; | |
| 7068 | ✗ | global_perilring = !global_perilring; | |
| 7069 | } | ||
| 7070 | 2858392 | int32_t itemid = current_item_id(itype_boots); | |
| 7071 | |||
| 7072 |
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|
2858392 | bool bootsnosolid = itemid >= 0 && 0 != (itemsbuf[itemid].flags & ITEM_FLAG1); |
| 7073 |
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|
2858392 | bool ignoreBoots = itemid >= 0 && (itemsbuf[itemid].flags & ITEM_FLAG3); |
| 7074 | |||
| 7075 |
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|
2858392 | if(hp_modmin<0) |
| 7076 | { | ||
| 7077 |
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|
414 | if((itemid<0) || ignoreBoots || (tmpscr->flags5&fDAMAGEWITHBOOTS) || (4<<current_item_power(itype_boots)<(abs(hp_modmin))) || (solid && bootsnosolid) || !(checkbunny(itemid) && checkmagiccost(itemid))) |
| 7078 | { | ||
| 7079 |
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|
24 | if (!do_health_check) return true; |
| 7080 | 16 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 7081 | 16 | ev.clear(); | |
| 7082 | 16 | ev.push_back(-hp_modmin*10000); | |
| 7083 |
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|
16 | ev.push_back((hasKB ? dir^1 : -1)*10000); |
| 7084 | 16 | ev.push_back(0); | |
| 7085 | 16 | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 7086 | 16 | ev.push_back(48*10000); | |
| 7087 | 16 | ev.push_back(ZSD_COMBODATA*10000); | |
| 7088 | 16 | ev.push_back(bestcid); | |
| 7089 | |||
| 7090 | 16 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 7091 | 16 | int32_t dmg = ev[0]/10000; | |
| 7092 | 16 | bool nullhit = ev[2] != 0; | |
| 7093 | |||
| 7094 |
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|
16 | if(nullhit) {ev.clear(); return false;} |
| 7095 | |||
| 7096 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 7097 | 16 | ev[0] = ringpower(dmg, !global_perilring, !global_defring)*10000; | |
| 7098 | |||
| 7099 | 16 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 7100 | 16 | dmg = ev[0]/10000; | |
| 7101 | 16 | int32_t hdir = ev[1]/10000; | |
| 7102 | 16 | nullhit = ev[2] != 0; | |
| 7103 | 16 | bool nayrulove = ev[3] != 0; | |
| 7104 | 16 | int32_t iframes = ev[4] / 10000; | |
| 7105 | 16 | ev.clear(); | |
| 7106 |
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|
16 | if(nullhit) return false; |
| 7107 | |||
| 7108 |
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|
16 | if(!nayrulove) |
| 7109 | { | ||
| 7110 |
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|
16 | game->set_life(zc_max(game->get_life()-dmg,0)); |
| 7111 | 16 | } | |
| 7112 | |||
| 7113 | 16 | hitdir = hdir; | |
| 7114 | 16 | doHit(hitdir); | |
| 7115 | 16 | hclk = iframes; | |
| 7116 | 16 | return true; | |
| 7117 | } | ||
| 7118 |
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|
390 | else if (do_health_check) paymagiccost(itemid); // Boots are successful |
| 7119 | 390 | } | |
| 7120 | |||
| 7121 | 2858368 | return false; | |
| 7122 | 2858392 | } | |
| 7123 | |||
| 7124 | 4651 | int32_t HeroClass::hithero(int32_t hit2, int32_t force_hdir) | |
| 7125 | { | ||
| 7126 |
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|
4651 | if(force_hdir > 3) force_hdir = -1; |
| 7127 | 4651 | enemy* enemyptr = (enemy*)guys.spr(hit2); | |
| 7128 |
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|
4651 | if(!enemyptr) return 0; |
| 7129 | //printf("Stomp check: %d <= 12, %d < %d\n", int32_t((y+16)-(((enemy*)guys.spr(hit2))->y)), (int32_t)falling_oldy, (int32_t)y); | ||
| 7130 | 4651 | int32_t stompid = current_item_id(itype_stompboots); | |
| 7131 |
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|
4651 | if(current_item(itype_stompboots) && checkbunny(stompid) && checkmagiccost(stompid) && (stomping || |
| 7132 | ✗ | ((z+fakez) > (enemyptr->z+(enemyptr->fakez))) || | |
| 7133 | ✗ | ((isSideViewHero() && (y+16)-(enemyptr->y)<=14) && falling_oldy<y))) | |
| 7134 | { | ||
| 7135 | ✗ | paymagiccost(stompid); | |
| 7136 | ✗ | hit_enemy(hit2,wStomp,itemsbuf[stompid].power*game->get_hero_dmgmult(),x,y,0,stompid); | |
| 7137 | |||
| 7138 | ✗ | if(itemsbuf[stompid].flags & ITEM_DOWNGRADE) | |
| 7139 | ✗ | game->set_item(stompid,false); | |
| 7140 | |||
| 7141 | // Stomp Boots script | ||
| 7142 | ✗ | if(itemsbuf[stompid].script != 0 && !(item_doscript[stompid] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) | |
| 7143 | { | ||
| 7144 | //clear the item script stack for a new script | ||
| 7145 | ✗ | ri = &(itemScriptData[stompid]); | |
| 7146 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[stompid][q] = 0xFFFF; | |
| 7147 | ✗ | ri->Clear(); | |
| 7148 | //itemScriptData[(stompid & 0xFFF)].Clear(); | ||
| 7149 | //for ( int32_t q = 0; q < 1024; q++ ) item_stack[(stompid & 0xFFF)][q] = 0; | ||
| 7150 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[stompid].script, stompid & 0xFFF); | ||
| 7151 | ✗ | item_doscript[stompid] = 1; | |
| 7152 | ✗ | itemscriptInitialised[stompid] = 0; | |
| 7153 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[stompid].script, stompid); | |
| 7154 | } | ||
| 7155 | |||
| 7156 | ✗ | return -1; | |
| 7157 | } | ||
| 7158 |
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|
4651 | else if(superman || !(scriptcoldet&1) || fallclk) |
| 7159 | 1698 | return 0; | |
| 7160 | //!TODO SOLIDPUSH Enemy flag to make them not deal contact damage | ||
| 7161 | //!Add a flag check to this if: | ||
| 7162 |
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|
2953 | else if (!(enemyptr->stunclk==0 && enemyptr->frozenclock==0 && (!get_bit(quest_rules, qr_SAFEENEMYFADE) || enemyptr->fading != fade_flicker) |
| 7163 |
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|
1276 | && (enemyptr->d->family != eeGUY || enemyptr->dmisc1))) |
| 7164 | { | ||
| 7165 | 1750 | return -1; | |
| 7166 | } | ||
| 7167 | |||
| 7168 | 1203 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 7169 | 1203 | ev.clear(); | |
| 7170 | //Args: 'damage (pre-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 7171 | 1203 | ev.push_back((enemy_dp(hit2) *10000)); | |
| 7172 |
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|
1203 | ev.push_back((force_hdir>-1 ? force_hdir : ((sprite*)enemyptr)->hitdir(x,y,16,16,dir))*10000); |
| 7173 | 1203 | ev.push_back(0); | |
| 7174 | 1203 | ev.push_back(NayrusLoveShieldClk>0?10000:0); | |
| 7175 | 1203 | ev.push_back(48*10000); | |
| 7176 | 1203 | ev.push_back(ZSD_NPC*10000); | |
| 7177 | 1203 | ev.push_back(enemyptr->getUID()); | |
| 7178 | |||
| 7179 | 1203 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_1); | |
| 7180 | 1203 | int32_t dmg = ev[0] / 10000; | |
| 7181 | 1203 | bool nullhit = ev[2] != 0; | |
| 7182 | |||
| 7183 |
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|
1203 | if(nullhit) {ev.clear(); return -1;} |
| 7184 | |||
| 7185 | //Args: 'damage (post-ring)','hitdir','nullifyhit','type:npc','npc uid' | ||
| 7186 | 1203 | ev[0] = ((ringpower(dmg)*10000)); | |
| 7187 | |||
| 7188 | 1203 | throwGenScriptEvent(GENSCR_EVENT_HERO_HIT_2); | |
| 7189 | 1203 | dmg = ev[0] / 10000; | |
| 7190 | 1203 | int32_t hdir = ev[1] / 10000; | |
| 7191 | 1203 | nullhit = ev[2] != 0; | |
| 7192 | 1203 | bool nayrulove = ev[3] != 0; | |
| 7193 | 1203 | int32_t iframes = ev[4] / 10000; | |
| 7194 | 1203 | ev.clear(); | |
| 7195 | |||
| 7196 |
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1203 | if(nullhit) return -1; |
| 7197 | |||
| 7198 |
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1203 | if(!nayrulove) |
| 7199 | { | ||
| 7200 |
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|
1203 | game->set_life(zc_max(game->get_life()-dmg,0)); |
| 7201 | 1203 | sethitHeroUID(HIT_BY_NPC,(hit2+1)); | |
| 7202 | 1203 | sethitHeroUID(HIT_BY_NPC_UID,enemyptr->getUID()); | |
| 7203 | 1203 | } | |
| 7204 | |||
| 7205 | 1203 | hitdir = hdir; | |
| 7206 |
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|
1203 | if (IsSideSwim()) |
| 7207 | { | ||
| 7208 | ✗ | action=sideswimhit; FFCore.setHeroAction(sideswimhit); | |
| 7209 | } | ||
| 7210 |
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|
1203 | else if(action==swimming || hopclk==0xFF) |
| 7211 | { | ||
| 7212 | 2 | action=swimhit; FFCore.setHeroAction(swimhit); | |
| 7213 | 2 | } | |
| 7214 | else | ||
| 7215 | { | ||
| 7216 | 1201 | action=gothit; FFCore.setHeroAction(gothit); | |
| 7217 | } | ||
| 7218 | |||
| 7219 | 1203 | hclk=iframes; | |
| 7220 | 1203 | sfx(getHurtSFX(),pan(x.getInt())); | |
| 7221 | |||
| 7222 |
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|
1203 | if(charging > 0 || spins > 0 || attack == wSword || attack == wHammer) |
| 7223 | { | ||
| 7224 | 846 | spins = charging = attackclk = 0; | |
| 7225 | 846 | attack=none; | |
| 7226 | 846 | tapping = false; | |
| 7227 | 846 | } | |
| 7228 | |||
| 7229 | 1203 | enemy_scored(hit2); | |
| 7230 | 1203 | int32_t dm7 = enemyptr->dmisc7; | |
| 7231 | 1203 | int32_t dm8 = enemyptr->dmisc8; | |
| 7232 | |||
| 7233 |
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|
1203 | switch(enemyptr->family) |
| 7234 | { | ||
| 7235 | case eeWALLM: | ||
| 7236 | ✗ | if(enemyptr->hp>0) | |
| 7237 | { | ||
| 7238 | ✗ | GrabHero(hit2); | |
| 7239 | ✗ | inwallm=true; | |
| 7240 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 7241 | } | ||
| 7242 | ✗ | break; | |
| 7243 | |||
| 7244 | //case eBUBBLEST: | ||
| 7245 | //case eeBUBBLE: | ||
| 7246 | case eeWALK: | ||
| 7247 | { | ||
| 7248 | 763 | int32_t itemid = current_item_id(itype_whispring); | |
| 7249 | //I can only assume these are supposed to be int32_t, not bool ~pkmnfrk | ||
| 7250 |
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|
763 | int32_t sworddivisor = ((itemid>-1 && itemsbuf[itemid].misc1 & 1) ? itemsbuf[itemid].power : 1); |
| 7251 |
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|
763 | int32_t itemdivisor = ((itemid>-1 && itemsbuf[itemid].misc1 & 2) ? itemsbuf[itemid].power : 1); |
| 7252 | |||
| 7253 |
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|
763 | switch(dm7) |
| 7254 | { | ||
| 7255 | case e7tTEMPJINX: | ||
| 7256 |
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|
130 | if(dm8==0 || dm8==2) |
| 7257 |
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|
239 | if(swordclk>=0 && !(sworddivisor==0)) |
| 7258 | 119 | swordclk=150; | |
| 7259 | |||
| 7260 |
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130 | if(dm8==1 || dm8==2) |
| 7261 |
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|
20 | if(itemclk>=0 && !(itemdivisor==0)) |
| 7262 | 10 | itemclk=150; | |
| 7263 | |||
| 7264 | 130 | break; | |
| 7265 | |||
| 7266 | case e7tPERMJINX: | ||
| 7267 |
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29 | if(dm8==0 || dm8==2) |
| 7268 |
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|
24 | if(sworddivisor) swordclk=(itemid >-1 && itemsbuf[itemid].flags & ITEM_FLAG1)? int32_t(150/sworddivisor) : -1; |
| 7269 | |||
| 7270 |
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29 | if(dm8==1 || dm8==2) |
| 7271 |
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|
5 | if(itemdivisor) itemclk=(itemid >-1 && itemsbuf[itemid].flags & ITEM_FLAG1)? int32_t(150/itemdivisor) : -1; |
| 7272 | |||
| 7273 | 29 | break; | |
| 7274 | |||
| 7275 | case e7tUNJINX: | ||
| 7276 |
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|
42 | if(dm8==0 || dm8==2) |
| 7277 | 35 | swordclk=0; | |
| 7278 | |||
| 7279 |
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|
42 | if(dm8==1 || dm8==2) |
| 7280 | 7 | itemclk=0; | |
| 7281 | |||
| 7282 | 42 | break; | |
| 7283 | |||
| 7284 | case e7tTAKEMAGIC: | ||
| 7285 | ✗ | game->change_dmagic(-dm8*game->get_magicdrainrate()); | |
| 7286 | ✗ | break; | |
| 7287 | |||
| 7288 | case e7tTAKERUPEES: | ||
| 7289 | ✗ | game->change_drupy(-dm8); | |
| 7290 | ✗ | break; | |
| 7291 | |||
| 7292 | case e7tDRUNK: | ||
| 7293 | ✗ | drunkclk += dm8; | |
| 7294 | ✗ | break; | |
| 7295 | } | ||
| 7296 | 763 | verifyAWpn(); | |
| 7297 |
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|
763 | if(dm7 >= e7tEATITEMS) |
| 7298 | { | ||
| 7299 | 7 | EatHero(hit2); | |
| 7300 | 7 | inlikelike=(dm7 == e7tEATHURT ? 2:1); | |
| 7301 | 7 | action=none; FFCore.setHeroAction(none); | |
| 7302 | 7 | } | |
| 7303 | } | ||
| 7304 | 763 | } | |
| 7305 | 1203 | return 0; | |
| 7306 | 4651 | } | |
| 7307 | |||
| 7308 | 123151 | void HeroClass::addsparkle(int32_t wpn) | |
| 7309 | { | ||
| 7310 | //return; | ||
| 7311 | 123151 | weapon *w = (weapon*)Lwpns.spr(wpn); | |
| 7312 | 123151 | int32_t itemid = w->parentitem; | |
| 7313 | |||
| 7314 |
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123151 | if(itemid<0) |
| 7315 | ✗ | return; | |
| 7316 | |||
| 7317 | 123151 | int32_t itemtype = itemsbuf[itemid].family; | |
| 7318 | |||
| 7319 |
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|
123151 | if(itemtype!=itype_cbyrna && frame%4) |
| 7320 | 92357 | return; | |
| 7321 | |||
| 7322 |
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|
30794 | int32_t wpn2 = (itemtype==itype_cbyrna) ? itemsbuf[itemid].wpn4 : itemsbuf[itemid].wpn2; |
| 7323 |
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|
30794 | int32_t wpn3 = (itemtype==itype_cbyrna) ? itemsbuf[itemid].wpn5 : itemsbuf[itemid].wpn3; |
| 7324 | // Either one (wpn2) or the other (wpn3). If both are present, randomise. | ||
| 7325 |
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|
30794 | int32_t sparkle_type = (!wpn2 ? (!wpn3 ? 0 : wpn3) : (!wpn3 ? wpn2 : (zc_oldrand()&1 ? wpn2 : wpn3))); |
| 7326 | 30794 | int32_t direction=w->dir; | |
| 7327 | |||
| 7328 |
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|
30794 | if(sparkle_type) |
| 7329 | { | ||
| 7330 | 12626 | int32_t h=0; | |
| 7331 | 12626 | int32_t v=0; | |
| 7332 | |||
| 7333 |
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|
12626 | if(w->dir==right||w->dir==r_up||w->dir==r_down) |
| 7334 | { | ||
| 7335 | 5485 | h=-1; | |
| 7336 | 5485 | } | |
| 7337 | |||
| 7338 |
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|
12626 | if(w->dir==left||w->dir==l_up||w->dir==l_down) |
| 7339 | { | ||
| 7340 | 5447 | h=1; | |
| 7341 | 5447 | } | |
| 7342 | |||
| 7343 |
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|
12626 | if(w->dir==down||w->dir==l_down||w->dir==r_down) |
| 7344 | { | ||
| 7345 | 3432 | v=-1; | |
| 7346 | 3432 | } | |
| 7347 | |||
| 7348 |
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|
12626 | if(w->dir==up||w->dir==l_up||w->dir==r_up) |
| 7349 | { | ||
| 7350 | 3428 | v=1; | |
| 7351 | 3428 | } | |
| 7352 | |||
| 7353 | // Damaging boomerang sparkle? | ||
| 7354 |
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12626 | if(wpn3 && itemtype==itype_brang) |
| 7355 | { | ||
| 7356 | // If the boomerang just bounced, flip the sparkle direction so it doesn't hit | ||
| 7357 | // whatever it just bounced off of if it's shielded from that direction. | ||
| 7358 | ✗ | if(w->misc==1 && w->clk2>256 && w->clk2<272) | |
| 7359 | ✗ | direction=oppositeDir[direction]; | |
| 7360 | } | ||
| 7361 |
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|
12626 | if(itemtype==itype_brang && get_bit(quest_rules, qr_WRONG_BRANG_TRAIL_DIR)) direction = 0; |
| 7362 |
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|
12626 | zfix x = w->x+(itemtype==itype_cbyrna ? 2 : zc_oldrand()%4)+(h*4); |
| 7363 |
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|
12626 | zfix y = w->y+(itemtype==itype_cbyrna ? 2 : zc_oldrand()%4)+(v*4)-w->fakez; |
| 7364 |
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|
12626 | Lwpns.add(new weapon(x, y, w->z, sparkle_type==wpn3 ? wFSparkle : wSSparkle,sparkle_type,0,direction,itemid,getUID(),false,false,true, 0, sparkle_type)); |
| 7365 | 12626 | weapon *w = (weapon*)(Lwpns.spr(Lwpns.Count()-1)); | |
| 7366 | 12626 | } | |
| 7367 | 123151 | } | |
| 7368 | |||
| 7369 | // For wPhantoms | ||
| 7370 | ✗ | void HeroClass::addsparkle2(int32_t type1, int32_t type2) | |
| 7371 | { | ||
| 7372 | ✗ | if(frame%4) return; | |
| 7373 | |||
| 7374 | ✗ | int32_t arrow = -1; | |
| 7375 | |||
| 7376 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 7377 | { | ||
| 7378 | ✗ | weapon *w = (weapon*)Lwpns.spr(i); | |
| 7379 | |||
| 7380 | ✗ | if(w->id == wPhantom && w->type == type1) | |
| 7381 | { | ||
| 7382 | ✗ | arrow = i; | |
| 7383 | ✗ | break; | |
| 7384 | } | ||
| 7385 | } | ||
| 7386 | |||
| 7387 | ✗ | if(arrow==-1) | |
| 7388 | { | ||
| 7389 | ✗ | return; | |
| 7390 | } | ||
| 7391 | |||
| 7392 | ✗ | zfix x = (Lwpns.spr(arrow)->x-3)+(zc_oldrand()%7); | |
| 7393 | ✗ | zfix y = (Lwpns.spr(arrow)->y-3)+(zc_oldrand()%7)-Lwpns.spr(arrow)->fakez; | |
| 7394 | ✗ | Lwpns.add(new weapon(x, y, Lwpns.spr(arrow)->z, wPhantom, type2,0,0,((weapon*)Lwpns.spr(arrow))->parentitem,-1)); | |
| 7395 | } | ||
| 7396 | |||
| 7397 | //cleans up decorations that exit the bounds of the screen for a int32_t time, to prevebt them wrapping around. | ||
| 7398 | 1981852 | void HeroClass::PhantomsCleanup() | |
| 7399 | { | ||
| 7400 |
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|
1981852 | if(Lwpns.idCount(wPhantom)) |
| 7401 | { | ||
| 7402 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 7403 | { | ||
| 7404 | ✗ | weapon *w = ((weapon *)Lwpns.spr(i)); | |
| 7405 | ✗ | if ( w->id == wPhantom && !w->isScriptGenerated() ) | |
| 7406 | { | ||
| 7407 | ✗ | if ( w->x < -10000 || w->y > 10000 || w->x < -10000 || w->y > 10000 ) | |
| 7408 | { | ||
| 7409 | ✗ | Lwpns.remove(w); | |
| 7410 | } | ||
| 7411 | } | ||
| 7412 | } | ||
| 7413 | } | ||
| 7414 | 1981852 | } | |
| 7415 | |||
| 7416 | //Waitframe handler for refilling operations | ||
| 7417 | 3358 | static void do_refill_waitframe() | |
| 7418 | { | ||
| 7419 | 3358 | put_passive_subscr(framebuf,&QMisc,0,passive_subscreen_offset,game->should_show_time(),sspUP); | |
| 7420 |
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|
3358 | if(get_bit(quest_rules, qr_PASSIVE_SUBSCRIPT_RUNS_WHEN_GAME_IS_FROZEN)) |
| 7421 | { | ||
| 7422 | ✗ | script_drawing_commands.Clear(); | |
| 7423 | ✗ | if(DMaps[currdmap].passive_sub_script != 0) | |
| 7424 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script, currdmap); | |
| 7425 | ✗ | if(passive_subscreen_waitdraw && DMaps[currdmap].passive_sub_script != 0 && passive_subscreen_doscript != 0) | |
| 7426 | { | ||
| 7427 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script, currdmap); | |
| 7428 | ✗ | passive_subscreen_waitdraw = false; | |
| 7429 | } | ||
| 7430 | ✗ | do_script_draws(framebuf, tmpscr, 0, playing_field_offset); | |
| 7431 | } | ||
| 7432 | 3358 | advanceframe(true); | |
| 7433 | 3358 | } | |
| 7434 | //Special handler if it's a "fairy revive" | ||
| 7435 | ✗ | static void do_death_refill_waitframe() | |
| 7436 | { | ||
| 7437 | //!TODO Run a new script slot each frame here, before calling do_refill_waitframe() | ||
| 7438 | //This script should be able to draw a 'fairy saving the player' animation -Em | ||
| 7439 | ✗ | do_refill_waitframe(); | |
| 7440 | } | ||
| 7441 | |||
| 7442 | ✗ | static size_t find_bottle_for_slot(size_t slot, bool unowned=false) | |
| 7443 | { | ||
| 7444 | ✗ | int32_t found_unowned = -1; | |
| 7445 | ✗ | for(int q = 0; q < MAXITEMS; ++q) | |
| 7446 | { | ||
| 7447 | ✗ | if(itemsbuf[q].family == itype_bottle && itemsbuf[q].misc1 == slot) | |
| 7448 | { | ||
| 7449 | ✗ | if(game->get_item(q)) | |
| 7450 | ✗ | return q; | |
| 7451 | ✗ | if(unowned) | |
| 7452 | ✗ | found_unowned = q; | |
| 7453 | } | ||
| 7454 | } | ||
| 7455 | ✗ | return found_unowned; | |
| 7456 | } | ||
| 7457 | |||
| 7458 | ✗ | int32_t getPushDir(int32_t flag) | |
| 7459 | { | ||
| 7460 | ✗ | switch(flag) | |
| 7461 | { | ||
| 7462 | case mfPUSHUD: case mfPUSH4: case mfPUSHU: case mfPUSHUDNS: | ||
| 7463 | case mfPUSH4NS: case mfPUSHUNS: case mfPUSHUDINS: case mfPUSH4INS: | ||
| 7464 | case mfPUSHUINS: | ||
| 7465 | ✗ | return up; | |
| 7466 | case mfPUSHD: case mfPUSHDNS: case mfPUSHDINS: | ||
| 7467 | ✗ | return down; | |
| 7468 | case mfPUSHLR: case mfPUSHL: case mfPUSHLRNS: case mfPUSHLNS: | ||
| 7469 | case mfPUSHLRINS: case mfPUSHLINS: | ||
| 7470 | ✗ | return left; | |
| 7471 | case mfPUSHR: case mfPUSHRNS: case mfPUSHRINS: | ||
| 7472 | ✗ | return right; | |
| 7473 | } | ||
| 7474 | ✗ | return -1; | |
| 7475 | } | ||
| 7476 | |||
| 7477 | // returns true when game over | ||
| 7478 | 5932700 | bool HeroClass::animate(int32_t) | |
| 7479 | { | ||
| 7480 | 5932700 | int32_t lsave=0; | |
| 7481 |
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5932700 | if(immortal > 0) |
| 7482 | ✗ | --immortal; | |
| 7483 | 5932700 | prompt_combo = 0; | |
| 7484 |
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|
5932700 | if (onpassivedmg) |
| 7485 | { | ||
| 7486 | 3950838 | onpassivedmg=false; | |
| 7487 | 3950838 | } | |
| 7488 |
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|
1981862 | else if (damageovertimeclk) |
| 7489 | { | ||
| 7490 | ✗ | damageovertimeclk = 0; | |
| 7491 | } | ||
| 7492 | |||
| 7493 |
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5932700 | if(cheats_execute_goto) |
| 7494 | { | ||
| 7495 | ✗ | didpit=true; | |
| 7496 | ✗ | pitx=x; | |
| 7497 | ✗ | pity=y; | |
| 7498 | ✗ | dowarp(3,0); | |
| 7499 | ✗ | cheats_execute_goto=false; | |
| 7500 | ✗ | solid_update(false); | |
| 7501 | ✗ | return false; | |
| 7502 | } | ||
| 7503 | |||
| 7504 |
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|
5932700 | if(cheats_execute_light) |
| 7505 | { | ||
| 7506 | ✗ | naturaldark = !naturaldark; | |
| 7507 | ✗ | lighting(false, false, pal_litOVERRIDE);//Forcibly set permLit, overriding it's current setting | |
| 7508 | ✗ | cheats_execute_light = false; | |
| 7509 | } | ||
| 7510 | |||
| 7511 |
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|
5932700 | if(action!=climbcovertop&&action!=climbcoverbottom) |
| 7512 | { | ||
| 7513 | 1981862 | climb_cover_x=-1000; | |
| 7514 | 1981862 | climb_cover_y=-1000; | |
| 7515 | 1981862 | } | |
| 7516 | |||
| 7517 |
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5932700 | if(mirror_portal) |
| 7518 | { | ||
| 7519 | ✗ | mirror_portal->animate(0); | |
| 7520 | ✗ | if(abs(x - mirror_portal->x) < 12 | |
| 7521 | ✗ | && abs(y - mirror_portal->y) < 12) | |
| 7522 | { | ||
| 7523 | ✗ | if(can_mirror_portal) | |
| 7524 | { | ||
| 7525 | //Store some values to restore if 'warp fails' | ||
| 7526 | ✗ | int32_t tLastEntrance = lastentrance, | |
| 7527 | ✗ | tLastEntranceDMap = lastentrance_dmap, | |
| 7528 | ✗ | tContScr = game->get_continue_scrn(), | |
| 7529 | ✗ | tContDMap = game->get_continue_dmap(); | |
| 7530 | ✗ | int32_t sourcescr = currscr, sourcedmap = currdmap; | |
| 7531 | ✗ | zfix tx = x, ty = y, tz = z; | |
| 7532 | ✗ | x = mirror_portal->x; | |
| 7533 | ✗ | y = mirror_portal->y; | |
| 7534 | |||
| 7535 | ✗ | int32_t weff = mirror_portal->weffect, | |
| 7536 | ✗ | wsfx = mirror_portal->wsfx; | |
| 7537 | |||
| 7538 | ✗ | FFCore.warp_player(wtIWARP, mirror_portal->destdmap, mirror_portal->destscr, | |
| 7539 | ✗ | -1, -1, weff, wsfx, 0, -1); | |
| 7540 | |||
| 7541 | ✗ | if(mirrorBonk()) //Invalid landing, warp back! | |
| 7542 | { | ||
| 7543 | ✗ | action = none; FFCore.setHeroAction(none); | |
| 7544 | ✗ | lastentrance = tLastEntrance; | |
| 7545 | ✗ | lastentrance_dmap = tLastEntranceDMap; | |
| 7546 | ✗ | game->set_continue_scrn(tContScr); | |
| 7547 | ✗ | game->set_continue_dmap(tContDMap); | |
| 7548 | ✗ | x = tx; | |
| 7549 | ✗ | y = ty; | |
| 7550 | ✗ | z = tz; | |
| 7551 | ✗ | FFCore.warp_player(wtIWARP, sourcedmap, sourcescr, -1, -1, weff, | |
| 7552 | ✗ | wsfx, 0, -1); | |
| 7553 | ✗ | can_mirror_portal = false; | |
| 7554 | } | ||
| 7555 | ✗ | else game->clear_portal(); //Remove portal once used | |
| 7556 | } | ||
| 7557 | } | ||
| 7558 | ✗ | else can_mirror_portal = true; | |
| 7559 | } | ||
| 7560 | |||
| 7561 |
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5932700 | if(z<=8&&fakez<=8) |
| 7562 | { | ||
| 7563 |
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|
1981754 | if (get_bit(quest_rules, qr_GRASS_SENSITIVE)) |
| 7564 | { | ||
| 7565 | 619 | bool g1 = isGrassType(COMBOTYPE(x+4,y+15)), g2 = isGrassType(COMBOTYPE(x+11,y+15)), g3 = isGrassType(COMBOTYPE(x+4,y+9)), g4 = isGrassType(COMBOTYPE(x+11,y+9)); | |
| 7566 |
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619 | if(get_bit(quest_rules, qr_BUSHESONLAYERS1AND2)) |
| 7567 | { | ||
| 7568 |
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|
619 | g1 = g1 || isGrassType(COMBOTYPEL(1,x+4,y+15)) || isGrassType(COMBOTYPEL(2,x+4,y+15)); |
| 7569 |
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|
619 | g2 = g2 || isGrassType(COMBOTYPEL(1,x+11,y+15)) || isGrassType(COMBOTYPEL(2,x+11,y+15)); |
| 7570 |
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619 | g3 = g3 || isGrassType(COMBOTYPEL(1,x+4,y+9)) || isGrassType(COMBOTYPEL(2,x+4,y+9)); |
| 7571 |
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|
619 | g4 = g4 || isGrassType(COMBOTYPEL(1,x+11,y+9)) || isGrassType(COMBOTYPEL(2,x+11,y+9)); |
| 7572 | 619 | } | |
| 7573 |
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|
619 | if(g1 && g2 && g3 && g4) |
| 7574 | { | ||
| 7575 | ✗ | if(decorations.idCount(dTALLGRASS)==0) | |
| 7576 | { | ||
| 7577 | ✗ | decorations.add(new dTallGrass(x, y, dTALLGRASS, 0)); | |
| 7578 | } | ||
| 7579 | ✗ | int32_t thesfx = combobuf[MAPCOMBO(x+8,y+12)].attribytes[3]; | |
| 7580 | ✗ | if ( thesfx > 0 && !sfx_allocated(thesfx) && action==walking ) | |
| 7581 | ✗ | sfx(thesfx,pan((int32_t)x)); | |
| 7582 | } | ||
| 7583 | 619 | } | |
| 7584 | else | ||
| 7585 | { | ||
| 7586 | 1981135 | bool g1 = isGrassType(COMBOTYPE(x,y+15)), g2 = isGrassType(COMBOTYPE(x+15,y+15)); | |
| 7587 |
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|
1981135 | if(get_bit(quest_rules, qr_BUSHESONLAYERS1AND2)) |
| 7588 | { | ||
| 7589 |
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|
8811 | g1 = g1 || isGrassType(COMBOTYPEL(1,x,y+15)) || isGrassType(COMBOTYPEL(2,x,y+15)); |
| 7590 |
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|
8811 | g2 = g2 || isGrassType(COMBOTYPEL(1,x+15,y+15)) || isGrassType(COMBOTYPEL(2,x+15,y+15)); |
| 7591 | 8811 | } | |
| 7592 |
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|
1981135 | if(g1 && g2) |
| 7593 | { | ||
| 7594 |
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|
22059 | if(decorations.idCount(dTALLGRASS)==0) |
| 7595 | { | ||
| 7596 |
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|
297 | decorations.add(new dTallGrass(x, y, dTALLGRASS, 0)); |
| 7597 | 297 | } | |
| 7598 | 22059 | int32_t thesfx = combobuf[MAPCOMBO(x+8,y+15)].attribytes[3]; | |
| 7599 |
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22059 | if ( thesfx > 0 && !sfx_allocated(thesfx) && action==walking ) |
| 7600 | ✗ | sfx(thesfx,pan((int32_t)x)); | |
| 7601 | 22059 | } | |
| 7602 | } | ||
| 7603 | 1981754 | } | |
| 7604 | |||
| 7605 |
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|
5932700 | if (get_bit(quest_rules, qr_SHALLOW_SENSITIVE)) |
| 7606 | { | ||
| 7607 |
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|
3960376 | if (z == 0 && fakez == 0 && action != swimming && action != isdiving && action != drowning && action!=lavadrowning && action!=sidedrowning && action!=rafting && action != falling && !IsSideSwim() && !(ladderx+laddery) && !pull_hero && !toogam) |
| 7608 | { | ||
| 7609 |
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|
9237 | if (iswaterex(FFORCOMBO(x+11,y+15), currmap, currscr, -1, x+11,y+15, false, false, true, true) |
| 7610 |
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|
9226 | && iswaterex(FFORCOMBO(x+4,y+15), currmap, currscr, -1, x+4,y+15, false, false, true, true) |
| 7611 |
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|
11 | && iswaterex(FFORCOMBO(x+11,y+9), currmap, currscr, -1, x+11,y+9, false, false, true, true) |
| 7612 |
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|
1 | && iswaterex(FFORCOMBO(x+4,y+9), currmap, currscr, -1, x+4,y+9, false, false, true, true)) |
| 7613 | { | ||
| 7614 |
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|
1 | if(decorations.idCount(dRIPPLES)==0) |
| 7615 | { | ||
| 7616 |
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|
1 | decorations.add(new dRipples(x, y, dRIPPLES, 0)); |
| 7617 | 1 | } | |
| 7618 | 1 | int32_t watercheck = iswaterex(FFORCOMBO(x.getInt()+7.5,y.getInt()+12), currmap, currscr, -1, x.getInt()+7.5,y.getInt()+12, false, false, true, true); | |
| 7619 |
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|
1 | if (combobuf[watercheck].usrflags&cflag2) |
| 7620 | { | ||
| 7621 | ✗ | if (!(current_item(combobuf[watercheck].attribytes[2]) > 0 && current_item(combobuf[watercheck].attribytes[2]) >= combobuf[watercheck].attribytes[3])) | |
| 7622 | { | ||
| 7623 | ✗ | onpassivedmg = true; | |
| 7624 | ✗ | if (!damageovertimeclk) | |
| 7625 | { | ||
| 7626 | ✗ | int32_t curhp = game->get_life(); | |
| 7627 | ✗ | if (combobuf[watercheck].usrflags&cflag5) game->set_life(vbound(game->get_life()+ringpower(combobuf[watercheck].attributes[1]/10000L), 0, game->get_maxlife())); //Affected by rings | |
| 7628 | ✗ | else game->set_life(vbound(game->get_life()+combobuf[watercheck].attributes[1]/10000L, 0, game->get_maxlife())); | |
| 7629 | ✗ | if ((combobuf[watercheck].attributes[2]/10000L) && (game->get_life() != curhp || !(combobuf[watercheck].usrflags&cflag6))) sfx(combobuf[watercheck].attributes[2]/10000L); | |
| 7630 | ✗ | if (game->get_life() < curhp && combobuf[watercheck].usrflags&cflag7) | |
| 7631 | { | ||
| 7632 | ✗ | hclk = 48; | |
| 7633 | ✗ | hitdir = -1; | |
| 7634 | ✗ | action = gothit; FFCore.setHeroAction(gothit); | |
| 7635 | } | ||
| 7636 | } | ||
| 7637 | ✗ | if (combobuf[watercheck].attribytes[1] > 0) | |
| 7638 | { | ||
| 7639 | ✗ | if (!damageovertimeclk || damageovertimeclk > combobuf[watercheck].attribytes[1]) damageovertimeclk = combobuf[watercheck].attribytes[1]; | |
| 7640 | ✗ | else --damageovertimeclk; | |
| 7641 | } | ||
| 7642 | ✗ | else damageovertimeclk = 0; | |
| 7643 | } | ||
| 7644 | ✗ | else damageovertimeclk = 0; | |
| 7645 | } | ||
| 7646 | 1 | else damageovertimeclk = 0; | |
| 7647 | 1 | int32_t thesfx = combobuf[watercheck].attribytes[0]; | |
| 7648 |
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|
1 | if ( thesfx > 0 && !sfx_allocated(thesfx) && action==walking ) |
| 7649 | ✗ | sfx(thesfx,pan((int32_t)x)); | |
| 7650 | 1 | } | |
| 7651 | 9226 | } | |
| 7652 | 3960376 | } | |
| 7653 | else | ||
| 7654 | { | ||
| 7655 |
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|
1972324 | if((COMBOTYPE(x,y+15)==cSHALLOWWATER)&&(COMBOTYPE(x+15,y+15)==cSHALLOWWATER) && z==0 && fakez==0) |
| 7656 | { | ||
| 7657 |
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|
2009 | if(decorations.idCount(dRIPPLES)==0) |
| 7658 | { | ||
| 7659 |
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|
13 | decorations.add(new dRipples(x, y, dRIPPLES, 0)); |
| 7660 | 13 | } | |
| 7661 | 2009 | int32_t watercheck = FFORCOMBO(x+7.5,y.getInt()+15); | |
| 7662 |
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|
2009 | if (combobuf[watercheck].usrflags&cflag2) |
| 7663 | { | ||
| 7664 | ✗ | if (!(current_item(combobuf[watercheck].attribytes[2]) > 0 && current_item(combobuf[watercheck].attribytes[2]) >= combobuf[watercheck].attribytes[3])) | |
| 7665 | { | ||
| 7666 | ✗ | onpassivedmg = true; | |
| 7667 | ✗ | if (!damageovertimeclk) | |
| 7668 | { | ||
| 7669 | ✗ | int32_t curhp = game->get_life(); | |
| 7670 | ✗ | if (combobuf[watercheck].usrflags&cflag5) game->set_life(vbound(game->get_life()+ringpower(combobuf[watercheck].attributes[1]/10000L), 0, game->get_maxlife())); //Affected by rings | |
| 7671 | ✗ | else game->set_life(vbound(game->get_life()+(combobuf[watercheck].attributes[1]/10000L), 0, game->get_maxlife())); | |
| 7672 | ✗ | if ((combobuf[watercheck].attributes[2]/10000L) && (game->get_life() != curhp || !(combobuf[watercheck].usrflags&cflag6))) sfx(combobuf[watercheck].attributes[2]/10000L); | |
| 7673 | } | ||
| 7674 | ✗ | if (combobuf[watercheck].attribytes[1] > 0) | |
| 7675 | { | ||
| 7676 | ✗ | if (!damageovertimeclk || damageovertimeclk > combobuf[watercheck].attribytes[1]) damageovertimeclk = combobuf[watercheck].attribytes[1]; | |
| 7677 | ✗ | else --damageovertimeclk; | |
| 7678 | } | ||
| 7679 | ✗ | else damageovertimeclk = 0; | |
| 7680 | } | ||
| 7681 | ✗ | else damageovertimeclk = 0; | |
| 7682 | } | ||
| 7683 | 2009 | else damageovertimeclk = 0; | |
| 7684 | 2009 | int32_t thesfx = combobuf[watercheck].attribytes[0]; | |
| 7685 |
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2009 | if ( thesfx > 0 && !sfx_allocated(thesfx) && action==walking ) |
| 7686 | ✗ | sfx(thesfx,pan((int32_t)x)); | |
| 7687 | 2009 | } | |
| 7688 | } | ||
| 7689 | |||
| 7690 |
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|
5932700 | if(stomping) |
| 7691 | 3 | stomping = false; | |
| 7692 | |||
| 7693 |
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|
5932700 | if(getOnSideviewLadder()) |
| 7694 | { | ||
| 7695 |
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|
304 | if(!canSideviewLadder() || jumping<0 || fall!=0 || fakefall!=0) |
| 7696 | { | ||
| 7697 | ✗ | setOnSideviewLadder(false); | |
| 7698 | } | ||
| 7699 |
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|
304 | else if(CANFORCEFACEUP) |
| 7700 | { | ||
| 7701 | ✗ | setDir(up); | |
| 7702 | } | ||
| 7703 | 304 | } | |
| 7704 | |||
| 7705 |
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|
5932700 | if(action!=inwind && action!=drowning && action!=lavadrowning && action!= sidedrowning) |
| 7706 | { | ||
| 7707 |
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|
1980093 | if(!get_bit(quest_rules,qr_OLD_CHEST_COLLISION)) |
| 7708 | { | ||
| 7709 | 9346 | checkchest(cCHEST); | |
| 7710 | 9346 | checkchest(cLOCKEDCHEST); | |
| 7711 | 9346 | checkchest(cBOSSCHEST); | |
| 7712 | 9346 | } | |
| 7713 |
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|
1980093 | if(!get_bit(quest_rules, qr_OLD_LOCKBLOCK_COLLISION)) |
| 7714 | { | ||
| 7715 | 9346 | checkchest(cLOCKBLOCK); | |
| 7716 | 9346 | checkchest(cBOSSLOCKBLOCK); | |
| 7717 | 9346 | } | |
| 7718 | 1980093 | } | |
| 7719 | 5932700 | checksigns(); | |
| 7720 | 5932700 | checkgenpush(); | |
| 7721 | |||
| 7722 |
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|
5932700 | if(isStanding()) |
| 7723 | { | ||
| 7724 |
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|
1979815 | if(extra_jump_count > 0) |
| 7725 | ✗ | extra_jump_count = 0; | |
| 7726 | 1979815 | } | |
| 7727 |
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|
5932700 | if(can_use_item(itype_hoverboots,i_hoverboots)) |
| 7728 | { | ||
| 7729 | ✗ | int32_t hoverid = current_item_id(itype_hoverboots); | |
| 7730 | ✗ | if(!(itemsbuf[hoverid].flags & ITEM_FLAG1)) | |
| 7731 | { | ||
| 7732 | ✗ | if(hoverclk < 0) hoverclk = 0; | |
| 7733 | ✗ | hoverflags &= ~HOV_OUT; | |
| 7734 | } | ||
| 7735 | } | ||
| 7736 | 5932700 | bool platformfell2 = false; | |
| 7737 |
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|
5932700 | if(sideview_mode()) // Sideview gravity |
| 7738 | { | ||
| 7739 | //Handle falling through a platform | ||
| 7740 | 6083 | bool platformfell = false; | |
| 7741 |
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|
6083 | if (on_sideview_solid_oldpos(x,y,old_x,old_y,true,3) && !on_sideview_solid_oldpos(x,y,old_x,old_y,false,3)) |
| 7742 | { | ||
| 7743 |
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|
7 | if (!(!on_sideview_slope(Hero.x, Hero.y,Hero.old_x,Hero.old_y) && (on_sideview_slope(Hero.x,Hero.y+1,Hero.old_x,Hero.old_y) || on_sideview_slope(Hero.x, Hero.y + 2, Hero.old_x, Hero.old_y)) && Down())) platformfell = true; |
| 7744 | 7 | y+=1; //Fall down a pixel instantly, through the platform. | |
| 7745 |
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|
7 | if(fall < 0) fall = 0; |
| 7746 |
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|
7 | if(jumping < 0) jumping = 0; |
| 7747 | 7 | platformfell2 = true; | |
| 7748 | 7 | } | |
| 7749 | //Unless using old collision, run this check BEFORE moving Hero, to prevent clipping into the ceiling. | ||
| 7750 |
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6083 | if(!get_bit(quest_rules, qr_OLD_SIDEVIEW_CEILING_COLLISON)) |
| 7751 | { | ||
| 7752 |
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|
6700 | if(fall < 0 && (_walkflag(x+4,y+((bigHitbox||!diagonalMovement)?(fall/100):(fall/100)+8),1,SWITCHBLOCK_STATE) || _walkflag(x+12,y+((bigHitbox||!diagonalMovement)?(fall/100):(fall/100)+8),1,SWITCHBLOCK_STATE) |
| 7753 |
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|
631 | || ((y+(fall/100)<=0) && |
| 7754 | // Extra checks if Smart Screen Scrolling is enabled | ||
| 7755 |
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|
15 | (nextcombo_wf(up) || ((get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE)) && |
| 7756 | ✗ | !(tmpscr->flags2&wfUP)) && (nextcombo_solid(up))))))) | |
| 7757 | { | ||
| 7758 | 1 | fall = jumping = 0; // Bumped his head | |
| 7759 |
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|
1 | if(get_bit(quest_rules,qr_OLD_SIDEVIEW_LANDING_CODE)) |
| 7760 | ✗ | y -= y.getInt()%8; //fix coords | |
| 7761 | // ... maybe on spikes //this is the change from 2.50.1RC3 that Saffith made, that breaks some old quests. -Z | ||
| 7762 |
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|
1 | if ( !get_bit(quest_rules, qr_OLDSIDEVIEWSPIKES) ) //fix for older sideview quests -Z |
| 7763 | { | ||
| 7764 | 1 | checkdamagecombos(x+4, x+12, y-1, y-1); | |
| 7765 | 1 | } | |
| 7766 | 1 | } | |
| 7767 | 6083 | } | |
| 7768 | // Fall, unless on a ladder, sideview ladder, rafting, using the hookshot, drowning, sideswimming or cheating. | ||
| 7769 |
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|
6083 | if(!(toogam && Up()) && !drownclk && action!=rafting && !IsSideSwim() && !pull_hero && !((ladderx || laddery) && fall>0) && !getOnSideviewLadder()) |
| 7770 | { | ||
| 7771 |
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|
5779 | int32_t ydiff = fall/(spins && fall<0 ? 200:100); |
| 7772 | //zprint2("ydif is: %d\n", ydiff); | ||
| 7773 | //zprint2("ydif is: %d\n", (int32_t)fall); | ||
| 7774 | 5779 | falling_oldy = y; // Stomp Boots-related variable | |
| 7775 |
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|
5779 | if(fall > 0 && (checkSVLadderPlatform(x+4,y+ydiff+15)||checkSVLadderPlatform(x+12,y+ydiff+15)) && (((y.getInt()+ydiff+15)&0xF0)!=((y.getInt()+15)&0xF0)) && !platform_fallthrough()) |
| 7776 | { | ||
| 7777 | 2 | ydiff -= (y.getInt()+ydiff)%16; | |
| 7778 | 2 | } | |
| 7779 |
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|
5779 | if(ydiff && !get_bit(quest_rules,qr_OLD_SIDEVIEW_LANDING_CODE)) |
| 7780 | { | ||
| 7781 |
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|
1176 | if(ydiff > 0) |
| 7782 | { | ||
| 7783 |
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|
1988 | for(auto q = 0; q < ydiff; ++q) |
| 7784 | { | ||
| 7785 |
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|
1366 | if(on_sideview_solid_oldpos(x,y+q,old_x,old_y)) |
| 7786 | { | ||
| 7787 | 18 | ydiff = q; | |
| 7788 | 18 | break; | |
| 7789 | } | ||
| 7790 | 1348 | } | |
| 7791 | 640 | } | |
| 7792 |
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|
536 | else if(ydiff < 0) |
| 7793 | { | ||
| 7794 |
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|
1584 | for(auto q = 0; q > ydiff; --q) |
| 7795 | { | ||
| 7796 |
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|
2096 | if(_walkflag(x+4,y+(bigHitbox?0:8)+q-1,1) |
| 7797 |
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|
1048 | || _walkflag(x+12,y+(bigHitbox?0:8)+q,1)) |
| 7798 | { | ||
| 7799 | ✗ | ydiff = q; | |
| 7800 | ✗ | break; | |
| 7801 | } | ||
| 7802 | 1048 | } | |
| 7803 | 536 | } | |
| 7804 | 1176 | } | |
| 7805 | 5779 | y+=ydiff; | |
| 7806 | 5779 | hs_starty+=ydiff; | |
| 7807 | |||
| 7808 |
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|
5779 | for(int32_t j=0; j<chainlinks.Count(); j++) |
| 7809 | { | ||
| 7810 | ✗ | chainlinks.spr(j)->y+=ydiff; | |
| 7811 | } | ||
| 7812 | |||
| 7813 |
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|
5779 | if(Lwpns.idFirst(wHookshot)>-1) |
| 7814 | { | ||
| 7815 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y+=ydiff; | |
| 7816 | } | ||
| 7817 | |||
| 7818 |
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|
5779 | if(Lwpns.idFirst(wHSHandle)>-1) |
| 7819 | { | ||
| 7820 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y+=ydiff; | |
| 7821 | } | ||
| 7822 | 5779 | } | |
| 7823 |
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|
304 | else if(IsSideSwim() && action != sidewaterhold1 && action != sidewaterhold2 && action != sideswimcasting && action != sideswimfreeze) |
| 7824 | { | ||
| 7825 | ✗ | fall = hoverclk = jumping = 0; | |
| 7826 | ✗ | inair = false; | |
| 7827 | ✗ | hoverflags = 0; | |
| 7828 | ✗ | if(!DrunkUp() && !DrunkDown() && !DrunkLeft() && !DrunkRight() && !autostep) | |
| 7829 | { | ||
| 7830 | ✗ | WalkflagInfo info; | |
| 7831 | ✗ | if (game->get_watergrav()<0) | |
| 7832 | { | ||
| 7833 | ✗ | info = walkflag(x,y+8-(bigHitbox*8)-2,2,up); | |
| 7834 | ✗ | execute(info); | |
| 7835 | } | ||
| 7836 | else | ||
| 7837 | { | ||
| 7838 | ✗ | info = walkflag(x,y+15+2,2,down); | |
| 7839 | ✗ | execute(info); | |
| 7840 | } | ||
| 7841 | ✗ | if(!info.isUnwalkable() && (game->get_watergrav() > 0 || iswaterex(MAPCOMBO(x,y+8-(bigHitbox*8)-2), currmap, currscr, -1, x, y+8-(bigHitbox*8)-2, true, false))) y+=(game->get_watergrav()/10000.0); | |
| 7842 | } | ||
| 7843 | } | ||
| 7844 | // Stop hovering/falling if you land on something. | ||
| 7845 | 6083 | bool needFall = false; | |
| 7846 |
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|
6083 | if((on_sideview_solid_oldpos(x,y,old_x,old_y) || getOnSideviewLadder()) && !(pull_hero && dir==down) && action!=rafting && !platformfell2) |
| 7847 | { | ||
| 7848 | 4153 | stop_item_sfx(itype_hoverboots); | |
| 7849 |
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|
4153 | if(get_bit(quest_rules,qr_OLD_SIDEVIEW_LANDING_CODE) |
| 7850 |
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|
4153 | && !getOnSideviewLadder() |
| 7851 | ✗ | && (fall > 0 || get_bit(quest_rules, qr_OLD_SIDEVIEW_CEILING_COLLISON))) | |
| 7852 | ✗ | y-=(int32_t)y%8; //fix position | |
| 7853 | 4153 | fall = hoverclk = jumping = 0; | |
| 7854 | 4153 | inair = false; | |
| 7855 | 4153 | hoverflags = 0; | |
| 7856 | |||
| 7857 |
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|
4153 | if(y>=160 && currscr>=0x70 && !(tmpscr->flags2&wfDOWN)) // Landed on the bottommost screen. |
| 7858 | ✗ | y = 160; | |
| 7859 | 4153 | } | |
| 7860 | // Stop hovering if you press down. | ||
| 7861 |
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|
1930 | else if((hoverclk>0 || ladderx || laddery) && DrunkDown()) |
| 7862 | { | ||
| 7863 | ✗ | stop_item_sfx(itype_hoverboots); | |
| 7864 | ✗ | hoverclk = -hoverclk; | |
| 7865 | ✗ | reset_ladder(); | |
| 7866 | ✗ | fall = (zinit.gravity2 / 100); | |
| 7867 | ✗ | inair = false; | |
| 7868 | } | ||
| 7869 |
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|
1930 | else if (hoverclk < 1 && !inair && fall == 0 && !platformfell) |
| 7870 | { | ||
| 7871 | 581 | zfix my = y + (zinit.gravity2/100); | |
| 7872 | 581 | needFall = true; | |
| 7873 |
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|
1271 | for (zfix ty = y+1; ty < my; ++ty) |
| 7874 | { | ||
| 7875 | //if (on_sideview_solid_oldpos(x, ty,old_x,old_y, false, 1)) break; | ||
| 7876 |
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|
1258 | if (on_sideview_solid_oldpos(x, ty,old_x,old_y, false, 0)) |
| 7877 | { | ||
| 7878 | 568 | y = ty; | |
| 7879 |
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|
568 | if (check_new_slope(x, ty + 1, 16, 16, old_x, old_y, false) < 0) |
| 7880 | { | ||
| 7881 |
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|
557 | if(!slopeid) |
| 7882 | 5 | slopeid = get_new_slope(x, ty + 1, 16, 16, old_x, old_y).get_info().slope(); | |
| 7883 | 557 | onplatid = 5; | |
| 7884 | 557 | } | |
| 7885 | 568 | needFall = false; | |
| 7886 | 568 | break; | |
| 7887 | } | ||
| 7888 | 690 | } | |
| 7889 | 581 | } | |
| 7890 | 1349 | else needFall = true; | |
| 7891 | // Continue falling. | ||
| 7892 | |||
| 7893 |
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|
6083 | if(fall <= (int32_t)zinit.terminalv && needFall) |
| 7894 | { | ||
| 7895 | 1196 | inair = true; | |
| 7896 |
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|
1196 | if(fall != 0 || hoverclk>0) |
| 7897 | 1158 | jumping++; | |
| 7898 | |||
| 7899 | // Bump head if: hit a solid combo from beneath, or hit a solid combo in the screen above this one. | ||
| 7900 |
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|
1196 | if(get_bit(quest_rules, qr_OLD_SIDEVIEW_CEILING_COLLISON)) |
| 7901 | { | ||
| 7902 | ✗ | if((_walkflag(x+4,y-(bigHitbox?9:1),0,SWITCHBLOCK_STATE) | |
| 7903 | ✗ | || (y<=(bigHitbox?9:1) && | |
| 7904 | // Extra checks if Smart Screen Scrolling is enabled | ||
| 7905 | ✗ | (nextcombo_wf(up) || ((get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE)) && | |
| 7906 | ✗ | !(tmpscr->flags2&wfUP)) && (nextcombo_solid(up)))))) | |
| 7907 | ✗ | && fall < 0) | |
| 7908 | { | ||
| 7909 | ✗ | fall = jumping = 0; // Bumped his head | |
| 7910 | |||
| 7911 | // ... maybe on spikes //this is the change from 2.50.1RC3 that Saffith made, that breaks some old quests. -Z | ||
| 7912 | ✗ | if ( !get_bit(quest_rules, qr_OLDSIDEVIEWSPIKES) ) //fix for older sideview quests -Z | |
| 7913 | { | ||
| 7914 | ✗ | checkdamagecombos(x+4, x+12, y-1, y-1); | |
| 7915 | } | ||
| 7916 | } | ||
| 7917 | } | ||
| 7918 | else | ||
| 7919 | { | ||
| 7920 |
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|
2392 | if((_walkflag(x+4,y+((bigHitbox||!diagonalMovement)?-1:7),1,SWITCHBLOCK_STATE) || _walkflag(x+12,y+((bigHitbox||!diagonalMovement)?-1:7),1,SWITCHBLOCK_STATE) |
| 7921 |
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|
1196 | || ((y<=0) && |
| 7922 | // Extra checks if Smart Screen Scrolling is enabled | ||
| 7923 |
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|
31 | (nextcombo_wf(up) || ((get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE)) && |
| 7924 | ✗ | !(tmpscr->flags2&wfUP)) && (nextcombo_solid(up)))))) | |
| 7925 | ✗ | && fall < 0) | |
| 7926 | { | ||
| 7927 | ✗ | fall = jumping = 0; // Bumped his head | |
| 7928 | ✗ | y -= y.getInt()%8; //fix coords | |
| 7929 | // ... maybe on spikes //this is the change from 2.50.1RC3 that Saffith made, that breaks some old quests. -Z | ||
| 7930 | ✗ | if ( !get_bit(quest_rules, qr_OLDSIDEVIEWSPIKES) ) //fix for older sideview quests -Z | |
| 7931 | { | ||
| 7932 | ✗ | checkdamagecombos(x+4, x+12, y-1, y-1); | |
| 7933 | } | ||
| 7934 | } | ||
| 7935 | } | ||
| 7936 | |||
| 7937 |
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|
1196 | if(hoverclk > 0) |
| 7938 | { | ||
| 7939 | ✗ | if(hoverclk > 0 && !(hoverflags&HOV_INF)) | |
| 7940 | { | ||
| 7941 | ✗ | --hoverclk; | |
| 7942 | } | ||
| 7943 | |||
| 7944 | ✗ | if(!hoverclk && !ladderx && !laddery) | |
| 7945 | { | ||
| 7946 | ✗ | fall += (zinit.gravity2 / 100); | |
| 7947 | ✗ | hoverflags |= HOV_OUT | HOV_PITFALL_OUT; | |
| 7948 | } | ||
| 7949 | } | ||
| 7950 |
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|
1196 | else if(fall+int32_t((zinit.gravity2 / 100)) > 0 && fall<=0 && can_use_item(itype_hoverboots,i_hoverboots) && !ladderx && !laddery && !(hoverflags & HOV_OUT)) |
| 7951 | { | ||
| 7952 | ✗ | int32_t itemid = current_item_id(itype_hoverboots); | |
| 7953 | ✗ | if(hoverclk < 0) | |
| 7954 | ✗ | hoverclk = -hoverclk; | |
| 7955 | else | ||
| 7956 | { | ||
| 7957 | ✗ | fall = jumping = 0; | |
| 7958 | ✗ | if(itemsbuf[itemid].misc1) | |
| 7959 | ✗ | hoverclk = itemsbuf[itemid].misc1; | |
| 7960 | else | ||
| 7961 | { | ||
| 7962 | ✗ | hoverclk = 1; | |
| 7963 | ✗ | hoverflags |= HOV_INF; | |
| 7964 | } | ||
| 7965 | |||
| 7966 | |||
| 7967 | ✗ | sfx(itemsbuf[itemid].usesound,pan(x.getInt())); | |
| 7968 | } | ||
| 7969 | ✗ | if(itemsbuf[itemid].wpn) | |
| 7970 | ✗ | decorations.add(new dHover(x, y, dHOVER, 0)); | |
| 7971 | } | ||
| 7972 |
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|
1196 | else if(!ladderx && !laddery && !getOnSideviewLadder() && !IsSideSwim()) |
| 7973 | { | ||
| 7974 | 1196 | fall += (zinit.gravity2 / 100); | |
| 7975 | |||
| 7976 | 1196 | } | |
| 7977 | 1196 | } | |
| 7978 | 6083 | } | |
| 7979 | else // Topdown gravity | ||
| 7980 | { | ||
| 7981 |
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|
5926617 | if (!(moveflags & FLAG_NO_FAKE_Z)) fakez-=fakefall/(spins && fakefall>0 ? 200:100); |
| 7982 |
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|
5926617 | if (!(moveflags & FLAG_NO_REAL_Z)) z-=fall/(spins && fall>0 ? 200:100); |
| 7983 |
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|
5926617 | if(z>0||fakez>0) |
| 7984 | { | ||
| 7985 |
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|
7902036 | switch(action) |
| 7986 | { | ||
| 7987 | case swimming: | ||
| 7988 | { | ||
| 7989 | ✗ | diveclk=0; | |
| 7990 | ✗ | action=walking; FFCore.setHeroAction(walking); | |
| 7991 | |||
| 7992 | ✗ | break; | |
| 7993 | } | ||
| 7994 | case waterhold1: | ||
| 7995 | { | ||
| 7996 | ✗ | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 7997 | ✗ | break; | |
| 7998 | } | ||
| 7999 | |||
| 8000 | case waterhold2: | ||
| 8001 | { | ||
| 8002 | ✗ | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 8003 | ✗ | break; | |
| 8004 | } | ||
| 8005 | |||
| 8006 | default: | ||
| 8007 | 120 | break; | |
| 8008 | } | ||
| 8009 | 120 | } | |
| 8010 | |||
| 8011 |
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|
5926857 | for(int32_t j=0; j<chainlinks.Count(); j++) |
| 8012 | { | ||
| 8013 | ✗ | chainlinks.spr(j)->z=z; | |
| 8014 | ✗ | chainlinks.spr(j)->fakez=fakez; | |
| 8015 | } | ||
| 8016 | |||
| 8017 |
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|
5926857 | if(Lwpns.idFirst(wHookshot)>-1) |
| 8018 | { | ||
| 8019 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->z=z; | |
| 8020 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->fakez=fakez; | |
| 8021 | } | ||
| 8022 | |||
| 8023 |
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|
5926857 | if(Lwpns.idFirst(wHSHandle)>-1) |
| 8024 | { | ||
| 8025 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->z=z; | |
| 8026 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->fakez=fakez; | |
| 8027 | } | ||
| 8028 | |||
| 8029 |
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|
5926857 | if(z<=0&&!(moveflags & FLAG_NO_REAL_Z)) |
| 8030 | { | ||
| 8031 |
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|
1975659 | if (fakez <= 0 || (moveflags & FLAG_NO_FAKE_Z)) |
| 8032 | { | ||
| 8033 |
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|
1975659 | if(fall > 0) |
| 8034 | { | ||
| 8035 |
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|
3 | if((iswaterex(MAPCOMBO(x,y+8), currmap, currscr, -1, x, y+8, true, false) && ladderx<=0 && laddery<=0) || COMBOTYPE(x,y+8)==cSHALLOWWATER) |
| 8036 | 1 | sfx(WAV_ZN1SPLASH,x.getInt()); | |
| 8037 | |||
| 8038 | 3 | stomping = true; | |
| 8039 | 3 | } | |
| 8040 | 1975659 | } | |
| 8041 | 1975659 | z = fall = 0; | |
| 8042 |
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|
1975659 | if (fakez <= 0 || (moveflags & FLAG_NO_FAKE_Z)) |
| 8043 | { | ||
| 8044 | 1975659 | jumping = 0; | |
| 8045 |
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|
1975659 | if(check_pitslide(true) == -1) |
| 8046 | { | ||
| 8047 | 1975659 | hoverclk = 0; | |
| 8048 | 1975659 | hoverflags = 0; | |
| 8049 | 1975659 | } | |
| 8050 | ✗ | else if(hoverclk > 0 && !(hoverflags&HOV_INF)) | |
| 8051 | { | ||
| 8052 | ✗ | if(!--hoverclk) | |
| 8053 | { | ||
| 8054 | ✗ | hoverflags |= HOV_OUT | HOV_PITFALL_OUT; | |
| 8055 | } | ||
| 8056 | } | ||
| 8057 | 1975659 | } | |
| 8058 | 1975659 | } | |
| 8059 |
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|
5926857 | if(fakez<=0&&!(moveflags & FLAG_NO_FAKE_Z)) |
| 8060 | { | ||
| 8061 |
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|
1975779 | if (z <= 0 || (moveflags & FLAG_NO_REAL_Z)) |
| 8062 | { | ||
| 8063 |
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|
1975659 | if(fakefall > 0) |
| 8064 | { | ||
| 8065 | ✗ | if((iswaterex(MAPCOMBO(x,y+8), currmap, currscr, -1, x, y+8, true, false) && ladderx<=0 && laddery<=0) || COMBOTYPE(x,y+8)==cSHALLOWWATER) | |
| 8066 | ✗ | sfx(WAV_ZN1SPLASH,x.getInt()); | |
| 8067 | |||
| 8068 | ✗ | stomping = true; | |
| 8069 | } | ||
| 8070 | 1975659 | } | |
| 8071 | 1975779 | fakez = fakefall = 0; | |
| 8072 |
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|
1975779 | if (z <= 0 || (moveflags & FLAG_NO_REAL_Z)) |
| 8073 | { | ||
| 8074 | 1975659 | jumping = 0; | |
| 8075 |
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|
1975659 | if(check_pitslide(true) == -1) |
| 8076 | { | ||
| 8077 | 1975659 | hoverclk = 0; | |
| 8078 | 1975659 | hoverflags = 0; | |
| 8079 | 1975659 | } | |
| 8080 | ✗ | else if(hoverclk > 0 && !(hoverflags&HOV_INF)) | |
| 8081 | { | ||
| 8082 | ✗ | if(!--hoverclk) | |
| 8083 | { | ||
| 8084 | ✗ | hoverflags |= HOV_OUT | HOV_PITFALL_OUT; | |
| 8085 | } | ||
| 8086 | } | ||
| 8087 | 1975659 | } | |
| 8088 | 1975779 | } | |
| 8089 |
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|
5926857 | if(fall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_REAL_Z) && z>0 || fakefall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_FAKE_Z) && fakez > 0) |
| 8090 | { | ||
| 8091 |
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|
3951198 | if(fall != 0 || fakefall != 0 || hoverclk>0) |
| 8092 | 117 | jumping++; | |
| 8093 | |||
| 8094 |
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|
120 | if(hoverclk > 0) |
| 8095 | { | ||
| 8096 | ✗ | if(hoverclk > 0 && !(hoverflags&HOV_INF)) | |
| 8097 | { | ||
| 8098 | ✗ | --hoverclk; | |
| 8099 | } | ||
| 8100 | |||
| 8101 | ✗ | if(!hoverclk) | |
| 8102 | { | ||
| 8103 | ✗ | if (fall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_REAL_Z) && z > 0) fall += (zinit.gravity2 / 100); | |
| 8104 | ✗ | if (fakefall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_FAKE_Z) && fakez > 0) fakefall += (zinit.gravity2 / 100); | |
| 8105 | ✗ | hoverflags |= HOV_OUT | HOV_PITFALL_OUT; | |
| 8106 | } | ||
| 8107 | } | ||
| 8108 |
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|
120 | else if(((fall+(int32_t)(zinit.gravity2 / 100) > 0 && fall<=0 && !(moveflags & FLAG_NO_REAL_Z) && z > 0) || (fakefall+(int32_t)(zinit.gravity2 / 100) > 0 && fakefall<=0 && !(moveflags & FLAG_NO_FAKE_Z) && fakez > 0)) && can_use_item(itype_hoverboots,i_hoverboots) && !(hoverflags & HOV_OUT)) |
| 8109 | { | ||
| 8110 | ✗ | if(hoverclk < 0) | |
| 8111 | ✗ | hoverclk = -hoverclk; | |
| 8112 | else | ||
| 8113 | { | ||
| 8114 | ✗ | fall = 0; | |
| 8115 | ✗ | fakefall = 0; | |
| 8116 | ✗ | int32_t itemid = current_item_id(itype_hoverboots); | |
| 8117 | ✗ | if(itemsbuf[itemid].misc1) | |
| 8118 | ✗ | hoverclk = itemsbuf[itemid].misc1; | |
| 8119 | else | ||
| 8120 | { | ||
| 8121 | ✗ | hoverclk = 1; | |
| 8122 | ✗ | hoverflags |= HOV_INF; | |
| 8123 | } | ||
| 8124 | ✗ | sfx(itemsbuf[current_item_id(itype_hoverboots)].usesound,pan(x.getInt())); | |
| 8125 | } | ||
| 8126 | ✗ | decorations.add(new dHover(x, y, dHOVER, 0)); | |
| 8127 | } | ||
| 8128 | else | ||
| 8129 | { | ||
| 8130 |
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120 | if (fall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_REAL_Z) && z > 0) fall += (zinit.gravity2 / 100); |
| 8131 |
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|
120 | if (fakefall <= (int32_t)zinit.terminalv && !(moveflags & FLAG_NO_FAKE_Z) && fakez > 0) fakefall += (zinit.gravity2 / 100); |
| 8132 | } | ||
| 8133 | 120 | } | |
| 8134 |
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1975779 | if (fakez<0) fakez = 0; |
| 8135 |
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|
1975779 | if (z<0) z = 0; |
| 8136 | } | ||
| 8137 | |||
| 8138 |
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1981862 | if(drunkclk) |
| 8139 | { | ||
| 8140 | ✗ | --drunkclk; | |
| 8141 | } | ||
| 8142 | |||
| 8143 |
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1981862 | if(lstunclock > 0) |
| 8144 | { | ||
| 8145 | // also cancel Hero's attack | ||
| 8146 | ✗ | attackclk = 0; | |
| 8147 | |||
| 8148 | ✗ | if( FFCore.getHeroAction() != stunned ) | |
| 8149 | { | ||
| 8150 | ✗ | tempaction=action; //update so future checks won't do this | |
| 8151 | //action=freeze; //setting this makes the player invincible while stunned -V | ||
| 8152 | ✗ | FFCore.setHeroAction(stunned); | |
| 8153 | } | ||
| 8154 | ✗ | --lstunclock; | |
| 8155 | } | ||
| 8156 | //if the stun action is still set in FFCore, but he isn't stunned, then the timer reached 0 | ||
| 8157 | //, so we unfreeze him here, and return him to the action that he had when he was stunned. | ||
| 8158 |
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|
1981862 | if ( FFCore.getHeroAction() == stunned && !lstunclock ) |
| 8159 | { | ||
| 8160 | ✗ | action=tempaction; FFCore.setHeroAction(tempaction); | |
| 8161 | //zprint("Unfreezing hero to action: %d\n", (int32_t)tempaction); | ||
| 8162 | //action=none; FFCore.setHeroAction(none); | ||
| 8163 | } | ||
| 8164 | |||
| 8165 |
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|
1981862 | if( lbunnyclock > 0 ) |
| 8166 | { | ||
| 8167 | ✗ | --lbunnyclock; | |
| 8168 | } | ||
| 8169 |
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|
1981862 | if(DMaps[currdmap].flags&dmfBUNNYIFNOPEARL) |
| 8170 | { | ||
| 8171 | ✗ | int32_t itemid = current_item_id(itype_pearl); | |
| 8172 | ✗ | if(itemid > -1) | |
| 8173 | { | ||
| 8174 | ✗ | if(lbunnyclock == -1) //cure dmap-caused bunny effect | |
| 8175 | ✗ | lbunnyclock = 0; | |
| 8176 | } | ||
| 8177 | ✗ | else if(lbunnyclock > -1) //No pearl, force into bunny mode | |
| 8178 | { | ||
| 8179 | ✗ | lbunnyclock = -1; | |
| 8180 | } | ||
| 8181 | } | ||
| 8182 |
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|
1981862 | else if(lbunnyclock == -1) //dmap-caused bunny effect |
| 8183 | { | ||
| 8184 | ✗ | lbunnyclock = 0; | |
| 8185 | } | ||
| 8186 | |||
| 8187 |
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|
1981862 | if(!is_on_conveyor && !(diagonalMovement||NO_GRIDLOCK) && (fall==0 || fakefall==0 || z>0 || fakez>0) && charging==0 && spins<=5 |
| 8188 |
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|
1972136 | && action != gothit) |
| 8189 | { | ||
| 8190 |
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|
1954110 | switch(dir) |
| 8191 | { | ||
| 8192 | case up: | ||
| 8193 | case down: | ||
| 8194 | 864773 | x=(x.getInt()+4)&0xFFF8; | |
| 8195 | 864773 | break; | |
| 8196 | |||
| 8197 | case left: | ||
| 8198 | case right: | ||
| 8199 | 1089337 | y=(y.getInt()+4)&0xFFF8; | |
| 8200 | 1089337 | break; | |
| 8201 | } | ||
| 8202 | 1954110 | } | |
| 8203 | |||
| 8204 |
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|
1981862 | if((watch==true) && clockclk) |
| 8205 | { | ||
| 8206 | 9314 | --clockclk; | |
| 8207 | |||
| 8208 |
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|
9314 | if(!clockclk) |
| 8209 | { | ||
| 8210 |
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|
25 | if(cheat_superman==false) |
| 8211 | { | ||
| 8212 | 25 | setClock(false); | |
| 8213 | 25 | } | |
| 8214 | |||
| 8215 | 25 | watch=false; | |
| 8216 | |||
| 8217 |
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|
12825 | for(int32_t i=0; i<eMAXGUYS; i++) |
| 8218 | { | ||
| 8219 |
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|
12801 | for(int32_t zoras=0; zoras<clock_zoras[i]; zoras++) |
| 8220 | { | ||
| 8221 | 1 | addenemy(0,0,i,0); | |
| 8222 | 1 | } | |
| 8223 | 12800 | } | |
| 8224 | 25 | } | |
| 8225 | 9314 | } | |
| 8226 | |||
| 8227 |
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|
1981862 | if(hookshot_frozen || switch_hooked) |
| 8228 | { | ||
| 8229 | ✗ | if(hookshot_used || switch_hooked) | |
| 8230 | { | ||
| 8231 | ✗ | if (IsSideSwim()) {action=sideswimfreeze; FFCore.setHeroAction(sideswimfreeze);} | |
| 8232 | ✗ | else {action=freeze; FFCore.setHeroAction(freeze);} //could be LA_HOOKSHOT for FFCore. -Z | |
| 8233 | |||
| 8234 | ✗ | if(pull_hero || switch_hooked) | |
| 8235 | { | ||
| 8236 | ✗ | if(hs_switcher || switch_hooked) | |
| 8237 | { | ||
| 8238 | ✗ | hs_fix = false; | |
| 8239 | ✗ | if(switchhookclk) | |
| 8240 | { | ||
| 8241 | ✗ | --switchhookclk; | |
| 8242 | ✗ | if(switchhookclk==switchhookmaxtime/2) //Perform swaps | |
| 8243 | { | ||
| 8244 | ✗ | if(switchhook_cost_item > -1 && !checkmagiccost(switchhook_cost_item)) | |
| 8245 | ✗ | reset_hookshot(); | |
| 8246 | else | ||
| 8247 | { | ||
| 8248 | ✗ | weapon *w = (weapon*)Lwpns.spr(Lwpns.idFirst(wHookshot)), | |
| 8249 | ✗ | *hw = (weapon*)Lwpns.spr(Lwpns.idFirst(wHSHandle)); | |
| 8250 | |||
| 8251 | ✗ | if(hooked_combopos > -1) //Switching combos | |
| 8252 | { | ||
| 8253 | ✗ | uint16_t targpos = hooked_combopos, plpos = COMBOPOS(x+8,y+8); | |
| 8254 | ✗ | if(targpos < 176 && plpos < 176 && hooked_layerbits) | |
| 8255 | { | ||
| 8256 | ✗ | int32_t max_layer = get_bit(quest_rules, qr_HOOKSHOTALLLAYER) ? 6 : (get_bit(quest_rules, qr_HOOKSHOTLAYERFIX) ? 2 : 0); | |
| 8257 | ✗ | for(int q = max_layer; q > -1; --q) | |
| 8258 | { | ||
| 8259 | ✗ | if(!(hooked_layerbits & (1<<q))) | |
| 8260 | ✗ | continue; //non-switching layer | |
| 8261 | ✗ | mapscr* scr = FFCore.tempScreens[q]; | |
| 8262 | ✗ | newcombo const& cmb = combobuf[scr->data[targpos]]; | |
| 8263 | ✗ | int32_t srcfl = scr->sflag[targpos]; | |
| 8264 | ✗ | newcombo const& comb2 = combobuf[scr->data[plpos]]; | |
| 8265 | ✗ | int32_t c = scr->data[plpos], cs = scr->cset[plpos], fl = scr->sflag[plpos]; | |
| 8266 | //{Check push status | ||
| 8267 | ✗ | bool isFakePush = false; | |
| 8268 | ✗ | if(cmb.type == cSWITCHHOOK) | |
| 8269 | { | ||
| 8270 | ✗ | if(cmb.usrflags&cflag7) //counts as 'pushblock' | |
| 8271 | ✗ | isFakePush = true; | |
| 8272 | } | ||
| 8273 | ✗ | bool isPush = isFakePush; | |
| 8274 | ✗ | if(!isPush) switch(srcfl) | |
| 8275 | { | ||
| 8276 | case mfPUSHUD: case mfPUSHUDNS: case mfPUSHUDINS: | ||
| 8277 | case mfPUSHLR: case mfPUSHLRNS: case mfPUSHLRINS: | ||
| 8278 | case mfPUSHU: case mfPUSHUNS: case mfPUSHUINS: | ||
| 8279 | case mfPUSHD: case mfPUSHDNS: case mfPUSHDINS: | ||
| 8280 | case mfPUSHL: case mfPUSHLNS: case mfPUSHLINS: | ||
| 8281 | case mfPUSHR: case mfPUSHRNS: case mfPUSHRINS: | ||
| 8282 | case mfPUSH4: case mfPUSH4NS: case mfPUSH4INS: | ||
| 8283 | ✗ | isPush = true; | |
| 8284 | } | ||
| 8285 | ✗ | if(!isPush) switch(cmb.flag) | |
| 8286 | { | ||
| 8287 | case mfPUSHUD: case mfPUSHUDNS: case mfPUSHUDINS: | ||
| 8288 | case mfPUSHLR: case mfPUSHLRNS: case mfPUSHLRINS: | ||
| 8289 | case mfPUSHU: case mfPUSHUNS: case mfPUSHUINS: | ||
| 8290 | case mfPUSHD: case mfPUSHDNS: case mfPUSHDINS: | ||
| 8291 | case mfPUSHL: case mfPUSHLNS: case mfPUSHLINS: | ||
| 8292 | case mfPUSHR: case mfPUSHRNS: case mfPUSHRINS: | ||
| 8293 | case mfPUSH4: case mfPUSH4NS: case mfPUSH4INS: | ||
| 8294 | ✗ | isPush = true; | |
| 8295 | } | ||
| 8296 | ✗ | if(srcfl==mfPUSHED) isPush = false; | |
| 8297 | //} | ||
| 8298 | ✗ | if(cmb.type == cSWITCHHOOK) //custom flags and such | |
| 8299 | { | ||
| 8300 | ✗ | if(cmb.usrflags&cflag3) //Breaks on swap | |
| 8301 | { | ||
| 8302 | ✗ | int32_t it = -1; | |
| 8303 | ✗ | int32_t thedropset = -1; | |
| 8304 | ✗ | if(cmb.usrflags&cflag4) //drop item | |
| 8305 | { | ||
| 8306 | ✗ | if(cmb.usrflags&cflag5) | |
| 8307 | ✗ | it = cmb.attribytes[2]; | |
| 8308 | else | ||
| 8309 | { | ||
| 8310 | ✗ | it = select_dropitem(cmb.attribytes[2]); | |
| 8311 | ✗ | thedropset = cmb.attribytes[2]; | |
| 8312 | } | ||
| 8313 | } | ||
| 8314 | |||
| 8315 | ✗ | breakable* br = new breakable(x, y, zfix(0), | |
| 8316 | ✗ | cmb, scr->cset[targpos], it, thedropset, cmb.attribytes[2], | |
| 8317 | ✗ | cmb.attribytes[1] ? -1 : 0, cmb.attribytes[1], switchhookclk); | |
| 8318 | ✗ | br->switch_hooked = true; | |
| 8319 | ✗ | decorations.add(br); | |
| 8320 | ✗ | hooked_layerbits &= ~(0x101<<q); //this swap completed entirely | |
| 8321 | ✗ | hooked_undercombos[q] = -1; | |
| 8322 | |||
| 8323 | ✗ | if(cmb.usrflags&cflag6) | |
| 8324 | { | ||
| 8325 | ✗ | scr->data[targpos]++; | |
| 8326 | } | ||
| 8327 | else | ||
| 8328 | { | ||
| 8329 | ✗ | scr->data[targpos] = scr->undercombo; | |
| 8330 | ✗ | scr->cset[targpos] = scr->undercset; | |
| 8331 | ✗ | if(cmb.usrflags&cflag2) | |
| 8332 | ✗ | scr->sflag[targpos] = 0; | |
| 8333 | } | ||
| 8334 | } | ||
| 8335 | ✗ | else if(isPush) | |
| 8336 | { | ||
| 8337 | //Simulate a block clicking into place | ||
| 8338 | ✗ | movingblock mtemp; | |
| 8339 | ✗ | mtemp.clear(); | |
| 8340 | ✗ | mtemp.set(COMBOX(plpos),COMBOY(plpos),scr->data[targpos],scr->cset[targpos],q,scr->sflag[targpos]); | |
| 8341 | ✗ | mtemp.dir = getPushDir(scr->sflag[targpos]); | |
| 8342 | ✗ | if(mtemp.dir < 0) | |
| 8343 | ✗ | mtemp.dir = getPushDir(cmb.flag); | |
| 8344 | ✗ | mtemp.clk = 1; | |
| 8345 | ✗ | if(isFakePush) | |
| 8346 | ✗ | mtemp.force_many = true; | |
| 8347 | ✗ | mtemp.animate(0); | |
| 8348 | ✗ | if((mtemp.bhole || mtemp.trigger) | |
| 8349 | ✗ | && (fl == mfBLOCKTRIGGER || fl == mfBLOCKHOLE | |
| 8350 | ✗ | || comb2.flag == mfBLOCKTRIGGER | |
| 8351 | ✗ | || comb2.flag == mfBLOCKHOLE)) | |
| 8352 | { | ||
| 8353 | ✗ | scr->data[targpos] = scr->undercombo; | |
| 8354 | ✗ | scr->cset[targpos] = scr->undercset; | |
| 8355 | ✗ | scr->sflag[targpos] = 0; | |
| 8356 | } | ||
| 8357 | else | ||
| 8358 | { | ||
| 8359 | ✗ | scr->data[targpos] = c; | |
| 8360 | ✗ | scr->cset[targpos] = cs; | |
| 8361 | ✗ | if(cmb.usrflags&cflag2) | |
| 8362 | ✗ | scr->sflag[targpos] = fl; | |
| 8363 | else | ||
| 8364 | ✗ | scr->sflag[targpos] = 0; | |
| 8365 | } | ||
| 8366 | } | ||
| 8367 | else | ||
| 8368 | { | ||
| 8369 | ✗ | scr->data[plpos] = scr->data[targpos]; | |
| 8370 | ✗ | scr->cset[plpos] = scr->cset[targpos]; | |
| 8371 | ✗ | if(cmb.usrflags&cflag2) | |
| 8372 | ✗ | scr->sflag[plpos] = scr->sflag[targpos]; | |
| 8373 | ✗ | scr->data[targpos] = c; | |
| 8374 | ✗ | scr->cset[targpos] = cs; | |
| 8375 | ✗ | if(cmb.usrflags&cflag2) | |
| 8376 | ✗ | scr->sflag[targpos] = fl; | |
| 8377 | } | ||
| 8378 | } | ||
| 8379 | ✗ | else if(isCuttableType(cmb.type)) //Break and drop effects | |
| 8380 | { | ||
| 8381 | ✗ | int32_t breakcs = scr->cset[targpos]; | |
| 8382 | ✗ | if(isCuttableNextType(cmb.type)) //next instead of undercmb | |
| 8383 | { | ||
| 8384 | ✗ | scr->data[targpos]++; | |
| 8385 | } | ||
| 8386 | else | ||
| 8387 | { | ||
| 8388 | ✗ | scr->data[targpos] = scr->undercombo; | |
| 8389 | ✗ | scr->cset[targpos] = scr->undercset; | |
| 8390 | ✗ | scr->sflag[targpos] = 0; | |
| 8391 | } | ||
| 8392 | |||
| 8393 | ✗ | int32_t it = -1; | |
| 8394 | ✗ | int32_t thedropset = -1; | |
| 8395 | ✗ | if(isCuttableItemType(cmb.type)) //Drop an item | |
| 8396 | { | ||
| 8397 | ✗ | if ( (cmb.usrflags&cflag2) ) | |
| 8398 | { | ||
| 8399 | ✗ | if(cmb.usrflags&cflag11) | |
| 8400 | ✗ | it = cmb.attribytes[1]; | |
| 8401 | else | ||
| 8402 | { | ||
| 8403 | ✗ | it = select_dropitem(cmb.attribytes[1]); | |
| 8404 | ✗ | thedropset = cmb.attribytes[1]; | |
| 8405 | } | ||
| 8406 | } | ||
| 8407 | else | ||
| 8408 | { | ||
| 8409 | ✗ | it = select_dropitem(12); | |
| 8410 | ✗ | thedropset = 12; | |
| 8411 | } | ||
| 8412 | } | ||
| 8413 | |||
| 8414 | ✗ | byte breaksfx = 0; | |
| 8415 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) //SFX | |
| 8416 | { | ||
| 8417 | ✗ | if (cmb.usrflags&cflag3) | |
| 8418 | { | ||
| 8419 | ✗ | breaksfx = cmb.attribytes[2]; | |
| 8420 | } | ||
| 8421 | ✗ | else if(isBushType(cmb.type) | |
| 8422 | ✗ | || isFlowersType(cmb.type) | |
| 8423 | ✗ | || isGrassType(cmb.type)) | |
| 8424 | { | ||
| 8425 | ✗ | breaksfx = QMisc.miscsfx[sfxBUSHGRASS]; | |
| 8426 | } | ||
| 8427 | } | ||
| 8428 | |||
| 8429 | //Clipping sprite | ||
| 8430 | ✗ | int16_t decotype = (cmb.usrflags & cflag1) ? | |
| 8431 | ✗ | ((cmb.usrflags & cflag10) | |
| 8432 | ✗ | ? (cmb.attribytes[0]) | |
| 8433 | : (-1)) | ||
| 8434 | : (0); | ||
| 8435 | ✗ | if(decotype > 3) decotype = 0; | |
| 8436 | ✗ | if(!decotype) | |
| 8437 | ✗ | decotype = (isBushType(cmb.type) ? 1 | |
| 8438 | ✗ | : (isFlowersType(cmb.type) ? 2 | |
| 8439 | ✗ | : (isGrassType(cmb.type) ? 3 | |
| 8440 | ✗ | : ((cmb.usrflags & cflag1) ? -1 | |
| 8441 | : -2)))); | ||
| 8442 | |||
| 8443 | ✗ | breakable* br = new breakable(x, y, zfix(0), | |
| 8444 | ✗ | cmb, breakcs, it, thedropset, breaksfx, | |
| 8445 | ✗ | decotype, cmb.attribytes[0], switchhookclk); | |
| 8446 | ✗ | br->switch_hooked = true; | |
| 8447 | ✗ | decorations.add(br); | |
| 8448 | ✗ | hooked_layerbits &= ~(0x101<<q); //this swap completed entirely | |
| 8449 | ✗ | hooked_undercombos[q] = -1; | |
| 8450 | } | ||
| 8451 | else //Unknown type, just swap combos. | ||
| 8452 | { | ||
| 8453 | ✗ | if(isPush) | |
| 8454 | { | ||
| 8455 | //Simulate a block clicking into place | ||
| 8456 | ✗ | movingblock mtemp; | |
| 8457 | ✗ | mtemp.clear(); | |
| 8458 | ✗ | mtemp.set(COMBOX(plpos),COMBOY(plpos),scr->data[targpos],scr->cset[targpos],q,scr->sflag[targpos]); | |
| 8459 | ✗ | mtemp.dir = getPushDir(scr->sflag[targpos]); | |
| 8460 | ✗ | if(mtemp.dir < 0) | |
| 8461 | ✗ | mtemp.dir = getPushDir(cmb.flag); | |
| 8462 | ✗ | mtemp.clk = 1; | |
| 8463 | ✗ | mtemp.animate(0); | |
| 8464 | ✗ | if(mtemp.bhole || mtemp.trigger) | |
| 8465 | { | ||
| 8466 | ✗ | scr->data[targpos] = scr->undercombo; | |
| 8467 | ✗ | scr->cset[targpos] = scr->undercset; | |
| 8468 | ✗ | scr->sflag[targpos] = 0; | |
| 8469 | } | ||
| 8470 | else | ||
| 8471 | { | ||
| 8472 | ✗ | scr->data[targpos] = c; | |
| 8473 | ✗ | scr->cset[targpos] = cs; | |
| 8474 | ✗ | scr->sflag[targpos] = 0; | |
| 8475 | } | ||
| 8476 | } | ||
| 8477 | else | ||
| 8478 | { | ||
| 8479 | ✗ | scr->data[plpos] = scr->data[targpos]; | |
| 8480 | ✗ | scr->cset[plpos] = scr->cset[targpos]; | |
| 8481 | ✗ | scr->data[targpos] = c; | |
| 8482 | ✗ | scr->cset[targpos] = cs; | |
| 8483 | } | ||
| 8484 | } | ||
| 8485 | } | ||
| 8486 | ✗ | if(switchhook_cost_item > -1) | |
| 8487 | ✗ | paymagiccost(switchhook_cost_item); | |
| 8488 | ✗ | zfix tx = x, ty = y; | |
| 8489 | //Position the player at the combo | ||
| 8490 | ✗ | x = COMBOX(targpos); | |
| 8491 | ✗ | y = COMBOY(targpos); | |
| 8492 | ✗ | dir = oppositeDir[dir]; | |
| 8493 | ✗ | if(w && hw) | |
| 8494 | { | ||
| 8495 | //Calculate chain shift | ||
| 8496 | ✗ | zfix dx = (x-tx); | |
| 8497 | ✗ | zfix dy = (y-ty); | |
| 8498 | ✗ | if(w->dir < 4) | |
| 8499 | { | ||
| 8500 | ✗ | if(w->dir & 2) | |
| 8501 | ✗ | dx = 0; | |
| 8502 | ✗ | else dy = 0; | |
| 8503 | } | ||
| 8504 | //Position the hook head at the handle | ||
| 8505 | ✗ | w->x = hw->x + dx; | |
| 8506 | ✗ | w->y = hw->y + dy; | |
| 8507 | ✗ | w->dir = oppositeDir[w->dir]; | |
| 8508 | ✗ | w->doAutoRotate(true); | |
| 8509 | ✗ | byte hflip = (w->dir > 3 ? 3 : ((w->dir & 2) ? 1 : 2)); | |
| 8510 | ✗ | w->flip ^= hflip; | |
| 8511 | //Position the handle appropriately | ||
| 8512 | ✗ | hw->x = x-(hw->x-tx); | |
| 8513 | ✗ | hw->y = y-(hw->y-ty); | |
| 8514 | ✗ | hw->dir = oppositeDir[hw->dir]; | |
| 8515 | ✗ | hw->doAutoRotate(true); | |
| 8516 | ✗ | hw->flip ^= hflip; | |
| 8517 | //Move chains | ||
| 8518 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 8519 | { | ||
| 8520 | ✗ | chainlinks.spr(j)->x += dx; | |
| 8521 | ✗ | chainlinks.spr(j)->y += dy; | |
| 8522 | } | ||
| 8523 | } | ||
| 8524 | ✗ | hooked_combopos = plpos; //flip positions | |
| 8525 | } | ||
| 8526 | ✗ | else reset_hookshot(); | |
| 8527 | } | ||
| 8528 | ✗ | else if(switching_object) //Switching an object | |
| 8529 | { | ||
| 8530 | ✗ | if(switchhook_cost_item > -1) | |
| 8531 | ✗ | paymagiccost(switchhook_cost_item); | |
| 8532 | ✗ | zfix tx = x, ty = y; | |
| 8533 | //Position the player at the object | ||
| 8534 | ✗ | x = switching_object->x; | |
| 8535 | ✗ | y = switching_object->y; | |
| 8536 | ✗ | dir = oppositeDir[dir]; | |
| 8537 | //Position the object at the player | ||
| 8538 | ✗ | switching_object->x = tx; | |
| 8539 | ✗ | switching_object->y = ty; | |
| 8540 | ✗ | if(switching_object->dir == dir || switching_object->dir == oppositeDir[dir]) | |
| 8541 | ✗ | switching_object->dir = oppositeDir[switching_object->dir]; | |
| 8542 | ✗ | solid_update(false); | |
| 8543 | ✗ | switching_object->solid_update(false); | |
| 8544 | ✗ | if(item* it = dynamic_cast<item*>(switching_object)) | |
| 8545 | { | ||
| 8546 | ✗ | if(itemsbuf[it->id].family == itype_fairy && itemsbuf[it->id].misc3) | |
| 8547 | { | ||
| 8548 | ✗ | movefairynew2(it->x, it->y, *it); | |
| 8549 | } | ||
| 8550 | } | ||
| 8551 | ✗ | if(w && hw) //!TODO No fucking clue if diagonals work | |
| 8552 | { | ||
| 8553 | //Calculate chain shift | ||
| 8554 | ✗ | zfix dx = (x-tx); | |
| 8555 | ✗ | zfix dy = (y-ty); | |
| 8556 | ✗ | if(w->dir < 4) | |
| 8557 | { | ||
| 8558 | ✗ | if(w->dir & 2) | |
| 8559 | ✗ | dx = 0; | |
| 8560 | ✗ | else dy = 0; | |
| 8561 | } | ||
| 8562 | //Position the hook head at the handle | ||
| 8563 | ✗ | w->x = hw->x + dx; | |
| 8564 | ✗ | w->y = hw->y + dy; | |
| 8565 | ✗ | w->dir = oppositeDir[w->dir]; | |
| 8566 | ✗ | w->doAutoRotate(true); | |
| 8567 | ✗ | byte hflip = (w->dir > 3 ? 3 : ((w->dir & 2) ? 1 : 2)); | |
| 8568 | ✗ | w->flip ^= hflip; | |
| 8569 | ✗ | w->solid_update(false); | |
| 8570 | //Position the handle appropriately | ||
| 8571 | ✗ | hw->x = x-(hw->x-tx); | |
| 8572 | ✗ | hw->y = y-(hw->y-ty); | |
| 8573 | ✗ | hw->dir = oppositeDir[hw->dir]; | |
| 8574 | ✗ | hw->doAutoRotate(true); | |
| 8575 | ✗ | hw->flip ^= hflip; | |
| 8576 | ✗ | hw->solid_update(false); | |
| 8577 | //Move chains | ||
| 8578 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 8579 | { | ||
| 8580 | ✗ | chainlinks.spr(j)->x += dx; | |
| 8581 | ✗ | chainlinks.spr(j)->y += dy; | |
| 8582 | } | ||
| 8583 | } | ||
| 8584 | } | ||
| 8585 | } | ||
| 8586 | } | ||
| 8587 | ✗ | else if(!switchhookclk) | |
| 8588 | { | ||
| 8589 | ✗ | reset_hookshot(); | |
| 8590 | } | ||
| 8591 | } | ||
| 8592 | ✗ | else reset_hookshot(); | |
| 8593 | } | ||
| 8594 | else | ||
| 8595 | { | ||
| 8596 | sprite *t; | ||
| 8597 | int32_t i; | ||
| 8598 | |||
| 8599 | ✗ | for(i=0; i<Lwpns.Count() && (Lwpns.spr(i)->id!=wHSHandle); i++) | |
| 8600 | { | ||
| 8601 | /* do nothing */ | ||
| 8602 | } | ||
| 8603 | |||
| 8604 | ✗ | t = Lwpns.spr(i); | |
| 8605 | |||
| 8606 | ✗ | for(i=0; i<Lwpns.Count(); i++) | |
| 8607 | { | ||
| 8608 | ✗ | sprite *s = Lwpns.spr(i); | |
| 8609 | |||
| 8610 | ✗ | if(s->id==wHookshot) | |
| 8611 | { | ||
| 8612 | ✗ | if (abs((s->y) - y) >= 1) | |
| 8613 | { | ||
| 8614 | ✗ | if((s->y)>y) | |
| 8615 | { | ||
| 8616 | ✗ | y+=4; | |
| 8617 | |||
| 8618 | ✗ | if(Lwpns.idFirst(wHSHandle)!=-1) | |
| 8619 | { | ||
| 8620 | ✗ | t->y+=4; | |
| 8621 | } | ||
| 8622 | |||
| 8623 | ✗ | hs_starty+=4; | |
| 8624 | } | ||
| 8625 | |||
| 8626 | ✗ | if((s->y)<y) | |
| 8627 | { | ||
| 8628 | ✗ | y-=4; | |
| 8629 | |||
| 8630 | ✗ | if(Lwpns.idFirst(wHSHandle)!=-1) | |
| 8631 | { | ||
| 8632 | ✗ | t->y-=4; | |
| 8633 | } | ||
| 8634 | |||
| 8635 | ✗ | hs_starty-=4; | |
| 8636 | } | ||
| 8637 | } | ||
| 8638 | else | ||
| 8639 | { | ||
| 8640 | ✗ | y = (s->y); | |
| 8641 | } | ||
| 8642 | ✗ | if (abs((s->x) - x) >= 1) | |
| 8643 | { | ||
| 8644 | ✗ | if((s->x)>x) | |
| 8645 | { | ||
| 8646 | ✗ | x+=4; | |
| 8647 | |||
| 8648 | ✗ | if(Lwpns.idFirst(wHSHandle)!=-1) | |
| 8649 | { | ||
| 8650 | ✗ | t->x+=4; | |
| 8651 | } | ||
| 8652 | |||
| 8653 | ✗ | hs_startx+=4; | |
| 8654 | } | ||
| 8655 | |||
| 8656 | ✗ | if((s->x)<x) | |
| 8657 | { | ||
| 8658 | ✗ | x-=4; | |
| 8659 | |||
| 8660 | ✗ | if(Lwpns.idFirst(wHSHandle)!=-1) | |
| 8661 | { | ||
| 8662 | ✗ | t->x-=4; | |
| 8663 | } | ||
| 8664 | |||
| 8665 | ✗ | hs_startx-=4; | |
| 8666 | } | ||
| 8667 | } | ||
| 8668 | else | ||
| 8669 | { | ||
| 8670 | ✗ | x = (s->x); | |
| 8671 | } | ||
| 8672 | } | ||
| 8673 | } | ||
| 8674 | } | ||
| 8675 | } | ||
| 8676 | } | ||
| 8677 | else | ||
| 8678 | { | ||
| 8679 | ✗ | Lwpns.del(Lwpns.idFirst(wHSHandle)); | |
| 8680 | ✗ | reset_hookshot(); | |
| 8681 | } | ||
| 8682 | |||
| 8683 | ✗ | if(hs_fix) | |
| 8684 | { | ||
| 8685 | ✗ | if(dir==up) | |
| 8686 | { | ||
| 8687 | ✗ | y=int32_t(y+7)&0xF0; | |
| 8688 | } | ||
| 8689 | |||
| 8690 | ✗ | if(dir==down) | |
| 8691 | { | ||
| 8692 | ✗ | y=int32_t(y+7)&0xF0; | |
| 8693 | } | ||
| 8694 | |||
| 8695 | ✗ | if(dir==left) | |
| 8696 | { | ||
| 8697 | ✗ | x=int32_t(x+7)&0xF0; | |
| 8698 | } | ||
| 8699 | |||
| 8700 | ✗ | if(dir==right) | |
| 8701 | { | ||
| 8702 | ✗ | x=int32_t(x+7)&0xF0; | |
| 8703 | } | ||
| 8704 | |||
| 8705 | ✗ | hs_fix=false; | |
| 8706 | } | ||
| 8707 | |||
| 8708 | } | ||
| 8709 | |||
| 8710 |
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|
1981862 | if(!get_bit(quest_rules,qr_NO_L_R_BUTTON_INVENTORY_SWAP)) |
| 8711 | { | ||
| 8712 |
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|
1981862 | if(DrunkrLbtn()) |
| 8713 | 717 | selectNextBWpn(SEL_LEFT); | |
| 8714 |
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✓ Branch 1 taken 895 times.
|
1981145 | else if(DrunkrRbtn()) |
| 8715 | 895 | selectNextBWpn(SEL_RIGHT); | |
| 8716 | 1981862 | } | |
| 8717 |
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|
1981862 | if (get_bit(quest_rules, qr_SELECTAWPN) && get_bit(quest_rules, qr_USE_EX1_EX2_INVENTORYSWAP)) |
| 8718 | { | ||
| 8719 | ✗ | if (rEx3btn()) | |
| 8720 | ✗ | selectNextAWpn(SEL_LEFT); | |
| 8721 | ✗ | else if (rEx4btn()) | |
| 8722 | ✗ | selectNextAWpn(SEL_RIGHT); | |
| 8723 | } | ||
| 8724 | |||
| 8725 |
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|
1981862 | if(rPbtn()) |
| 8726 | { | ||
| 8727 |
1/2✗ Branch 0 not taken.
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|
1 | if( !FFCore.runOnMapScriptEngine() ) //OnMap script replaces the 'onViewMap()' call |
| 8728 | 1 | onViewMap(); | |
| 8729 | 1 | } | |
| 8730 |
2/2✓ Branch 0 taken 955199 times.
✓ Branch 1 taken 1981862 times.
|
2937061 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 8731 | { | ||
| 8732 | 955199 | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 8733 | |||
| 8734 |
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|
955199 | if(w->id == wArrow || w->id == wBrang || w->id == wCByrna) |
| 8735 | 123151 | addsparkle(i); | |
| 8736 | 955199 | } | |
| 8737 | |||
| 8738 |
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|
1981862 | if(Lwpns.idCount(wPhantom)) |
| 8739 | { | ||
| 8740 | ✗ | addsparkle2(pDINSFIREROCKET,pDINSFIREROCKETTRAIL); | |
| 8741 | ✗ | addsparkle2(pDINSFIREROCKETRETURN,pDINSFIREROCKETTRAILRETURN); | |
| 8742 | ✗ | addsparkle2(pNAYRUSLOVEROCKET1,pNAYRUSLOVEROCKETTRAIL1); | |
| 8743 | ✗ | addsparkle2(pNAYRUSLOVEROCKET2,pNAYRUSLOVEROCKETTRAIL2); | |
| 8744 | ✗ | addsparkle2(pNAYRUSLOVEROCKETRETURN1,pNAYRUSLOVEROCKETTRAILRETURN1); | |
| 8745 | ✗ | addsparkle2(pNAYRUSLOVEROCKETRETURN2,pNAYRUSLOVEROCKETTRAILRETURN2); | |
| 8746 | } | ||
| 8747 | |||
| 8748 | // Pay magic cost for Byrna beams | ||
| 8749 | |||
| 8750 | //Byrna needs a secondary timer, for 254+, as do all items that reduce MP on a per-frae basis. Essentially, we will do % divisor == 0 for that. -Z | ||
| 8751 |
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|
1981862 | if(Lwpns.idCount(wCByrna)) |
| 8752 | { | ||
| 8753 | ✗ | weapon *ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wCByrna))); | |
| 8754 | ✗ | int32_t itemid = ew->parentitem; | |
| 8755 | |||
| 8756 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 8757 | { | ||
| 8758 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 8759 | { | ||
| 8760 | ✗ | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 8761 | |||
| 8762 | ✗ | if(w->id==wCByrna) | |
| 8763 | { | ||
| 8764 | ✗ | w->dead=1; | |
| 8765 | } | ||
| 8766 | |||
| 8767 | } | ||
| 8768 | //kill the sound effect for the orbits -Z 14FEB2019 | ||
| 8769 | ✗ | stop_sfx(itemsbuf[itemid].usesound); | |
| 8770 | } | ||
| 8771 | ✗ | else paymagiccost(itemid); | |
| 8772 | } | ||
| 8773 | |||
| 8774 |
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|
1981862 | if(z==0&&fakez==0) |
| 8775 | { | ||
| 8776 | 1981742 | switchblock_z = 0; | |
| 8777 |
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|
1981742 | if(switchblock_offset) |
| 8778 | { | ||
| 8779 | ✗ | switchblock_offset=false; | |
| 8780 | ✗ | yofs += 8; | |
| 8781 | } | ||
| 8782 | 1981742 | } | |
| 8783 |
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|
1981862 | if(!isSideViewHero()) |
| 8784 | { | ||
| 8785 | 1975779 | int32_t tx = x.getInt()+8, | |
| 8786 | 1975779 | ty = y.getInt()+8;//(bigHitbox?8:12); | |
| 8787 |
4/4✓ Branch 0 taken 1975673 times.
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|
1975779 | if(!(unsigned(ty)>175 || unsigned(tx) > 255)) |
| 8788 | { | ||
| 8789 |
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|
7902336 | for(int32_t q = 0; q < 3; ++q) |
| 8790 | { | ||
| 8791 |
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|
5926752 | if(q && !tmpscr2[q-1].valid) continue; |
| 8792 | 2311468 | newcombo const& cmb = combobuf[FFCore.tempScreens[q]->data[COMBOPOS(tx,ty)]]; | |
| 8793 |
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|
2311468 | if(cmb.type != cCSWITCHBLOCK || !(cmb.usrflags&cflag9)) continue; |
| 8794 | ✗ | int32_t b = 1; | |
| 8795 | ✗ | if(tx&8) b <<= 2; | |
| 8796 | ✗ | if(ty&8) b <<= 1; | |
| 8797 | ✗ | b |= (b<<4); //check equivalent effect flag too | |
| 8798 | ✗ | if((cmb.walk&b)==b) //solid and effecting | |
| 8799 | { | ||
| 8800 | ✗ | if(z==0&&fakez==0) | |
| 8801 | { | ||
| 8802 | ✗ | if(cmb.usrflags&cflag10) | |
| 8803 | { | ||
| 8804 | ✗ | if(!switchblock_offset) | |
| 8805 | { | ||
| 8806 | ✗ | switchblock_offset=true; | |
| 8807 | ✗ | yofs -= 8; | |
| 8808 | } | ||
| 8809 | } | ||
| 8810 | else | ||
| 8811 | { | ||
| 8812 | ✗ | if(switchblock_offset) | |
| 8813 | { | ||
| 8814 | ✗ | switchblock_offset=false; | |
| 8815 | ✗ | yofs += 8; | |
| 8816 | } | ||
| 8817 | } | ||
| 8818 | } | ||
| 8819 | ✗ | if(cmb.attributes[2]>0 && switchblock_z>=0) | |
| 8820 | { | ||
| 8821 | ✗ | if(z==0&&fakez==0) | |
| 8822 | ✗ | switchblock_z = zc_max(switchblock_z,zslongToFix(cmb.attributes[2])); | |
| 8823 | ✗ | else if(SWITCHBLOCK_STATE < zslongToFix(cmb.attributes[2])) | |
| 8824 | { | ||
| 8825 | ✗ | switchblock_z += zslongToFix(cmb.attributes[2])-SWITCHBLOCK_STATE; | |
| 8826 | } | ||
| 8827 | } | ||
| 8828 | ✗ | else switchblock_z = -1; | |
| 8829 | ✗ | break; | |
| 8830 | } | ||
| 8831 | } | ||
| 8832 | 1975584 | } | |
| 8833 | 1975779 | } | |
| 8834 | 1981862 | ClearhitHeroUIDs(); //clear them before we advance. | |
| 8835 | 1981862 | checkhit(); | |
| 8836 | |||
| 8837 | 1981862 | bool forcedeath = dying_flags&DYING_FORCED; | |
| 8838 | 1981862 | bool norev = (dying_flags&DYING_NOREV); | |
| 8839 |
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|
1981862 | if(forcedeath || (game->get_life()<=0 && !immortal)) |
| 8840 | { | ||
| 8841 |
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✗ Branch 1 not taken.
|
14 | if(forcedeath) |
| 8842 | ✗ | game->set_life(0); | |
| 8843 |
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✓ Branch 1 taken 14 times.
|
14 | if(!norev) |
| 8844 |
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|
3598 | for(size_t slot = 0; slot < 256; ++slot) |
| 8845 | { | ||
| 8846 |
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✗ Branch 1 not taken.
|
3584 | if(size_t bind = game->get_bottle_slot(slot)) |
| 8847 | { | ||
| 8848 | ✗ | bottletype const* bt = &QMisc.bottle_types[bind-1]; | |
| 8849 | ✗ | if(!(bt->flags&BTFLAG_AUTOONDEATH)) | |
| 8850 | ✗ | continue; | |
| 8851 | ✗ | word toFill[3] = { 0 }; | |
| 8852 | ✗ | for(size_t q = 0; q < 3; ++q) | |
| 8853 | { | ||
| 8854 | ✗ | char c = bt->counter[q]; | |
| 8855 | ✗ | if(c > -1) | |
| 8856 | { | ||
| 8857 | ✗ | if(bt->flags & (1<<q)) | |
| 8858 | { | ||
| 8859 | ✗ | toFill[q] = (bt->amount[q]==100) | |
| 8860 | ✗ | ? game->get_maxcounter(c) | |
| 8861 | ✗ | : word((game->get_maxcounter(c)/100.0)*bt->amount[q]); | |
| 8862 | } | ||
| 8863 | ✗ | else toFill[q] = bt->amount[q]; | |
| 8864 | ✗ | if(toFill[q] + game->get_counter(c) > game->get_maxcounter(c)) | |
| 8865 | { | ||
| 8866 | ✗ | toFill[q] = game->get_maxcounter(c) - game->get_counter(c); | |
| 8867 | } | ||
| 8868 | } | ||
| 8869 | } | ||
| 8870 | ✗ | if(bt->flags & BTFLAG_CURESWJINX) | |
| 8871 | { | ||
| 8872 | ✗ | swordclk = 0; | |
| 8873 | ✗ | verifyAWpn(); | |
| 8874 | } | ||
| 8875 | ✗ | if(bt->flags & BTFLAG_CUREITJINX) | |
| 8876 | ✗ | itemclk = 0; | |
| 8877 | ✗ | if(word max = std::max(toFill[0], std::max(toFill[1], toFill[2]))) | |
| 8878 | { | ||
| 8879 | ✗ | int32_t itemid = find_bottle_for_slot(slot,true); | |
| 8880 | ✗ | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); //stop heart beep! | |
| 8881 | ✗ | if(itemid > -1) | |
| 8882 | ✗ | sfx(itemsbuf[itemid].usesound,pan(x.getInt())); | |
| 8883 | ✗ | for(size_t q = 0; q < 20; ++q) | |
| 8884 | ✗ | do_death_refill_waitframe(); | |
| 8885 | ✗ | double inc = max/60.0; //1 second | |
| 8886 | ✗ | double xtra[3]{ 0 }; | |
| 8887 | ✗ | for(size_t q = 0; q < 60; ++q) | |
| 8888 | { | ||
| 8889 | ✗ | if(!(q%6) && (toFill[0]||toFill[1]||toFill[2])) | |
| 8890 | ✗ | sfx(QMisc.miscsfx[sfxREFILL]); | |
| 8891 | ✗ | for(size_t j = 0; j < 3; ++j) | |
| 8892 | { | ||
| 8893 | ✗ | xtra[j] += inc; | |
| 8894 | ✗ | word f = floor(xtra[j]); | |
| 8895 | ✗ | xtra[j] -= f; | |
| 8896 | ✗ | if(toFill[j] > f) | |
| 8897 | { | ||
| 8898 | ✗ | toFill[j] -= f; | |
| 8899 | ✗ | game->change_counter(f,bt->counter[j]); | |
| 8900 | } | ||
| 8901 | ✗ | else if(toFill[j]) | |
| 8902 | { | ||
| 8903 | ✗ | game->change_counter(toFill[j],bt->counter[j]); | |
| 8904 | ✗ | toFill[j] = 0; | |
| 8905 | } | ||
| 8906 | } | ||
| 8907 | ✗ | do_death_refill_waitframe(); | |
| 8908 | } | ||
| 8909 | ✗ | for(size_t j = 0; j < 3; ++j) | |
| 8910 | { | ||
| 8911 | ✗ | if(toFill[j]) | |
| 8912 | { | ||
| 8913 | ✗ | game->change_counter(toFill[j],bt->counter[j]); | |
| 8914 | ✗ | toFill[j] = 0; | |
| 8915 | } | ||
| 8916 | } | ||
| 8917 | ✗ | for(size_t q = 0; q < 20; ++q) | |
| 8918 | ✗ | do_death_refill_waitframe(); | |
| 8919 | } | ||
| 8920 | ✗ | game->set_bottle_slot(slot,bt->next_type); | |
| 8921 | ✗ | if(game->get_life() > 0) | |
| 8922 | { | ||
| 8923 | ✗ | dying_flags = 0; | |
| 8924 | ✗ | forcedeath = false; | |
| 8925 | ✗ | break; //Revived! Stop drinking things... | |
| 8926 | } | ||
| 8927 | } | ||
| 8928 | 3598 | } | |
| 8929 | |||
| 8930 |
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|
14 | if ( FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 8931 | { | ||
| 8932 | ✗ | if(forcedeath || (game->get_life()<=0 && !immortal)) //Not saved by fairy | |
| 8933 | { | ||
| 8934 | // So scripts can have one frame to handle hp zero events | ||
| 8935 | ✗ | if(norev || false == (last_hurrah = !last_hurrah)) | |
| 8936 | { | ||
| 8937 | ✗ | dying_flags = 0; | |
| 8938 | ✗ | drunkclk=0; | |
| 8939 | ✗ | lstunclock = 0; | |
| 8940 | ✗ | is_conveyor_stunned = 0; | |
| 8941 | ✗ | FFCore.setHeroAction(dying); | |
| 8942 | ✗ | FFCore.deallocateAllArrays(SCRIPT_GLOBAL, GLOBAL_SCRIPT_GAME); | |
| 8943 | ✗ | FFCore.deallocateAllArrays(SCRIPT_PLAYER, SCRIPT_PLAYER_ACTIVE); | |
| 8944 | ✗ | ALLOFF(true,true); | |
| 8945 | ✗ | GameFlags |= GAMEFLAG_NO_F6; | |
| 8946 | ✗ | if(!debug_enabled) | |
| 8947 | { | ||
| 8948 | ✗ | Paused=false; | |
| 8949 | } | ||
| 8950 | ✗ | if(!get_bit(quest_rules,qr_ONDEATH_RUNS_AFTER_DEATH_ANIM)) | |
| 8951 | { | ||
| 8952 | ✗ | FFCore.runOnDeathEngine(); | |
| 8953 | ✗ | FFCore.deallocateAllArrays(SCRIPT_PLAYER, SCRIPT_PLAYER_DEATH); | |
| 8954 | } | ||
| 8955 | ✗ | Playing = false; | |
| 8956 | ✗ | heroDeathAnimation(); | |
| 8957 | ✗ | if(get_bit(quest_rules,qr_ONDEATH_RUNS_AFTER_DEATH_ANIM)) | |
| 8958 | { | ||
| 8959 | ✗ | Playing = true; | |
| 8960 | ✗ | FFCore.runOnDeathEngine(); | |
| 8961 | ✗ | FFCore.deallocateAllArrays(SCRIPT_PLAYER, SCRIPT_PLAYER_DEATH); | |
| 8962 | ✗ | Playing = false; | |
| 8963 | } | ||
| 8964 | ✗ | GameFlags &= ~GAMEFLAG_NO_F6; | |
| 8965 | ✗ | ALLOFF(true,true); | |
| 8966 | ✗ | return true; | |
| 8967 | } | ||
| 8968 | } | ||
| 8969 | } | ||
| 8970 | else //2.50.x | ||
| 8971 | { | ||
| 8972 | // So scripts can have one frame to handle hp zero events | ||
| 8973 |
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|
14 | if(false == (last_hurrah = !last_hurrah)) |
| 8974 | { | ||
| 8975 | 7 | drunkclk=0; | |
| 8976 | 7 | heroDeathAnimation(); | |
| 8977 | |||
| 8978 | 7 | return true; | |
| 8979 | } | ||
| 8980 | } | ||
| 8981 | 7 | } | |
| 8982 | 1981848 | else last_hurrah=false; | |
| 8983 | |||
| 8984 |
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|
1981855 | if(swordclk>0) |
| 8985 | { | ||
| 8986 | 14507 | --swordclk; | |
| 8987 |
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✓ Branch 1 taken 74 times.
|
14507 | if(!swordclk) verifyAWpn(); |
| 8988 | 14507 | } | |
| 8989 |
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|
1981855 | if(itemclk>0) |
| 8990 | 922 | --itemclk; | |
| 8991 | |||
| 8992 |
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|
1981855 | if(inwallm) |
| 8993 | { | ||
| 8994 | ✗ | attackclk=0; | |
| 8995 | ✗ | herostep(); | |
| 8996 | |||
| 8997 | ✗ | if(CarryHero()==false) | |
| 8998 | ✗ | restart_level(); | |
| 8999 | |||
| 9000 | ✗ | solid_update(false); | |
| 9001 | ✗ | return false; | |
| 9002 | } | ||
| 9003 | |||
| 9004 |
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|
1981855 | if(ewind_restart) |
| 9005 | { | ||
| 9006 | 1 | attackclk=0; | |
| 9007 | 1 | restart_level(); | |
| 9008 | 1 | xofs=0; | |
| 9009 | 1 | action=none; FFCore.setHeroAction(none); | |
| 9010 | 1 | ewind_restart=false; | |
| 9011 | 1 | solid_update(false); | |
| 9012 | 1 | return false; | |
| 9013 | } | ||
| 9014 | |||
| 9015 |
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|
1981854 | if(hopclk) |
| 9016 | { | ||
| 9017 | 677 | action=hopping; FFCore.setHeroAction(hopping); | |
| 9018 | 677 | } | |
| 9019 |
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|
1981854 | if(fallclk) |
| 9020 | { | ||
| 9021 | ✗ | action=falling; FFCore.setHeroAction(falling); | |
| 9022 | } | ||
| 9023 | |||
| 9024 | 1981854 | handle_passive_buttons(); | |
| 9025 |
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|
1981854 | if(liftclk) |
| 9026 | { | ||
| 9027 | ✗ | if(lift_wpn) | |
| 9028 | { | ||
| 9029 | ✗ | action=lifting; FFCore.setHeroAction(lifting); | |
| 9030 | } | ||
| 9031 | else | ||
| 9032 | { | ||
| 9033 | ✗ | liftclk = 0; | |
| 9034 | ✗ | tliftclk = 0; | |
| 9035 | } | ||
| 9036 | } | ||
| 9037 |
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|
1981854 | else if(lift_wpn) |
| 9038 | { | ||
| 9039 | ✗ | handle_lift(false); | |
| 9040 | } | ||
| 9041 | |||
| 9042 | |||
| 9043 | // get user input or do other animation | ||
| 9044 | 1981854 | freeze_guys=false; // reset this flag, set it again if holding | |
| 9045 | |||
| 9046 |
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|
1981854 | if(action != landhold1 && action != landhold2 && action != waterhold1 && action != waterhold2 && action != sidewaterhold1 && action != sidewaterhold2 && fairyclk==0 && holdclk>0) |
| 9047 | { | ||
| 9048 | 2 | holdclk=0; | |
| 9049 | 2 | } | |
| 9050 | |||
| 9051 | 1981854 | active_shield_id = refreshActiveShield(); | |
| 9052 | 1981854 | bool sh = active_shield_id > -1; | |
| 9053 | 1981854 | itemdata const& shield = itemsbuf[active_shield_id]; | |
| 9054 | //Handle direction forcing. This runs every frame so that scripts can interact with dir still. | ||
| 9055 | 1981854 | shield_forcedir = -1; | |
| 9056 |
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|
1981854 | if(sh && action != rafting && (shield.flags & ITEM_FLAG11)) //Lock Dir |
| 9057 | { | ||
| 9058 | ✗ | shield_forcedir = dir; | |
| 9059 | } | ||
| 9060 |
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|
1981854 | if(sh != shield_active) //Toggle active shield on/off |
| 9061 | { | ||
| 9062 | ✗ | shield_active = sh; | |
| 9063 | ✗ | if(sh) //Toggle active shield on | |
| 9064 | { | ||
| 9065 | ✗ | sfx(shield.usesound2); //'Activate' sfx | |
| 9066 | } | ||
| 9067 | } | ||
| 9068 | |||
| 9069 | 1981854 | bool isthissolid = false; | |
| 9070 |
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|
1981854 | switch(action) |
| 9071 | { | ||
| 9072 | case gothit: | ||
| 9073 |
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|
18064 | if(attackclk) |
| 9074 |
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|
700 | if(!doattack()) |
| 9075 | { | ||
| 9076 | 73 | attackclk=spins=0; | |
| 9077 | 73 | tapping=false; | |
| 9078 | 73 | } | |
| 9079 | |||
| 9080 | 18064 | break; | |
| 9081 | |||
| 9082 | case drowning: | ||
| 9083 | case lavadrowning: | ||
| 9084 | case sidedrowning: | ||
| 9085 | { | ||
| 9086 | 192 | herostep(); // maybe this line should be elsewhere? | |
| 9087 | |||
| 9088 | //!DROWN | ||
| 9089 | // Helpful comment to find drowning -Dimi | ||
| 9090 | |||
| 9091 | 192 | drop_liftwpn(); | |
| 9092 |
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|
192 | if(--drownclk==0) |
| 9093 | { | ||
| 9094 | 3 | action=none; FFCore.setHeroAction(none); | |
| 9095 | 3 | int32_t water = iswaterex(MAPCOMBO(x.getInt()+7.5,y.getInt()+12), currmap, currscr, -1, x.getInt()+7.5,y.getInt()+12, true, false); | |
| 9096 | 3 | int32_t damage = combobuf[water].attributes[0]/10000L; | |
| 9097 | //if (damage == 0 && !(combobuf[water].usrflags&cflag7)) damage = (game->get_hp_per_heart()/4); | ||
| 9098 | 3 | drownCombo = 0; | |
| 9099 |
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|
3 | if (combobuf[water].type != cWATER) damage = 4; |
| 9100 | 3 | game->set_life(vbound(game->get_life()-damage,0, game->get_maxlife())); | |
| 9101 | 3 | go_respawn_point(); | |
| 9102 | 3 | hclk=48; | |
| 9103 | 3 | } | |
| 9104 | |||
| 9105 | 192 | break; | |
| 9106 | } | ||
| 9107 | case falling: | ||
| 9108 | { | ||
| 9109 | ✗ | herostep(); | |
| 9110 | ✗ | pitfall(); | |
| 9111 | ✗ | break; | |
| 9112 | } | ||
| 9113 | case freeze: | ||
| 9114 | case sideswimfreeze: | ||
| 9115 | case scrolling: | ||
| 9116 | 32227 | break; | |
| 9117 | |||
| 9118 | case casting: | ||
| 9119 | case sideswimcasting: | ||
| 9120 | { | ||
| 9121 | ✗ | if(magicitem==-1) | |
| 9122 | { | ||
| 9123 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 9124 | } | ||
| 9125 | |||
| 9126 | ✗ | break; | |
| 9127 | } | ||
| 9128 | case landhold1: | ||
| 9129 | case landhold2: | ||
| 9130 | { | ||
| 9131 |
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|
21893 | if(--holdclk <= 0) |
| 9132 | { | ||
| 9133 | //restart music | ||
| 9134 |
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|
155 | if(get_bit(quest_rules, qr_HOLDNOSTOPMUSIC) == 0 && (specialcave < GUYCAVE)) |
| 9135 | 7 | playLevelMusic(); | |
| 9136 | |||
| 9137 | 155 | action=none; FFCore.setHeroAction(none); | |
| 9138 | 155 | } | |
| 9139 | else | ||
| 9140 | 21738 | freeze_guys=true; | |
| 9141 | |||
| 9142 | 21893 | break; | |
| 9143 | } | ||
| 9144 | case waterhold1: | ||
| 9145 | case waterhold2: | ||
| 9146 | case sidewaterhold1: | ||
| 9147 | case sidewaterhold2: | ||
| 9148 | { | ||
| 9149 | 260 | diveclk=0; | |
| 9150 | |||
| 9151 |
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|
260 | if(--holdclk <= 0) |
| 9152 | { | ||
| 9153 | //restart music | ||
| 9154 |
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|
2 | if(get_bit(quest_rules, qr_HOLDNOSTOPMUSIC) == 0 && (specialcave < GUYCAVE)) |
| 9155 | ✗ | playLevelMusic(); | |
| 9156 | |||
| 9157 | 2 | SetSwim(); | |
| 9158 | 2 | } | |
| 9159 | else | ||
| 9160 | 258 | freeze_guys=true; | |
| 9161 | |||
| 9162 | 260 | break; | |
| 9163 | } | ||
| 9164 | case hopping: | ||
| 9165 | { | ||
| 9166 |
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|
677 | if(DRIEDLAKE) |
| 9167 | { | ||
| 9168 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 9169 | ✗ | hopclk = 0; | |
| 9170 | ✗ | diveclk = 0; | |
| 9171 | ✗ | break; | |
| 9172 | } | ||
| 9173 | |||
| 9174 | 677 | do_hopping(); | |
| 9175 | 677 | break; | |
| 9176 | } | ||
| 9177 | case inwind: | ||
| 9178 | { | ||
| 9179 | 1588 | int32_t i=Lwpns.idFirst(wWind); | |
| 9180 | |||
| 9181 |
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|
1588 | if(i<0) |
| 9182 | { | ||
| 9183 | 22 | bool exit=false; | |
| 9184 | |||
| 9185 |
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|
22 | if(whirlwind==255) |
| 9186 | { | ||
| 9187 | 11 | exit=true; | |
| 9188 | 11 | } | |
| 9189 |
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|
11 | else if(y<=0 && dir==up) y=-1; |
| 9190 |
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|
11 | else if(y>=160 && dir==down) y=161; |
| 9191 |
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|
11 | else if(x<=0 && dir==left) x=-1; |
| 9192 |
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|
11 | else if(x>=240 && dir==right) x=241; |
| 9193 | ✗ | else exit=true; | |
| 9194 | |||
| 9195 |
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|
22 | if(exit) |
| 9196 | { | ||
| 9197 | 11 | action=none; FFCore.setHeroAction(none); | |
| 9198 | 11 | xofs=0; | |
| 9199 | 11 | whirlwind=0; | |
| 9200 | 11 | lstep=0; | |
| 9201 |
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|
11 | if ( dontdraw < 2 ) dontdraw=0; |
| 9202 | 11 | set_respawn_point(); | |
| 9203 | 11 | } | |
| 9204 | 22 | } | |
| 9205 | /* | ||
| 9206 | else if (((weapon*)Lwpns.spr(i))->dead==1) | ||
| 9207 | { | ||
| 9208 | whirlwind=255; | ||
| 9209 | } | ||
| 9210 | */ | ||
| 9211 | else | ||
| 9212 | { | ||
| 9213 | 1566 | x=Lwpns.spr(i)->x; | |
| 9214 | 1566 | y=Lwpns.spr(i)->y; | |
| 9215 | 1566 | dir=Lwpns.spr(i)->dir; | |
| 9216 | } | ||
| 9217 | } | ||
| 9218 | 1588 | break; | |
| 9219 | case lifting: | ||
| 9220 | ✗ | handle_lift(); | |
| 9221 | ✗ | break; | |
| 9222 | |||
| 9223 | case sideswimming: | ||
| 9224 | case sideswimattacking: | ||
| 9225 | case sideswimhit: | ||
| 9226 | case swimhit: | ||
| 9227 | case swimming: | ||
| 9228 | { | ||
| 9229 |
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|
8539 | if(DRIEDLAKE) |
| 9230 | { | ||
| 9231 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 9232 | ✗ | hopclk=0; | |
| 9233 | ✗ | break; | |
| 9234 | } | ||
| 9235 | |||
| 9236 |
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|
8539 | bool shouldbreak = (action == sideswimhit || action == swimhit); //!DIMITODO: "Can walk while hurt" compat needs to be added here. |
| 9237 | |||
| 9238 |
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|
8539 | if((frame&1) && !shouldbreak) |
| 9239 | 4249 | herostep(); | |
| 9240 | |||
| 9241 |
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|
8942 | if (_walkflag(x+7,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) |
| 9242 |
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|
8539 | || _walkflag(x+7,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE) |
| 9243 |
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|
403 | || _walkflag(x+8,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) |
| 9244 |
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|
8539 | || _walkflag(x+8,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE)) isthissolid = true; |
| 9245 |
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|
8539 | if ((get_bit(quest_rules, qr_NO_HOPPING) || CanSideSwim()) && !isthissolid) //Since hopping won't be set with this on, something needs to kick Hero out of water... |
| 9246 | { | ||
| 9247 | ✗ | if(!iswaterex(MAPCOMBO(x.getInt()+4,y.getInt()+9), currmap, currscr, -1, x.getInt()+4,y.getInt()+9, true, false)||!iswaterex(MAPCOMBO(x.getInt()+4,y.getInt()+15), currmap, currscr, -1, x.getInt()+4,y.getInt()+15, true, false) | |
| 9248 | ✗ | || !iswaterex(MAPCOMBO(x.getInt()+11,y.getInt()+9), currmap, currscr, -1, x.getInt()+11,y.getInt()+9, true, false)||!iswaterex(MAPCOMBO(x.getInt()+11,y.getInt()+15), currmap, currscr, -1, x.getInt()+11,y.getInt()+15, true, false)) | |
| 9249 | { | ||
| 9250 | ✗ | hopclk=0; | |
| 9251 | ✗ | diveclk=0; | |
| 9252 | ✗ | if (action != sideswimattacking && action != attacking) {action=none; FFCore.setHeroAction(none);} | |
| 9253 | ✗ | else {action=attacking; FFCore.setHeroAction(attacking);} | |
| 9254 | ✗ | hopdir=-1; | |
| 9255 | } | ||
| 9256 | } | ||
| 9257 |
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|
8539 | if (shouldbreak) break; |
| 9258 |
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|
8509 | if (action == swimming || action == sideswimming || action == sideswimattacking) |
| 9259 | { | ||
| 9260 | 8509 | int32_t watercheck = iswaterex(MAPCOMBO(x.getInt()+7.5,y.getInt()+12), currmap, currscr, -1, x.getInt()+7.5,y.getInt()+12, true, false); | |
| 9261 |
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|
8509 | if (combobuf[watercheck].usrflags&cflag2) |
| 9262 | { | ||
| 9263 | ✗ | if (current_item(combobuf[watercheck].attribytes[2]) < combobuf[watercheck].attribytes[3]) | |
| 9264 | { | ||
| 9265 | ✗ | onpassivedmg = true; | |
| 9266 | ✗ | if (damageovertimeclk == 0) | |
| 9267 | { | ||
| 9268 | ✗ | int32_t curhp = game->get_life(); | |
| 9269 | ✗ | if (combobuf[watercheck].usrflags&cflag5) game->set_life(vbound(game->get_life()+ringpower(combobuf[watercheck].attributes[1]/10000L), 0, game->get_maxlife())); //Affected by rings | |
| 9270 | ✗ | else game->set_life(vbound(game->get_life()+(combobuf[watercheck].attributes[1]/10000L), 0, game->get_maxlife())); | |
| 9271 | ✗ | if ((combobuf[watercheck].attributes[2]/10000L) && (game->get_life() != curhp || !(combobuf[watercheck].usrflags&cflag6))) sfx(combobuf[watercheck].attributes[2]/10000L); | |
| 9272 | ✗ | if (game->get_life() < curhp && combobuf[watercheck].usrflags&cflag7) | |
| 9273 | { | ||
| 9274 | ✗ | hclk = 48; | |
| 9275 | ✗ | hitdir = -1; | |
| 9276 | ✗ | if (IsSideSwim()) {action = sideswimhit; FFCore.setHeroAction(sideswimhit);} | |
| 9277 | ✗ | else {action = swimhit; FFCore.setHeroAction(swimhit);} | |
| 9278 | } | ||
| 9279 | } | ||
| 9280 | ✗ | if (combobuf[watercheck].attribytes[1] > 0) | |
| 9281 | { | ||
| 9282 | ✗ | if (!damageovertimeclk || damageovertimeclk > combobuf[watercheck].attribytes[1]) damageovertimeclk = combobuf[watercheck].attribytes[1]; | |
| 9283 | ✗ | else --damageovertimeclk; | |
| 9284 | } | ||
| 9285 | ✗ | else damageovertimeclk = 0; | |
| 9286 | } | ||
| 9287 | ✗ | else damageovertimeclk = 0; | |
| 9288 | } | ||
| 9289 | 8509 | else damageovertimeclk = 0; | |
| 9290 | //combobuf[watercheck].attributes[0] | ||
| 9291 | 8509 | } | |
| 9292 | |||
| 9293 | 8509 | } | |
| 9294 | [[fallthrough]]; | ||
| 9295 | default: | ||
| 9296 | 1906923 | movehero(); // call the main movement routine | |
| 9297 | 1906923 | } | |
| 9298 | |||
| 9299 |
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|
1981854 | if(shield_forcedir > -1 && action != rafting) |
| 9300 | ✗ | dir = shield_forcedir; | |
| 9301 | |||
| 9302 |
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✓ Branch 1 taken 9538 times.
|
1981854 | if(!get_bit(quest_rules,qr_OLD_RESPAWN_POINTS)) |
| 9303 | 9538 | set_respawn_point(false); //Keep the 'last safe location' updated! | |
| 9304 | |||
| 9305 | // check for ladder removal | ||
| 9306 |
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|
1981854 | if(diagonalMovement) |
| 9307 | { | ||
| 9308 |
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|
9538 | if(ladderx+laddery) |
| 9309 | { | ||
| 9310 | ✗ | if(ladderdir==up) | |
| 9311 | { | ||
| 9312 | ✗ | if((laddery-y.getInt()>=(16+(ladderstart==dir?ladderstart==down?1:0:0))) || (laddery-y.getInt()<=(-16-(ladderstart==dir?ladderstart==up?1:0:0))) || (abs(ladderx-x.getInt())>8)) | |
| 9313 | { | ||
| 9314 | ✗ | reset_ladder(); | |
| 9315 | } | ||
| 9316 | } | ||
| 9317 | else | ||
| 9318 | { | ||
| 9319 | ✗ | if((abs(laddery-y.getInt())>8) || (ladderx-x.getInt()>=(16+(ladderstart==dir?ladderstart==right?1:0:0))) || (ladderx-x.getInt()<=(-16-(ladderstart==dir?ladderstart==left?1:0:0)))) | |
| 9320 | { | ||
| 9321 | ✗ | reset_ladder(); | |
| 9322 | } | ||
| 9323 | } | ||
| 9324 | } | ||
| 9325 | 9538 | } | |
| 9326 | else | ||
| 9327 | { | ||
| 9328 |
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✓ Branch 3 taken 38582 times.
|
1972316 | if((abs(laddery-y.getInt())>=16) || (abs(ladderx-x.getInt())>=16)) |
| 9329 | { | ||
| 9330 | 1933734 | reset_ladder(); | |
| 9331 | 1933734 | } | |
| 9332 | } | ||
| 9333 | |||
| 9334 |
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|
1981854 | if(ilswim) |
| 9335 | 114 | landswim++; | |
| 9336 | 1981740 | else landswim=0; | |
| 9337 | |||
| 9338 |
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|
1981854 | if(hopclk!=0xFF) ilswim=false; |
| 9339 | |||
| 9340 |
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|
1981854 | if((!loaded_guys) && (frame - newscr_clk >= 1)) |
| 9341 | { | ||
| 9342 |
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✓ Branch 1 taken 3527 times.
|
3529 | if(tmpscr->room==rGANON) |
| 9343 | { | ||
| 9344 | 2 | ganon_intro(); | |
| 9345 | 2 | } | |
| 9346 | else | ||
| 9347 | { | ||
| 9348 | 3527 | loadguys(); | |
| 9349 | } | ||
| 9350 | 3529 | } | |
| 9351 | |||
| 9352 |
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✓ Branch 1 taken 1978162 times.
|
1981854 | if(frame - newscr_clk >= 2) |
| 9353 | { | ||
| 9354 | 1978162 | loadenemies(); | |
| 9355 | 1978162 | } | |
| 9356 | |||
| 9357 | // check lots of other things | ||
| 9358 | 1981854 | checkscroll(); | |
| 9359 | |||
| 9360 |
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|
1981854 | if(action!=inwind && action!=drowning && action != sidedrowning && action!=lavadrowning) |
| 9361 | { | ||
| 9362 | 1980088 | checkspecial(); | |
| 9363 | 1980088 | checkitems(); | |
| 9364 | 1980088 | checklocked(); //This has issues if Hero's action is WALKING, in 8-way moveent. | |
| 9365 |
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|
1980088 | if(get_bit(quest_rules, qr_OLD_LOCKBLOCK_COLLISION)) |
| 9366 | { | ||
| 9367 | 1970739 | oldchecklockblock(); | |
| 9368 | 1970739 | oldcheckbosslockblock(); | |
| 9369 | 1970739 | } | |
| 9370 |
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|
1980088 | if(get_bit(quest_rules,qr_OLD_CHEST_COLLISION)) |
| 9371 | { | ||
| 9372 | 1970739 | oldcheckchest(cCHEST); | |
| 9373 | 1970739 | oldcheckchest(cLOCKEDCHEST); | |
| 9374 | 1970739 | oldcheckchest(cBOSSCHEST); | |
| 9375 | 1970739 | } | |
| 9376 | 1980088 | checkpushblock(); | |
| 9377 | 1980088 | checkswordtap(); | |
| 9378 | |||
| 9379 |
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|
1980088 | if(hookshot_frozen==false) |
| 9380 | { | ||
| 9381 | 1980088 | checkspecial2(&lsave); | |
| 9382 | 1980088 | } | |
| 9383 | |||
| 9384 |
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|
1980088 | if(action==won) |
| 9385 | { | ||
| 9386 | 1 | return true; | |
| 9387 | } | ||
| 9388 | 1980087 | } | |
| 9389 | |||
| 9390 | // Somehow Hero was displaced from the fairy flag... | ||
| 9391 |
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|
1981853 | if(fairyclk && action != freeze && action != sideswimfreeze) |
| 9392 | { | ||
| 9393 | ✗ | fairyclk = holdclk = refill_why = 0; | |
| 9394 | } | ||
| 9395 | |||
| 9396 |
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|
1981853 | if((!activated_timed_warp) && (tmpscr->timedwarptics>0)) |
| 9397 | { | ||
| 9398 | ✗ | tmpscr->timedwarptics--; | |
| 9399 | |||
| 9400 | ✗ | if(tmpscr->timedwarptics==0) | |
| 9401 | { | ||
| 9402 | ✗ | activated_timed_warp=true; | |
| 9403 | |||
| 9404 | ✗ | if(tmpscr->flags4 & fTIMEDDIRECT) | |
| 9405 | { | ||
| 9406 | ✗ | didpit=true; | |
| 9407 | ✗ | pitx=x; | |
| 9408 | ✗ | pity=y; | |
| 9409 | } | ||
| 9410 | |||
| 9411 | ✗ | int32_t index2 = 0; | |
| 9412 | |||
| 9413 | ✗ | if(tmpscr->flags5 & fRANDOMTIMEDWARP) index2=zc_oldrand()%4; | |
| 9414 | |||
| 9415 | ✗ | sdir = dir; | |
| 9416 | ✗ | dowarp(1,index2); | |
| 9417 | } | ||
| 9418 | } | ||
| 9419 | |||
| 9420 | 1981853 | bool awarp = false; | |
| 9421 | //!DIMI: Global Combo Effects (AUTO STUFF) | ||
| 9422 |
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|
2079049 | for(auto& p : slopes) |
| 9423 | { | ||
| 9424 | 97196 | slope_object& s = p.second; | |
| 9425 | 97196 | s.updateslope(); //sets old x/y poses | |
| 9426 | } | ||
| 9427 |
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|
350787981 | for(int32_t i=0; i<176; ++i) |
| 9428 | { | ||
| 9429 |
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|
1401503488 | for(int32_t layer=0; layer<7; ++layer) |
| 9430 | { | ||
| 9431 |
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|
1399933744 | int32_t cid = ( layer ) ? MAPCOMBOL(layer,COMBOX(i),COMBOY(i)) : MAPCOMBO(COMBOX(i),COMBOY(i)); |
| 9432 | 1399933744 | newcombo const& cmb = combobuf[cid]; | |
| 9433 | |||
| 9434 |
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|
1399933744 | if(!get_bit(quest_rules,qr_AUTOCOMBO_ANY_LAYER)) |
| 9435 | { | ||
| 9436 |
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|
1388945536 | if(layer > 2) break; |
| 9437 |
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|
1041709152 | if (layer == 1 && !get_bit(quest_rules,qr_AUTOCOMBO_LAYER_1)) continue; |
| 9438 |
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|
694581712 | if (layer == 2 && !get_bit(quest_rules,qr_AUTOCOMBO_LAYER_2)) continue; |
| 9439 | 347454272 | } | |
| 9440 | 358442480 | int32_t ind=0; | |
| 9441 | |||
| 9442 | //AUTOMATIC TRIGGER CODE | ||
| 9443 |
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|
358442480 | if (cmb.triggerflags[1]&combotriggerAUTOMATIC) |
| 9444 | { | ||
| 9445 | ✗ | do_trigger_combo(layer, i); | |
| 9446 | } | ||
| 9447 | |||
| 9448 | //AUTO WARP CODE | ||
| 9449 |
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|
358442480 | if(!(cmb.triggerflags[0] & combotriggerONLYGENTRIG)) |
| 9450 | { | ||
| 9451 |
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|
358442480 | if(cmb.type==cAWARPA) |
| 9452 | { | ||
| 9453 | ✗ | awarp=true; | |
| 9454 | ✗ | ind=0; | |
| 9455 | } | ||
| 9456 |
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|
358442480 | else if(cmb.type==cAWARPB) |
| 9457 | { | ||
| 9458 | ✗ | awarp=true; | |
| 9459 | ✗ | ind=1; | |
| 9460 | } | ||
| 9461 |
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|
358442480 | else if(cmb.type==cAWARPC) |
| 9462 | { | ||
| 9463 | ✗ | awarp=true; | |
| 9464 | ✗ | ind=2; | |
| 9465 | } | ||
| 9466 |
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|
358442480 | else if(cmb.type==cAWARPD) |
| 9467 | { | ||
| 9468 | ✗ | awarp=true; | |
| 9469 | ✗ | ind=3; | |
| 9470 | } | ||
| 9471 |
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|
358442480 | else if(cmb.type==cAWARPR) |
| 9472 | { | ||
| 9473 | ✗ | awarp=true; | |
| 9474 | ✗ | ind=zc_oldrand()%4; | |
| 9475 | } | ||
| 9476 | 358442480 | } | |
| 9477 |
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|
358442480 | if(awarp) |
| 9478 | { | ||
| 9479 | ✗ | if(tmpscr->flags5&fDIRECTAWARP) | |
| 9480 | { | ||
| 9481 | ✗ | didpit=true; | |
| 9482 | ✗ | pitx=x; | |
| 9483 | ✗ | pity=y; | |
| 9484 | } | ||
| 9485 | |||
| 9486 | ✗ | sdir = dir; | |
| 9487 | ✗ | dowarp(1,ind); | |
| 9488 | ✗ | break; | |
| 9489 | } | ||
| 9490 | 358442480 | } | |
| 9491 |
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|
348806128 | if(awarp) break; |
| 9492 | 348806128 | } | |
| 9493 | |||
| 9494 | 1981853 | awarp=false; | |
| 9495 | |||
| 9496 | 1981853 | word c = tmpscr->numFFC(); | |
| 9497 |
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|
65246289 | for(word i=0; i<c; i++) |
| 9498 | { | ||
| 9499 | 63264436 | int32_t ind=0; | |
| 9500 | |||
| 9501 | 63264436 | newcombo const& cmb = combobuf[tmpscr->ffcs[i].getData()]; | |
| 9502 | |||
| 9503 |
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|
63264436 | if (cmb.triggerflags[1]&combotriggerAUTOMATIC) |
| 9504 | { | ||
| 9505 | ✗ | do_trigger_combo_ffc(i); | |
| 9506 | } | ||
| 9507 | |||
| 9508 |
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|
63264436 | if(!(cmb.triggerflags[0] & combotriggerONLYGENTRIG)) |
| 9509 | { | ||
| 9510 |
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|
63264436 | if(cmb.type==cAWARPA) |
| 9511 | { | ||
| 9512 | ✗ | awarp=true; | |
| 9513 | ✗ | ind=0; | |
| 9514 | } | ||
| 9515 |
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|
63264436 | else if(cmb.type==cAWARPB) |
| 9516 | { | ||
| 9517 | ✗ | awarp=true; | |
| 9518 | ✗ | ind=1; | |
| 9519 | } | ||
| 9520 |
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|
63264436 | else if(cmb.type==cAWARPC) |
| 9521 | { | ||
| 9522 | ✗ | awarp=true; | |
| 9523 | ✗ | ind=2; | |
| 9524 | } | ||
| 9525 |
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|
63264436 | else if(cmb.type==cAWARPD) |
| 9526 | { | ||
| 9527 | ✗ | awarp=true; | |
| 9528 | ✗ | ind=3; | |
| 9529 | } | ||
| 9530 |
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|
63264436 | else if(cmb.type==cAWARPR) |
| 9531 | { | ||
| 9532 | ✗ | awarp=true; | |
| 9533 | ✗ | ind=zc_oldrand()%4; | |
| 9534 | } | ||
| 9535 | 63264436 | } | |
| 9536 | |||
| 9537 |
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|
63264436 | if(awarp) |
| 9538 | { | ||
| 9539 | ✗ | if(tmpscr->flags5&fDIRECTAWARP) | |
| 9540 | { | ||
| 9541 | ✗ | didpit=true; | |
| 9542 | ✗ | pitx=x; | |
| 9543 | ✗ | pity=y; | |
| 9544 | } | ||
| 9545 | |||
| 9546 | ✗ | sdir = dir; | |
| 9547 | ✗ | dowarp(1,ind); | |
| 9548 | ✗ | break; | |
| 9549 | } | ||
| 9550 | 63264436 | } | |
| 9551 | 1981853 | zfix dx, dy; | |
| 9552 |
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|
1981853 | if (sideview_mode() && !on_sideview_solid_oldpos(x, y,old_x,old_y, false, 1) && on_sideview_solid_oldpos(x, y,old_x,old_y, false, 2) && !toogam) |
| 9553 | { | ||
| 9554 |
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|
1130 | if (slide_slope(this, dx, dy, slopeid)) |
| 9555 | { | ||
| 9556 | 1103 | onplatid = 5; | |
| 9557 |
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|
1103 | if (dx || dy) push_move(dx, dy); |
| 9558 | 1103 | } | |
| 9559 | 1130 | } | |
| 9560 |
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|
1981853 | if (onplatid <= 0) slopeid = 0; |
| 9561 | 1623 | else --onplatid; | |
| 9562 |
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|
1981853 | bool onplatform = (on_sideview_solid_oldpos(x, y,old_x,old_y, false, 1) && !Up()); |
| 9563 |
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|
1982735 | for (auto q = 0; (check_slope(this, true) && !toogam) && q < 2; ++q) |
| 9564 | { | ||
| 9565 |
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|
882 | if (check_slope(this, true) && !toogam) |
| 9566 | { | ||
| 9567 | 882 | slope_info const& s = get_slope(this, true).get_info(); | |
| 9568 | 882 | bool staircheck = false; | |
| 9569 |
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|
882 | if (s.slope() != slopeid && slopeid) staircheck = true; |
| 9570 |
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|
882 | if (onplatform) staircheck = true; |
| 9571 | 882 | slope_push_int(s, this, dx, dy, staircheck, platformfell2); | |
| 9572 | |||
| 9573 |
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|
882 | if (dx || dy) |
| 9574 | { | ||
| 9575 | 846 | int32_t pushret = push_move(dx,dy); | |
| 9576 |
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|
846 | onplatform = (on_sideview_solid_oldpos(x, y,old_x,old_y, false, 1) && !Up()); |
| 9577 |
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|
846 | if (s.slope() != slopeid && slopeid) staircheck = true; |
| 9578 |
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|
846 | if (onplatform) staircheck = true; |
| 9579 |
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|
846 | if(sideview_mode() && slopeid) |
| 9580 | 822 | onplatid = 5; | |
| 9581 |
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|
846 | if (pushret == 1) |
| 9582 | { | ||
| 9583 | ✗ | dx = -1; | |
| 9584 | ✗ | dy = 0; | |
| 9585 | ✗ | slope_push_int(s, this, dx, dy, staircheck); | |
| 9586 | ✗ | push_move(dx,dy); | |
| 9587 | } | ||
| 9588 |
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|
846 | if (pushret == 2) |
| 9589 | { | ||
| 9590 | 7 | dx = 0; | |
| 9591 | 7 | dy = -1; | |
| 9592 | 7 | slope_push_int(s, this, dx, dy, staircheck); | |
| 9593 | 7 | push_move(dx,dy); | |
| 9594 | 7 | } | |
| 9595 | 846 | } | |
| 9596 | 882 | } | |
| 9597 | 882 | } | |
| 9598 | |||
| 9599 |
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|
1981853 | if(ffwarp) |
| 9600 | { | ||
| 9601 | ✗ | if(ffpit) | |
| 9602 | { | ||
| 9603 | ✗ | ffpit=false; | |
| 9604 | ✗ | didpit=true; | |
| 9605 | ✗ | pitx=x; | |
| 9606 | ✗ | pity=y; | |
| 9607 | } | ||
| 9608 | |||
| 9609 | ✗ | ffwarp=false; | |
| 9610 | ✗ | dowarp(1,0); | |
| 9611 | } | ||
| 9612 | |||
| 9613 | //Hero->WarpEx | ||
| 9614 |
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|
1981853 | if ( FFCore.warpex[wexActive] ) |
| 9615 | { | ||
| 9616 | if(DEVLOGGING) zprint("Running warpex from hero.cpp\n"); | ||
| 9617 | ✗ | FFCore.warpex[wexActive] = 0; | |
| 9618 | ✗ | int32_t temp_warpex[wexActive] = {0}; //to hold the values as we clear the FFCore array. -Z | |
| 9619 | ✗ | for ( int32_t q = 0; q < wexActive; q++ ) | |
| 9620 | { | ||
| 9621 | ✗ | temp_warpex[q] = FFCore.warpex[q]; | |
| 9622 | ✗ | FFCore.warpex[q] = 0; | |
| 9623 | } | ||
| 9624 | ✗ | FFCore.warp_player( temp_warpex[wexType], temp_warpex[wexDMap], temp_warpex[wexScreen], temp_warpex[wexX], | |
| 9625 | ✗ | temp_warpex[wexY], temp_warpex[wexEffect], temp_warpex[wexSound], temp_warpex[wexFlags], temp_warpex[wexDir]); | |
| 9626 | } | ||
| 9627 | |||
| 9628 | // walk through bombed doors and fake walls | ||
| 9629 | 1981853 | bool walk=false; | |
| 9630 | 1981853 | int32_t dtype=dBOMBED; | |
| 9631 | |||
| 9632 |
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|
1981853 | if(pushing>=24) dtype=dWALK; |
| 9633 | |||
| 9634 |
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|
1981853 | if(isdungeon() && action!=freeze && action != sideswimfreeze && loaded_guys && !inlikelike && !diveclk && action!=rafting && !lstunclock && !is_conveyor_stunned) |
| 9635 | { | ||
| 9636 |
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|
1498634 | if(((dtype==dBOMBED)?DrunkUp():dir==up) && ((diagonalMovement||NO_GRIDLOCK)?x>112&&x<128:x==120) && y<=32 && tmpscr->door[0]==dtype) |
| 9637 | { | ||
| 9638 | 61 | walk=true; | |
| 9639 | 61 | dir=up; | |
| 9640 | 61 | } | |
| 9641 | |||
| 9642 |
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|
1498634 | if(((dtype==dBOMBED)?DrunkDown():dir==down) && ((diagonalMovement||NO_GRIDLOCK)?x>112&&x<128:x==120) && y>=128 && tmpscr->door[1]==dtype) |
| 9643 | { | ||
| 9644 | 47 | walk=true; | |
| 9645 | 47 | dir=down; | |
| 9646 | 47 | } | |
| 9647 | |||
| 9648 |
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|
1498634 | if(((dtype==dBOMBED)?DrunkLeft():dir==left) && x<=32 && ((diagonalMovement||NO_GRIDLOCK)?y>72&&y<88:y==80) && tmpscr->door[2]==dtype) |
| 9649 | { | ||
| 9650 | 40 | walk=true; | |
| 9651 | 40 | dir=left; | |
| 9652 | 40 | } | |
| 9653 | |||
| 9654 |
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|
1498634 | if(((dtype==dBOMBED)?DrunkRight():dir==right) && x>=208 && ((diagonalMovement||NO_GRIDLOCK)?y>72&&y<88:y==80) && tmpscr->door[3]==dtype) |
| 9655 | { | ||
| 9656 | 50 | walk=true; | |
| 9657 | 50 | dir=right; | |
| 9658 | 50 | } | |
| 9659 | 1498634 | } | |
| 9660 | |||
| 9661 |
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|
1981853 | if(walk) |
| 9662 | { | ||
| 9663 | 198 | hclk=0; | |
| 9664 | 198 | drawguys=false; | |
| 9665 | |||
| 9666 |
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|
198 | if(dtype==dWALK) |
| 9667 | { | ||
| 9668 | 52 | sfx(tmpscr->secretsfx); | |
| 9669 | 52 | } | |
| 9670 | |||
| 9671 | 198 | action=none; FFCore.setHeroAction(none); | |
| 9672 | 198 | stepforward(29, true); | |
| 9673 | 198 | action=scrolling; FFCore.setHeroAction(scrolling); | |
| 9674 | 198 | pushing=false; | |
| 9675 | 198 | } | |
| 9676 | |||
| 9677 |
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|
1981853 | if( game->get_life() <= (game->get_hp_per_heart()) && !(game->get_maxlife() <= (game->get_hp_per_heart())) && (heart_beep_timer > -3)) |
| 9678 | { | ||
| 9679 |
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|
25868 | if(heart_beep) |
| 9680 | { | ||
| 9681 | 25868 | cont_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 9682 | 25868 | } | |
| 9683 | else | ||
| 9684 | { | ||
| 9685 | ✗ | if ( heart_beep_timer == -1 ) | |
| 9686 | { | ||
| 9687 | ✗ | heart_beep_timer = 70; | |
| 9688 | } | ||
| 9689 | |||
| 9690 | ✗ | if ( heart_beep_timer > 0 ) | |
| 9691 | { | ||
| 9692 | ✗ | --heart_beep_timer; | |
| 9693 | ✗ | cont_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 9694 | } | ||
| 9695 | else | ||
| 9696 | { | ||
| 9697 | ✗ | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 9698 | } | ||
| 9699 | } | ||
| 9700 | 25868 | } | |
| 9701 | else | ||
| 9702 | { | ||
| 9703 |
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|
1955985 | if ( heart_beep_timer > -2 ) |
| 9704 | { | ||
| 9705 | 1955985 | heart_beep_timer = -1; | |
| 9706 | 1955985 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 9707 | 1955985 | } | |
| 9708 | } | ||
| 9709 | |||
| 9710 |
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|
1981853 | if(rSbtn()) |
| 9711 | { | ||
| 9712 | 222 | int32_t tmp_subscr_clk = frame; | |
| 9713 | |||
| 9714 | 222 | int32_t save_type = 0; | |
| 9715 |
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|
222 | switch(lsave) |
| 9716 | { | ||
| 9717 | case 0: | ||
| 9718 | { | ||
| 9719 |
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|
222 | if( FFCore.runActiveSubscreenScriptEngine() ) |
| 9720 | { | ||
| 9721 | ✗ | break; | |
| 9722 | } | ||
| 9723 |
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|
222 | else if ( !stopSubscreenFalling() ) |
| 9724 | { | ||
| 9725 | 221 | conveyclk=3; | |
| 9726 | 221 | dosubscr(&QMisc); | |
| 9727 | 221 | newscr_clk += frame - tmp_subscr_clk; | |
| 9728 | 221 | } | |
| 9729 | 220 | break; | |
| 9730 | } | ||
| 9731 | |||
| 9732 | |||
| 9733 | case 2: | ||
| 9734 | ✗ | save_type = 1; | |
| 9735 | [[fallthrough]]; | ||
| 9736 | case 1: | ||
| 9737 | ✗ | if(last_savepoint_id) | |
| 9738 | ✗ | trigger_save(combobuf[last_savepoint_id]); | |
| 9739 | ✗ | else save_game((tmpscr->flags4&fSAVEROOM) != 0, save_type); //sanity? | |
| 9740 | ✗ | break; | |
| 9741 | } | ||
| 9742 | 220 | } | |
| 9743 | |||
| 9744 |
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|
1981851 | if (!checkstab() ) |
| 9745 | { | ||
| 9746 | /* | ||
| 9747 | for(int32_t q=0; q<176; q++) | ||
| 9748 | { | ||
| 9749 | set_bit(screengrid,q,0); | ||
| 9750 | } | ||
| 9751 | |||
| 9752 | for(int32_t q=0; q<MAXFFCS; q++) | ||
| 9753 | set_bit(ffcgrid, q, 0); | ||
| 9754 | */ | ||
| 9755 | 1840248 | } | |
| 9756 | |||
| 9757 | 1981851 | check_conveyor(); | |
| 9758 | 1981851 | PhantomsCleanup(); | |
| 9759 | //Try to time the hammer pound so that Hero can;t change direction while it occurs. | ||
| 9760 |
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|
1981851 | if(attack==wHammer) |
| 9761 | { | ||
| 9762 | ✗ | if(attackclk==12 && z==0 && fakez==0 && sideviewhammerpound()) | |
| 9763 | { | ||
| 9764 | ✗ | switch(dir) //Hero's dir | |
| 9765 | { | ||
| 9766 | case up: | ||
| 9767 | ✗ | decorations.add(new dHammerSmack(x-1, y-4, dHAMMERSMACK, 0)); | |
| 9768 | ✗ | break; | |
| 9769 | |||
| 9770 | case down: | ||
| 9771 | ✗ | decorations.add(new dHammerSmack(x+8, y+28, dHAMMERSMACK, 0)); | |
| 9772 | ✗ | break; | |
| 9773 | |||
| 9774 | case left: | ||
| 9775 | ✗ | decorations.add(new dHammerSmack(x-13, y+14, dHAMMERSMACK, 0)); | |
| 9776 | ✗ | break; | |
| 9777 | |||
| 9778 | case right: | ||
| 9779 | ✗ | decorations.add(new dHammerSmack(x+21, y+14, dHAMMERSMACK, 0)); | |
| 9780 | ✗ | break; | |
| 9781 | } | ||
| 9782 | |||
| 9783 | } | ||
| 9784 | } | ||
| 9785 | |||
| 9786 | 1981851 | handleSpotlights(); | |
| 9787 | |||
| 9788 |
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|
1981851 | if(getOnSideviewLadder()) |
| 9789 | { | ||
| 9790 |
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|
310 | if(!canSideviewLadder() || jumping<0 || fall!=0 || fakefall!=0) |
| 9791 | { | ||
| 9792 | 6 | setOnSideviewLadder(false); | |
| 9793 | 6 | } | |
| 9794 |
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|
304 | else if(CANFORCEFACEUP) |
| 9795 | { | ||
| 9796 | 181 | setDir(up); | |
| 9797 | 181 | } | |
| 9798 | 310 | } | |
| 9799 | |||
| 9800 | 1981851 | return false; | |
| 9801 | 1981860 | } | |
| 9802 | |||
| 9803 | 3307 | bool HeroClass::push_pixel(zfix dx, zfix dy) | |
| 9804 | { | ||
| 9805 |
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|
3307 | ASSERT(abs(dx) <= 1 && abs(dy) <= 1); |
| 9806 |
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|
3307 | if(dx && dy) |
| 9807 | { | ||
| 9808 | ✗ | bool r = push_pixel(0,dy); | |
| 9809 | ✗ | bool r2 = push_pixel(dx,0); | |
| 9810 | ✗ | return r && r2; | |
| 9811 | } | ||
| 9812 |
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|
3307 | if(dx < 0) |
| 9813 | { | ||
| 9814 |
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|
2340 | if(!(solpush_walkflag(x+dx,y+(bigHitbox?0:8),1,this) |
| 9815 |
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|
1170 | || solpush_walkflag(x+dx,y+8,1,this) |
| 9816 |
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|
1170 | || (y.getInt()&7?solpush_walkflag(x+dx,y+16,1,this):0))) |
| 9817 | { | ||
| 9818 | 1170 | x += dx; | |
| 9819 | 1170 | return true; | |
| 9820 | } | ||
| 9821 | ✗ | return false; | |
| 9822 | } | ||
| 9823 |
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|
2137 | else if(dx > 0) |
| 9824 | { | ||
| 9825 |
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|
234 | if(!(solpush_walkflag(x+15+dx,y+(bigHitbox?0:8),1,this) |
| 9826 |
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|
117 | || solpush_walkflag(x+15+dx,y+8,1,this) |
| 9827 |
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|
117 | || (y.getInt()&7?solpush_walkflag(x+15+dx,y+16,1,this):0))) |
| 9828 | { | ||
| 9829 | 117 | x += dx; | |
| 9830 | 117 | return true; | |
| 9831 | } | ||
| 9832 | ✗ | return false; | |
| 9833 | } | ||
| 9834 |
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|
2020 | else if(dy < 0) |
| 9835 | { | ||
| 9836 |
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|
3242 | if(!(solpush_walkflag(x,y+(bigHitbox?0:8)+dy,2,this) |
| 9837 |
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|
1627 | || (x.getInt()&7?solpush_walkflag(x+16,y+(bigHitbox?0:8)+dy,1,this):0))) |
| 9838 | { | ||
| 9839 | 1615 | y += dy; | |
| 9840 | 1615 | return true; | |
| 9841 | } | ||
| 9842 | 12 | return false; | |
| 9843 | } | ||
| 9844 |
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|
393 | else if(dy > 0) |
| 9845 | { | ||
| 9846 |
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|
761 | if(!(solpush_walkflag(x,y+15+dy,2,this) |
| 9847 |
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|
393 | || (x.getInt()&7?solpush_walkflag(x+16,y+15+dy,1,this):0))) |
| 9848 | { | ||
| 9849 | 357 | y += dy; | |
| 9850 | 357 | return true; | |
| 9851 | } | ||
| 9852 | 36 | return false; | |
| 9853 | } | ||
| 9854 | ✗ | return false; | |
| 9855 | 3307 | } | |
| 9856 | 1632 | int32_t HeroClass::push_move(zfix dx, zfix dy) | |
| 9857 | { | ||
| 9858 | 1632 | int32_t ret = 0; | |
| 9859 |
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|
4214 | while(dx || dy) |
| 9860 | { | ||
| 9861 |
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|
2582 | if(check_pitslide() != -1) |
| 9862 | ✗ | break; | |
| 9863 |
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|
2582 | if(dy) |
| 9864 | { | ||
| 9865 |
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|
2020 | zfix cy = (abs(dy) >= 1) ? sign(dy) : dy; |
| 9866 | 2020 | dy -= cy; | |
| 9867 |
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|
2020 | if(!push_pixel(0,cy)) |
| 9868 | { | ||
| 9869 | 48 | dy = 0; | |
| 9870 | 48 | ret |= 2; | |
| 9871 | 48 | } | |
| 9872 | 2020 | } | |
| 9873 |
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|
2582 | if(dx) |
| 9874 | { | ||
| 9875 |
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|
1287 | zfix cx = (abs(dx) >= 1) ? sign(dx) : dx; |
| 9876 | 1287 | dx -= cx; | |
| 9877 |
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|
1287 | if(!push_pixel(cx,0)) |
| 9878 | { | ||
| 9879 | ✗ | dx = 0; | |
| 9880 | ✗ | ret |= 1; | |
| 9881 | } | ||
| 9882 | 1287 | } | |
| 9883 | } | ||
| 9884 | 1632 | return ret; | |
| 9885 | } | ||
| 9886 | |||
| 9887 | 1981853 | bool HeroClass::setSolid(bool set) | |
| 9888 | { | ||
| 9889 |
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|
1981853 | bool actual = set && !toogam; //not solid when noclipping |
| 9890 | 1981853 | bool ret = solid_object::setSolid(actual); | |
| 9891 | 1981853 | solid = set; | |
| 9892 | 1981853 | return ret; | |
| 9893 | } | ||
| 9894 | |||
| 9895 | 3851 | void HeroClass::solid_push(solid_object* obj) | |
| 9896 | { | ||
| 9897 |
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|
3851 | if(obj == this) return; //can't push self |
| 9898 | |||
| 9899 | 3851 | zfix dx, dy; | |
| 9900 | 3851 | int32_t hdir = -1; | |
| 9901 | 3851 | solid_push_int(obj,dx,dy,hdir); | |
| 9902 | |||
| 9903 |
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|
3851 | if(!dx && !dy) return; |
| 9904 | |||
| 9905 | 485 | obj->doContactDamage(hdir); | |
| 9906 | |||
| 9907 | 485 | bool t = obj->getTempNonsolid(); | |
| 9908 | 485 | obj->setTempNonsolid(true); | |
| 9909 | |||
| 9910 | 485 | push_move(dx,dy); | |
| 9911 | |||
| 9912 | 485 | obj->setTempNonsolid(t); | |
| 9913 | 3851 | } | |
| 9914 | |||
| 9915 | // A routine used exclusively by startwpn, | ||
| 9916 | // to switch Hero's weapon if his current weapon (bombs) was depleted. | ||
| 9917 | 359 | void HeroClass::deselectbombs(int32_t super) | |
| 9918 | { | ||
| 9919 |
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|
359 | if ( get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN) || itemsbuf[game->forced_awpn].family == itype_bomb || itemsbuf[game->forced_bwpn].family == itype_bomb || itemsbuf[game->forced_xwpn].family == itype_bomb || itemsbuf[game->forced_ywpn].family == itype_bomb) return; |
| 9920 |
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|
359 | if(getItemFamily(itemsbuf,Bwpn&0x0FFF)==(super? itype_sbomb : itype_bomb) && (directWpn<0 || Bwpn==directWpn)) |
| 9921 | { | ||
| 9922 |
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|
359 | int32_t temp = selectWpn_new(SEL_VERIFY_LEFT, game->bwpn, game->awpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); |
| 9923 | 359 | Bwpn = Bweapon(temp); | |
| 9924 | 359 | directItemB = directItem; | |
| 9925 | 359 | game->bwpn = temp; | |
| 9926 | 359 | } | |
| 9927 | |||
| 9928 | ✗ | else if (getItemFamily(itemsbuf,Xwpn&0x0FFF)==(super? itype_sbomb : itype_bomb) && (directWpn<0 || Xwpn==directWpn)) | |
| 9929 | { | ||
| 9930 | ✗ | int32_t temp = selectWpn_new(SEL_VERIFY_LEFT, game->xwpn, game->bwpn, game->awpn, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); | |
| 9931 | ✗ | Xwpn = Bweapon(temp); | |
| 9932 | ✗ | directItemX = directItem; | |
| 9933 | ✗ | game->xwpn = temp; | |
| 9934 | } | ||
| 9935 | ✗ | else if (getItemFamily(itemsbuf,Ywpn&0x0FFF)==(super? itype_sbomb : itype_bomb) && (directWpn<0 || Ywpn==directWpn)) | |
| 9936 | { | ||
| 9937 | ✗ | int32_t temp = selectWpn_new(SEL_VERIFY_LEFT, game->ywpn, game->bwpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1, game->awpn); | |
| 9938 | ✗ | Ywpn = Bweapon(temp); | |
| 9939 | ✗ | directItemY = directItem; | |
| 9940 | ✗ | game->ywpn = temp; | |
| 9941 | } | ||
| 9942 | else | ||
| 9943 | { | ||
| 9944 | ✗ | int32_t temp = selectWpn_new(SEL_VERIFY_LEFT, game->awpn, game->bwpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); | |
| 9945 | ✗ | Awpn = Bweapon(temp); | |
| 9946 | ✗ | directItemA = directItem; | |
| 9947 | ✗ | game->awpn = temp; | |
| 9948 | } | ||
| 9949 | 359 | } | |
| 9950 | |||
| 9951 | int32_t potion_life=0; | ||
| 9952 | int32_t potion_magic=0; | ||
| 9953 | |||
| 9954 | ✗ | bool HeroClass::mirrorBonk() | |
| 9955 | { | ||
| 9956 | ✗ | zfix tx = x, ty = y, tz = z; | |
| 9957 | ✗ | WalkflagInfo info = walkflag(x,y+(bigHitbox?0:8),2,up); | |
| 9958 | ✗ | info = info || walkflagMBlock(x+8,y+(bigHitbox?0:8)); | |
| 9959 | ✗ | execute(info); | |
| 9960 | ✗ | bool fail = info.isUnwalkable(); | |
| 9961 | |||
| 9962 | ✗ | if(!fail) //not solid, but check for water/pits... | |
| 9963 | { | ||
| 9964 | //{ Check water collision.... GAAAAAAAH THIS IS A MESS | ||
| 9965 | ✗ | int32_t water = 0; | |
| 9966 | ✗ | int32_t types[4] = {0}; | |
| 9967 | ✗ | int32_t x1 = x+4, x2 = x+11, | |
| 9968 | ✗ | y1 = y+9, y2 = y+15; | |
| 9969 | ✗ | if (get_bit(quest_rules, qr_SMARTER_WATER)) | |
| 9970 | { | ||
| 9971 | ✗ | if (iswaterex(0, currmap, currscr, -1, x1, y1, true, false) && | |
| 9972 | ✗ | iswaterex(0, currmap, currscr, -1, x1, y2, true, false) && | |
| 9973 | ✗ | iswaterex(0, currmap, currscr, -1, x2, y1, true, false) && | |
| 9974 | ✗ | iswaterex(0, currmap, currscr, -1, x2, y2, true, false)) water = iswaterex(0, currmap, currscr, -1, (x2+x1)/2,(y2+y1)/2, true, false); | |
| 9975 | } | ||
| 9976 | else | ||
| 9977 | { | ||
| 9978 | ✗ | types[0] = COMBOTYPE(x1,y1); | |
| 9979 | |||
| 9980 | ✗ | if(MAPFFCOMBO(x1,y1)) | |
| 9981 | ✗ | types[0] = FFCOMBOTYPE(x1,y1); | |
| 9982 | |||
| 9983 | ✗ | types[1] = COMBOTYPE(x1,y2); | |
| 9984 | |||
| 9985 | ✗ | if(MAPFFCOMBO(x1,y2)) | |
| 9986 | ✗ | types[1] = FFCOMBOTYPE(x1,y2); | |
| 9987 | |||
| 9988 | ✗ | types[2] = COMBOTYPE(x2,y1); | |
| 9989 | |||
| 9990 | ✗ | if(MAPFFCOMBO(x2,y1)) | |
| 9991 | ✗ | types[2] = FFCOMBOTYPE(x2,y1); | |
| 9992 | |||
| 9993 | ✗ | types[3] = COMBOTYPE(x2,y2); | |
| 9994 | |||
| 9995 | ✗ | if(MAPFFCOMBO(x2,y2)) | |
| 9996 | ✗ | types[3] = FFCOMBOTYPE(x2,y2); | |
| 9997 | |||
| 9998 | ✗ | int32_t typec = COMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 9999 | ✗ | if(MAPFFCOMBO((x2+x1)/2,(y2+y1)/2)) | |
| 10000 | ✗ | typec = FFCOMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 10001 | |||
| 10002 | ✗ | if(combo_class_buf[types[0]].water && combo_class_buf[types[1]].water && | |
| 10003 | ✗ | combo_class_buf[types[2]].water && combo_class_buf[types[3]].water && combo_class_buf[typec].water) | |
| 10004 | ✗ | water = typec; | |
| 10005 | } | ||
| 10006 | ✗ | if(water > 0) | |
| 10007 | { | ||
| 10008 | ✗ | if(current_item(itype_flippers) <= 0 || current_item(itype_flippers) < combobuf[water].attribytes[0] || ((combobuf[water].usrflags&cflag1) && !(itemsbuf[current_item_id(itype_flippers)].flags & ITEM_FLAG3))) | |
| 10009 | { | ||
| 10010 | ✗ | fail = true; | |
| 10011 | } | ||
| 10012 | } | ||
| 10013 | //} | ||
| 10014 | ✗ | if(pitslide() || fallclk) | |
| 10015 | ✗ | fail = true; | |
| 10016 | ✗ | fallclk = 0; | |
| 10017 | } | ||
| 10018 | ✗ | x = tx; y = ty; z = tz; | |
| 10019 | ✗ | return fail; | |
| 10020 | } | ||
| 10021 | |||
| 10022 | ✗ | void HeroClass::doMirror(int32_t mirrorid) | |
| 10023 | { | ||
| 10024 | ✗ | if(z > 0 || fakez > 0) return; //No mirror in air | |
| 10025 | ✗ | if(mirrorid < 0) | |
| 10026 | ✗ | mirrorid = current_item_id(itype_mirror); | |
| 10027 | ✗ | if(mirrorid < 0) return; | |
| 10028 | |||
| 10029 | ✗ | if((tmpscr->flags9&fDISABLE_MIRROR) || !(checkbunny(mirrorid) && checkmagiccost(mirrorid))) | |
| 10030 | { | ||
| 10031 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10032 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10033 | ✗ | return; | |
| 10034 | } | ||
| 10035 | static const int32_t sens = 4; //sensitivity of 'No Mirror' combos (0 most, 8 least) | ||
| 10036 | ✗ | int32_t posarr[] = {COMBOPOS(x+sens,y+sens), COMBOPOS(x+sens,y+15-sens), | |
| 10037 | ✗ | COMBOPOS(x+15-sens,y+sens), COMBOPOS(x+15-sens,y+15-sens)}; | |
| 10038 | ✗ | for(auto pos : posarr) | |
| 10039 | { | ||
| 10040 | ✗ | if(HASFLAG_ANY(mfNOMIRROR, pos)) //"No Mirror" flag touching the player | |
| 10041 | { | ||
| 10042 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10043 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10044 | ✗ | return; | |
| 10045 | } | ||
| 10046 | } | ||
| 10047 | |||
| 10048 | ✗ | itemdata const& mirror = itemsbuf[mirrorid]; | |
| 10049 | ✗ | if(DMaps[currdmap].flags & dmfMIRRORCONTINUE) | |
| 10050 | { | ||
| 10051 | ✗ | paymagiccost(mirrorid); | |
| 10052 | ✗ | if(mirror.usesound2) sfx(mirror.usesound2); | |
| 10053 | |||
| 10054 | ✗ | doWarpEffect(mirror.misc2, true); | |
| 10055 | ✗ | if(mirror.flags & ITEM_FLAG2) //Act as F6->Continue | |
| 10056 | { | ||
| 10057 | ✗ | Quit = qCONT; | |
| 10058 | ✗ | skipcont = 1; | |
| 10059 | } | ||
| 10060 | else //Act as Farore's Wind | ||
| 10061 | { | ||
| 10062 | ✗ | int32_t nayrutemp=nayruitem; | |
| 10063 | ✗ | restart_level(); | |
| 10064 | ✗ | nayruitem=nayrutemp; | |
| 10065 | ✗ | magicitem=-1; | |
| 10066 | ✗ | magiccastclk=0; | |
| 10067 | ✗ | if ( Hero.getDontDraw() < 2 ) { Hero.setDontDraw(0); } | |
| 10068 | } | ||
| 10069 | } | ||
| 10070 | else | ||
| 10071 | { | ||
| 10072 | ✗ | int32_t destdmap = DMaps[currdmap].mirrorDMap; | |
| 10073 | ✗ | int32_t offscr = currscr - DMaps[currdmap].xoff; | |
| 10074 | ✗ | if(destdmap < 0) | |
| 10075 | ✗ | return; | |
| 10076 | ✗ | int32_t destscr = DMaps[destdmap].xoff + offscr; | |
| 10077 | ✗ | if((offscr%16 != destscr%16) || unsigned(destscr) >= 0x80) | |
| 10078 | ✗ | return; | |
| 10079 | ✗ | paymagiccost(mirrorid); | |
| 10080 | |||
| 10081 | //Store some values to restore if 'warp fails' | ||
| 10082 | ✗ | int32_t tLastEntrance = lastentrance, | |
| 10083 | ✗ | tLastEntranceDMap = lastentrance_dmap, | |
| 10084 | ✗ | tContScr = game->get_continue_scrn(), | |
| 10085 | ✗ | tContDMap = game->get_continue_dmap(), | |
| 10086 | ✗ | tPortalDMap = game->portalsrcdmap; | |
| 10087 | ✗ | int32_t sourcescr = currscr, sourcedmap = currdmap; | |
| 10088 | ✗ | zfix tx = x, ty = y, tz = z; | |
| 10089 | ✗ | game->portalsrcdmap = -1; | |
| 10090 | ✗ | action = none; FFCore.setHeroAction(none); | |
| 10091 | |||
| 10092 | //Warp to new dmap | ||
| 10093 | ✗ | FFCore.warp_player(wtIWARP, destdmap, destscr, -1, -1, mirror.misc1, | |
| 10094 | ✗ | mirror.usesound, 0, -1); | |
| 10095 | |||
| 10096 | //Check for valid landing location | ||
| 10097 | ✗ | if(mirrorBonk()) //Invalid landing, warp back! | |
| 10098 | { | ||
| 10099 | ✗ | action = none; FFCore.setHeroAction(none); | |
| 10100 | ✗ | lastentrance = tLastEntrance; | |
| 10101 | ✗ | lastentrance_dmap = tLastEntranceDMap; | |
| 10102 | ✗ | game->set_continue_scrn(tContScr); | |
| 10103 | ✗ | game->set_continue_dmap(tContDMap); | |
| 10104 | ✗ | x = tx; | |
| 10105 | ✗ | y = ty; | |
| 10106 | ✗ | z = tz; | |
| 10107 | ✗ | game->portalsrcdmap = tPortalDMap; | |
| 10108 | ✗ | FFCore.warp_player(wtIWARP, sourcedmap, sourcescr, -1, -1, mirror.misc1, | |
| 10109 | ✗ | mirror.usesound, 0, -1); | |
| 10110 | } | ||
| 10111 | ✗ | else if(mirror.flags & ITEM_FLAG1) //Place portal! | |
| 10112 | { | ||
| 10113 | //Place the portal | ||
| 10114 | ✗ | game->set_portal(sourcedmap, destdmap, offscr, x.getZLong(), y.getZLong(), mirror.usesound, mirror.misc1, mirror.wpn); | |
| 10115 | //Since it was placed after loading this screen, load the portal object now | ||
| 10116 | ✗ | game->load_portal(); | |
| 10117 | //Don't immediately trigger the warp back | ||
| 10118 | ✗ | can_mirror_portal = false; | |
| 10119 | |||
| 10120 | //Set continue point | ||
| 10121 | ✗ | if(currdmap != game->get_continue_dmap()) | |
| 10122 | { | ||
| 10123 | ✗ | game->set_continue_scrn(DMaps[currdmap].cont + DMaps[currdmap].xoff); | |
| 10124 | } | ||
| 10125 | ✗ | game->set_continue_dmap(currdmap); | |
| 10126 | ✗ | lastentrance_dmap = currdmap; | |
| 10127 | ✗ | lastentrance = game->get_continue_scrn(); | |
| 10128 | } | ||
| 10129 | } | ||
| 10130 | } | ||
| 10131 | |||
| 10132 | 1981854 | void HeroClass::handle_passive_buttons() | |
| 10133 | { | ||
| 10134 | 1981854 | do_liftglove(-1,true); | |
| 10135 | 1981854 | do_jump(-1,true); | |
| 10136 | 1981854 | } | |
| 10137 | |||
| 10138 | static bool did_passive_jump = false; | ||
| 10139 | 1981895 | bool HeroClass::do_jump(int32_t jumpid, bool passive) | |
| 10140 | { | ||
| 10141 |
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1981895 | if(passive) did_passive_jump = false; |
| 10142 |
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41 | else if(did_passive_jump) return false; //don't jump twice in the same frame |
| 10143 | |||
| 10144 |
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1981895 | if(jumpid < 0) |
| 10145 | 1981854 | jumpid = current_item_id(itype_rocs,true,true); | |
| 10146 | |||
| 10147 |
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1981895 | if(unsigned(jumpid) >= MAXITEMS) return false; |
| 10148 |
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8960 | if(inlikelike || charging) return false; |
| 10149 |
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8960 | if(!checkitem_jinx(jumpid)) return false; |
| 10150 | |||
| 10151 | 8960 | itemdata const& itm = itemsbuf[jumpid]; | |
| 10152 | |||
| 10153 | 8960 | bool standing = isStanding(true); | |
| 10154 |
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8960 | if(!(standing || extra_jump_count < itm.misc1)) return false; |
| 10155 |
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|
7476 | if(!(checkbunny(jumpid) && checkmagiccost(jumpid))) |
| 10156 | { | ||
| 10157 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10158 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10159 | ✗ | return false; | |
| 10160 | } | ||
| 10161 | |||
| 10162 | 7476 | byte intbtn = byte(itm.misc2&0xFF); | |
| 10163 |
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|
7476 | if(passive) |
| 10164 | { | ||
| 10165 |
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7437 | if(!getIntBtnInput(intbtn, true, true, false, false, true)) |
| 10166 | 7437 | return false; //not pressed | |
| 10167 | } | ||
| 10168 | |||
| 10169 | 39 | paymagiccost(jumpid); | |
| 10170 | |||
| 10171 |
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39 | if(!standing) |
| 10172 | { | ||
| 10173 | ✗ | ++extra_jump_count; | |
| 10174 | ✗ | fall = 0; | |
| 10175 | ✗ | fakefall = 0; | |
| 10176 | ✗ | if(hoverclk > 0) | |
| 10177 | ✗ | hoverclk = -hoverclk; | |
| 10178 | } | ||
| 10179 |
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39 | if(itm.flags & ITEM_FLAG1) |
| 10180 | ✗ | setFall(fall - itm.power); | |
| 10181 | 39 | else setFall(fall - (FEATHERJUMP*(itm.power+2))); | |
| 10182 | |||
| 10183 | 39 | setOnSideviewLadder(false); | |
| 10184 | |||
| 10185 | // Reset the ladder, unless on an unwalkable combo | ||
| 10186 |
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39 | if((ladderx || laddery) && !(_walkflag(ladderx,laddery,0,SWITCHBLOCK_STATE))) |
| 10187 | ✗ | reset_ladder(); | |
| 10188 | |||
| 10189 |
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39 | if(itm.usesound) |
| 10190 | 39 | sfx(itm.usesound,pan(x.getInt())); | |
| 10191 | |||
| 10192 |
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|
39 | if(passive) did_passive_jump = true; |
| 10193 | 39 | return true; | |
| 10194 | 1981895 | } | |
| 10195 | 195 | void HeroClass::drop_liftwpn() | |
| 10196 | { | ||
| 10197 |
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|
195 | if(!lift_wpn) return; |
| 10198 | |||
| 10199 | ✗ | handle_lift(false); //sets position properly, accounting for large weapons | |
| 10200 | ✗ | auto liftid = current_item_id(itype_liftglove,true,true); | |
| 10201 | ✗ | itemdata const& glove = itemsbuf[liftid]; | |
| 10202 | ✗ | if(glove.flags & ITEM_FLAG1) | |
| 10203 | { | ||
| 10204 | ✗ | lift_wpn->z = 0; | |
| 10205 | ✗ | lift_wpn->fakez = liftheight; | |
| 10206 | } | ||
| 10207 | ✗ | else lift_wpn->z = liftheight; | |
| 10208 | ✗ | lift_wpn->dir = dir; | |
| 10209 | ✗ | lift_wpn->step = 0; | |
| 10210 | ✗ | lift_wpn->fakefall = 0; | |
| 10211 | ✗ | lift_wpn->fall = 0; | |
| 10212 | ✗ | if(glove.flags & ITEM_FLAG1) | |
| 10213 | ✗ | lift_wpn->moveflags |= FLAG_NO_REAL_Z; | |
| 10214 | else | ||
| 10215 | ✗ | lift_wpn->moveflags |= FLAG_NO_FAKE_Z; | |
| 10216 | ✗ | Lwpns.add(lift_wpn); | |
| 10217 | ✗ | lift_wpn = nullptr; | |
| 10218 | 195 | } | |
| 10219 | 1981854 | void HeroClass::do_liftglove(int32_t liftid, bool passive) | |
| 10220 | { | ||
| 10221 |
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|
1981854 | if(liftid < 0) |
| 10222 | 1981854 | liftid = current_item_id(itype_liftglove,true,true); | |
| 10223 |
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|
1981854 | if(!can_lift(liftid)) return; |
| 10224 | 619 | itemdata const& glove = itemsbuf[liftid]; | |
| 10225 | 619 | byte intbtn = byte(glove.misc1&0xFF); | |
| 10226 |
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|
619 | if(passive) |
| 10227 | { | ||
| 10228 |
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|
619 | if(!getIntBtnInput(intbtn, true, true, false, false, true)) |
| 10229 | 610 | return; //not pressed | |
| 10230 | 9 | } | |
| 10231 | |||
| 10232 | 9 | bool had_weapon = lift_wpn; | |
| 10233 | |||
| 10234 |
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|
18 | if(!(had_weapon || //Allow throwing while bunnied/don't charge magic for throwing |
| 10235 |
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|
9 | (checkbunny(liftid) && checkmagiccost(liftid)))) |
| 10236 | { | ||
| 10237 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10238 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10239 | ✗ | return; | |
| 10240 | } | ||
| 10241 |
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|
9 | if(glove.script!=0 && (item_doscript[liftid] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) |
| 10242 | ✗ | return; | |
| 10243 | |||
| 10244 | 9 | bool paidmagic = had_weapon; //don't pay to throw, only to lift | |
| 10245 |
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|
9 | if(glove.script) |
| 10246 | { | ||
| 10247 | ✗ | if(!paidmagic) | |
| 10248 | { | ||
| 10249 | ✗ | paidmagic = true; | |
| 10250 | ✗ | paymagiccost(liftid); | |
| 10251 | } | ||
| 10252 | |||
| 10253 | ✗ | ri = &(itemScriptData[liftid]); | |
| 10254 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) | |
| 10255 | ✗ | item_stack[liftid][q] = 0xFFFF; | |
| 10256 | ✗ | ri->Clear(); | |
| 10257 | ✗ | item_doscript[liftid] = 1; | |
| 10258 | ✗ | itemscriptInitialised[liftid] = 0; | |
| 10259 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, glove.script, liftid); | |
| 10260 | |||
| 10261 | ✗ | bool has_weapon = lift_wpn; | |
| 10262 | ✗ | if(has_weapon != had_weapon) //Item action script changed the lift information | |
| 10263 | { | ||
| 10264 | ✗ | if(passive) | |
| 10265 | { | ||
| 10266 | ✗ | getIntBtnInput(intbtn, true, true, false, false, false); //eat buttons | |
| 10267 | } | ||
| 10268 | ✗ | return; | |
| 10269 | } | ||
| 10270 | } | ||
| 10271 | |||
| 10272 |
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|
9 | if(lift_wpn) |
| 10273 | { | ||
| 10274 | ✗ | if(!paidmagic) | |
| 10275 | { | ||
| 10276 | ✗ | paidmagic = true; | |
| 10277 | ✗ | paymagiccost(liftid); | |
| 10278 | } | ||
| 10279 | ✗ | if(!liftclk) | |
| 10280 | { | ||
| 10281 | //Throw the weapon! | ||
| 10282 | //hero's direction and position | ||
| 10283 | ✗ | handle_lift(false); //sets position properly, accounting for large weapons | |
| 10284 | ✗ | if(glove.flags & ITEM_FLAG1) | |
| 10285 | { | ||
| 10286 | ✗ | lift_wpn->z = 0; | |
| 10287 | ✗ | lift_wpn->fakez = liftheight; | |
| 10288 | } | ||
| 10289 | ✗ | else lift_wpn->z = liftheight; | |
| 10290 | ✗ | lift_wpn->dir = dir; | |
| 10291 | //Configured throw speed in both axes | ||
| 10292 | ✗ | lift_wpn->step = zfix(glove.misc2)/100; | |
| 10293 | ✗ | if(glove.flags & ITEM_FLAG1) | |
| 10294 | { | ||
| 10295 | ✗ | lift_wpn->fakefall = -glove.misc3; | |
| 10296 | ✗ | lift_wpn->moveflags |= FLAG_NO_REAL_Z; | |
| 10297 | } | ||
| 10298 | else | ||
| 10299 | { | ||
| 10300 | ✗ | lift_wpn->fall = -glove.misc3; | |
| 10301 | ✗ | lift_wpn->moveflags |= FLAG_NO_FAKE_Z; | |
| 10302 | } | ||
| 10303 | ✗ | Lwpns.add(lift_wpn); | |
| 10304 | ✗ | lift_wpn = nullptr; | |
| 10305 | ✗ | if(glove.usesound2) | |
| 10306 | ✗ | sfx(glove.usesound2,pan(int32_t(x))); | |
| 10307 | } | ||
| 10308 | |||
| 10309 | ✗ | if(passive) | |
| 10310 | { | ||
| 10311 | ✗ | getIntBtnInput(intbtn, true, true, false, false, false); //eat buttons | |
| 10312 | } | ||
| 10313 | ✗ | return; | |
| 10314 | } | ||
| 10315 | |||
| 10316 | //Check for a liftable combo | ||
| 10317 | 9 | zfix bx, by; | |
| 10318 | 9 | zfix bx2, by2; | |
| 10319 |
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|
9 | switch(dir) |
| 10320 | { | ||
| 10321 | case up: | ||
| 10322 | 9 | by = y + (bigHitbox ? -2 : 6); | |
| 10323 | 9 | by2 = by; | |
| 10324 | 9 | bx = x + 4; | |
| 10325 | 9 | bx2 = bx + 8; | |
| 10326 | 9 | break; | |
| 10327 | case down: | ||
| 10328 | ✗ | by = y + 17; | |
| 10329 | ✗ | by2 = by; | |
| 10330 | ✗ | bx = x + 4; | |
| 10331 | ✗ | bx2 = bx + 8; | |
| 10332 | ✗ | break; | |
| 10333 | case left: | ||
| 10334 | ✗ | by = y + (bigHitbox ? 0 : 8); | |
| 10335 | ✗ | by2 = y + 8; | |
| 10336 | ✗ | bx = x - 2; | |
| 10337 | ✗ | bx2 = x - 2; | |
| 10338 | ✗ | break; | |
| 10339 | case right: | ||
| 10340 | ✗ | by = y + (bigHitbox ? 0 : 8); | |
| 10341 | ✗ | by2 = y + 8; | |
| 10342 | ✗ | bx = x + 17; | |
| 10343 | ✗ | bx2 = x + 17; | |
| 10344 | ✗ | break; | |
| 10345 | } | ||
| 10346 | 9 | int32_t pos = COMBOPOS_B(bx,by); | |
| 10347 | 9 | int32_t pos2 = COMBOPOS_B(bx2,by2); | |
| 10348 | 9 | int32_t foundpos = -1; | |
| 10349 | |||
| 10350 | 9 | bool lifted = false; | |
| 10351 |
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|
72 | for(auto lyr = 6; lyr >= 0; --lyr) |
| 10352 | { | ||
| 10353 | 63 | mapscr* scr = FFCore.tempScreens[lyr]; | |
| 10354 |
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|
63 | if(pos > -1) |
| 10355 | { | ||
| 10356 | 63 | newcombo const& cmb = combobuf[scr->data[pos]]; | |
| 10357 |
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|
63 | if(cmb.liftflags & LF_LIFTABLE) |
| 10358 | { | ||
| 10359 | ✗ | if(do_lift_combo(lyr,pos,liftid)) | |
| 10360 | { | ||
| 10361 | ✗ | lifted = true; | |
| 10362 | ✗ | break; | |
| 10363 | } | ||
| 10364 | } | ||
| 10365 | 63 | } | |
| 10366 |
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|
63 | if(pos != pos2 && pos2 > -1) |
| 10367 | { | ||
| 10368 | 63 | newcombo const& cmb2 = combobuf[scr->data[pos2]]; | |
| 10369 |
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|
63 | if(cmb2.liftflags & LF_LIFTABLE) |
| 10370 | { | ||
| 10371 | ✗ | if(do_lift_combo(lyr,pos2,liftid)) | |
| 10372 | { | ||
| 10373 | ✗ | lifted = true; | |
| 10374 | ✗ | break; | |
| 10375 | } | ||
| 10376 | } | ||
| 10377 | 63 | } | |
| 10378 | 63 | } | |
| 10379 |
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|
9 | if(!lifted) return; |
| 10380 | ✗ | if(!paidmagic) | |
| 10381 | { | ||
| 10382 | ✗ | paidmagic = true; | |
| 10383 | ✗ | paymagiccost(liftid); | |
| 10384 | } | ||
| 10385 | ✗ | if(passive) | |
| 10386 | { | ||
| 10387 | ✗ | getIntBtnInput(intbtn, true, true, false, false, false); //eat buttons | |
| 10388 | } | ||
| 10389 | ✗ | return; | |
| 10390 | 1981854 | } | |
| 10391 | ✗ | void HeroClass::handle_lift(bool dec) | |
| 10392 | { | ||
| 10393 | ✗ | lift_wpn->fakez = 0; | |
| 10394 | ✗ | if(!lift_wpn) liftclk = 0; | |
| 10395 | ✗ | if(liftclk <= (dec?1:0)) | |
| 10396 | { | ||
| 10397 | ✗ | liftclk = 0; | |
| 10398 | ✗ | tliftclk = 0; | |
| 10399 | ✗ | if(lift_wpn) | |
| 10400 | { | ||
| 10401 | ✗ | if(lift_wpn->txsz > 1 || lift_wpn->tysz > 1) | |
| 10402 | { | ||
| 10403 | ✗ | lift_wpn->x = x+8 - (lift_wpn->txsz*8); | |
| 10404 | ✗ | lift_wpn->y = y+8 - (lift_wpn->tysz*8); | |
| 10405 | } | ||
| 10406 | else | ||
| 10407 | { | ||
| 10408 | ✗ | lift_wpn->x = x; | |
| 10409 | ✗ | lift_wpn->y = y; | |
| 10410 | } | ||
| 10411 | ✗ | lift_wpn->z = liftheight; | |
| 10412 | } | ||
| 10413 | ✗ | if(action == lifting) | |
| 10414 | { | ||
| 10415 | ✗ | action = none; FFCore.setHeroAction(none); | |
| 10416 | } | ||
| 10417 | ✗ | return; | |
| 10418 | } | ||
| 10419 | ✗ | if(dec) --liftclk; | |
| 10420 | double xdist, ydist; | ||
| 10421 | ✗ | double perc = (liftclk/double(tliftclk)); | |
| 10422 | ✗ | switch(dir) | |
| 10423 | { | ||
| 10424 | case up: | ||
| 10425 | { | ||
| 10426 | ✗ | xdist = 0; | |
| 10427 | ✗ | ydist = -16; | |
| 10428 | ✗ | if(lift_wpn->txsz > 1) | |
| 10429 | { | ||
| 10430 | ✗ | xdist = -((lift_wpn->txsz*8)-8); | |
| 10431 | } | ||
| 10432 | ✗ | else xdist = 0; | |
| 10433 | ✗ | if(lift_wpn->tysz > 1) | |
| 10434 | { | ||
| 10435 | ✗ | ydist = -(lift_wpn->tysz*16); | |
| 10436 | } | ||
| 10437 | ✗ | ydist *= perc; | |
| 10438 | ✗ | break; | |
| 10439 | } | ||
| 10440 | case down: | ||
| 10441 | { | ||
| 10442 | ✗ | xdist = 0; | |
| 10443 | ✗ | ydist = 16; | |
| 10444 | ✗ | if(lift_wpn->txsz > 1) | |
| 10445 | { | ||
| 10446 | ✗ | xdist = -((lift_wpn->txsz*8)-8); | |
| 10447 | } | ||
| 10448 | ✗ | else xdist = 0; | |
| 10449 | ✗ | ydist *= perc; | |
| 10450 | ✗ | break; | |
| 10451 | } | ||
| 10452 | case left: | ||
| 10453 | { | ||
| 10454 | ✗ | xdist = -16; | |
| 10455 | ✗ | ydist = 0; | |
| 10456 | ✗ | if(lift_wpn->txsz > 1) | |
| 10457 | { | ||
| 10458 | ✗ | xdist = -(lift_wpn->txsz*16); | |
| 10459 | } | ||
| 10460 | ✗ | if(lift_wpn->tysz > 1) | |
| 10461 | { | ||
| 10462 | ✗ | ydist = -((lift_wpn->tysz*8)-8); | |
| 10463 | } | ||
| 10464 | ✗ | else ydist = 0; | |
| 10465 | ✗ | xdist *= perc; | |
| 10466 | ✗ | break; | |
| 10467 | } | ||
| 10468 | case right: | ||
| 10469 | { | ||
| 10470 | ✗ | xdist = 16; | |
| 10471 | ✗ | ydist = 0; | |
| 10472 | ✗ | if(lift_wpn->tysz > 1) | |
| 10473 | { | ||
| 10474 | ✗ | ydist = -((lift_wpn->tysz*8)-8); | |
| 10475 | } | ||
| 10476 | ✗ | else ydist = 0; | |
| 10477 | ✗ | xdist *= perc; | |
| 10478 | ✗ | break; | |
| 10479 | } | ||
| 10480 | } | ||
| 10481 | |||
| 10482 | ✗ | lift_wpn->x = x + xdist; | |
| 10483 | ✗ | lift_wpn->y = y + ydist; | |
| 10484 | ✗ | lift_wpn->z = liftheight*(1.0-perc); | |
| 10485 | } | ||
| 10486 | 1981854 | bool HeroClass::can_lift(int32_t gloveid) | |
| 10487 | { | ||
| 10488 |
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|
1981854 | if(unsigned(gloveid) >= MAXITEMS) return false; |
| 10489 |
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|
619 | if(lstunclock) return false; |
| 10490 |
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|
619 | if(!checkitem_jinx(gloveid)) return false; |
| 10491 | 619 | itemdata const& glove = itemsbuf[gloveid]; | |
| 10492 |
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|
619 | switch(action) |
| 10493 | { | ||
| 10494 | case none: case walking: | ||
| 10495 | 619 | break; | |
| 10496 | |||
| 10497 | case swimming: | ||
| 10498 | ✗ | if(glove.flags & ITEM_FLAG2) | |
| 10499 | ✗ | break; | |
| 10500 | ✗ | return false; | |
| 10501 | |||
| 10502 | default: | ||
| 10503 | ✗ | return false; | |
| 10504 | } | ||
| 10505 | 619 | return true; | |
| 10506 | 1981854 | } | |
| 10507 | ✗ | void HeroClass::lift(weapon* w, byte timer, zfix height) | |
| 10508 | { | ||
| 10509 | ✗ | lift_wpn = w; | |
| 10510 | ✗ | liftclk = timer; | |
| 10511 | ✗ | tliftclk = timer; | |
| 10512 | ✗ | if(height < 0) | |
| 10513 | ✗ | liftheight = 0; | |
| 10514 | ✗ | else liftheight = height; | |
| 10515 | } | ||
| 10516 | |||
| 10517 | ✗ | void HeroClass::doSwitchHook(byte style) | |
| 10518 | { | ||
| 10519 | ✗ | hs_switcher = true; | |
| 10520 | ✗ | pull_hero = true; | |
| 10521 | //{ Load hook weapons, set them to obey special drawing | ||
| 10522 | ✗ | weapon *w = (weapon*)Lwpns.spr(Lwpns.idFirst(wHookshot)), | |
| 10523 | ✗ | *hw = (weapon*)Lwpns.spr(Lwpns.idFirst(wHSHandle)); | |
| 10524 | |||
| 10525 | ✗ | if(w) | |
| 10526 | ✗ | w->switch_hooked = true; | |
| 10527 | ✗ | if(hw) | |
| 10528 | ✗ | hw->switch_hooked = true; | |
| 10529 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 10530 | { | ||
| 10531 | ✗ | chainlinks.spr(j)->switch_hooked = true; | |
| 10532 | } | ||
| 10533 | //} | ||
| 10534 | ✗ | if(hooked_combopos > -1) | |
| 10535 | { | ||
| 10536 | ✗ | int32_t max_layer = get_bit(quest_rules, qr_HOOKSHOTALLLAYER) ? 6 : (get_bit(quest_rules, qr_HOOKSHOTLAYERFIX) ? 2 : 0); | |
| 10537 | ✗ | hooked_layerbits = 0; | |
| 10538 | ✗ | for(auto q = 0; q < 7; ++q) | |
| 10539 | ✗ | hooked_undercombos[q] = -1; | |
| 10540 | ✗ | uint16_t plpos = COMBOPOS(x+8,y+8); | |
| 10541 | ✗ | for(auto q = max_layer; q > -1; --q) | |
| 10542 | { | ||
| 10543 | ✗ | newcombo const& cmb = combobuf[FFCore.tempScreens[q]->data[hooked_combopos]]; | |
| 10544 | ✗ | newcombo const& comb2 = combobuf[FFCore.tempScreens[q]->data[plpos]]; | |
| 10545 | ✗ | int32_t fl1 = FFCore.tempScreens[q]->sflag[hooked_combopos], | |
| 10546 | ✗ | fl2 = FFCore.tempScreens[q]->sflag[plpos]; | |
| 10547 | ✗ | bool isPush = false; | |
| 10548 | ✗ | if(isSwitchHookable(cmb)) | |
| 10549 | { | ||
| 10550 | ✗ | if(cmb.type == cSWITCHHOOK) | |
| 10551 | { | ||
| 10552 | ✗ | uint16_t plpos = COMBOPOS(x+8,y+8); | |
| 10553 | ✗ | if((cmb.usrflags&cflag1) && FFCore.tempScreens[q]->data[plpos]) | |
| 10554 | ✗ | continue; //don't swap with non-zero combo | |
| 10555 | ✗ | if(zc_max(1,itemsbuf[(w && w->parentitem>-1) ? w->parentitem : current_item_id(itype_switchhook)].fam_type) < cmb.attribytes[0]) | |
| 10556 | ✗ | continue; //too low a switchhook level | |
| 10557 | ✗ | hooked_layerbits |= 1<<q; //Swapping | |
| 10558 | ✗ | if(cmb.usrflags&cflag3) | |
| 10559 | { | ||
| 10560 | ✗ | if(cmb.usrflags&cflag6) | |
| 10561 | { | ||
| 10562 | ✗ | hooked_undercombos[q] = FFCore.tempScreens[q]->data[hooked_combopos]+1; | |
| 10563 | ✗ | hooked_undercombos[q+7] = FFCore.tempScreens[q]->cset[hooked_combopos]; | |
| 10564 | } | ||
| 10565 | else | ||
| 10566 | { | ||
| 10567 | ✗ | hooked_undercombos[q] = FFCore.tempScreens[q]->undercombo; | |
| 10568 | ✗ | hooked_undercombos[q+7] = FFCore.tempScreens[q]->undercset; | |
| 10569 | } | ||
| 10570 | } | ||
| 10571 | else | ||
| 10572 | { | ||
| 10573 | ✗ | hooked_layerbits |= 1<<(q+8); //Swapping BACK | |
| 10574 | ✗ | if(cmb.usrflags&cflag7) //counts as 'pushblock' | |
| 10575 | ✗ | isPush = true; | |
| 10576 | } | ||
| 10577 | } | ||
| 10578 | ✗ | else if(isCuttableType(cmb.type)) | |
| 10579 | { | ||
| 10580 | ✗ | if(isCuttableNextType(cmb.type)) | |
| 10581 | { | ||
| 10582 | ✗ | hooked_undercombos[q] = FFCore.tempScreens[q]->data[hooked_combopos]+1; | |
| 10583 | ✗ | hooked_undercombos[q+7] = FFCore.tempScreens[q]->cset[hooked_combopos]; | |
| 10584 | } | ||
| 10585 | else | ||
| 10586 | { | ||
| 10587 | ✗ | hooked_undercombos[q] = FFCore.tempScreens[q]->undercombo; | |
| 10588 | ✗ | hooked_undercombos[q+7] = FFCore.tempScreens[q]->undercset; | |
| 10589 | } | ||
| 10590 | ✗ | hooked_layerbits |= 1<<q; //Swapping | |
| 10591 | } | ||
| 10592 | else | ||
| 10593 | { | ||
| 10594 | ✗ | hooked_layerbits |= 1<<q; //Swapping | |
| 10595 | ✗ | hooked_layerbits |= 1<<(q+8); //Swapping BACK | |
| 10596 | } | ||
| 10597 | } | ||
| 10598 | ✗ | if(hooked_layerbits & (1<<(q+8))) //2-way swap, check for pushblocks | |
| 10599 | { | ||
| 10600 | ✗ | if((cmb.type==cPUSH_WAIT || cmb.type==cPUSH_HW || cmb.type==cPUSH_HW2) | |
| 10601 | ✗ | && hasMainGuy()) | |
| 10602 | { | ||
| 10603 | ✗ | hooked_layerbits &= ~(0x101<<q); //Can't swap yet | |
| 10604 | ✗ | continue; | |
| 10605 | } | ||
| 10606 | ✗ | if(fl1 == mfPUSHED) | |
| 10607 | { | ||
| 10608 | ✗ | hooked_layerbits &= ~(0x101<<q); //Can't swap at all, locked in place | |
| 10609 | ✗ | continue; | |
| 10610 | } | ||
| 10611 | ✗ | if(!isPush) switch(fl1) | |
| 10612 | { | ||
| 10613 | case mfPUSHUD: case mfPUSHUDNS: case mfPUSHUDINS: | ||
| 10614 | case mfPUSHLR: case mfPUSHLRNS: case mfPUSHLRINS: | ||
| 10615 | case mfPUSHU: case mfPUSHUNS: case mfPUSHUINS: | ||
| 10616 | case mfPUSHD: case mfPUSHDNS: case mfPUSHDINS: | ||
| 10617 | case mfPUSHL: case mfPUSHLNS: case mfPUSHLINS: | ||
| 10618 | case mfPUSHR: case mfPUSHRNS: case mfPUSHRINS: | ||
| 10619 | case mfPUSH4: case mfPUSH4NS: case mfPUSH4INS: | ||
| 10620 | ✗ | isPush = true; | |
| 10621 | } | ||
| 10622 | ✗ | if(!isPush) switch(cmb.flag) | |
| 10623 | { | ||
| 10624 | case mfPUSHUD: case mfPUSHUDNS: case mfPUSHUDINS: | ||
| 10625 | case mfPUSHLR: case mfPUSHLRNS: case mfPUSHLRINS: | ||
| 10626 | case mfPUSHU: case mfPUSHUNS: case mfPUSHUINS: | ||
| 10627 | case mfPUSHD: case mfPUSHDNS: case mfPUSHDINS: | ||
| 10628 | case mfPUSHL: case mfPUSHLNS: case mfPUSHLINS: | ||
| 10629 | case mfPUSHR: case mfPUSHRNS: case mfPUSHRINS: | ||
| 10630 | case mfPUSH4: case mfPUSH4NS: case mfPUSH4INS: | ||
| 10631 | ✗ | isPush = true; | |
| 10632 | } | ||
| 10633 | ✗ | if(isPush) //Check for block holes / triggers | |
| 10634 | { | ||
| 10635 | ✗ | if(comb2.flag == mfBLOCKHOLE || fl2 == mfBLOCKHOLE | |
| 10636 | ✗ | || comb2.flag == mfBLOCKTRIGGER || fl2 == mfBLOCKTRIGGER) | |
| 10637 | { | ||
| 10638 | ✗ | hooked_layerbits &= ~(1<<(q+8)); //Don't swap the hole/trigger back | |
| 10639 | } | ||
| 10640 | ✗ | else if(!get_bit(quest_rules, qr_BLOCKHOLE_SAME_ONLY)) | |
| 10641 | { | ||
| 10642 | ✗ | auto maxLayer = get_bit(quest_rules, qr_PUSHBLOCK_LAYER_1_2) ? 2 : 0; | |
| 10643 | ✗ | for(auto lyr = 0; lyr < maxLayer; ++lyr) | |
| 10644 | { | ||
| 10645 | ✗ | if(lyr == q) continue; | |
| 10646 | ✗ | switch(FFCore.tempScreens[q]->sflag[plpos]) | |
| 10647 | { | ||
| 10648 | case mfBLOCKHOLE: case mfBLOCKTRIGGER: | ||
| 10649 | ✗ | hooked_layerbits &= ~(1<<(q+8)); //Don't swap the hole/trigger back | |
| 10650 | ✗ | lyr=7; | |
| 10651 | ✗ | break; | |
| 10652 | } | ||
| 10653 | ✗ | switch(combobuf[FFCore.tempScreens[q]->data[plpos]].flag) | |
| 10654 | { | ||
| 10655 | case mfBLOCKHOLE: case mfBLOCKTRIGGER: | ||
| 10656 | ✗ | hooked_layerbits &= ~(1<<(q+8)); //Don't swap the hole/trigger back | |
| 10657 | ✗ | lyr=7; | |
| 10658 | ✗ | break; | |
| 10659 | } | ||
| 10660 | } | ||
| 10661 | } | ||
| 10662 | } | ||
| 10663 | } | ||
| 10664 | } | ||
| 10665 | } | ||
| 10666 | ✗ | switch_hooked = true; | |
| 10667 | ✗ | switchhookstyle = style; | |
| 10668 | ✗ | switch(style) | |
| 10669 | { | ||
| 10670 | default: case swPOOF: | ||
| 10671 | { | ||
| 10672 | ✗ | wpndata const& spr = wpnsbuf[QMisc.sprites[sprSWITCHPOOF]]; | |
| 10673 | ✗ | switchhookmaxtime = switchhookclk = zc_max(spr.frames,1) * zc_max(spr.speed,1); | |
| 10674 | ✗ | decorations.add(new comboSprite(x, y, 0, 0, QMisc.sprites[sprSWITCHPOOF])); | |
| 10675 | ✗ | if(hooked_combopos > -1) | |
| 10676 | ✗ | decorations.add(new comboSprite((zfix)COMBOX(hooked_combopos), (zfix)COMBOY(hooked_combopos), 0, 0, QMisc.sprites[sprSWITCHPOOF])); | |
| 10677 | ✗ | else if(switching_object) | |
| 10678 | ✗ | decorations.add(new comboSprite(switching_object->x, switching_object->y, 0, 0, QMisc.sprites[sprSWITCHPOOF])); | |
| 10679 | ✗ | break; | |
| 10680 | } | ||
| 10681 | case swFLICKER: | ||
| 10682 | { | ||
| 10683 | ✗ | switchhookmaxtime = switchhookclk = 64; | |
| 10684 | ✗ | break; | |
| 10685 | } | ||
| 10686 | case swRISE: | ||
| 10687 | { | ||
| 10688 | ✗ | switchhookmaxtime = switchhookclk = 64; | |
| 10689 | ✗ | break; | |
| 10690 | } | ||
| 10691 | } | ||
| 10692 | } | ||
| 10693 | |||
| 10694 | 11140 | bool HeroClass::startwpn(int32_t itemid) | |
| 10695 | { | ||
| 10696 |
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|
11140 | if(itemid < 0) return false; |
| 10697 | 11140 | itemdata const& itm = itemsbuf[itemid]; | |
| 10698 |
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|
11152 | if(((dir==up && y<24) || (dir==down && y>128) || |
| 10699 |
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|
11140 | (dir==left && x<32) || (dir==right && x>208)) && !(get_bit(quest_rules,qr_ITEMSONEDGES) || inlikelike)) |
| 10700 | 12 | return false; | |
| 10701 | |||
| 10702 | 11128 | int32_t wx=x; | |
| 10703 | 11128 | int32_t wy=y-fakez; | |
| 10704 | 11128 | int32_t wz=z; | |
| 10705 | 11128 | bool ret = true; | |
| 10706 | |||
| 10707 |
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|
11128 | switch(dir) |
| 10708 | { | ||
| 10709 | case up: | ||
| 10710 | 2464 | wy-=16; | |
| 10711 | 2464 | break; | |
| 10712 | |||
| 10713 | case down: | ||
| 10714 | 2203 | wy+=16; | |
| 10715 | 2203 | break; | |
| 10716 | |||
| 10717 | case left: | ||
| 10718 | 3253 | wx-=16; | |
| 10719 | 3253 | break; | |
| 10720 | |||
| 10721 | case right: | ||
| 10722 | 3208 | wx+=16; | |
| 10723 | 3208 | break; | |
| 10724 | } | ||
| 10725 |
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|
11128 | if (IsSideSwim() && (itm.flags & ITEM_SIDESWIM_DISABLED)) return false; |
| 10726 | |||
| 10727 |
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|
11128 | switch(itm.family) |
| 10728 | { | ||
| 10729 | case itype_liftglove: | ||
| 10730 | { | ||
| 10731 | ✗ | do_liftglove(itemid,false); | |
| 10732 | ✗ | dowpn = -1; | |
| 10733 | ✗ | ret = false; | |
| 10734 | ✗ | break; | |
| 10735 | } | ||
| 10736 | case itype_potion: | ||
| 10737 | { | ||
| 10738 |
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|
13 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 10739 | { | ||
| 10740 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10741 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10742 | ✗ | return false; | |
| 10743 | } | ||
| 10744 | |||
| 10745 | 13 | paymagiccost(itemid); | |
| 10746 | |||
| 10747 |
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|
13 | if(itm.misc1 || itm.misc2) |
| 10748 | { | ||
| 10749 | 13 | refill_what=REFILL_ALL; | |
| 10750 | 13 | refill_why=itemid; | |
| 10751 | 13 | StartRefill(REFILL_ALL); | |
| 10752 | 13 | potion_life = game->get_life(); | |
| 10753 | 13 | potion_magic = game->get_magic(); | |
| 10754 | |||
| 10755 | //add a quest rule or an item option that lets you specify whether or not to pause music during refilling | ||
| 10756 | //music_pause(); | ||
| 10757 | 13 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); //stop heart beep! | |
| 10758 |
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|
3371 | while(refill()) |
| 10759 | { | ||
| 10760 | 3358 | do_refill_waitframe(); | |
| 10761 | } | ||
| 10762 | |||
| 10763 | //add a quest rule or an item option that lets you specify whether or not to pause music during refilling | ||
| 10764 | //music_resume(); | ||
| 10765 | 13 | ret = false; | |
| 10766 | 13 | } | |
| 10767 | |||
| 10768 | 13 | break; | |
| 10769 | } | ||
| 10770 | case itype_bottle: | ||
| 10771 | { | ||
| 10772 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 10773 | { | ||
| 10774 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10775 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10776 | ✗ | return false; | |
| 10777 | } | ||
| 10778 | ✗ | if(itm.script!=0 && (item_doscript[itemid] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) | |
| 10779 | ✗ | return false; | |
| 10780 | |||
| 10781 | ✗ | size_t bind = game->get_bottle_slot(itm.misc1); | |
| 10782 | ✗ | bool paidmagic = false; | |
| 10783 | ✗ | if(itm.script) | |
| 10784 | { | ||
| 10785 | ✗ | paidmagic = true; | |
| 10786 | ✗ | paymagiccost(itemid); | |
| 10787 | |||
| 10788 | ✗ | ri = &(itemScriptData[itemid]); | |
| 10789 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) | |
| 10790 | ✗ | item_stack[itemid][q] = 0xFFFF; | |
| 10791 | ✗ | ri->Clear(); | |
| 10792 | ✗ | item_doscript[itemid] = 1; | |
| 10793 | ✗ | itemscriptInitialised[itemid] = 0; | |
| 10794 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itm.script, itemid); | |
| 10795 | ✗ | bind = game->get_bottle_slot(itm.misc1); | |
| 10796 | } | ||
| 10797 | ✗ | bottletype const* bt = bind ? &(QMisc.bottle_types[bind-1]) : NULL; | |
| 10798 | ✗ | if(bt) | |
| 10799 | { | ||
| 10800 | ✗ | word toFill[3] = { 0 }; | |
| 10801 | ✗ | for(size_t q = 0; q < 3; ++q) | |
| 10802 | { | ||
| 10803 | ✗ | char c = bt->counter[q]; | |
| 10804 | ✗ | if(c > -1) | |
| 10805 | { | ||
| 10806 | ✗ | if(bt->flags & (1<<q)) | |
| 10807 | { | ||
| 10808 | ✗ | toFill[q] = (bt->amount[q]==100) | |
| 10809 | ✗ | ? game->get_maxcounter(c) | |
| 10810 | ✗ | : word((game->get_maxcounter(c)/100.0)*bt->amount[q]); | |
| 10811 | } | ||
| 10812 | ✗ | else toFill[q] = bt->amount[q]; | |
| 10813 | ✗ | if(toFill[q] + game->get_counter(c) > game->get_maxcounter(c)) | |
| 10814 | { | ||
| 10815 | ✗ | toFill[q] = game->get_maxcounter(c) - game->get_counter(c); | |
| 10816 | } | ||
| 10817 | } | ||
| 10818 | } | ||
| 10819 | ✗ | word max = std::max(toFill[0], std::max(toFill[1], toFill[2])); | |
| 10820 | ✗ | bool run = max > 0; | |
| 10821 | ✗ | if(get_bit(quest_rules, qr_NO_BOTTLE_IF_ANY_COUNTER_FULL)) | |
| 10822 | ✗ | run = ((bt->counter[0] > -1 && !toFill[0]) || (bt->counter[1] > -1 && !toFill[1]) || (bt->counter[2] > -1 && !toFill[2])); | |
| 10823 | else | ||
| 10824 | { | ||
| 10825 | ✗ | if((bt->flags & BTFLAG_CURESWJINX) && swordclk) | |
| 10826 | ✗ | run = true; | |
| 10827 | ✗ | else if((bt->flags & BTFLAG_CUREITJINX) && itemclk) | |
| 10828 | ✗ | run = true; | |
| 10829 | } | ||
| 10830 | ✗ | if(run || (bt->flags&BTFLAG_ALLOWIFFULL)) | |
| 10831 | { | ||
| 10832 | ✗ | if(bt->flags & BTFLAG_CURESWJINX) | |
| 10833 | { | ||
| 10834 | ✗ | swordclk = 0; | |
| 10835 | ✗ | verifyAWpn(); | |
| 10836 | } | ||
| 10837 | ✗ | if(bt->flags & BTFLAG_CUREITJINX) | |
| 10838 | ✗ | itemclk = 0; | |
| 10839 | ✗ | if(!paidmagic) | |
| 10840 | ✗ | paymagiccost(itemid); | |
| 10841 | ✗ | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); //stop heart beep! | |
| 10842 | ✗ | sfx(itm.usesound,pan(x.getInt())); | |
| 10843 | ✗ | for(size_t q = 0; q < 20; ++q) | |
| 10844 | ✗ | do_refill_waitframe(); | |
| 10845 | ✗ | double inc = max/60.0; //1 second | |
| 10846 | ✗ | double xtra[3]{ 0 }; | |
| 10847 | ✗ | for(size_t q = 0; q < 60; ++q) | |
| 10848 | { | ||
| 10849 | ✗ | if(!(q%6) && (toFill[0]||toFill[1]||toFill[2])) | |
| 10850 | ✗ | sfx(QMisc.miscsfx[sfxREFILL]); | |
| 10851 | ✗ | for(size_t j = 0; j < 3; ++j) | |
| 10852 | { | ||
| 10853 | ✗ | xtra[j] += inc; | |
| 10854 | ✗ | word f = floor(xtra[j]); | |
| 10855 | ✗ | xtra[j] -= f; | |
| 10856 | ✗ | if(toFill[j] > f) | |
| 10857 | { | ||
| 10858 | ✗ | toFill[j] -= f; | |
| 10859 | ✗ | game->change_counter(f,bt->counter[j]); | |
| 10860 | } | ||
| 10861 | ✗ | else if(toFill[j]) | |
| 10862 | { | ||
| 10863 | ✗ | game->change_counter(toFill[j],bt->counter[j]); | |
| 10864 | ✗ | toFill[j] = 0; | |
| 10865 | } | ||
| 10866 | } | ||
| 10867 | ✗ | do_refill_waitframe(); | |
| 10868 | } | ||
| 10869 | ✗ | for(size_t j = 0; j < 3; ++j) | |
| 10870 | { | ||
| 10871 | ✗ | if(toFill[j]) | |
| 10872 | { | ||
| 10873 | ✗ | game->change_counter(toFill[j],bt->counter[j]); | |
| 10874 | ✗ | toFill[j] = 0; | |
| 10875 | } | ||
| 10876 | } | ||
| 10877 | ✗ | for(size_t q = 0; q < 20; ++q) | |
| 10878 | ✗ | do_refill_waitframe(); | |
| 10879 | ✗ | game->set_bottle_slot(itm.misc1, bt->next_type); | |
| 10880 | } | ||
| 10881 | } | ||
| 10882 | |||
| 10883 | ✗ | dowpn = -1; | |
| 10884 | ✗ | ret = false; | |
| 10885 | ✗ | break; | |
| 10886 | } | ||
| 10887 | |||
| 10888 | case itype_note: | ||
| 10889 | { | ||
| 10890 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 10891 | { | ||
| 10892 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10893 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10894 | ✗ | return false; | |
| 10895 | } | ||
| 10896 | ✗ | if(!msg_active && itm.misc1 > 0 && itm.misc1 < MAXMSGS) | |
| 10897 | { | ||
| 10898 | ✗ | sfx(itm.usesound); | |
| 10899 | ✗ | donewmsg(itm.misc1); | |
| 10900 | ✗ | paymagiccost(itemid); | |
| 10901 | } | ||
| 10902 | ✗ | dowpn = -1; | |
| 10903 | ✗ | ret = false; | |
| 10904 | ✗ | break; | |
| 10905 | } | ||
| 10906 | |||
| 10907 | case itype_mirror: | ||
| 10908 | ✗ | doMirror(itemid); | |
| 10909 | ✗ | if(Quit) | |
| 10910 | ✗ | return false; | |
| 10911 | ✗ | ret = false; | |
| 10912 | ✗ | break; | |
| 10913 | |||
| 10914 | case itype_rocs: | ||
| 10915 | { | ||
| 10916 |
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|
41 | if(!do_jump(itemid,false)) return false; |
| 10917 | 39 | ret = false; | |
| 10918 | } | ||
| 10919 | 39 | break; | |
| 10920 | |||
| 10921 | case itype_letter: | ||
| 10922 | { | ||
| 10923 |
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|
6 | if(current_item(itype_letter)==i_letter && |
| 10924 |
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|
3 | tmpscr[currscr<128?0:1].room==rP_SHOP && |
| 10925 |
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|
3 | tmpscr[currscr<128?0:1].guy && |
| 10926 |
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|
3 | ((currscr<128&&!(DMaps[currdmap].flags&dmfGUYCAVES)) |
| 10927 |
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|
3 | ||(currscr>=128&&DMaps[currdmap].flags&dmfGUYCAVES)) && |
| 10928 | 3 | checkbunny(itemid) | |
| 10929 | ) | ||
| 10930 | { | ||
| 10931 | 3 | int32_t usedid = getItemID(itemsbuf, itype_letter,i_letter+1); | |
| 10932 | |||
| 10933 |
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|
3 | if(usedid != -1) |
| 10934 | 3 | getitem(usedid, true, true); | |
| 10935 | |||
| 10936 | 3 | sfx(tmpscr[currscr<128?0:1].secretsfx); | |
| 10937 | 3 | setupscreen(); | |
| 10938 | 3 | action=none; FFCore.setHeroAction(none); | |
| 10939 | 3 | } | |
| 10940 | |||
| 10941 | 3 | ret = false; | |
| 10942 | } | ||
| 10943 | 3 | break; | |
| 10944 | |||
| 10945 | case itype_whistle: | ||
| 10946 | { | ||
| 10947 | bool whistleflag; | ||
| 10948 | |||
| 10949 |
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|
62 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 10950 | { | ||
| 10951 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 10952 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 10953 | ✗ | return false; | |
| 10954 | } | ||
| 10955 | |||
| 10956 | 62 | paymagiccost(itemid); | |
| 10957 | 62 | sfx(itm.usesound); | |
| 10958 | |||
| 10959 |
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|
62 | if(dir==up || dir==right) |
| 10960 | 32 | ++blowcnt; | |
| 10961 | else | ||
| 10962 | 30 | --blowcnt; | |
| 10963 | |||
| 10964 | 62 | int sfx_count = 0; | |
| 10965 |
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|
11222 | while ((!replay_is_active() && sfx_allocated(itm.usesound)) || (replay_is_active() && sfx_count < 180)) |
| 10966 | { | ||
| 10967 | 11160 | sfx_count += 1; | |
| 10968 | 11160 | advanceframe(true); | |
| 10969 | |||
| 10970 |
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|
11160 | if(Quit) |
| 10971 | ✗ | return false; | |
| 10972 | } | ||
| 10973 | |||
| 10974 |
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|
62 | Lwpns.add(new weapon(x,y-fakez,z,wWhistle,0,0,dir,itemid,getUID(),false,0,1,0)); |
| 10975 | |||
| 10976 |
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|
62 | if((whistleflag=findentrance(x,y,mfWHISTLE,get_bit(quest_rules, qr_PERMANENT_WHISTLE_SECRETS)))) |
| 10977 | 3 | didstuff |= did_whistle; | |
| 10978 | |||
| 10979 |
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|
62 | if((didstuff&did_whistle && itm.flags&ITEM_FLAG1) || currscr>=128) |
| 10980 | 3 | return false; | |
| 10981 | |||
| 10982 |
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|
59 | if(itm.flags&ITEM_FLAG1) didstuff |= did_whistle; |
| 10983 | |||
| 10984 |
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|
59 | if((tmpscr->flags&fWHISTLE) || (tmpscr->flags7 & fWHISTLEWATER) |
| 10985 |
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|
39 | || (tmpscr->flags7&fWHISTLEPAL)) |
| 10986 | { | ||
| 10987 | 20 | whistleclk=0; // signal to start drying lake or doing other stuff | |
| 10988 | 20 | } | |
| 10989 | else | ||
| 10990 | { | ||
| 10991 | 39 | int32_t where = itm.misc1; | |
| 10992 | |||
| 10993 |
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|
39 | if(where>right) where=dir^1; |
| 10994 | |||
| 10995 |
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|
54 | if(((DMaps[currdmap].flags&dmfWHIRLWIND && TriforceCount()) || DMaps[currdmap].flags&dmfWHIRLWINDRET) && |
| 10996 |
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|
15 | itm.misc2 >= 0 && itm.misc2 <= 8 && !whistleflag) |
| 10997 |
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|
30 | Lwpns.add(new weapon((zfix)(where==left?zfix(240):where==right?zfix(0):x), |
| 10998 |
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|
15 | (zfix)(where==down?zfix(0):where==up?zfix(160):y), |
| 10999 |
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|
15 | (zfix)0, |
| 11000 | wWind, | ||
| 11001 | 0, //type | ||
| 11002 | 0, | ||
| 11003 | 15 | where, | |
| 11004 |
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|
15 | itemid,getUID(),false,false,true,0)); //last arg is byte special, used to override type for wWind for now. -Z 18JULY2020 |
| 11005 | |||
| 11006 | 39 | whistleitem=itemid; | |
| 11007 | } | ||
| 11008 | |||
| 11009 | 59 | ret = false; | |
| 11010 | } | ||
| 11011 | 59 | break; | |
| 11012 | |||
| 11013 | case itype_bomb: | ||
| 11014 | { | ||
| 11015 | //Remote detonation | ||
| 11016 |
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|
350 | if(Lwpns.idCount(wLitBomb) >= zc_max(itm.misc2,1)) |
| 11017 | { | ||
| 11018 | ✗ | weapon *ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wLitBomb))); | |
| 11019 | |||
| 11020 | ✗ | while(Lwpns.idCount(wLitBomb) && ew->misc == 0) | |
| 11021 | { | ||
| 11022 | //If this ever needs a version check, in the future. -z | ||
| 11023 | ✗ | if ( FFCore.getQuestHeaderInfo(vZelda) > 0x250 || ( FFCore.getQuestHeaderInfo(vZelda) == 0x250 && FFCore.getQuestHeaderInfo(vBuild) > 31 ) ) | |
| 11024 | { | ||
| 11025 | ✗ | if ( ew->power > 1 ) //Don't reduce 1 to 0. -Z | |
| 11026 | ✗ | ew->power *= 0.5; //Remote bombs were dealing double damage. -Z | |
| 11027 | } | ||
| 11028 | ✗ | ew->misc=50; | |
| 11029 | ✗ | ew->clk=ew->misc-3; | |
| 11030 | ✗ | ew->id=wBomb; | |
| 11031 | ✗ | ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wLitBomb))); | |
| 11032 | } | ||
| 11033 | |||
| 11034 | ✗ | deselectbombs(false); | |
| 11035 | ✗ | return false; | |
| 11036 | } | ||
| 11037 | |||
| 11038 |
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|
350 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11039 | { | ||
| 11040 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11041 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11042 | ✗ | return false; | |
| 11043 | } | ||
| 11044 | |||
| 11045 | 350 | paymagiccost(itemid); | |
| 11046 | |||
| 11047 |
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|
350 | if(itm.misc1>0) // If not remote bombs |
| 11048 | 350 | deselectbombs(false); | |
| 11049 | |||
| 11050 |
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|
350 | if(isdungeon()) |
| 11051 | { | ||
| 11052 |
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|
327 | wy=zc_max(wy,16); |
| 11053 | 327 | } | |
| 11054 | |||
| 11055 |
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|
700 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wLitBomb,itm.fam_type, |
| 11056 |
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|
350 | itm.power*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); |
| 11057 | 350 | sfx(WAV_PLACE,pan(wx)); | |
| 11058 | } | ||
| 11059 | 350 | break; | |
| 11060 | |||
| 11061 | case itype_sbomb: | ||
| 11062 | { | ||
| 11063 | //Remote detonation | ||
| 11064 |
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|
9 | if(Lwpns.idCount(wLitSBomb) >= zc_max(itm.misc2,1)) |
| 11065 | { | ||
| 11066 | ✗ | weapon *ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wLitSBomb))); | |
| 11067 | |||
| 11068 | ✗ | while(Lwpns.idCount(wLitSBomb) && ew->misc == 0) | |
| 11069 | { | ||
| 11070 | ✗ | ew->misc=50; | |
| 11071 | ✗ | ew->clk=ew->misc-3; | |
| 11072 | ✗ | ew->id=wSBomb; | |
| 11073 | ✗ | ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wLitSBomb))); | |
| 11074 | } | ||
| 11075 | |||
| 11076 | ✗ | deselectbombs(true); | |
| 11077 | ✗ | return false; | |
| 11078 | } | ||
| 11079 | |||
| 11080 |
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|
9 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11081 | { | ||
| 11082 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11083 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11084 | ✗ | return false; | |
| 11085 | } | ||
| 11086 | |||
| 11087 | 9 | paymagiccost(itemid); | |
| 11088 | |||
| 11089 |
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|
9 | if(itm.misc1>0) // If not remote bombs |
| 11090 | 9 | deselectbombs(true); | |
| 11091 | |||
| 11092 |
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|
9 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wLitSBomb,itm.fam_type,itm.power*game->get_hero_dmgmult(),dir, itemid,getUID(),false,false,true)); |
| 11093 | 9 | sfx(WAV_PLACE,pan(wx)); | |
| 11094 | } | ||
| 11095 | 9 | break; | |
| 11096 | |||
| 11097 | case itype_wand: | ||
| 11098 | { | ||
| 11099 |
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|
309 | if(Lwpns.idCount(wMagic)) |
| 11100 | { | ||
| 11101 | 109 | misc_internal_hero_flags &= ~LF_PAID_WAND_COST; | |
| 11102 | 109 | return false; | |
| 11103 | } | ||
| 11104 | |||
| 11105 | 200 | int32_t bookid = current_item_id(itype_book); | |
| 11106 |
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|
200 | bool paybook = (bookid>-1 && checkbunny(bookid) && checkmagiccost(bookid)); |
| 11107 | |||
| 11108 |
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|
200 | if(!(itm.flags&ITEM_FLAG1) && !paybook) //Can the wand shoot without the book? |
| 11109 | { | ||
| 11110 | ✗ | misc_internal_hero_flags &= ~LF_PAID_WAND_COST; | |
| 11111 | ✗ | return false; | |
| 11112 | } | ||
| 11113 | |||
| 11114 |
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|
200 | if(!checkbunny(itemid) || !(misc_internal_hero_flags & LF_PAID_WAND_COST || checkmagiccost(itemid))) |
| 11115 | { | ||
| 11116 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11117 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11118 | ✗ | return false; | |
| 11119 | } | ||
| 11120 | |||
| 11121 |
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|
200 | if(Lwpns.idCount(wBeam)) |
| 11122 | 2 | Lwpns.del(Lwpns.idFirst(wBeam)); | |
| 11123 | |||
| 11124 | int32_t type, pow; | ||
| 11125 |
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|
200 | if ( get_bit(quest_rules,qr_BROKENBOOKCOST) ) |
| 11126 | { | ||
| 11127 |
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|
102 | type = bookid != -1 ? current_item(itype_book) : itm.fam_type; |
| 11128 |
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|
102 | pow = (bookid != -1 ? current_item_power(itype_book) : itm.power)*game->get_hero_dmgmult(); |
| 11129 | 102 | } | |
| 11130 | else | ||
| 11131 | { | ||
| 11132 |
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|
98 | type = (bookid != -1 && paybook) ? current_item(itype_book) : itm.fam_type; |
| 11133 |
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|
98 | pow = ((bookid != -1 && paybook) ? current_item_power(itype_book) : itm.power)*game->get_hero_dmgmult(); |
| 11134 | } | ||
| 11135 |
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|
400 | for(int32_t i=(spins==1?up:dir); i<=(spins==1 ? right:dir); i++) |
| 11136 |
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|
400 | if(dir!=(i^1)) |
| 11137 | { | ||
| 11138 |
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|
200 | weapon *magic = new weapon((zfix)wx,(zfix)wy,(zfix)wz,wMagic,type,pow,i, itemid,getUID(),false,false,true); |
| 11139 |
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|
200 | if(paybook) |
| 11140 | 139 | magic->linkedItem = bookid; | |
| 11141 | //magic->dir = this->dir; //Save player dir for special weapons. | ||
| 11142 | 200 | Lwpns.add(magic); | |
| 11143 | 200 | } | |
| 11144 |
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|
200 | if(!(misc_internal_hero_flags & LF_PAID_WAND_COST)) |
| 11145 | 200 | paymagiccost(itemid); | |
| 11146 | ✗ | else misc_internal_hero_flags &= ~LF_PAID_WAND_COST; | |
| 11147 | |||
| 11148 |
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|
200 | if(paybook) |
| 11149 | 139 | paymagiccost(current_item_id(itype_book)); | |
| 11150 | |||
| 11151 |
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|
200 | if(bookid != -1) |
| 11152 | { | ||
| 11153 |
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|
139 | if (( itemsbuf[bookid].flags & ITEM_FLAG4 )) |
| 11154 | { | ||
| 11155 | ✗ | sfx(itemsbuf[bookid].misc2,pan(wx)); | |
| 11156 | } | ||
| 11157 | else | ||
| 11158 | { | ||
| 11159 | 139 | sfx(itm.usesound,pan(wx)); | |
| 11160 | } | ||
| 11161 | 139 | } | |
| 11162 | else | ||
| 11163 | 61 | sfx(itm.usesound,pan(wx)); | |
| 11164 | } | ||
| 11165 | /* | ||
| 11166 | // Fireball Wand | ||
| 11167 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wRefFireball,0,2*game->get_hero_dmgmult(),dir)); | ||
| 11168 | switch (dir) | ||
| 11169 | { | ||
| 11170 | case up: | ||
| 11171 | Lwpns.spr(Lwpns.Count()-1)->angle=-PI/2; | ||
| 11172 | Lwpns.spr(Lwpns.Count()-1)->dir=up; | ||
| 11173 | break; | ||
| 11174 | case down: | ||
| 11175 | Lwpns.spr(Lwpns.Count()-1)->angle=PI/2; | ||
| 11176 | Lwpns.spr(Lwpns.Count()-1)->dir=down; | ||
| 11177 | break; | ||
| 11178 | case left: | ||
| 11179 | Lwpns.spr(Lwpns.Count()-1)->angle=PI; | ||
| 11180 | Lwpns.spr(Lwpns.Count()-1)->dir=left; | ||
| 11181 | break; | ||
| 11182 | case right: | ||
| 11183 | Lwpns.spr(Lwpns.Count()-1)->angle=0; | ||
| 11184 | Lwpns.spr(Lwpns.Count()-1)->dir=right; | ||
| 11185 | break; | ||
| 11186 | } | ||
| 11187 | Lwpns.spr(Lwpns.Count()-1)->clk=16; | ||
| 11188 | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->step=3.5; | ||
| 11189 | Lwpns.spr(Lwpns.Count()-1)->dummy_bool[0]=true; //homing | ||
| 11190 | */ | ||
| 11191 | 200 | break; | |
| 11192 | |||
| 11193 | case itype_sword: | ||
| 11194 | { | ||
| 11195 |
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|
6147 | if(!(checkbunny(itemid) || !(misc_internal_hero_flags & LF_PAID_SWORD_COST || checkmagiccost(itemid)))) |
| 11196 | { | ||
| 11197 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11198 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11199 | ✗ | return false; | |
| 11200 | } | ||
| 11201 | |||
| 11202 |
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|
6147 | if((Lwpns.idCount(wBeam) && spins==0)||Lwpns.idCount(wMagic)) |
| 11203 | { | ||
| 11204 | 1126 | misc_internal_hero_flags &= ~LF_PAID_SWORD_COST; | |
| 11205 | 1126 | return false; | |
| 11206 | } | ||
| 11207 | |||
| 11208 |
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|
5021 | if(!(misc_internal_hero_flags & LF_PAID_SWORD_COST))//If already paid to use sword melee, don't charge again |
| 11209 | 5021 | paymagiccost(itemid); | |
| 11210 | ✗ | else misc_internal_hero_flags &= ~LF_PAID_SWORD_COST; | |
| 11211 | float temppower; | ||
| 11212 | |||
| 11213 |
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|
5021 | if(itm.flags & ITEM_FLAG2) |
| 11214 | { | ||
| 11215 | 5021 | temppower=game->get_hero_dmgmult()*itm.power; | |
| 11216 | 5021 | temppower=temppower*itm.misc2; | |
| 11217 | 5021 | temppower=temppower/100; | |
| 11218 | 5021 | } | |
| 11219 | else | ||
| 11220 | { | ||
| 11221 | ✗ | temppower = game->get_hero_dmgmult()*itm.misc2; | |
| 11222 | } | ||
| 11223 | |||
| 11224 | //Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wBeam,itm.fam_type,int32_t(temppower),dir,itemid,getUID())); | ||
| 11225 | //Add weapon script to sword beams. | ||
| 11226 |
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|
5021 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wBeam,itm.fam_type,int32_t(temppower),dir,itemid,getUID(),false,false,true)); |
| 11227 | //weapon *w = (weapon*)Lwpns.spr(Lwpns.Count()-1); //the pointer to this beam | ||
| 11228 | //w->weaponscript = itm.weaponscript; | ||
| 11229 | //w->canrunscript = 0; | ||
| 11230 | 5021 | sfx(WAV_BEAM,pan(wx)); | |
| 11231 | } | ||
| 11232 | 5021 | break; | |
| 11233 | |||
| 11234 | case itype_candle: | ||
| 11235 | { | ||
| 11236 | 201 | int32_t countid = itemid; | |
| 11237 |
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|
201 | if(get_bit(quest_rules, qr_CANDLES_SHARED_LIMIT)) |
| 11238 | 201 | countid = -itype_candle; | |
| 11239 |
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|
201 | if(itm.flags&ITEM_FLAG1 && usecounts[countid] >= zc_max(1, itm.misc3)) |
| 11240 | { | ||
| 11241 | 9 | return false; | |
| 11242 | } | ||
| 11243 | |||
| 11244 |
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|
192 | if(Lwpns.idCount(wFire) >= (itm.misc3 < 1 ? 2 : itm.misc3)) |
| 11245 | { | ||
| 11246 | 7 | return false; | |
| 11247 | } | ||
| 11248 | |||
| 11249 |
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|
185 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11250 | { | ||
| 11251 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11252 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11253 | ✗ | return false; | |
| 11254 | } | ||
| 11255 | |||
| 11256 | 185 | paymagiccost(itemid); | |
| 11257 | |||
| 11258 |
2/2✓ Branch 0 taken 93 times.
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|
185 | if(itm.flags&ITEM_FLAG1) ++usecounts[countid]; |
| 11259 | |||
| 11260 |
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|
370 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wFire, |
| 11261 | //(itm.fam_type > 1), //To do with combo flags ... Needs to be changed to fix ->Level for wFire | ||
| 11262 | 185 | (itm.fam_type), //To do with combo flags ... Needs to be changed to fix ->Level for wFire | |
| 11263 |
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|
185 | itm.power*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); |
| 11264 | 185 | sfx(itm.usesound,pan(wx)); | |
| 11265 | 185 | attack=wFire; | |
| 11266 | } | ||
| 11267 | 185 | break; | |
| 11268 | |||
| 11269 | case itype_script1: case itype_script2: case itype_script3: case itype_script4: case itype_script5: | ||
| 11270 | case itype_script6: case itype_script7: case itype_script8: case itype_script9: case itype_script10: | ||
| 11271 | { | ||
| 11272 | ✗ | int32_t wtype = wScript1 + (itm.family-itype_script1); | |
| 11273 | ✗ | if(Lwpns.idCount(wtype)) | |
| 11274 | ✗ | return false; | |
| 11275 | |||
| 11276 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11277 | { | ||
| 11278 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11279 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11280 | ✗ | return false; | |
| 11281 | } | ||
| 11282 | |||
| 11283 | ✗ | if(!get_bit(quest_rules, qr_CUSTOMWEAPON_IGNORE_COST)) | |
| 11284 | ✗ | paymagiccost(itemid); | |
| 11285 | |||
| 11286 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wtype,itm.fam_type,game->get_hero_dmgmult()*itm.power,dir,itemid,getUID(),false,false,true)); | |
| 11287 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->step = itm.misc1; | |
| 11288 | ✗ | sfx(itm.usesound,pan(wx)); | |
| 11289 | } | ||
| 11290 | ✗ | break; | |
| 11291 | |||
| 11292 | case itype_icerod: | ||
| 11293 | { | ||
| 11294 | ✗ | if(Lwpns.idCount(wIce)) | |
| 11295 | ✗ | return false; | |
| 11296 | |||
| 11297 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11298 | { | ||
| 11299 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11300 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11301 | ✗ | return false; | |
| 11302 | } | ||
| 11303 | |||
| 11304 | ✗ | if(!get_bit(quest_rules, qr_CUSTOMWEAPON_IGNORE_COST)) | |
| 11305 | ✗ | paymagiccost(itemid); | |
| 11306 | |||
| 11307 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wIce,itm.fam_type,game->get_hero_dmgmult()*itm.power,dir,itemid,getUID(),false,false,true)); | |
| 11308 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->step = itm.misc1; | |
| 11309 | ✗ | sfx(itm.usesound,pan(wx)); | |
| 11310 | } | ||
| 11311 | ✗ | break; | |
| 11312 | |||
| 11313 | case itype_arrow: | ||
| 11314 | { | ||
| 11315 |
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|
188 | if(Lwpns.idCount(wArrow) > itm.misc2) |
| 11316 | 5 | return false; | |
| 11317 | |||
| 11318 |
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|
183 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11319 | { | ||
| 11320 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11321 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11322 | ✗ | return false; | |
| 11323 | } | ||
| 11324 | |||
| 11325 | 183 | paymagiccost(itemid); | |
| 11326 | |||
| 11327 |
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|
183 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wArrow,itm.fam_type,game->get_hero_dmgmult()*itm.power,dir,itemid,getUID(),false,false,true)); |
| 11328 | 183 | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->step*=(current_item_power(itype_bow)+1)/2; | |
| 11329 | 183 | sfx(itm.usesound,pan(wx)); | |
| 11330 | } | ||
| 11331 | 183 | break; | |
| 11332 | |||
| 11333 | case itype_bait: | ||
| 11334 |
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|
4 | if(Lwpns.idCount(wBait)) //TODO: More than one Bait per screen? |
| 11335 | ✗ | return false; | |
| 11336 | |||
| 11337 |
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|
4 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11338 | { | ||
| 11339 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11340 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11341 | ✗ | return false; | |
| 11342 | } | ||
| 11343 | |||
| 11344 | 4 | paymagiccost(itemid); | |
| 11345 | 4 | sfx(itm.usesound,pan(wx)); | |
| 11346 | |||
| 11347 |
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|
4 | if(tmpscr->room==rGRUMBLE && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) |
| 11348 | { | ||
| 11349 |
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|
4 | items.add(new item((zfix)wx,(zfix)wy,(zfix)0,iBait,ipDUMMY+ipFADE,0)); |
| 11350 | 4 | fadeclk=66; | |
| 11351 | 4 | dismissmsg(); | |
| 11352 | 4 | clear_bitmap(pricesdisplaybuf); | |
| 11353 | 4 | set_clip_state(pricesdisplaybuf, 1); | |
| 11354 | // putscr(scrollbuf,0,0,tmpscr); | ||
| 11355 |
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|
4 | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 11356 | 4 | removeItemsOfFamily(game,itemsbuf,itype_bait); | |
| 11357 | 4 | verifyBothWeapons(); | |
| 11358 | 4 | sfx(tmpscr->secretsfx); | |
| 11359 | 4 | return false; | |
| 11360 | } | ||
| 11361 | |||
| 11362 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wBait,0,0,dir,itemid,getUID(),false,false,true)); | |
| 11363 | ✗ | break; | |
| 11364 | |||
| 11365 | case itype_brang: | ||
| 11366 | { | ||
| 11367 |
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|
3799 | if(Lwpns.idCount(wBrang) > itm.misc2) |
| 11368 | 87 | return false; | |
| 11369 | |||
| 11370 |
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|
3712 | if(!(checkbunny(itemid) && checkmagiccost(itemid))) |
| 11371 | { | ||
| 11372 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11373 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11374 | ✗ | return false; | |
| 11375 | } | ||
| 11376 | |||
| 11377 | 3712 | paymagiccost(itemid); | |
| 11378 | 3712 | current_item_power(itype_brang); | |
| 11379 |
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|
3712 | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wBrang,itm.fam_type,(itm.power*game->get_hero_dmgmult()),dir,itemid,getUID(),false,false,true)); |
| 11380 | } | ||
| 11381 | 3712 | break; | |
| 11382 | |||
| 11383 | case itype_hookshot: | ||
| 11384 | case itype_switchhook: | ||
| 11385 | { | ||
| 11386 | ✗ | if(inlikelike || Lwpns.idCount(wHookshot)) | |
| 11387 | ✗ | return false; | |
| 11388 | |||
| 11389 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11390 | { | ||
| 11391 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11392 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11393 | ✗ | return false; | |
| 11394 | } | ||
| 11395 | ✗ | bool sw = itm.family == itype_switchhook; | |
| 11396 | |||
| 11397 | ✗ | if(sw && (itm.flags&ITEM_FLAG8)) | |
| 11398 | ✗ | switchhook_cost_item = itemid; | |
| 11399 | ✗ | else paymagiccost(itemid); | |
| 11400 | |||
| 11401 | ✗ | bool use_hookshot=true; | |
| 11402 | ✗ | bool hit_hs = false, hit_solid = false, insta_switch = false; | |
| 11403 | ✗ | int32_t max_layer = get_bit(quest_rules, qr_HOOKSHOTALLLAYER) ? 6 : (get_bit(quest_rules, qr_HOOKSHOTLAYERFIX) ? 2 : 0); | |
| 11404 | ✗ | int32_t cpos = -1, ffcpos = -1; | |
| 11405 | ✗ | for(int32_t i=0; i<=max_layer && !hit_hs; ++i) | |
| 11406 | { | ||
| 11407 | ✗ | if(dir==up) | |
| 11408 | { | ||
| 11409 | ✗ | if(check_hshot(i,x+2,y-7,sw, &cpos, &ffcpos)) | |
| 11410 | ✗ | hit_hs = true; | |
| 11411 | } | ||
| 11412 | ✗ | else if(dir==down) | |
| 11413 | { | ||
| 11414 | ✗ | if(check_hshot(i,x+12,y+23,sw, &cpos, &ffcpos)) | |
| 11415 | ✗ | hit_hs = true; | |
| 11416 | } | ||
| 11417 | ✗ | else if(dir==left) | |
| 11418 | { | ||
| 11419 | ✗ | if(check_hshot(i,x-7,y+12,sw, &cpos, &ffcpos)) | |
| 11420 | ✗ | hit_hs = true; | |
| 11421 | } | ||
| 11422 | ✗ | else if(dir==right) | |
| 11423 | { | ||
| 11424 | ✗ | if(check_hshot(i,x+23,y+12,sw, &cpos, &ffcpos)) | |
| 11425 | ✗ | hit_hs = true; | |
| 11426 | } | ||
| 11427 | //Diagonal Hookshot (6) | ||
| 11428 | ✗ | else if(dir==r_down) | |
| 11429 | { | ||
| 11430 | ✗ | if(check_hshot(i,x+9,y+13,sw, &cpos, &ffcpos)) | |
| 11431 | ✗ | hit_hs = true; | |
| 11432 | } | ||
| 11433 | ✗ | else if(dir==l_down) | |
| 11434 | { | ||
| 11435 | ✗ | if(check_hshot(i,x+6,y+13,sw, &cpos, &ffcpos)) | |
| 11436 | ✗ | hit_hs = true; | |
| 11437 | } | ||
| 11438 | ✗ | else if(dir==r_up) | |
| 11439 | { | ||
| 11440 | ✗ | if(check_hshot(i,x+9,y+13,sw, &cpos, &ffcpos)) | |
| 11441 | ✗ | hit_hs = true; | |
| 11442 | } | ||
| 11443 | ✗ | else if(dir==l_up) | |
| 11444 | { | ||
| 11445 | ✗ | if(check_hshot(i,x+6,y+13,sw, &cpos, &ffcpos)) | |
| 11446 | ✗ | hit_hs = true; | |
| 11447 | } | ||
| 11448 | } | ||
| 11449 | ✗ | if(dir==up && _walkflag(x+2,y+4,1,SWITCHBLOCK_STATE) && !ishookshottable(x.getInt(),int32_t(y+4))) | |
| 11450 | ✗ | hit_solid = true; | |
| 11451 | ✗ | if(hit_hs) | |
| 11452 | { | ||
| 11453 | ✗ | if(sw) | |
| 11454 | ✗ | insta_switch = true; //switch immediately | |
| 11455 | ✗ | else use_hookshot = false; //No hooking against grabbable | |
| 11456 | } | ||
| 11457 | ✗ | if(hit_solid && !insta_switch) | |
| 11458 | ✗ | use_hookshot = false; | |
| 11459 | ✗ | if(use_hookshot) | |
| 11460 | { | ||
| 11461 | ✗ | int32_t hookitem = itm.fam_type; | |
| 11462 | ✗ | int32_t hookpower = itm.power; | |
| 11463 | ✗ | byte allow_diagonal = (itm.flags & ITEM_FLAG2) ? 1 : 0; | |
| 11464 | |||
| 11465 | ✗ | if(!Lwpns.has_space()) | |
| 11466 | { | ||
| 11467 | ✗ | Lwpns.del(0); | |
| 11468 | } | ||
| 11469 | |||
| 11470 | ✗ | if(!Lwpns.has_space(2)) | |
| 11471 | { | ||
| 11472 | ✗ | Lwpns.del(0); | |
| 11473 | } | ||
| 11474 | |||
| 11475 | ✗ | switch(dir) | |
| 11476 | { | ||
| 11477 | case up: | ||
| 11478 | { | ||
| 11479 | ✗ | hookshot_used=true; | |
| 11480 | ✗ | hs_switcher = sw; | |
| 11481 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wHSHandle,hookitem, | |
| 11482 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11483 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11484 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy-4,(zfix)wz,wHookshot,hookitem, | |
| 11485 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11486 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11487 | ✗ | hs_startx=wx; | |
| 11488 | ✗ | hs_starty=wy-4; | |
| 11489 | } | ||
| 11490 | ✗ | break; | |
| 11491 | |||
| 11492 | case down: | ||
| 11493 | { | ||
| 11494 | ✗ | int32_t offset=get_bit(quest_rules,qr_HOOKSHOTDOWNBUG)?4:0; | |
| 11495 | ✗ | hookshot_used=true; | |
| 11496 | ✗ | hs_switcher = sw; | |
| 11497 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy+offset,(zfix)wz,wHSHandle,hookitem, | |
| 11498 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11499 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11500 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy+offset,(zfix)wz,wHookshot,hookitem, | |
| 11501 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11502 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11503 | ✗ | hs_startx=wx; | |
| 11504 | ✗ | hs_starty=wy; | |
| 11505 | } | ||
| 11506 | ✗ | break; | |
| 11507 | |||
| 11508 | case left: | ||
| 11509 | { | ||
| 11510 | ✗ | hookshot_used=true; | |
| 11511 | ✗ | hs_switcher = sw; | |
| 11512 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wHSHandle,hookitem, | |
| 11513 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11514 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11515 | ✗ | Lwpns.add(new weapon((zfix)(wx-4),(zfix)wy,(zfix)wz,wHookshot,hookitem, | |
| 11516 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11517 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11518 | ✗ | hs_startx=wx-4; | |
| 11519 | ✗ | hs_starty=wy; | |
| 11520 | } | ||
| 11521 | ✗ | break; | |
| 11522 | |||
| 11523 | case right: | ||
| 11524 | { | ||
| 11525 | ✗ | hookshot_used=true; | |
| 11526 | ✗ | hs_switcher = sw; | |
| 11527 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wHSHandle,hookitem, | |
| 11528 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11529 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11530 | ✗ | Lwpns.add(new weapon((zfix)(wx+4),(zfix)wy,(zfix)wz,wHookshot,hookitem, | |
| 11531 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11532 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11533 | ✗ | hs_startx=wx+4; | |
| 11534 | ✗ | hs_starty=wy; | |
| 11535 | } | ||
| 11536 | ✗ | break; | |
| 11537 | //Diagonal Hookshot (7) | ||
| 11538 | case r_down: | ||
| 11539 | { | ||
| 11540 | ✗ | hookshot_used=true; | |
| 11541 | ✗ | hs_switcher = sw; | |
| 11542 | ✗ | int32_t offset=get_bit(quest_rules,qr_HOOKSHOTDOWNBUG)?4:0; | |
| 11543 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy+offset,(zfix)wz,wHSHandle,hookitem, | |
| 11544 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11545 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11546 | ✗ | Lwpns.add(new weapon((zfix)(wx+4),(zfix)wy+offset,(zfix)wz,wHookshot,hookitem, | |
| 11547 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11548 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11549 | ✗ | hs_startx=wx+4; | |
| 11550 | ✗ | hs_starty=wy; | |
| 11551 | } | ||
| 11552 | ✗ | break; | |
| 11553 | |||
| 11554 | case r_up: | ||
| 11555 | { | ||
| 11556 | ✗ | hookshot_used=true; | |
| 11557 | ✗ | hs_switcher = sw; | |
| 11558 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wHSHandle,hookitem, | |
| 11559 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11560 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11561 | ✗ | Lwpns.add(new weapon((zfix)(wx+4),(zfix)wy,(zfix)wz,wHookshot,hookitem, | |
| 11562 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11563 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11564 | ✗ | hs_startx=wx+4; | |
| 11565 | ✗ | hs_starty=wy; | |
| 11566 | } | ||
| 11567 | ✗ | break; | |
| 11568 | |||
| 11569 | case l_down: | ||
| 11570 | { | ||
| 11571 | ✗ | hookshot_used=true; | |
| 11572 | ✗ | hs_switcher = sw; | |
| 11573 | ✗ | int32_t offset=get_bit(quest_rules,qr_HOOKSHOTDOWNBUG)?4:0; | |
| 11574 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy+offset,(zfix)wz,wHSHandle,hookitem, | |
| 11575 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11576 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11577 | ✗ | Lwpns.add(new weapon((zfix)(wx-4),(zfix)wy+offset,(zfix)wz,wHookshot,hookitem, | |
| 11578 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11579 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11580 | ✗ | hs_startx=wx+4; | |
| 11581 | ✗ | hs_starty=wy; | |
| 11582 | } | ||
| 11583 | ✗ | break; | |
| 11584 | |||
| 11585 | case l_up: | ||
| 11586 | { | ||
| 11587 | ✗ | hookshot_used=true; | |
| 11588 | ✗ | hs_switcher = sw; | |
| 11589 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wHSHandle,hookitem, | |
| 11590 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11591 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11592 | ✗ | Lwpns.add(new weapon((zfix)(wx-4),(zfix)wy,(zfix)wz,wHookshot,hookitem, | |
| 11593 | ✗ | hookpower*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11594 | ✗ | ((weapon*)Lwpns.spr(Lwpns.Count()-1))->family_class = itm.family; | |
| 11595 | ✗ | hs_startx=wx+4; | |
| 11596 | ✗ | hs_starty=wy; | |
| 11597 | } | ||
| 11598 | ✗ | break; | |
| 11599 | } | ||
| 11600 | ✗ | hookshot_frozen=true; | |
| 11601 | } | ||
| 11602 | ✗ | if(insta_switch) | |
| 11603 | { | ||
| 11604 | ✗ | weapon* w = (weapon*)Lwpns.spr(Lwpns.idFirst(wHookshot)); | |
| 11605 | ✗ | if (cpos > -1) hooked_combopos = cpos; | |
| 11606 | ✗ | if (ffcpos > -1) | |
| 11607 | { | ||
| 11608 | ✗ | switching_object = &(tmpscr->ffcs[ffcpos]); | |
| 11609 | ✗ | switching_object->switch_hooked = true; | |
| 11610 | } | ||
| 11611 | ✗ | w->misc=2; | |
| 11612 | ✗ | w->step=0; | |
| 11613 | ✗ | doSwitchHook(itm.misc5); | |
| 11614 | ✗ | if(itm.usesound2) | |
| 11615 | ✗ | sfx(itm.usesound2,pan(int32_t(x))); | |
| 11616 | ✗ | else if(QMisc.miscsfx[sfxSWITCHED]) | |
| 11617 | ✗ | sfx(QMisc.miscsfx[sfxSWITCHED],int32_t(x)); | |
| 11618 | ✗ | stop_sfx(itm.usesound); | |
| 11619 | } | ||
| 11620 | } | ||
| 11621 | ✗ | break; | |
| 11622 | |||
| 11623 | case itype_dinsfire: | ||
| 11624 | ✗ | if(z!=0 || fakez!=0 || (isSideViewHero() && !(on_sideview_solid_oldpos(x,y,old_x,old_y) || getOnSideviewLadder() || IsSideSwim()))) | |
| 11625 | ✗ | return false; | |
| 11626 | |||
| 11627 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11628 | { | ||
| 11629 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11630 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11631 | ✗ | return false; | |
| 11632 | } | ||
| 11633 | |||
| 11634 | ✗ | paymagiccost(itemid); | |
| 11635 | ✗ | if (IsSideSwim()) {action=sideswimcasting; FFCore.setHeroAction(sideswimcasting);} | |
| 11636 | ✗ | else {action=casting; FFCore.setHeroAction(casting);} | |
| 11637 | ✗ | magicitem=itemid; | |
| 11638 | ✗ | break; | |
| 11639 | |||
| 11640 | case itype_faroreswind: | ||
| 11641 | ✗ | if(z!=0 || fakez!=0 || (isSideViewHero() && !(on_sideview_solid_oldpos(x,y,old_x,old_y) || getOnSideviewLadder() || IsSideSwim()))) | |
| 11642 | ✗ | return false; | |
| 11643 | |||
| 11644 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11645 | { | ||
| 11646 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11647 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11648 | ✗ | return false; | |
| 11649 | } | ||
| 11650 | |||
| 11651 | ✗ | paymagiccost(itemid); | |
| 11652 | ✗ | if (IsSideSwim()) {action=sideswimcasting; FFCore.setHeroAction(sideswimcasting);} | |
| 11653 | ✗ | else {action=casting; FFCore.setHeroAction(casting);} | |
| 11654 | ✗ | magicitem=itemid; | |
| 11655 | ✗ | break; | |
| 11656 | |||
| 11657 | case itype_nayruslove: | ||
| 11658 | ✗ | if(z!=0 || fakez!=0 || (isSideViewHero() && !(on_sideview_solid_oldpos(x,y,old_x,old_y) || getOnSideviewLadder() || IsSideSwim()))) | |
| 11659 | ✗ | return false; | |
| 11660 | |||
| 11661 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11662 | { | ||
| 11663 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11664 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11665 | ✗ | return false; | |
| 11666 | } | ||
| 11667 | |||
| 11668 | ✗ | paymagiccost(itemid); | |
| 11669 | ✗ | if (IsSideSwim()) {action=sideswimcasting; FFCore.setHeroAction(sideswimcasting);} | |
| 11670 | ✗ | else {action=casting; FFCore.setHeroAction(casting);} | |
| 11671 | ✗ | magicitem=itemid; | |
| 11672 | ✗ | break; | |
| 11673 | |||
| 11674 | case itype_cbyrna: | ||
| 11675 | { | ||
| 11676 | //Beams already deployed | ||
| 11677 | ✗ | if(Lwpns.idCount(wCByrna)) | |
| 11678 | { | ||
| 11679 | ✗ | stopCaneOfByrna(); | |
| 11680 | ✗ | return false; | |
| 11681 | } | ||
| 11682 | |||
| 11683 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11684 | { | ||
| 11685 | ✗ | stop_sfx(itm.usesound); //if we can't pay the cost, kill the sound. | |
| 11686 | //last_cane_of_byrna_item_id = -1; //no, we'd do this in a byrna cleanup function. | ||
| 11687 | ✗ | return false; | |
| 11688 | } | ||
| 11689 | |||
| 11690 | ✗ | paymagiccost(itemid); | |
| 11691 | ✗ | last_cane_of_byrna_item_id = itemid; | |
| 11692 | //zprint("itm.misc3: %d\n", itm.misc3); | ||
| 11693 | ✗ | for(int32_t i=0; i<itm.misc3; i++) | |
| 11694 | { | ||
| 11695 | //byrna weapons are added here | ||
| 11696 | //space them apart | ||
| 11697 | //zprint("Added byrna weapon %d.\n", i); | ||
| 11698 | //the iterator isn passed to 'type'. weapons.cpp converts thisd to | ||
| 11699 | //'quantity_iterator' pn construction; and this is used for orbit initial spacing. | ||
| 11700 | ✗ | Lwpns.add(new weapon((zfix)wx,(zfix)wy,(zfix)wz,wCByrna,i,itm.power*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | |
| 11701 | //Lwpns.add(new weapon((zfix)wx+cos(2 * PI / (i+1)),(zfix)wy+sin(2 * PI / (i+1)),(zfix)wz,wCByrna,i,itm.power*game->get_hero_dmgmult(),dir,itemid,getUID(),false,false,true)); | ||
| 11702 | //wx += cos(2 * PI / (itm.misc3-i)); | ||
| 11703 | //wy += sin(2 * PI / (itm.misc3-i)); | ||
| 11704 | } | ||
| 11705 | ✗ | if(!(Lwpns.idCount(wCByrna))) | |
| 11706 | ✗ | stop_sfx(itm.usesound); //If we can't create the beams, kill the sound. | |
| 11707 | } | ||
| 11708 | ✗ | break; | |
| 11709 | |||
| 11710 | case itype_clock: | ||
| 11711 | { | ||
| 11712 | ✗ | ret = false; | |
| 11713 | ✗ | if(!(itm.flags & ITEM_FLAG1)) | |
| 11714 | ✗ | break; //Passive clock, don't use | |
| 11715 | ✗ | if((itm.flags & ITEM_FLAG2) && watch) //"Can't activate while clock active" | |
| 11716 | ✗ | break; | |
| 11717 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) //cost/bunny check | |
| 11718 | { | ||
| 11719 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11720 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11721 | ✗ | return false; | |
| 11722 | } | ||
| 11723 | |||
| 11724 | ✗ | paymagiccost(itemid); | |
| 11725 | |||
| 11726 | ✗ | setClock(watch=true); | |
| 11727 | |||
| 11728 | ✗ | for(int32_t i=0; i<eMAXGUYS; i++) | |
| 11729 | ✗ | clock_zoras[i]=0; | |
| 11730 | |||
| 11731 | ✗ | clockclk=itm.misc1; | |
| 11732 | ✗ | sfx(itm.usesound); | |
| 11733 | ✗ | break; | |
| 11734 | } | ||
| 11735 | case itype_killem: | ||
| 11736 | { | ||
| 11737 | ✗ | ret = false; | |
| 11738 | ✗ | if(!(itm.flags & ITEM_FLAG1)) | |
| 11739 | ✗ | break; //Passive killemall, don't use | |
| 11740 | |||
| 11741 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid)) | |
| 11742 | ✗ | || !can_kill_em_all()) //No enemies onscreen | |
| 11743 | { | ||
| 11744 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11745 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11746 | ✗ | return false; | |
| 11747 | } | ||
| 11748 | |||
| 11749 | ✗ | paymagiccost(itemid); | |
| 11750 | |||
| 11751 | ✗ | kill_em_all(); | |
| 11752 | ✗ | sfx(itm.usesound); | |
| 11753 | ✗ | break; | |
| 11754 | } | ||
| 11755 | case itype_refill: | ||
| 11756 | { | ||
| 11757 | ✗ | if(!(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11758 | { | ||
| 11759 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11760 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11761 | ✗ | return false; | |
| 11762 | } | ||
| 11763 | |||
| 11764 | ✗ | bool did_something = false; | |
| 11765 | |||
| 11766 | ✗ | if(itm.flags & ITEM_FLAG1) //Cure sword jinx | |
| 11767 | { | ||
| 11768 | ✗ | if(swordclk) | |
| 11769 | ✗ | did_something = true; | |
| 11770 | ✗ | swordclk = 0; | |
| 11771 | ✗ | verifyAWpn(); | |
| 11772 | } | ||
| 11773 | ✗ | for(auto q = 0; q < 5; ++q) | |
| 11774 | { | ||
| 11775 | ✗ | auto ctr = itm.misc(q); | |
| 11776 | ✗ | if(unsigned(ctr) >= MAX_COUNTERS) | |
| 11777 | ✗ | continue; | |
| 11778 | ✗ | int16_t amnt = vbound(itm.misc(q+5),-32768,32767); | |
| 11779 | ✗ | if(!amnt) continue; | |
| 11780 | ✗ | bool gradual = itm.flags & ITEM_FLAG2; | |
| 11781 | ✗ | if(amnt > 0) | |
| 11782 | { | ||
| 11783 | ✗ | if(game->get_counter(ctr) + game->get_dcounter(ctr) >= game->get_maxcounter(ctr)) | |
| 11784 | { | ||
| 11785 | //Can't *do* anything... skip | ||
| 11786 | ✗ | continue; | |
| 11787 | } | ||
| 11788 | ✗ | if(game->get_counter(ctr) >= game->get_maxcounter(ctr)) | |
| 11789 | { | ||
| 11790 | //Can't do anything unless affecting dcounter | ||
| 11791 | ✗ | gradual = true; | |
| 11792 | } | ||
| 11793 | } | ||
| 11794 | else //Negative | ||
| 11795 | { | ||
| 11796 | ✗ | if(game->get_counter(ctr) + game->get_dcounter(ctr) <= 0) | |
| 11797 | { | ||
| 11798 | //Can't *do* anything... skip | ||
| 11799 | ✗ | continue; | |
| 11800 | } | ||
| 11801 | ✗ | if(game->get_counter(ctr) <= 0) | |
| 11802 | { | ||
| 11803 | //Can't do anything unless affecting dcounter | ||
| 11804 | ✗ | gradual = true; | |
| 11805 | } | ||
| 11806 | } | ||
| 11807 | ✗ | did_something = true; | |
| 11808 | ✗ | if(gradual) //Gradual | |
| 11809 | { | ||
| 11810 | ✗ | game->change_dcounter(amnt, ctr); | |
| 11811 | } | ||
| 11812 | else | ||
| 11813 | { | ||
| 11814 | ✗ | game->change_counter(amnt, ctr); | |
| 11815 | } | ||
| 11816 | } | ||
| 11817 | ✗ | if(!did_something) | |
| 11818 | { | ||
| 11819 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 11820 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 11821 | ✗ | return false; | |
| 11822 | } | ||
| 11823 | ✗ | paymagiccost(itemid); | |
| 11824 | ✗ | sfx(itm.usesound); | |
| 11825 | ✗ | ret = false; | |
| 11826 | ✗ | break; | |
| 11827 | } | ||
| 11828 | |||
| 11829 | default: | ||
| 11830 | 2 | ret = false; | |
| 11831 | 2 | } | |
| 11832 | |||
| 11833 |
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|
9776 | if(itm.flags & ITEM_DOWNGRADE) |
| 11834 | { | ||
| 11835 | 13 | game->set_item(itemid,false); | |
| 11836 | |||
| 11837 | // Maybe Item Override has allowed the same item in both slots? | ||
| 11838 |
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|
13 | if(Bwpn == itemid) |
| 11839 | { | ||
| 11840 | ✗ | Bwpn = 0; | |
| 11841 | ✗ | game->forced_bwpn = -1; | |
| 11842 | ✗ | verifyBWpn(); | |
| 11843 | } | ||
| 11844 | |||
| 11845 |
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|
13 | if(Awpn == itemid) |
| 11846 | { | ||
| 11847 | ✗ | Awpn = 0; | |
| 11848 | ✗ | game->forced_awpn = -1; | |
| 11849 | ✗ | verifyAWpn(); | |
| 11850 | } | ||
| 11851 | |||
| 11852 |
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|
13 | if(Xwpn == itemid) |
| 11853 | { | ||
| 11854 | ✗ | Xwpn = 0; | |
| 11855 | ✗ | game->forced_xwpn = -1; | |
| 11856 | ✗ | verifyXWpn(); | |
| 11857 | } | ||
| 11858 | |||
| 11859 |
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|
13 | if(Ywpn == itemid) |
| 11860 | { | ||
| 11861 | ✗ | Ywpn = 0; | |
| 11862 | ✗ | game->forced_ywpn = -1; | |
| 11863 | ✗ | verifyYWpn(); | |
| 11864 | } | ||
| 11865 | 13 | } | |
| 11866 | |||
| 11867 | 9776 | return ret; | |
| 11868 | 11140 | } | |
| 11869 | |||
| 11870 | |||
| 11871 | 367735 | bool HeroClass::doattack() | |
| 11872 | { | ||
| 11873 | //int32_t s = BSZ ? 0 : 11; | ||
| 11874 | 367735 | int32_t s = (zinit.heroAnimationStyle==las_bszelda) ? 0 : 11; | |
| 11875 | |||
| 11876 |
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|
367735 | int32_t bugnetid = (directWpn>-1 && itemsbuf[directWpn].family==itype_bugnet) ? directWpn : current_item_id(itype_bugnet); |
| 11877 |
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|
367735 | if(attack==wBugNet && bugnetid!=-1) |
| 11878 | { | ||
| 11879 | ✗ | if(++attackclk >= NET_CLK_TOTAL) | |
| 11880 | ✗ | return false; | |
| 11881 | |||
| 11882 | ✗ | return true; | |
| 11883 | } | ||
| 11884 | |||
| 11885 | // Abort attack if attackclk has run out and: | ||
| 11886 | // * the attack is not Hammer, Sword with Spin Scroll, Candle, or Wand, OR | ||
| 11887 | // * you aren't holding down the A button, you're not charging, and/or you're still spinning | ||
| 11888 | |||
| 11889 |
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|
368194 | if(attackclk>=(spins>0?8:14) && attack!=wHammer && |
| 11890 |
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|
20190 | (((attack!=wSword || !current_item(itype_spinscroll) || inlikelike) && attack!=wWand && attack!=wFire && attack!=wCByrna) || !((attack==wSword && isWpnPressed(itype_sword) && spins==0) || charging>0))) |
| 11891 | { | ||
| 11892 | 20190 | tapping=false; | |
| 11893 | 20190 | return false; | |
| 11894 | } | ||
| 11895 | |||
| 11896 |
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|
347545 | if(attackclk>29) |
| 11897 | { | ||
| 11898 | ✗ | tapping=false; | |
| 11899 | ✗ | return false; | |
| 11900 | } | ||
| 11901 | |||
| 11902 |
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|
347545 | int32_t candleid = (directWpn>-1 && itemsbuf[directWpn].family==itype_candle) ? directWpn : current_item_id(itype_candle); |
| 11903 |
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|
347545 | int32_t byrnaid = (directWpn>-1 && itemsbuf[directWpn].family==itype_cbyrna) ? directWpn : current_item_id(itype_cbyrna); |
| 11904 | // An attack can be "walked out-of" after 8 frames, unless it's: | ||
| 11905 | // * a sword stab | ||
| 11906 | // * a hammer pound | ||
| 11907 | // * a wand thrust | ||
| 11908 | // * a candle thrust | ||
| 11909 | // * a cane thrust | ||
| 11910 | // In which case it should continue. | ||
| 11911 |
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|
412352 | if((attack==wCatching && attackclk>4)||(attack!=wWand && attack!=wSword && attack!=wHammer |
| 11912 |
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|
64807 | && (attack!=wFire || (candleid!=-1 && !(itemsbuf[candleid].wpn))) |
| 11913 |
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|
64807 | && (attack!=wCByrna || (byrnaid!=-1 && !(itemsbuf[byrnaid].wpn))) |
| 11914 |
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|
62335 | && (attack != wBugNet) && attackclk>7)) |
| 11915 | { | ||
| 11916 |
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|
105913 | if(DrunkUp()||DrunkDown()||DrunkLeft()||DrunkRight()) |
| 11917 | { | ||
| 11918 | 3868 | lstep = s; | |
| 11919 | 3868 | return false; | |
| 11920 | } | ||
| 11921 | 19833 | } | |
| 11922 | |||
| 11923 |
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|
315641 | if(charging==0) |
| 11924 | { | ||
| 11925 | 315641 | lstep=0; | |
| 11926 | 315641 | } | |
| 11927 | |||
| 11928 | // Work out the sword charge-up delay | ||
| 11929 | 315641 | int32_t magiccharge = 192, normalcharge = 64; | |
| 11930 | 315641 | int32_t itemid = current_item_id(itype_chargering); | |
| 11931 | |||
| 11932 |
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|
315641 | if(itemid>=0) |
| 11933 | { | ||
| 11934 | ✗ | normalcharge = itemsbuf[itemid].misc1; | |
| 11935 | ✗ | magiccharge = itemsbuf[itemid].misc2; | |
| 11936 | } | ||
| 11937 | |||
| 11938 | 315641 | itemid = current_item_id(attack==wHammer ? itype_quakescroll : itype_spinscroll); | |
| 11939 | |||
| 11940 | 315641 | bool doCharge=true; | |
| 11941 |
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|
315641 | if(z!=0 && fakez != 0) |
| 11942 | ✗ | doCharge=false; | |
| 11943 |
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|
315641 | if(attack==wSword) |
| 11944 | { | ||
| 11945 |
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|
244921 | if(!(attackclk==SWORDCHARGEFRAME && isWpnPressed(itype_sword))) |
| 11946 | 244921 | doCharge=false; | |
| 11947 | ✗ | else if(charging<=normalcharge) | |
| 11948 | { | ||
| 11949 | ✗ | if(itemid<0 || !(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11950 | ✗ | doCharge=false; | |
| 11951 | } | ||
| 11952 | 244921 | } | |
| 11953 |
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|
70720 | else if(attack==wHammer) |
| 11954 | { | ||
| 11955 | ✗ | if(!(attackclk==HAMMERCHARGEFRAME && isWpnPressed(itype_hammer))) | |
| 11956 | ✗ | doCharge=false; | |
| 11957 | ✗ | else if(charging<=normalcharge) | |
| 11958 | { | ||
| 11959 | ✗ | if(itemid<0 || !(checkbunny(itemid) && checkmagiccost(itemid))) | |
| 11960 | ✗ | doCharge=false; | |
| 11961 | } | ||
| 11962 | } | ||
| 11963 | else | ||
| 11964 | 70720 | doCharge=false; | |
| 11965 | |||
| 11966 | // Now work out the magic cost | ||
| 11967 | 315641 | itemid = current_item_id(attack==wHammer ? itype_quakescroll : itype_spinscroll); | |
| 11968 | |||
| 11969 | // charging up weapon... | ||
| 11970 | // | ||
| 11971 |
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|
315641 | if(doCharge) |
| 11972 | { | ||
| 11973 | // Increase charging while holding down button. | ||
| 11974 | ✗ | if(spins==0 && charging<magiccharge) | |
| 11975 | ✗ | charging++; | |
| 11976 | |||
| 11977 | // Once a charging threshold is reached, play the sound. | ||
| 11978 | ✗ | if(charging==normalcharge) | |
| 11979 | { | ||
| 11980 | ✗ | paymagiccost(itemid); //!DIMITODO: Can this underflow or even just do it even if you don't have magic? | |
| 11981 | ✗ | sfx(WAV_ZN1CHARGE,pan(x.getInt())); | |
| 11982 | } | ||
| 11983 | ✗ | else if(charging==magiccharge) | |
| 11984 | { | ||
| 11985 | ✗ | itemid = current_item_id(attack==wHammer ? itype_quakescroll2 : itype_spinscroll2); | |
| 11986 | |||
| 11987 | ✗ | if(itemid>-1 && checkbunny(itemid) && checkmagiccost(itemid)) | |
| 11988 | { | ||
| 11989 | ✗ | paymagiccost(itemid); | |
| 11990 | ✗ | charging++; // charging>magiccharge signifies a successful supercharge. | |
| 11991 | ✗ | sfx(WAV_ZN1CHARGE2,pan(x.getInt())); | |
| 11992 | } | ||
| 11993 | } | ||
| 11994 | } | ||
| 11995 |
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|
315641 | else if(attack==wCByrna && byrnaid!=-1) |
| 11996 | { | ||
| 11997 | ✗ | if(!(itemsbuf[byrnaid].wpn)) | |
| 11998 | { | ||
| 11999 | ✗ | attack = wNone; | |
| 12000 | ✗ | return startwpn(attackid); // Beam if the Byrna stab animation WASN'T used. | |
| 12001 | } | ||
| 12002 | |||
| 12003 | ✗ | bool beamcount = false; | |
| 12004 | |||
| 12005 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 12006 | { | ||
| 12007 | ✗ | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 12008 | |||
| 12009 | ✗ | if(w->id==wCByrna) | |
| 12010 | { | ||
| 12011 | ✗ | beamcount = true; | |
| 12012 | ✗ | break; | |
| 12013 | } | ||
| 12014 | } | ||
| 12015 | |||
| 12016 | // If beams already deployed, remove them | ||
| 12017 | ✗ | if(!attackclk && beamcount) | |
| 12018 | { | ||
| 12019 | ✗ | return startwpn(attackid); // Remove beams instantly | |
| 12020 | } | ||
| 12021 | |||
| 12022 | // Otherwise, continue | ||
| 12023 | ✗ | ++attackclk; | |
| 12024 | } | ||
| 12025 | else | ||
| 12026 | { | ||
| 12027 | 315641 | ++attackclk; | |
| 12028 | |||
| 12029 |
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|
315641 | if(attackclk==SWORDCHARGEFRAME && charging>0 && !tapping) //Signifies a tapped enemy |
| 12030 | { | ||
| 12031 | ✗ | ++attackclk; // Won't continue charging | |
| 12032 | ✗ | charging=0; | |
| 12033 | } | ||
| 12034 | |||
| 12035 | // Faster if spinning. | ||
| 12036 |
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315641 | if(spins>0) |
| 12037 | ✗ | ++attackclk; | |
| 12038 | |||
| 12039 | // Even faster if hurricane spinning. | ||
| 12040 |
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315641 | if(spins>5) |
| 12041 | ✗ | attackclk+=2; | |
| 12042 | |||
| 12043 | // If at a charging threshold, do a charged attack. | ||
| 12044 |
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315641 | if(charging>=normalcharge && (attack!=wSword || attackclk>=SWORDCHARGEFRAME) && !tapping) |
| 12045 | { | ||
| 12046 | ✗ | if(attack==wSword) | |
| 12047 | { | ||
| 12048 | ✗ | spins=(charging>magiccharge ? (itemsbuf[current_item_id(itype_spinscroll2)].misc1*4)-3 | |
| 12049 | ✗ | : (itemsbuf[current_item_id(itype_spinscroll)].misc1*4)+1); | |
| 12050 | ✗ | attackclk=1; | |
| 12051 | ✗ | sfx(itemsbuf[current_item_id(spins>5 ? itype_spinscroll2 : itype_spinscroll)].usesound,pan(x.getInt())); | |
| 12052 | } | ||
| 12053 | /* | ||
| 12054 | else if(attack==wWand) | ||
| 12055 | { | ||
| 12056 | //Not reachable.. yet | ||
| 12057 | spins=1; | ||
| 12058 | } | ||
| 12059 | */ | ||
| 12060 | ✗ | else if(attack==wHammer && sideviewhammerpound()) | |
| 12061 | { | ||
| 12062 | ✗ | spins=1; //signifies the quake hammer | |
| 12063 | ✗ | bool super = (charging>magiccharge && current_item(itype_quakescroll2)); | |
| 12064 | ✗ | sfx(itemsbuf[current_item_id(super ? itype_quakescroll2 : itype_quakescroll)].usesound,pan(x.getInt())); | |
| 12065 | ✗ | quakeclk=(itemsbuf[current_item_id(super ? itype_quakescroll2 : itype_quakescroll)].misc1); | |
| 12066 | |||
| 12067 | // general area stun | ||
| 12068 | ✗ | for(int32_t i=0; i<GuyCount(); i++) | |
| 12069 | { | ||
| 12070 | ✗ | if(!isflier(GuyID(i))) | |
| 12071 | { | ||
| 12072 | ✗ | StunGuy(i,(itemsbuf[current_item_id(super ? itype_quakescroll2 : itype_quakescroll)].misc2)- | |
| 12073 | ✗ | distance(x,y,GuyX(i),GuyY(i))); | |
| 12074 | } | ||
| 12075 | } | ||
| 12076 | } | ||
| 12077 | } | ||
| 12078 |
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315641 | else if(tapping && attackclk<SWORDCHARGEFRAME && charging<magiccharge) |
| 12079 | ✗ | charging++; | |
| 12080 | |||
| 12081 |
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|
315641 | if(!isWpnPressed(attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword)) |
| 12082 | 84679 | charging=0; | |
| 12083 | |||
| 12084 |
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315641 | if(attackclk>=SWORDCHARGEFRAME) |
| 12085 | ✗ | tapping = false; | |
| 12086 | } | ||
| 12087 | |||
| 12088 |
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|
315641 | if(attackclk==1 && attack==wFire && candleid!=-1 && !(itemsbuf[candleid].wpn)) |
| 12089 | { | ||
| 12090 | 201 | return startwpn(attackid); // Flame if the Candle stab animation WASN'T used. | |
| 12091 | } | ||
| 12092 | |||
| 12093 | 315440 | int32_t crossid = current_item_id(itype_crossscroll); //has Cross Beams scroll | |
| 12094 | |||
| 12095 |
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|
315440 | if(attackclk==13 || (attackclk==7 && spins>1 && crossid >=0 && checkbunny(crossid) && checkmagiccost(crossid))) |
| 12096 | { | ||
| 12097 | |||
| 12098 |
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|
20410 | int32_t wpnid = (directWpn>-1 && itemsbuf[directWpn].family==itype_sword) ? directWpn : current_item_id(itype_sword); |
| 12099 |
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|
20410 | int64_t templife = wpnid>=0? itemsbuf[wpnid].misc1 : 0; |
| 12100 | |||
| 12101 |
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|
20410 | if(wpnid>=0 && itemsbuf[wpnid].flags & ITEM_FLAG1) |
| 12102 | { | ||
| 12103 | 20392 | templife=templife*game->get_maxlife(); | |
| 12104 | 20392 | templife=templife/100; | |
| 12105 | 20392 | } | |
| 12106 | else | ||
| 12107 | { | ||
| 12108 | 18 | templife*=game->get_hp_per_heart(); | |
| 12109 | } | ||
| 12110 | |||
| 12111 |
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|
20410 | bool normalbeam = (int64_t(game->get_life())+(get_bit(quest_rules,qr_QUARTERHEART)?((game->get_hp_per_heart()/4)-1):((game->get_hp_per_heart()/2)-1))>=templife); |
| 12112 | 20410 | int32_t perilid = current_item_id(itype_perilscroll); | |
| 12113 |
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20410 | bool perilbeam = (perilid>=0 && wpnid>=0 && game->get_life()<=itemsbuf[perilid].misc1*game->get_hp_per_heart() |
| 12114 | ✗ | && checkbunny(perilid) && checkmagiccost(perilid) | |
| 12115 | // Must actually be able to shoot sword beams | ||
| 12116 | ✗ | && ((itemsbuf[wpnid].flags & ITEM_FLAG1) | |
| 12117 | ✗ | || itemsbuf[wpnid].misc1 <= game->get_maxlife()/game->get_hp_per_heart())); | |
| 12118 | |||
| 12119 |
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20410 | if(attack==wSword && !tapping) |
| 12120 | { | ||
| 12121 |
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|
17200 | if(perilbeam || normalbeam) |
| 12122 | { | ||
| 12123 |
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6156 | if(attackclk==7) |
| 12124 | ✗ | paymagiccost(crossid); // Pay the Cross Beams magic cost. | |
| 12125 | |||
| 12126 |
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6156 | if(perilbeam && !normalbeam) |
| 12127 | ✗ | paymagiccost(perilid); // Pay the Peril Beam magic cost. | |
| 12128 | |||
| 12129 | // TODO: Something that would be cheap but disgraceful to hack in at this point is | ||
| 12130 | // a way to make the peril/cross beam item's power stat influence the strength | ||
| 12131 | // of the peril/cross beam... | ||
| 12132 | 6156 | startwpn(attackid); | |
| 12133 | 6156 | } | |
| 12134 | 11044 | else misc_internal_hero_flags &= ~LF_PAID_SWORD_COST; | |
| 12135 | 17200 | } | |
| 12136 | |||
| 12137 |
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|
20410 | if(attack==wWand) |
| 12138 | 309 | startwpn(attackid); // Flame if the Wand stab animation WAS used (it always is). | |
| 12139 | |||
| 12140 |
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20410 | if(attack==wFire && candleid!=-1 && itemsbuf[candleid].wpn) // Flame if the Candle stab animation WAS used. |
| 12141 | ✗ | startwpn(attackid); | |
| 12142 | |||
| 12143 |
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20410 | if(attack==wCByrna && byrnaid!=-1 && itemsbuf[byrnaid].wpn) // Beam if the Byrna stab animation WAS used. |
| 12144 | ✗ | startwpn(attackid); | |
| 12145 | 20410 | } | |
| 12146 | |||
| 12147 |
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|
315440 | if(attackclk==14) |
| 12148 | 20234 | lstep = s; | |
| 12149 | |||
| 12150 | 315440 | return true; | |
| 12151 | 339699 | } | |
| 12152 | |||
| 12153 | 3800624 | bool HeroClass::can_attack() | |
| 12154 | { | ||
| 12155 |
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|
3800624 | int32_t currentSwordOrWand = (itemsbuf[dowpn].family == itype_wand || itemsbuf[dowpn].family == itype_sword)?dowpn:-1; |
| 12156 |
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4088692 | if(action==hopping || action==swimming || action==freeze || action==sideswimfreeze |
| 12157 |
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|
3783606 | || lstunclock > 0 || is_conveyor_stunned || spins>0 || usingActiveShield() |
| 12158 |
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3783606 | || ((action==attacking||action==sideswimattacking) |
| 12159 |
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|
3783606 | && ((attack!=wSword && attack!=wWand) || !(itemsbuf[currentSwordOrWand].flags & ITEM_FLAG5)) |
| 12160 |
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3783606 | && charging!=0)) |
| 12161 | { | ||
| 12162 | 305086 | return false; | |
| 12163 | } | ||
| 12164 | |||
| 12165 | 3783606 | int32_t r = (isdungeon()) ? 16 : 0; | |
| 12166 | 3783606 | int32_t r2 = get_bit(quest_rules, qr_NOBORDER) ? 0 : 8; | |
| 12167 | |||
| 12168 |
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3783606 | if(!get_bit(quest_rules, qr_ITEMSONEDGES)) switch(dir) |
| 12169 | { | ||
| 12170 | case up: | ||
| 12171 | case down: | ||
| 12172 |
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|
1135002 | return !(y<(r2+r) || y>(160-r-r2)); |
| 12173 | |||
| 12174 | case left: | ||
| 12175 | case right: | ||
| 12176 |
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|
1537254 | return !(x<(r2+r) || x>(240-r-r2)); |
| 12177 | } | ||
| 12178 | |||
| 12179 | 1111350 | return true; | |
| 12180 | 4088692 | } | |
| 12181 | |||
| 12182 | 869 | bool isRaftFlag(int32_t flag) | |
| 12183 | { | ||
| 12184 |
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|
869 | return (flag==mfRAFT || flag==mfRAFT_BRANCH || flag==mfRAFT_BOUNCE); |
| 12185 | } | ||
| 12186 | |||
| 12187 | 1907629 | void handle_lens_triggers(int32_t l_id) | |
| 12188 | { | ||
| 12189 |
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|
1907629 | bool enabled = l_id >= 0 && (itemsbuf[l_id].flags & ITEM_FLAG6); |
| 12190 |
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|
15261032 | for(auto layer = 0; layer < 7; ++layer) |
| 12191 | { | ||
| 12192 | 13353403 | mapscr* tmp = FFCore.tempScreens[layer]; | |
| 12193 |
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|
2363552331 | for(auto pos = 0; pos < 176; ++pos) |
| 12194 | { | ||
| 12195 | 2350198928 | newcombo const& cmb = combobuf[tmp->data[pos]]; | |
| 12196 |
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2350198928 | if(enabled ? (cmb.triggerflags[1] & combotriggerLENSON) |
| 12197 | 2350198928 | : (cmb.triggerflags[1] & combotriggerLENSOFF)) | |
| 12198 | { | ||
| 12199 | ✗ | do_trigger_combo(layer, pos); | |
| 12200 | } | ||
| 12201 | 2350198928 | } | |
| 12202 | 13353403 | } | |
| 12203 |
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|
1907629 | if (!get_bit(quest_rules,qr_OLD_FFC_FUNCTIONALITY)) |
| 12204 | { | ||
| 12205 | 8691 | word c = tmpscr->numFFC(); | |
| 12206 |
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|
136273 | for(word i=0; i<c; i++) |
| 12207 | { | ||
| 12208 | 127582 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 12209 | 127582 | newcombo const& cmb = combobuf[ffc.getData()]; | |
| 12210 |
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127582 | if(enabled ? (cmb.triggerflags[1] & combotriggerLENSON) |
| 12211 | 127582 | : (cmb.triggerflags[1] & combotriggerLENSOFF)) | |
| 12212 | { | ||
| 12213 | ✗ | do_trigger_combo_ffc(i); | |
| 12214 | ✗ | break; | |
| 12215 | } | ||
| 12216 | 127582 | } | |
| 12217 | 8691 | } | |
| 12218 | 1907629 | } | |
| 12219 | |||
| 12220 | 1907629 | void do_lens() | |
| 12221 | { | ||
| 12222 |
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1907629 | if ( FFCore.getQuestHeaderInfo(vZelda) < 0x250 ) //2.10 or earlier |
| 12223 | { | ||
| 12224 | ✗ | do_210_lens(); | |
| 12225 | ✗ | return; | |
| 12226 | } | ||
| 12227 | |||
| 12228 | 1907629 | int32_t wpnPressed = getWpnPressed(itype_lens); | |
| 12229 |
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|
1907629 | int32_t itemid = lensid >= 0 ? lensid : wpnPressed>0 ? wpnPressed : Hero.getLastLensID()>0 ? Hero.getLastLensID() : current_item_id(itype_lens); |
| 12230 |
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1907629 | if(itemid >= 0) |
| 12231 | { | ||
| 12232 |
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|
115643 | if(isWpnPressed(itype_lens) && checkitem_jinx(itemid) && !lensclk && checkbunny(itemid) && checkmagiccost(itemid)) |
| 12233 | { | ||
| 12234 |
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|
36 | if(lensid<0) |
| 12235 | { | ||
| 12236 | 26 | lensid=itemid; | |
| 12237 |
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|
26 | if(itemsbuf[itemid].family == itype_lens) |
| 12238 | 26 | Hero.setLastLensID(itemid); | |
| 12239 |
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|
26 | if(get_bit(quest_rules,qr_MORESOUNDS)) sfx(itemsbuf[itemid].usesound); |
| 12240 | 26 | } | |
| 12241 | |||
| 12242 | 36 | paymagiccost(itemid, true); //Needs to ignore timer cause lensclk is our timer. | |
| 12243 | |||
| 12244 |
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|
36 | if(itemid>=0 && itemsbuf[itemid].script != 0 && !did_scriptl && !(item_doscript[itemid] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) |
| 12245 | { | ||
| 12246 | //clear the item script stack for a new script | ||
| 12247 | //itemScriptData[(itemid & 0xFFF)].Clear(); | ||
| 12248 | //for ( int32_t q = 0; q < 1024; q++ ) item_stack[(itemid & 0xFFF)][q] = 0; | ||
| 12249 | ✗ | ri = &(itemScriptData[itemid]); | |
| 12250 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[itemid][q] = 0xFFFF; | |
| 12251 | ✗ | ri->Clear(); | |
| 12252 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[itemid].script, itemid & 0xFFF); | ||
| 12253 | ✗ | item_doscript[itemid] = 1; | |
| 12254 | ✗ | itemscriptInitialised[itemid] = 0; | |
| 12255 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[itemid].script, itemid); | |
| 12256 | ✗ | did_scriptl=true; | |
| 12257 | } | ||
| 12258 | |||
| 12259 |
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36 | if (itemsbuf[itemid].magiccosttimer[0]) lensclk = itemsbuf[itemid].magiccosttimer[0]; |
| 12260 | 36 | else lensclk = 12; | |
| 12261 | 36 | } | |
| 12262 | else | ||
| 12263 | { | ||
| 12264 | 115607 | did_scriptl=false; | |
| 12265 |
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|
115607 | if(!lensclk) |
| 12266 | { | ||
| 12267 | |||
| 12268 |
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|
115211 | if(lensid>-1) |
| 12269 | { | ||
| 12270 | 26 | lensid=-1; | |
| 12271 | 26 | lensclk = 0; | |
| 12272 | |||
| 12273 |
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|
26 | if(get_bit(quest_rules,qr_MORESOUNDS)) sfx(WAV_ZN1LENSOFF); |
| 12274 | 26 | } | |
| 12275 | 115211 | } | |
| 12276 | } | ||
| 12277 | 115643 | } | |
| 12278 | 1907629 | handle_lens_triggers(lensid); | |
| 12279 | 1907629 | } | |
| 12280 | //Add 2.10 version check to call this | ||
| 12281 | ✗ | void do_210_lens() | |
| 12282 | { | ||
| 12283 | ✗ | int32_t itemid = lensid >= 0 ? lensid : directWpn>-1 ? directWpn : current_item_id(itype_lens); | |
| 12284 | |||
| 12285 | ✗ | if(itemid<0) | |
| 12286 | ✗ | return; | |
| 12287 | |||
| 12288 | ✗ | if(isWpnPressed(itype_lens) && checkitem_jinx(itemid) && !lensclk && checkmagiccost(itemid)) | |
| 12289 | { | ||
| 12290 | ✗ | if(lensid<0) | |
| 12291 | { | ||
| 12292 | ✗ | lensid=itemid; | |
| 12293 | |||
| 12294 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) sfx(itemsbuf[itemid].usesound); | |
| 12295 | } | ||
| 12296 | |||
| 12297 | ✗ | paymagiccost(itemid, true); | |
| 12298 | |||
| 12299 | ✗ | if(itemid>=0 && itemsbuf[itemid].script != 0 && !did_scriptl && !(item_doscript[itemid] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) | |
| 12300 | { | ||
| 12301 | //clear the item script stack for a new script | ||
| 12302 | //itemScriptData[(itemid & 0xFFF)].Clear(); | ||
| 12303 | ✗ | ri = &(itemScriptData[itemid]); | |
| 12304 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[itemid][q] = 0xFFFF; | |
| 12305 | ✗ | ri->Clear(); | |
| 12306 | //for ( int32_t q = 0; q < 1024; q++ ) item_stack[(itemid & 0xFFF)][q] = 0; | ||
| 12307 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[itemid].script, itemid & 0xFFF); | ||
| 12308 | ✗ | item_doscript[itemid] = 1; | |
| 12309 | ✗ | itemscriptInitialised[itemid] = 0; | |
| 12310 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[itemid].script, itemid); | |
| 12311 | ✗ | did_scriptl=true; | |
| 12312 | } | ||
| 12313 | |||
| 12314 | ✗ | if (itemsbuf[itemid].magiccosttimer[0]) lensclk = itemsbuf[itemid].magiccosttimer[0]; | |
| 12315 | ✗ | else lensclk = 12; | |
| 12316 | } | ||
| 12317 | else | ||
| 12318 | { | ||
| 12319 | ✗ | did_scriptl=false; | |
| 12320 | |||
| 12321 | ✗ | if(lensid>-1 && !(isWpnPressed(itype_lens) && checkitem_jinx(itemid) && checkmagiccost(itemid))) | |
| 12322 | { | ||
| 12323 | ✗ | lensid=-1; | |
| 12324 | ✗ | lensclk = 0; | |
| 12325 | |||
| 12326 | ✗ | if(get_bit(quest_rules,qr_MORESOUNDS)) sfx(WAV_ZN1LENSOFF); | |
| 12327 | } | ||
| 12328 | } | ||
| 12329 | } | ||
| 12330 | |||
| 12331 | 677 | void HeroClass::do_hopping() | |
| 12332 | { | ||
| 12333 | 677 | do_lens(); | |
| 12334 | |||
| 12335 |
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|
677 | if(hopclk==0xFF) //|| (diagonalMovement && hopclk >= 0xFF) )) // swimming |
| 12336 | //Possible fix for exiting water in diagonal movement. -Z | ||
| 12337 | { | ||
| 12338 | 23 | int32_t flippers_id = current_item_id(itype_flippers); | |
| 12339 |
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|
23 | if(diveclk>0) |
| 12340 | { | ||
| 12341 | 1 | --diveclk; | |
| 12342 |
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|
1 | if(flippers_id > -1 && itemsbuf[flippers_id].flags & ITEM_FLAG2 && DrunkrAbtn()) //Cancellable Diving -V |
| 12343 | { | ||
| 12344 | ✗ | diveclk = itemsbuf[flippers_id].misc2; | |
| 12345 | } | ||
| 12346 | 1 | } | |
| 12347 |
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|
22 | else if(DrunkrAbtn()) |
| 12348 | { | ||
| 12349 | ✗ | bool global_diving=(flippers_id > -1 && itemsbuf[flippers_id].flags & ITEM_FLAG1); | |
| 12350 | ✗ | bool screen_diving=(tmpscr->flags5&fTOGGLEDIVING) != 0; | |
| 12351 | |||
| 12352 | ✗ | if(global_diving==screen_diving) | |
| 12353 | ✗ | diveclk = (flippers_id < 0 ? 80 : (itemsbuf[flippers_id].misc1 + itemsbuf[flippers_id].misc2)); | |
| 12354 | } | ||
| 12355 | |||
| 12356 |
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|
23 | if((!(x.getInt()&7) && !(y.getInt()&7)) || (diagonalMovement||NO_GRIDLOCK)) |
| 12357 | { | ||
| 12358 | 23 | SetSwim(); | |
| 12359 | 23 | hopclk = 0; | |
| 12360 |
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|
23 | if (!IsSideSwim()) |
| 12361 | { | ||
| 12362 | 23 | charging = attackclk = 0; | |
| 12363 | 23 | tapping = false; | |
| 12364 | 23 | } | |
| 12365 | 23 | } | |
| 12366 | else | ||
| 12367 | { | ||
| 12368 | ✗ | herostep(); | |
| 12369 | |||
| 12370 | ✗ | if(!isDiving() || (frame&1)) | |
| 12371 | { | ||
| 12372 | ✗ | switch(dir) | |
| 12373 | { | ||
| 12374 | case up: | ||
| 12375 | ✗ | y -= 1; | |
| 12376 | ✗ | break; | |
| 12377 | |||
| 12378 | case down: | ||
| 12379 | ✗ | y += 1; | |
| 12380 | ✗ | break; | |
| 12381 | |||
| 12382 | case left: | ||
| 12383 | ✗ | x -= 1; | |
| 12384 | ✗ | break; | |
| 12385 | |||
| 12386 | case right: | ||
| 12387 | ✗ | x += 1; | |
| 12388 | ✗ | break; | |
| 12389 | } | ||
| 12390 | } | ||
| 12391 | } | ||
| 12392 | 23 | } | |
| 12393 | else // hopping in or out (need to separate the cases...) | ||
| 12394 | { | ||
| 12395 |
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|
654 | if((diagonalMovement||NO_GRIDLOCK)) |
| 12396 | { | ||
| 12397 | ✗ | if(hopclk==1) //hopping out | |
| 12398 | //>= 1 possible fix for getting stuck on land edges. | ||
| 12399 | //No, this is not a clock. it's a type. 1 == out, 2 == in. | ||
| 12400 | { | ||
| 12401 | ✗ | if(hopdir!=-1) dir=hopdir; | |
| 12402 | |||
| 12403 | ✗ | landswim=0; | |
| 12404 | |||
| 12405 | ✗ | if(dir==up) | |
| 12406 | { | ||
| 12407 | ✗ | herostep(); | |
| 12408 | ✗ | herostep(); | |
| 12409 | ✗ | int32_t sidestep=0; | |
| 12410 | |||
| 12411 | ✗ | if(iswaterex(MAPCOMBO(x,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x,y+(bigHitbox?0:8)-1, true, false) && !iswaterex(MAPCOMBO(x+8,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+8,y+(bigHitbox?0:8)-1, true, false) && !iswaterex(MAPCOMBO(x+15,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+15,y+(bigHitbox?0:8)-1, true, false)) | |
| 12412 | ✗ | sidestep=1; | |
| 12413 | ✗ | else if(!iswaterex(MAPCOMBO(x,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x,y+(bigHitbox?0:8)-1, true, false) && !iswaterex(MAPCOMBO(x+7,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+7,y+(bigHitbox?0:8)-1, true, false) && iswaterex(MAPCOMBO(x+15,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+15,y+(bigHitbox?0:8)-1, true, false)) | |
| 12414 | ✗ | sidestep=2; | |
| 12415 | |||
| 12416 | ✗ | if(sidestep==1) x++; | |
| 12417 | ✗ | else if(sidestep==2) x--; | |
| 12418 | ✗ | else y--; | |
| 12419 | |||
| 12420 | ✗ | if(!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+15), currmap, currscr, -1, x.getInt(),y.getInt()+15, true, false)) | |
| 12421 | { | ||
| 12422 | ✗ | hopclk=0; | |
| 12423 | ✗ | diveclk=0; | |
| 12424 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 12425 | ✗ | hopdir=-1; | |
| 12426 | } | ||
| 12427 | } | ||
| 12428 | |||
| 12429 | ✗ | if(dir==down) | |
| 12430 | { | ||
| 12431 | ✗ | herostep(); | |
| 12432 | ✗ | herostep(); | |
| 12433 | ✗ | int32_t sidestep=0; | |
| 12434 | |||
| 12435 | ✗ | if(iswaterex(MAPCOMBO(x,y+16), currmap, currscr, -1, x,y+16, true, false) && !iswaterex(MAPCOMBO(x+8,y+16), currmap, currscr, -1, x+8,y+16, true, false) && !iswaterex(MAPCOMBO(x+15,y+16), currmap, currscr, -1, x+15,y+16, true, false)) | |
| 12436 | ✗ | sidestep=1; | |
| 12437 | ✗ | else if(!iswaterex(MAPCOMBO(x,y+16), currmap, currscr, -1, x,y+16, true, false) && !iswaterex(MAPCOMBO(x+8,y+16), currmap, currscr, -1, x+8,y+16, true, false) && iswaterex(MAPCOMBO(x+15,y+16), currmap, currscr, -1, x+15,y+16, true, false)) | |
| 12438 | ✗ | sidestep=2; | |
| 12439 | |||
| 12440 | ✗ | if(sidestep==1) x++; | |
| 12441 | ✗ | else if(sidestep==2) x--; | |
| 12442 | ✗ | else y++; | |
| 12443 | |||
| 12444 | ✗ | if(!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+15), currmap, currscr, -1, x.getInt(),y.getInt()+15, true, false)) | |
| 12445 | { | ||
| 12446 | ✗ | hopclk=0; | |
| 12447 | ✗ | diveclk=0; | |
| 12448 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 12449 | ✗ | hopdir=-1; | |
| 12450 | } | ||
| 12451 | } | ||
| 12452 | |||
| 12453 | ✗ | if(dir==left) | |
| 12454 | { | ||
| 12455 | ✗ | herostep(); | |
| 12456 | ✗ | herostep(); | |
| 12457 | ✗ | int32_t sidestep=0; | |
| 12458 | |||
| 12459 | ✗ | if(iswaterex(MAPCOMBO(x-1,y+(bigHitbox?0:8)), currmap, currscr, -1, x-1,y+(bigHitbox?0:8), true, false) && !iswaterex(MAPCOMBO(x-1,y+(bigHitbox?8:12)), currmap, currscr, -1, x-1,y+(bigHitbox?8:12), true, false) && !iswaterex(MAPCOMBO(x-1,y+15), currmap, currscr, -1, x-1,y+15, true, false)) | |
| 12460 | ✗ | sidestep=1; | |
| 12461 | ✗ | else if(!iswaterex(MAPCOMBO(x-1,y+(bigHitbox?0:8)), currmap, currscr, -1, x-1,y+(bigHitbox?0:8), true, false) && !iswaterex(MAPCOMBO(x-1,y+(bigHitbox?7:11)), currmap, currscr, -1, x-1,y+(bigHitbox?7:11), true, false) && iswaterex(MAPCOMBO(x-1,y+15), currmap, currscr, -1, x-1,y+15, true, false)) | |
| 12462 | ✗ | sidestep=2; | |
| 12463 | |||
| 12464 | ✗ | if(sidestep==1) y++; | |
| 12465 | ✗ | else if(sidestep==2) y--; | |
| 12466 | ✗ | else x--; | |
| 12467 | |||
| 12468 | ✗ | if(!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&!iswaterex(MAPCOMBO(x.getInt()+15,y.getInt()+8), currmap, currscr, -1, x.getInt()+15,y.getInt()+8, true, false)) | |
| 12469 | { | ||
| 12470 | ✗ | hopclk=0; | |
| 12471 | ✗ | diveclk=0; | |
| 12472 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 12473 | ✗ | hopdir=-1; | |
| 12474 | } | ||
| 12475 | } | ||
| 12476 | |||
| 12477 | ✗ | if(dir==right) | |
| 12478 | { | ||
| 12479 | ✗ | herostep(); | |
| 12480 | ✗ | herostep(); | |
| 12481 | ✗ | int32_t sidestep=0; | |
| 12482 | |||
| 12483 | ✗ | if(iswaterex(MAPCOMBO(x+16,y+(bigHitbox?0:8)), currmap, currscr, -1, x+16,y+(bigHitbox?0:8), true, false) && !iswaterex(MAPCOMBO(x+16,y+(bigHitbox?8:12)), currmap, currscr, -1, x+16,y+(bigHitbox?8:12), true, false) && !iswaterex(MAPCOMBO(x+16,y+15), currmap, currscr, -1, x+16,y+15, true, false)) | |
| 12484 | ✗ | sidestep=1; | |
| 12485 | ✗ | else if(!iswaterex(MAPCOMBO(x+16,y+(bigHitbox?0:8)), currmap, currscr, -1, x+16,y+(bigHitbox?0:8), true, false) && !iswaterex(MAPCOMBO(x+16,y+(bigHitbox?7:11)), currmap, currscr, -1, x+16,y+(bigHitbox?7:11), true, false) && iswaterex(MAPCOMBO(x+16,y+15), currmap, currscr, -1, x+16,y+15, true, false)) | |
| 12486 | ✗ | sidestep=2; | |
| 12487 | |||
| 12488 | ✗ | if(sidestep==1) y++; | |
| 12489 | ✗ | else if(sidestep==2) y--; | |
| 12490 | ✗ | else x++; | |
| 12491 | |||
| 12492 | ✗ | if(!iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&!iswaterex(MAPCOMBO(x.getInt()+15,y.getInt()+8), currmap, currscr, -1, x.getInt()+15,y.getInt()+8, true, false)) | |
| 12493 | { | ||
| 12494 | ✗ | hopclk=0; | |
| 12495 | ✗ | diveclk=0; | |
| 12496 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 12497 | ✗ | hopdir=-1; | |
| 12498 | } | ||
| 12499 | } | ||
| 12500 | } | ||
| 12501 | |||
| 12502 | ✗ | if(hopclk==2) //hopping in | |
| 12503 | { | ||
| 12504 | ✗ | landswim=0; | |
| 12505 | |||
| 12506 | ✗ | if(dir==up) | |
| 12507 | { | ||
| 12508 | ✗ | herostep(); | |
| 12509 | ✗ | herostep(); | |
| 12510 | ✗ | int32_t sidestep=0; | |
| 12511 | |||
| 12512 | ✗ | if(!iswaterex(MAPCOMBO(x,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x,y+(bigHitbox?0:8)-1, true, false) && iswaterex(MAPCOMBO(x+8,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+8,y+(bigHitbox?0:8)-1, true, false) && iswaterex(MAPCOMBO(x+15,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+15,y+(bigHitbox?0:8)-1, true, false)) | |
| 12513 | ✗ | sidestep=1; | |
| 12514 | ✗ | else if(iswaterex(MAPCOMBO(x,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x,y+(bigHitbox?0:8)-1, true, false) && iswaterex(MAPCOMBO(x+7,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+7,y+(bigHitbox?0:8)-1, true, false) && !iswaterex(MAPCOMBO(x+15,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+15,y+(bigHitbox?0:8)-1, true, false)) | |
| 12515 | ✗ | sidestep=2; | |
| 12516 | |||
| 12517 | ✗ | if(sidestep==1) x++; | |
| 12518 | ✗ | else if(sidestep==2) x--; | |
| 12519 | ✗ | else y--; | |
| 12520 | |||
| 12521 | ✗ | if(iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&iswaterex(MAPCOMBO(x.getInt(),y.getInt()+15), currmap, currscr, -1, x.getInt(),y.getInt()+15, true, false)) | |
| 12522 | { | ||
| 12523 | ✗ | hopclk=0xFF; | |
| 12524 | ✗ | diveclk=0; | |
| 12525 | ✗ | SetSwim(); | |
| 12526 | } | ||
| 12527 | } | ||
| 12528 | |||
| 12529 | ✗ | if(dir==down) | |
| 12530 | { | ||
| 12531 | ✗ | herostep(); | |
| 12532 | ✗ | herostep(); | |
| 12533 | ✗ | int32_t sidestep=0; | |
| 12534 | |||
| 12535 | ✗ | if(!iswaterex(MAPCOMBO(x,y+16), currmap, currscr, -1, x,y+16, true, false) && iswaterex(MAPCOMBO(x+8,y+16), currmap, currscr, -1, x+8,y+16, true, false) && iswaterex(MAPCOMBO(x+15,y+16), currmap, currscr, -1, x+15,y+16, true, false)) | |
| 12536 | ✗ | sidestep=1; | |
| 12537 | ✗ | else if(iswaterex(MAPCOMBO(x,y+16), currmap, currscr, -1, x,y+16, true, false) && iswaterex(MAPCOMBO(x+8,y+16), currmap, currscr, -1, x+8,y+16, true, false) && !iswaterex(MAPCOMBO(x+15,y+16), currmap, currscr, -1, x+15,y+16, true, false)) | |
| 12538 | ✗ | sidestep=2; | |
| 12539 | |||
| 12540 | ✗ | if(sidestep==1) x++; | |
| 12541 | ✗ | else if(sidestep==2) x--; | |
| 12542 | ✗ | else y++; | |
| 12543 | |||
| 12544 | ✗ | if(iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&iswaterex(MAPCOMBO(x.getInt(),y.getInt()+15), currmap, currscr, -1, x.getInt(),y.getInt()+15, true, false)) | |
| 12545 | { | ||
| 12546 | ✗ | hopclk=0xFF; | |
| 12547 | ✗ | diveclk=0; | |
| 12548 | ✗ | SetSwim(); | |
| 12549 | ✗ | if (!IsSideSwim()) reset_swordcharge(); | |
| 12550 | } | ||
| 12551 | } | ||
| 12552 | |||
| 12553 | ✗ | if(dir==left) | |
| 12554 | { | ||
| 12555 | ✗ | herostep(); | |
| 12556 | ✗ | herostep(); | |
| 12557 | ✗ | int32_t sidestep=0; | |
| 12558 | |||
| 12559 | ✗ | if(!iswaterex(MAPCOMBO(x-1,y+(bigHitbox?0:8)), currmap, currscr, -1, x-1,y+(bigHitbox?0:8), true, false) && iswaterex(MAPCOMBO(x-1,y+(bigHitbox?8:12)), currmap, currscr, -1, x-1,y+(bigHitbox?8:12), true, false) && iswaterex(MAPCOMBO(x-1,y+15), currmap, currscr, -1, x-1,y+15, true, false)) | |
| 12560 | ✗ | sidestep=1; | |
| 12561 | ✗ | else if(iswaterex(MAPCOMBO(x-1,y+(bigHitbox?0:8)), currmap, currscr, -1, x-1,y+(bigHitbox?0:8), true, false) && iswaterex(MAPCOMBO(x-1,y+(bigHitbox?7:11)), currmap, currscr, -1, x-1,y+(bigHitbox?7:11), true, false) && !iswaterex(MAPCOMBO(x-1,y+15), currmap, currscr, -1, x-1,y+15, true, false)) | |
| 12562 | ✗ | sidestep=2; | |
| 12563 | |||
| 12564 | ✗ | if(sidestep==1) y++; | |
| 12565 | ✗ | else if(sidestep==2) y--; | |
| 12566 | ✗ | else x--; | |
| 12567 | |||
| 12568 | ✗ | if(iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&iswaterex(MAPCOMBO(x.getInt()+15,y.getInt()+8), currmap, currscr, -1, x.getInt()+15,y.getInt()+8, true, false)) | |
| 12569 | { | ||
| 12570 | ✗ | hopclk=0xFF; | |
| 12571 | ✗ | diveclk=0; | |
| 12572 | ✗ | SetSwim(); | |
| 12573 | } | ||
| 12574 | } | ||
| 12575 | |||
| 12576 | ✗ | if(dir==right) | |
| 12577 | { | ||
| 12578 | ✗ | herostep(); | |
| 12579 | ✗ | herostep(); | |
| 12580 | |||
| 12581 | ✗ | int32_t sidestep=0; | |
| 12582 | |||
| 12583 | ✗ | if(!iswaterex(MAPCOMBO(x+16,y+(bigHitbox?0:8)), currmap, currscr, -1, x+16,y+(bigHitbox?0:8), true, false) && iswaterex(MAPCOMBO(x+16,y+(bigHitbox?8:12)), currmap, currscr, -1, x+16,y+(bigHitbox?8:12), true, false) && iswaterex(MAPCOMBO(x+16,y+15), currmap, currscr, -1, x+16,y+15, true, false)) | |
| 12584 | ✗ | sidestep=1; | |
| 12585 | ✗ | else if(iswaterex(MAPCOMBO(x+16,y+(bigHitbox?0:8)), currmap, currscr, -1, x+16,y+(bigHitbox?0:8), true, false) && iswaterex(MAPCOMBO(x+16,y+(bigHitbox?7:11)), currmap, currscr, -1, x+16,y+(bigHitbox?7:11), true, false) && !iswaterex(MAPCOMBO(x+16,y+15), currmap, currscr, -1, x+16,y+15, true, false)) | |
| 12586 | ✗ | sidestep=2; | |
| 12587 | |||
| 12588 | ✗ | if(sidestep==1) y++; | |
| 12589 | ✗ | else if(sidestep==2) y--; | |
| 12590 | ✗ | else x++; | |
| 12591 | |||
| 12592 | ✗ | if(iswaterex(MAPCOMBO(x.getInt(),y.getInt()+(bigHitbox?0:8)), currmap, currscr, -1, x.getInt(),y.getInt()+(bigHitbox?0:8), true, false)&&iswaterex(MAPCOMBO(x.getInt()+15,y.getInt()+8), currmap, currscr, -1, x.getInt()+15,y.getInt()+8, true, false)) | |
| 12593 | { | ||
| 12594 | ✗ | hopclk=0xFF; | |
| 12595 | ✗ | diveclk=0; | |
| 12596 | ✗ | SetSwim(); | |
| 12597 | } | ||
| 12598 | } | ||
| 12599 | } | ||
| 12600 | |||
| 12601 | } | ||
| 12602 | else | ||
| 12603 | { | ||
| 12604 |
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✓ Branch 2 taken 246 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 189 times.
✓ Branch 5 taken 57 times.
✓ Branch 6 taken 34 times.
✓ Branch 7 taken 374 times.
|
654 | if((dir<left ? !(x.getInt()&7) && !(y.getInt()&15) : !(x.getInt()&15) && !(y.getInt()&7))) |
| 12605 | { | ||
| 12606 | 57 | action=none; FFCore.setHeroAction(none); | |
| 12607 | 57 | hopclk = 0; | |
| 12608 | 57 | diveclk = 0; | |
| 12609 | |||
| 12610 |
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|
57 | if(iswaterex(MAPCOMBO(x.getInt(),y.getInt()+8), currmap, currscr, -1, x.getInt(),y.getInt()+8, true, false)) |
| 12611 | { | ||
| 12612 | // hopped in | ||
| 12613 | 29 | SetSwim(); | |
| 12614 |
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|
29 | if (!IsSideSwim()) attackclk = charging = spins = 0; |
| 12615 | 29 | } | |
| 12616 | 57 | } | |
| 12617 | else | ||
| 12618 | { | ||
| 12619 | 597 | herostep(); | |
| 12620 | 597 | herostep(); | |
| 12621 | |||
| 12622 |
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|
597 | if(++hero_count>(16*hero_animation_speed)) |
| 12623 | 35 | hero_count=0; | |
| 12624 | |||
| 12625 | 597 | int32_t xofs2 = x.getInt()&15; | |
| 12626 | 597 | int32_t yofs2 = y.getInt()&15; | |
| 12627 | 597 | int32_t s = 1 + (frame&1); | |
| 12628 | |||
| 12629 |
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|
597 | switch(dir) |
| 12630 | { | ||
| 12631 | case up: | ||
| 12632 |
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|
25 | if(yofs2<3 || yofs2>13) --y; |
| 12633 | 16 | else y-=s; | |
| 12634 | |||
| 12635 | 25 | break; | |
| 12636 | |||
| 12637 | case down: | ||
| 12638 |
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|
198 | if(yofs2<3 || yofs2>13) ++y; |
| 12639 | 135 | else y+=s; | |
| 12640 | |||
| 12641 | 198 | break; | |
| 12642 | |||
| 12643 | case left: | ||
| 12644 |
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|
198 | if(xofs2<3 || xofs2>13) --x; |
| 12645 | 141 | else x-=s; | |
| 12646 | |||
| 12647 | 198 | break; | |
| 12648 | |||
| 12649 | case right: | ||
| 12650 |
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|
176 | if(xofs2<3 || xofs2>13) ++x; |
| 12651 | 120 | else x+=s; | |
| 12652 | |||
| 12653 | 176 | break; | |
| 12654 | } | ||
| 12655 | } | ||
| 12656 | } | ||
| 12657 | } | ||
| 12658 | 677 | } | |
| 12659 | |||
| 12660 | 6640 | void HeroClass::do_rafting() | |
| 12661 | { | ||
| 12662 | |||
| 12663 |
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|
6640 | if(toogam) |
| 12664 | { | ||
| 12665 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 12666 | ✗ | return; | |
| 12667 | } | ||
| 12668 | |||
| 12669 | 6640 | FFCore.setHeroAction(rafting); | |
| 12670 | |||
| 12671 | 6640 | do_lens(); | |
| 12672 | |||
| 12673 | 6640 | herostep(); | |
| 12674 | |||
| 12675 | //Calculate rafting speed | ||
| 12676 | 6640 | int32_t raft_item = current_item_id(itype_raft); | |
| 12677 |
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|
6640 | int32_t raft_step = (raft_item < 0 ? 1 : itemsbuf[raft_item].misc1); |
| 12678 | 6640 | raft_step = vbound(raft_step, -8, 5); | |
| 12679 |
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|
6640 | int32_t raft_time = raft_step < 0 ? 1<<(-raft_step) : 1; |
| 12680 |
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|
6640 | if(raft_step < 0) raft_step = 1; |
| 12681 | 6640 | int32_t step_inc = 1 << (raft_step - 1); | |
| 12682 | // Fix position | ||
| 12683 |
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|
6640 | if(raft_step > 1) |
| 12684 | { | ||
| 12685 | ✗ | if(x.getInt() & (step_inc-1)) | |
| 12686 | { | ||
| 12687 | ✗ | x = x.getInt() & ~(step_inc-1); | |
| 12688 | } | ||
| 12689 | ✗ | if(y.getInt() & (step_inc-1)) | |
| 12690 | { | ||
| 12691 | ✗ | y = y.getInt() & ~(step_inc-1); | |
| 12692 | } | ||
| 12693 | } | ||
| 12694 | // Inc clock, check if we need to move this frame | ||
| 12695 | 6640 | ++raftclk; | |
| 12696 |
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|
6640 | if((raftclk % raft_time) || raft_step == 0) return; //No movement this frame |
| 12697 | |||
| 12698 |
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|
7106 | if(!(x.getInt()&15) && !(y.getInt()&15)) |
| 12699 | { | ||
| 12700 | // this sections handles switching to raft branches | ||
| 12701 |
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|
471 | if((MAPFLAG(x,y)==mfRAFT_BRANCH||MAPCOMBOFLAG(x,y)==mfRAFT_BRANCH)) |
| 12702 | { | ||
| 12703 |
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|
17 | if(dir!=down && DrunkUp() && (isRaftFlag(nextflag(x,y,up,false))||isRaftFlag(nextflag(x,y,up,true)))) |
| 12704 | { | ||
| 12705 | 3 | dir = up; | |
| 12706 | 3 | goto skip; | |
| 12707 | } | ||
| 12708 | |||
| 12709 |
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|
14 | if(dir!=up && DrunkDown() && (isRaftFlag(nextflag(x,y,down,false))||isRaftFlag(nextflag(x,y,down,true)))) |
| 12710 | { | ||
| 12711 | ✗ | dir = down; | |
| 12712 | ✗ | goto skip; | |
| 12713 | } | ||
| 12714 | |||
| 12715 |
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|
14 | if(dir!=right && DrunkLeft() && (isRaftFlag(nextflag(x,y,left,false))||isRaftFlag(nextflag(x,y,left,true)))) |
| 12716 | { | ||
| 12717 | 1 | dir = left; | |
| 12718 | 1 | goto skip; | |
| 12719 | } | ||
| 12720 | |||
| 12721 |
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|
13 | if(dir!=left && DrunkRight() && (isRaftFlag(nextflag(x,y,right,false))||isRaftFlag(nextflag(x,y,right,true)))) |
| 12722 | { | ||
| 12723 | 1 | dir = right; | |
| 12724 | 1 | goto skip; | |
| 12725 | } | ||
| 12726 | 12 | } | |
| 12727 |
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|
454 | else if((MAPFLAG(x,y)==mfRAFT_BOUNCE||MAPCOMBOFLAG(x,y)==mfRAFT_BOUNCE)) |
| 12728 | { | ||
| 12729 | ✗ | if(dir == left) dir = right; | |
| 12730 | ✗ | else if(dir == right) dir = left; | |
| 12731 | ✗ | else if(dir == up) dir = down; | |
| 12732 | ✗ | else if(dir == down) dir = up; | |
| 12733 | } | ||
| 12734 | |||
| 12735 | |||
| 12736 |
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|
466 | if(!isRaftFlag(nextflag(x,y,dir,false))&&!isRaftFlag(nextflag(x,y,dir,true))) |
| 12737 | { | ||
| 12738 |
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|
74 | if(dir<left) //going up or down |
| 12739 | { | ||
| 12740 |
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|
51 | if((isRaftFlag(nextflag(x,y,right,false))||isRaftFlag(nextflag(x,y,right,true)))) |
| 12741 | 3 | dir=right; | |
| 12742 |
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|
48 | else if((isRaftFlag(nextflag(x,y,left,false))||isRaftFlag(nextflag(x,y,left,true)))) |
| 12743 | 12 | dir=left; | |
| 12744 |
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|
36 | else if(y>0 && y<160) |
| 12745 | { | ||
| 12746 | 22 | action=none; FFCore.setHeroAction(none); | |
| 12747 | 22 | x = x.getInt(); | |
| 12748 | 22 | y = y.getInt(); | |
| 12749 | 22 | } | |
| 12750 | 51 | } | |
| 12751 | else //going left or right | ||
| 12752 | { | ||
| 12753 |
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|
23 | if((isRaftFlag(nextflag(x,y,down,false))||isRaftFlag(nextflag(x,y,down,true)))) |
| 12754 | 14 | dir=down; | |
| 12755 |
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|
9 | else if((isRaftFlag(nextflag(x,y,up,false))||isRaftFlag(nextflag(x,y,up,true)))) |
| 12756 | 2 | dir=up; | |
| 12757 |
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|
7 | else if(x>0 && x<240) |
| 12758 | { | ||
| 12759 | 7 | action=none; FFCore.setHeroAction(none); | |
| 12760 | 7 | x = x.getInt(); | |
| 12761 | 7 | y = y.getInt(); | |
| 12762 | 7 | } | |
| 12763 | } | ||
| 12764 | 74 | } | |
| 12765 | 466 | } | |
| 12766 | |||
| 12767 | skip: | ||
| 12768 | |||
| 12769 |
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|
6640 | switch(dir) |
| 12770 | { | ||
| 12771 | case up: | ||
| 12772 |
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|
1031 | if(x.getInt()&15) |
| 12773 | { | ||
| 12774 | ✗ | if(x.getInt()&8) | |
| 12775 | ✗ | x++; | |
| 12776 | ✗ | else x--; | |
| 12777 | } | ||
| 12778 | 1031 | else y -= step_inc; | |
| 12779 | |||
| 12780 | 1031 | break; | |
| 12781 | |||
| 12782 | case down: | ||
| 12783 |
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|
2039 | if(x.getInt()&15) |
| 12784 | { | ||
| 12785 | ✗ | if(x.getInt()&8) | |
| 12786 | ✗ | x++; | |
| 12787 | ✗ | else x--; | |
| 12788 | } | ||
| 12789 | 2039 | else y += step_inc; | |
| 12790 | |||
| 12791 | 2039 | break; | |
| 12792 | |||
| 12793 | case left: | ||
| 12794 |
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|
1351 | if(y.getInt()&15) |
| 12795 | { | ||
| 12796 | ✗ | if (get_bit(quest_rules, qr_BETTER_RAFT_2)) | |
| 12797 | { | ||
| 12798 | ✗ | if ((y.getInt() % 16) < 4) y--; | |
| 12799 | ✗ | else y++; | |
| 12800 | } | ||
| 12801 | else | ||
| 12802 | { | ||
| 12803 | ✗ | if(y.getInt()&8) | |
| 12804 | ✗ | y++; | |
| 12805 | ✗ | else y--; | |
| 12806 | } | ||
| 12807 | } | ||
| 12808 | 1351 | else x -= step_inc; | |
| 12809 | |||
| 12810 | 1351 | break; | |
| 12811 | |||
| 12812 | case right: | ||
| 12813 |
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|
2219 | if(y.getInt()&15) |
| 12814 | { | ||
| 12815 | ✗ | if (get_bit(quest_rules, qr_BETTER_RAFT_2)) | |
| 12816 | { | ||
| 12817 | ✗ | if ((y.getInt() % 16) <= 4) y--; | |
| 12818 | ✗ | else y++; | |
| 12819 | } | ||
| 12820 | else | ||
| 12821 | { | ||
| 12822 | ✗ | if(y.getInt()&8) | |
| 12823 | ✗ | y++; | |
| 12824 | ✗ | else y--; | |
| 12825 | } | ||
| 12826 | } | ||
| 12827 | 2219 | else x += step_inc; | |
| 12828 | |||
| 12829 | 2219 | break; | |
| 12830 | } | ||
| 12831 | 6640 | } | |
| 12832 | |||
| 12833 | ✗ | bool HeroClass::try_hover() | |
| 12834 | { | ||
| 12835 | ✗ | if(hoverclk <= 0 && can_use_item(itype_hoverboots,i_hoverboots) && !ladderx && !laddery && !(hoverflags & HOV_OUT)) | |
| 12836 | { | ||
| 12837 | ✗ | int32_t itemid = current_item_id(itype_hoverboots); | |
| 12838 | ✗ | if(hoverclk < 0) | |
| 12839 | ✗ | hoverclk = -hoverclk; | |
| 12840 | else | ||
| 12841 | { | ||
| 12842 | ✗ | fall = fakefall = jumping = 0; | |
| 12843 | ✗ | if(itemsbuf[itemid].misc1) | |
| 12844 | ✗ | hoverclk = itemsbuf[itemid].misc1; | |
| 12845 | else | ||
| 12846 | { | ||
| 12847 | ✗ | hoverclk = 1; | |
| 12848 | ✗ | hoverflags |= HOV_INF; | |
| 12849 | } | ||
| 12850 | |||
| 12851 | |||
| 12852 | ✗ | sfx(itemsbuf[itemid].usesound,pan(x.getInt())); | |
| 12853 | } | ||
| 12854 | ✗ | if(itemsbuf[itemid].wpn) | |
| 12855 | ✗ | decorations.add(new dHover(x, y, dHOVER, 0)); | |
| 12856 | ✗ | return true; | |
| 12857 | } | ||
| 12858 | ✗ | return false; | |
| 12859 | } | ||
| 12860 | |||
| 12861 | //Returns bitwise; lower 8 are dir pulled in, next 16 are combo ID, 25th bit is bool for if can be resisted | ||
| 12862 | //Returns '-1' if not being pulled | ||
| 12863 | //Returns '-2' if should be falling in | ||
| 12864 | 7550782 | int32_t HeroClass::check_pitslide(bool ignore_hover) | |
| 12865 | { | ||
| 12866 | //Pitfall todo -Emily | ||
| 12867 | //Iron boots; can't fight slipping, 2px/frame | ||
| 12868 | //Scripted variables to read pull dir/clk (clk only for non-hero) | ||
| 12869 | //Implement falling for all sprite types (npc AI) | ||
| 12870 | // Fall/slipping tiles for enemies | ||
| 12871 | // Fall/slipping SFX for enemies | ||
| 12872 | // Fall SFX for items/weapons | ||
| 12873 | // Weapons/Misc sprite shared for falling items/weapons | ||
| 12874 | //Maybe slip SFX for Hero? | ||
| 12875 | // Weapons/Misc sprite override for falling sprite? | ||
| 12876 | //Update std.zh with relevant new stuff | ||
| 12877 |
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|
7550782 | if(can_pitfall(ignore_hover)) |
| 12878 | { | ||
| 12879 |
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✓ Branch 1 taken 7343338 times.
|
7361918 | bool can_diag = (diagonalMovement || get_bit(quest_rules,qr_DISABLE_4WAY_GRIDLOCK)); |
| 12880 | 7361918 | int32_t ispitul = getpitfall(x,y+(bigHitbox?0:8)); | |
| 12881 | 7361918 | int32_t ispitbl = getpitfall(x,y+15); | |
| 12882 | 7361918 | int32_t ispitur = getpitfall(x+15,y+(bigHitbox?0:8)); | |
| 12883 | 7361918 | int32_t ispitbr = getpitfall(x+15,y+15); | |
| 12884 | 7361918 | int32_t ispitul_50 = getpitfall(x+8,y+(bigHitbox?8:12)); | |
| 12885 | 7361918 | int32_t ispitbl_50 = getpitfall(x+8,y+(bigHitbox?7:11)); | |
| 12886 | 7361918 | int32_t ispitur_50 = getpitfall(x+7,y+(bigHitbox?8:12)); | |
| 12887 | 7361918 | int32_t ispitbr_50 = getpitfall(x+7,y+(bigHitbox?7:11)); | |
| 12888 | 7361918 | int32_t ispitul_75 = getpitfall(x+12,y+(bigHitbox?12:14)); | |
| 12889 | 7361918 | int32_t ispitbl_75 = getpitfall(x+12,y+(bigHitbox?3:9)); | |
| 12890 | 7361918 | int32_t ispitur_75 = getpitfall(x+3,y+(bigHitbox?12:14)); | |
| 12891 | 7361918 | int32_t ispitbr_75 = getpitfall(x+3,y+(bigHitbox?3:9)); | |
| 12892 | static const int32_t flag_pit_irresistable = (1<<24); | ||
| 12893 |
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|
7361918 | switch((ispitul?1:0) + (ispitur?1:0) + (ispitbl?1:0) + (ispitbr?1:0)) |
| 12894 | { | ||
| 12895 | ✗ | case 4: return -2; //Fully over pit; fall in | |
| 12896 | case 3: | ||
| 12897 | { | ||
| 12898 | ✗ | if(ispitul && ispitur && ispitbl) //UL_3 | |
| 12899 | { | ||
| 12900 | ✗ | if(ispitul_50) | |
| 12901 | { | ||
| 12902 | ✗ | if(!ispitul_75 && (DrunkDown() || DrunkRight())) return -1; | |
| 12903 | ✗ | return (can_diag ? l_up : left) | (ispitul_75 ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 12904 | } | ||
| 12905 | } | ||
| 12906 | ✗ | else if(ispitul && ispitur && ispitbr) //UR_3 | |
| 12907 | { | ||
| 12908 | ✗ | if(ispitur_50) | |
| 12909 | { | ||
| 12910 | ✗ | if(!ispitur_75 && (DrunkDown() || DrunkLeft())) return -1; | |
| 12911 | ✗ | return (can_diag ? r_up : right) | (ispitur_75 ? flag_pit_irresistable : 0) | (ispitur << 8); | |
| 12912 | } | ||
| 12913 | } | ||
| 12914 | ✗ | else if(ispitul && ispitbl && ispitbr) //BL_3 | |
| 12915 | { | ||
| 12916 | ✗ | if(ispitbl_50) | |
| 12917 | { | ||
| 12918 | ✗ | if(!ispitbl_75 && (DrunkUp() || DrunkRight())) return -1; | |
| 12919 | ✗ | return (can_diag ? l_down : left) | (ispitbl_75 ? flag_pit_irresistable : 0) | (ispitbl << 8); | |
| 12920 | } | ||
| 12921 | } | ||
| 12922 | ✗ | else if(ispitbl && ispitur && ispitbr) //BR_3 | |
| 12923 | { | ||
| 12924 | ✗ | if(ispitbr_50) | |
| 12925 | { | ||
| 12926 | ✗ | if(!ispitbr_75 && (DrunkUp() || DrunkLeft())) return -1; | |
| 12927 | ✗ | return (can_diag ? r_down : right) | (ispitbr_75 ? flag_pit_irresistable : 0) | (ispitbr << 8); | |
| 12928 | } | ||
| 12929 | } | ||
| 12930 | ✗ | break; | |
| 12931 | } | ||
| 12932 | case 2: | ||
| 12933 | { | ||
| 12934 | ✗ | if(ispitul && ispitur) //Up | |
| 12935 | { | ||
| 12936 | ✗ | if(DrunkDown()) | |
| 12937 | { | ||
| 12938 | ✗ | if(ispitul_75 && ispitur_75) //Straight up | |
| 12939 | { | ||
| 12940 | ✗ | return up | flag_pit_irresistable | (ispitul << 8); | |
| 12941 | } | ||
| 12942 | ✗ | else if(ispitul_75) | |
| 12943 | { | ||
| 12944 | ✗ | return (can_diag ? l_up : left) | flag_pit_irresistable | (ispitul << 8); | |
| 12945 | } | ||
| 12946 | ✗ | else if(ispitur_75) | |
| 12947 | { | ||
| 12948 | ✗ | return (can_diag ? r_up : right) | flag_pit_irresistable | (ispitur << 8); | |
| 12949 | } | ||
| 12950 | ✗ | else return -1; | |
| 12951 | } | ||
| 12952 | else | ||
| 12953 | { | ||
| 12954 | ✗ | if(ispitul_50 && ispitur_50) //Straight up | |
| 12955 | { | ||
| 12956 | ✗ | return up | ((ispitul_75 || ispitur_75) ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 12957 | } | ||
| 12958 | ✗ | else if(ispitul_50) | |
| 12959 | { | ||
| 12960 | ✗ | if(DrunkRight() && !ispitul_75) return -1; | |
| 12961 | ✗ | return (can_diag ? l_up : left) | (ispitul_75 ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 12962 | } | ||
| 12963 | ✗ | else if(ispitur_50) | |
| 12964 | { | ||
| 12965 | ✗ | if(DrunkLeft() && !ispitur_75) return -1; | |
| 12966 | ✗ | return (can_diag ? r_up : right) | (ispitur_75 ? flag_pit_irresistable : 0) | (ispitur << 8); | |
| 12967 | } | ||
| 12968 | } | ||
| 12969 | } | ||
| 12970 | ✗ | else if(ispitbl && ispitbr) //Down | |
| 12971 | { | ||
| 12972 | ✗ | if(DrunkUp()) | |
| 12973 | { | ||
| 12974 | ✗ | if(ispitbl_75 && ispitbr_75) //Straight down | |
| 12975 | { | ||
| 12976 | ✗ | return down | flag_pit_irresistable | (ispitbl << 8); | |
| 12977 | } | ||
| 12978 | ✗ | else if(ispitbl_75) | |
| 12979 | { | ||
| 12980 | ✗ | return (can_diag ? l_down : left) | flag_pit_irresistable | (ispitbl << 8); | |
| 12981 | } | ||
| 12982 | ✗ | else if(ispitbr_75) | |
| 12983 | { | ||
| 12984 | ✗ | return (can_diag ? r_down : right) | flag_pit_irresistable | (ispitbr << 8); | |
| 12985 | } | ||
| 12986 | ✗ | else return -1; | |
| 12987 | } | ||
| 12988 | else | ||
| 12989 | { | ||
| 12990 | ✗ | if(ispitbl_50 && ispitbr_50) //Straight down | |
| 12991 | { | ||
| 12992 | ✗ | return down | ((ispitbl_75 || ispitbr_75) ? flag_pit_irresistable : 0) | (ispitbl << 8); | |
| 12993 | } | ||
| 12994 | ✗ | else if(ispitbl_50) | |
| 12995 | { | ||
| 12996 | ✗ | if(DrunkRight() && !ispitbl_75) return -1; | |
| 12997 | ✗ | return (can_diag ? l_down : left) | (ispitbl_75 ? flag_pit_irresistable : 0) | (ispitbl << 8); | |
| 12998 | } | ||
| 12999 | ✗ | else if(ispitbr_50) | |
| 13000 | { | ||
| 13001 | ✗ | if(DrunkLeft() && !ispitbr_75) return -1; | |
| 13002 | ✗ | return (can_diag ? r_down : right) | (ispitbr_75 ? flag_pit_irresistable : 0) | (ispitbr << 8); | |
| 13003 | } | ||
| 13004 | } | ||
| 13005 | } | ||
| 13006 | ✗ | else if(ispitbl && ispitul) //Left | |
| 13007 | { | ||
| 13008 | ✗ | if(DrunkRight()) | |
| 13009 | { | ||
| 13010 | ✗ | if(ispitul_75 && ispitbl_75) //Straight left | |
| 13011 | { | ||
| 13012 | ✗ | return left | flag_pit_irresistable | (ispitul << 8); | |
| 13013 | } | ||
| 13014 | ✗ | else if(ispitul_75) | |
| 13015 | { | ||
| 13016 | ✗ | return (can_diag ? l_up : up) | flag_pit_irresistable | (ispitul << 8); | |
| 13017 | } | ||
| 13018 | ✗ | else if(ispitbl_75) | |
| 13019 | { | ||
| 13020 | ✗ | return (can_diag ? l_down : down) | flag_pit_irresistable | (ispitbl << 8); | |
| 13021 | } | ||
| 13022 | ✗ | else return -1; | |
| 13023 | } | ||
| 13024 | else | ||
| 13025 | { | ||
| 13026 | ✗ | if(ispitul_50 && ispitbl_50) //Straight left | |
| 13027 | { | ||
| 13028 | ✗ | return left | ((ispitul_75 || ispitbl_75) ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 13029 | } | ||
| 13030 | ✗ | else if(ispitul_50) | |
| 13031 | { | ||
| 13032 | ✗ | if(DrunkDown() && !ispitul_75) return -1; | |
| 13033 | ✗ | return (can_diag ? l_up : up) | (ispitul_75 ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 13034 | } | ||
| 13035 | ✗ | else if(ispitbl_50) | |
| 13036 | { | ||
| 13037 | ✗ | if(DrunkUp() && !ispitbl_75) return -1; | |
| 13038 | ✗ | return (can_diag ? l_down : down) | (ispitbl_75 ? flag_pit_irresistable : 0) | (ispitbl << 8); | |
| 13039 | } | ||
| 13040 | } | ||
| 13041 | } | ||
| 13042 | ✗ | else if(ispitbr && ispitur) //Right | |
| 13043 | { | ||
| 13044 | ✗ | if(DrunkLeft()) | |
| 13045 | { | ||
| 13046 | ✗ | if(ispitur_75 && ispitbr_75) //Straight right | |
| 13047 | { | ||
| 13048 | ✗ | return right | flag_pit_irresistable | (ispitur << 8); | |
| 13049 | } | ||
| 13050 | ✗ | else if(ispitur_75) | |
| 13051 | { | ||
| 13052 | ✗ | return (can_diag ? r_up : up) | flag_pit_irresistable | (ispitur << 8); | |
| 13053 | } | ||
| 13054 | ✗ | else if(ispitbr_75) | |
| 13055 | { | ||
| 13056 | ✗ | return (can_diag ? r_down : down) | flag_pit_irresistable | (ispitbr << 8); | |
| 13057 | } | ||
| 13058 | ✗ | else return -1; | |
| 13059 | } | ||
| 13060 | else | ||
| 13061 | { | ||
| 13062 | ✗ | if(ispitur_50 && ispitbr_50) //Straight right | |
| 13063 | { | ||
| 13064 | ✗ | return right | ((ispitur_75 || ispitbr_75) ? flag_pit_irresistable : 0) | (ispitur << 8); | |
| 13065 | } | ||
| 13066 | ✗ | else if(ispitur_50) | |
| 13067 | { | ||
| 13068 | ✗ | if(DrunkDown() && !ispitur_75) return -1; | |
| 13069 | ✗ | return (can_diag ? r_up : up) | (ispitur_75 ? flag_pit_irresistable : 0) | (ispitur << 8); | |
| 13070 | } | ||
| 13071 | ✗ | else if(ispitbr_50) | |
| 13072 | { | ||
| 13073 | ✗ | if(DrunkUp() && !ispitbr_75) return -1; | |
| 13074 | ✗ | return (can_diag ? r_down : down) | (ispitbr_75 ? flag_pit_irresistable : 0) | (ispitbr << 8); | |
| 13075 | } | ||
| 13076 | } | ||
| 13077 | } | ||
| 13078 | ✗ | break; | |
| 13079 | } | ||
| 13080 | case 1: | ||
| 13081 | { | ||
| 13082 | ✗ | if(ispitul && ispitul_50) //UL_1 | |
| 13083 | { | ||
| 13084 | ✗ | if(!ispitul_75 && (DrunkDown() || DrunkRight())) return -1; | |
| 13085 | ✗ | return (can_diag ? l_up : left) | (ispitul_75 ? flag_pit_irresistable : 0) | (ispitul << 8); | |
| 13086 | } | ||
| 13087 | ✗ | if(ispitur && ispitur_50) //UR_1 | |
| 13088 | { | ||
| 13089 | ✗ | if(!ispitur_75 && (DrunkDown() || DrunkLeft())) return -1; | |
| 13090 | ✗ | return (can_diag ? r_up : right) | (ispitur_75 ? flag_pit_irresistable : 0) | (ispitur << 8); | |
| 13091 | } | ||
| 13092 | ✗ | if(ispitbl && ispitbl_50) //BL_1 | |
| 13093 | { | ||
| 13094 | ✗ | if(!ispitbl_75 && (DrunkUp() || DrunkRight())) return -1; | |
| 13095 | ✗ | return (can_diag ? l_down : left) | (ispitbl_75 ? flag_pit_irresistable : 0) | (ispitbl << 8); | |
| 13096 | } | ||
| 13097 | ✗ | if(ispitbr && ispitbr_50) //BR_1 | |
| 13098 | { | ||
| 13099 | ✗ | if(!ispitbr_75 && (DrunkUp() || DrunkLeft())) return -1; | |
| 13100 | ✗ | return (can_diag ? r_down : right) | (ispitbr_75 ? flag_pit_irresistable : 0) | (ispitbr << 8); | |
| 13101 | } | ||
| 13102 | ✗ | break; | |
| 13103 | } | ||
| 13104 | } | ||
| 13105 | 7361918 | } | |
| 13106 | 7550782 | return -1; | |
| 13107 | 7550782 | } | |
| 13108 | |||
| 13109 | 1585241 | bool HeroClass::pitslide() //Runs pitslide movement; returns true if pit is irresistable | |
| 13110 | { | ||
| 13111 | 1585241 | pitfall(); | |
| 13112 |
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|
1585241 | if(fallclk) return true; |
| 13113 | 1585241 | int32_t val = check_pitslide(); | |
| 13114 | //Val should not be -2 here; if -2 would have been returned, the 'return true' above should have triggered! | ||
| 13115 |
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|
1585241 | if(val == -1) |
| 13116 | { | ||
| 13117 | 1585241 | pit_pulldir = -1; | |
| 13118 | 1585241 | pit_pullclk = 0; | |
| 13119 | 1585241 | return false; | |
| 13120 | } | ||
| 13121 | ✗ | int32_t dir = val&0xFF; | |
| 13122 | ✗ | int32_t cmbid = (val&0xFFFF00)>>8; | |
| 13123 | ✗ | int32_t sensitivity = combobuf[cmbid].attribytes[2]; | |
| 13124 | ✗ | if(combobuf[cmbid].usrflags&cflag5) //No pull at all | |
| 13125 | { | ||
| 13126 | ✗ | pit_pulldir = -1; | |
| 13127 | ✗ | pit_pullclk = 0; | |
| 13128 | ✗ | return false; | |
| 13129 | } | ||
| 13130 | ✗ | if(dir > -1 && !(hoverflags & HOV_PITFALL_OUT) && try_hover()) //Engage hovers | |
| 13131 | { | ||
| 13132 | ✗ | pit_pulldir = -1; | |
| 13133 | ✗ | pit_pullclk = 0; | |
| 13134 | ✗ | return false; | |
| 13135 | } | ||
| 13136 | ✗ | pit_pulldir = dir; | |
| 13137 | ✗ | int32_t step = 1; | |
| 13138 | ✗ | if(sensitivity == 0) | |
| 13139 | { | ||
| 13140 | ✗ | step = 2; | |
| 13141 | ✗ | sensitivity = 1; | |
| 13142 | } | ||
| 13143 | ✗ | if(pit_pullclk++ % sensitivity) //No pull this frame | |
| 13144 | ✗ | return (val&0x100); | |
| 13145 | ✗ | for(; step > 0 && !fallclk; --step) | |
| 13146 | { | ||
| 13147 | ✗ | switch(dir) | |
| 13148 | { | ||
| 13149 | case l_up: case l_down: case left: | ||
| 13150 | ✗ | --x; break; | |
| 13151 | case r_up: case r_down: case right: | ||
| 13152 | ✗ | ++x; break; | |
| 13153 | } | ||
| 13154 | ✗ | switch(dir) | |
| 13155 | { | ||
| 13156 | case l_up: case r_up: case up: | ||
| 13157 | ✗ | --y; break; | |
| 13158 | case l_down: case r_down: case down: | ||
| 13159 | ✗ | ++y; break; | |
| 13160 | } | ||
| 13161 | ✗ | pitfall(); | |
| 13162 | } | ||
| 13163 | ✗ | return fallclk || (val&0x100); | |
| 13164 | 1585241 | } | |
| 13165 | |||
| 13166 | 1585241 | void HeroClass::pitfall() | |
| 13167 | { | ||
| 13168 |
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|
1585241 | if(fallclk) |
| 13169 | { | ||
| 13170 | ✗ | drop_liftwpn(); | |
| 13171 | ✗ | if(fallclk == PITFALL_FALL_FRAMES && fallCombo) sfx(combobuf[fallCombo].attribytes[0], pan(x.getInt())); | |
| 13172 | //Handle falling | ||
| 13173 | ✗ | if(!--fallclk) | |
| 13174 | { | ||
| 13175 | ✗ | int32_t dmg = game->get_hp_per_heart()/4; | |
| 13176 | ✗ | bool dmg_perc = false; | |
| 13177 | ✗ | bool warp = false; | |
| 13178 | |||
| 13179 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 13180 | ✗ | newcombo* cmb = fallCombo ? &combobuf[fallCombo] : NULL; | |
| 13181 | ✗ | if(cmb) | |
| 13182 | { | ||
| 13183 | ✗ | dmg = cmb->attributes[0]/10000L; | |
| 13184 | ✗ | dmg_perc = cmb->usrflags&cflag3; | |
| 13185 | ✗ | warp = cmb->usrflags&cflag1; | |
| 13186 | } | ||
| 13187 | ✗ | if(dmg) //Damage | |
| 13188 | { | ||
| 13189 | ✗ | if(dmg > 0) hclk=48; //IFrames only if damaged, not if healed | |
| 13190 | ✗ | game->set_life(vbound(int32_t(dmg_perc ? game->get_life() - ((vbound(dmg,-100,100)/100.0)*game->get_maxlife()) : (game->get_life()-int64_t(dmg))),0,game->get_maxlife())); | |
| 13191 | } | ||
| 13192 | ✗ | if(warp) //Warp | |
| 13193 | { | ||
| 13194 | ✗ | sdir = dir; | |
| 13195 | ✗ | if(cmb->usrflags&cflag2) //Direct Warp | |
| 13196 | { | ||
| 13197 | ✗ | didpit=true; | |
| 13198 | ✗ | pitx=x; | |
| 13199 | ✗ | pity=y; | |
| 13200 | } | ||
| 13201 | ✗ | dowarp(0,vbound(cmb->attribytes[1],0,3),0); | |
| 13202 | } | ||
| 13203 | else //Reset to screen entry | ||
| 13204 | { | ||
| 13205 | ✗ | go_respawn_point(); | |
| 13206 | } | ||
| 13207 | } | ||
| 13208 | } | ||
| 13209 |
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|
1585241 | else if(can_pitfall()) |
| 13210 | { | ||
| 13211 | 1550499 | bool ispitul = ispitfall(x,y+(bigHitbox?0:8)); | |
| 13212 | 1550499 | bool ispitbl = ispitfall(x,y+15); | |
| 13213 | 1550499 | bool ispitur = ispitfall(x+15,y+(bigHitbox?0:8)); | |
| 13214 | 1550499 | bool ispitbr = ispitfall(x+15,y+15); | |
| 13215 | 1550499 | int32_t pitctr = getpitfall(x+8,y+(bigHitbox?8:12)); | |
| 13216 |
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|
1550499 | if(ispitul && ispitbl && ispitur && ispitbr && pitctr) |
| 13217 | { | ||
| 13218 | ✗ | if(!(hoverflags & HOV_PITFALL_OUT) && try_hover()) return; | |
| 13219 | ✗ | if(!bigHitbox && !ispitfall(x,y)) y = (y.getInt() + 8 - (y.getInt() % 8)); //Make the falling sprite fully over the pit | |
| 13220 | ✗ | fallclk = PITFALL_FALL_FRAMES; | |
| 13221 | ✗ | fallCombo = pitctr; | |
| 13222 | ✗ | action=falling; FFCore.setHeroAction(falling); | |
| 13223 | ✗ | spins = 0; | |
| 13224 | ✗ | charging = 0; | |
| 13225 | ✗ | drop_liftwpn(); | |
| 13226 | } | ||
| 13227 | 1550499 | } | |
| 13228 | 1585241 | } | |
| 13229 | |||
| 13230 | 1906923 | void HeroClass::movehero() | |
| 13231 | { | ||
| 13232 |
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1906923 | if(lstunclock || is_conveyor_stunned) return; |
| 13233 | 1906923 | int32_t xoff=x.getInt()&7; | |
| 13234 | 1906923 | int32_t yoff=y.getInt()&7; | |
| 13235 |
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|
1906923 | if(NO_GRIDLOCK) |
| 13236 | { | ||
| 13237 | 9310 | xoff = 0; | |
| 13238 | 9310 | yoff = 0; | |
| 13239 | 9310 | } | |
| 13240 | 1906923 | int32_t push=pushing; | |
| 13241 | 1906923 | int32_t oldladderx=-1000, oldladdery=-1000; // moved here because linux complains "init crosses goto ~Koopa | |
| 13242 | 1906923 | pushing=0; | |
| 13243 | 1906923 | zfix temp_step(hero_newstep); | |
| 13244 | 1906923 | zfix temp_x(x); | |
| 13245 | 1906923 | zfix temp_y(y); | |
| 13246 | |||
| 13247 | 1906923 | int32_t flippers_id = current_item_id(itype_flippers); | |
| 13248 |
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|
1906923 | if(diveclk>0) |
| 13249 | { | ||
| 13250 |
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|
2137 | if (isSideViewHero() && get_bit(quest_rules,qr_SIDESWIM)) diveclk = 0; |
| 13251 | 2137 | --diveclk; | |
| 13252 |
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2137 | if(isDiving() && flippers_id > -1 && itemsbuf[flippers_id].flags & ITEM_FLAG2 && DrunkrAbtn()) //Cancellable Diving -V |
| 13253 | { | ||
| 13254 | ✗ | diveclk = itemsbuf[flippers_id].misc2; | |
| 13255 | } | ||
| 13256 | 2137 | } | |
| 13257 |
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|
1904786 | else if(action == swimming && DrunkrAbtn()) |
| 13258 | { | ||
| 13259 |
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|
31 | bool global_diving=(flippers_id > -1 && itemsbuf[flippers_id].flags & ITEM_FLAG1); |
| 13260 | 31 | bool screen_diving=(tmpscr->flags5&fTOGGLEDIVING) != 0; | |
| 13261 | |||
| 13262 |
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31 | if(global_diving==screen_diving) |
| 13263 |
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31 | diveclk = (flippers_id < 0 ? 80 : (itemsbuf[flippers_id].misc1 + itemsbuf[flippers_id].misc2)); |
| 13264 | 31 | } | |
| 13265 | |||
| 13266 |
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|
1906923 | if(action==rafting) |
| 13267 | { | ||
| 13268 | 6640 | do_rafting(); | |
| 13269 | |||
| 13270 |
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|
6640 | if(action==rafting) |
| 13271 | { | ||
| 13272 | 6611 | return; | |
| 13273 | } | ||
| 13274 | |||
| 13275 | |||
| 13276 | 29 | set_respawn_point(); | |
| 13277 | 29 | trySideviewLadder(); | |
| 13278 | 29 | } | |
| 13279 | |||
| 13280 | 1900312 | int32_t olddirectwpn = directWpn; // To be reinstated if startwpn() fails | |
| 13281 | 1900312 | int32_t btnwpn = -1; | |
| 13282 | |||
| 13283 | //&0xFFF removes the "bow & arrows" bitmask | ||
| 13284 | //The Quick Sword is allowed to interrupt attacks. | ||
| 13285 |
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|
1900312 | int32_t currentSwordOrWand = (itemsbuf[dowpn].family == itype_wand || itemsbuf[dowpn].family == itype_sword)?dowpn:-1; |
| 13286 |
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|
1900312 | if((!attackclk && action!=attacking && action != sideswimattacking) || ((attack==wSword || attack==wWand) && (itemsbuf[currentSwordOrWand].flags & ITEM_FLAG5))) |
| 13287 | { | ||
| 13288 |
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|
1583969 | if(DrunkrBbtn()) |
| 13289 | { | ||
| 13290 | 5016 | btnwpn=getItemFamily(itemsbuf,Bwpn&0xFFF); | |
| 13291 | 5016 | dowpn = Bwpn&0xFFF; | |
| 13292 | 5016 | directWpn = directItemB; | |
| 13293 | 5016 | } | |
| 13294 |
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|
1578953 | else if(DrunkrAbtn()) |
| 13295 | { | ||
| 13296 | 18193 | btnwpn=getItemFamily(itemsbuf,Awpn&0xFFF); | |
| 13297 | 18193 | dowpn = Awpn&0xFFF; | |
| 13298 | 18193 | directWpn = directItemA; | |
| 13299 | 18193 | } | |
| 13300 |
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1560760 | else if(get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) && DrunkrEx1btn()) |
| 13301 | { | ||
| 13302 | ✗ | btnwpn=getItemFamily(itemsbuf,Xwpn&0xFFF); | |
| 13303 | ✗ | dowpn = Xwpn&0xFFF; | |
| 13304 | ✗ | directWpn = directItemX; | |
| 13305 | } | ||
| 13306 |
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|
1560760 | else if(get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) && DrunkrEx2btn()) |
| 13307 | { | ||
| 13308 | ✗ | btnwpn=getItemFamily(itemsbuf,Ywpn&0xFFF); | |
| 13309 | ✗ | dowpn = Ywpn&0xFFF; | |
| 13310 | ✗ | directWpn = directItemY; | |
| 13311 | } | ||
| 13312 | |||
| 13313 |
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|
1583969 | if(directWpn > 255) directWpn = 0; |
| 13314 | |||
| 13315 | // The Quick Sword only allows repeated sword or wand swings. | ||
| 13316 |
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|
1583969 | if((action==attacking||action==sideswimattacking) && ((attack==wSword && btnwpn!=itype_sword) || (attack==wWand && btnwpn!=itype_wand))) |
| 13317 | ✗ | btnwpn=-1; | |
| 13318 | 1583969 | } | |
| 13319 | |||
| 13320 |
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1900312 | auto swordid = (directWpn>-1 ? directWpn : current_item_id(itype_sword)); |
| 13321 |
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|
1900312 | if(can_attack() && (swordid > -1 && itemsbuf[swordid].family==itype_sword) && checkitem_jinx(swordid) && btnwpn==itype_sword && charging==0) |
| 13322 | { | ||
| 13323 |
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17965 | attackid=directWpn>-1 ? directWpn : current_item_id(itype_sword); |
| 13324 |
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17965 | if(checkbunny(attackid) && (checkmagiccost(attackid) || !(itemsbuf[attackid].flags & ITEM_FLAG6))) |
| 13325 | { | ||
| 13326 |
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17965 | if((itemsbuf[attackid].flags & ITEM_FLAG6) && !(misc_internal_hero_flags & LF_PAID_SWORD_COST)) |
| 13327 | { | ||
| 13328 | ✗ | paymagiccost(attackid,true); | |
| 13329 | ✗ | misc_internal_hero_flags |= LF_PAID_SWORD_COST; | |
| 13330 | } | ||
| 13331 | 17965 | SetAttack(); | |
| 13332 | 17965 | attack=wSword; | |
| 13333 | |||
| 13334 | 17965 | attackclk=0; | |
| 13335 |
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|
17965 | sfx(itemsbuf[directWpn>-1 ? directWpn : current_item_id(itype_sword)].usesound, pan(x.getInt())); |
| 13336 | |||
| 13337 |
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|
17965 | if(dowpn>-1 && itemsbuf[dowpn].script!=0 && !did_scripta && !(item_doscript[dowpn] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) |
| 13338 | { | ||
| 13339 | ✗ | if(!checkmagiccost(dowpn)) | |
| 13340 | { | ||
| 13341 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13342 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13343 | } | ||
| 13344 | else | ||
| 13345 | { | ||
| 13346 | //clear the item script stack for a new script | ||
| 13347 | |||
| 13348 | ✗ | ri = &(itemScriptData[dowpn]); | |
| 13349 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[dowpn][q] = 0xFFFF; | |
| 13350 | ✗ | ri->Clear(); | |
| 13351 | //itemScriptData[(dowpn & 0xFFF)].Clear(); | ||
| 13352 | //for ( int32_t q = 0; q < 1024; q++ ) item_stack[(dowpn & 0xFFF)][q] = 0; | ||
| 13353 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[dowpn].script, dowpn & 0xFFF); | ||
| 13354 | ✗ | item_doscript[dowpn] = 1; | |
| 13355 | ✗ | itemscriptInitialised[dowpn] = 0; | |
| 13356 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[dowpn].script, dowpn); | |
| 13357 | ✗ | did_scripta=true; | |
| 13358 | } | ||
| 13359 | } | ||
| 13360 | 17965 | } | |
| 13361 | else | ||
| 13362 | { | ||
| 13363 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13364 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13365 | } | ||
| 13366 | 17965 | } | |
| 13367 | else | ||
| 13368 | { | ||
| 13369 | 1882347 | did_scripta=false; | |
| 13370 | } | ||
| 13371 | |||
| 13372 |
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|
1900312 | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && !getOnSideviewLadder()) |
| 13373 | { | ||
| 13374 |
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|
1891499 | if(DrunkUp() && canSideviewLadder()) |
| 13375 | { | ||
| 13376 | 2 | setOnSideviewLadder(true); | |
| 13377 | 2 | } | |
| 13378 |
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|
1891497 | else if(DrunkDown() && canSideviewLadder(true)) |
| 13379 | { | ||
| 13380 | 5 | y+=1; | |
| 13381 | 5 | setOnSideviewLadder(true); | |
| 13382 | 5 | } | |
| 13383 | 1891499 | } | |
| 13384 | |||
| 13385 | 1900312 | int32_t wx=x; | |
| 13386 | 1900312 | int32_t wy=y; | |
| 13387 |
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|
1900312 | if((action==none || action==walking) && getOnSideviewLadder() && (get_bit(quest_rules,qr_SIDEVIEWLADDER_FACEUP)!=0)) //Allow DIR to change if standing still on sideview ladder, and force-face up. |
| 13388 | { | ||
| 13389 |
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|
311 | if((xoff==0)||diagonalMovement) |
| 13390 | { | ||
| 13391 |
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|
311 | if(DrunkUp()) dir=up; |
| 13392 |
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|
311 | if(DrunkDown()) dir=down; |
| 13393 | 311 | } | |
| 13394 | |||
| 13395 |
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311 | if((yoff==0)||diagonalMovement) |
| 13396 | { | ||
| 13397 |
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|
311 | if(DrunkLeft()) dir=left; |
| 13398 |
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|
311 | if(DrunkRight()) dir=right; |
| 13399 | 311 | } | |
| 13400 | 311 | } | |
| 13401 | |||
| 13402 |
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|
1900312 | switch(dir) |
| 13403 | { | ||
| 13404 | case up: | ||
| 13405 | 454204 | wy-=16; | |
| 13406 | 454204 | break; | |
| 13407 | |||
| 13408 | case down: | ||
| 13409 | 376877 | wy+=16; | |
| 13410 | 376877 | break; | |
| 13411 | |||
| 13412 | case left: | ||
| 13413 | 521489 | wx-=16; | |
| 13414 | 521489 | break; | |
| 13415 | |||
| 13416 | case right: | ||
| 13417 | 547742 | wx+=16; | |
| 13418 | 547742 | break; | |
| 13419 | } | ||
| 13420 | |||
| 13421 | 1900312 | do_lens(); | |
| 13422 | |||
| 13423 | 1900312 | WalkflagInfo info; | |
| 13424 | |||
| 13425 | 1900312 | bool no_jinx = true; | |
| 13426 |
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|
1900312 | if(can_attack() && btnwpn>itype_sword && charging==0 && btnwpn!=itype_rupee) // This depends on item 0 being a rupee... |
| 13427 | { | ||
| 13428 | 4987 | bool paidmagic = false; | |
| 13429 |
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|
4987 | if(btnwpn==itype_wand && (directWpn>-1 ? (!item_disabled(directWpn) ? itemsbuf[directWpn].family==itype_wand : false) : current_item(itype_wand))) |
| 13430 | { | ||
| 13431 |
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|
309 | attackid=directWpn>-1 ? directWpn : current_item_id(itype_wand); |
| 13432 | 309 | no_jinx = checkitem_jinx(attackid); | |
| 13433 |
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|
309 | if(no_jinx && checkbunny(attackid) && ((!(itemsbuf[attackid].flags & ITEM_FLAG6)) || checkmagiccost(attackid))) |
| 13434 | { | ||
| 13435 |
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309 | if((itemsbuf[attackid].flags & ITEM_FLAG6) && !(misc_internal_hero_flags & LF_PAID_WAND_COST)){ |
| 13436 | ✗ | paymagiccost(attackid,true); | |
| 13437 | ✗ | misc_internal_hero_flags |= LF_PAID_WAND_COST; | |
| 13438 | } | ||
| 13439 | 309 | SetAttack(); | |
| 13440 | 309 | attack=wWand; | |
| 13441 | 309 | attackclk=0; | |
| 13442 | 309 | } | |
| 13443 | else | ||
| 13444 | { | ||
| 13445 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13446 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13447 | } | ||
| 13448 | 309 | } | |
| 13449 |
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|
4678 | else if((btnwpn==itype_hammer)&&!((action==attacking||action==sideswimattacking) && attack==wHammer) |
| 13450 | ✗ | && (directWpn>-1 ? (!item_disabled(directWpn) ? itemsbuf[directWpn].family==itype_hammer : false) : current_item(itype_hammer))) | |
| 13451 | { | ||
| 13452 | ✗ | no_jinx = checkitem_jinx(dowpn); | |
| 13453 | ✗ | if(!(no_jinx && checkmagiccost(dowpn) && checkbunny(dowpn))) | |
| 13454 | { | ||
| 13455 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13456 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13457 | } | ||
| 13458 | else | ||
| 13459 | { | ||
| 13460 | ✗ | paymagiccost(dowpn); | |
| 13461 | ✗ | paidmagic = true; | |
| 13462 | ✗ | SetAttack(); | |
| 13463 | ✗ | attack=wHammer; | |
| 13464 | ✗ | attackid=directWpn>-1 ? directWpn : current_item_id(itype_hammer); | |
| 13465 | ✗ | attackclk=0; | |
| 13466 | } | ||
| 13467 | } | ||
| 13468 |
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|
4879 | else if((btnwpn==itype_candle)&&!((action==attacking||action==sideswimattacking) && attack==wFire) |
| 13469 |
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|
201 | && (directWpn>-1 ? (!item_disabled(directWpn) ? itemsbuf[directWpn].family==itype_candle : false) : current_item(itype_candle))) |
| 13470 | { | ||
| 13471 | //checkbunny handled where magic cost is paid | ||
| 13472 |
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|
201 | attackid=directWpn>-1 ? directWpn : current_item_id(itype_candle); |
| 13473 | 201 | no_jinx = checkitem_jinx(attackid); | |
| 13474 |
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201 | if(no_jinx) |
| 13475 | { | ||
| 13476 | 201 | SetAttack(); | |
| 13477 | 201 | attack=wFire; | |
| 13478 | 201 | attackclk=0; | |
| 13479 | 201 | } | |
| 13480 | 201 | } | |
| 13481 |
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|
4477 | else if((btnwpn==itype_cbyrna)&&!((action==attacking||action==sideswimattacking) && attack==wCByrna) |
| 13482 | ✗ | && (directWpn>-1 ? (!item_disabled(directWpn) ? itemsbuf[directWpn].family==itype_cbyrna : false) : current_item(itype_cbyrna))) | |
| 13483 | { | ||
| 13484 | ✗ | attackid=directWpn>-1 ? directWpn : current_item_id(itype_cbyrna); | |
| 13485 | ✗ | no_jinx = checkitem_jinx(attackid); | |
| 13486 | ✗ | if(no_jinx && checkbunny(attackid) && ((!(itemsbuf[attackid].flags & ITEM_FLAG6)) || checkmagiccost(attackid))) | |
| 13487 | { | ||
| 13488 | ✗ | if((itemsbuf[attackid].flags & ITEM_FLAG6) && !(misc_internal_hero_flags & LF_PAID_CBYRNA_COST)){ | |
| 13489 | ✗ | paymagiccost(attackid,true); | |
| 13490 | ✗ | misc_internal_hero_flags |= LF_PAID_CBYRNA_COST; | |
| 13491 | } | ||
| 13492 | ✗ | SetAttack(); | |
| 13493 | ✗ | attack=wCByrna; | |
| 13494 | ✗ | attackclk=0; | |
| 13495 | } | ||
| 13496 | else | ||
| 13497 | { | ||
| 13498 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13499 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13500 | } | ||
| 13501 | } | ||
| 13502 |
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|
4477 | else if((btnwpn==itype_bugnet)&&!((action==attacking||action==sideswimattacking) && attack==wBugNet) |
| 13503 | ✗ | && (directWpn>-1 ? (!item_disabled(directWpn) && itemsbuf[directWpn].family==itype_bugnet) : current_item(itype_bugnet))) | |
| 13504 | { | ||
| 13505 | ✗ | attackid = directWpn>-1 ? directWpn : current_item_id(itype_bugnet); | |
| 13506 | ✗ | no_jinx = checkitem_jinx(attackid); | |
| 13507 | ✗ | if(no_jinx && checkbunny(attackid) && checkmagiccost(attackid)) | |
| 13508 | { | ||
| 13509 | ✗ | paymagiccost(attackid); | |
| 13510 | ✗ | SetAttack(); | |
| 13511 | ✗ | attack = wBugNet; | |
| 13512 | ✗ | attackclk = 0; | |
| 13513 | ✗ | sfx(itemsbuf[attackid].usesound); | |
| 13514 | } | ||
| 13515 | else | ||
| 13516 | { | ||
| 13517 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13518 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13519 | } | ||
| 13520 | } | ||
| 13521 | else | ||
| 13522 | { | ||
| 13523 |
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|
4477 | auto itmid = directWpn>-1 ? directWpn : current_item_id(btnwpn); |
| 13524 | 4477 | no_jinx = checkitem_jinx(itmid); | |
| 13525 |
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4477 | if(no_jinx) |
| 13526 | { | ||
| 13527 | 4474 | paidmagic = startwpn(itmid); | |
| 13528 | |||
| 13529 |
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|
4474 | if(paidmagic) |
| 13530 | { | ||
| 13531 |
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|
4254 | if(action==casting || action==drowning || action==lavadrowning || action == sideswimcasting || action==sidedrowning) |
| 13532 | { | ||
| 13533 | ; | ||
| 13534 | } | ||
| 13535 | else | ||
| 13536 | { | ||
| 13537 | 4254 | SetAttack(); | |
| 13538 | 4254 | attackclk=0; | |
| 13539 | 4254 | attack=none; | |
| 13540 | |||
| 13541 |
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|
4254 | if(btnwpn==itype_brang) |
| 13542 | { | ||
| 13543 | 3712 | attack=wBrang; | |
| 13544 | 3712 | } | |
| 13545 | } | ||
| 13546 | 4254 | } | |
| 13547 | else | ||
| 13548 | { | ||
| 13549 | // Weapon not started: directWpn should be reset to prev. value. | ||
| 13550 | 220 | directWpn = olddirectwpn; | |
| 13551 | } | ||
| 13552 | 4474 | } | |
| 13553 | } | ||
| 13554 | |||
| 13555 |
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|
4987 | if(dowpn>-1 && no_jinx && itemsbuf[dowpn].script!=0 && !did_scriptb && !(item_doscript[dowpn] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING))) |
| 13556 | { | ||
| 13557 | ✗ | if(!((paidmagic || checkmagiccost(dowpn)) && checkbunny(dowpn))) | |
| 13558 | { | ||
| 13559 | ✗ | if(QMisc.miscsfx[sfxERROR]) | |
| 13560 | ✗ | sfx(QMisc.miscsfx[sfxERROR]); | |
| 13561 | } | ||
| 13562 | else | ||
| 13563 | { | ||
| 13564 | // Only charge for magic if item's magic cost wasn't already charged | ||
| 13565 | // for the item's main use. | ||
| 13566 | ✗ | if(!paidmagic && attack!=wWand) | |
| 13567 | ✗ | paymagiccost(dowpn); | |
| 13568 | //clear the item script stack for a new script | ||
| 13569 | //itemScriptData[(dowpn & 0xFFF)].Clear(); | ||
| 13570 | ✗ | ri = &(itemScriptData[dowpn]); | |
| 13571 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[dowpn][q] = 0xFFFF; | |
| 13572 | ✗ | ri->Clear(); | |
| 13573 | //for ( int32_t q = 0; q < 1024; q++ ) item_stack[(dowpn & 0xFFF)][q] = 0; | ||
| 13574 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[dowpn].script, dowpn & 0xFFF); | ||
| 13575 | ✗ | item_doscript[dowpn] = 1; | |
| 13576 | ✗ | itemscriptInitialised[dowpn] = 0; | |
| 13577 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[dowpn].script, dowpn); | |
| 13578 | ✗ | did_scriptb=true; | |
| 13579 | } | ||
| 13580 | } | ||
| 13581 | |||
| 13582 |
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|
4987 | if(no_jinx && (action==casting || action==drowning || action==lavadrowning || action == sideswimcasting || action==sidedrowning)) |
| 13583 | { | ||
| 13584 | ✗ | return; | |
| 13585 | } | ||
| 13586 |
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|
4987 | if(!no_jinx) |
| 13587 | 3 | did_scriptb = false; | |
| 13588 | 4987 | } | |
| 13589 | else | ||
| 13590 | { | ||
| 13591 | 1895325 | did_scriptb=false; | |
| 13592 | } | ||
| 13593 | |||
| 13594 |
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|
1900312 | if(attackclk || action==attacking || action==sideswimattacking) |
| 13595 | { | ||
| 13596 | |||
| 13597 |
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|
339072 | if((attackclk==0) && action!=sideswimattacking && getOnSideviewLadder() && (get_bit(quest_rules,qr_SIDEVIEWLADDER_FACEUP)!=0)) //Allow DIR to change if standing still on sideview ladder, and force-face up. |
| 13598 | { | ||
| 13599 | ✗ | if((xoff==0)||diagonalMovement) | |
| 13600 | { | ||
| 13601 | ✗ | if(DrunkUp()) dir=up; | |
| 13602 | ✗ | if(DrunkDown()) dir=down; | |
| 13603 | } | ||
| 13604 | |||
| 13605 | ✗ | if((yoff==0)||diagonalMovement) | |
| 13606 | { | ||
| 13607 | ✗ | if(DrunkLeft()) dir=left; | |
| 13608 | ✗ | if(DrunkRight()) dir=right; | |
| 13609 | } | ||
| 13610 | } | ||
| 13611 | |||
| 13612 | 339072 | bool attacked = doattack(); | |
| 13613 | |||
| 13614 | // This section below interferes with script-setting Hero->Dir, so it comes after doattack | ||
| 13615 |
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|
339072 | if(!inlikelike && attackclk>4 && (attackclk&3)==0 && charging==0 && spins==0 && action!=sideswimattacking) |
| 13616 | { | ||
| 13617 |
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|
44730 | if((xoff==0)||diagonalMovement) |
| 13618 | { | ||
| 13619 |
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✓ Branch 1 taken 2030 times.
|
25203 | if(DrunkUp()) dir=up; |
| 13620 | |||
| 13621 |
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✓ Branch 1 taken 2155 times.
|
25203 | if(DrunkDown()) dir=down; |
| 13622 | 25203 | } | |
| 13623 | |||
| 13624 |
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|
44730 | if((yoff==0)||diagonalMovement) |
| 13625 | { | ||
| 13626 |
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✓ Branch 1 taken 2914 times.
|
31338 | if(DrunkLeft()) dir=left; |
| 13627 | |||
| 13628 |
2/2✓ Branch 0 taken 28490 times.
✓ Branch 1 taken 2848 times.
|
31338 | if(DrunkRight()) dir=right; |
| 13629 | 31338 | } | |
| 13630 | 44730 | } | |
| 13631 | |||
| 13632 |
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|
339072 | if(attacked && (charging==0 && spins<=5) && jumping<1 && action!=sideswimattacking) |
| 13633 | { | ||
| 13634 | 315071 | return; | |
| 13635 | } | ||
| 13636 |
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✓ Branch 1 taken 24001 times.
|
24001 | else if(!(attacked)) |
| 13637 | { | ||
| 13638 | // Spin attack - change direction | ||
| 13639 |
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✓ Branch 1 taken 24001 times.
|
24001 | if(spins>1) |
| 13640 | { | ||
| 13641 | ✗ | spins--; | |
| 13642 | |||
| 13643 | ✗ | if(spins%5==0) | |
| 13644 | ✗ | sfx(itemsbuf[current_item_id(spins >5 ? itype_spinscroll2 : itype_spinscroll)].usesound,pan(x.getInt())); | |
| 13645 | |||
| 13646 | ✗ | attackclk=1; | |
| 13647 | |||
| 13648 | ✗ | switch(dir) | |
| 13649 | { | ||
| 13650 | case up: | ||
| 13651 | ✗ | dir=left; | |
| 13652 | ✗ | break; | |
| 13653 | |||
| 13654 | case right: | ||
| 13655 | ✗ | dir=up; | |
| 13656 | ✗ | break; | |
| 13657 | |||
| 13658 | case down: | ||
| 13659 | ✗ | dir=right; | |
| 13660 | ✗ | break; | |
| 13661 | |||
| 13662 | case left: | ||
| 13663 | ✗ | dir=down; | |
| 13664 | ✗ | break; | |
| 13665 | } | ||
| 13666 | |||
| 13667 | ✗ | return; | |
| 13668 | } | ||
| 13669 | else | ||
| 13670 | { | ||
| 13671 | 24001 | spins=0; | |
| 13672 | } | ||
| 13673 | |||
| 13674 |
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|
24001 | if (IsSideSwim()) {action=sideswimming; FFCore.setHeroAction(sideswimming);} |
| 13675 | 24001 | else {action=none; FFCore.setHeroAction(none);} | |
| 13676 | 24001 | attackclk=0; | |
| 13677 | 24001 | charging=0; | |
| 13678 | 24001 | } | |
| 13679 | 24001 | } | |
| 13680 | |||
| 13681 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 1585241 times.
|
1585241 | if(pitslide()) //Check pit's 'pull'. If true, then Hero cannot fight the pull. |
| 13682 | ✗ | return; | |
| 13683 | |||
| 13684 |
2/2✓ Branch 0 taken 487839 times.
✓ Branch 1 taken 1097402 times.
|
1585241 | if(action==walking) //still walking |
| 13685 | { | ||
| 13686 |
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✓ Branch 5 taken 291988 times.
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|
1097402 | if(!DrunkUp() && !DrunkDown() && !DrunkLeft() && !DrunkRight() && !autostep) |
| 13687 | { | ||
| 13688 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 12373 times.
|
12373 | if(attackclk>0) SetAttack(); |
| 13689 | 12373 | else {action = none; FFCore.setHeroAction(none);} | |
| 13690 | 12373 | hero_count=-1; | |
| 13691 | 12373 | return; | |
| 13692 | } | ||
| 13693 | |||
| 13694 | 1085029 | autostep=false; | |
| 13695 | |||
| 13696 |
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|
1085029 | if(!(diagonalMovement || NO_GRIDLOCK)) |
| 13697 | { | ||
| 13698 |
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|
1079925 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) |
| 13699 | { | ||
| 13700 | ✗ | if(dir==up&&yoff) | |
| 13701 | { | ||
| 13702 | ✗ | info = walkflag(x,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7]),2,up); | |
| 13703 | ✗ | info = info || walkflagMBlock(x+8,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])); | |
| 13704 | ✗ | execute(info); | |
| 13705 | |||
| 13706 | ✗ | if(!info.isUnwalkable()) | |
| 13707 | { | ||
| 13708 | ✗ | move(up); | |
| 13709 | } | ||
| 13710 | else | ||
| 13711 | { | ||
| 13712 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 13713 | } | ||
| 13714 | |||
| 13715 | ✗ | return; | |
| 13716 | } | ||
| 13717 | |||
| 13718 | ✗ | if(dir==down&&yoff) | |
| 13719 | { | ||
| 13720 | ✗ | info = walkflag(x,y+15+int32_t(lsteps[y.getInt()&7]),2,down); | |
| 13721 | ✗ | info = info || walkflagMBlock(x+8,y+15+int32_t(lsteps[y.getInt()&7])); | |
| 13722 | ✗ | execute(info); | |
| 13723 | |||
| 13724 | ✗ | if(!info.isUnwalkable()) | |
| 13725 | { | ||
| 13726 | ✗ | move(down); | |
| 13727 | } | ||
| 13728 | else | ||
| 13729 | { | ||
| 13730 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 13731 | } | ||
| 13732 | |||
| 13733 | ✗ | return; | |
| 13734 | } | ||
| 13735 | |||
| 13736 | ✗ | if(dir==left&&xoff) | |
| 13737 | { | ||
| 13738 | ✗ | info = walkflag(x-int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,left) || walkflag(x-int32_t(lsteps[x.getInt()&7]),y+8,1,left); | |
| 13739 | ✗ | execute(info); | |
| 13740 | |||
| 13741 | ✗ | if(!info.isUnwalkable()) | |
| 13742 | { | ||
| 13743 | ✗ | move(left); | |
| 13744 | } | ||
| 13745 | else | ||
| 13746 | { | ||
| 13747 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 13748 | } | ||
| 13749 | |||
| 13750 | ✗ | return; | |
| 13751 | } | ||
| 13752 | |||
| 13753 | ✗ | if(dir==right&&xoff) | |
| 13754 | { | ||
| 13755 | ✗ | info = walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,right) || walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+8,1,right); | |
| 13756 | ✗ | execute(info); | |
| 13757 | |||
| 13758 | ✗ | if(!info.isUnwalkable()) | |
| 13759 | { | ||
| 13760 | ✗ | move(right); | |
| 13761 | } | ||
| 13762 | else | ||
| 13763 | { | ||
| 13764 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 13765 | } | ||
| 13766 | |||
| 13767 | ✗ | return; | |
| 13768 | } | ||
| 13769 | } | ||
| 13770 | else | ||
| 13771 | { | ||
| 13772 |
4/4✓ Branch 0 taken 260595 times.
✓ Branch 1 taken 819330 times.
✓ Branch 2 taken 42789 times.
✓ Branch 3 taken 217806 times.
|
1079925 | if(dir==up&&yoff) |
| 13773 | { | ||
| 13774 | 217806 | while(true) | |
| 13775 | { | ||
| 13776 | 217806 | info = walkflag(temp_x,temp_y+(bigHitbox?0:8)-temp_step,2,up); | |
| 13777 | 217806 | info = info || walkflagMBlock(temp_x+8,temp_y+(bigHitbox?0:8)-temp_step); | |
| 13778 | 217806 | execute(info); | |
| 13779 | |||
| 13780 |
2/2✓ Branch 0 taken 509 times.
✓ Branch 1 taken 217297 times.
|
217806 | if(!info.isUnwalkable()) |
| 13781 | { | ||
| 13782 | 217297 | hero_newstep = temp_step; | |
| 13783 | 217297 | x = temp_x; | |
| 13784 | 217297 | y = temp_y; | |
| 13785 | 217297 | move(up); | |
| 13786 | 217297 | return; | |
| 13787 | } | ||
| 13788 | //Could not move, try moving less | ||
| 13789 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 509 times.
|
509 | if(temp_y != int32_t(temp_y)) |
| 13790 | { | ||
| 13791 | ✗ | temp_y = floor((double)temp_y); | |
| 13792 | ✗ | continue; | |
| 13793 | } | ||
| 13794 |
1/2✗ Branch 0 not taken.
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|
509 | else if(temp_step > 1) |
| 13795 | { | ||
| 13796 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 13797 | ✗ | temp_step = floor((double)temp_step); | |
| 13798 | ✗ | else --temp_step; | |
| 13799 | ✗ | continue; | |
| 13800 | } | ||
| 13801 | else //Can't move less, stop moving | ||
| 13802 | { | ||
| 13803 | 509 | action=none; FFCore.setHeroAction(none); | |
| 13804 | } | ||
| 13805 | 509 | return; | |
| 13806 | } | ||
| 13807 | } | ||
| 13808 | |||
| 13809 |
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✓ Branch 3 taken 166967 times.
|
862119 | if(dir==down&&yoff) |
| 13810 | { | ||
| 13811 | 166967 | while(true) | |
| 13812 | { | ||
| 13813 | 166970 | info = walkflag(temp_x,temp_y+15+temp_step,2,down); | |
| 13814 | 166970 | info = info || walkflagMBlock(temp_x+8,temp_y+15+temp_step); | |
| 13815 | 166970 | execute(info); | |
| 13816 | |||
| 13817 |
2/2✓ Branch 0 taken 467 times.
✓ Branch 1 taken 166503 times.
|
166970 | if(!info.isUnwalkable()) |
| 13818 | { | ||
| 13819 | 166503 | hero_newstep = temp_step; | |
| 13820 | 166503 | x = temp_x; | |
| 13821 | 166503 | y = temp_y; | |
| 13822 | 166503 | move(down); | |
| 13823 | 166503 | return; | |
| 13824 | } | ||
| 13825 | //Could not move, try moving less | ||
| 13826 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 467 times.
|
467 | if(temp_y != int32_t(temp_y)) |
| 13827 | { | ||
| 13828 | ✗ | temp_y = floor((double)temp_y); | |
| 13829 | ✗ | continue; | |
| 13830 | } | ||
| 13831 |
2/2✓ Branch 0 taken 3 times.
✓ Branch 1 taken 464 times.
|
467 | else if(temp_step > 1) |
| 13832 | { | ||
| 13833 |
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✓ Branch 1 taken 3 times.
|
3 | if(temp_step != int32_t(temp_step)) //floor |
| 13834 | 3 | temp_step = floor((double)temp_step); | |
| 13835 | ✗ | else --temp_step; | |
| 13836 | 3 | continue; | |
| 13837 | } | ||
| 13838 | else //Can't move less, stop moving | ||
| 13839 | { | ||
| 13840 | 464 | action=none; FFCore.setHeroAction(none); | |
| 13841 | } | ||
| 13842 | 464 | return; | |
| 13843 | } | ||
| 13844 | } | ||
| 13845 | |||
| 13846 |
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✓ Branch 2 taken 50504 times.
✓ Branch 3 taken 249556 times.
|
695152 | if(dir==left&&xoff) |
| 13847 | { | ||
| 13848 | 249556 | while(true) | |
| 13849 | { | ||
| 13850 | 249556 | info = walkflag(temp_x-temp_step,temp_y+(bigHitbox?0:8),1,left) || walkflag(temp_x-temp_step,temp_y+8,1,left); | |
| 13851 | 249556 | execute(info); | |
| 13852 | |||
| 13853 |
2/2✓ Branch 0 taken 269 times.
✓ Branch 1 taken 249287 times.
|
249556 | if(!info.isUnwalkable()) |
| 13854 | { | ||
| 13855 | 249287 | hero_newstep = temp_step; | |
| 13856 | 249287 | x = temp_x; | |
| 13857 | 249287 | y = temp_y; | |
| 13858 | 249287 | move(left); | |
| 13859 | 249287 | return; | |
| 13860 | } | ||
| 13861 | //Could not move, try moving less | ||
| 13862 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 269 times.
|
269 | if(temp_x != int32_t(temp_x)) |
| 13863 | { | ||
| 13864 | ✗ | temp_x = floor((double)temp_x); | |
| 13865 | ✗ | continue; | |
| 13866 | } | ||
| 13867 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 269 times.
|
269 | else if(temp_step > 1) |
| 13868 | { | ||
| 13869 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 13870 | ✗ | temp_step = floor((double)temp_step); | |
| 13871 | ✗ | else --temp_step; | |
| 13872 | ✗ | continue; | |
| 13873 | } | ||
| 13874 | else //Can't move less, stop moving | ||
| 13875 | { | ||
| 13876 | 269 | action=none; FFCore.setHeroAction(none); | |
| 13877 | } | ||
| 13878 | 269 | return; | |
| 13879 | } | ||
| 13880 | } | ||
| 13881 | |||
| 13882 |
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✓ Branch 2 taken 53511 times.
✓ Branch 3 taken 265630 times.
|
445596 | if(dir==right&&xoff) |
| 13883 | { | ||
| 13884 | 265630 | while(true) | |
| 13885 | { | ||
| 13886 | 265636 | info = walkflag(temp_x+15+temp_step,temp_y+(bigHitbox?0:8),1,right) || walkflag(temp_x+15+temp_step,temp_y+8,1,right); | |
| 13887 | 265636 | execute(info); | |
| 13888 | |||
| 13889 |
2/2✓ Branch 0 taken 297 times.
✓ Branch 1 taken 265339 times.
|
265636 | if(!info.isUnwalkable()) |
| 13890 | { | ||
| 13891 | 265339 | hero_newstep = temp_step; | |
| 13892 | 265339 | x = temp_x; | |
| 13893 | 265339 | y = temp_y; | |
| 13894 | 265339 | move(right); | |
| 13895 | 265339 | return; | |
| 13896 | } | ||
| 13897 | //Could not move, try moving less | ||
| 13898 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 297 times.
|
297 | if(temp_x != int32_t(temp_x)) |
| 13899 | { | ||
| 13900 | ✗ | temp_x = floor((double)temp_x); | |
| 13901 | ✗ | continue; | |
| 13902 | } | ||
| 13903 |
2/2✓ Branch 0 taken 6 times.
✓ Branch 1 taken 291 times.
|
297 | else if(temp_step > 1) |
| 13904 | { | ||
| 13905 |
1/2✓ Branch 0 taken 6 times.
✗ Branch 1 not taken.
|
6 | if(temp_step != int32_t(temp_step)) //floor |
| 13906 | 6 | temp_step = floor((double)temp_step); | |
| 13907 | ✗ | else --temp_step; | |
| 13908 | 6 | continue; | |
| 13909 | } | ||
| 13910 | else //Can't move less, stop moving | ||
| 13911 | { | ||
| 13912 | 291 | action=none; FFCore.setHeroAction(none); | |
| 13913 | } | ||
| 13914 | 291 | return; | |
| 13915 | } | ||
| 13916 | } | ||
| 13917 | } | ||
| 13918 | 179966 | } | |
| 13919 | |||
| 13920 | 185070 | } // endif (action==walking) | |
| 13921 | |||
| 13922 |
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|
672909 | if((action!=swimming)&&(action!=sideswimming)&&(action !=sideswimhit)&&(action !=sideswimattacking)&&(action!=casting)&&(action!=sideswimcasting)&&(action!=drowning)&&(action!=sidedrowning)&&(action!=lavadrowning) && charging==0 && spins==0 && jumping<1) |
| 13923 | { | ||
| 13924 | 662970 | action=none; FFCore.setHeroAction(none); | |
| 13925 | 662970 | } | |
| 13926 | |||
| 13927 |
2/2✓ Branch 0 taken 9237 times.
✓ Branch 1 taken 663672 times.
|
672909 | if(diagonalMovement) |
| 13928 | { | ||
| 13929 |
5/5✓ Branch 0 taken 2505 times.
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✓ Branch 2 taken 757 times.
✓ Branch 3 taken 2183 times.
✓ Branch 4 taken 3118 times.
|
9237 | switch(holddir) |
| 13930 | { | ||
| 13931 | case up: | ||
| 13932 |
2/2✓ Branch 0 taken 650 times.
✓ Branch 1 taken 24 times.
|
674 | if(!Up()) |
| 13933 | { | ||
| 13934 | 24 | holddir=-1; | |
| 13935 | 24 | } | |
| 13936 | |||
| 13937 | 674 | break; | |
| 13938 | |||
| 13939 | case down: | ||
| 13940 |
2/2✓ Branch 0 taken 731 times.
✓ Branch 1 taken 26 times.
|
757 | if(!Down()) |
| 13941 | { | ||
| 13942 | 26 | holddir=-1; | |
| 13943 | 26 | } | |
| 13944 | |||
| 13945 | 757 | break; | |
| 13946 | |||
| 13947 | case left: | ||
| 13948 |
2/2✓ Branch 0 taken 2123 times.
✓ Branch 1 taken 60 times.
|
2183 | if(!Left()) |
| 13949 | { | ||
| 13950 | 60 | holddir=-1; | |
| 13951 | 60 | } | |
| 13952 | |||
| 13953 | 2183 | break; | |
| 13954 | |||
| 13955 | case right: | ||
| 13956 |
2/2✓ Branch 0 taken 3042 times.
✓ Branch 1 taken 76 times.
|
3118 | if(!Right()) |
| 13957 | { | ||
| 13958 | 76 | holddir=-1; | |
| 13959 | 76 | } | |
| 13960 | |||
| 13961 | 3118 | break; | |
| 13962 | |||
| 13963 | default: | ||
| 13964 | 2505 | break; | |
| 13965 | } //end switch | ||
| 13966 | |||
| 13967 |
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|
9237 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) //!DIRECTION SET |
| 13968 | { | ||
| 13969 | 9237 | walkable = false; | |
| 13970 |
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✓ Branch 3 taken 24 times.
✓ Branch 4 taken 315 times.
✓ Branch 5 taken 650 times.
|
9237 | if(DrunkUp()&&(holddir==-1||holddir==up)) |
| 13971 | { | ||
| 13972 |
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|
674 | if(isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 13973 | { | ||
| 13974 | } | ||
| 13975 | else | ||
| 13976 | { | ||
| 13977 |
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|
674 | if(charging==0 && spins==0 && action != sideswimattacking && !(IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR))) |
| 13978 | { | ||
| 13979 | 674 | dir=up; | |
| 13980 | 674 | } | |
| 13981 | |||
| 13982 | 674 | holddir=up; | |
| 13983 | |||
| 13984 |
3/4✓ Branch 0 taken 96 times.
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✗ Branch 2 not taken.
✓ Branch 3 taken 96 times.
|
674 | if(DrunkRight()&&shiftdir!=left) |
| 13985 | { | ||
| 13986 | 96 | shiftdir=right; | |
| 13987 |
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|
96 | if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (charging==0 && spins==0)) dir = right; |
| 13988 |
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|
96 | if (!IsSideSwim() || (charging==0 && spins==0)) sideswimdir = right; |
| 13989 | 96 | } | |
| 13990 |
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|
578 | else if(DrunkLeft()&&shiftdir!=right) |
| 13991 | { | ||
| 13992 | 228 | shiftdir=left; | |
| 13993 |
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|
228 | if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (charging==0 && spins==0)) dir = left; |
| 13994 |
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|
228 | if (!IsSideSwim() || (charging==0 && spins==0)) sideswimdir = left; |
| 13995 | 228 | } | |
| 13996 | else | ||
| 13997 | { | ||
| 13998 | 350 | shiftdir=-1; | |
| 13999 | } | ||
| 14000 | |||
| 14001 | //walkable if Ladder can be placed or is already placed vertically | ||
| 14002 |
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|
674 | if(isSideViewHero() && !toogam && (!get_bit(quest_rules, qr_OLD_LADDER_ITEM_SIDEVIEW) || !(can_deploy_ladder() || (ladderx && laddery && ladderdir==up))) && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 14003 | { | ||
| 14004 | 272 | walkable=false; | |
| 14005 | 272 | } | |
| 14006 | else | ||
| 14007 | { | ||
| 14008 | 402 | do | |
| 14009 | { | ||
| 14010 | 469 | info = walkflag(x,(bigHitbox?0:8)+(y-hero_newstep),2,up); | |
| 14011 | |||
| 14012 | 469 | info = info || walkflag(x+15,(bigHitbox?0:8)+(y-hero_newstep),1,up); | |
| 14013 | 469 | info = info || walkflagMBlock(x+15, (bigHitbox?0:8)+(y-hero_newstep)); | |
| 14014 | |||
| 14015 | 469 | execute(info); | |
| 14016 | |||
| 14017 |
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|
469 | if(info.isUnwalkable()) |
| 14018 | { | ||
| 14019 |
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|
130 | if(y != y.getInt()) |
| 14020 | { | ||
| 14021 | 4 | y.doRound(); | |
| 14022 | 4 | } | |
| 14023 |
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|
126 | else if(hero_newstep > 1) |
| 14024 | { | ||
| 14025 |
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|
63 | if(hero_newstep != int32_t(hero_newstep)) //floor |
| 14026 | 63 | hero_newstep = floor((double)hero_newstep); | |
| 14027 | ✗ | else --hero_newstep; | |
| 14028 | 63 | } | |
| 14029 | else | ||
| 14030 | 63 | break; | |
| 14031 | 67 | } | |
| 14032 | 339 | else walkable = true; | |
| 14033 |
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|
406 | } |
| 14034 | 406 | while(!walkable); | |
| 14035 | } | ||
| 14036 | |||
| 14037 | 674 | int32_t s=shiftdir; | |
| 14038 | |||
| 14039 |
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|
674 | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM)) |
| 14040 | { | ||
| 14041 | ✗ | shiftdir=-1; | |
| 14042 | } | ||
| 14043 | else | ||
| 14044 | { | ||
| 14045 |
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|
674 | if(s==left) |
| 14046 | { | ||
| 14047 | 228 | do | |
| 14048 | { | ||
| 14049 | 230 | info = (walkflag(x-hero_newstep_diag,y+(bigHitbox?0:8),1,left)||walkflag(x-hero_newstep_diag,y+15,1,left)); | |
| 14050 | |||
| 14051 | 230 | execute(info); | |
| 14052 | |||
| 14053 |
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|
230 | if(info.isUnwalkable()) |
| 14054 | { | ||
| 14055 |
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|
3 | if(x != x.getInt()) |
| 14056 | { | ||
| 14057 | 1 | x.doRound(); | |
| 14058 | 1 | } | |
| 14059 |
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|
2 | else if(hero_newstep_diag > 1) |
| 14060 | { | ||
| 14061 |
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|
1 | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor |
| 14062 | 1 | hero_newstep_diag.doFloor(); | |
| 14063 | ✗ | else --hero_newstep_diag; | |
| 14064 | 1 | } | |
| 14065 | else | ||
| 14066 | 1 | shiftdir = -1; | |
| 14067 | 3 | } | |
| 14068 |
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|
227 | else if(walkable) |
| 14069 | { | ||
| 14070 | 37 | do | |
| 14071 | { | ||
| 14072 | 37 | info = walkflag(x-hero_newstep_diag,(bigHitbox?0:8)+(y-hero_newstep),1,left); | |
| 14073 | 37 | execute(info); | |
| 14074 |
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|
37 | if(info.isUnwalkable()) |
| 14075 | { | ||
| 14076 | ✗ | if(x != x.getInt()) | |
| 14077 | { | ||
| 14078 | ✗ | x.doRound(); | |
| 14079 | } | ||
| 14080 | ✗ | else if(hero_newstep_diag > 1) | |
| 14081 | { | ||
| 14082 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14083 | ✗ | hero_newstep_diag.doFloor(); | |
| 14084 | ✗ | else --hero_newstep_diag; | |
| 14085 | } | ||
| 14086 | else | ||
| 14087 | ✗ | shiftdir = -1; | |
| 14088 | } | ||
| 14089 | 37 | else break; | |
| 14090 | } | ||
| 14091 | ✗ | while(shiftdir != -1); | |
| 14092 | 37 | break; | |
| 14093 | } | ||
| 14094 | 190 | else break; | |
| 14095 |
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|
3 | } |
| 14096 | 3 | while(shiftdir != -1); | |
| 14097 | 228 | } | |
| 14098 |
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|
446 | else if(s==right) |
| 14099 | { | ||
| 14100 | 96 | do | |
| 14101 | { | ||
| 14102 | 98 | info = (walkflag(x+15+hero_newstep_diag,y+(bigHitbox?0:8),1,right)||walkflag(x+15+hero_newstep_diag,y+15,1,right)); | |
| 14103 | |||
| 14104 | 98 | execute(info); | |
| 14105 | |||
| 14106 |
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|
98 | if(info.isUnwalkable()) |
| 14107 | { | ||
| 14108 |
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|
4 | if(x != x.getInt()) |
| 14109 | { | ||
| 14110 | ✗ | x.doRound(); | |
| 14111 | } | ||
| 14112 |
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|
4 | else if(hero_newstep_diag > 1) |
| 14113 | { | ||
| 14114 |
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|
2 | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor |
| 14115 | 2 | hero_newstep_diag.doFloor(); | |
| 14116 | ✗ | else --hero_newstep_diag; | |
| 14117 | 2 | } | |
| 14118 | else | ||
| 14119 | 2 | shiftdir = -1; | |
| 14120 | 4 | } | |
| 14121 |
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|
94 | else if(walkable) |
| 14122 | { | ||
| 14123 | 14 | do | |
| 14124 | { | ||
| 14125 | 16 | info = walkflag(x+15+hero_newstep_diag,(bigHitbox?0:8)+(y-hero_newstep),1,right); | |
| 14126 | 16 | execute(info); | |
| 14127 |
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|
16 | if(info.isUnwalkable()) |
| 14128 | { | ||
| 14129 |
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|
3 | if(x != x.getInt()) |
| 14130 | { | ||
| 14131 | 1 | x.doRound(); | |
| 14132 | 1 | } | |
| 14133 |
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|
2 | else if(hero_newstep_diag > 1) |
| 14134 | { | ||
| 14135 |
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|
1 | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor |
| 14136 | 1 | hero_newstep_diag.doFloor(); | |
| 14137 | ✗ | else --hero_newstep_diag; | |
| 14138 | 1 | } | |
| 14139 | else | ||
| 14140 | 1 | shiftdir = -1; | |
| 14141 | 3 | } | |
| 14142 | 13 | else break; | |
| 14143 |
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|
3 | } |
| 14144 | 3 | while(shiftdir != -1); | |
| 14145 | 14 | break; | |
| 14146 | } | ||
| 14147 | 80 | else break; | |
| 14148 |
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|
4 | } |
| 14149 | 4 | while(shiftdir != -1); | |
| 14150 | 96 | } | |
| 14151 | } | ||
| 14152 | |||
| 14153 | 674 | move(up); | |
| 14154 | 674 | shiftdir=s; | |
| 14155 | |||
| 14156 |
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|
674 | if(!walkable) |
| 14157 | { | ||
| 14158 |
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|
335 | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V |
| 14159 | { | ||
| 14160 | 65 | x = x.getInt(); | |
| 14161 | 65 | y = y.getInt(); | |
| 14162 |
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|
100 | if(!_walkflag(x,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && |
| 14163 |
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|
35 | !_walkflag(x+8, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && |
| 14164 |
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|
35 | _walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) |
| 14165 | { | ||
| 14166 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+(bigHitbox?0:8)-1)) | |
| 14167 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 14168 | } | ||
| 14169 | else | ||
| 14170 | { | ||
| 14171 |
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|
95 | if(_walkflag(x, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && |
| 14172 |
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|
30 | !_walkflag(x+7, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && |
| 14173 | ✗ | !_walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 14174 | { | ||
| 14175 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+(bigHitbox?0:8)-1)) | |
| 14176 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 14177 | } | ||
| 14178 | else | ||
| 14179 | { | ||
| 14180 | 65 | pushing=push+1; | |
| 14181 | } | ||
| 14182 | } | ||
| 14183 | 65 | } | |
| 14184 | else | ||
| 14185 | { | ||
| 14186 | 270 | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 14187 | } | ||
| 14188 | 335 | } | |
| 14189 | |||
| 14190 | 674 | return; | |
| 14191 | } | ||
| 14192 | } | ||
| 14193 | |||
| 14194 |
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|
8563 | if(DrunkDown()&&(holddir==-1||holddir==down)) |
| 14195 | { | ||
| 14196 |
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|
757 | if(isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 14197 | { | ||
| 14198 | } | ||
| 14199 | else | ||
| 14200 | { | ||
| 14201 |
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|
757 | if(charging==0 && spins==0 && action != sideswimattacking && !(IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR))) |
| 14202 | { | ||
| 14203 | 757 | dir=down; | |
| 14204 | 757 | } | |
| 14205 | |||
| 14206 | 757 | holddir=down; | |
| 14207 | |||
| 14208 |
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|
757 | if(DrunkRight()&&shiftdir!=left) |
| 14209 | { | ||
| 14210 | 86 | shiftdir=right; | |
| 14211 |
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|
86 | if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (charging==0 && spins==0)) dir = right; |
| 14212 |
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|
86 | if (!IsSideSwim() || (charging==0 && spins==0)) sideswimdir = right; |
| 14213 | 86 | } | |
| 14214 |
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|
671 | else if(DrunkLeft()&&shiftdir!=right) |
| 14215 | { | ||
| 14216 | 61 | shiftdir=left; | |
| 14217 |
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|
61 | if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (charging==0 && spins==0)) dir = left; |
| 14218 |
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|
61 | if (!IsSideSwim() || (charging==0 && spins==0)) sideswimdir = left; |
| 14219 | 61 | } | |
| 14220 | else | ||
| 14221 | { | ||
| 14222 | 610 | shiftdir=-1; | |
| 14223 | } | ||
| 14224 | |||
| 14225 | //bool walkable; | ||
| 14226 |
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|
757 | if(isSideViewHero() && !toogam && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 14227 | { | ||
| 14228 | 143 | walkable=false; | |
| 14229 | 143 | } | |
| 14230 | else | ||
| 14231 | { | ||
| 14232 | 614 | do | |
| 14233 | { | ||
| 14234 | 861 | info = walkflag(x,15+(y+hero_newstep),2,down); | |
| 14235 | |||
| 14236 |
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|
861 | if(x.getFloor() & 7) |
| 14237 | 721 | info = info || walkflag(x+15,15+(y+hero_newstep),1,down); | |
| 14238 | else | ||
| 14239 | 140 | info = info || walkflagMBlock(x+15, 15+(y+hero_newstep)); | |
| 14240 | |||
| 14241 | 861 | execute(info); | |
| 14242 | |||
| 14243 |
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|
861 | if(info.isUnwalkable()) |
| 14244 | { | ||
| 14245 |
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|
484 | if(y != y.getInt()) |
| 14246 | { | ||
| 14247 | 6 | y.doRound(); | |
| 14248 | 6 | } | |
| 14249 |
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|
478 | else if(hero_newstep > 1) |
| 14250 | { | ||
| 14251 |
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|
241 | if(hero_newstep != int32_t(hero_newstep)) //floor |
| 14252 | 241 | hero_newstep = floor((double)hero_newstep); | |
| 14253 | ✗ | else --hero_newstep; | |
| 14254 | 241 | } | |
| 14255 | else | ||
| 14256 | 237 | break; | |
| 14257 | 247 | } | |
| 14258 | 377 | else walkable = true; | |
| 14259 |
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|
624 | } |
| 14260 | 624 | while(!walkable); | |
| 14261 | } | ||
| 14262 | |||
| 14263 | 757 | int32_t s=shiftdir; | |
| 14264 | |||
| 14265 |
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|
757 | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM)) |
| 14266 | { | ||
| 14267 | ✗ | shiftdir=-1; | |
| 14268 | } | ||
| 14269 | else | ||
| 14270 | { | ||
| 14271 |
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|
757 | if(s==left) |
| 14272 | { | ||
| 14273 | 61 | do | |
| 14274 | { | ||
| 14275 | 61 | info = (walkflag(x-hero_newstep_diag,y+(bigHitbox?0:8),1,left)||walkflag(x-hero_newstep_diag,y+15,1,left)); | |
| 14276 | |||
| 14277 | 61 | execute(info); | |
| 14278 | |||
| 14279 |
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|
61 | if(info.isUnwalkable()) |
| 14280 | { | ||
| 14281 | ✗ | if(x != x.getInt()) | |
| 14282 | { | ||
| 14283 | ✗ | x.doRound(); | |
| 14284 | } | ||
| 14285 | ✗ | else if(hero_newstep_diag > 1) | |
| 14286 | { | ||
| 14287 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14288 | ✗ | hero_newstep_diag.doFloor(); | |
| 14289 | ✗ | else --hero_newstep_diag; | |
| 14290 | } | ||
| 14291 | else | ||
| 14292 | ✗ | shiftdir = -1; | |
| 14293 | } | ||
| 14294 |
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|
61 | else if(walkable) |
| 14295 | { | ||
| 14296 | 6 | do | |
| 14297 | { | ||
| 14298 | 6 | info = walkflag(x-hero_newstep_diag,15+(y+hero_newstep),1,left); | |
| 14299 | 6 | execute(info); | |
| 14300 |
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|
6 | if(info.isUnwalkable()) |
| 14301 | { | ||
| 14302 | ✗ | if(x != x.getInt()) | |
| 14303 | { | ||
| 14304 | ✗ | x.doRound(); | |
| 14305 | } | ||
| 14306 | ✗ | else if(hero_newstep_diag > 1) | |
| 14307 | { | ||
| 14308 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14309 | ✗ | hero_newstep_diag.doFloor(); | |
| 14310 | ✗ | else --hero_newstep_diag; | |
| 14311 | } | ||
| 14312 | else | ||
| 14313 | ✗ | shiftdir = -1; | |
| 14314 | } | ||
| 14315 | 6 | else break; | |
| 14316 | } | ||
| 14317 | ✗ | while(shiftdir != -1); | |
| 14318 | 6 | break; | |
| 14319 | } | ||
| 14320 | 55 | else break; | |
| 14321 | } | ||
| 14322 | ✗ | while(shiftdir != -1); | |
| 14323 | 61 | } | |
| 14324 |
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|
696 | else if(s==right) |
| 14325 | { | ||
| 14326 | 86 | do | |
| 14327 | { | ||
| 14328 | 91 | info = (walkflag(x+15+hero_newstep_diag,y+(bigHitbox?0:8),1,right)||walkflag(x+15+hero_newstep_diag,y+15,1,right)); | |
| 14329 | |||
| 14330 | 91 | execute(info); | |
| 14331 | |||
| 14332 |
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|
91 | if(info.isUnwalkable()) |
| 14333 | { | ||
| 14334 |
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|
8 | if(x != x.getInt()) |
| 14335 | { | ||
| 14336 | 1 | x.doRound(); | |
| 14337 | 1 | } | |
| 14338 |
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|
7 | else if(hero_newstep_diag > 1) |
| 14339 | { | ||
| 14340 |
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|
4 | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor |
| 14341 | 4 | hero_newstep_diag.doFloor(); | |
| 14342 | ✗ | else --hero_newstep_diag; | |
| 14343 | 4 | } | |
| 14344 | else | ||
| 14345 | 3 | shiftdir = -1; | |
| 14346 | 8 | } | |
| 14347 |
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|
83 | else if(walkable) |
| 14348 | { | ||
| 14349 | 13 | do | |
| 14350 | { | ||
| 14351 | 13 | info = walkflag(x+15+hero_newstep_diag,15+(y+hero_newstep),1,right); | |
| 14352 | 13 | execute(info); | |
| 14353 |
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|
13 | if(info.isUnwalkable()) |
| 14354 | { | ||
| 14355 | ✗ | if(x != x.getInt()) | |
| 14356 | { | ||
| 14357 | ✗ | x.doRound(); | |
| 14358 | } | ||
| 14359 | ✗ | else if(hero_newstep_diag > 1) | |
| 14360 | { | ||
| 14361 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14362 | ✗ | hero_newstep_diag.doFloor(); | |
| 14363 | ✗ | else --hero_newstep_diag; | |
| 14364 | } | ||
| 14365 | else | ||
| 14366 | ✗ | shiftdir = -1; | |
| 14367 | } | ||
| 14368 | 13 | else break; | |
| 14369 | } | ||
| 14370 | ✗ | while(shiftdir != -1); | |
| 14371 | 13 | break; | |
| 14372 | } | ||
| 14373 | 70 | else break; | |
| 14374 |
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|
8 | } |
| 14375 | 8 | while(shiftdir != -1); | |
| 14376 | 86 | } | |
| 14377 | } | ||
| 14378 | |||
| 14379 | 757 | move(down); | |
| 14380 | 757 | shiftdir=s; | |
| 14381 | |||
| 14382 |
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|
757 | if(!walkable) |
| 14383 | { | ||
| 14384 |
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|
380 | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V |
| 14385 | { | ||
| 14386 | 255 | x = x.getInt(); | |
| 14387 | 255 | y = y.getInt(); | |
| 14388 |
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|
403 | if(!_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& |
| 14389 |
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|
148 | !_walkflag(x+8, y+15+1,1,SWITCHBLOCK_STATE)&& |
| 14390 |
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|
132 | _walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) |
| 14391 | { | ||
| 14392 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+15+1)) | |
| 14393 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 14394 | } | ||
| 14395 |
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|
362 | else if(_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& |
| 14396 |
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|
107 | !_walkflag(x+7, y+15+1,1,SWITCHBLOCK_STATE)&& |
| 14397 | ✗ | !_walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 14398 | { | ||
| 14399 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+15+1)) | |
| 14400 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 14401 | } | ||
| 14402 | else | ||
| 14403 | { | ||
| 14404 | 255 | pushing=push+1; | |
| 14405 | } | ||
| 14406 | 255 | } | |
| 14407 | else | ||
| 14408 | { | ||
| 14409 | 125 | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 14410 | } | ||
| 14411 | 380 | } | |
| 14412 | |||
| 14413 | 757 | return; | |
| 14414 | } | ||
| 14415 | } | ||
| 14416 | |||
| 14417 |
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|
7806 | if(DrunkLeft()&&(holddir==-1||holddir==left)) |
| 14418 | { | ||
| 14419 |
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|
2183 | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 14420 | { | ||
| 14421 | } | ||
| 14422 | else | ||
| 14423 | { | ||
| 14424 |
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|
2183 | if(charging==0 && spins==0 && action != sideswimattacking) |
| 14425 | { | ||
| 14426 | 2183 | dir=left; | |
| 14427 | 2183 | } | |
| 14428 | 2183 | sideswimdir = left; | |
| 14429 | |||
| 14430 | 2183 | holddir=left; | |
| 14431 | |||
| 14432 |
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|
2183 | if(DrunkUp()&&shiftdir!=down) |
| 14433 | { | ||
| 14434 | 60 | shiftdir=up; | |
| 14435 | 60 | } | |
| 14436 |
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|
2123 | else if(DrunkDown()&&shiftdir!=up) |
| 14437 | { | ||
| 14438 | 100 | shiftdir=down; | |
| 14439 | 100 | } | |
| 14440 | else | ||
| 14441 | { | ||
| 14442 | 2023 | shiftdir=-1; | |
| 14443 | } | ||
| 14444 | |||
| 14445 | 2183 | do | |
| 14446 | { | ||
| 14447 | 2251 | info = walkflag(x-hero_newstep,y+(bigHitbox?0:8),1,left)||walkflag(x-hero_newstep,y+8,1,left); | |
| 14448 | |||
| 14449 | 2251 | info = info || walkflag(x-hero_newstep,y+15,1,left); | |
| 14450 | |||
| 14451 | 2251 | execute(info); | |
| 14452 | |||
| 14453 |
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|
2251 | if(info.isUnwalkable()) |
| 14454 | { | ||
| 14455 |
2/2✓ Branch 0 taken 2 times.
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|
134 | if(x != x.getInt()) |
| 14456 | { | ||
| 14457 | 2 | x.doRound(); | |
| 14458 | 2 | } | |
| 14459 |
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|
132 | else if(hero_newstep > 1) |
| 14460 | { | ||
| 14461 |
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|
66 | if(hero_newstep != int32_t(hero_newstep)) //floor |
| 14462 | 66 | hero_newstep = floor((double)hero_newstep); | |
| 14463 | ✗ | else --hero_newstep; | |
| 14464 | 66 | } | |
| 14465 | else | ||
| 14466 | 66 | break; | |
| 14467 | 68 | } | |
| 14468 | 2117 | else walkable = true; | |
| 14469 |
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✓ Branch 1 taken 2117 times.
|
2185 | } |
| 14470 | 2185 | while(!walkable); | |
| 14471 | |||
| 14472 | 2183 | int32_t s=shiftdir; | |
| 14473 | |||
| 14474 |
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|
2183 | if((isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM)) || (isSideViewHero() && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking)) |
| 14475 | { | ||
| 14476 | 1931 | shiftdir=-1; | |
| 14477 | 1931 | } | |
| 14478 | else | ||
| 14479 | { | ||
| 14480 |
2/2✓ Branch 0 taken 212 times.
✓ Branch 1 taken 40 times.
|
252 | if(s==up) |
| 14481 | { | ||
| 14482 | 40 | do | |
| 14483 | { | ||
| 14484 | 40 | info = walkflag(x,y+(bigHitbox?0:8)-hero_newstep_diag,2,up)||walkflag(x+15,y+(bigHitbox?0:8)-hero_newstep_diag,1,up); | |
| 14485 | |||
| 14486 | 40 | execute(info); | |
| 14487 | |||
| 14488 |
1/2✗ Branch 0 not taken.
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|
40 | if(info.isUnwalkable()) |
| 14489 | { | ||
| 14490 | ✗ | if(y != y.getInt()) | |
| 14491 | { | ||
| 14492 | ✗ | y.doRound(); | |
| 14493 | } | ||
| 14494 | ✗ | else if(hero_newstep_diag > 1) | |
| 14495 | { | ||
| 14496 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14497 | ✗ | hero_newstep_diag.doFloor(); | |
| 14498 | ✗ | else --hero_newstep_diag; | |
| 14499 | } | ||
| 14500 | else | ||
| 14501 | ✗ | shiftdir = -1; | |
| 14502 | } | ||
| 14503 |
1/2✓ Branch 0 taken 40 times.
✗ Branch 1 not taken.
|
40 | else if(walkable) |
| 14504 | { | ||
| 14505 | 40 | do | |
| 14506 | { | ||
| 14507 | 40 | info = walkflag(x-hero_newstep,y+(bigHitbox?0:8)-hero_newstep_diag,1,up); | |
| 14508 | 40 | execute(info); | |
| 14509 |
1/2✗ Branch 0 not taken.
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|
40 | if(info.isUnwalkable()) |
| 14510 | { | ||
| 14511 | ✗ | if(y != y.getInt()) | |
| 14512 | { | ||
| 14513 | ✗ | y.doRound(); | |
| 14514 | } | ||
| 14515 | ✗ | else if(hero_newstep_diag > 1) | |
| 14516 | { | ||
| 14517 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14518 | ✗ | hero_newstep_diag.doFloor(); | |
| 14519 | ✗ | else --hero_newstep_diag; | |
| 14520 | } | ||
| 14521 | else | ||
| 14522 | ✗ | shiftdir = -1; | |
| 14523 | } | ||
| 14524 | 40 | else break; | |
| 14525 | } | ||
| 14526 | ✗ | while(shiftdir != -1); | |
| 14527 | 40 | break; | |
| 14528 | } | ||
| 14529 | ✗ | else break; | |
| 14530 | } | ||
| 14531 | ✗ | while(shiftdir != -1); | |
| 14532 | 40 | } | |
| 14533 |
2/2✓ Branch 0 taken 167 times.
✓ Branch 1 taken 45 times.
|
212 | else if(s==down) |
| 14534 | { | ||
| 14535 | 45 | do | |
| 14536 | { | ||
| 14537 | 45 | info = walkflag(x,y+15+hero_newstep_diag,2,down)||walkflag(x+15,y+15+hero_newstep_diag,1,down); | |
| 14538 | |||
| 14539 | 45 | execute(info); | |
| 14540 | |||
| 14541 |
1/2✗ Branch 0 not taken.
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|
45 | if(info.isUnwalkable()) |
| 14542 | { | ||
| 14543 | ✗ | if(y != y.getInt()) | |
| 14544 | { | ||
| 14545 | ✗ | y.doRound(); | |
| 14546 | } | ||
| 14547 | ✗ | else if(hero_newstep_diag > 1) | |
| 14548 | { | ||
| 14549 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14550 | ✗ | hero_newstep_diag.doFloor(); | |
| 14551 | ✗ | else --hero_newstep_diag; | |
| 14552 | } | ||
| 14553 | else | ||
| 14554 | ✗ | shiftdir = -1; | |
| 14555 | } | ||
| 14556 |
2/2✓ Branch 0 taken 29 times.
✓ Branch 1 taken 16 times.
|
45 | else if(walkable) |
| 14557 | { | ||
| 14558 | 29 | do | |
| 14559 | { | ||
| 14560 | 29 | info = walkflag(x-hero_newstep,y+15+hero_newstep_diag,1,down); | |
| 14561 | 29 | execute(info); | |
| 14562 |
1/2✗ Branch 0 not taken.
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|
29 | if(info.isUnwalkable()) |
| 14563 | { | ||
| 14564 | ✗ | if(y != y.getInt()) | |
| 14565 | { | ||
| 14566 | ✗ | y.doRound(); | |
| 14567 | } | ||
| 14568 | ✗ | else if(hero_newstep_diag > 1) | |
| 14569 | { | ||
| 14570 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14571 | ✗ | hero_newstep_diag.doFloor(); | |
| 14572 | ✗ | else --hero_newstep_diag; | |
| 14573 | } | ||
| 14574 | else | ||
| 14575 | ✗ | shiftdir = -1; | |
| 14576 | } | ||
| 14577 | 29 | else break; | |
| 14578 | } | ||
| 14579 | ✗ | while(shiftdir != -1); | |
| 14580 | 29 | break; | |
| 14581 | } | ||
| 14582 | 16 | else break; | |
| 14583 | } | ||
| 14584 | ✗ | while(shiftdir != -1); | |
| 14585 | 45 | } | |
| 14586 | } | ||
| 14587 | |||
| 14588 | 2183 | move(left); | |
| 14589 | 2183 | shiftdir=s; | |
| 14590 | |||
| 14591 |
2/2✓ Branch 0 taken 2117 times.
✓ Branch 1 taken 66 times.
|
2183 | if(!walkable) |
| 14592 | { | ||
| 14593 |
2/2✓ Branch 0 taken 16 times.
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|
66 | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V |
| 14594 | { | ||
| 14595 | 50 | x = x.getInt(); | |
| 14596 | 50 | y = y.getInt(); | |
| 14597 | 50 | int32_t v1=bigHitbox?0:8; | |
| 14598 | 50 | int32_t v2=bigHitbox?8:12; | |
| 14599 | |||
| 14600 |
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|
53 | if(!_walkflag(x-1,y+v1,1,SWITCHBLOCK_STATE)&& |
| 14601 |
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|
3 | !_walkflag(x-1,y+v2,1,SWITCHBLOCK_STATE)&& |
| 14602 |
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|
1 | _walkflag(x-1,y+15,1,SWITCHBLOCK_STATE)) |
| 14603 | { | ||
| 14604 |
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|
1 | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+15)) |
| 14605 | 1 | sprite::move((zfix)0,(zfix)-1); | |
| 14606 | 1 | } | |
| 14607 |
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|
96 | else if(_walkflag(x-1,y+v1, 1,SWITCHBLOCK_STATE)&& |
| 14608 |
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|
47 | !_walkflag(x-1,y+v2-1,1,SWITCHBLOCK_STATE)&& |
| 14609 | ✗ | !_walkflag(x-1,y+15, 1,SWITCHBLOCK_STATE)) | |
| 14610 | { | ||
| 14611 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+v1)) | |
| 14612 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 14613 | } | ||
| 14614 | else | ||
| 14615 | { | ||
| 14616 | 49 | pushing=push+1; | |
| 14617 | } | ||
| 14618 | 50 | } | |
| 14619 | else | ||
| 14620 | { | ||
| 14621 | 16 | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 14622 | |||
| 14623 |
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|
16 | if(action!=swimming) |
| 14624 | { | ||
| 14625 | 16 | } | |
| 14626 | } | ||
| 14627 | 66 | } | |
| 14628 | |||
| 14629 | 2183 | return; | |
| 14630 | } | ||
| 14631 | } | ||
| 14632 | |||
| 14633 |
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|
5623 | if(DrunkRight()&&(holddir==-1||holddir==right)) |
| 14634 | { | ||
| 14635 |
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|
3118 | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 14636 | { | ||
| 14637 | } | ||
| 14638 | else | ||
| 14639 | { | ||
| 14640 |
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|
3118 | if(charging==0 && spins==0 && action != sideswimattacking) |
| 14641 | { | ||
| 14642 | 3118 | dir=right; | |
| 14643 | 3118 | } | |
| 14644 | 3118 | sideswimdir = right; | |
| 14645 | |||
| 14646 | 3118 | holddir=right; | |
| 14647 | |||
| 14648 |
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✗ Branch 2 not taken.
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|
3118 | if(DrunkUp()&&shiftdir!=down) |
| 14649 | { | ||
| 14650 | 255 | shiftdir=up; | |
| 14651 | 255 | } | |
| 14652 |
3/4✓ Branch 0 taken 202 times.
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|
2863 | else if(DrunkDown()&&shiftdir!=up) |
| 14653 | { | ||
| 14654 | 202 | shiftdir=down; | |
| 14655 | 202 | } | |
| 14656 | else | ||
| 14657 | { | ||
| 14658 | 2661 | shiftdir=-1; | |
| 14659 | } | ||
| 14660 | |||
| 14661 | 3118 | do | |
| 14662 | { | ||
| 14663 | 3352 | info = walkflag(x+15+hero_newstep,y+(bigHitbox?0:8),1,right)||walkflag(x+15+hero_newstep,y+8,1,right);; | |
| 14664 | |||
| 14665 | 3352 | info = info || walkflag(x+15+hero_newstep,y+15,1,right); | |
| 14666 | |||
| 14667 | 3352 | execute(info); | |
| 14668 | |||
| 14669 |
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|
3352 | if(info.isUnwalkable()) |
| 14670 | { | ||
| 14671 |
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|
437 | if(x != x.getInt()) |
| 14672 | { | ||
| 14673 | 11 | x.doRound(); | |
| 14674 | 11 | } | |
| 14675 |
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|
426 | else if(hero_newstep > 1) |
| 14676 | { | ||
| 14677 |
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|
223 | if(hero_newstep != int32_t(hero_newstep)) //floor |
| 14678 | 223 | hero_newstep = floor((double)hero_newstep); | |
| 14679 | ✗ | else --hero_newstep; | |
| 14680 | 223 | } | |
| 14681 | else | ||
| 14682 | 203 | break; | |
| 14683 | 234 | } | |
| 14684 | 2915 | else walkable = true; | |
| 14685 |
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|
3149 | } |
| 14686 | 3149 | while(!walkable); | |
| 14687 | |||
| 14688 | 3118 | int32_t s=shiftdir; | |
| 14689 | |||
| 14690 |
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|
3118 | if((isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM)) || (isSideViewHero() && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking)) |
| 14691 | { | ||
| 14692 | 2127 | shiftdir=-1; | |
| 14693 | 2127 | } | |
| 14694 | else | ||
| 14695 | { | ||
| 14696 |
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|
991 | if(s==up) |
| 14697 | { | ||
| 14698 | 229 | do | |
| 14699 | { | ||
| 14700 | 270 | info = walkflag(x,y+(bigHitbox?0:8)-hero_newstep_diag,2,up)||walkflag(x+15,y+(bigHitbox?0:8)-hero_newstep_diag,1,up); | |
| 14701 | |||
| 14702 | 270 | execute(info); | |
| 14703 | |||
| 14704 |
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|
270 | if(info.isUnwalkable()) |
| 14705 | { | ||
| 14706 |
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|
78 | if(y != y.getInt()) |
| 14707 | { | ||
| 14708 | 4 | y.doRound(); | |
| 14709 | 4 | } | |
| 14710 |
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|
74 | else if(hero_newstep_diag > 1) |
| 14711 | { | ||
| 14712 |
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|
37 | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor |
| 14713 | 37 | hero_newstep_diag.doFloor(); | |
| 14714 | ✗ | else --hero_newstep_diag; | |
| 14715 | 37 | } | |
| 14716 | else | ||
| 14717 | 37 | shiftdir = -1; | |
| 14718 | 78 | } | |
| 14719 |
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|
192 | else if(walkable) |
| 14720 | { | ||
| 14721 | 163 | do | |
| 14722 | { | ||
| 14723 | 163 | info = walkflag(x+15+hero_newstep,y+(bigHitbox?0:8)-hero_newstep_diag,1,up); | |
| 14724 | 163 | execute(info); | |
| 14725 |
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|
163 | if(info.isUnwalkable()) |
| 14726 | { | ||
| 14727 | ✗ | if(y != y.getInt()) | |
| 14728 | { | ||
| 14729 | ✗ | y.doRound(); | |
| 14730 | } | ||
| 14731 | ✗ | else if(hero_newstep_diag > 1) | |
| 14732 | { | ||
| 14733 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14734 | ✗ | hero_newstep_diag.doFloor(); | |
| 14735 | ✗ | else --hero_newstep_diag; | |
| 14736 | } | ||
| 14737 | else | ||
| 14738 | ✗ | shiftdir = -1; | |
| 14739 | } | ||
| 14740 | 163 | else break; | |
| 14741 | } | ||
| 14742 | ✗ | while(shiftdir != -1); | |
| 14743 | 163 | break; | |
| 14744 | } | ||
| 14745 | 29 | else break; | |
| 14746 |
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|
78 | } |
| 14747 | 78 | while(shiftdir != -1); | |
| 14748 | 229 | } | |
| 14749 |
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|
762 | else if(s==down) |
| 14750 | { | ||
| 14751 | 96 | do | |
| 14752 | { | ||
| 14753 | 96 | info = walkflag(x,y+15+hero_newstep_diag,2,down)||walkflag(x+15,y+15+hero_newstep_diag,1,down); | |
| 14754 | |||
| 14755 | 96 | execute(info); | |
| 14756 | |||
| 14757 |
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|
96 | if(info.isUnwalkable()) |
| 14758 | { | ||
| 14759 | ✗ | if(y != y.getInt()) | |
| 14760 | { | ||
| 14761 | ✗ | y.doRound(); | |
| 14762 | } | ||
| 14763 | ✗ | else if(hero_newstep_diag > 1) | |
| 14764 | { | ||
| 14765 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14766 | ✗ | hero_newstep_diag.doFloor(); | |
| 14767 | ✗ | else --hero_newstep_diag; | |
| 14768 | } | ||
| 14769 | else | ||
| 14770 | ✗ | shiftdir = -1; | |
| 14771 | } | ||
| 14772 |
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|
96 | else if(walkable) |
| 14773 | { | ||
| 14774 | 43 | do | |
| 14775 | { | ||
| 14776 | 43 | info = walkflag(x+15+hero_newstep,y+15+hero_newstep_diag,1,down); | |
| 14777 | 43 | execute(info); | |
| 14778 |
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|
43 | if(info.isUnwalkable()) |
| 14779 | { | ||
| 14780 | ✗ | if(y != y.getInt()) | |
| 14781 | { | ||
| 14782 | ✗ | y.doRound(); | |
| 14783 | } | ||
| 14784 | ✗ | else if(hero_newstep_diag > 1) | |
| 14785 | { | ||
| 14786 | ✗ | if(hero_newstep_diag != hero_newstep_diag.getInt()) //floor | |
| 14787 | ✗ | hero_newstep_diag.doFloor(); | |
| 14788 | ✗ | else --hero_newstep_diag; | |
| 14789 | } | ||
| 14790 | else | ||
| 14791 | ✗ | shiftdir = -1; | |
| 14792 | } | ||
| 14793 | 43 | else break; | |
| 14794 | } | ||
| 14795 | ✗ | while(shiftdir != -1); | |
| 14796 | 43 | break; | |
| 14797 | } | ||
| 14798 | 53 | else break; | |
| 14799 | } | ||
| 14800 | ✗ | while(shiftdir != -1); | |
| 14801 | 96 | } | |
| 14802 | } | ||
| 14803 | |||
| 14804 | 3118 | move(right); | |
| 14805 | 3118 | shiftdir=s; | |
| 14806 | |||
| 14807 |
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|
3118 | if(!walkable) |
| 14808 | { | ||
| 14809 |
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|
203 | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V |
| 14810 | { | ||
| 14811 | 121 | x = x.getInt(); | |
| 14812 | 121 | y = y.getInt(); | |
| 14813 | 121 | int32_t v1=bigHitbox?0:8; | |
| 14814 | 121 | int32_t v2=bigHitbox?8:12; | |
| 14815 | |||
| 14816 |
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|
149 | if(!_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& |
| 14817 |
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|
28 | !_walkflag(x+16,y+v2,1,SWITCHBLOCK_STATE)&& |
| 14818 |
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|
20 | _walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) |
| 14819 | { | ||
| 14820 |
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|
20 | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+15)) |
| 14821 | 20 | sprite::move((zfix)0,(zfix)-1); | |
| 14822 | 20 | } | |
| 14823 |
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|
194 | else if(_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& |
| 14824 |
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|
93 | !_walkflag(x+16,y+v2-1,1,SWITCHBLOCK_STATE)&& |
| 14825 | ✗ | !_walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) | |
| 14826 | { | ||
| 14827 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+v1)) | |
| 14828 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 14829 | } | ||
| 14830 | else | ||
| 14831 | { | ||
| 14832 | 101 | pushing=push+1; | |
| 14833 | 101 | z3step=2; | |
| 14834 | } | ||
| 14835 | 121 | } | |
| 14836 | else | ||
| 14837 | { | ||
| 14838 | 82 | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 14839 | |||
| 14840 |
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|
82 | if(action!=swimming) |
| 14841 | { | ||
| 14842 | 82 | } | |
| 14843 | } | ||
| 14844 | 203 | } | |
| 14845 | |||
| 14846 | 3118 | return; | |
| 14847 | } | ||
| 14848 | } | ||
| 14849 | 2505 | } | |
| 14850 | else | ||
| 14851 | { | ||
| 14852 | ✗ | if(DrunkUp()&&(holddir==-1||holddir==up)) | |
| 14853 | { | ||
| 14854 | ✗ | if(isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) | |
| 14855 | { | ||
| 14856 | } | ||
| 14857 | else | ||
| 14858 | { | ||
| 14859 | ✗ | if(charging==0 && spins==0) | |
| 14860 | { | ||
| 14861 | ✗ | dir=up; | |
| 14862 | } | ||
| 14863 | |||
| 14864 | ✗ | holddir=up; | |
| 14865 | |||
| 14866 | ✗ | if(DrunkRight()&&shiftdir!=left) | |
| 14867 | { | ||
| 14868 | ✗ | shiftdir=right; | |
| 14869 | } | ||
| 14870 | ✗ | else if(DrunkLeft()&&shiftdir!=right) | |
| 14871 | { | ||
| 14872 | ✗ | shiftdir=left; | |
| 14873 | } | ||
| 14874 | else | ||
| 14875 | { | ||
| 14876 | ✗ | shiftdir=-1; | |
| 14877 | } | ||
| 14878 | |||
| 14879 | //walkable if Ladder can be placed or is already placed vertically | ||
| 14880 | ✗ | if(isSideViewHero() && !toogam && !(can_deploy_ladder() || (ladderx && laddery && ladderdir==up)) && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 14881 | { | ||
| 14882 | ✗ | walkable=false; | |
| 14883 | } | ||
| 14884 | else | ||
| 14885 | { | ||
| 14886 | ✗ | info = walkflag(x,y+(bigHitbox?0:8)-z3step,2,up); | |
| 14887 | |||
| 14888 | ✗ | if(x.getInt() & 7) | |
| 14889 | ✗ | info = info || walkflag(x+16,y+(bigHitbox?0:8)-z3step,1,up); | |
| 14890 | else | ||
| 14891 | ✗ | info = info || walkflagMBlock(x+16, y+(bigHitbox?0:8)-z3step); | |
| 14892 | |||
| 14893 | ✗ | execute(info); | |
| 14894 | |||
| 14895 | ✗ | if(info.isUnwalkable()) | |
| 14896 | { | ||
| 14897 | ✗ | if(z3step==2) | |
| 14898 | { | ||
| 14899 | ✗ | z3step=1; | |
| 14900 | ✗ | info = walkflag(x,y+(bigHitbox?0:8)-z3step,2,up); | |
| 14901 | |||
| 14902 | ✗ | if(x.getInt()&7) | |
| 14903 | ✗ | info = info || walkflag(x+16,y+(bigHitbox?0:8)-z3step,1,up); | |
| 14904 | else | ||
| 14905 | ✗ | info = info || walkflagMBlock(x+16, y+(bigHitbox?0:8)-z3step); | |
| 14906 | |||
| 14907 | ✗ | execute(info); | |
| 14908 | |||
| 14909 | ✗ | if(info.isUnwalkable()) | |
| 14910 | { | ||
| 14911 | ✗ | walkable = false; | |
| 14912 | } | ||
| 14913 | else | ||
| 14914 | { | ||
| 14915 | ✗ | walkable=true; | |
| 14916 | } | ||
| 14917 | } | ||
| 14918 | else | ||
| 14919 | { | ||
| 14920 | ✗ | walkable=false; | |
| 14921 | } | ||
| 14922 | } | ||
| 14923 | else | ||
| 14924 | { | ||
| 14925 | ✗ | walkable = true; | |
| 14926 | } | ||
| 14927 | } | ||
| 14928 | |||
| 14929 | ✗ | int32_t s=shiftdir; | |
| 14930 | |||
| 14931 | ✗ | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM)) | |
| 14932 | { | ||
| 14933 | ✗ | shiftdir=-1; | |
| 14934 | } | ||
| 14935 | else | ||
| 14936 | { | ||
| 14937 | ✗ | if(s==left) | |
| 14938 | { | ||
| 14939 | ✗ | info = (walkflag(x-1,y+(bigHitbox?0:8),1,left)||walkflag(x-1,y+15,1,left)); | |
| 14940 | ✗ | execute(info); | |
| 14941 | |||
| 14942 | ✗ | if(info.isUnwalkable()) | |
| 14943 | { | ||
| 14944 | ✗ | shiftdir=-1; | |
| 14945 | } | ||
| 14946 | ✗ | else if(walkable) | |
| 14947 | { | ||
| 14948 | ✗ | info = walkflag(x-1,y+(bigHitbox?0:8)-1,1,left); | |
| 14949 | ✗ | execute(info); | |
| 14950 | ✗ | if(info.isUnwalkable()) | |
| 14951 | { | ||
| 14952 | ✗ | shiftdir=-1; | |
| 14953 | } | ||
| 14954 | } | ||
| 14955 | } | ||
| 14956 | ✗ | else if(s==right) | |
| 14957 | { | ||
| 14958 | ✗ | info = walkflag(x+16,y+(bigHitbox?0:8),1,right)||walkflag(x+16,y+15,1,right); | |
| 14959 | ✗ | execute(info); | |
| 14960 | |||
| 14961 | ✗ | if(info.isUnwalkable()) | |
| 14962 | { | ||
| 14963 | ✗ | shiftdir=-1; | |
| 14964 | } | ||
| 14965 | ✗ | else if(walkable) | |
| 14966 | { | ||
| 14967 | ✗ | info = walkflag(x+16,y+(bigHitbox?0:8)-1,1,right); | |
| 14968 | ✗ | execute(info); | |
| 14969 | |||
| 14970 | ✗ | if(info.isUnwalkable()) | |
| 14971 | { | ||
| 14972 | ✗ | shiftdir=-1; | |
| 14973 | } | ||
| 14974 | } | ||
| 14975 | } | ||
| 14976 | } | ||
| 14977 | |||
| 14978 | ✗ | move(up); | |
| 14979 | ✗ | shiftdir=s; | |
| 14980 | |||
| 14981 | ✗ | if(!walkable) | |
| 14982 | { | ||
| 14983 | ✗ | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V | |
| 14984 | { | ||
| 14985 | ✗ | if(!_walkflag(x, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 14986 | ✗ | !_walkflag(x+8, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 14987 | ✗ | _walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 14988 | { | ||
| 14989 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+(bigHitbox?0:8)-1)) | |
| 14990 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 14991 | } | ||
| 14992 | else | ||
| 14993 | { | ||
| 14994 | ✗ | if(_walkflag(x, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 14995 | ✗ | !_walkflag(x+7, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 14996 | ✗ | !_walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 14997 | { | ||
| 14998 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+(bigHitbox?0:8)-1)) | |
| 14999 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 15000 | } | ||
| 15001 | else | ||
| 15002 | { | ||
| 15003 | ✗ | pushing=push+1; | |
| 15004 | } | ||
| 15005 | } | ||
| 15006 | |||
| 15007 | ✗ | z3step=2; | |
| 15008 | } | ||
| 15009 | else | ||
| 15010 | { | ||
| 15011 | ✗ | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 15012 | ✗ | z3step=2; | |
| 15013 | } | ||
| 15014 | } | ||
| 15015 | |||
| 15016 | ✗ | return; | |
| 15017 | } | ||
| 15018 | } | ||
| 15019 | |||
| 15020 | ✗ | if(DrunkDown()&&(holddir==-1||holddir==down)) | |
| 15021 | { | ||
| 15022 | ✗ | if(isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) | |
| 15023 | { | ||
| 15024 | } | ||
| 15025 | else | ||
| 15026 | { | ||
| 15027 | ✗ | if(charging==0 && spins==0) | |
| 15028 | { | ||
| 15029 | ✗ | dir=down; | |
| 15030 | } | ||
| 15031 | |||
| 15032 | ✗ | holddir=down; | |
| 15033 | |||
| 15034 | ✗ | if(DrunkRight()&&shiftdir!=left) | |
| 15035 | { | ||
| 15036 | ✗ | shiftdir=right; | |
| 15037 | } | ||
| 15038 | ✗ | else if(DrunkLeft()&&shiftdir!=right) | |
| 15039 | { | ||
| 15040 | ✗ | shiftdir=left; | |
| 15041 | } | ||
| 15042 | else | ||
| 15043 | { | ||
| 15044 | ✗ | shiftdir=-1; | |
| 15045 | } | ||
| 15046 | |||
| 15047 | //bool walkable; | ||
| 15048 | ✗ | if(isSideViewHero() && !toogam && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 15049 | { | ||
| 15050 | ✗ | walkable=false; | |
| 15051 | } | ||
| 15052 | else | ||
| 15053 | { | ||
| 15054 | ✗ | info = walkflag(x,y+15+z3step,2,down); | |
| 15055 | |||
| 15056 | ✗ | if(x.getInt()&7) | |
| 15057 | ✗ | info = info || walkflag(x+16,y+15+z3step,1,down); | |
| 15058 | else | ||
| 15059 | ✗ | info = info || walkflagMBlock(x+16, y+15+z3step); | |
| 15060 | |||
| 15061 | ✗ | execute(info); | |
| 15062 | |||
| 15063 | ✗ | if(info.isUnwalkable()) | |
| 15064 | { | ||
| 15065 | ✗ | if(z3step==2) | |
| 15066 | { | ||
| 15067 | ✗ | z3step=1; | |
| 15068 | ✗ | info = walkflag(x,y+15+z3step,2,down); | |
| 15069 | |||
| 15070 | ✗ | if(x.getInt()&7) | |
| 15071 | ✗ | info = info || walkflag(x+16,y+15+z3step,1,down); | |
| 15072 | else | ||
| 15073 | ✗ | info = info || walkflagMBlock(x+16, y+15+z3step); | |
| 15074 | |||
| 15075 | ✗ | execute(info); | |
| 15076 | |||
| 15077 | ✗ | if(info.isUnwalkable()) | |
| 15078 | { | ||
| 15079 | ✗ | walkable = false; | |
| 15080 | } | ||
| 15081 | else | ||
| 15082 | { | ||
| 15083 | ✗ | walkable=true; | |
| 15084 | } | ||
| 15085 | } | ||
| 15086 | else | ||
| 15087 | { | ||
| 15088 | ✗ | walkable=false; | |
| 15089 | } | ||
| 15090 | } | ||
| 15091 | else | ||
| 15092 | { | ||
| 15093 | ✗ | walkable = true; | |
| 15094 | } | ||
| 15095 | } | ||
| 15096 | |||
| 15097 | ✗ | int32_t s=shiftdir; | |
| 15098 | |||
| 15099 | ✗ | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM)) | |
| 15100 | { | ||
| 15101 | ✗ | shiftdir=-1; | |
| 15102 | } | ||
| 15103 | else | ||
| 15104 | { | ||
| 15105 | ✗ | if(s==left) | |
| 15106 | { | ||
| 15107 | ✗ | info = walkflag(x-1,y+(bigHitbox?0:8),1,left)||walkflag(x-1,y+15,1,left); | |
| 15108 | ✗ | execute(info); | |
| 15109 | |||
| 15110 | ✗ | if(info.isUnwalkable()) | |
| 15111 | { | ||
| 15112 | ✗ | shiftdir=-1; | |
| 15113 | } | ||
| 15114 | ✗ | else if(walkable) | |
| 15115 | { | ||
| 15116 | ✗ | info = walkflag(x-1,y+16,1,left); | |
| 15117 | ✗ | execute(info); | |
| 15118 | |||
| 15119 | ✗ | if(info.isUnwalkable()) | |
| 15120 | { | ||
| 15121 | ✗ | shiftdir=-1; | |
| 15122 | } | ||
| 15123 | } | ||
| 15124 | } | ||
| 15125 | ✗ | else if(s==right) | |
| 15126 | { | ||
| 15127 | ✗ | info = walkflag(x+16,y+(bigHitbox?0:8),1,right)||walkflag(x+16,y+15,1,right); | |
| 15128 | ✗ | execute(info); | |
| 15129 | |||
| 15130 | ✗ | if(info.isUnwalkable()) | |
| 15131 | { | ||
| 15132 | ✗ | shiftdir=-1; | |
| 15133 | } | ||
| 15134 | ✗ | else if(walkable) | |
| 15135 | { | ||
| 15136 | ✗ | info = walkflag(x+16,y+16,1,right); | |
| 15137 | ✗ | execute(info); | |
| 15138 | |||
| 15139 | ✗ | if(info.isUnwalkable()) | |
| 15140 | { | ||
| 15141 | ✗ | shiftdir=-1; | |
| 15142 | } | ||
| 15143 | } | ||
| 15144 | } | ||
| 15145 | } | ||
| 15146 | |||
| 15147 | ✗ | move(down); | |
| 15148 | ✗ | shiftdir=s; | |
| 15149 | |||
| 15150 | ✗ | if(!walkable) | |
| 15151 | { | ||
| 15152 | ✗ | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V | |
| 15153 | { | ||
| 15154 | ✗ | if(!_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15155 | ✗ | !_walkflag(x+8, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15156 | ✗ | _walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 15157 | { | ||
| 15158 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+15+1)) | |
| 15159 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 15160 | } | ||
| 15161 | ✗ | else if(_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15162 | ✗ | !_walkflag(x+7, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15163 | ✗ | !_walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 15164 | { | ||
| 15165 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+15+1)) | |
| 15166 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 15167 | } | ||
| 15168 | else //if(shiftdir==-1) | ||
| 15169 | { | ||
| 15170 | ✗ | pushing=push+1; | |
| 15171 | |||
| 15172 | ✗ | if(action!=swimming) | |
| 15173 | { | ||
| 15174 | } | ||
| 15175 | } | ||
| 15176 | |||
| 15177 | ✗ | z3step=2; | |
| 15178 | } | ||
| 15179 | else | ||
| 15180 | { | ||
| 15181 | ✗ | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 15182 | |||
| 15183 | ✗ | if(action!=swimming) | |
| 15184 | { | ||
| 15185 | } | ||
| 15186 | |||
| 15187 | ✗ | z3step=2; | |
| 15188 | } | ||
| 15189 | } | ||
| 15190 | |||
| 15191 | ✗ | return; | |
| 15192 | } | ||
| 15193 | } | ||
| 15194 | |||
| 15195 | ✗ | if(DrunkLeft()&&(holddir==-1||holddir==left)) | |
| 15196 | { | ||
| 15197 | ✗ | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) | |
| 15198 | { | ||
| 15199 | } | ||
| 15200 | else | ||
| 15201 | { | ||
| 15202 | ✗ | if(charging==0 && spins==0) | |
| 15203 | { | ||
| 15204 | ✗ | dir=left; | |
| 15205 | } | ||
| 15206 | |||
| 15207 | ✗ | holddir=left; | |
| 15208 | |||
| 15209 | ✗ | if(DrunkUp()&&shiftdir!=down) | |
| 15210 | { | ||
| 15211 | ✗ | shiftdir=up; | |
| 15212 | } | ||
| 15213 | ✗ | else if(DrunkDown()&&shiftdir!=up) | |
| 15214 | { | ||
| 15215 | ✗ | shiftdir=down; | |
| 15216 | } | ||
| 15217 | else | ||
| 15218 | { | ||
| 15219 | ✗ | shiftdir=-1; | |
| 15220 | } | ||
| 15221 | |||
| 15222 | //bool walkable; | ||
| 15223 | ✗ | info = walkflag(x-z3step,y+(bigHitbox?0:8),1,left)||walkflag(x-z3step,y+8,1,left); | |
| 15224 | |||
| 15225 | ✗ | if(y.getInt()&7) | |
| 15226 | ✗ | info = info || walkflag(x-z3step,y+16,1,left); | |
| 15227 | |||
| 15228 | ✗ | execute(info); | |
| 15229 | |||
| 15230 | ✗ | if(info.isUnwalkable()) | |
| 15231 | { | ||
| 15232 | ✗ | if(z3step==2) | |
| 15233 | { | ||
| 15234 | ✗ | z3step=1; | |
| 15235 | ✗ | info = walkflag(x-z3step,y+(bigHitbox?0:8),1,left)||walkflag(x-z3step,y+8,1,left); | |
| 15236 | |||
| 15237 | ✗ | if(y.getInt()&7) | |
| 15238 | ✗ | info = info || walkflag(x-z3step,y+16,1,left); | |
| 15239 | |||
| 15240 | ✗ | execute(info); | |
| 15241 | |||
| 15242 | ✗ | if(info.isUnwalkable()) | |
| 15243 | { | ||
| 15244 | ✗ | walkable = false; | |
| 15245 | } | ||
| 15246 | else | ||
| 15247 | { | ||
| 15248 | ✗ | walkable=true; | |
| 15249 | } | ||
| 15250 | } | ||
| 15251 | else | ||
| 15252 | { | ||
| 15253 | ✗ | walkable=false; | |
| 15254 | } | ||
| 15255 | } | ||
| 15256 | else | ||
| 15257 | { | ||
| 15258 | ✗ | walkable = true; | |
| 15259 | } | ||
| 15260 | |||
| 15261 | ✗ | int32_t s=shiftdir; | |
| 15262 | |||
| 15263 | ✗ | if((isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM)) || (isSideViewHero() && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking)) | |
| 15264 | { | ||
| 15265 | ✗ | shiftdir=-1; | |
| 15266 | } | ||
| 15267 | else | ||
| 15268 | { | ||
| 15269 | ✗ | if(s==up) | |
| 15270 | { | ||
| 15271 | ✗ | info = walkflag(x,y+(bigHitbox?0:8)-1,2,up)||walkflag(x+15,y+(bigHitbox?0:8)-1,1,up); | |
| 15272 | ✗ | execute(info); | |
| 15273 | |||
| 15274 | ✗ | if(info.isUnwalkable()) | |
| 15275 | { | ||
| 15276 | ✗ | shiftdir=-1; | |
| 15277 | } | ||
| 15278 | ✗ | else if(walkable) | |
| 15279 | { | ||
| 15280 | ✗ | info = walkflag(x-1,y+(bigHitbox?0:8)-1,1,up); | |
| 15281 | ✗ | execute(info); | |
| 15282 | |||
| 15283 | ✗ | if(info.isUnwalkable()) | |
| 15284 | { | ||
| 15285 | ✗ | shiftdir=-1; | |
| 15286 | } | ||
| 15287 | } | ||
| 15288 | } | ||
| 15289 | ✗ | else if(s==down) | |
| 15290 | { | ||
| 15291 | ✗ | info = walkflag(x,y+16,2,down)||walkflag(x+15,y+16,1,down); | |
| 15292 | ✗ | execute(info); | |
| 15293 | |||
| 15294 | ✗ | if(info.isUnwalkable()) | |
| 15295 | { | ||
| 15296 | ✗ | shiftdir=-1; | |
| 15297 | } | ||
| 15298 | ✗ | else if(walkable) | |
| 15299 | { | ||
| 15300 | ✗ | info = walkflag(x-1,y+16,1,down); | |
| 15301 | ✗ | execute(info); | |
| 15302 | |||
| 15303 | ✗ | if(info.isUnwalkable()) | |
| 15304 | { | ||
| 15305 | ✗ | shiftdir=-1; | |
| 15306 | } | ||
| 15307 | } | ||
| 15308 | } | ||
| 15309 | } | ||
| 15310 | |||
| 15311 | ✗ | move(left); | |
| 15312 | ✗ | shiftdir=s; | |
| 15313 | |||
| 15314 | ✗ | if(!walkable) | |
| 15315 | { | ||
| 15316 | ✗ | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V | |
| 15317 | { | ||
| 15318 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 15319 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 15320 | |||
| 15321 | ✗ | if(!_walkflag(x-1,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 15322 | ✗ | !_walkflag(x-1,y+v2,1,SWITCHBLOCK_STATE)&& | |
| 15323 | ✗ | _walkflag(x-1,y+15,1,SWITCHBLOCK_STATE)) | |
| 15324 | { | ||
| 15325 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+15)) | |
| 15326 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 15327 | } | ||
| 15328 | ✗ | else if(_walkflag(x-1,y+v1, 1,SWITCHBLOCK_STATE)&& | |
| 15329 | ✗ | !_walkflag(x-1,y+v2-1,1,SWITCHBLOCK_STATE)&& | |
| 15330 | ✗ | !_walkflag(x-1,y+15, 1,SWITCHBLOCK_STATE)) | |
| 15331 | { | ||
| 15332 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+v1)) | |
| 15333 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 15334 | } | ||
| 15335 | else //if(shiftdir==-1) | ||
| 15336 | { | ||
| 15337 | ✗ | pushing=push+1; | |
| 15338 | |||
| 15339 | ✗ | if(action!=swimming) | |
| 15340 | { | ||
| 15341 | } | ||
| 15342 | } | ||
| 15343 | |||
| 15344 | ✗ | z3step=2; | |
| 15345 | } | ||
| 15346 | else | ||
| 15347 | { | ||
| 15348 | ✗ | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 15349 | |||
| 15350 | ✗ | if(action!=swimming) | |
| 15351 | { | ||
| 15352 | } | ||
| 15353 | |||
| 15354 | ✗ | z3step=2; | |
| 15355 | } | ||
| 15356 | } | ||
| 15357 | |||
| 15358 | ✗ | return; | |
| 15359 | } | ||
| 15360 | } | ||
| 15361 | |||
| 15362 | ✗ | if(DrunkRight()&&(holddir==-1||holddir==right)) | |
| 15363 | { | ||
| 15364 | ✗ | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) | |
| 15365 | { | ||
| 15366 | } | ||
| 15367 | else | ||
| 15368 | { | ||
| 15369 | ✗ | if(charging==0 && spins==0) | |
| 15370 | { | ||
| 15371 | ✗ | dir=right; | |
| 15372 | } | ||
| 15373 | |||
| 15374 | ✗ | holddir=right; | |
| 15375 | |||
| 15376 | ✗ | if(DrunkUp()&&shiftdir!=down) | |
| 15377 | { | ||
| 15378 | ✗ | shiftdir=up; | |
| 15379 | } | ||
| 15380 | ✗ | else if(DrunkDown()&&shiftdir!=up) | |
| 15381 | { | ||
| 15382 | ✗ | shiftdir=down; | |
| 15383 | } | ||
| 15384 | else | ||
| 15385 | { | ||
| 15386 | ✗ | shiftdir=-1; | |
| 15387 | } | ||
| 15388 | |||
| 15389 | //bool walkable; | ||
| 15390 | ✗ | info = walkflag(x+15+z3step,y+(bigHitbox?0:8),1,right)||walkflag(x+15+z3step,y+8,1,right); | |
| 15391 | |||
| 15392 | ✗ | if(y.getInt()&7) | |
| 15393 | ✗ | info = info || walkflag(x+15+z3step,y+16,1,right); | |
| 15394 | |||
| 15395 | ✗ | execute(info); | |
| 15396 | |||
| 15397 | ✗ | if(info.isUnwalkable()) | |
| 15398 | { | ||
| 15399 | ✗ | if(z3step==2) | |
| 15400 | { | ||
| 15401 | ✗ | z3step=1; | |
| 15402 | ✗ | info = walkflag(x+15+z3step,y+(bigHitbox?0:8),1,right)||walkflag(x+15+z3step,y+8,1,right); | |
| 15403 | |||
| 15404 | ✗ | if(y.getInt()&7) | |
| 15405 | ✗ | info = info || walkflag(x+15+z3step,y+16,1,right); | |
| 15406 | |||
| 15407 | ✗ | execute(info); | |
| 15408 | |||
| 15409 | ✗ | if(info.isUnwalkable()) | |
| 15410 | { | ||
| 15411 | ✗ | walkable = false; | |
| 15412 | } | ||
| 15413 | else | ||
| 15414 | { | ||
| 15415 | ✗ | walkable=true; | |
| 15416 | } | ||
| 15417 | } | ||
| 15418 | else | ||
| 15419 | { | ||
| 15420 | ✗ | walkable=false; | |
| 15421 | } | ||
| 15422 | } | ||
| 15423 | else | ||
| 15424 | { | ||
| 15425 | ✗ | walkable = true; | |
| 15426 | } | ||
| 15427 | |||
| 15428 | ✗ | int32_t s=shiftdir; | |
| 15429 | |||
| 15430 | ✗ | if((isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM)) || (isSideViewHero() && !getOnSideviewLadder() && action != sideswimming && action != sideswimhit && action != sideswimattacking)) | |
| 15431 | { | ||
| 15432 | ✗ | shiftdir=-1; | |
| 15433 | } | ||
| 15434 | else | ||
| 15435 | { | ||
| 15436 | ✗ | if(s==up) | |
| 15437 | { | ||
| 15438 | ✗ | info = walkflag(x,y+(bigHitbox?0:8)-1,2,up)||walkflag(x+15,y+(bigHitbox?0:8)-1,1,up); | |
| 15439 | ✗ | execute(info); | |
| 15440 | |||
| 15441 | ✗ | if(info.isUnwalkable()) | |
| 15442 | { | ||
| 15443 | ✗ | shiftdir=-1; | |
| 15444 | } | ||
| 15445 | ✗ | else if(walkable) | |
| 15446 | { | ||
| 15447 | ✗ | info = walkflag(x+16,y+(bigHitbox?0:8)-1,1,up); | |
| 15448 | ✗ | execute(info); | |
| 15449 | |||
| 15450 | ✗ | if(info.isUnwalkable()) | |
| 15451 | { | ||
| 15452 | ✗ | shiftdir=-1; | |
| 15453 | } | ||
| 15454 | } | ||
| 15455 | } | ||
| 15456 | ✗ | else if(s==down) | |
| 15457 | { | ||
| 15458 | ✗ | info = walkflag(x,y+16,2,down)||walkflag(x+15,y+16,1,down); | |
| 15459 | ✗ | execute(info); | |
| 15460 | |||
| 15461 | ✗ | if(info.isUnwalkable()) | |
| 15462 | { | ||
| 15463 | ✗ | shiftdir=-1; | |
| 15464 | } | ||
| 15465 | ✗ | else if(walkable) | |
| 15466 | { | ||
| 15467 | ✗ | info = walkflag(x+16,y+16,1,down); | |
| 15468 | ✗ | execute(info); | |
| 15469 | |||
| 15470 | ✗ | if(info.isUnwalkable()) | |
| 15471 | { | ||
| 15472 | ✗ | shiftdir=-1; | |
| 15473 | } | ||
| 15474 | } | ||
| 15475 | } | ||
| 15476 | } | ||
| 15477 | |||
| 15478 | ✗ | move(right); | |
| 15479 | ✗ | shiftdir=s; | |
| 15480 | |||
| 15481 | ✗ | if(!walkable) | |
| 15482 | { | ||
| 15483 | ✗ | if(shiftdir==-1) //Corner-shove; prevent being stuck on corners -V | |
| 15484 | { | ||
| 15485 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 15486 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 15487 | |||
| 15488 | ✗ | info = !walkflag(x+16,y+v1,1,right)&& | |
| 15489 | ✗ | !walkflag(x+16,y+v2,1,right)&& | |
| 15490 | ✗ | walkflag(x+16,y+15,1,right); | |
| 15491 | |||
| 15492 | //do NOT execute these | ||
| 15493 | ✗ | if(info.isUnwalkable()) | |
| 15494 | { | ||
| 15495 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+15)) | |
| 15496 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 15497 | } | ||
| 15498 | else | ||
| 15499 | { | ||
| 15500 | ✗ | info = walkflag(x+16,y+v1, 1,right)&& | |
| 15501 | ✗ | !walkflag(x+16,y+v2-1,1,right)&& | |
| 15502 | ✗ | !walkflag(x+16,y+15, 1,right); | |
| 15503 | |||
| 15504 | ✗ | if(info.isUnwalkable()) | |
| 15505 | { | ||
| 15506 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+v1)) | |
| 15507 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 15508 | } | ||
| 15509 | else //if(shiftdir==-1) | ||
| 15510 | { | ||
| 15511 | ✗ | pushing=push+1; | |
| 15512 | ✗ | z3step=2; | |
| 15513 | |||
| 15514 | ✗ | if(action!=swimming) | |
| 15515 | { | ||
| 15516 | } | ||
| 15517 | } | ||
| 15518 | } | ||
| 15519 | |||
| 15520 | ✗ | z3step=2; | |
| 15521 | } | ||
| 15522 | else | ||
| 15523 | { | ||
| 15524 | ✗ | pushing=push+1; // L: This makes solid damage combos and diagonal-triggered Armoses work. | |
| 15525 | |||
| 15526 | ✗ | if(action!=swimming) | |
| 15527 | { | ||
| 15528 | } | ||
| 15529 | |||
| 15530 | ✗ | z3step=2; | |
| 15531 | } | ||
| 15532 | } | ||
| 15533 | |||
| 15534 | ✗ | return; | |
| 15535 | } | ||
| 15536 | } | ||
| 15537 | } | ||
| 15538 |
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2505 | if(shield_forcedir > -1 && action != rafting) |
| 15539 | ✗ | dir = shield_forcedir; | |
| 15540 | 2505 | int32_t wtry = iswaterex(MAPCOMBO(x,y+15), currmap, currscr, -1, x,y+15, true, false); | |
| 15541 | 2505 | int32_t wtry8 = iswaterex(MAPCOMBO(x+15,y+15), currmap, currscr, -1, x+15,y+15, true, false); | |
| 15542 | 2505 | int32_t wtrx = iswaterex(MAPCOMBO(x,y+(bigHitbox?0:8)), currmap, currscr, -1, x,y+(bigHitbox?0:8), true, false); | |
| 15543 | 2505 | int32_t wtrx8 = iswaterex(MAPCOMBO(x+15,y+(bigHitbox?0:8)), currmap, currscr, -1, x+15,y+(bigHitbox?0:8), true, false); | |
| 15544 | 2505 | int32_t wtrc = iswaterex(MAPCOMBO(x+8,y+(bigHitbox?8:12)), currmap, currscr, -1, x+8,y+(bigHitbox?8:12), true, false); | |
| 15545 | |||
| 15546 |
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|
2505 | if(can_use_item(itype_flippers,i_flippers)&¤t_item(itype_flippers) >= combobuf[wtrc].attribytes[0]&&(!(combobuf[wtrc].usrflags&cflag1) || (itemsbuf[current_item_id(itype_flippers)].flags & ITEM_FLAG3))&&!(ladderx+laddery)&&z==0&&fakez==0) |
| 15547 | { | ||
| 15548 | ✗ | if(wtrx&&wtrx8&&wtry&&wtry8 && !DRIEDLAKE) | |
| 15549 | { | ||
| 15550 | //action=swimming; | ||
| 15551 | ✗ | if(action !=none && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && !isSideViewHero()) | |
| 15552 | { | ||
| 15553 | ✗ | hopclk = 0xFF; | |
| 15554 | } | ||
| 15555 | } | ||
| 15556 | } | ||
| 15557 | |||
| 15558 | 2505 | return; | |
| 15559 | } //endif (LTTPWALK) | ||
| 15560 | 663672 | temp_step = hero_newstep; | |
| 15561 | 663672 | temp_x = x; | |
| 15562 | 663672 | temp_y = y; | |
| 15563 | |||
| 15564 |
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|
663672 | if(isdungeon() && (x<=26 || x>=214) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 15565 | { | ||
| 15566 |
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|
4821 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) |
| 15567 | ✗ | goto LEFTRIGHT_NEWMOVE; | |
| 15568 | 4821 | else goto LEFTRIGHT_OLDMOVE; | |
| 15569 | } | ||
| 15570 | |||
| 15571 | // make it easier to get in left & right doors | ||
| 15572 | |||
| 15573 | //ignore ladder for this part. sigh sigh sigh -DD | ||
| 15574 | 658851 | oldladderx = ladderx; | |
| 15575 | 658851 | oldladdery = laddery; | |
| 15576 |
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|
658851 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) |
| 15577 | { | ||
| 15578 | ✗ | if(isdungeon() && DrunkLeft() && (temp_x==32 && temp_y==80)) | |
| 15579 | { | ||
| 15580 | ✗ | do | |
| 15581 | { | ||
| 15582 | ✗ | info = walkflag(temp_x,temp_y+(bigHitbox?0:8),1,left) || | |
| 15583 | ✗ | walkflag(temp_x-temp_step,temp_y+(bigHitbox?0:8),1,left); | |
| 15584 | |||
| 15585 | ✗ | if(info.isUnwalkable()) | |
| 15586 | { | ||
| 15587 | ✗ | if(temp_x != int32_t(temp_x)) | |
| 15588 | { | ||
| 15589 | ✗ | temp_x = floor((double)temp_x); | |
| 15590 | } | ||
| 15591 | ✗ | else if(temp_step > 1) | |
| 15592 | { | ||
| 15593 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 15594 | ✗ | temp_step = floor((double)temp_step); | |
| 15595 | ✗ | else --temp_step; | |
| 15596 | } | ||
| 15597 | else | ||
| 15598 | ✗ | break; | |
| 15599 | } | ||
| 15600 | } | ||
| 15601 | ✗ | while(info.isUnwalkable()); | |
| 15602 | |||
| 15603 | ✗ | if(!info.isUnwalkable()) | |
| 15604 | { | ||
| 15605 | ✗ | x = temp_x; | |
| 15606 | ✗ | y = temp_y; | |
| 15607 | ✗ | hero_newstep = temp_step; | |
| 15608 | //ONLY process the side-effects of the above walkflag if Hero will actually move | ||
| 15609 | //sigh sigh sigh... walkflag is a horrible mess :-/ -DD | ||
| 15610 | ✗ | execute(info); | |
| 15611 | ✗ | move(left); | |
| 15612 | ✗ | return; | |
| 15613 | } | ||
| 15614 | ✗ | temp_x = x; | |
| 15615 | ✗ | temp_y = y; | |
| 15616 | ✗ | temp_step = hero_newstep; | |
| 15617 | } | ||
| 15618 | |||
| 15619 | ✗ | if(isdungeon() && DrunkRight() && temp_x==208 && temp_y==80) | |
| 15620 | { | ||
| 15621 | ✗ | do | |
| 15622 | { | ||
| 15623 | ✗ | info = walkflag(temp_x+15+temp_step,temp_y+(bigHitbox?0:8),1,right) || | |
| 15624 | ✗ | walkflag(temp_x+15+temp_step,temp_y+8,1,right); | |
| 15625 | |||
| 15626 | ✗ | if(info.isUnwalkable()) | |
| 15627 | { | ||
| 15628 | ✗ | if(temp_x != int32_t(temp_x)) | |
| 15629 | { | ||
| 15630 | ✗ | temp_x = floor((double)temp_x); | |
| 15631 | } | ||
| 15632 | ✗ | else if(temp_step > 1) | |
| 15633 | { | ||
| 15634 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 15635 | ✗ | temp_step = floor((double)temp_step); | |
| 15636 | ✗ | else --temp_step; | |
| 15637 | } | ||
| 15638 | else | ||
| 15639 | ✗ | break; | |
| 15640 | } | ||
| 15641 | } | ||
| 15642 | ✗ | while(info.isUnwalkable()); | |
| 15643 | |||
| 15644 | ✗ | if(!info.isUnwalkable()) | |
| 15645 | { | ||
| 15646 | ✗ | x = temp_x; | |
| 15647 | ✗ | y = temp_y; | |
| 15648 | ✗ | hero_newstep = temp_step; | |
| 15649 | ✗ | execute(info); | |
| 15650 | ✗ | move(right); | |
| 15651 | ✗ | return; | |
| 15652 | } | ||
| 15653 | ✗ | temp_x = x; | |
| 15654 | ✗ | temp_y = y; | |
| 15655 | ✗ | temp_step = hero_newstep; | |
| 15656 | } | ||
| 15657 | |||
| 15658 | ✗ | ladderx = oldladderx; | |
| 15659 | ✗ | laddery = oldladdery; | |
| 15660 | |||
| 15661 | ✗ | if(DrunkUp()) | |
| 15662 | { | ||
| 15663 | ✗ | if(xoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) | |
| 15664 | { | ||
| 15665 | ✗ | if(dir!=up && dir!=down) | |
| 15666 | { | ||
| 15667 | ✗ | if(xoff>2&&xoff<6) | |
| 15668 | { | ||
| 15669 | ✗ | move(dir); | |
| 15670 | } | ||
| 15671 | ✗ | else if(xoff>=6) | |
| 15672 | { | ||
| 15673 | ✗ | move(right); | |
| 15674 | } | ||
| 15675 | ✗ | else if(xoff>=1) | |
| 15676 | { | ||
| 15677 | ✗ | move(left); | |
| 15678 | } | ||
| 15679 | } | ||
| 15680 | else | ||
| 15681 | { | ||
| 15682 | ✗ | if(xoff>=4) | |
| 15683 | { | ||
| 15684 | ✗ | move(right); | |
| 15685 | } | ||
| 15686 | ✗ | else if(xoff<4) | |
| 15687 | { | ||
| 15688 | ✗ | move(left); | |
| 15689 | } | ||
| 15690 | } | ||
| 15691 | } | ||
| 15692 | else | ||
| 15693 | { | ||
| 15694 | ✗ | do | |
| 15695 | { | ||
| 15696 | ✗ | if(action==swimming || IsSideSwim() || action == swimhit) | |
| 15697 | { | ||
| 15698 | ✗ | info = walkflag(temp_x,temp_y+(bigHitbox?0:8)-temp_step,2,up); | |
| 15699 | |||
| 15700 | ✗ | if(_walkflag(temp_x+15, temp_y+(bigHitbox?0:8)-temp_step, 1,SWITCHBLOCK_STATE) && | |
| 15701 | ✗ | !(iswaterex(MAPCOMBO(temp_x, temp_y+(bigHitbox?0:8)-temp_step), currmap, currscr, -1, temp_x, temp_y+(bigHitbox?0:8)-temp_step, true, false) && | |
| 15702 | ✗ | iswaterex(MAPCOMBO(temp_x+15, temp_y+(bigHitbox?0:8)-temp_step), currmap, currscr, -1, temp_x+15, temp_y+(bigHitbox?0:8)-temp_step, true, false))) | |
| 15703 | ✗ | info.setUnwalkable(true); | |
| 15704 | } | ||
| 15705 | else | ||
| 15706 | { | ||
| 15707 | ✗ | info = walkflag(temp_x,temp_y+(bigHitbox?0:8)-temp_step,2,up); | |
| 15708 | ✗ | if(x.getInt() & 7) | |
| 15709 | ✗ | info = info || walkflag(temp_x+16,temp_y+(bigHitbox?0:8)-temp_step,1,up); | |
| 15710 | else | ||
| 15711 | ✗ | info = info || walkflagMBlock(temp_x+8,temp_y+(bigHitbox?0:8)-temp_step); | |
| 15712 | } | ||
| 15713 | |||
| 15714 | ✗ | if(info.isUnwalkable()) | |
| 15715 | { | ||
| 15716 | ✗ | if(temp_y != int32_t(temp_y)) | |
| 15717 | { | ||
| 15718 | ✗ | temp_y = floor((double)temp_y); | |
| 15719 | } | ||
| 15720 | ✗ | else if(temp_step > 1) | |
| 15721 | { | ||
| 15722 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 15723 | ✗ | temp_step = floor((double)temp_step); | |
| 15724 | ✗ | else --temp_step; | |
| 15725 | } | ||
| 15726 | else | ||
| 15727 | ✗ | break; | |
| 15728 | } | ||
| 15729 | } | ||
| 15730 | ✗ | while(info.isUnwalkable()); | |
| 15731 | |||
| 15732 | ✗ | execute(info); | |
| 15733 | |||
| 15734 | ✗ | if(!info.isUnwalkable()) | |
| 15735 | { | ||
| 15736 | ✗ | x = temp_x; | |
| 15737 | ✗ | y = temp_y; | |
| 15738 | ✗ | hero_newstep = temp_step; | |
| 15739 | ✗ | move(up); | |
| 15740 | ✗ | return; | |
| 15741 | } | ||
| 15742 | |||
| 15743 | ✗ | if(!DrunkLeft() && !DrunkRight()) | |
| 15744 | { | ||
| 15745 | ✗ | if(NO_GRIDLOCK) | |
| 15746 | { | ||
| 15747 | ✗ | x = x.getInt(); | |
| 15748 | ✗ | y = y.getInt(); | |
| 15749 | ✗ | if(!_walkflag(x,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 15750 | ✗ | !_walkflag(x+8, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 15751 | ✗ | _walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 15752 | { | ||
| 15753 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+(bigHitbox?0:8)-1)) | |
| 15754 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 15755 | } | ||
| 15756 | ✗ | else if(_walkflag(x,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 15757 | ✗ | !_walkflag(x+7, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 15758 | ✗ | !_walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 15759 | { | ||
| 15760 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+(bigHitbox?0:8)-1)) | |
| 15761 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 15762 | } | ||
| 15763 | else | ||
| 15764 | { | ||
| 15765 | ✗ | pushing=push+1; | |
| 15766 | } | ||
| 15767 | } | ||
| 15768 | ✗ | else pushing=push+1; | |
| 15769 | |||
| 15770 | ✗ | if(charging==0 && spins==0) | |
| 15771 | { | ||
| 15772 | ✗ | dir=up; | |
| 15773 | } | ||
| 15774 | |||
| 15775 | ✗ | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 15776 | { | ||
| 15777 | ✗ | herostep(); | |
| 15778 | } | ||
| 15779 | |||
| 15780 | ✗ | return; | |
| 15781 | } | ||
| 15782 | else | ||
| 15783 | { | ||
| 15784 | ✗ | goto LEFTRIGHT_NEWMOVE; | |
| 15785 | } | ||
| 15786 | } | ||
| 15787 | |||
| 15788 | ✗ | return; | |
| 15789 | } | ||
| 15790 | |||
| 15791 | ✗ | if(DrunkDown()) | |
| 15792 | { | ||
| 15793 | ✗ | if(xoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) | |
| 15794 | { | ||
| 15795 | ✗ | if(dir!=up && dir!=down) | |
| 15796 | { | ||
| 15797 | ✗ | if(xoff>2&&xoff<6) | |
| 15798 | { | ||
| 15799 | ✗ | move(dir); | |
| 15800 | } | ||
| 15801 | ✗ | else if(xoff>=6) | |
| 15802 | { | ||
| 15803 | ✗ | move(right); | |
| 15804 | } | ||
| 15805 | ✗ | else if(xoff>=1) | |
| 15806 | { | ||
| 15807 | ✗ | move(left); | |
| 15808 | } | ||
| 15809 | } | ||
| 15810 | else | ||
| 15811 | { | ||
| 15812 | ✗ | if(xoff>=4) | |
| 15813 | { | ||
| 15814 | ✗ | move(right); | |
| 15815 | } | ||
| 15816 | ✗ | else if(xoff<4) | |
| 15817 | { | ||
| 15818 | ✗ | move(left); | |
| 15819 | } | ||
| 15820 | } | ||
| 15821 | } | ||
| 15822 | else | ||
| 15823 | { | ||
| 15824 | ✗ | do | |
| 15825 | { | ||
| 15826 | ✗ | if(action==swimming || IsSideSwim() || action == swimhit) | |
| 15827 | { | ||
| 15828 | ✗ | info=walkflag(temp_x,temp_y+15+temp_step,2,down); | |
| 15829 | |||
| 15830 | ✗ | if(_walkflag(temp_x+15, temp_y+15+temp_step, 1,SWITCHBLOCK_STATE) && | |
| 15831 | ✗ | !(iswaterex(MAPCOMBO(temp_x, temp_y+15+temp_step), currmap, currscr, -1, temp_x, temp_y+15+temp_step, true, false) && | |
| 15832 | ✗ | iswaterex(MAPCOMBO(temp_x+15, temp_y+15+temp_step), currmap, currscr, -1, temp_x+15, temp_y+15+temp_step, true, false))) | |
| 15833 | ✗ | info.setUnwalkable(true); | |
| 15834 | } | ||
| 15835 | else | ||
| 15836 | { | ||
| 15837 | ✗ | info=walkflag(temp_x,temp_y+15+temp_step,2,down); | |
| 15838 | ✗ | if(x.getInt() & 7) | |
| 15839 | ✗ | info = info || walkflag(temp_x+16,temp_y+15+temp_step,1,down); | |
| 15840 | else | ||
| 15841 | ✗ | info = info || walkflagMBlock(temp_x+8,temp_y+15+temp_step); | |
| 15842 | } | ||
| 15843 | |||
| 15844 | ✗ | if(info.isUnwalkable()) | |
| 15845 | { | ||
| 15846 | ✗ | if(temp_y != int32_t(temp_y)) | |
| 15847 | { | ||
| 15848 | ✗ | temp_y = floor((double)temp_y); | |
| 15849 | } | ||
| 15850 | ✗ | else if(temp_step > 1) | |
| 15851 | { | ||
| 15852 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 15853 | ✗ | temp_step = floor((double)temp_step); | |
| 15854 | ✗ | else --temp_step; | |
| 15855 | } | ||
| 15856 | else | ||
| 15857 | ✗ | break; | |
| 15858 | } | ||
| 15859 | } | ||
| 15860 | ✗ | while(info.isUnwalkable()); | |
| 15861 | |||
| 15862 | ✗ | execute(info); | |
| 15863 | |||
| 15864 | ✗ | if(!info.isUnwalkable()) | |
| 15865 | { | ||
| 15866 | ✗ | x = temp_x; | |
| 15867 | ✗ | y = temp_y; | |
| 15868 | ✗ | hero_newstep = temp_step; | |
| 15869 | ✗ | move(down); | |
| 15870 | ✗ | return; | |
| 15871 | } | ||
| 15872 | |||
| 15873 | ✗ | if(!DrunkLeft() && !DrunkRight()) | |
| 15874 | { | ||
| 15875 | ✗ | if(NO_GRIDLOCK) | |
| 15876 | { | ||
| 15877 | ✗ | x = x.getInt(); | |
| 15878 | ✗ | y = y.getInt(); | |
| 15879 | ✗ | if(!_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15880 | ✗ | !_walkflag(x+8, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15881 | ✗ | _walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 15882 | { | ||
| 15883 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+15+1)) | |
| 15884 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 15885 | } | ||
| 15886 | ✗ | else if(_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15887 | ✗ | !_walkflag(x+7, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 15888 | ✗ | !_walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 15889 | { | ||
| 15890 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+15+1)) | |
| 15891 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 15892 | } | ||
| 15893 | else | ||
| 15894 | { | ||
| 15895 | ✗ | pushing=push+1; | |
| 15896 | } | ||
| 15897 | } | ||
| 15898 | ✗ | else pushing=push+1; | |
| 15899 | |||
| 15900 | ✗ | if(charging==0 && spins==0) | |
| 15901 | { | ||
| 15902 | ✗ | dir=down; | |
| 15903 | } | ||
| 15904 | |||
| 15905 | ✗ | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 15906 | { | ||
| 15907 | ✗ | herostep(); | |
| 15908 | } | ||
| 15909 | |||
| 15910 | ✗ | return; | |
| 15911 | } | ||
| 15912 | ✗ | else goto LEFTRIGHT_NEWMOVE; | |
| 15913 | } | ||
| 15914 | |||
| 15915 | ✗ | return; | |
| 15916 | } | ||
| 15917 | |||
| 15918 | LEFTRIGHT_NEWMOVE: | ||
| 15919 | ✗ | temp_x = x; | |
| 15920 | ✗ | temp_y = y; | |
| 15921 | ✗ | temp_step = hero_newstep; | |
| 15922 | ✗ | if(isdungeon() && (temp_y<=26 || temp_y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) | |
| 15923 | { | ||
| 15924 | ✗ | return; | |
| 15925 | } | ||
| 15926 | |||
| 15927 | ✗ | if(DrunkLeft()) | |
| 15928 | { | ||
| 15929 | ✗ | if(yoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) | |
| 15930 | { | ||
| 15931 | ✗ | if(dir!=left && dir!=right) | |
| 15932 | { | ||
| 15933 | ✗ | if(yoff>2&&yoff<6) | |
| 15934 | { | ||
| 15935 | ✗ | move(dir); | |
| 15936 | } | ||
| 15937 | ✗ | else if(yoff>=6) | |
| 15938 | { | ||
| 15939 | ✗ | move(down); | |
| 15940 | } | ||
| 15941 | ✗ | else if(yoff>=1) | |
| 15942 | { | ||
| 15943 | ✗ | move(up); | |
| 15944 | } | ||
| 15945 | } | ||
| 15946 | else | ||
| 15947 | { | ||
| 15948 | ✗ | if(yoff>=4) | |
| 15949 | { | ||
| 15950 | ✗ | move(down); | |
| 15951 | } | ||
| 15952 | ✗ | else if(yoff<4) | |
| 15953 | { | ||
| 15954 | ✗ | move(up); | |
| 15955 | } | ||
| 15956 | } | ||
| 15957 | } | ||
| 15958 | else | ||
| 15959 | { | ||
| 15960 | ✗ | do | |
| 15961 | { | ||
| 15962 | ✗ | info = walkflag(temp_x-temp_step,temp_y+(bigHitbox?0:8),1,left) || | |
| 15963 | ✗ | walkflag(temp_x-temp_step,temp_y+(isSideViewHero() ?0:8), 1,left); | |
| 15964 | |||
| 15965 | ✗ | if(y.getInt() & 7) | |
| 15966 | ✗ | info = info || walkflag(temp_x-temp_step,temp_y+16,1,left); | |
| 15967 | |||
| 15968 | ✗ | if(info.isUnwalkable()) | |
| 15969 | { | ||
| 15970 | ✗ | if(temp_x != int32_t(temp_x)) | |
| 15971 | { | ||
| 15972 | ✗ | temp_x = floor((double)temp_x); | |
| 15973 | } | ||
| 15974 | ✗ | else if(temp_step > 1) | |
| 15975 | { | ||
| 15976 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 15977 | ✗ | temp_step = floor((double)temp_step); | |
| 15978 | ✗ | else --temp_step; | |
| 15979 | } | ||
| 15980 | else | ||
| 15981 | ✗ | break; | |
| 15982 | } | ||
| 15983 | } | ||
| 15984 | ✗ | while(info.isUnwalkable()); | |
| 15985 | |||
| 15986 | ✗ | execute(info); | |
| 15987 | |||
| 15988 | ✗ | if(!info.isUnwalkable()) | |
| 15989 | { | ||
| 15990 | ✗ | x = temp_x; | |
| 15991 | ✗ | y = temp_y; | |
| 15992 | ✗ | hero_newstep = temp_step; | |
| 15993 | ✗ | move(left); | |
| 15994 | ✗ | return; | |
| 15995 | } | ||
| 15996 | |||
| 15997 | ✗ | if(!DrunkUp() && !DrunkDown()) | |
| 15998 | { | ||
| 15999 | ✗ | if(NO_GRIDLOCK) | |
| 16000 | { | ||
| 16001 | ✗ | x = x.getInt(); | |
| 16002 | ✗ | y = y.getInt(); | |
| 16003 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 16004 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 16005 | |||
| 16006 | ✗ | if(!_walkflag(x-1,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16007 | ✗ | !_walkflag(x-1,y+v2,1,SWITCHBLOCK_STATE)&& | |
| 16008 | ✗ | _walkflag(x-1,y+15,1,SWITCHBLOCK_STATE)) | |
| 16009 | { | ||
| 16010 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+15)) | |
| 16011 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 16012 | } | ||
| 16013 | ✗ | else if(_walkflag(x-1,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16014 | ✗ | !_walkflag(x-1,y+v2-1,1,SWITCHBLOCK_STATE)&& | |
| 16015 | ✗ | !_walkflag(x-1,y+15, 1,SWITCHBLOCK_STATE)) | |
| 16016 | { | ||
| 16017 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+v1)) | |
| 16018 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 16019 | } | ||
| 16020 | else | ||
| 16021 | { | ||
| 16022 | ✗ | pushing=push+1; | |
| 16023 | } | ||
| 16024 | } | ||
| 16025 | ✗ | else pushing=push+1; | |
| 16026 | |||
| 16027 | ✗ | if(charging==0 && spins==0) | |
| 16028 | { | ||
| 16029 | ✗ | dir=left; | |
| 16030 | } | ||
| 16031 | |||
| 16032 | ✗ | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 16033 | { | ||
| 16034 | ✗ | herostep(); | |
| 16035 | } | ||
| 16036 | |||
| 16037 | ✗ | return; | |
| 16038 | } | ||
| 16039 | } | ||
| 16040 | |||
| 16041 | ✗ | return; | |
| 16042 | } | ||
| 16043 | |||
| 16044 | ✗ | if(DrunkRight()) | |
| 16045 | { | ||
| 16046 | ✗ | if(yoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) | |
| 16047 | { | ||
| 16048 | ✗ | if(dir!=left && dir!=right) | |
| 16049 | { | ||
| 16050 | ✗ | if(yoff>2&&yoff<6) | |
| 16051 | { | ||
| 16052 | ✗ | move(dir); | |
| 16053 | } | ||
| 16054 | ✗ | else if(yoff>=6) | |
| 16055 | { | ||
| 16056 | ✗ | move(down); | |
| 16057 | } | ||
| 16058 | ✗ | else if(yoff>=1) | |
| 16059 | { | ||
| 16060 | ✗ | move(up); | |
| 16061 | } | ||
| 16062 | } | ||
| 16063 | else | ||
| 16064 | { | ||
| 16065 | ✗ | if(yoff>=4) | |
| 16066 | { | ||
| 16067 | ✗ | move(down); | |
| 16068 | } | ||
| 16069 | ✗ | else if(yoff<4) | |
| 16070 | { | ||
| 16071 | ✗ | move(up); | |
| 16072 | } | ||
| 16073 | } | ||
| 16074 | } | ||
| 16075 | else | ||
| 16076 | { | ||
| 16077 | ✗ | do | |
| 16078 | { | ||
| 16079 | ✗ | info = walkflag(temp_x+15+temp_step,temp_y+(bigHitbox?0:8),1,right) || | |
| 16080 | ✗ | walkflag(temp_x+15+temp_step,temp_y+(isSideViewHero() ?0:8),1,right); | |
| 16081 | |||
| 16082 | ✗ | if(y.getInt() & 7) | |
| 16083 | ✗ | info = info || walkflag(temp_x+15+temp_step,y+16,1,right); | |
| 16084 | |||
| 16085 | ✗ | if(info.isUnwalkable()) | |
| 16086 | { | ||
| 16087 | ✗ | if(temp_x != int32_t(temp_x)) | |
| 16088 | { | ||
| 16089 | ✗ | temp_x = floor((double)temp_x); | |
| 16090 | } | ||
| 16091 | ✗ | else if(temp_step > 1) | |
| 16092 | { | ||
| 16093 | ✗ | if(temp_step != int32_t(temp_step)) //floor | |
| 16094 | ✗ | temp_step = floor((double)temp_step); | |
| 16095 | ✗ | else --temp_step; | |
| 16096 | } | ||
| 16097 | else | ||
| 16098 | ✗ | break; | |
| 16099 | } | ||
| 16100 | } | ||
| 16101 | ✗ | while(info.isUnwalkable()); | |
| 16102 | |||
| 16103 | ✗ | execute(info); | |
| 16104 | |||
| 16105 | ✗ | if(!info.isUnwalkable()) | |
| 16106 | { | ||
| 16107 | ✗ | x = temp_x; | |
| 16108 | ✗ | y = temp_y; | |
| 16109 | ✗ | hero_newstep = temp_step; | |
| 16110 | ✗ | move(right); | |
| 16111 | ✗ | return; | |
| 16112 | } | ||
| 16113 | |||
| 16114 | ✗ | if(!DrunkUp() && !DrunkDown()) | |
| 16115 | { | ||
| 16116 | ✗ | if(NO_GRIDLOCK) | |
| 16117 | { | ||
| 16118 | ✗ | x = x.getInt(); | |
| 16119 | ✗ | y = y.getInt(); | |
| 16120 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 16121 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 16122 | |||
| 16123 | ✗ | if(!_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16124 | ✗ | !_walkflag(x+16,y+v2,1,SWITCHBLOCK_STATE)&& | |
| 16125 | ✗ | _walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) | |
| 16126 | { | ||
| 16127 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+15)) | |
| 16128 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 16129 | } | ||
| 16130 | ✗ | else if(_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16131 | ✗ | !_walkflag(x+16,y+v2-1,1,SWITCHBLOCK_STATE)&& | |
| 16132 | ✗ | !_walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) | |
| 16133 | { | ||
| 16134 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+v1)) | |
| 16135 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 16136 | } | ||
| 16137 | else | ||
| 16138 | { | ||
| 16139 | ✗ | pushing=push+1; | |
| 16140 | } | ||
| 16141 | } | ||
| 16142 | ✗ | else pushing=push+1; | |
| 16143 | |||
| 16144 | ✗ | if(charging==0 && spins==0) | |
| 16145 | { | ||
| 16146 | ✗ | dir=right; | |
| 16147 | } | ||
| 16148 | |||
| 16149 | ✗ | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) | |
| 16150 | { | ||
| 16151 | ✗ | herostep(); | |
| 16152 | } | ||
| 16153 | |||
| 16154 | ✗ | return; | |
| 16155 | } | ||
| 16156 | } | ||
| 16157 | } | ||
| 16158 | } | ||
| 16159 | else | ||
| 16160 | { | ||
| 16161 | 1317702 | info = walkflag(x-int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,left) || | |
| 16162 | 658851 | walkflag(x-int32_t(lsteps[x.getInt()&7]),y+8,1,left); | |
| 16163 | |||
| 16164 |
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|
658851 | if(isdungeon() && DrunkLeft() && !info.isUnwalkable() && (x==32 && y==80)) |
| 16165 | { | ||
| 16166 | //ONLY process the side-effects of the above walkflag if Hero will actually move | ||
| 16167 | //sigh sigh sigh... walkflag is a horrible mess :-/ -DD | ||
| 16168 | 290 | execute(info); | |
| 16169 | 290 | move(left); | |
| 16170 | 290 | return; | |
| 16171 | } | ||
| 16172 | |||
| 16173 | 1317122 | info = walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,right) || | |
| 16174 | 658561 | walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+8,1,right); | |
| 16175 | |||
| 16176 |
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|
658561 | if(isdungeon() && DrunkRight() && !info.isUnwalkable() && x==208 && y==80) |
| 16177 | { | ||
| 16178 | 377 | execute(info); | |
| 16179 | 377 | move(right); | |
| 16180 | 377 | return; | |
| 16181 | } | ||
| 16182 | |||
| 16183 | 658184 | ladderx = oldladderx; | |
| 16184 | 658184 | laddery = oldladdery; | |
| 16185 | |||
| 16186 |
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|
658184 | if(DrunkUp()) |
| 16187 | { | ||
| 16188 |
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|
74728 | if(xoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) |
| 16189 | { | ||
| 16190 |
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|
2115 | if(dir!=up && dir!=down) |
| 16191 | { | ||
| 16192 |
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✓ Branch 3 taken 822 times.
|
2115 | if(xoff>2&&xoff<6) |
| 16193 | { | ||
| 16194 | 822 | move(dir); | |
| 16195 | 822 | } | |
| 16196 |
2/2✓ Branch 0 taken 626 times.
✓ Branch 1 taken 667 times.
|
1293 | else if(xoff>=6) |
| 16197 | { | ||
| 16198 | 626 | move(right); | |
| 16199 | 626 | } | |
| 16200 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 667 times.
|
667 | else if(xoff>=1) |
| 16201 | { | ||
| 16202 | 667 | move(left); | |
| 16203 | 667 | } | |
| 16204 | 2115 | } | |
| 16205 | else | ||
| 16206 | { | ||
| 16207 | ✗ | if(xoff>=4) | |
| 16208 | { | ||
| 16209 | ✗ | move(right); | |
| 16210 | } | ||
| 16211 | ✗ | else if(xoff<4) | |
| 16212 | { | ||
| 16213 | ✗ | move(left); | |
| 16214 | } | ||
| 16215 | } | ||
| 16216 | 2115 | } | |
| 16217 | else | ||
| 16218 | { | ||
| 16219 |
4/6✓ Branch 0 taken 71697 times.
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|
72613 | if(action==swimming || IsSideSwim() || action == swimhit) |
| 16220 | { | ||
| 16221 | 916 | info = walkflag(x,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7]),2,up); | |
| 16222 | |||
| 16223 |
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|
1828 | if(_walkflag(x+15, y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7]), 1,SWITCHBLOCK_STATE) && |
| 16224 |
2/2✓ Branch 0 taken 56 times.
✓ Branch 1 taken 856 times.
|
1768 | !(iswaterex(MAPCOMBO(x, y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])), currmap, currscr, -1, x, y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])) && |
| 16225 | 856 | iswaterex(MAPCOMBO(x+15, y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])), currmap, currscr, -1, x+15, y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])))) | |
| 16226 | 56 | info.setUnwalkable(true); | |
| 16227 | 916 | } | |
| 16228 | else | ||
| 16229 | { | ||
| 16230 | 71697 | info = walkflag(x,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7]),2,up); | |
| 16231 |
2/2✓ Branch 0 taken 13 times.
✓ Branch 1 taken 71684 times.
|
71697 | if(x.getInt() & 7) |
| 16232 | 13 | info = info || walkflag(x+16,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7]),1,up); | |
| 16233 | else | ||
| 16234 | 71684 | info = info || walkflagMBlock(x+8,y+(bigHitbox?0:8)-int32_t(lsteps[y.getInt()&7])); | |
| 16235 | } | ||
| 16236 | |||
| 16237 | 72613 | execute(info); | |
| 16238 | |||
| 16239 |
2/2✓ Branch 0 taken 23283 times.
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|
72613 | if(!info.isUnwalkable()) |
| 16240 | { | ||
| 16241 | 49330 | move(up); | |
| 16242 | 49330 | return; | |
| 16243 | } | ||
| 16244 | |||
| 16245 |
4/4✓ Branch 0 taken 22028 times.
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|
23283 | if(!DrunkLeft() && !DrunkRight()) |
| 16246 | { | ||
| 16247 |
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|
20452 | if(NO_GRIDLOCK) |
| 16248 | { | ||
| 16249 | ✗ | if(!_walkflag(x,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 16250 | ✗ | !_walkflag(x+8, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 16251 | ✗ | _walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 16252 | { | ||
| 16253 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+(bigHitbox?0:8)-1)) | |
| 16254 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 16255 | } | ||
| 16256 | ✗ | else if(_walkflag(x,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 16257 | ✗ | !_walkflag(x+7, y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && | |
| 16258 | ✗ | !_walkflag(x+15,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) | |
| 16259 | { | ||
| 16260 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+(bigHitbox?0:8)-1)) | |
| 16261 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 16262 | } | ||
| 16263 | else | ||
| 16264 | { | ||
| 16265 | ✗ | pushing=push+1; | |
| 16266 | } | ||
| 16267 | } | ||
| 16268 | 20452 | else pushing=push+1; | |
| 16269 | |||
| 16270 |
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|
20452 | if(charging==0 && spins==0) |
| 16271 | { | ||
| 16272 | 20452 | dir=up; | |
| 16273 | 20452 | } | |
| 16274 | |||
| 16275 |
5/8✓ Branch 0 taken 20411 times.
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|
20452 | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 16276 | { | ||
| 16277 | 20411 | herostep(); | |
| 16278 | 20411 | } | |
| 16279 | |||
| 16280 | 20452 | return; | |
| 16281 | } | ||
| 16282 | else | ||
| 16283 | { | ||
| 16284 | 2831 | goto LEFTRIGHT_OLDMOVE; | |
| 16285 | } | ||
| 16286 | } | ||
| 16287 | |||
| 16288 | 2115 | return; | |
| 16289 | } | ||
| 16290 | |||
| 16291 |
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|
583456 | if(DrunkDown()) |
| 16292 | { | ||
| 16293 |
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|
62476 | if(xoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) |
| 16294 | { | ||
| 16295 |
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|
1550 | if(dir!=up && dir!=down) |
| 16296 | { | ||
| 16297 |
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✓ Branch 3 taken 650 times.
|
1550 | if(xoff>2&&xoff<6) |
| 16298 | { | ||
| 16299 | 650 | move(dir); | |
| 16300 | 650 | } | |
| 16301 |
2/2✓ Branch 0 taken 483 times.
✓ Branch 1 taken 417 times.
|
900 | else if(xoff>=6) |
| 16302 | { | ||
| 16303 | 483 | move(right); | |
| 16304 | 483 | } | |
| 16305 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 417 times.
|
417 | else if(xoff>=1) |
| 16306 | { | ||
| 16307 | 417 | move(left); | |
| 16308 | 417 | } | |
| 16309 | 1550 | } | |
| 16310 | else | ||
| 16311 | { | ||
| 16312 | ✗ | if(xoff>=4) | |
| 16313 | { | ||
| 16314 | ✗ | move(right); | |
| 16315 | } | ||
| 16316 | ✗ | else if(xoff<4) | |
| 16317 | { | ||
| 16318 | ✗ | move(left); | |
| 16319 | } | ||
| 16320 | } | ||
| 16321 | 1550 | } | |
| 16322 | else | ||
| 16323 | { | ||
| 16324 |
4/6✓ Branch 0 taken 59355 times.
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|
60926 | if(action==swimming || IsSideSwim() || action == swimhit) |
| 16325 | { | ||
| 16326 | 1571 | info=walkflag(x,y+15+int32_t(lsteps[y.getInt()&7]),2,down); | |
| 16327 | |||
| 16328 |
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|
3068 | if(_walkflag(x+15, y+15+int32_t(lsteps[y.getInt()&7]), 1,SWITCHBLOCK_STATE) && |
| 16329 |
2/2✓ Branch 0 taken 241 times.
✓ Branch 1 taken 1256 times.
|
2753 | !(iswaterex(MAPCOMBO(x, y+15+int32_t(lsteps[y.getInt()&7])), currmap, currscr, -1, x, y+15+int32_t(lsteps[y.getInt()&7])) && |
| 16330 | 1256 | iswaterex(MAPCOMBO(x+15, y+15+int32_t(lsteps[y.getInt()&7])), currmap, currscr, -1, x+15, y+15+int32_t(lsteps[y.getInt()&7])))) | |
| 16331 | 241 | info.setUnwalkable(true); | |
| 16332 | 1571 | } | |
| 16333 | else | ||
| 16334 | { | ||
| 16335 | 59355 | info=walkflag(x,y+15+int32_t(lsteps[y.getInt()&7]),2,down); | |
| 16336 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 59355 times.
|
59355 | if(x.getInt() & 7) |
| 16337 | ✗ | info = (info || walkflag(x+16,y+15+int32_t(lsteps[y.getInt()&7]),1,down)); | |
| 16338 | else | ||
| 16339 | 59355 | info = (info || walkflagMBlock(x+8,y+15+int32_t(lsteps[y.getInt()&7]))); | |
| 16340 | } | ||
| 16341 | |||
| 16342 | 60926 | execute(info); | |
| 16343 | |||
| 16344 |
2/2✓ Branch 0 taken 21732 times.
✓ Branch 1 taken 39194 times.
|
60926 | if(!info.isUnwalkable()) |
| 16345 | { | ||
| 16346 | 39194 | move(down); | |
| 16347 | 39194 | return; | |
| 16348 | } | ||
| 16349 | |||
| 16350 |
4/4✓ Branch 0 taken 20568 times.
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|
21732 | if(!DrunkLeft() && !DrunkRight()) |
| 16351 | { | ||
| 16352 |
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|
19375 | if(NO_GRIDLOCK) |
| 16353 | { | ||
| 16354 | ✗ | if(!_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 16355 | ✗ | !_walkflag(x+8, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 16356 | ✗ | _walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 16357 | { | ||
| 16358 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+15,y+15+1)) | |
| 16359 | ✗ | sprite::move((zfix)-1,(zfix)0); | |
| 16360 | } | ||
| 16361 | ✗ | else if(_walkflag(x, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 16362 | ✗ | !_walkflag(x+7, y+15+1,1,SWITCHBLOCK_STATE)&& | |
| 16363 | ✗ | !_walkflag(x+15,y+15+1,1,SWITCHBLOCK_STATE)) | |
| 16364 | { | ||
| 16365 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x,y+15+1)) | |
| 16366 | ✗ | sprite::move((zfix)1,(zfix)0); | |
| 16367 | } | ||
| 16368 | else | ||
| 16369 | { | ||
| 16370 | ✗ | pushing=push+1; | |
| 16371 | } | ||
| 16372 | } | ||
| 16373 | 19375 | else pushing=push+1; | |
| 16374 | |||
| 16375 |
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|
19375 | if(charging==0 && spins==0) |
| 16376 | { | ||
| 16377 | 19375 | dir=down; | |
| 16378 | 19375 | } | |
| 16379 | |||
| 16380 |
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|
19375 | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 16381 | { | ||
| 16382 | 19210 | herostep(); | |
| 16383 | 19210 | } | |
| 16384 | |||
| 16385 | 19375 | return; | |
| 16386 | } | ||
| 16387 | 2357 | else goto LEFTRIGHT_OLDMOVE; | |
| 16388 | } | ||
| 16389 | |||
| 16390 | 1550 | return; | |
| 16391 | } | ||
| 16392 | |||
| 16393 | LEFTRIGHT_OLDMOVE: | ||
| 16394 | |||
| 16395 |
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|
530989 | if(isdungeon() && (y<=26 || y>=134) && !get_bit(quest_rules,qr_FREEFORM) && !toogam) |
| 16396 | { | ||
| 16397 | 5701 | return; | |
| 16398 | } | ||
| 16399 | |||
| 16400 |
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|
525288 | if(DrunkLeft()) |
| 16401 | { | ||
| 16402 |
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|
76276 | if(yoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) |
| 16403 | { | ||
| 16404 |
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|
1523 | if(dir!=left && dir!=right) |
| 16405 | { | ||
| 16406 |
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|
1523 | if(yoff>2&&yoff<6) |
| 16407 | { | ||
| 16408 | 606 | move(dir); | |
| 16409 | 606 | } | |
| 16410 |
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|
917 | else if(yoff>=6) |
| 16411 | { | ||
| 16412 | 478 | move(down); | |
| 16413 | 478 | } | |
| 16414 |
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|
439 | else if(yoff>=1) |
| 16415 | { | ||
| 16416 | 439 | move(up); | |
| 16417 | 439 | } | |
| 16418 | 1523 | } | |
| 16419 | else | ||
| 16420 | { | ||
| 16421 | ✗ | if(yoff>=4) | |
| 16422 | { | ||
| 16423 | ✗ | move(down); | |
| 16424 | } | ||
| 16425 | ✗ | else if(yoff<4) | |
| 16426 | { | ||
| 16427 | ✗ | move(up); | |
| 16428 | } | ||
| 16429 | } | ||
| 16430 | 1523 | } | |
| 16431 | else | ||
| 16432 | { | ||
| 16433 | 149506 | info = walkflag(x-int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,left) || | |
| 16434 | 74753 | walkflag(x-int32_t(lsteps[x.getInt()&7]),y+(isSideViewHero() ?0:8), 1,left); | |
| 16435 | |||
| 16436 | 74753 | execute(info); | |
| 16437 | |||
| 16438 |
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|
74753 | if(!info.isUnwalkable()) |
| 16439 | { | ||
| 16440 | 61425 | move(left); | |
| 16441 | 61425 | return; | |
| 16442 | } | ||
| 16443 | |||
| 16444 |
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|
13328 | if(!DrunkUp() && !DrunkDown()) |
| 16445 | { | ||
| 16446 |
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|
12950 | if(NO_GRIDLOCK) |
| 16447 | { | ||
| 16448 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 16449 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 16450 | |||
| 16451 | ✗ | if(!_walkflag(x-1,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16452 | ✗ | !_walkflag(x-1,y+v2,1,SWITCHBLOCK_STATE)&& | |
| 16453 | ✗ | _walkflag(x-1,y+15,1,SWITCHBLOCK_STATE)) | |
| 16454 | { | ||
| 16455 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+15)) | |
| 16456 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 16457 | } | ||
| 16458 | ✗ | else if(_walkflag(x-1,y+v1, 1,SWITCHBLOCK_STATE)&& | |
| 16459 | ✗ | !_walkflag(x-1,y+v2-1,1,SWITCHBLOCK_STATE)&& | |
| 16460 | ✗ | !_walkflag(x-1,y+15, 1,SWITCHBLOCK_STATE)) | |
| 16461 | { | ||
| 16462 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x-1,y+v1)) | |
| 16463 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 16464 | } | ||
| 16465 | else | ||
| 16466 | { | ||
| 16467 | ✗ | pushing=push+1; | |
| 16468 | } | ||
| 16469 | } | ||
| 16470 | 12950 | else pushing=push+1; | |
| 16471 | |||
| 16472 |
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|
12950 | if(charging==0 && spins==0) |
| 16473 | { | ||
| 16474 | 12950 | dir=left; | |
| 16475 | 12950 | } | |
| 16476 | |||
| 16477 |
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|
12950 | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 16478 | { | ||
| 16479 | 12938 | herostep(); | |
| 16480 | 12938 | } | |
| 16481 | |||
| 16482 | 12950 | return; | |
| 16483 | } | ||
| 16484 | } | ||
| 16485 | |||
| 16486 | 1901 | return; | |
| 16487 | } | ||
| 16488 | |||
| 16489 |
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|
449012 | if(DrunkRight()) |
| 16490 | { | ||
| 16491 |
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|
80782 | if(yoff && !is_on_conveyor && action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking && jumping<1) |
| 16492 | { | ||
| 16493 |
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|
1513 | if(dir!=left && dir!=right) |
| 16494 | { | ||
| 16495 |
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|
1513 | if(yoff>2&&yoff<6) |
| 16496 | { | ||
| 16497 | 649 | move(dir); | |
| 16498 | 649 | } | |
| 16499 |
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|
864 | else if(yoff>=6) |
| 16500 | { | ||
| 16501 | 430 | move(down); | |
| 16502 | 430 | } | |
| 16503 |
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|
434 | else if(yoff>=1) |
| 16504 | { | ||
| 16505 | 434 | move(up); | |
| 16506 | 434 | } | |
| 16507 | 1513 | } | |
| 16508 | else | ||
| 16509 | { | ||
| 16510 | ✗ | if(yoff>=4) | |
| 16511 | { | ||
| 16512 | ✗ | move(down); | |
| 16513 | } | ||
| 16514 | ✗ | else if(yoff<4) | |
| 16515 | { | ||
| 16516 | ✗ | move(up); | |
| 16517 | } | ||
| 16518 | } | ||
| 16519 | 1513 | } | |
| 16520 | else | ||
| 16521 | { | ||
| 16522 | 158538 | info = walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+(bigHitbox?0:8),1,right) | |
| 16523 | 79269 | || walkflag(x+15+int32_t(lsteps[x.getInt()&7]),y+(isSideViewHero()?0:8),1,right); | |
| 16524 | |||
| 16525 | 79269 | execute(info); | |
| 16526 | |||
| 16527 |
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✓ Branch 1 taken 62685 times.
|
79269 | if(!info.isUnwalkable()) |
| 16528 | { | ||
| 16529 | 62685 | move(right); | |
| 16530 | 62685 | return; | |
| 16531 | } | ||
| 16532 | |||
| 16533 |
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|
16584 | if(!DrunkUp() && !DrunkDown()) |
| 16534 | { | ||
| 16535 |
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|
16204 | if(NO_GRIDLOCK) |
| 16536 | { | ||
| 16537 | ✗ | int32_t v1=bigHitbox?0:8; | |
| 16538 | ✗ | int32_t v2=bigHitbox?8:12; | |
| 16539 | |||
| 16540 | ✗ | if(!_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16541 | ✗ | !_walkflag(x+16,y+v2,1,SWITCHBLOCK_STATE)&& | |
| 16542 | ✗ | _walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) | |
| 16543 | { | ||
| 16544 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+15)) | |
| 16545 | ✗ | sprite::move((zfix)0,(zfix)-1); | |
| 16546 | } | ||
| 16547 | ✗ | else if(_walkflag(x+16,y+v1,1,SWITCHBLOCK_STATE)&& | |
| 16548 | ✗ | !_walkflag(x+16,y+v2-1,1,SWITCHBLOCK_STATE)&& | |
| 16549 | ✗ | !_walkflag(x+16,y+15,1,SWITCHBLOCK_STATE)) | |
| 16550 | { | ||
| 16551 | ✗ | if(hclk || ((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) || !checkdamagecombos(x+16,y+v1)) | |
| 16552 | ✗ | sprite::move((zfix)0,(zfix)1); | |
| 16553 | } | ||
| 16554 | else | ||
| 16555 | { | ||
| 16556 | ✗ | pushing=push+1; | |
| 16557 | } | ||
| 16558 | } | ||
| 16559 | 16204 | else pushing=push+1; | |
| 16560 | |||
| 16561 |
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|
16204 | if(charging==0 && spins==0) |
| 16562 | { | ||
| 16563 | 16204 | dir=right; | |
| 16564 | 16204 | } | |
| 16565 | |||
| 16566 |
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|
16204 | if(action!=swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 16567 | { | ||
| 16568 | 16197 | herostep(); | |
| 16569 | 16197 | } | |
| 16570 | |||
| 16571 | 16204 | return; | |
| 16572 | } | ||
| 16573 | } | ||
| 16574 | 1893 | } | |
| 16575 | } | ||
| 16576 | 1906923 | } | |
| 16577 | |||
| 16578 | //solid ffc checking should probably be moved to here. | ||
| 16579 | 1165377 | void HeroClass::move(int32_t d2, int32_t forceRate) | |
| 16580 | { | ||
| 16581 |
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|
1165377 | if( inlikelike || lstunclock > 0 || is_conveyor_stunned) |
| 16582 | 40 | return; | |
| 16583 | |||
| 16584 |
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|
1165337 | if(!get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) && !IsSideSwim()) |
| 16585 | { | ||
| 16586 | 1158605 | moveOld(d2); | |
| 16587 | 1158605 | return; | |
| 16588 | } | ||
| 16589 | |||
| 16590 |
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|
13464 | bool slowcombo = (combo_class_buf[combobuf[MAPCOMBO(x+7,y+8)].type].slow_movement && _effectflag(x+7,y+8,1, -1) && ((z==0 && fakez==0) || tmpscr->flags2&fAIRCOMBOS)) || |
| 16591 |
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|
6732 | (isSideViewHero() && (on_sideview_solid_oldpos(x,y,old_x,old_y)||getOnSideviewLadder()) && combo_class_buf[combobuf[MAPCOMBO(x+7,y+8)].type].slow_movement && _effectflag(x+7,y+8,1, -1)); |
| 16592 | //!DIMITODO: add QR for slow combos under hero | ||
| 16593 |
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|
20196 | for (int32_t i = 0; i <= 1; ++i) |
| 16594 | { | ||
| 16595 |
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|
13464 | if(tmpscr2[i].valid!=0) |
| 16596 | { | ||
| 16597 |
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|
1319 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 16598 | { | ||
| 16599 | ✗ | if (combobuf[MAPCOMBO2(i,x+7,y+8)].type == cBRIDGE && !_walkflag_layer(x+7,y+8,1, &(tmpscr2[i]))) slowcombo = false; | |
| 16600 | } | ||
| 16601 | else | ||
| 16602 | { | ||
| 16603 |
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|
1319 | if (combobuf[MAPCOMBO2(i,x+7,y+8)].type == cBRIDGE && _effectflag_layer(x+7,y+8,1, &(tmpscr2[i]))) slowcombo = false; |
| 16604 | } | ||
| 16605 | 1319 | } | |
| 16606 | 13464 | } | |
| 16607 |
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|
6732 | bool slowcharging = charging>0 && (itemsbuf[getWpnPressed(itype_sword)].flags & ITEM_FLAG10); |
| 16608 | 6732 | bool is_swimming = (action == swimming); | |
| 16609 | 6732 | bool fastSwim = (zinit.hero_swim_speed>60); | |
| 16610 | 6732 | zfix rate(steprate); | |
| 16611 | 6732 | int32_t shieldid = getCurrentActiveShield(); | |
| 16612 |
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|
6732 | if(shieldid > -1) |
| 16613 | { | ||
| 16614 | ✗ | itemdata const& shield = itemsbuf[shieldid]; | |
| 16615 | ✗ | if(shield.flags & ITEM_FLAG10) //Change Speed flag | |
| 16616 | { | ||
| 16617 | ✗ | zfix perc = shield.misc7; | |
| 16618 | ✗ | perc /= 100; | |
| 16619 | ✗ | if(perc < 0) | |
| 16620 | ✗ | perc = (perc*-1)+1; | |
| 16621 | ✗ | rate = (rate * perc) + shield.misc8; | |
| 16622 | } | ||
| 16623 | } | ||
| 16624 | |||
| 16625 | 6732 | zfix dx, dy; | |
| 16626 | 6732 | zfix movepix(rate / 100); | |
| 16627 | 6732 | zfix step(movepix); | |
| 16628 | 6732 | zfix step_diag(movepix); | |
| 16629 | 6732 | zfix up_step(game->get_sideswim_up() / -100.0); | |
| 16630 | 6732 | zfix left_step(game->get_sideswim_side() / -100.0); | |
| 16631 | 6732 | zfix right_step(game->get_sideswim_side() / 100.0); | |
| 16632 | 6732 | zfix down_step(game->get_sideswim_down() / 100.0); | |
| 16633 | 6732 | bool checkladder = false; | |
| 16634 | |||
| 16635 |
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|
6732 | if(hero_newstep > movepix) hero_newstep = movepix; |
| 16636 |
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|
6732 | if(hero_newstep_diag > movepix) hero_newstep_diag = movepix; |
| 16637 | //2/3 speed | ||
| 16638 |
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|
6732 | if((is_swimming && fastSwim) || (!is_swimming && (slowcharging ^ slowcombo))) |
| 16639 | { | ||
| 16640 | 13464 | step = ((step / 3.0) * 2); | |
| 16641 | 13464 | step_diag = ((step_diag / 3.0) * 2); | |
| 16642 | 13464 | up_step = ((up_step / 3.0) * 2); | |
| 16643 | 13464 | left_step = ((left_step / 3.0) * 2); | |
| 16644 | 13464 | right_step = ((right_step / 3.0) * 2); | |
| 16645 | 13464 | down_step = ((down_step / 3.0) * 2); | |
| 16646 | 13464 | } | |
| 16647 | //1/2 speed | ||
| 16648 |
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|
6732 | else if((is_swimming && !fastSwim) || (slowcharging && slowcombo)) |
| 16649 | { | ||
| 16650 | ✗ | step /= 2; | |
| 16651 | ✗ | step_diag /= 2; | |
| 16652 | ✗ | up_step /= 2; | |
| 16653 | ✗ | left_step /= 2; | |
| 16654 | ✗ | right_step /= 2; | |
| 16655 | ✗ | down_step /= 2; | |
| 16656 | } | ||
| 16657 | //normal speed | ||
| 16658 | else | ||
| 16659 | { | ||
| 16660 | //no modification | ||
| 16661 | } | ||
| 16662 | |||
| 16663 |
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|
6732 | if(diagonalMovement) |
| 16664 | { | ||
| 16665 | //zprint2("Player's X is %d, Y is %d\n", x, y); | ||
| 16666 |
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|
11801 | if(((d2 == up || d2 == down) && (shiftdir == left || shiftdir == right)) || |
| 16667 |
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|
214 | (d2 == left || d2 == right) && (shiftdir == up || shiftdir == down)) |
| 16668 | { | ||
| 16669 |
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|
11587 | if(hero_newstep > 0 && hero_newstep_diag > 0) |
| 16670 | { | ||
| 16671 | 837 | step = STEP_DIAGONAL(step); | |
| 16672 | 837 | step_diag = STEP_DIAGONAL(step_diag); | |
| 16673 | 837 | up_step = STEP_DIAGONAL(up_step); | |
| 16674 | 837 | left_step = STEP_DIAGONAL(left_step); | |
| 16675 | 837 | right_step = STEP_DIAGONAL(right_step); | |
| 16676 | 837 | down_step = STEP_DIAGONAL(down_step); | |
| 16677 | 837 | } | |
| 16678 | 837 | } | |
| 16679 |
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|
3724 | if(hero_newstep < step) step = hero_newstep; //handle collision |
| 16680 |
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|
3724 | if(hero_newstep_diag < step_diag) step_diag = hero_newstep_diag; //handle collision |
| 16681 |
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|
3724 | switch(d2) |
| 16682 | { | ||
| 16683 | case up: | ||
| 16684 |
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|
674 | switch(shiftdir) |
| 16685 | { | ||
| 16686 | case left: | ||
| 16687 | 227 | dx = -step_diag; | |
| 16688 |
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|
227 | if (IsSideSwim()) dx = left_step; |
| 16689 | 227 | break; | |
| 16690 | case right: | ||
| 16691 | 93 | dx = step_diag; | |
| 16692 |
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|
93 | if (IsSideSwim()) dx = right_step; |
| 16693 | 93 | break; | |
| 16694 | } | ||
| 16695 |
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|
674 | if(walkable) |
| 16696 | { | ||
| 16697 |
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|
339 | if (!IsSideSwim()) dy = -step; |
| 16698 |
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|
339 | if (IsSideSwim()) |
| 16699 | { | ||
| 16700 | ✗ | dy = up_step; | |
| 16701 | ✗ | if (!iswaterex(MAPCOMBO(x,y+8-(bigHitbox*8)+floor(up_step)), currmap, currscr, -1, x, y+8-(bigHitbox*8)-2, true, false)) checkladder = true; | |
| 16702 | } | ||
| 16703 | 339 | } | |
| 16704 | 674 | break; | |
| 16705 | case down: | ||
| 16706 |
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|
757 | switch(shiftdir) |
| 16707 | { | ||
| 16708 | case left: | ||
| 16709 | 61 | dx = -step_diag; | |
| 16710 |
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|
61 | if (IsSideSwim()) dx = left_step; |
| 16711 | 61 | break; | |
| 16712 | case right: | ||
| 16713 | 83 | dx = step_diag; | |
| 16714 |
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|
83 | if (IsSideSwim()) dx = right_step; |
| 16715 | 83 | break; | |
| 16716 | } | ||
| 16717 |
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|
757 | if(walkable) |
| 16718 | { | ||
| 16719 | 377 | dy = step; | |
| 16720 |
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|
377 | if (IsSideSwim()) dy = down_step; |
| 16721 | 377 | } | |
| 16722 | 757 | break; | |
| 16723 | case left: | ||
| 16724 |
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|
2183 | switch(shiftdir) |
| 16725 | { | ||
| 16726 | case up: | ||
| 16727 |
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|
40 | if (!IsSideSwim()) dy = -step_diag; |
| 16728 |
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|
40 | if (IsSideSwim()) |
| 16729 | { | ||
| 16730 | ✗ | dy = up_step; | |
| 16731 | ✗ | if (!iswaterex(MAPCOMBO(x,y+8-(bigHitbox*8)+floor(up_step)), currmap, currscr, -1, x, y+8-(bigHitbox*8)-2, true, false)) checkladder = true; | |
| 16732 | } | ||
| 16733 | 40 | break; | |
| 16734 | case down: | ||
| 16735 | 45 | dy = step_diag; | |
| 16736 |
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|
45 | if (IsSideSwim()) dy = down_step; |
| 16737 | 45 | break; | |
| 16738 | } | ||
| 16739 |
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|
2183 | if(walkable) |
| 16740 | { | ||
| 16741 | 2117 | dx = -step; | |
| 16742 |
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|
2117 | if (IsSideSwim()) dx = left_step; |
| 16743 | 2117 | } | |
| 16744 | 2183 | break; | |
| 16745 | case right: | ||
| 16746 |
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|
3118 | switch(shiftdir) |
| 16747 | { | ||
| 16748 | case up: | ||
| 16749 |
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|
192 | if (!IsSideSwim()) dy = -step_diag; |
| 16750 |
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|
192 | if (IsSideSwim()) |
| 16751 | { | ||
| 16752 | ✗ | dy = up_step; | |
| 16753 | ✗ | if (!iswaterex(MAPCOMBO(x,y+8-(bigHitbox*8)+floor(up_step)), currmap, currscr, -1, x, y+8-(bigHitbox*8)-2, true, false)) checkladder = true; | |
| 16754 | } | ||
| 16755 | 192 | break; | |
| 16756 | case down: | ||
| 16757 | 96 | dy = step_diag; | |
| 16758 |
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|
96 | if (IsSideSwim()) dy = down_step; |
| 16759 | 96 | break; | |
| 16760 | } | ||
| 16761 |
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|
3118 | if(walkable) |
| 16762 | { | ||
| 16763 | 2915 | dx = step; | |
| 16764 |
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|
2915 | if (IsSideSwim()) dx = right_step; |
| 16765 | 2915 | } | |
| 16766 | 3118 | break; | |
| 16767 | }; | ||
| 16768 | 9740 | } | |
| 16769 | else | ||
| 16770 | { | ||
| 16771 | ✗ | if(hero_newstep < step) step = hero_newstep; //handle collision | |
| 16772 | ✗ | switch(d2) | |
| 16773 | { | ||
| 16774 | case up: | ||
| 16775 | ✗ | dy -= step; | |
| 16776 | ✗ | if (IsSideSwim()) dy = up_step; | |
| 16777 | ✗ | break; | |
| 16778 | case down: | ||
| 16779 | ✗ | dy += step; | |
| 16780 | ✗ | if (IsSideSwim()) dy = down_step; | |
| 16781 | ✗ | break; | |
| 16782 | case left: | ||
| 16783 | ✗ | dx -= step; | |
| 16784 | ✗ | if (IsSideSwim()) dx = left_step; | |
| 16785 | ✗ | break; | |
| 16786 | case right: | ||
| 16787 | ✗ | dx += step; | |
| 16788 | ✗ | if (IsSideSwim()) dx = right_step; | |
| 16789 | ✗ | break; | |
| 16790 | }; | ||
| 16791 | } | ||
| 16792 | 9740 | hero_newstep = movepix; | |
| 16793 | 9740 | hero_newstep_diag = movepix; | |
| 16794 | |||
| 16795 |
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|
9740 | if((charging==0 || attack==wHammer) && spins==0 && attackclk!=HAMMERCHARGEFRAME && action != sideswimattacking && !(IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (d2 == up || d2 == down))) //!DIRECTION SET |
| 16796 | { | ||
| 16797 | 6732 | dir=d2; | |
| 16798 | 6732 | } | |
| 16799 |
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|
3008 | else if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (d2 == up || d2 == down) && (shiftdir == left || shiftdir == right) && (charging==0 && spins==0)) |
| 16800 | { | ||
| 16801 | ✗ | dir = shiftdir; | |
| 16802 | } | ||
| 16803 |
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|
9740 | if(forceRate > -1) |
| 16804 | { | ||
| 16805 | ✗ | checkladder = false; | |
| 16806 | ✗ | switch(dir) | |
| 16807 | { | ||
| 16808 | case right: | ||
| 16809 | case r_up: | ||
| 16810 | case r_down: | ||
| 16811 | ✗ | dx = zfix(forceRate) / 100; | |
| 16812 | ✗ | break; | |
| 16813 | case left: | ||
| 16814 | case l_up: | ||
| 16815 | case l_down: | ||
| 16816 | ✗ | dx = zfix(-forceRate) / 100; | |
| 16817 | ✗ | break; | |
| 16818 | default: | ||
| 16819 | ✗ | dx = 0; | |
| 16820 | } | ||
| 16821 | ✗ | switch(dir) | |
| 16822 | { | ||
| 16823 | case down: | ||
| 16824 | case r_down: | ||
| 16825 | case l_down: | ||
| 16826 | ✗ | dy = zfix(forceRate) / 100; | |
| 16827 | ✗ | break; | |
| 16828 | case up: | ||
| 16829 | case r_up: | ||
| 16830 | case l_up: | ||
| 16831 | ✗ | dy = zfix(-forceRate) / 100; | |
| 16832 | ✗ | break; | |
| 16833 | default: | ||
| 16834 | ✗ | dy = 0; | |
| 16835 | } | ||
| 16836 | } | ||
| 16837 |
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|
9740 | if(dx == 0 && dy == 0) return; |
| 16838 |
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|
9249 | if(action != swimming && action != sideswimming && action != sideswimhit && action != sideswimattacking) |
| 16839 | { | ||
| 16840 | 6241 | herostep(); | |
| 16841 | |||
| 16842 | //ack... don't walk if in midair! -DD | ||
| 16843 |
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|
6241 | if(charging==0 && spins==0 && z==0 && fakez==0 && !(isSideViewHero() && !on_sideview_solid_oldpos(x,y,old_x,old_y) && !getOnSideviewLadder())) |
| 16844 | { | ||
| 16845 | 5193 | action=walking; FFCore.setHeroAction(walking); | |
| 16846 | 5193 | } | |
| 16847 | |||
| 16848 |
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|
6241 | if(++hero_count > (16*hero_animation_speed)) |
| 16849 | 330 | hero_count=0; | |
| 16850 | 6241 | } | |
| 16851 |
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|
3008 | else if(!(frame & 1)) |
| 16852 | { | ||
| 16853 | ✗ | herostep(); | |
| 16854 | } | ||
| 16855 | |||
| 16856 |
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|
9249 | if(charging==0 || attack!=wHammer) |
| 16857 | { | ||
| 16858 | 12257 | sprite::move(dx, dy); | |
| 16859 | 12257 | WalkflagInfo info; | |
| 16860 | 12257 | info = walkflag(x,y+8-(bigHitbox*8)-4,2,up); | |
| 16861 | 12257 | execute(info); | |
| 16862 |
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|
12257 | if (checkladder && !canSideviewLadderRemote(x, y-4) && !info.isUnwalkable() && (y + 8 - (bigHitbox * 8) - 4) > 0) |
| 16863 | { | ||
| 16864 | ✗ | if (game->get_sideswim_jump() != 0) | |
| 16865 | { | ||
| 16866 | ✗ | setFall(zfix(0-(FEATHERJUMP*(game->get_sideswim_jump()/10000.0)))); | |
| 16867 | ✗ | sfx(WAV_ZN1SPLASH,(int32_t)x); | |
| 16868 | ✗ | hopclk = 0; | |
| 16869 | ✗ | if (charging || spins) action = attacking; | |
| 16870 | ✗ | else action = none; | |
| 16871 | } | ||
| 16872 | else | ||
| 16873 | { | ||
| 16874 | ✗ | sprite::move(zfix(0), zfix(-1*dy)); | |
| 16875 | } | ||
| 16876 | } | ||
| 16877 | 6241 | } | |
| 16878 | 1168385 | } | |
| 16879 | |||
| 16880 | 1158605 | void HeroClass::moveOld(int32_t d2) | |
| 16881 | { | ||
| 16882 | //al_trace("%s\n",d2==up?"up":d2==down?"down":d2==left?"left":d2==right?"right":"?"); | ||
| 16883 | static bool totalskip = false; | ||
| 16884 | |||
| 16885 |
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|
1158605 | if( inlikelike || lstunclock > 0 || is_conveyor_stunned) |
| 16886 | ✗ | return; | |
| 16887 | |||
| 16888 | 1158605 | int32_t dx=0,dy=0; | |
| 16889 | 1158605 | int32_t xstep=lsteps[x.getInt()&7]; | |
| 16890 | 1158605 | int32_t ystep=lsteps[y.getInt()&7]; | |
| 16891 | 1158605 | int32_t z3skip=0; | |
| 16892 | 1158605 | int32_t z3diagskip=0; | |
| 16893 |
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|
2289700 | bool slowcombo = (combo_class_buf[combobuf[MAPCOMBO(x+7,y+8)].type].slow_movement && ((z==0 && fakez == 0) || tmpscr->flags2&fAIRCOMBOS)) || |
| 16894 |
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|
1131095 | (isSideViewHero() && (on_sideview_solid_oldpos(x,y,old_x,old_y)||getOnSideviewLadder()) && combo_class_buf[combobuf[MAPCOMBO(x+7,y+8)].type].slow_movement); |
| 16895 |
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|
1158605 | bool slowcharging = charging>0 && (itemsbuf[getWpnPressed(itype_sword)].flags & ITEM_FLAG10); |
| 16896 | 1158605 | bool is_swimming = (action == swimming); | |
| 16897 | |||
| 16898 | //slow walk combo, or charging, moves at 2/3 speed | ||
| 16899 | if( | ||
| 16900 |
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|
1166555 | (!is_swimming && (slowcharging ^ slowcombo))|| |
| 16901 |
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|
1131095 | (is_swimming && (zinit.hero_swim_speed>60)) |
| 16902 | ) | ||
| 16903 | { | ||
| 16904 | 35460 | totalskip = false; | |
| 16905 | |||
| 16906 |
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|
35460 | if(diagonalMovement) |
| 16907 | { | ||
| 16908 | ✗ | skipstep=(skipstep+1)%6; | |
| 16909 | |||
| 16910 | ✗ | if(skipstep%2==0) z3skip=1; | |
| 16911 | ✗ | else z3skip=0; | |
| 16912 | |||
| 16913 | ✗ | if(skipstep%3==0) z3diagskip=1; | |
| 16914 | ✗ | else z3diagskip=0; | |
| 16915 | } | ||
| 16916 | else | ||
| 16917 | { | ||
| 16918 |
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|
35460 | if(d2<left) |
| 16919 | { | ||
| 16920 |
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|
26949 | if(ystep>1) |
| 16921 | { | ||
| 16922 | 10723 | skipstep^=1; | |
| 16923 | 10723 | ystep=skipstep; | |
| 16924 | 10723 | } | |
| 16925 | 26949 | } | |
| 16926 | else | ||
| 16927 | { | ||
| 16928 |
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|
8511 | if(xstep>1) |
| 16929 | { | ||
| 16930 | 3363 | skipstep^=1; | |
| 16931 | 3363 | xstep=skipstep; | |
| 16932 | 3363 | } | |
| 16933 | } | ||
| 16934 | } | ||
| 16935 | 35460 | } | |
| 16936 | // else if(is_swimming || (slowcharging && slowcombo)) | ||
| 16937 | else if( | ||
| 16938 |
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|
1123145 | (is_swimming && (zinit.hero_swim_speed<60))|| |
| 16939 |
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|
1123145 | (slowcharging && slowcombo) |
| 16940 | ) | ||
| 16941 | { | ||
| 16942 | //swimming, or charging on a slow combo, moves at 1/2 speed | ||
| 16943 | ✗ | totalskip = !totalskip; | |
| 16944 | |||
| 16945 | ✗ | if(diagonalMovement) | |
| 16946 | { | ||
| 16947 | ✗ | skipstep=0; | |
| 16948 | } | ||
| 16949 | } | ||
| 16950 | else | ||
| 16951 | { | ||
| 16952 | 1123145 | totalskip = false; | |
| 16953 | |||
| 16954 |
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|
1123145 | if(diagonalMovement) |
| 16955 | { | ||
| 16956 | ✗ | skipstep=0; | |
| 16957 | } | ||
| 16958 | } | ||
| 16959 | |||
| 16960 |
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|
1158605 | if(!totalskip) |
| 16961 | { | ||
| 16962 |
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|
1158605 | if(diagonalMovement) |
| 16963 | { | ||
| 16964 | ✗ | switch(d2) | |
| 16965 | { | ||
| 16966 | case up: | ||
| 16967 | ✗ | if(shiftdir==left) | |
| 16968 | { | ||
| 16969 | ✗ | if(walkable) | |
| 16970 | { | ||
| 16971 | ✗ | dy-=1-z3diagskip; | |
| 16972 | ✗ | dx-=1-z3diagskip; | |
| 16973 | ✗ | z3step=2; | |
| 16974 | } | ||
| 16975 | else | ||
| 16976 | { | ||
| 16977 | ✗ | dx-=1-z3diagskip; | |
| 16978 | ✗ | z3step=2; | |
| 16979 | } | ||
| 16980 | } | ||
| 16981 | ✗ | else if(shiftdir==right) | |
| 16982 | { | ||
| 16983 | ✗ | if(walkable) | |
| 16984 | { | ||
| 16985 | ✗ | dy-=1-z3diagskip; | |
| 16986 | ✗ | dx+=1-z3diagskip; | |
| 16987 | ✗ | z3step=2; | |
| 16988 | } | ||
| 16989 | else | ||
| 16990 | { | ||
| 16991 | ✗ | dx+=1-z3diagskip; | |
| 16992 | ✗ | z3step=2; | |
| 16993 | } | ||
| 16994 | } | ||
| 16995 | else | ||
| 16996 | { | ||
| 16997 | ✗ | if(walkable) | |
| 16998 | { | ||
| 16999 | ✗ | dy-=z3step-z3skip; | |
| 17000 | ✗ | z3step=(z3step%2)+1; | |
| 17001 | } | ||
| 17002 | } | ||
| 17003 | |||
| 17004 | ✗ | break; | |
| 17005 | |||
| 17006 | case down: | ||
| 17007 | ✗ | if(shiftdir==left) | |
| 17008 | { | ||
| 17009 | ✗ | if(walkable) | |
| 17010 | { | ||
| 17011 | ✗ | dy+=1-z3diagskip; | |
| 17012 | ✗ | dx-=1-z3diagskip; | |
| 17013 | ✗ | z3step=2; | |
| 17014 | } | ||
| 17015 | else | ||
| 17016 | { | ||
| 17017 | ✗ | dx-=1-z3diagskip; | |
| 17018 | ✗ | z3step=2; | |
| 17019 | } | ||
| 17020 | } | ||
| 17021 | ✗ | else if(shiftdir==right) | |
| 17022 | { | ||
| 17023 | ✗ | if(walkable) | |
| 17024 | { | ||
| 17025 | ✗ | dy+=1-z3diagskip; | |
| 17026 | ✗ | dx+=1-z3diagskip; | |
| 17027 | ✗ | z3step=2; | |
| 17028 | } | ||
| 17029 | else | ||
| 17030 | { | ||
| 17031 | ✗ | dx+=1-z3diagskip; | |
| 17032 | ✗ | z3step=2; | |
| 17033 | } | ||
| 17034 | } | ||
| 17035 | else | ||
| 17036 | { | ||
| 17037 | ✗ | if(walkable) | |
| 17038 | { | ||
| 17039 | ✗ | dy+=z3step-z3skip; | |
| 17040 | ✗ | z3step=(z3step%2)+1; | |
| 17041 | } | ||
| 17042 | } | ||
| 17043 | |||
| 17044 | ✗ | break; | |
| 17045 | |||
| 17046 | case right: | ||
| 17047 | ✗ | if(shiftdir==up) | |
| 17048 | { | ||
| 17049 | ✗ | if(walkable) | |
| 17050 | { | ||
| 17051 | ✗ | dy-=1-z3diagskip; | |
| 17052 | ✗ | dx+=1-z3diagskip; | |
| 17053 | ✗ | z3step=2; | |
| 17054 | } | ||
| 17055 | else | ||
| 17056 | { | ||
| 17057 | ✗ | dy-=1-z3diagskip; | |
| 17058 | ✗ | z3step=2; | |
| 17059 | } | ||
| 17060 | } | ||
| 17061 | ✗ | else if(shiftdir==down) | |
| 17062 | { | ||
| 17063 | ✗ | if(walkable) | |
| 17064 | { | ||
| 17065 | ✗ | dy+=1-z3diagskip; | |
| 17066 | ✗ | dx+=1-z3diagskip; | |
| 17067 | ✗ | z3step=2; | |
| 17068 | } | ||
| 17069 | else | ||
| 17070 | { | ||
| 17071 | ✗ | dy+=1-z3diagskip; | |
| 17072 | ✗ | z3step=2; | |
| 17073 | } | ||
| 17074 | } | ||
| 17075 | else | ||
| 17076 | { | ||
| 17077 | ✗ | if(walkable) | |
| 17078 | { | ||
| 17079 | ✗ | dx+=z3step-z3skip; | |
| 17080 | ✗ | z3step=(z3step%2)+1; | |
| 17081 | } | ||
| 17082 | } | ||
| 17083 | |||
| 17084 | ✗ | break; | |
| 17085 | |||
| 17086 | case left: | ||
| 17087 | ✗ | if(shiftdir==up) | |
| 17088 | { | ||
| 17089 | ✗ | if(walkable) | |
| 17090 | { | ||
| 17091 | ✗ | dy-=1-z3diagskip; | |
| 17092 | ✗ | dx-=1-z3diagskip; | |
| 17093 | ✗ | z3step=2; | |
| 17094 | } | ||
| 17095 | else | ||
| 17096 | { | ||
| 17097 | ✗ | dy-=1-z3diagskip; | |
| 17098 | ✗ | z3step=2; | |
| 17099 | } | ||
| 17100 | } | ||
| 17101 | ✗ | else if(shiftdir==down) | |
| 17102 | { | ||
| 17103 | ✗ | if(walkable) | |
| 17104 | { | ||
| 17105 | ✗ | dy+=1-z3diagskip; | |
| 17106 | ✗ | dx-=1-z3diagskip; | |
| 17107 | ✗ | z3step=2; | |
| 17108 | } | ||
| 17109 | else | ||
| 17110 | { | ||
| 17111 | ✗ | dy+=1-z3diagskip; | |
| 17112 | ✗ | z3step=2; | |
| 17113 | } | ||
| 17114 | } | ||
| 17115 | else | ||
| 17116 | { | ||
| 17117 | ✗ | if(walkable) | |
| 17118 | { | ||
| 17119 | ✗ | dx-=z3step-z3skip; | |
| 17120 | ✗ | z3step=(z3step%2)+1; | |
| 17121 | } | ||
| 17122 | } | ||
| 17123 | |||
| 17124 | ✗ | break; | |
| 17125 | } | ||
| 17126 | } | ||
| 17127 | else | ||
| 17128 | { | ||
| 17129 |
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|
1158605 | switch(d2) |
| 17130 | { | ||
| 17131 | case up: | ||
| 17132 |
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|
281341 | if(!isSideViewHero() || (ladderx && laddery && ladderdir==up) || getOnSideviewLadder() || action == sideswimming || action == sideswimhit || action == sideswimattacking) dy-=ystep; |
| 17133 | |||
| 17134 | 281341 | break; | |
| 17135 | |||
| 17136 | case down: | ||
| 17137 |
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|
217301 | if(!isSideViewHero() || (ladderx && laddery && ladderdir==up) || getOnSideviewLadder() || action == sideswimming || action == sideswimhit || action == sideswimattacking) dy+=ystep; |
| 17138 | |||
| 17139 | 217301 | break; | |
| 17140 | |||
| 17141 | case left: | ||
| 17142 | 320257 | dx-=xstep; | |
| 17143 | 320257 | break; | |
| 17144 | |||
| 17145 | case right: | ||
| 17146 | 339706 | dx+=xstep; | |
| 17147 | 339706 | break; | |
| 17148 | } | ||
| 17149 | } | ||
| 17150 | 1158605 | } | |
| 17151 | |||
| 17152 |
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|
1158605 | if((charging==0 || attack==wHammer) && spins==0 && attackclk!=HAMMERCHARGEFRAME && action != sideswimattacking && !(IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (d2 == up || d2 == down))) //!DIRECTION SET |
| 17153 | { | ||
| 17154 | 1158605 | dir=d2; | |
| 17155 | 1158605 | } | |
| 17156 | ✗ | else if (IsSideSwim() && get_bit(quest_rules,qr_SIDESWIMDIR) && (d2 == up || d2 == down) && (shiftdir == left || shiftdir == right) && (charging==0 && spins==0)) | |
| 17157 | { | ||
| 17158 | ✗ | dir = shiftdir; | |
| 17159 | } | ||
| 17160 | |||
| 17161 |
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|
1158605 | if(action != swimming && !IsSideSwim()) |
| 17162 | { | ||
| 17163 | 1150655 | herostep(); | |
| 17164 | |||
| 17165 | //ack... don't walk if in midair! -DD | ||
| 17166 |
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|
1150655 | if(charging==0 && spins==0 && z==0 && fakez==0 && !(isSideViewHero() && !on_sideview_solid_oldpos(x,y,old_x,old_y) && !getOnSideviewLadder())) |
| 17167 | { | ||
| 17168 | 1150655 | action=walking; FFCore.setHeroAction(walking); | |
| 17169 | 1150655 | } | |
| 17170 | |||
| 17171 |
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|
1150655 | if(++hero_count > (16*hero_animation_speed)) |
| 17172 | 61182 | hero_count=0; | |
| 17173 | 1150655 | } | |
| 17174 |
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|
7950 | else if(!(frame & 1)) |
| 17175 | { | ||
| 17176 | 3973 | herostep(); | |
| 17177 | 3973 | } | |
| 17178 | |||
| 17179 |
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|
1158605 | if(charging==0 || attack!=wHammer) |
| 17180 | { | ||
| 17181 | 1158605 | sprite::move((zfix)dx,(zfix)dy); | |
| 17182 | 1158605 | } | |
| 17183 | 1158605 | } | |
| 17184 | |||
| 17185 | 4519359 | HeroClass::WalkflagInfo HeroClass::walkflag(zfix fx,zfix fy,int32_t cnt,byte d2) | |
| 17186 | { | ||
| 17187 | 4519359 | return walkflag(fx.getInt(), fy.getInt(), cnt, d2); | |
| 17188 | } | ||
| 17189 | 4519359 | HeroClass::WalkflagInfo HeroClass::walkflag(int32_t wx,int32_t wy,int32_t cnt,byte d2) | |
| 17190 | { | ||
| 17191 | 4519359 | WalkflagInfo ret; | |
| 17192 | |||
| 17193 | 4519359 | wx = vbound(wx, -1, 256); | |
| 17194 | 4519359 | wy = vbound(wy, -1, 176); | |
| 17195 | |||
| 17196 |
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|
4519359 | if (wx < 0 || wx > 255 || wy < 0 || wy > 175) |
| 17197 | { | ||
| 17198 | 9059 | ret.setUnwalkable(false); | |
| 17199 | 9059 | return ret; | |
| 17200 | } | ||
| 17201 | |||
| 17202 |
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|
4510300 | if(toogam) |
| 17203 | { | ||
| 17204 | ✗ | ret.setUnwalkable(false); | |
| 17205 | ✗ | return ret; | |
| 17206 | } | ||
| 17207 | |||
| 17208 |
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|
4510300 | if(blockpath && wy<(bigHitbox?80:88)) |
| 17209 | { | ||
| 17210 | 286 | ret.setUnwalkable(true); | |
| 17211 | 286 | return ret; | |
| 17212 | } | ||
| 17213 | |||
| 17214 |
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|
4510014 | if(blockmoving && mblock2.hit(wx,wy,0,1,1,1)) |
| 17215 | { | ||
| 17216 | 5194 | ret.setUnwalkable(true); | |
| 17217 | 5194 | return ret; | |
| 17218 | } | ||
| 17219 | |||
| 17220 |
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|
4504820 | if (collide_object(wx, wy,1, 1)) |
| 17221 | { | ||
| 17222 | 2444 | ret.setUnwalkable(true); | |
| 17223 | 2444 | return ret; | |
| 17224 | } | ||
| 17225 | |||
| 17226 |
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|
4565585 | if(isdungeon() && currscr<128 && wy<(bigHitbox?32:40) && (((diagonalMovement||NO_GRIDLOCK)?(x<=112||x>=128):x!=120) || _walkflag(120,24,2,SWITCHBLOCK_STATE)) |
| 17227 |
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|
99158 | && !get_bit(quest_rules,qr_FREEFORM)) |
| 17228 | { | ||
| 17229 | 5411 | ret.setUnwalkable(true); | |
| 17230 | 5411 | return ret; | |
| 17231 | } | ||
| 17232 | |||
| 17233 |
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4496965 | bool wf = _walkflag(wx,wy,cnt,SWITCHBLOCK_STATE); |
| 17234 | |||
| 17235 |
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|
4496965 | if(isdungeon() && currscr<128 && !get_bit(quest_rules,qr_FREEFORM)) |
| 17236 | { | ||
| 17237 |
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|
2250516 | if((diagonalMovement||NO_GRIDLOCK)) |
| 17238 | { | ||
| 17239 | ✗ | if(wx>=112&&wx<120&&wy<40&&wy>=32) wf=true; | |
| 17240 | |||
| 17241 | ✗ | if(wx>=136&&wx<144&&wy<40&&wy>=32) wf=true; | |
| 17242 | } | ||
| 17243 | 2250516 | } | |
| 17244 | //All problems related to exiting water are probably here. -Z | ||
| 17245 |
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4496965 | if(action==swimming || IsSideSwim()) |
| 17246 | { | ||
| 17247 |
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|
47430 | if(!wf) |
| 17248 | { | ||
| 17249 | 698 | bool isthissolid = false; | |
| 17250 |
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|
742 | if (_walkflag(x+7,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) |
| 17251 |
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|
698 | || _walkflag(x+7,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE) |
| 17252 |
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44 | || _walkflag(x+8,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) |
| 17253 |
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|
698 | || _walkflag(x+8,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE)) isthissolid = true; |
| 17254 | //This checks if Hero is currently swimming in solid water (cause even if the QR "No Hopping" is enabled, he should still hop out of solid water) - Dimi | ||
| 17255 | |||
| 17256 | |||
| 17257 |
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|
1396 | if(landswim>= (get_bit(quest_rules,qr_DROWN) && isSwimming() ? 1 |
| 17258 |
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|
698 | : (!diagonalMovement) ? 1 : (get_bit(quest_rules,qr_NO_HOPPING)?1:22))) |
| 17259 | { | ||
| 17260 | //Check for out of bounds for swimming | ||
| 17261 | 75 | bool changehop = true; | |
| 17262 | |||
| 17263 |
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|
75 | if((diagonalMovement||NO_GRIDLOCK)) |
| 17264 | { | ||
| 17265 |
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|
40 | if(wx<0||wy<0) |
| 17266 | ✗ | changehop = false; | |
| 17267 | ✗ | else if(wx>248) | |
| 17268 | ✗ | changehop = false; | |
| 17269 | ✗ | else if(wx>240&&cnt==2) | |
| 17270 | ✗ | changehop = false; | |
| 17271 | ✗ | else if(wy>168) | |
| 17272 | ✗ | changehop = false; | |
| 17273 | } | ||
| 17274 |
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|
75 | if ((get_bit(quest_rules, qr_NO_HOPPING) || CanSideSwim()) && !isthissolid) changehop = false; |
| 17275 | //This may be where the hang-up for exiting water exists. -Z | ||
| 17276 | // hop out of the water | ||
| 17277 |
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|
115 | if(changehop) |
| 17278 | 95 | ret.setHopClk(1); | |
| 17279 | 115 | } | |
| 17280 | else | ||
| 17281 | { | ||
| 17282 |
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|
773 | if((!(get_bit(quest_rules, qr_NO_HOPPING) || CanSideSwim()) || isthissolid) && (dir==d2 || shiftdir==d2)) |
| 17283 | { | ||
| 17284 | //int32_t vx=((int32_t)x+4)&0xFFF8; | ||
| 17285 | //int32_t vy=((int32_t)y+4)&0xFFF8; | ||
| 17286 |
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|
429 | if(d2==left) |
| 17287 | { | ||
| 17288 |
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|
80 | if(!iswaterex(MAPCOMBO(x-1,y+(bigHitbox?6:11)), currmap, currscr, -1, x-1,y+(bigHitbox?6:11)) && |
| 17289 |
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40 | !iswaterex(MAPCOMBO(x-1,y+(bigHitbox?9:12)), currmap, currscr, -1, x-1,y+(bigHitbox?9:12)) && |
| 17290 |
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|
40 | !_walkflag(x-1,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) && |
| 17291 |
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|
40 | !_walkflag(x-1,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE)) |
| 17292 | { | ||
| 17293 | 40 | ret.setHopDir(d2); | |
| 17294 | 40 | ret.setIlswim(true); | |
| 17295 | 40 | } | |
| 17296 | ✗ | else ret.setIlswim(false); | |
| 17297 | 40 | } | |
| 17298 |
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|
219 | else if(d2==right) |
| 17299 | { | ||
| 17300 |
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|
200 | if(!iswaterex(MAPCOMBO(x+16,y+(bigHitbox?6:11)), currmap, currscr, -1, x+16,y+(bigHitbox?6:11)) && |
| 17301 |
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|
28 | !iswaterex(MAPCOMBO(x+16,y+(bigHitbox?9:12)), currmap, currscr, -1, x+16,y+(bigHitbox?9:12)) && |
| 17302 |
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28 | !_walkflag(x+16,y+(bigHitbox?6:11),1,SWITCHBLOCK_STATE) && |
| 17303 |
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|
28 | !_walkflag(x+16,y+(bigHitbox?9:12),1,SWITCHBLOCK_STATE)) |
| 17304 | { | ||
| 17305 | 28 | ret.setHopDir(d2); | |
| 17306 | 28 | ret.setIlswim(true); | |
| 17307 | 28 | } | |
| 17308 | 144 | else ret.setIlswim(false); | |
| 17309 | 172 | } | |
| 17310 |
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|
47 | else if(d2==up) |
| 17311 | { | ||
| 17312 |
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|
4 | if(!iswaterex(MAPCOMBO(x+7,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+7,y+(bigHitbox?0:8)-1) && |
| 17313 |
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2 | !iswaterex(MAPCOMBO(x+8,y+(bigHitbox?0:8)-1), currmap, currscr, -1, x+8,y+(bigHitbox?0:8)-1) && |
| 17314 |
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2 | !_walkflag(x+7,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE) && |
| 17315 |
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|
2 | !_walkflag(x+8,y+(bigHitbox?0:8)-1,1,SWITCHBLOCK_STATE)) |
| 17316 | { | ||
| 17317 | 2 | ret.setHopDir(d2); | |
| 17318 | 2 | ret.setIlswim(true); | |
| 17319 | 2 | } | |
| 17320 | ✗ | else ret.setIlswim(false); | |
| 17321 | 2 | } | |
| 17322 |
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|
45 | else if(d2==down) |
| 17323 | { | ||
| 17324 |
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|
54 | if(!iswaterex(MAPCOMBO(x+7,y+16), currmap, currscr, -1, x+7,y+16) && |
| 17325 |
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|
9 | !iswaterex(MAPCOMBO(x+8,y+16), currmap, currscr, -1, x+8,y+16) && |
| 17326 |
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|
9 | !_walkflag(x+7,y+16,1,SWITCHBLOCK_STATE) && |
| 17327 |
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|
9 | !_walkflag(x+8,y+16,1,SWITCHBLOCK_STATE)) |
| 17328 | { | ||
| 17329 | 9 | ret.setHopDir(d2); | |
| 17330 | 9 | ret.setIlswim(true); | |
| 17331 | 9 | } | |
| 17332 | 36 | else ret.setIlswim(false); | |
| 17333 | 45 | } | |
| 17334 | 259 | } | |
| 17335 | |||
| 17336 |
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|
603 | if(wx<0||wy<0); |
| 17337 |
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|
603 | else if(wx>248); |
| 17338 |
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|
243 | else if(wx>240&&cnt==2); |
| 17339 |
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|
243 | else if(wy>168); |
| 17340 |
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|
207 | else if(get_bit(quest_rules, qr_DROWN) && !ilswim); |
| 17341 | //if(iswaterex(MAPCOMBO(wx,wy)) && iswaterex(MAPCOMBO(wx,wy))) | ||
| 17342 |
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|
207 | else if(iswaterex(MAPCOMBO(wx,wy), currmap, currscr, -1, wx,wy)) //!DIMI: weird duplicate function here before. Was water bugged this whole time, or was it just an unneccessary duplicate? |
| 17343 | { | ||
| 17344 | ✗ | ret.setUnwalkable(false); | |
| 17345 | ✗ | return ret; | |
| 17346 | } | ||
| 17347 | else | ||
| 17348 | { | ||
| 17349 | 207 | ret.setUnwalkable(true); | |
| 17350 | 207 | return ret; | |
| 17351 | } | ||
| 17352 | } | ||
| 17353 | 511 | } | |
| 17354 | else | ||
| 17355 | { | ||
| 17356 | 46732 | int32_t wtrx = iswaterex(MAPCOMBO(wx,wy), currmap, currscr, -1, wx,wy); | |
| 17357 | 46732 | int32_t wtrx8 = iswaterex(MAPCOMBO(x+8,wy), currmap, currscr, -1, x+8,wy); //!DIMI: Is x + 8 intentional??? | |
| 17358 | |||
| 17359 |
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|
46732 | if((d2>=left && wtrx) || (d2<=down && wtrx && wtrx8)) |
| 17360 | { | ||
| 17361 | 46071 | ret.setUnwalkable(false); | |
| 17362 | 46071 | return ret; | |
| 17363 | } | ||
| 17364 | } | ||
| 17365 | 1172 | } | |
| 17366 |
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|
4449535 | else if(ladderx+laddery) // ladder is being used |
| 17367 | { | ||
| 17368 |
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|
101215 | int32_t lx = !(get_bit(quest_rules, qr_DROWN)&&iswaterex(MAPCOMBO(x+4,y+11), currmap, currscr, -1, x+4,y+11)&&!_walkflag(x+4,y+11,1,SWITCHBLOCK_STATE)) ? zfix(wx) : x; |
| 17369 |
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|
101215 | int32_t ly = !(get_bit(quest_rules, qr_DROWN)&&iswaterex(MAPCOMBO(x+4,y+11), currmap, currscr, -1, x+4,y+11)&&!_walkflag(x+4,y+11,1,SWITCHBLOCK_STATE)) ? zfix(wy) : y; |
| 17370 | |||
| 17371 |
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|
101215 | if((diagonalMovement||NO_GRIDLOCK)) |
| 17372 | { | ||
| 17373 | ✗ | if(ladderdir==up) | |
| 17374 | { | ||
| 17375 | ✗ | if(abs(ly-(laddery+8))<=8) // ly is between laddery (laddery+8-8) and laddery+16 (laddery+8+8) | |
| 17376 | { | ||
| 17377 | ✗ | bool temp = false; | |
| 17378 | |||
| 17379 | ✗ | if(!(abs(lx-(ladderx+8))<=8)) | |
| 17380 | ✗ | temp = true; | |
| 17381 | |||
| 17382 | ✗ | if(cnt==2) | |
| 17383 | ✗ | if(!(abs((lx+8)-(ladderx+8))<=8)) | |
| 17384 | ✗ | temp=true; | |
| 17385 | |||
| 17386 | ✗ | if(!temp) | |
| 17387 | { | ||
| 17388 | ✗ | ret.setUnwalkable(false); | |
| 17389 | ✗ | return ret; | |
| 17390 | } | ||
| 17391 | |||
| 17392 | ✗ | if(current_item_power(itype_ladder)<2 && (d2==left || d2==right) && !isSideViewHero()) | |
| 17393 | { | ||
| 17394 | ✗ | ret.setUnwalkable(true); | |
| 17395 | ✗ | return ret; | |
| 17396 | } | ||
| 17397 | } | ||
| 17398 | } | ||
| 17399 | else | ||
| 17400 | { | ||
| 17401 | ✗ | if(abs(lx-(ladderx+8))<=8) | |
| 17402 | { | ||
| 17403 | ✗ | if(abs(ly-(laddery+(bigHitbox?8:12)))<=(bigHitbox?8:4)) | |
| 17404 | { | ||
| 17405 | ✗ | ret.setUnwalkable(false); | |
| 17406 | ✗ | return ret; | |
| 17407 | } | ||
| 17408 | |||
| 17409 | ✗ | if(current_item_power(itype_ladder)<2 && (d2==up || d2==down)) | |
| 17410 | { | ||
| 17411 | ✗ | ret.setUnwalkable(true); | |
| 17412 | ✗ | return ret; | |
| 17413 | } | ||
| 17414 | |||
| 17415 | ✗ | if((abs(ly-laddery+8)<=8) && d2<=down) | |
| 17416 | { | ||
| 17417 | ✗ | ret.setUnwalkable(false); | |
| 17418 | ✗ | return ret; | |
| 17419 | } | ||
| 17420 | } | ||
| 17421 | } | ||
| 17422 | } // diagonalMovement | ||
| 17423 | else | ||
| 17424 | { | ||
| 17425 |
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|
101215 | if((d2&2)==ladderdir) // same direction |
| 17426 | { | ||
| 17427 |
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|
63306 | switch(d2) |
| 17428 | { | ||
| 17429 | case up: | ||
| 17430 |
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|
3164 | if(y.getInt()<=laddery) |
| 17431 | { | ||
| 17432 |
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|
4144 | ret.setUnwalkable(_walkflag(ladderx,laddery-8,1,SWITCHBLOCK_STATE) || |
| 17433 |
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|
2040 | _walkflag(ladderx+8,laddery-8,1,SWITCHBLOCK_STATE)); |
| 17434 | 2104 | return ret; | |
| 17435 | |||
| 17436 | } | ||
| 17437 | |||
| 17438 | [[fallthrough]]; | ||
| 17439 | case down: | ||
| 17440 |
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|
4255 | if((wy&0xF0)==laddery) |
| 17441 | { | ||
| 17442 | 2317 | ret.setUnwalkable(false); | |
| 17443 | 2317 | return ret; | |
| 17444 | } | ||
| 17445 | |||
| 17446 | 1938 | break; | |
| 17447 | |||
| 17448 | default: | ||
| 17449 |
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|
56947 | if((wx&0xF0)==ladderx) |
| 17450 | { | ||
| 17451 | 23305 | ret.setUnwalkable(false); | |
| 17452 | 23305 | return ret; | |
| 17453 | } | ||
| 17454 | 33642 | } | |
| 17455 | |||
| 17456 |
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|
35580 | if(d2<=down) |
| 17457 | { | ||
| 17458 |
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|
1938 | ret.setUnwalkable(_walkflag(ladderx,wy,1,SWITCHBLOCK_STATE) || _walkflag(ladderx+8,wy,1,SWITCHBLOCK_STATE)); |
| 17459 | 1938 | return ret; | |
| 17460 | } | ||
| 17461 | |||
| 17462 |
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|
33642 | ret.setUnwalkable(_walkflag((wx&0xF0),wy,1,SWITCHBLOCK_STATE) || _walkflag((wx&0xF0)+8,wy,1,SWITCHBLOCK_STATE)); |
| 17463 | 33642 | return ret; | |
| 17464 | } | ||
| 17465 | |||
| 17466 | // different dir | ||
| 17467 |
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|
37909 | if(current_item_power(itype_ladder)<2 && !(isSideViewHero() && (d2==left || d2==right))) |
| 17468 | { | ||
| 17469 | 37909 | ret.setUnwalkable(true); | |
| 17470 | 37909 | return ret; | |
| 17471 | } | ||
| 17472 | |||
| 17473 | ✗ | if(wy>=laddery && wy<=laddery+16 && d2<=down) | |
| 17474 | { | ||
| 17475 | ✗ | ret.setUnwalkable(false); | |
| 17476 | ✗ | return ret; | |
| 17477 | } | ||
| 17478 | } | ||
| 17479 | } | ||
| 17480 |
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|
4348320 | else if(wf || isSideViewHero() || get_bit(quest_rules, qr_DROWN)) |
| 17481 | { | ||
| 17482 | // see if it's a good spot for the ladder or for swimming | ||
| 17483 |
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507615 | bool unwalkablex = _walkflag(wx,wy,1,SWITCHBLOCK_STATE); //will be used later for the ladder -DD |
| 17484 |
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507615 | bool unwalkablex8 = _walkflag(x+8,wy,1,SWITCHBLOCK_STATE); |
| 17485 | |||
| 17486 |
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|
507615 | if(get_bit(quest_rules, qr_DROWN)) |
| 17487 | { | ||
| 17488 | // Drowning changes the following attributes: | ||
| 17489 | // * Dangerous water is also walkable, so ignore the previous | ||
| 17490 | // definitions of unwalkablex and unwalkablex8. | ||
| 17491 | // * Instead, prevent the ladder from being used in the | ||
| 17492 | // one frame where Hero has landed on water before drowning. | ||
| 17493 | 25283 | unwalkablex = unwalkablex8 = !iswaterex(MAPCOMBO(x+4,y+11), currmap, currscr, -1, x+4,y+11); | |
| 17494 | 25283 | } | |
| 17495 | |||
| 17496 | // check if he can swim | ||
| 17497 |
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|
507615 | if(current_item(itype_flippers) && z==0 && fakez==0) |
| 17498 | { | ||
| 17499 | 28895 | int32_t wtrx = iswaterex(MAPCOMBO(wx,wy), currmap, currscr, -1, wx,wy); | |
| 17500 | 28895 | int32_t wtrx8 = iswaterex(MAPCOMBO(x+8,wy), currmap, currscr, -1, x+8,wy); //!DIMI: Still not sure if this should be x + 8... | |
| 17501 |
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|
28895 | if (current_item(itype_flippers) >= combobuf[wtrx8].attribytes[0] && (!(combobuf[wtrx8].usrflags&cflag1) || (itemsbuf[current_item_id(itype_flippers)].flags & ITEM_FLAG3))) //Don't swim if the water's required level is too high! -Dimi |
| 17502 | { | ||
| 17503 | //ladder ignores water combos that are now walkable thanks to flippers -DD | ||
| 17504 |
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|
28895 | unwalkablex = unwalkablex && (!wtrx); |
| 17505 |
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|
28895 | unwalkablex8 = unwalkablex8 && (!wtrx8); |
| 17506 | |||
| 17507 |
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|
28895 | if(landswim >= 22) |
| 17508 | { | ||
| 17509 | ✗ | ret.setHopClk(2); | |
| 17510 | ✗ | ret.setUnwalkable(false); | |
| 17511 | ✗ | return ret; | |
| 17512 | } | ||
| 17513 |
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|
28895 | else if((d2>=left && wtrx) || (d2<=down && wtrx && wtrx8)) |
| 17514 | { | ||
| 17515 |
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|
454 | if(!(diagonalMovement||NO_GRIDLOCK)) |
| 17516 | { | ||
| 17517 | 454 | ret.setHopClk(2); | |
| 17518 | |||
| 17519 |
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|
454 | if(charging || spins>5) |
| 17520 | { | ||
| 17521 | //if Hero is charging, he might be facing the wrong direction (we want him to | ||
| 17522 | //hop into the water, not in the facing direction) | ||
| 17523 | ✗ | ret.setDir(d2); | |
| 17524 | //moreover Hero can't charge in the water -DD | ||
| 17525 | ✗ | ret.setChargeAttack(); | |
| 17526 | } | ||
| 17527 | |||
| 17528 | 454 | ret.setUnwalkable(false); | |
| 17529 | 454 | return ret; | |
| 17530 | } | ||
| 17531 | ✗ | else if(dir==d2) | |
| 17532 | { | ||
| 17533 | ✗ | ret.setIlswim(true); | |
| 17534 | ✗ | ladderx = 0; | |
| 17535 | ✗ | laddery = 0; | |
| 17536 | } | ||
| 17537 | } | ||
| 17538 | 28441 | } | |
| 17539 | 28441 | } | |
| 17540 | |||
| 17541 | // check if he can use the ladder | ||
| 17542 | // "Allow Ladder Anywhere" is toggled by fLADDER | ||
| 17543 |
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|
507161 | if(can_deploy_ladder()) |
| 17544 | // laddersetup | ||
| 17545 | { | ||
| 17546 | // Check if there's water to use the ladder over | ||
| 17547 | 296124 | bool wtrx = (iswaterex(MAPCOMBO(wx,wy), currmap, currscr, -1, wx,wy) != 0); | |
| 17548 | 296124 | bool wtrx8 = (iswaterex(MAPCOMBO(x+8,wy), currmap, currscr, -1, x+8,wy) != 0); | |
| 17549 | 296124 | int32_t ldrid = current_item_id(itype_ladder); | |
| 17550 |
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|
296124 | bool ladderpits = ldrid > -1 && (itemsbuf[ldrid].flags&ITEM_FLAG1); |
| 17551 | |||
| 17552 |
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|
296124 | if(wtrx || wtrx8) |
| 17553 | { | ||
| 17554 |
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|
4787 | if(isSideViewHero()) |
| 17555 | { | ||
| 17556 | ✗ | wtrx = !_walkflag(wx, wy+8, 1,SWITCHBLOCK_STATE) && !_walkflag(wx, wy, 1,SWITCHBLOCK_STATE) && dir!=down; | |
| 17557 | ✗ | wtrx8 = !_walkflag(wx+8, wy+8, 1,SWITCHBLOCK_STATE) && !_walkflag(wx+8, wy, 1,SWITCHBLOCK_STATE) && dir!=down; | |
| 17558 | } | ||
| 17559 | // * walk on half-water using the ladder instead of using flippers. | ||
| 17560 | // * otherwise, walk on ladder(+hookshot) combos. | ||
| 17561 |
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|
4787 | else if(wtrx==wtrx8 && (isstepable(MAPCOMBO(wx, wy)) || isstepable(MAPCOMBO(wx+8,wy)) || wtrx==true)) |
| 17562 | { | ||
| 17563 |
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|
283 | if(!get_bit(quest_rules, qr_OLD_210_WATER)) |
| 17564 | { | ||
| 17565 | //if Hero could swim on a tile instead of using the ladder, | ||
| 17566 | //refuse to use the ladder to step over that tile. -DD | ||
| 17567 |
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283 | wtrx = isstepable(MAPCOMBO(wx, wy)) && unwalkablex; |
| 17568 |
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|
283 | wtrx8 = isstepable(MAPCOMBO(wx+8,wy)) && unwalkablex8; |
| 17569 | 283 | } | |
| 17570 | 283 | } | |
| 17571 | 4787 | } | |
| 17572 | else | ||
| 17573 | { | ||
| 17574 | // No water; check other things | ||
| 17575 | |||
| 17576 | //Check pits | ||
| 17577 |
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|
291337 | if(ladderpits) |
| 17578 | { | ||
| 17579 | ✗ | int32_t pit_cmb = getpitfall(wx,wy); | |
| 17580 | ✗ | wtrx = pit_cmb && (combobuf[pit_cmb].usrflags&cflag4); | |
| 17581 | ✗ | pit_cmb = getpitfall(x+8,wy); | |
| 17582 | ✗ | wtrx8 = pit_cmb && (combobuf[pit_cmb].usrflags&cflag4); | |
| 17583 | } | ||
| 17584 |
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|
291337 | if(!ladderpits || (!(wtrx || wtrx8) || isSideViewHero())) //If no pit, check ladder combos |
| 17585 | { | ||
| 17586 | 291337 | int32_t combo=combobuf[MAPCOMBO(wx, wy)].type; | |
| 17587 |
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|
291337 | wtrx=(combo==cLADDERONLY || combo==cLADDERHOOKSHOT); |
| 17588 | 291337 | combo=combobuf[MAPCOMBO(wx+8, wy)].type; | |
| 17589 |
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|
291337 | wtrx8=(combo==cLADDERONLY || combo==cLADDERHOOKSHOT); |
| 17590 | 291337 | } | |
| 17591 | } | ||
| 17592 | |||
| 17593 |
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|
888372 | for (int32_t i = 0; i <= 1; ++i) |
| 17594 | { | ||
| 17595 |
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|
592248 | if(tmpscr2[i].valid!=0) |
| 17596 | { | ||
| 17597 |
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86560 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 17598 | { | ||
| 17599 |
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|
86560 | if (combobuf[MAPCOMBO2(i,wx,wy)].type == cBRIDGE && !_walkflag_layer(wx,wy,1, &(tmpscr2[i]))) wtrx = false; |
| 17600 |
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|
86560 | if (combobuf[MAPCOMBO2(i,wx+8,wy)].type == cBRIDGE && !_walkflag_layer(wx+8,wy,1, &(tmpscr2[i]))) wtrx8 = false; |
| 17601 | 86560 | } | |
| 17602 | else | ||
| 17603 | { | ||
| 17604 | ✗ | if (combobuf[MAPCOMBO2(i,wx,wy)].type == cBRIDGE && _effectflag_layer(wx,wy,1, &(tmpscr2[i]))) wtrx = false; | |
| 17605 | ✗ | if (combobuf[MAPCOMBO2(i,wx+8,wy)].type == cBRIDGE && _effectflag_layer(wx+8,wy,1, &(tmpscr2[i]))) wtrx8 = false; | |
| 17606 | } | ||
| 17607 | 86560 | } | |
| 17608 | 592248 | } | |
| 17609 |
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|
296124 | bool walkwater = (get_bit(quest_rules, qr_DROWN) && !iswaterex(MAPCOMBO(wx,wy), currmap, currscr, -1, wx,wy)); |
| 17610 | |||
| 17611 |
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|
296124 | if((diagonalMovement||NO_GRIDLOCK)) |
| 17612 | { | ||
| 17613 | ✗ | if(d2==dir) | |
| 17614 | { | ||
| 17615 | ✗ | int32_t c = walkwater ? 0:8; | |
| 17616 | ✗ | int32_t b = walkwater ? 8:0; | |
| 17617 | |||
| 17618 | ✗ | if(d2>=left) | |
| 17619 | { | ||
| 17620 | // If the difference between wy and y is small enough | ||
| 17621 | ✗ | if(abs((wy)-(int32_t(y+c)))<=(b) && wtrx) | |
| 17622 | { | ||
| 17623 | // Don't activate the ladder if it would be entirely | ||
| 17624 | // over water and Hero has the flippers. This isn't | ||
| 17625 | // a good way to do this, but it's too risky | ||
| 17626 | // to make big changes to this stuff. | ||
| 17627 | ✗ | bool deployLadder=true; | |
| 17628 | ✗ | int32_t lx=wx&0xF0; | |
| 17629 | ✗ | if(current_item(itype_flippers) && current_item(itype_flippers) >= combobuf[iswaterex(MAPCOMBO(lx+8, y+8), currmap, currscr, -1, lx+8, y+8)].attribytes[0] && z==0 && fakez==0) | |
| 17630 | { | ||
| 17631 | ✗ | if(iswaterex(MAPCOMBO(lx, y), currmap, currscr, -1, lx, y) && | |
| 17632 | ✗ | iswaterex(MAPCOMBO(lx+15, y), currmap, currscr, -1, lx+15, y) && | |
| 17633 | ✗ | iswaterex(MAPCOMBO(lx, y+15), currmap, currscr, -1, lx, y+15) && | |
| 17634 | ✗ | iswaterex(MAPCOMBO(lx+15, y+15), currmap, currscr, -1, lx+15, y+15)) | |
| 17635 | ✗ | deployLadder=false; | |
| 17636 | } | ||
| 17637 | ✗ | if(deployLadder) | |
| 17638 | { | ||
| 17639 | ✗ | ladderx = wx&0xF0; | |
| 17640 | ✗ | laddery = y; | |
| 17641 | ✗ | ladderdir = left; | |
| 17642 | ✗ | ladderstart = d2; | |
| 17643 | ✗ | ret.setUnwalkable(laddery!=y.getInt()); | |
| 17644 | ✗ | return ret; | |
| 17645 | } | ||
| 17646 | } | ||
| 17647 | } | ||
| 17648 | ✗ | else if(d2<=down) | |
| 17649 | { | ||
| 17650 | // If the difference between wx and x is small enough | ||
| 17651 | ✗ | if(abs((wx)-(int32_t(x+c)))<=(b) && wtrx) | |
| 17652 | { | ||
| 17653 | ✗ | ladderx = x; | |
| 17654 | ✗ | laddery = wy&0xF0; | |
| 17655 | ✗ | ladderdir = up; | |
| 17656 | ✗ | ladderstart = d2; | |
| 17657 | ✗ | ret.setUnwalkable(ladderx!=x.getInt()); | |
| 17658 | ✗ | return ret; | |
| 17659 | } | ||
| 17660 | |||
| 17661 | ✗ | if(cnt==2) | |
| 17662 | { | ||
| 17663 | ✗ | if(abs((wx+8)-(int32_t(x+c)))<=(b) && wtrx8) | |
| 17664 | { | ||
| 17665 | ✗ | ladderx = x; | |
| 17666 | ✗ | laddery = wy&0xF0; | |
| 17667 | ✗ | ladderdir = up; | |
| 17668 | ✗ | ladderstart = d2; | |
| 17669 | ✗ | ret.setUnwalkable(ladderx!=x.getInt()); | |
| 17670 | ✗ | return ret; | |
| 17671 | } | ||
| 17672 | } | ||
| 17673 | } | ||
| 17674 | } | ||
| 17675 | } | ||
| 17676 | else | ||
| 17677 | { | ||
| 17678 |
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|
296124 | bool flgx = _walkflag(wx,wy,1,SWITCHBLOCK_STATE) && !wtrx; // Solid, and not steppable |
| 17679 |
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|
296124 | bool flgx8 = _walkflag(x+8,wy,1,SWITCHBLOCK_STATE) && !wtrx8; // Solid, and not steppable |
| 17680 | |||
| 17681 |
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|
296138 | if((d2>=left && wtrx) |
| 17682 | // Deploy the ladder vertically even if Hero is only half on water. | ||
| 17683 |
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|
296124 | || (d2<=down && ((wtrx && !flgx8) || (wtrx8 && !flgx)))) |
| 17684 | { | ||
| 17685 |
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|
5411 | if(((y.getInt()+15) < wy) || ((y.getInt()+8) > wy)) |
| 17686 | 348 | ladderdir = up; | |
| 17687 | else | ||
| 17688 | 5063 | ladderdir = left; | |
| 17689 | |||
| 17690 |
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|
5411 | if(ladderdir==up) |
| 17691 | { | ||
| 17692 | 348 | ladderx = x.getInt()&0xF8; | |
| 17693 | 348 | laddery = wy&0xF0; | |
| 17694 | 348 | } | |
| 17695 | else | ||
| 17696 | { | ||
| 17697 | 5063 | ladderx = wx&0xF0; | |
| 17698 | 5063 | laddery = y.getInt()&0xF8; | |
| 17699 | } | ||
| 17700 | |||
| 17701 | 5411 | ret.setUnwalkable(false); | |
| 17702 | 5411 | return ret; | |
| 17703 | } | ||
| 17704 | } | ||
| 17705 | 290713 | } | |
| 17706 | 501750 | } | |
| 17707 | |||
| 17708 | 4343627 | ret.setUnwalkable(wf); | |
| 17709 | 4343627 | return ret; | |
| 17710 | 4519379 | } | |
| 17711 | |||
| 17712 | // Only checks for moving blocks. Apparently this is a thing we need. | ||
| 17713 | 516424 | HeroClass::WalkflagInfo HeroClass::walkflagMBlock(int32_t wx,int32_t wy) | |
| 17714 | { | ||
| 17715 | 516424 | HeroClass::WalkflagInfo ret; | |
| 17716 |
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|
516424 | if (!blockmoving) //Without this, weird swimming behaviors happen. |
| 17717 | { | ||
| 17718 | 512754 | ret.setFlags(~1); | |
| 17719 | 512754 | ret.setHopDir(-1); | |
| 17720 | 512754 | } | |
| 17721 |
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|
516424 | if(toogam) return ret; |
| 17722 |
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|
516424 | if (blockmoving) |
| 17723 | 3670 | ret.setUnwalkable(mblock2.hit(wx,wy,0,1,1,1)); | |
| 17724 |
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✓ Branch 1 taken 188 times.
|
516424 | if (collide_object(wx, wy,1, 1)) |
| 17725 | 188 | ret.setUnwalkable(true); | |
| 17726 | 516424 | return ret; | |
| 17727 | 516424 | } | |
| 17728 | |||
| 17729 | 1978014 | bool HeroClass::checksoliddamage() | |
| 17730 | { | ||
| 17731 |
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|
1978014 | if(toogam) return false; |
| 17732 | |||
| 17733 |
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|
1978014 | if(z!=0||fakez!=0) return false; |
| 17734 | 1978014 | int32_t bx = x.getInt(); | |
| 17735 | 1978014 | int32_t by = y.getInt(); | |
| 17736 | 1978014 | int32_t initk = 0; | |
| 17737 |
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|
1978014 | switch(dir) |
| 17738 | { | ||
| 17739 | case up: | ||
| 17740 | |||
| 17741 | 487793 | by-=bigHitbox ? 4 : -4; | |
| 17742 | |||
| 17743 |
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|
487793 | if(by<0) |
| 17744 | { | ||
| 17745 | ✗ | return false; | |
| 17746 | } | ||
| 17747 | 487793 | break; | |
| 17748 | |||
| 17749 | case down: | ||
| 17750 | |||
| 17751 | 386035 | by+=20; | |
| 17752 |
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|
386035 | if(by>175) |
| 17753 | { | ||
| 17754 | 2152 | return false; | |
| 17755 | } | ||
| 17756 | |||
| 17757 | 383883 | break; | |
| 17758 | |||
| 17759 | case left: | ||
| 17760 | 541921 | bx-=4; | |
| 17761 |
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|
541921 | if (!bigHitbox) |
| 17762 | { | ||
| 17763 | 541921 | by+=8; | |
| 17764 | 541921 | initk = 1; | |
| 17765 | 541921 | } | |
| 17766 |
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|
541921 | if(bx<0) |
| 17767 | { | ||
| 17768 | 1968 | return false; | |
| 17769 | } | ||
| 17770 | |||
| 17771 | 539953 | break; | |
| 17772 | |||
| 17773 | case right: | ||
| 17774 | |||
| 17775 | 562265 | bx+=20; | |
| 17776 |
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|
562265 | if (!bigHitbox) |
| 17777 | { | ||
| 17778 | 562265 | by+=8; | |
| 17779 | 562265 | initk = 1; | |
| 17780 | 562265 | } | |
| 17781 |
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|
562265 | if(bx>255) |
| 17782 | { | ||
| 17783 | 3032 | return false; | |
| 17784 | } | ||
| 17785 | |||
| 17786 | 559233 | break; | |
| 17787 | } | ||
| 17788 | 1970862 | newcombo const& cmb = combobuf[MAPCOMBO(bx,by)]; | |
| 17789 | 1970862 | int32_t t = cmb.type; | |
| 17790 |
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|
1970862 | if(cmb.triggerflags[0] & combotriggerONLYGENTRIG) |
| 17791 | ✗ | t = cNONE; | |
| 17792 | 1970862 | int32_t initbx = bx; | |
| 17793 | 1970862 | int32_t initby = by; | |
| 17794 | |||
| 17795 | // Unlike push blocks, damage combos should be tested on layers 2 and under | ||
| 17796 |
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|
5078585 | for(int32_t i=(get_bit(quest_rules,qr_DMGCOMBOLAYERFIX) ? 2 : 0); i>=0; i--) |
| 17797 | { | ||
| 17798 | 3107724 | bx = initbx; | |
| 17799 | 3107724 | by = initby; | |
| 17800 |
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|
10734182 | for (int32_t k = initk; k <= 2; k++) |
| 17801 | { | ||
| 17802 | 7626459 | newcombo const& cmb = combobuf[FFCore.tempScreens[i]->data[COMBOPOS(bx,by)]]; | |
| 17803 | 7626459 | t = cmb.type; | |
| 17804 |
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|
7626459 | if(cmb.triggerflags[0] & combotriggerONLYGENTRIG) |
| 17805 | ✗ | t = cNONE; | |
| 17806 | // Solid damage combos use pushing>0, hence the code is here. | ||
| 17807 |
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|
7626459 | if (!get_bit(quest_rules, qr_LESS_AWFUL_SIDESPIKES) || !isSideViewHero() || (dir != down && (dir != up || getOnSideviewLadder()))) |
| 17808 | { | ||
| 17809 |
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|
7622742 | if(combo_class_buf[t].modify_hp_amount && _walkflag(bx,by,1,SWITCHBLOCK_STATE) && pushing>0 && hclk<1 && action!=casting && action != sideswimcasting && !get_bit(quest_rules, qr_NOSOLIDDAMAGECOMBOS)) |
| 17810 | { | ||
| 17811 | // Bite Hero | ||
| 17812 | ✗ | if (checkdamagecombos(bx, bx, by, by, i-1, true)) return true; | |
| 17813 | } | ||
| 17814 | 7622742 | } | |
| 17815 |
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|
7651708 | if(isSideViewHero() && // Check for sideview damage combos |
| 17816 |
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|
25759 | hclk<1 && action!=casting && action!=sideswimcasting) // ... but only if Hero could be hurt |
| 17817 | { | ||
| 17818 |
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|
25249 | if (get_bit(quest_rules, qr_LESS_AWFUL_SIDESPIKES)) |
| 17819 | { | ||
| 17820 |
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|
25249 | if (on_sideview_solid_oldpos(x,y,old_x,old_y) && (!getOnSideviewLadder() || DrunkDown())) |
| 17821 | { | ||
| 17822 |
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|
25090 | if(checkdamagecombos(x+4, x+4, y+16, y+18, i-1, false, false) && checkdamagecombos(x+12, x+12, y+16, y+18, i-1, false, false)) |
| 17823 | { | ||
| 17824 |
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|
1 | if (checkdamagecombos(x+4, x+12, y+16, y+18, i-1, false, true)) return true; |
| 17825 | } | ||
| 17826 | 25089 | } | |
| 17827 |
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|
25248 | if (checkdamagecombos(x+4, x+12, y+8, y+15, i-1, false, true)) return true; |
| 17828 | 25248 | } | |
| 17829 | else | ||
| 17830 | { | ||
| 17831 | //old 2.50.2-ish code for 2.50.0 sideview quests for er_OLDSIDEVIEWSPIKES | ||
| 17832 | ✗ | if ( get_bit(quest_rules, qr_OLDSIDEVIEWSPIKES ) ) | |
| 17833 | { | ||
| 17834 | ✗ | if (checkdamagecombos(x+8-(zfix)(tmpscr->csensitive), | |
| 17835 | ✗ | x+8+(zc_max(tmpscr->csensitive-1,0)), | |
| 17836 | ✗ | y+17-(get_bit(quest_rules,qr_LTTPCOLLISION)?tmpscr->csensitive:(tmpscr->csensitive+1)/2), | |
| 17837 | ✗ | y+17+zc_max((get_bit(quest_rules,qr_LTTPCOLLISION)?tmpscr->csensitive:(tmpscr->csensitive+1)/2)-1,0), i-1, true)) | |
| 17838 | ✗ | return true; | |
| 17839 | } | ||
| 17840 | else //2.50.1 and later | ||
| 17841 | { | ||
| 17842 | ✗ | if(checkdamagecombos(x+4, x+12, y+16, y+24)) | |
| 17843 | ✗ | return true; | |
| 17844 | } | ||
| 17845 | } | ||
| 17846 | |||
| 17847 | 25248 | } | |
| 17848 |
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|
7626458 | if (dir < left) bx += (k % 2) ? 7 : 8; |
| 17849 | 3393422 | else by += (k % 2) ? 7 : 8; | |
| 17850 | 7626458 | } | |
| 17851 | 3107723 | } | |
| 17852 | 1970861 | return false; | |
| 17853 | 1978014 | } | |
| 17854 | 1980088 | void HeroClass::checkpushblock() | |
| 17855 | { | ||
| 17856 |
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|
1980088 | if(toogam) return; |
| 17857 | |||
| 17858 |
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|
1980088 | if(z!=0||fakez!=0) return; |
| 17859 | |||
| 17860 | // Return early in some cases.. | ||
| 17861 | 1979968 | bool earlyReturn=false; | |
| 17862 | |||
| 17863 |
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|
1979968 | if(!(diagonalMovement||NO_GRIDLOCK) || dir==left) |
| 17864 |
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|
1973534 | if(x.getInt()&15) earlyReturn=true; |
| 17865 | |||
| 17866 | // if(y<16) return; | ||
| 17867 |
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|
1979968 | if(isSideViewHero() && !on_sideview_solid_oldpos(x,y,old_x,old_y)) return; |
| 17868 | |||
| 17869 | 1978014 | int32_t bx = x.getInt()&0xF0; | |
| 17870 | 1978014 | int32_t by = (y.getInt()&0xF0); | |
| 17871 | |||
| 17872 |
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|
1978014 | switch(dir) |
| 17873 | { | ||
| 17874 | case up: | ||
| 17875 |
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|
487793 | if(y<16) |
| 17876 | { | ||
| 17877 | 13708 | earlyReturn=true; | |
| 17878 | 13708 | break; | |
| 17879 | } | ||
| 17880 | |||
| 17881 |
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|
474085 | if(!((int32_t)y&15)&&y!=0) by-=bigHitbox ? 16 : 0; |
| 17882 | |||
| 17883 |
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|
474085 | if((int32_t)x&8) bx+=16; |
| 17884 | |||
| 17885 | 474085 | break; | |
| 17886 | |||
| 17887 | case down: | ||
| 17888 |
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|
386035 | if(y>128) |
| 17889 | { | ||
| 17890 | 13989 | earlyReturn=true; | |
| 17891 | 13989 | break; | |
| 17892 | } | ||
| 17893 | else | ||
| 17894 | { | ||
| 17895 | 372046 | by+=16; | |
| 17896 | |||
| 17897 |
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|
372046 | if((int32_t)x&8) bx+=16; |
| 17898 | } | ||
| 17899 | |||
| 17900 | 372046 | break; | |
| 17901 | |||
| 17902 | case left: | ||
| 17903 |
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|
541921 | if(x<32) |
| 17904 | { | ||
| 17905 | 17900 | earlyReturn=true; | |
| 17906 | 17900 | break; | |
| 17907 | } | ||
| 17908 | else | ||
| 17909 | { | ||
| 17910 | 524021 | bx-=16; | |
| 17911 | |||
| 17912 |
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|
524021 | if(y.getInt()&8) |
| 17913 | { | ||
| 17914 | 207968 | by+=16; | |
| 17915 | 207968 | } | |
| 17916 | } | ||
| 17917 | |||
| 17918 | 524021 | break; | |
| 17919 | |||
| 17920 | case right: | ||
| 17921 |
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|
562265 | if(x>208) |
| 17922 | { | ||
| 17923 | 19681 | earlyReturn=true; | |
| 17924 | 19681 | break; | |
| 17925 | } | ||
| 17926 | else | ||
| 17927 | { | ||
| 17928 | 542584 | bx+=16; | |
| 17929 | |||
| 17930 |
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|
542584 | if(y.getInt()&8) |
| 17931 | { | ||
| 17932 | 206509 | by+=16; | |
| 17933 | 206509 | } | |
| 17934 | } | ||
| 17935 | |||
| 17936 | 542584 | break; | |
| 17937 | } | ||
| 17938 | |||
| 17939 |
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|
1978014 | if (checksoliddamage()) return; |
| 17940 | |||
| 17941 |
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✓ Branch 1 taken 659751 times.
|
1978013 | if(earlyReturn) |
| 17942 | 1318262 | return; | |
| 17943 | |||
| 17944 | 659751 | int32_t itemid=current_item_id(itype_bracelet); | |
| 17945 | 659751 | size_t combopos = (by&0xF0)+(bx>>4); | |
| 17946 |
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|
659751 | bool limitedpush = (itemid>=0 && itemsbuf[itemid].flags & ITEM_FLAG1); |
| 17947 |
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✓ Branch 1 taken 193400 times.
|
659751 | itemdata const* glove = itemid < 0 ? NULL : &itemsbuf[itemid]; |
| 17948 |
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|
2048763 | for(int lyr = 2; lyr > -1; --lyr) //Top-down, in case of stacked push blocks |
| 17949 | { | ||
| 17950 |
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|
1585297 | if(get_bit(quest_rules,qr_HESITANTPUSHBLOCKS)&&(pushing<4)) break; |
| 17951 |
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|
1388630 | if(lyr && !get_bit(quest_rules, qr_PUSHBLOCK_LAYER_1_2)) |
| 17952 | 924982 | continue; | |
| 17953 | 463648 | mapscr* m = FFCore.tempScreens[lyr]; | |
| 17954 | 463648 | int32_t f = MAPFLAG2(lyr-1,bx,by); | |
| 17955 | 463648 | int32_t f2 = MAPCOMBOFLAG2(lyr-1,bx,by); | |
| 17956 | 463648 | int32_t t = combobuf[MAPCOMBOL(lyr,bx,by)].type; | |
| 17957 |
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|
463648 | if (lyr == 0) t = combobuf[MAPCOMBO(bx,by)].type; |
| 17958 | |||
| 17959 |
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|
463648 | if((t==cPUSH_WAIT || t==cPUSH_HW || t==cPUSH_HW2) && (pushing<16 || hasMainGuy())) continue; |
| 17960 | |||
| 17961 |
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|
440046 | if((t==cPUSH_HW || t==cPUSH_HEAVY || t==cPUSH_HEAVY2 || t==cPUSH_HW2) |
| 17962 |
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|
439637 | && (itemid<0 || glove->power<((t==cPUSH_HEAVY2 || t==cPUSH_HW2)?2:1) || |
| 17963 |
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|
1766 | (limitedpush && usecounts[itemid] > zc_max(1, glove->misc3)))) continue; |
| 17964 | |||
| 17965 | 438495 | bool doit=false; | |
| 17966 | 438495 | bool changeflag=false; | |
| 17967 | 438495 | bool changecombo=false; | |
| 17968 | |||
| 17969 |
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|
875766 | if(((f==mfPUSHUD || f==mfPUSHUDNS|| f==mfPUSHUDINS) && dir<=down) || |
| 17970 |
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|
438060 | ((f==mfPUSHLR || f==mfPUSHLRNS|| f==mfPUSHLRINS) && dir>=left) || |
| 17971 |
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|
438060 | ((f==mfPUSHU || f==mfPUSHUNS || f==mfPUSHUINS) && dir==up) || |
| 17972 |
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|
438060 | ((f==mfPUSHD || f==mfPUSHDNS || f==mfPUSHDINS) && dir==down) || |
| 17973 |
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|
438060 | ((f==mfPUSHL || f==mfPUSHLNS || f==mfPUSHLINS) && dir==left) || |
| 17974 |
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|
438060 | ((f==mfPUSHR || f==mfPUSHRNS || f==mfPUSHRINS) && dir==right) || |
| 17975 |
2/2✓ Branch 0 taken 437271 times.
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|
437274 | f==mfPUSH4 || f==mfPUSH4NS || f==mfPUSH4INS) |
| 17976 | { | ||
| 17977 | 464 | changeflag=true; | |
| 17978 | 464 | doit=true; | |
| 17979 | 464 | } | |
| 17980 | |||
| 17981 |
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|
875418 | if((((f2==mfPUSHUD || f2==mfPUSHUDNS|| f2==mfPUSHUDINS) && dir<=down) || |
| 17982 |
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|
437709 | ((f2==mfPUSHLR || f2==mfPUSHLRNS|| f2==mfPUSHLRINS) && dir>=left) || |
| 17983 |
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|
437709 | ((f2==mfPUSHU || f2==mfPUSHUNS || f2==mfPUSHUINS) && dir==up) || |
| 17984 |
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|
437709 | ((f2==mfPUSHD || f2==mfPUSHDNS || f2==mfPUSHDINS) && dir==down) || |
| 17985 |
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|
437709 | ((f2==mfPUSHL || f2==mfPUSHLNS || f2==mfPUSHLINS) && dir==left) || |
| 17986 |
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|
437709 | ((f2==mfPUSHR || f2==mfPUSHRNS || f2==mfPUSHRINS) && dir==right) || |
| 17987 |
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|
437709 | f2==mfPUSH4 || f2==mfPUSH4NS || f2==mfPUSH4INS)&&(f!=mfPUSHED)) |
| 17988 | { | ||
| 17989 | ✗ | changecombo=true; | |
| 17990 | ✗ | doit=true; | |
| 17991 | } | ||
| 17992 | |||
| 17993 |
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|
437709 | if(get_bit(quest_rules,qr_SOLIDBLK)) |
| 17994 | { | ||
| 17995 |
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|
14382 | switch(dir) |
| 17996 | { | ||
| 17997 | case up: | ||
| 17998 |
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|
2922 | if(_walkflag(bx,by-8,2,SWITCHBLOCK_STATE)&&!(MAPFLAG2(lyr-1,bx,by-8)==mfBLOCKHOLE||MAPCOMBOFLAG2(lyr-1,bx,by-8)==mfBLOCKHOLE)) doit=false; |
| 17999 | |||
| 18000 | 2922 | break; | |
| 18001 | |||
| 18002 | case down: | ||
| 18003 |
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|
2869 | if(_walkflag(bx,by+24,2,SWITCHBLOCK_STATE)&&!(MAPFLAG2(lyr-1,bx,by+24)==mfBLOCKHOLE||MAPCOMBOFLAG2(lyr-1,bx,by+24)==mfBLOCKHOLE)) doit=false; |
| 18004 | |||
| 18005 | 2869 | break; | |
| 18006 | |||
| 18007 | case left: | ||
| 18008 |
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|
3303 | if(_walkflag(bx-16,by+8,2,SWITCHBLOCK_STATE)&&!(MAPFLAG2(lyr-1,bx-16,by+8)==mfBLOCKHOLE||MAPCOMBOFLAG2(lyr-1,bx-16,by+8)==mfBLOCKHOLE)) doit=false; |
| 18009 | |||
| 18010 | 3303 | break; | |
| 18011 | |||
| 18012 | case right: | ||
| 18013 |
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|
5288 | if(_walkflag(bx+16,by+8,2,SWITCHBLOCK_STATE)&&!(MAPFLAG2(lyr-1,bx+16,by+8)==mfBLOCKHOLE||MAPCOMBOFLAG2(lyr-1,bx+16,by+8)==mfBLOCKHOLE)) doit=false; |
| 18014 | |||
| 18015 | 5288 | break; | |
| 18016 | } | ||
| 18017 | 14382 | } | |
| 18018 | |||
| 18019 |
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|
437709 | switch(dir) |
| 18020 | { | ||
| 18021 | case up: | ||
| 18022 |
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|
181884 | if((MAPFLAG2(lyr-1,bx,by-8)==mfNOBLOCKS||MAPCOMBOFLAG2(lyr-1,bx,by-8)==mfNOBLOCKS)) doit=false; |
| 18023 | |||
| 18024 | 181884 | break; | |
| 18025 | |||
| 18026 | case down: | ||
| 18027 |
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|
152567 | if((MAPFLAG2(lyr-1,bx,by+24)==mfNOBLOCKS||MAPCOMBOFLAG2(lyr-1,bx,by+24)==mfNOBLOCKS)) doit=false; |
| 18028 | |||
| 18029 | 152567 | break; | |
| 18030 | |||
| 18031 | case left: | ||
| 18032 |
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|
50405 | if((MAPFLAG2(lyr-1,bx-16,by+8)==mfNOBLOCKS||MAPCOMBOFLAG2(lyr-1,bx-16,by+8)==mfNOBLOCKS)) doit=false; |
| 18033 | |||
| 18034 | 50405 | break; | |
| 18035 | |||
| 18036 | case right: | ||
| 18037 |
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|
52853 | if((MAPFLAG2(lyr-1,bx+16,by+8)==mfNOBLOCKS||MAPCOMBOFLAG2(lyr-1,bx+16,by+8)==mfNOBLOCKS)) doit=false; |
| 18038 | |||
| 18039 | 52853 | break; | |
| 18040 | } | ||
| 18041 | |||
| 18042 |
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✓ Branch 1 taken 240 times.
|
437709 | if(doit) |
| 18043 | { | ||
| 18044 |
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|
240 | if(limitedpush) |
| 18045 | ✗ | ++usecounts[itemid]; | |
| 18046 | |||
| 18047 | // for(int32_t i=0; i<1; i++) | ||
| 18048 |
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|
240 | if(!blockmoving) |
| 18049 | { | ||
| 18050 |
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|
240 | if(changeflag) |
| 18051 | { | ||
| 18052 | 240 | m->sflag[combopos]=0; | |
| 18053 | 240 | } | |
| 18054 | |||
| 18055 |
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✓ Branch 1 taken 240 times.
|
240 | if(mblock2.clk<=0) |
| 18056 | { | ||
| 18057 | 240 | mblock2.blockLayer = lyr; | |
| 18058 | 240 | mblock2.push((zfix)bx,(zfix)by,dir,f); | |
| 18059 | |||
| 18060 |
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|
240 | if(get_bit(quest_rules,qr_MORESOUNDS)) |
| 18061 | ✗ | sfx(WAV_ZN1PUSHBLOCK,(int32_t)x); | |
| 18062 | 240 | } | |
| 18063 | 240 | } | |
| 18064 | 240 | break; | |
| 18065 | } | ||
| 18066 | 437469 | } | |
| 18067 | 1980710 | } | |
| 18068 | |||
| 18069 | 98 | bool usekey() | |
| 18070 | { | ||
| 18071 | 98 | int32_t itemid = current_item_id(itype_magickey); | |
| 18072 | |||
| 18073 |
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|
98 | if(itemid<0 || |
| 18074 |
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|
20 | (itemsbuf[itemid].flags & ITEM_FLAG1 ? itemsbuf[itemid].power<dlevel |
| 18075 | ✗ | : itemsbuf[itemid].power!=dlevel)) | |
| 18076 | { | ||
| 18077 |
2/2✓ Branch 0 taken 25 times.
✓ Branch 1 taken 53 times.
|
78 | if(game->lvlkeys[dlevel]!=0) |
| 18078 | { | ||
| 18079 | 25 | game->lvlkeys[dlevel]--; | |
| 18080 | //run script for level key item | ||
| 18081 | 25 | int32_t key_item = 0; //current_item_id(itype_lkey); //not possible | |
| 18082 |
1/2✗ Branch 0 not taken.
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|
2125 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 18083 | { | ||
| 18084 |
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✓ Branch 1 taken 25 times.
|
2125 | if ( itemsbuf[q].family == itype_lkey ) |
| 18085 | { | ||
| 18086 | 25 | key_item = q; break; | |
| 18087 | } | ||
| 18088 | 2100 | } | |
| 18089 | |||
| 18090 |
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|
25 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) |
| 18091 | { | ||
| 18092 | ✗ | ri = &(itemScriptData[key_item]); | |
| 18093 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 18094 | ✗ | ri->Clear(); | |
| 18095 | ✗ | item_doscript[key_item] = 1; | |
| 18096 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 18097 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 18098 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 18099 | } | ||
| 18100 | 25 | return true; | |
| 18101 | } | ||
| 18102 | else | ||
| 18103 | { | ||
| 18104 |
2/2✓ Branch 0 taken 3 times.
✓ Branch 1 taken 50 times.
|
53 | if(game->get_keys()==0) |
| 18105 | { | ||
| 18106 | 3 | return false; | |
| 18107 | } | ||
| 18108 | else | ||
| 18109 | { | ||
| 18110 | //run script for key item | ||
| 18111 | 50 | int32_t key_item = 0; //current_item_id(itype_key); //not possible | |
| 18112 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 500 times.
|
500 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 18113 | { | ||
| 18114 |
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✓ Branch 1 taken 50 times.
|
500 | if ( itemsbuf[q].family == itype_key ) |
| 18115 | { | ||
| 18116 | 50 | key_item = q; break; | |
| 18117 | } | ||
| 18118 | 450 | } | |
| 18119 | //zprint2("key_item is: %d\n",key_item); | ||
| 18120 | //zprint2("key_item script is: %d\n",itemsbuf[key_item].script); | ||
| 18121 |
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|
50 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) |
| 18122 | { | ||
| 18123 | ✗ | ri = &(itemScriptData[key_item]); | |
| 18124 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 18125 | ✗ | ri->Clear(); | |
| 18126 | ✗ | item_doscript[key_item] = 1; | |
| 18127 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 18128 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 18129 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 18130 | } | ||
| 18131 | 50 | game->change_keys(-1); | |
| 18132 | } | ||
| 18133 | } | ||
| 18134 | 50 | } | |
| 18135 | |||
| 18136 | 70 | return true; | |
| 18137 | 98 | } | |
| 18138 | |||
| 18139 | ✗ | bool canUseKey(int32_t num) | |
| 18140 | { | ||
| 18141 | ✗ | int32_t itemid = current_item_id(itype_magickey); | |
| 18142 | |||
| 18143 | ✗ | if(itemid<0 || | |
| 18144 | ✗ | (itemsbuf[itemid].flags & ITEM_FLAG1 ? itemsbuf[itemid].power<dlevel | |
| 18145 | ✗ | : itemsbuf[itemid].power!=dlevel)) | |
| 18146 | { | ||
| 18147 | ✗ | return game->lvlkeys[dlevel] + game->get_keys() >= num; | |
| 18148 | } | ||
| 18149 | |||
| 18150 | ✗ | return true; | |
| 18151 | } | ||
| 18152 | |||
| 18153 | ✗ | bool usekey(int32_t num) | |
| 18154 | { | ||
| 18155 | ✗ | if(!canUseKey(num)) return false; | |
| 18156 | ✗ | for(auto q = 0; q < num; ++q) | |
| 18157 | { | ||
| 18158 | ✗ | if(!usekey()) return false; //should never return false here, but, just to be safe.... | |
| 18159 | } | ||
| 18160 | ✗ | return true; | |
| 18161 | } | ||
| 18162 | |||
| 18163 | |||
| 18164 | ✗ | bool islockeddoor(int32_t x, int32_t y, int32_t lock) | |
| 18165 | { | ||
| 18166 | ✗ | int32_t mc = (y&0xF0)+(x>>4); | |
| 18167 | ✗ | bool ret = (((mc==7||mc==8||mc==23||mc==24) && tmpscr->door[up]==lock) | |
| 18168 | ✗ | || ((mc==151||mc==152||mc==167||mc==168) && tmpscr->door[down]==lock) | |
| 18169 | ✗ | || ((mc==64||mc==65||mc==80||mc==81) && tmpscr->door[left]==lock) | |
| 18170 | ✗ | || ((mc==78||mc==79||mc==94||mc==95) && tmpscr->door[right]==lock)); | |
| 18171 | ✗ | return ret; | |
| 18172 | } | ||
| 18173 | |||
| 18174 | 1970739 | void HeroClass::oldchecklockblock() | |
| 18175 | { | ||
| 18176 |
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|
1970739 | if(toogam) return; |
| 18177 | |||
| 18178 | 1970739 | int32_t bx = x.getInt()&0xF0; | |
| 18179 | 1970739 | int32_t bx2 = int32_t(x+8)&0xF0; | |
| 18180 | 1970739 | int32_t by = y.getInt()&0xF0; | |
| 18181 | |||
| 18182 |
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|
1970739 | switch(dir) |
| 18183 | { | ||
| 18184 | case up: | ||
| 18185 |
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|
486594 | if(!((int32_t)y&15)&&y!=0) by-=bigHitbox ? 16 : 0; |
| 18186 | |||
| 18187 | 486594 | break; | |
| 18188 | |||
| 18189 | case down: | ||
| 18190 | 385430 | by+=16; | |
| 18191 | 385430 | break; | |
| 18192 | |||
| 18193 | case left: | ||
| 18194 |
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|
539847 | if((((int32_t)x)&0x0F)<8) |
| 18195 | 291865 | bx-=16; | |
| 18196 | |||
| 18197 |
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|
539847 | if(y.getInt()&8) |
| 18198 | { | ||
| 18199 | 212375 | by+=16; | |
| 18200 | 212375 | } | |
| 18201 | |||
| 18202 | 539847 | bx2=bx; | |
| 18203 | 539847 | break; | |
| 18204 | |||
| 18205 | case right: | ||
| 18206 | 558868 | bx+=16; | |
| 18207 | |||
| 18208 |
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|
558868 | if(y.getInt()&8) |
| 18209 | { | ||
| 18210 | 209430 | by+=16; | |
| 18211 | 209430 | } | |
| 18212 | |||
| 18213 | 558868 | bx2=bx; | |
| 18214 | 558868 | break; | |
| 18215 | } | ||
| 18216 | |||
| 18217 | 1970739 | bool found1=false; | |
| 18218 | 1970739 | bool found2=false; | |
| 18219 | 1970739 | int32_t foundlayer = -1; | |
| 18220 | 1970739 | int32_t cid1 = MAPCOMBO(bx, by), cid2 = MAPCOMBO(bx2, by); | |
| 18221 | 1970739 | newcombo const& cmb = combobuf[cid1]; | |
| 18222 | 1970739 | newcombo const& cmb2 = combobuf[cid2]; | |
| 18223 | // Layer 0 is overridden by Locked Doors | ||
| 18224 |
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|
1970739 | if((cmb.type==cLOCKBLOCK && !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx,by,1, -1) && !islockeddoor(bx,by,dLOCKED))) |
| 18225 | { | ||
| 18226 | ✗ | found1=true; | |
| 18227 | ✗ | foundlayer = 0; | |
| 18228 | } | ||
| 18229 |
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|
1970739 | else if (cmb2.type==cLOCKBLOCK && !(cmb2.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2,by,1, -1) && !islockeddoor(bx2,by,dLOCKED)) |
| 18230 | { | ||
| 18231 | ✗ | found2=true; | |
| 18232 | ✗ | foundlayer = 0; | |
| 18233 | } | ||
| 18234 | |||
| 18235 |
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|
5912217 | for (int32_t i = 0; i <= 1; ++i) |
| 18236 | { | ||
| 18237 |
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|
3941478 | if(tmpscr2[i].valid!=0) |
| 18238 | { | ||
| 18239 |
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|
335108 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 18240 | { | ||
| 18241 |
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|
335108 | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[i]))) found1 = false; |
| 18242 |
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|
335108 | if (combobuf[MAPCOMBO2(i,bx2,by)].type == cBRIDGE && !_walkflag_layer(bx2,by,1, &(tmpscr2[i]))) found2 = false; |
| 18243 | 335108 | } | |
| 18244 | else | ||
| 18245 | { | ||
| 18246 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[i]))) found1 = false; | |
| 18247 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by)].type == cBRIDGE && _effectflag_layer(bx2,by,1, &(tmpscr2[i]))) found2 = false; | |
| 18248 | } | ||
| 18249 | 335108 | } | |
| 18250 | 3941478 | } | |
| 18251 | |||
| 18252 | |||
| 18253 | // Layers | ||
| 18254 |
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|
1970739 | if(!(found1 || found2)) |
| 18255 | { | ||
| 18256 | 1970739 | foundlayer = -1; | |
| 18257 |
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|
5912217 | for(int32_t i=0; i<2; i++) |
| 18258 | { | ||
| 18259 | 3941478 | cid1 = MAPCOMBO2(i, bx, by); | |
| 18260 | 3941478 | cid2 = MAPCOMBO2(i, bx2, by); | |
| 18261 | 3941478 | newcombo const& cmb = combobuf[cid1]; | |
| 18262 | 3941478 | newcombo const& cmb2 = combobuf[cid2]; | |
| 18263 |
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|
3941478 | if (i == 0) |
| 18264 | { | ||
| 18265 |
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|
1970739 | if(tmpscr2[1].valid!=0) |
| 18266 | { | ||
| 18267 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18268 | { | ||
| 18269 | ✗ | if (combobuf[cid1].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[1]))) continue; //Continue, because It didn't find any on layer 0, and if you're checking | |
| 18270 | ✗ | if (combobuf[cid2].type == cBRIDGE && !_walkflag_layer(bx2,by,1, &(tmpscr2[1]))) continue; //layer 1 and there's a bridge on layer 2, stop checking layer 1. | |
| 18271 | } | ||
| 18272 | else | ||
| 18273 | { | ||
| 18274 | ✗ | if (combobuf[cid1].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[1]))) continue; | |
| 18275 | ✗ | if (combobuf[cid2].type == cBRIDGE && _effectflag_layer(bx2,by,1, &(tmpscr2[1]))) continue; | |
| 18276 | } | ||
| 18277 | } | ||
| 18278 | 1970739 | } | |
| 18279 |
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|
3941478 | if(cmb.type==cLOCKBLOCK && !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx,by,1, i)) |
| 18280 | { | ||
| 18281 | ✗ | found1=true; | |
| 18282 | ✗ | foundlayer = i+1; | |
| 18283 | //zprint("Found layer: %d \n", i); | ||
| 18284 | ✗ | break; | |
| 18285 | } | ||
| 18286 |
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|
3941478 | else if(cmb2.type==cLOCKBLOCK && !(cmb2.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2,by,1, i)) |
| 18287 | { | ||
| 18288 | ✗ | found2=true; | |
| 18289 | ✗ | foundlayer = i+1; | |
| 18290 | //zprint("Found layer: %d \n", i); | ||
| 18291 | ✗ | break; | |
| 18292 | } | ||
| 18293 | 3941478 | } | |
| 18294 | 1970739 | } | |
| 18295 | |||
| 18296 |
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|
1970739 | if(!(found1 || found2) || pushing<8) |
| 18297 | { | ||
| 18298 | 1970739 | return; | |
| 18299 | } | ||
| 18300 | ✗ | newcombo const& cmb3 = combobuf[found1 ? cid1 : cid2]; | |
| 18301 | ✗ | if(!try_locked_combo(cmb3)) | |
| 18302 | ✗ | return; | |
| 18303 | |||
| 18304 | ✗ | if(cmb.usrflags&cflag16) | |
| 18305 | { | ||
| 18306 | ✗ | setxmapflag(1<<cmb.attribytes[5]); | |
| 18307 | ✗ | remove_xstatecombos((currscr>=128)?1:0, 1<<cmb.attribytes[5]); | |
| 18308 | } | ||
| 18309 | else | ||
| 18310 | { | ||
| 18311 | ✗ | setmapflag(mLOCKBLOCK); | |
| 18312 | ✗ | remove_lockblocks((currscr>=128)?1:0); | |
| 18313 | } | ||
| 18314 | ✗ | if ( cmb3.usrflags&cflag3 ) | |
| 18315 | { | ||
| 18316 | ✗ | if ( (cmb3.attribytes[3]) ) | |
| 18317 | ✗ | sfx(cmb3.attribytes[3]); | |
| 18318 | } | ||
| 18319 | ✗ | else sfx(WAV_DOOR); | |
| 18320 | 1970739 | } | |
| 18321 | |||
| 18322 | 1970739 | void HeroClass::oldcheckbosslockblock() | |
| 18323 | { | ||
| 18324 |
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|
1970739 | if(toogam) return; |
| 18325 | |||
| 18326 | 1970739 | int32_t bx = x.getInt()&0xF0; | |
| 18327 | 1970739 | int32_t bx2 = int32_t(x+8)&0xF0; | |
| 18328 | 1970739 | int32_t by = y.getInt()&0xF0; | |
| 18329 | |||
| 18330 |
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|
1970739 | switch(dir) |
| 18331 | { | ||
| 18332 | case up: | ||
| 18333 |
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|
486594 | if(!((int32_t)y&15)&&y!=0) by-=bigHitbox ? 16 : 0; |
| 18334 | |||
| 18335 | 486594 | break; | |
| 18336 | |||
| 18337 | case down: | ||
| 18338 | 385430 | by+=16; | |
| 18339 | 385430 | break; | |
| 18340 | |||
| 18341 | case left: | ||
| 18342 |
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|
539847 | if((((int32_t)x)&0x0F)<8) |
| 18343 | 291865 | bx-=16; | |
| 18344 | |||
| 18345 |
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|
539847 | if(y.getInt()&8) |
| 18346 | { | ||
| 18347 | 212375 | by+=16; | |
| 18348 | 212375 | } | |
| 18349 | |||
| 18350 | 539847 | bx2=bx; | |
| 18351 | 539847 | break; | |
| 18352 | |||
| 18353 | case right: | ||
| 18354 | 558868 | bx+=16; | |
| 18355 | |||
| 18356 |
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|
558868 | if(y.getInt()&8) |
| 18357 | { | ||
| 18358 | 209430 | by+=16; | |
| 18359 | 209430 | } | |
| 18360 | |||
| 18361 | 558868 | bx2=bx; | |
| 18362 | 558868 | break; | |
| 18363 | } | ||
| 18364 | |||
| 18365 | |||
| 18366 | 1970739 | bool found1 = false; | |
| 18367 | 1970739 | bool found2 = false; | |
| 18368 | 1970739 | int32_t foundlayer = -1; | |
| 18369 | 1970739 | int32_t cid1 = MAPCOMBO(bx, by), cid2 = MAPCOMBO(bx2, by); | |
| 18370 | 1970739 | newcombo const& cmb = combobuf[cid1]; | |
| 18371 | 1970739 | newcombo const& cmb2 = combobuf[cid2]; | |
| 18372 | // Layer 0 is overridden by Locked Doors | ||
| 18373 |
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|
1970739 | if ((cmb.type == cBOSSLOCKBLOCK && !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx, by, 1, -1) && !islockeddoor(bx, by, dLOCKED))) |
| 18374 | { | ||
| 18375 | ✗ | found1 = true; | |
| 18376 | ✗ | foundlayer = 0; | |
| 18377 | } | ||
| 18378 |
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|
1970739 | else if (cmb2.type == cBOSSLOCKBLOCK && !(cmb2.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2, by, 1, -1) && !islockeddoor(bx2, by, dLOCKED)) |
| 18379 | { | ||
| 18380 | ✗ | found2 = true; | |
| 18381 | ✗ | foundlayer = 0; | |
| 18382 | } | ||
| 18383 | |||
| 18384 |
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|
5912217 | for (int32_t i = 0; i <= 1; ++i) |
| 18385 | { | ||
| 18386 |
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|
3941478 | if (tmpscr2[i].valid != 0) |
| 18387 | { | ||
| 18388 |
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|
335108 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 18389 | { | ||
| 18390 |
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|
335108 | if (combobuf[MAPCOMBO2(i, bx, by)].type == cBRIDGE && !_walkflag_layer(bx, by, 1, &(tmpscr2[i]))) found1 = false; |
| 18391 |
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|
335108 | if (combobuf[MAPCOMBO2(i, bx2, by)].type == cBRIDGE && !_walkflag_layer(bx2, by, 1, &(tmpscr2[i]))) found2 = false; |
| 18392 | 335108 | } | |
| 18393 | else | ||
| 18394 | { | ||
| 18395 | ✗ | if (combobuf[MAPCOMBO2(i, bx, by)].type == cBRIDGE && _effectflag_layer(bx, by, 1, &(tmpscr2[i]))) found1 = false; | |
| 18396 | ✗ | if (combobuf[MAPCOMBO2(i, bx2, by)].type == cBRIDGE && _effectflag_layer(bx2, by, 1, &(tmpscr2[i]))) found2 = false; | |
| 18397 | } | ||
| 18398 | 335108 | } | |
| 18399 | 3941478 | } | |
| 18400 | |||
| 18401 | |||
| 18402 | // Layers | ||
| 18403 |
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|
1970739 | if (!(found1 || found2)) |
| 18404 | { | ||
| 18405 | 1970739 | foundlayer = -1; | |
| 18406 |
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|
5912217 | for (int32_t i = 0; i < 2; i++) |
| 18407 | { | ||
| 18408 | 3941478 | cid1 = MAPCOMBO2(i, bx, by); | |
| 18409 | 3941478 | cid2 = MAPCOMBO2(i, bx2, by); | |
| 18410 | 3941478 | newcombo const& cmb = combobuf[cid1]; | |
| 18411 | 3941478 | newcombo const& cmb2 = combobuf[cid2]; | |
| 18412 |
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|
3941478 | if (i == 0) |
| 18413 | { | ||
| 18414 |
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|
1970739 | if (tmpscr2[1].valid != 0) |
| 18415 | { | ||
| 18416 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18417 | { | ||
| 18418 | ✗ | if (combobuf[cid1].type == cBRIDGE && !_walkflag_layer(bx, by, 1, &(tmpscr2[1]))) continue; | |
| 18419 | ✗ | if (combobuf[cid2].type == cBRIDGE && !_walkflag_layer(bx2, by, 1, &(tmpscr2[1]))) continue; | |
| 18420 | } | ||
| 18421 | else | ||
| 18422 | { | ||
| 18423 | ✗ | if (combobuf[cid1].type == cBRIDGE && _effectflag_layer(bx, by, 1, &(tmpscr2[1]))) continue; | |
| 18424 | ✗ | if (combobuf[cid2].type == cBRIDGE && _effectflag_layer(bx2, by, 1, &(tmpscr2[1]))) continue; | |
| 18425 | } | ||
| 18426 | } | ||
| 18427 | 1970739 | } | |
| 18428 |
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|
3941478 | if (cmb.type == cBOSSLOCKBLOCK && !(cmb.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx, by, 1, i)) |
| 18429 | { | ||
| 18430 | ✗ | found1 = true; | |
| 18431 | ✗ | foundlayer = i; | |
| 18432 | ✗ | break; | |
| 18433 | } | ||
| 18434 |
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|
3941478 | else if (cmb2.type == cBOSSLOCKBLOCK && !(cmb2.triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2, by, 1, i)) |
| 18435 | { | ||
| 18436 | ✗ | found2 = true; | |
| 18437 | ✗ | foundlayer = i; | |
| 18438 | ✗ | break; | |
| 18439 | } | ||
| 18440 | 3941478 | } | |
| 18441 | 1970739 | } | |
| 18442 | |||
| 18443 |
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|
1970739 | if (!(found1 || found2) || pushing < 8) |
| 18444 | { | ||
| 18445 | 1970739 | return; | |
| 18446 | } | ||
| 18447 | ✗ | int32_t cid = found1 ? cid1 : cid2; | |
| 18448 | |||
| 18449 | ✗ | if(!(game->lvlitems[dlevel]&liBOSSKEY)) return; | |
| 18450 | |||
| 18451 | |||
| 18452 | // Run Boss Key Script | ||
| 18453 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 18454 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 18455 | { | ||
| 18456 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 18457 | { | ||
| 18458 | ✗ | key_item = q; break; | |
| 18459 | } | ||
| 18460 | } | ||
| 18461 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 18462 | { | ||
| 18463 | ✗ | ri = &(itemScriptData[key_item]); | |
| 18464 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 18465 | ✗ | ri->Clear(); | |
| 18466 | ✗ | item_doscript[key_item] = 1; | |
| 18467 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 18468 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 18469 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 18470 | } | ||
| 18471 | |||
| 18472 | ✗ | if(cmb.usrflags&cflag16) | |
| 18473 | { | ||
| 18474 | ✗ | setxmapflag(1<<cmb.attribytes[5]); | |
| 18475 | ✗ | remove_xstatecombos((currscr>=128)?1:0, 1<<cmb.attribytes[5]); | |
| 18476 | } | ||
| 18477 | else | ||
| 18478 | { | ||
| 18479 | ✗ | setmapflag(mBOSSLOCKBLOCK); | |
| 18480 | ✗ | remove_bosslockblocks((currscr>=128)?1:0); | |
| 18481 | } | ||
| 18482 | ✗ | if ( (combobuf[cid].attribytes[3]) ) | |
| 18483 | ✗ | sfx(combobuf[cid].attribytes[3]); | |
| 18484 | 1970739 | } | |
| 18485 | |||
| 18486 | 5912217 | void HeroClass::oldcheckchest(int32_t type) | |
| 18487 | { | ||
| 18488 | // chests aren't affected by tmpscr->flags2&fAIRCOMBOS | ||
| 18489 |
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|
5912217 | if(toogam || z>0 || fakez > 0) return; |
| 18490 |
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|
5912217 | if(pushing<8) return; |
| 18491 | 99459 | int32_t bx = x.getInt()&0xF0; | |
| 18492 | 99459 | int32_t bx2 = int32_t(x+8)&0xF0; | |
| 18493 | 99459 | int32_t by = y.getInt()&0xF0; | |
| 18494 | |||
| 18495 |
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|
99459 | switch(dir) |
| 18496 | { | ||
| 18497 | case up: | ||
| 18498 |
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|
27300 | if(isSideViewHero()) return; |
| 18499 | |||
| 18500 |
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|
27300 | if(!((int32_t)y&15)&&y!=0) by-=bigHitbox ? 16 : 0; |
| 18501 | |||
| 18502 | 27300 | break; | |
| 18503 | |||
| 18504 | case left: | ||
| 18505 | case right: | ||
| 18506 |
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|
43245 | if(isSideViewHero()) break; |
| 18507 | [[fallthrough]]; | ||
| 18508 | case down: | ||
| 18509 | 72159 | return; | |
| 18510 | } | ||
| 18511 | |||
| 18512 | 27300 | bool found=false; | |
| 18513 | 27300 | bool itemflag=false; | |
| 18514 | |||
| 18515 |
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|
27300 | if((combobuf[MAPCOMBO(bx,by)].type==type && _effectflag(bx,by,1, -1))|| |
| 18516 |
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|
27300 | (combobuf[MAPCOMBO(bx2,by)].type==type && _effectflag(bx2,by,1, -1))) |
| 18517 | { | ||
| 18518 | ✗ | found=true; | |
| 18519 | } | ||
| 18520 |
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|
81900 | for (int32_t i = 0; i <= 1; ++i) |
| 18521 | { | ||
| 18522 |
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|
54600 | if(tmpscr2[i].valid!=0) |
| 18523 | { | ||
| 18524 |
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|
8877 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 18525 | { | ||
| 18526 |
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|
8877 | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[i]))) found = false; |
| 18527 |
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|
8877 | if (combobuf[MAPCOMBO2(i,bx2,by)].type == cBRIDGE && !_walkflag_layer(bx2,by,1, &(tmpscr2[i]))) found = false; |
| 18528 | 8877 | } | |
| 18529 | else | ||
| 18530 | { | ||
| 18531 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[i]))) found = false; | |
| 18532 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by)].type == cBRIDGE && _effectflag_layer(bx2,by,1, &(tmpscr2[i]))) found = false; | |
| 18533 | } | ||
| 18534 | 8877 | } | |
| 18535 | 54600 | } | |
| 18536 | |||
| 18537 |
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|
27300 | if(!found) |
| 18538 | { | ||
| 18539 |
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|
81900 | for(int32_t i=0; i<2; i++) |
| 18540 | { | ||
| 18541 |
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|
54600 | if (i == 0) |
| 18542 | { | ||
| 18543 |
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|
27300 | if(tmpscr2[1].valid!=0) |
| 18544 | { | ||
| 18545 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18546 | { | ||
| 18547 | ✗ | if (combobuf[MAPCOMBO2(1,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[1]))) continue; | |
| 18548 | ✗ | if (combobuf[MAPCOMBO2(1,bx2,by)].type == cBRIDGE && !_walkflag_layer(bx2,by,1, &(tmpscr2[1]))) continue; | |
| 18549 | } | ||
| 18550 | else | ||
| 18551 | { | ||
| 18552 | ✗ | if (combobuf[MAPCOMBO2(1,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[1]))) continue; | |
| 18553 | ✗ | if (combobuf[MAPCOMBO2(1,bx2,by)].type == cBRIDGE && _effectflag_layer(bx2,by,1, &(tmpscr2[1]))) continue; | |
| 18554 | } | ||
| 18555 | } | ||
| 18556 | 27300 | } | |
| 18557 |
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|
54600 | if((combobuf[MAPCOMBO2(i,bx,by)].type==type && _effectflag(bx,by,1, i))|| |
| 18558 |
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|
54600 | (combobuf[MAPCOMBO2(i,bx2,by)].type==type && _effectflag(bx2,by,1, i))) |
| 18559 | { | ||
| 18560 | ✗ | found=true; | |
| 18561 | ✗ | break; | |
| 18562 | } | ||
| 18563 | 54600 | } | |
| 18564 | 27300 | } | |
| 18565 | |||
| 18566 |
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|
27300 | if(!found) |
| 18567 | { | ||
| 18568 | 27300 | return; | |
| 18569 | } | ||
| 18570 | |||
| 18571 | ✗ | switch(type) | |
| 18572 | { | ||
| 18573 | case cLOCKEDCHEST: | ||
| 18574 | ✗ | if(!usekey()) return; | |
| 18575 | |||
| 18576 | ✗ | setmapflag(mLOCKEDCHEST); | |
| 18577 | ✗ | break; | |
| 18578 | |||
| 18579 | case cCHEST: | ||
| 18580 | ✗ | setmapflag(mCHEST); | |
| 18581 | ✗ | break; | |
| 18582 | |||
| 18583 | case cBOSSCHEST: | ||
| 18584 | ✗ | if(!(game->lvlitems[dlevel]&liBOSSKEY)) return; | |
| 18585 | // Run Boss Key Script | ||
| 18586 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 18587 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 18588 | { | ||
| 18589 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 18590 | { | ||
| 18591 | ✗ | key_item = q; break; | |
| 18592 | } | ||
| 18593 | } | ||
| 18594 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 18595 | { | ||
| 18596 | ✗ | ri = &(itemScriptData[key_item]); | |
| 18597 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 18598 | ✗ | ri->Clear(); | |
| 18599 | ✗ | item_doscript[key_item] = 1; | |
| 18600 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 18601 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 18602 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 18603 | } | ||
| 18604 | ✗ | setmapflag(mBOSSCHEST); | |
| 18605 | ✗ | break; | |
| 18606 | } | ||
| 18607 | |||
| 18608 | ✗ | itemflag |= MAPCOMBOFLAG(bx,by)==mfARMOS_ITEM; | |
| 18609 | ✗ | itemflag |= MAPCOMBOFLAG(bx2,by)==mfARMOS_ITEM; | |
| 18610 | ✗ | itemflag |= MAPFLAG(bx,by)==mfARMOS_ITEM; | |
| 18611 | ✗ | itemflag |= MAPFLAG(bx2,by)==mfARMOS_ITEM; | |
| 18612 | ✗ | itemflag |= MAPCOMBOFLAG(bx,by)==mfARMOS_ITEM; | |
| 18613 | ✗ | itemflag |= MAPCOMBOFLAG(bx2,by)==mfARMOS_ITEM; | |
| 18614 | |||
| 18615 | ✗ | if(!itemflag) | |
| 18616 | { | ||
| 18617 | ✗ | for(int32_t i=0; i<2; i++) | |
| 18618 | { | ||
| 18619 | ✗ | itemflag |= MAPFLAG2(i,bx,by)==mfARMOS_ITEM; | |
| 18620 | ✗ | itemflag |= MAPFLAG2(i,bx2,by)==mfARMOS_ITEM; | |
| 18621 | ✗ | itemflag |= MAPCOMBOFLAG2(i,bx,by)==mfARMOS_ITEM; | |
| 18622 | ✗ | itemflag |= MAPCOMBOFLAG2(i,bx2,by)==mfARMOS_ITEM; | |
| 18623 | } | ||
| 18624 | } | ||
| 18625 | |||
| 18626 | ✗ | if(itemflag && !getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM)) | |
| 18627 | { | ||
| 18628 | ✗ | items.add(new item(x, y,(zfix)0, tmpscr->catchall, ipONETIME2 + ipBIGRANGE + ipHOLDUP | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0), 0)); | |
| 18629 | } | ||
| 18630 | 5912217 | } | |
| 18631 | |||
| 18632 | 46730 | void HeroClass::checkchest(int32_t type) | |
| 18633 | { | ||
| 18634 |
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|
46730 | bool ischest = type == cCHEST || type == cLOCKEDCHEST || type == cBOSSCHEST; |
| 18635 |
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|
46730 | bool islockblock = type == cLOCKBLOCK || type == cBOSSLOCKBLOCK; |
| 18636 |
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|
46730 | bool islocked = type == cLOCKBLOCK || type == cLOCKEDCHEST; |
| 18637 |
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|
46730 | bool isbosslocked = type == cBOSSLOCKBLOCK || type == cBOSSCHEST; |
| 18638 |
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|
46730 | if(ischest) |
| 18639 | { | ||
| 18640 |
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|
28038 | if(get_bit(quest_rules,qr_OLD_CHEST_COLLISION)) |
| 18641 | { | ||
| 18642 | ✗ | oldcheckchest(type); | |
| 18643 | ✗ | return; | |
| 18644 | } | ||
| 18645 | 28038 | } | |
| 18646 |
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✗ Branch 3 not taken.
|
46730 | if(islockblock && get_bit(quest_rules, qr_OLD_LOCKBLOCK_COLLISION)) |
| 18647 | { | ||
| 18648 | ✗ | if(type == cLOCKBLOCK) | |
| 18649 | ✗ | oldchecklockblock(); | |
| 18650 | ✗ | else if(type == cBOSSLOCKBLOCK) | |
| 18651 | ✗ | oldcheckbosslockblock(); | |
| 18652 | ✗ | return; | |
| 18653 | } | ||
| 18654 |
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|
46730 | if(toogam || z>0 || fakez > 0) return; |
| 18655 | 46130 | zfix bx, by; | |
| 18656 | 46130 | zfix bx2, by2; | |
| 18657 | 46130 | zfix fx(-1), fy(-1); | |
| 18658 |
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|
46130 | switch(dir) |
| 18659 | { | ||
| 18660 | case up: | ||
| 18661 | 7475 | by = y + (bigHitbox ? -2 : 6); | |
| 18662 | 7475 | by2 = by; | |
| 18663 | 7475 | bx = x + 4; | |
| 18664 | 7475 | bx2 = bx + 8; | |
| 18665 | 7475 | break; | |
| 18666 | case down: | ||
| 18667 | 3600 | by = y + 17; | |
| 18668 | 3600 | by2 = by; | |
| 18669 | 3600 | bx = x + 4; | |
| 18670 | 3600 | bx2 = bx + 8; | |
| 18671 | 3600 | break; | |
| 18672 | case left: | ||
| 18673 | 13775 | by = y + (bigHitbox ? 0 : 8); | |
| 18674 | 13775 | by2 = y + 8; | |
| 18675 | 13775 | bx = x - 2; | |
| 18676 | 13775 | bx2 = x - 2; | |
| 18677 | 13775 | break; | |
| 18678 | case right: | ||
| 18679 | 21280 | by = y + (bigHitbox ? 0 : 8); | |
| 18680 | 21280 | by2 = y + 8; | |
| 18681 | 21280 | bx = x + 17; | |
| 18682 | 21280 | bx2 = x + 17; | |
| 18683 | 21280 | break; | |
| 18684 | } | ||
| 18685 | |||
| 18686 | 46130 | int32_t found = -1; | |
| 18687 | 46130 | int32_t foundlayer = 0; | |
| 18688 | |||
| 18689 | 46130 | newcombo const* cmb = &combobuf[MAPCOMBO(bx,by)]; | |
| 18690 | |||
| 18691 |
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|
46130 | if(cmb->type==type && !(cmb->triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx,by,1, -1)) |
| 18692 | { | ||
| 18693 | ✗ | found = MAPCOMBO(bx,by); | |
| 18694 | ✗ | fx = bx; fy = by; | |
| 18695 | ✗ | for (int32_t i = 0; i <= 1; ++i) | |
| 18696 | { | ||
| 18697 | ✗ | if(tmpscr2[i].valid!=0) | |
| 18698 | { | ||
| 18699 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18700 | { | ||
| 18701 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[i]))) found = -1; | |
| 18702 | } | ||
| 18703 | else | ||
| 18704 | { | ||
| 18705 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[i]))) found = -1; | |
| 18706 | } | ||
| 18707 | } | ||
| 18708 | } | ||
| 18709 | } | ||
| 18710 |
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|
46130 | if(found<0) |
| 18711 | { | ||
| 18712 | 46130 | cmb = &combobuf[MAPCOMBO(bx2,by2)]; | |
| 18713 |
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|
46130 | if(cmb->type==type && !(cmb->triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2,by2,1, -1)) |
| 18714 | { | ||
| 18715 | ✗ | found = MAPCOMBO(bx2,by2); | |
| 18716 | ✗ | for (int32_t i = 0; i <= 6; ++i) | |
| 18717 | { | ||
| 18718 | ✗ | if(tmpscr2[i].valid!=0) | |
| 18719 | { | ||
| 18720 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18721 | { | ||
| 18722 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by2)].type == cBRIDGE && !_walkflag_layer(bx2,by2,1, &(tmpscr2[i]))) | |
| 18723 | { | ||
| 18724 | ✗ | found = -1; | |
| 18725 | ✗ | break; | |
| 18726 | } | ||
| 18727 | } | ||
| 18728 | else | ||
| 18729 | { | ||
| 18730 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by2)].type == cBRIDGE && _effectflag_layer(bx2,by2,1, &(tmpscr2[i]))) | |
| 18731 | { | ||
| 18732 | ✗ | found = -1; | |
| 18733 | ✗ | break; | |
| 18734 | } | ||
| 18735 | } | ||
| 18736 | } | ||
| 18737 | } | ||
| 18738 | ✗ | if(found != -1) | |
| 18739 | { | ||
| 18740 | ✗ | fx = bx2; fy = by2; | |
| 18741 | } | ||
| 18742 | } | ||
| 18743 | 46130 | } | |
| 18744 | |||
| 18745 |
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|
46130 | if(found<0) |
| 18746 | { | ||
| 18747 |
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|
322910 | for(int32_t i=0; i<6; i++) |
| 18748 | { | ||
| 18749 | 276780 | cmb = &combobuf[MAPCOMBO2(i,bx,by)]; | |
| 18750 |
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|
276780 | if(combobuf[MAPCOMBO2(i,bx,by)].type==type && !(cmb->triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx,by,1, i)) |
| 18751 | { | ||
| 18752 | ✗ | found = MAPCOMBO2(i,bx,by); | |
| 18753 | ✗ | for(int32_t j = i+1; j < 6; ++j) | |
| 18754 | { | ||
| 18755 | ✗ | if (tmpscr2[j].valid!=0) | |
| 18756 | { | ||
| 18757 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18758 | { | ||
| 18759 | ✗ | if (combobuf[MAPCOMBO2(j,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[j]))) | |
| 18760 | { | ||
| 18761 | ✗ | found = -1; | |
| 18762 | ✗ | break; | |
| 18763 | } | ||
| 18764 | } | ||
| 18765 | else | ||
| 18766 | { | ||
| 18767 | ✗ | if (combobuf[MAPCOMBO2(j,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[j]))) | |
| 18768 | { | ||
| 18769 | ✗ | found = -1; | |
| 18770 | ✗ | break; | |
| 18771 | } | ||
| 18772 | } | ||
| 18773 | } | ||
| 18774 | } | ||
| 18775 | ✗ | if(found>-1) | |
| 18776 | { | ||
| 18777 | ✗ | foundlayer = i+1; | |
| 18778 | ✗ | fx = bx; fy = by; | |
| 18779 | ✗ | break; | |
| 18780 | } | ||
| 18781 | } | ||
| 18782 | 276780 | cmb = &combobuf[MAPCOMBO2(i,bx2,by2)]; | |
| 18783 |
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|
276780 | if(combobuf[MAPCOMBO2(i,bx2,by2)].type==type && !(cmb->triggerflags[0] & combotriggerONLYGENTRIG) && _effectflag(bx2,by2,1, i)) |
| 18784 | { | ||
| 18785 | ✗ | found = MAPCOMBO2(i,bx2,by2); | |
| 18786 | ✗ | for(int32_t j = i+1; j < 6; ++j) | |
| 18787 | { | ||
| 18788 | ✗ | if (tmpscr2[j].valid!=0) | |
| 18789 | { | ||
| 18790 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18791 | { | ||
| 18792 | ✗ | if (combobuf[MAPCOMBO2(j,bx2,by2)].type == cBRIDGE && !_walkflag_layer(bx2,by2,1, &(tmpscr2[j]))) | |
| 18793 | { | ||
| 18794 | ✗ | found = -1; | |
| 18795 | ✗ | break; | |
| 18796 | } | ||
| 18797 | } | ||
| 18798 | else | ||
| 18799 | { | ||
| 18800 | ✗ | if (combobuf[MAPCOMBO2(j,bx2,by2)].type == cBRIDGE && _effectflag_layer(bx2,by2,1, &(tmpscr2[j]))) | |
| 18801 | { | ||
| 18802 | ✗ | found = -1; | |
| 18803 | ✗ | break; | |
| 18804 | } | ||
| 18805 | } | ||
| 18806 | } | ||
| 18807 | } | ||
| 18808 | ✗ | if(found>-1) | |
| 18809 | { | ||
| 18810 | ✗ | foundlayer = i+1; | |
| 18811 | ✗ | fx = bx2; fy = by2; | |
| 18812 | ✗ | break; | |
| 18813 | } | ||
| 18814 | } | ||
| 18815 | 276780 | } | |
| 18816 | 46130 | } | |
| 18817 | |||
| 18818 |
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|
46130 | if(found<0) return; |
| 18819 | ✗ | cmb = &combobuf[found]; | |
| 18820 | ✗ | switch(dir) | |
| 18821 | { | ||
| 18822 | case up: | ||
| 18823 | ✗ | if(cmb->usrflags&cflag10) | |
| 18824 | ✗ | return; | |
| 18825 | ✗ | break; | |
| 18826 | case down: | ||
| 18827 | ✗ | if(cmb->usrflags&cflag9) | |
| 18828 | ✗ | return; | |
| 18829 | ✗ | break; | |
| 18830 | case left: | ||
| 18831 | ✗ | if(cmb->usrflags&cflag12) | |
| 18832 | ✗ | return; | |
| 18833 | ✗ | break; | |
| 18834 | case right: | ||
| 18835 | ✗ | if(cmb->usrflags&cflag11) | |
| 18836 | ✗ | return; | |
| 18837 | ✗ | break; | |
| 18838 | } | ||
| 18839 | ✗ | int32_t intbtn = cmb->attribytes[2]; | |
| 18840 | |||
| 18841 | ✗ | if(intbtn) // | |
| 18842 | { | ||
| 18843 | ✗ | if(cmb->usrflags & cflag13) //display prompt | |
| 18844 | { | ||
| 18845 | ✗ | int altcmb = cmb->attributes[2]/10000; | |
| 18846 | ✗ | prompt_combo = cmb->attributes[1]/10000; | |
| 18847 | ✗ | if(altcmb && ((islocked && !can_locked_combo(*cmb)) | |
| 18848 | ✗ | || (isbosslocked && !(game->lvlitems[dlevel]&liBOSSKEY)))) | |
| 18849 | ✗ | prompt_combo = altcmb; | |
| 18850 | ✗ | prompt_cset = cmb->attribytes[4]; | |
| 18851 | ✗ | prompt_x = cmb->attrishorts[0]; | |
| 18852 | ✗ | prompt_y = cmb->attrishorts[1]; | |
| 18853 | } | ||
| 18854 | ✗ | if(!getIntBtnInput(intbtn, true, true, false, false)) | |
| 18855 | { | ||
| 18856 | ✗ | return; //Button not pressed | |
| 18857 | } | ||
| 18858 | } | ||
| 18859 | ✗ | else if(pushing < 8) return; //Not pushing against chest enough | |
| 18860 | |||
| 18861 | ✗ | if(ischest) | |
| 18862 | { | ||
| 18863 | ✗ | if(!trigger_chest(foundlayer, COMBOPOS(fx,fy))) return; | |
| 18864 | } | ||
| 18865 | ✗ | else if(islockblock) | |
| 18866 | { | ||
| 18867 | ✗ | if(!trigger_lockblock(foundlayer, COMBOPOS(fx,fy))) return; | |
| 18868 | } | ||
| 18869 | ✗ | if(intbtn && (cmb->usrflags & cflag13)) | |
| 18870 | ✗ | prompt_combo = 0; | |
| 18871 | 46730 | } | |
| 18872 | |||
| 18873 | 1981862 | void HeroClass::checkgenpush() | |
| 18874 | { | ||
| 18875 |
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|
1981862 | if(pushing < 8 || pushing % 8) return; |
| 18876 | 5845 | zfix bx, by; | |
| 18877 | 5845 | zfix bx2, by2; | |
| 18878 |
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|
5845 | switch(dir) |
| 18879 | { | ||
| 18880 | case up: | ||
| 18881 | 1660 | by = y + (bigHitbox ? -2 : 6); | |
| 18882 | 1660 | by2 = by; | |
| 18883 | 1660 | bx = x + 4; | |
| 18884 | 1660 | bx2 = bx + 8; | |
| 18885 | 1660 | break; | |
| 18886 | case down: | ||
| 18887 | 1698 | by = y + 17; | |
| 18888 | 1698 | by2 = by; | |
| 18889 | 1698 | bx = x + 4; | |
| 18890 | 1698 | bx2 = bx + 8; | |
| 18891 | 1698 | break; | |
| 18892 | case left: | ||
| 18893 | 1062 | by = y + (bigHitbox ? 0 : 8); | |
| 18894 | 1062 | by2 = y + 8; | |
| 18895 | 1062 | bx = x - 2; | |
| 18896 | 1062 | bx2 = x - 2; | |
| 18897 | 1062 | break; | |
| 18898 | case right: | ||
| 18899 | 1425 | by = y + (bigHitbox ? 0 : 8); | |
| 18900 | 1425 | by2 = y + 8; | |
| 18901 | 1425 | bx = x + 17; | |
| 18902 | 1425 | bx2 = x + 17; | |
| 18903 | 1425 | break; | |
| 18904 | } | ||
| 18905 | 5845 | auto pos1 = COMBOPOS(bx,by); | |
| 18906 | 5845 | auto pos2 = COMBOPOS(bx2,by2); | |
| 18907 |
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|
46760 | for(auto layer = 0; layer < 7; ++layer) |
| 18908 | { | ||
| 18909 | 40915 | mapscr* tmp = FFCore.tempScreens[layer]; | |
| 18910 | |||
| 18911 | 40915 | newcombo const& cmb1 = combobuf[tmp->data[pos1]]; | |
| 18912 |
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|
40915 | if(cmb1.triggerflags[1] & combotriggerPUSH) |
| 18913 | ✗ | do_trigger_combo(layer,pos1); | |
| 18914 | |||
| 18915 |
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|
40915 | if(pos1==pos2) continue; |
| 18916 | |||
| 18917 | 11354 | newcombo const& cmb2 = combobuf[tmp->data[pos2]]; | |
| 18918 |
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|
11354 | if(cmb2.triggerflags[1] & combotriggerPUSH) |
| 18919 | ✗ | do_trigger_combo(layer,pos2); | |
| 18920 | 11354 | } | |
| 18921 |
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|
5845 | if (!get_bit(quest_rules,qr_OLD_FFC_FUNCTIONALITY)) |
| 18922 | { | ||
| 18923 | 105 | word c = tmpscr->numFFC(); | |
| 18924 |
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|
1388 | for(word i=0; i<c; i++) |
| 18925 | { | ||
| 18926 |
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|
1283 | if (ffcIsAt(i, bx, by) || ffcIsAt(i, bx2, by2)) |
| 18927 | { | ||
| 18928 | 57 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 18929 | 57 | newcombo const& cmb3 = combobuf[ffc.getData()]; | |
| 18930 |
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|
57 | if(cmb3.triggerflags[1] & combotriggerPUSH) |
| 18931 | { | ||
| 18932 | ✗ | do_trigger_combo_ffc(i); | |
| 18933 | ✗ | break; | |
| 18934 | } | ||
| 18935 | 57 | } | |
| 18936 | 1283 | } | |
| 18937 | 105 | } | |
| 18938 | 1981862 | } | |
| 18939 | |||
| 18940 | 1981862 | void HeroClass::checksigns() //Also checks for generic trigger buttons | |
| 18941 | { | ||
| 18942 |
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|
1981862 | if(toogam || z>0 || fakez>0) return; |
| 18943 |
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|
1981742 | if(msg_active || (msg_onscreen && get_bit(quest_rules, qr_MSGDISAPPEAR))) |
| 18944 | 17921 | return; //Don't overwrite a message waiting to be dismissed | |
| 18945 | 1963821 | zfix bx, by; | |
| 18946 | 1963821 | zfix bx2, by2; | |
| 18947 | 1963821 | zfix fx(-1), fy(-1); | |
| 18948 |
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|
1963821 | switch(dir) |
| 18949 | { | ||
| 18950 | case up: | ||
| 18951 | 473971 | by = y + (bigHitbox ? -2 : 6); | |
| 18952 | 473971 | by2 = by; | |
| 18953 | 473971 | bx = x + 4; | |
| 18954 | 473971 | bx2 = bx + 8; | |
| 18955 | 473971 | break; | |
| 18956 | case down: | ||
| 18957 | 386126 | by = y + 17; | |
| 18958 | 386126 | by2 = by; | |
| 18959 | 386126 | bx = x + 4; | |
| 18960 | 386126 | bx2 = bx + 8; | |
| 18961 | 386126 | break; | |
| 18962 | case left: | ||
| 18963 | 540338 | by = y + (bigHitbox ? 0 : 8); | |
| 18964 | 540338 | by2 = y + 8; | |
| 18965 | 540338 | bx = x - 2; | |
| 18966 | 540338 | bx2 = x - 2; | |
| 18967 | 540338 | break; | |
| 18968 | case right: | ||
| 18969 | 563386 | by = y + (bigHitbox ? 0 : 8); | |
| 18970 | 563386 | by2 = y + 8; | |
| 18971 | 563386 | bx = x + 17; | |
| 18972 | 563386 | bx2 = x + 17; | |
| 18973 | 563386 | break; | |
| 18974 | } | ||
| 18975 | |||
| 18976 | 1963821 | int32_t found = -1; | |
| 18977 | 1963821 | int32_t foundffc = -1; | |
| 18978 | 1963821 | int32_t found_lyr = 0; | |
| 18979 | 1963821 | bool found_sign = false; | |
| 18980 | 1963821 | int32_t tmp_cid = MAPCOMBO(bx,by); | |
| 18981 | 1963821 | newcombo const* tmp_cmb = &combobuf[tmp_cid]; | |
| 18982 |
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|
3927642 | if(((tmp_cmb->type==cSIGNPOST && !(tmp_cmb->triggerflags[0] & combotriggerONLYGENTRIG)) |
| 18983 | 1963821 | || tmp_cmb->triggerbtn) && _effectflag(bx,by,1, -1)) | |
| 18984 | { | ||
| 18985 | ✗ | found = tmp_cid; | |
| 18986 | ✗ | fx = bx; fy = by; | |
| 18987 | ✗ | for (int32_t i = 0; i <= 1; ++i) | |
| 18988 | { | ||
| 18989 | ✗ | if(tmpscr2[i].valid!=0) | |
| 18990 | { | ||
| 18991 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 18992 | { | ||
| 18993 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[i]))) found = -1; | |
| 18994 | } | ||
| 18995 | else | ||
| 18996 | { | ||
| 18997 | ✗ | if (combobuf[MAPCOMBO2(i,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[i]))) found = -1; | |
| 18998 | } | ||
| 18999 | } | ||
| 19000 | } | ||
| 19001 | } | ||
| 19002 | 1963821 | tmp_cid = MAPCOMBO(bx2,by2); | |
| 19003 | 1963821 | tmp_cmb = &combobuf[tmp_cid]; | |
| 19004 |
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|
3927642 | if(((tmp_cmb->type==cSIGNPOST && !(tmp_cmb->triggerflags[0] & combotriggerONLYGENTRIG)) |
| 19005 | 1963821 | || tmp_cmb->triggerbtn) && _effectflag(bx2,by2,1, -1)) | |
| 19006 | { | ||
| 19007 | ✗ | found = tmp_cid; | |
| 19008 | ✗ | fx = bx2; fy = by2; | |
| 19009 | ✗ | for (int32_t i = 0; i <= 1; ++i) | |
| 19010 | { | ||
| 19011 | ✗ | if(tmpscr2[i].valid!=0) | |
| 19012 | { | ||
| 19013 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 19014 | { | ||
| 19015 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by2)].type == cBRIDGE && !_walkflag_layer(bx2,by2,1, &(tmpscr2[i]))) found = -1; | |
| 19016 | } | ||
| 19017 | else | ||
| 19018 | { | ||
| 19019 | ✗ | if (combobuf[MAPCOMBO2(i,bx2,by2)].type == cBRIDGE && _effectflag_layer(bx2,by2,1, &(tmpscr2[i]))) found = -1; | |
| 19020 | } | ||
| 19021 | } | ||
| 19022 | } | ||
| 19023 | } | ||
| 19024 | |||
| 19025 |
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|
1963821 | if (!get_bit(quest_rules,qr_OLD_FFC_FUNCTIONALITY)) |
| 19026 | { | ||
| 19027 | 8799 | word c = tmpscr->numFFC(); | |
| 19028 |
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|
138136 | for(word i=0; i<c; i++) |
| 19029 | { | ||
| 19030 |
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|
129337 | if (ffcIsAt(i, bx, by) || ffcIsAt(i, bx2, by2)) |
| 19031 | { | ||
| 19032 | 1107 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 19033 | 1107 | tmp_cmb = &combobuf[ffc.getData()]; | |
| 19034 |
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|
1107 | if(((tmp_cmb->type==cSIGNPOST && !(tmp_cmb->triggerflags[0] & combotriggerONLYGENTRIG)) |
| 19035 | 1107 | || tmp_cmb->triggerbtn) && true) //!TODO: FFC effect flag? | |
| 19036 | { | ||
| 19037 | ✗ | foundffc = i; | |
| 19038 | ✗ | break; | |
| 19039 | } | ||
| 19040 | 1107 | } | |
| 19041 | 129337 | } | |
| 19042 | 8799 | } | |
| 19043 | |||
| 19044 |
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|
1963821 | if(found<0 && foundffc < 0) |
| 19045 | { | ||
| 19046 |
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|
13746747 | for(int32_t i=0; i<6; i++) |
| 19047 | { | ||
| 19048 | 11782926 | tmp_cid = MAPCOMBO2(i,bx,by); | |
| 19049 | 11782926 | tmp_cmb = &combobuf[tmp_cid]; | |
| 19050 |
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|
23565852 | if(((tmp_cmb->type==cSIGNPOST && !(tmp_cmb->triggerflags[0] & combotriggerONLYGENTRIG)) |
| 19051 | 11782926 | || tmp_cmb->triggerbtn) && _effectflag(bx,by,1, i)) | |
| 19052 | { | ||
| 19053 | ✗ | found = tmp_cid; | |
| 19054 | ✗ | found_lyr = i+1; | |
| 19055 | ✗ | fx = bx; fy = by; | |
| 19056 | ✗ | if (i == 0 && tmpscr2[1].valid!=0) | |
| 19057 | { | ||
| 19058 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 19059 | { | ||
| 19060 | ✗ | if (combobuf[MAPCOMBO2(1,bx,by)].type == cBRIDGE && !_walkflag_layer(bx,by,1, &(tmpscr2[1]))) found = -1; | |
| 19061 | } | ||
| 19062 | else | ||
| 19063 | { | ||
| 19064 | ✗ | if (combobuf[MAPCOMBO2(1,bx,by)].type == cBRIDGE && _effectflag_layer(bx,by,1, &(tmpscr2[1]))) found = -1; | |
| 19065 | } | ||
| 19066 | } | ||
| 19067 | } | ||
| 19068 | 11782926 | tmp_cid = MAPCOMBO2(i,bx2,by2); | |
| 19069 | 11782926 | tmp_cmb = &combobuf[tmp_cid]; | |
| 19070 |
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|
23565852 | if(((tmp_cmb->type==cSIGNPOST && !(tmp_cmb->triggerflags[0] & combotriggerONLYGENTRIG)) |
| 19071 | 11782926 | || tmp_cmb->triggerbtn) && _effectflag(bx2,by2,1, i)) | |
| 19072 | { | ||
| 19073 | ✗ | found = tmp_cid; | |
| 19074 | ✗ | found_lyr = i+1; | |
| 19075 | ✗ | fx = bx2; fy = by2; | |
| 19076 | ✗ | if (i == 0 && tmpscr2[1].valid!=0) | |
| 19077 | { | ||
| 19078 | ✗ | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 19079 | { | ||
| 19080 | ✗ | if (combobuf[MAPCOMBO2(1,bx2,by2)].type == cBRIDGE && !_walkflag_layer(bx2,by2,1, &(tmpscr2[1]))) found = -1; | |
| 19081 | } | ||
| 19082 | else | ||
| 19083 | { | ||
| 19084 | ✗ | if (combobuf[MAPCOMBO2(1,bx2,by2)].type == cBRIDGE && _effectflag_layer(bx2,by2,1, &(tmpscr2[1]))) found = -1; | |
| 19085 | } | ||
| 19086 | } | ||
| 19087 | } | ||
| 19088 |
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|
11782926 | if(found>-1) break; |
| 19089 | 11782926 | } | |
| 19090 | 1963821 | } | |
| 19091 | |||
| 19092 |
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|
1963821 | if(found<0&&foundffc<0) return; |
| 19093 | ✗ | newcombo const& cmb = (foundffc<0?combobuf[found]:combobuf[tmpscr->ffcs[foundffc].getData()]); | |
| 19094 | |||
| 19095 | ✗ | byte signInput = 0; | |
| 19096 | ✗ | bool didsign = false; | |
| 19097 | ✗ | if(cmb.type == cSIGNPOST && !(cmb.triggerflags[0] & combotriggerONLYGENTRIG)) | |
| 19098 | { | ||
| 19099 | ✗ | switch(dir) | |
| 19100 | { | ||
| 19101 | case up: | ||
| 19102 | ✗ | if(cmb.usrflags&cflag10) | |
| 19103 | ✗ | goto endsigns; | |
| 19104 | ✗ | break; | |
| 19105 | case down: | ||
| 19106 | ✗ | if(cmb.usrflags&cflag9) | |
| 19107 | ✗ | goto endsigns; | |
| 19108 | ✗ | break; | |
| 19109 | case left: | ||
| 19110 | ✗ | if(cmb.usrflags&cflag12) | |
| 19111 | ✗ | goto endsigns; | |
| 19112 | ✗ | break; | |
| 19113 | case right: | ||
| 19114 | ✗ | if(cmb.usrflags&cflag11) | |
| 19115 | ✗ | goto endsigns; | |
| 19116 | ✗ | break; | |
| 19117 | } | ||
| 19118 | ✗ | int32_t intbtn = cmb.attribytes[2]; | |
| 19119 | |||
| 19120 | ✗ | if(intbtn) // | |
| 19121 | { | ||
| 19122 | ✗ | signInput = getIntBtnInput(intbtn, true, true, false, false); | |
| 19123 | ✗ | if(!signInput) | |
| 19124 | { | ||
| 19125 | ✗ | if(cmb.usrflags & cflag13) //display prompt | |
| 19126 | { | ||
| 19127 | ✗ | prompt_combo = cmb.attributes[1]/10000; | |
| 19128 | ✗ | prompt_cset = cmb.attribytes[4]; | |
| 19129 | ✗ | prompt_x = cmb.attrishorts[0]; | |
| 19130 | ✗ | prompt_y = cmb.attrishorts[1]; | |
| 19131 | } | ||
| 19132 | ✗ | goto endsigns; //Button not pressed | |
| 19133 | } | ||
| 19134 | } | ||
| 19135 | ✗ | else if(pushing < 8 || pushing%8) goto endsigns; //Not pushing against sign enough | |
| 19136 | |||
| 19137 | ✗ | trigger_sign(cmb); | |
| 19138 | ✗ | didsign = true; | |
| 19139 | } | ||
| 19140 | endsigns: | ||
| 19141 | ✗ | if(!cmb.triggerbtn) return; | |
| 19142 | ✗ | if(on_cooldown(found_lyr, COMBOPOS(fx,fy))) return; | |
| 19143 | ✗ | switch(dir) | |
| 19144 | { | ||
| 19145 | case down: | ||
| 19146 | ✗ | if(!(cmb.triggerflags[0] & combotriggerBTN_TOP)) | |
| 19147 | ✗ | return; | |
| 19148 | ✗ | break; | |
| 19149 | case up: | ||
| 19150 | ✗ | if(!(cmb.triggerflags[0] & combotriggerBTN_BOTTOM)) | |
| 19151 | ✗ | return; | |
| 19152 | ✗ | break; | |
| 19153 | case right: | ||
| 19154 | ✗ | if(!(cmb.triggerflags[0] & combotriggerBTN_LEFT)) | |
| 19155 | ✗ | return; | |
| 19156 | ✗ | break; | |
| 19157 | case left: | ||
| 19158 | ✗ | if(!(cmb.triggerflags[0] & combotriggerBTN_RIGHT)) | |
| 19159 | ✗ | return; | |
| 19160 | ✗ | break; | |
| 19161 | } | ||
| 19162 | ✗ | if(getIntBtnInput(cmb.triggerbtn, true, true, false, false) || checkIntBtnVal(cmb.triggerbtn, signInput)) | |
| 19163 | { | ||
| 19164 | ✗ | if (foundffc >= 0) | |
| 19165 | ✗ | do_trigger_combo_ffc(foundffc, didsign ? ctrigIGNORE_SIGN : 0); | |
| 19166 | else | ||
| 19167 | ✗ | do_trigger_combo(found_lyr, COMBOPOS(fx,fy), didsign ? ctrigIGNORE_SIGN : 0); | |
| 19168 | } | ||
| 19169 | ✗ | else if(cmb.type == cBUTTONPROMPT) | |
| 19170 | { | ||
| 19171 | ✗ | prompt_combo = cmb.attributes[0]/10000; | |
| 19172 | ✗ | prompt_cset = cmb.attribytes[0]; | |
| 19173 | ✗ | prompt_x = cmb.attrishorts[0]; | |
| 19174 | ✗ | prompt_y = cmb.attrishorts[1]; | |
| 19175 | } | ||
| 19176 | ✗ | else if(cmb.prompt_cid) | |
| 19177 | { | ||
| 19178 | ✗ | prompt_combo = cmb.prompt_cid; | |
| 19179 | ✗ | prompt_cset = cmb.prompt_cs; | |
| 19180 | ✗ | prompt_x = cmb.prompt_x; | |
| 19181 | ✗ | prompt_y = cmb.prompt_y; | |
| 19182 | } | ||
| 19183 | 1981862 | } | |
| 19184 | |||
| 19185 | 1980088 | void HeroClass::checklocked() | |
| 19186 | { | ||
| 19187 |
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|
1980088 | if(toogam) return; //Walk through walls. |
| 19188 | |||
| 19189 |
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|
1980088 | if(!isdungeon()) return; |
| 19190 | |||
| 19191 |
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|
1514323 | if( !diagonalMovement && pushing!=8) return; |
| 19192 | /*This is required to allow the player to open a door, while sliding along a wall (pressing in the direction of the door, and sliding left or right) | ||
| 19193 | */ | ||
| 19194 |
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|
2630 | if ( diagonalMovement && pushing < 8 ) return; //Allow wall walking Should I add a quest rule for this? -Z |
| 19195 | |||
| 19196 | |||
| 19197 | 2630 | bool found = false; | |
| 19198 |
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|
13150 | for ( int32_t q = 0; q < 4; q++ ) { |
| 19199 |
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|
10520 | if ( tmpscr->door[q] == dLOCKED || tmpscr->door[q] == dBOSS ) { found = true; } |
| 19200 | 10520 | } | |
| 19201 | |||
| 19202 |
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|
2630 | if ( !found ) return; |
| 19203 | |||
| 19204 | 446 | int32_t si = (currmap<<7) + currscr; | |
| 19205 | 446 | int32_t di = 0; | |
| 19206 | |||
| 19207 | |||
| 19208 | |||
| 19209 |
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✓ Branch 3 taken 446 times.
|
446 | if ( diagonalMovement || get_bit(quest_rules, qr_DISABLE_4WAY_GRIDLOCK)) |
| 19210 | { | ||
| 19211 | //Up door | ||
| 19212 | ✗ | if ( y <= 32 && x >= 112 && x <= 128 ) | |
| 19213 | { | ||
| 19214 | if ( | ||
| 19215 | ✗ | dir == up || dir == l_up || dir == r_up //|| Up() || ( Up()&&Left()) || ( Up()&&Right()) | |
| 19216 | |||
| 19217 | ) | ||
| 19218 | { | ||
| 19219 | ✗ | di = nextscr(up); | |
| 19220 | ✗ | if(tmpscr->door[0]==dLOCKED) | |
| 19221 | { | ||
| 19222 | ✗ | if(usekey()) | |
| 19223 | { | ||
| 19224 | ✗ | putdoor(scrollbuf,0,up,dUNLOCKED); | |
| 19225 | ✗ | tmpscr->door[0]=dUNLOCKED; | |
| 19226 | ✗ | setmapflag(si, mDOOR_UP); | |
| 19227 | |||
| 19228 | ✗ | if(di != 0xFFFF) | |
| 19229 | ✗ | setmapflag(di, mDOOR_DOWN); | |
| 19230 | ✗ | sfx(WAV_DOOR); | |
| 19231 | ✗ | markBmap(-1); | |
| 19232 | } | ||
| 19233 | ✗ | else return; | |
| 19234 | } | ||
| 19235 | ✗ | else if(tmpscr->door[0]==dBOSS) | |
| 19236 | { | ||
| 19237 | ✗ | if(game->lvlitems[dlevel]&liBOSSKEY) | |
| 19238 | { | ||
| 19239 | ✗ | putdoor(scrollbuf,0,up,dOPENBOSS); | |
| 19240 | ✗ | tmpscr->door[0]=dOPENBOSS; | |
| 19241 | ✗ | setmapflag(si, mDOOR_UP); | |
| 19242 | |||
| 19243 | ✗ | if(di != 0xFFFF) | |
| 19244 | ✗ | setmapflag(di, mDOOR_DOWN); | |
| 19245 | ✗ | sfx(WAV_DOOR); | |
| 19246 | ✗ | markBmap(-1); | |
| 19247 | // Run Boss Key Script | ||
| 19248 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19249 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 19250 | { | ||
| 19251 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 19252 | { | ||
| 19253 | ✗ | key_item = q; break; | |
| 19254 | } | ||
| 19255 | } | ||
| 19256 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 19257 | { | ||
| 19258 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19259 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19260 | ✗ | ri->Clear(); | |
| 19261 | ✗ | item_doscript[key_item] = 1; | |
| 19262 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19263 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19264 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19265 | } | ||
| 19266 | } | ||
| 19267 | ✗ | else return; | |
| 19268 | |||
| 19269 | } | ||
| 19270 | |||
| 19271 | } | ||
| 19272 | } | ||
| 19273 | //Down | ||
| 19274 | ✗ | if ( y >= 128 && x >= 112 && x <= 128 ) | |
| 19275 | { | ||
| 19276 | ✗ | if ( dir == down || dir == l_down || dir == r_down ) //|| Down() || ( Down()&&Left()) || ( Down()&&Right())) | |
| 19277 | { | ||
| 19278 | ✗ | di = nextscr(down); | |
| 19279 | ✗ | if(tmpscr->door[1]==dLOCKED) | |
| 19280 | { | ||
| 19281 | ✗ | if(usekey()) | |
| 19282 | { | ||
| 19283 | ✗ | putdoor(scrollbuf,0,down,dUNLOCKED); | |
| 19284 | ✗ | tmpscr->door[1]=dUNLOCKED; | |
| 19285 | ✗ | setmapflag(si, mDOOR_DOWN); | |
| 19286 | |||
| 19287 | ✗ | if(di != 0xFFFF) | |
| 19288 | ✗ | setmapflag(di, mDOOR_UP); | |
| 19289 | ✗ | sfx(WAV_DOOR); | |
| 19290 | ✗ | markBmap(-1); | |
| 19291 | } | ||
| 19292 | ✗ | else return; | |
| 19293 | } | ||
| 19294 | ✗ | else if(tmpscr->door[1]==dBOSS) | |
| 19295 | { | ||
| 19296 | ✗ | if(game->lvlitems[dlevel]&liBOSSKEY) | |
| 19297 | { | ||
| 19298 | ✗ | putdoor(scrollbuf,0,down,dOPENBOSS); | |
| 19299 | ✗ | tmpscr->door[1]=dOPENBOSS; | |
| 19300 | ✗ | setmapflag(si, mDOOR_DOWN); | |
| 19301 | |||
| 19302 | ✗ | if(di != 0xFFFF) | |
| 19303 | ✗ | setmapflag(di, mDOOR_UP); | |
| 19304 | ✗ | sfx(WAV_DOOR); | |
| 19305 | ✗ | markBmap(-1); | |
| 19306 | // Run Boss Key Script | ||
| 19307 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19308 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 19309 | { | ||
| 19310 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 19311 | { | ||
| 19312 | ✗ | key_item = q; break; | |
| 19313 | } | ||
| 19314 | } | ||
| 19315 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 19316 | { | ||
| 19317 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19318 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19319 | ✗ | ri->Clear(); | |
| 19320 | ✗ | item_doscript[key_item] = 1; | |
| 19321 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19322 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19323 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19324 | } | ||
| 19325 | } | ||
| 19326 | ✗ | else return; | |
| 19327 | } | ||
| 19328 | } | ||
| 19329 | } | ||
| 19330 | //left | ||
| 19331 | ✗ | if ( y > 72 && y < 88 && x <= 32 ) | |
| 19332 | { | ||
| 19333 | ✗ | if ( dir == left || dir == l_up || dir == l_down )//|| Left() || ( Up()&&Left()) || ( Down()&&Left() ) ) | |
| 19334 | { | ||
| 19335 | ✗ | di = nextscr(left); | |
| 19336 | ✗ | if(tmpscr->door[2]==dLOCKED) | |
| 19337 | { | ||
| 19338 | ✗ | if(usekey()) | |
| 19339 | { | ||
| 19340 | ✗ | putdoor(scrollbuf,0,left,dUNLOCKED); | |
| 19341 | ✗ | tmpscr->door[2]=dUNLOCKED; | |
| 19342 | ✗ | setmapflag(si, mDOOR_LEFT); | |
| 19343 | |||
| 19344 | ✗ | if(di != 0xFFFF) | |
| 19345 | ✗ | setmapflag(di, mDOOR_RIGHT); | |
| 19346 | ✗ | sfx(WAV_DOOR); | |
| 19347 | ✗ | markBmap(-1); | |
| 19348 | } | ||
| 19349 | ✗ | else return; | |
| 19350 | } | ||
| 19351 | ✗ | else if(tmpscr->door[2]==dBOSS) | |
| 19352 | { | ||
| 19353 | ✗ | if(game->lvlitems[dlevel]&liBOSSKEY) | |
| 19354 | { | ||
| 19355 | ✗ | putdoor(scrollbuf,0,left,dOPENBOSS); | |
| 19356 | ✗ | tmpscr->door[2]=dOPENBOSS; | |
| 19357 | ✗ | setmapflag(si, mDOOR_LEFT); | |
| 19358 | |||
| 19359 | ✗ | if(di != 0xFFFF) | |
| 19360 | ✗ | setmapflag(di, mDOOR_RIGHT); | |
| 19361 | ✗ | sfx(WAV_DOOR); | |
| 19362 | ✗ | markBmap(-1); | |
| 19363 | // Run Boss Key Script | ||
| 19364 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19365 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 19366 | { | ||
| 19367 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 19368 | { | ||
| 19369 | ✗ | key_item = q; break; | |
| 19370 | } | ||
| 19371 | } | ||
| 19372 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 19373 | { | ||
| 19374 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19375 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19376 | ✗ | ri->Clear(); | |
| 19377 | ✗ | item_doscript[key_item] = 1; | |
| 19378 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19379 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19380 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19381 | } | ||
| 19382 | } | ||
| 19383 | ✗ | else return; | |
| 19384 | } | ||
| 19385 | } | ||
| 19386 | } | ||
| 19387 | |||
| 19388 | |||
| 19389 | //right | ||
| 19390 | ✗ | if ( ( y > 72 && y < 88 ) && x >= 208 ) | |
| 19391 | //!( (y<=72||y>=88) && x<206 ) ) | ||
| 19392 | //y<=72||y>=88):y!=80) || x<208) | ||
| 19393 | { | ||
| 19394 | ✗ | if ( dir == right || dir == r_up || dir == r_down ) //|| Right() || ( Down()&&Right() ) || ( Up()&&Right())) | |
| 19395 | { | ||
| 19396 | ✗ | di = nextscr(right); | |
| 19397 | ✗ | if(tmpscr->door[right]==dLOCKED) | |
| 19398 | { | ||
| 19399 | ✗ | if(usekey()) | |
| 19400 | { | ||
| 19401 | ✗ | putdoor(scrollbuf,0,right,dUNLOCKED); | |
| 19402 | ✗ | tmpscr->door[3]=dUNLOCKED; | |
| 19403 | ✗ | setmapflag(si, mDOOR_RIGHT); | |
| 19404 | |||
| 19405 | ✗ | if(di != 0xFFFF) | |
| 19406 | ✗ | setmapflag(di, mDOOR_LEFT); | |
| 19407 | ✗ | sfx(WAV_DOOR); | |
| 19408 | ✗ | markBmap(-1); | |
| 19409 | } | ||
| 19410 | ✗ | else return; | |
| 19411 | } | ||
| 19412 | ✗ | else if(tmpscr->door[right]==dBOSS) | |
| 19413 | { | ||
| 19414 | ✗ | if(game->lvlitems[dlevel]&liBOSSKEY) | |
| 19415 | { | ||
| 19416 | ✗ | putdoor(scrollbuf,0,right,dOPENBOSS); | |
| 19417 | ✗ | tmpscr->door[3]=dOPENBOSS; | |
| 19418 | ✗ | setmapflag(si, mDOOR_RIGHT); | |
| 19419 | |||
| 19420 | ✗ | if(di != 0xFFFF) | |
| 19421 | ✗ | setmapflag(di, mDOOR_LEFT); | |
| 19422 | ✗ | sfx(WAV_DOOR); | |
| 19423 | ✗ | markBmap(-1); | |
| 19424 | // Run Boss Key Script | ||
| 19425 | ✗ | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19426 | ✗ | for ( int32_t q = 0; q < MAXITEMS; ++q ) | |
| 19427 | { | ||
| 19428 | ✗ | if ( itemsbuf[q].family == itype_bosskey ) | |
| 19429 | { | ||
| 19430 | ✗ | key_item = q; break; | |
| 19431 | } | ||
| 19432 | } | ||
| 19433 | ✗ | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) | |
| 19434 | { | ||
| 19435 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19436 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19437 | ✗ | ri->Clear(); | |
| 19438 | ✗ | item_doscript[key_item] = 1; | |
| 19439 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19440 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19441 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19442 | } | ||
| 19443 | } | ||
| 19444 | ✗ | else return; | |
| 19445 | } | ||
| 19446 | |||
| 19447 | } | ||
| 19448 | } | ||
| 19449 | } | ||
| 19450 | else | ||
| 19451 | { | ||
| 19452 | //orthogonal movement | ||
| 19453 | //Up door | ||
| 19454 |
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|
446 | if ( y<=32 && x == 120 ) |
| 19455 | //!( y>32 && (x!=120) )) | ||
| 19456 | { | ||
| 19457 |
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|
62 | switch ( dir ) |
| 19458 | { | ||
| 19459 | case up: | ||
| 19460 | case r_up: | ||
| 19461 | case l_up: | ||
| 19462 | { | ||
| 19463 | 61 | di = nextscr(up); | |
| 19464 |
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|
61 | if(tmpscr->door[0]==dLOCKED) |
| 19465 | { | ||
| 19466 |
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|
50 | if(usekey()) |
| 19467 | { | ||
| 19468 | 49 | putdoor(scrollbuf,0,up,dUNLOCKED); | |
| 19469 | 49 | tmpscr->door[0]=dUNLOCKED; | |
| 19470 | 49 | setmapflag(si, mDOOR_UP); | |
| 19471 | |||
| 19472 |
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|
49 | if(di != 0xFFFF) |
| 19473 | 49 | setmapflag(di, mDOOR_DOWN); | |
| 19474 | 49 | sfx(WAV_DOOR); | |
| 19475 | 49 | markBmap(-1); | |
| 19476 | 49 | } | |
| 19477 | 1 | else return; | |
| 19478 | 49 | } | |
| 19479 |
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|
11 | else if(tmpscr->door[0]==dBOSS) |
| 19480 | { | ||
| 19481 |
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|
9 | if(game->lvlitems[dlevel]&liBOSSKEY) |
| 19482 | { | ||
| 19483 | 8 | putdoor(scrollbuf,0,up,dOPENBOSS); | |
| 19484 | 8 | tmpscr->door[0]=dOPENBOSS; | |
| 19485 | 8 | setmapflag(si, mDOOR_UP); | |
| 19486 | |||
| 19487 |
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|
8 | if(di != 0xFFFF) |
| 19488 | 8 | setmapflag(di, mDOOR_DOWN); | |
| 19489 | 8 | sfx(WAV_DOOR); | |
| 19490 | 8 | markBmap(-1); | |
| 19491 | // Run Boss Key Script | ||
| 19492 | 8 | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19493 |
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|
544 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 19494 | { | ||
| 19495 |
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|
544 | if ( itemsbuf[q].family == itype_bosskey ) |
| 19496 | { | ||
| 19497 | 8 | key_item = q; break; | |
| 19498 | } | ||
| 19499 | 536 | } | |
| 19500 |
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|
8 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) |
| 19501 | { | ||
| 19502 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19503 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19504 | ✗ | ri->Clear(); | |
| 19505 | ✗ | item_doscript[key_item] = 1; | |
| 19506 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19507 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19508 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19509 | } | ||
| 19510 | 8 | } | |
| 19511 | 1 | else return; | |
| 19512 | 8 | } | |
| 19513 | 59 | break; | |
| 19514 | } | ||
| 19515 | 1 | default: break; | |
| 19516 | |||
| 19517 | } | ||
| 19518 | 60 | } | |
| 19519 | //Down | ||
| 19520 |
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|
444 | if ( y >= 128 && x == 120 ) |
| 19521 | //!(y<128 && (x!=120) ) ) | ||
| 19522 | { | ||
| 19523 |
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|
13 | switch(dir) |
| 19524 | { | ||
| 19525 | case down: | ||
| 19526 | case l_down: | ||
| 19527 | case r_down: | ||
| 19528 | { | ||
| 19529 | 12 | di = nextscr(down); | |
| 19530 | |||
| 19531 |
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|
12 | if(tmpscr->door[1]==dLOCKED) |
| 19532 | { | ||
| 19533 |
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|
8 | if(usekey()) |
| 19534 | { | ||
| 19535 | 7 | putdoor(scrollbuf,0,down,dUNLOCKED); | |
| 19536 | 7 | tmpscr->door[1]=dUNLOCKED; | |
| 19537 | 7 | setmapflag(si, mDOOR_DOWN); | |
| 19538 | |||
| 19539 |
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|
7 | if(di != 0xFFFF) |
| 19540 | 7 | setmapflag(di, mDOOR_UP); | |
| 19541 | 7 | sfx(WAV_DOOR); | |
| 19542 | 7 | markBmap(-1); | |
| 19543 | 7 | } | |
| 19544 | 1 | else return; | |
| 19545 | 7 | } | |
| 19546 |
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|
4 | else if(tmpscr->door[1]==dBOSS) |
| 19547 | { | ||
| 19548 |
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|
2 | if(game->lvlitems[dlevel]&liBOSSKEY) |
| 19549 | { | ||
| 19550 | 2 | putdoor(scrollbuf,0,down,dOPENBOSS); | |
| 19551 | 2 | tmpscr->door[1]=dOPENBOSS; | |
| 19552 | 2 | setmapflag(si, mDOOR_DOWN); | |
| 19553 | |||
| 19554 |
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|
2 | if(di != 0xFFFF) |
| 19555 | 2 | setmapflag(di, mDOOR_UP); | |
| 19556 | 2 | sfx(WAV_DOOR); | |
| 19557 | 2 | markBmap(-1); | |
| 19558 | // Run Boss Key Script | ||
| 19559 | 2 | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19560 |
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|
136 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 19561 | { | ||
| 19562 |
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|
136 | if ( itemsbuf[q].family == itype_bosskey ) |
| 19563 | { | ||
| 19564 | 2 | key_item = q; break; | |
| 19565 | } | ||
| 19566 | 134 | } | |
| 19567 |
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|
2 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) |
| 19568 | { | ||
| 19569 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19570 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19571 | ✗ | ri->Clear(); | |
| 19572 | ✗ | item_doscript[key_item] = 1; | |
| 19573 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19574 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19575 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19576 | } | ||
| 19577 | 2 | } | |
| 19578 | ✗ | else return; | |
| 19579 | 2 | } | |
| 19580 | 11 | break; | |
| 19581 | } | ||
| 19582 | 1 | default: break; | |
| 19583 | } | ||
| 19584 | 12 | } | |
| 19585 | //left | ||
| 19586 |
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|
443 | if ( y == 80 && x <= 32 ) |
| 19587 | //!( (y!=80) && x>32 ) ) | ||
| 19588 | { | ||
| 19589 |
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|
26 | switch(dir) |
| 19590 | { | ||
| 19591 | case left: | ||
| 19592 | case l_up: | ||
| 19593 | case l_down: | ||
| 19594 | { | ||
| 19595 | 25 | di = nextscr(left); | |
| 19596 |
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|
25 | if(tmpscr->door[2]==dLOCKED) |
| 19597 | { | ||
| 19598 |
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|
17 | if(usekey()) |
| 19599 | { | ||
| 19600 | 16 | putdoor(scrollbuf,0,left,dUNLOCKED); | |
| 19601 | 16 | tmpscr->door[2]=dUNLOCKED; | |
| 19602 | 16 | setmapflag(si, mDOOR_LEFT); | |
| 19603 | |||
| 19604 |
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|
16 | if(di != 0xFFFF) |
| 19605 | 16 | setmapflag(di, mDOOR_RIGHT); | |
| 19606 | 16 | sfx(WAV_DOOR); | |
| 19607 | 16 | markBmap(-1); | |
| 19608 | 16 | } | |
| 19609 | 1 | else return; | |
| 19610 | 16 | } | |
| 19611 |
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|
8 | else if(tmpscr->door[2]==dBOSS) |
| 19612 | { | ||
| 19613 |
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|
4 | if(game->lvlitems[dlevel]&liBOSSKEY) |
| 19614 | { | ||
| 19615 | 3 | putdoor(scrollbuf,0,left,dOPENBOSS); | |
| 19616 | 3 | tmpscr->door[2]=dOPENBOSS; | |
| 19617 | 3 | setmapflag(si, mDOOR_LEFT); | |
| 19618 | |||
| 19619 |
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|
3 | if(di != 0xFFFF) |
| 19620 | 3 | setmapflag(di, mDOOR_RIGHT); | |
| 19621 | 3 | sfx(WAV_DOOR); | |
| 19622 | 3 | markBmap(-1); | |
| 19623 | // Run Boss Key Script | ||
| 19624 | 3 | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19625 |
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|
204 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 19626 | { | ||
| 19627 |
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|
204 | if ( itemsbuf[q].family == itype_bosskey ) |
| 19628 | { | ||
| 19629 | 3 | key_item = q; break; | |
| 19630 | } | ||
| 19631 | 201 | } | |
| 19632 |
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|
3 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) |
| 19633 | { | ||
| 19634 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19635 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19636 | ✗ | ri->Clear(); | |
| 19637 | ✗ | item_doscript[key_item] = 1; | |
| 19638 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19639 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19640 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19641 | } | ||
| 19642 | 3 | } | |
| 19643 | 1 | else return; | |
| 19644 | 3 | } | |
| 19645 | |||
| 19646 | 23 | break; | |
| 19647 | |||
| 19648 | } | ||
| 19649 | 1 | default: break; | |
| 19650 | } | ||
| 19651 | 24 | } | |
| 19652 | //right | ||
| 19653 |
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|
441 | if ( y == 80 && x >= 208 ) |
| 19654 | //!((y!=80) && x<208 ) ) | ||
| 19655 | { | ||
| 19656 |
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|
36 | switch(dir) |
| 19657 | { | ||
| 19658 | case right: | ||
| 19659 | case r_down: | ||
| 19660 | case r_up: | ||
| 19661 | { | ||
| 19662 | 35 | di = nextscr(right); | |
| 19663 |
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|
35 | if(tmpscr->door[3]==dLOCKED) |
| 19664 | { | ||
| 19665 |
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|
23 | if(usekey()) |
| 19666 | { | ||
| 19667 | 23 | putdoor(scrollbuf,0,right,dUNLOCKED); | |
| 19668 | 23 | tmpscr->door[3]=dUNLOCKED; | |
| 19669 | 23 | setmapflag(si, mDOOR_RIGHT); | |
| 19670 | |||
| 19671 |
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|
23 | if(di != 0xFFFF) |
| 19672 | 23 | setmapflag(di, mDOOR_LEFT); | |
| 19673 | 23 | sfx(WAV_DOOR); | |
| 19674 | 23 | markBmap(-1); | |
| 19675 | 23 | } | |
| 19676 | ✗ | else return; | |
| 19677 | 23 | } | |
| 19678 |
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|
12 | else if(tmpscr->door[3]==dBOSS) |
| 19679 | { | ||
| 19680 |
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|
5 | if(game->lvlitems[dlevel]&liBOSSKEY) |
| 19681 | { | ||
| 19682 | 5 | putdoor(scrollbuf,0,right,dOPENBOSS); | |
| 19683 | 5 | tmpscr->door[3]=dOPENBOSS; | |
| 19684 | 5 | setmapflag(si, mDOOR_RIGHT); | |
| 19685 | |||
| 19686 | |||
| 19687 |
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|
5 | if(di != 0xFFFF) |
| 19688 | 5 | setmapflag(di, mDOOR_LEFT); | |
| 19689 | 5 | sfx(WAV_DOOR); | |
| 19690 | 5 | markBmap(-1); | |
| 19691 | // Run Boss Key Script | ||
| 19692 | 5 | int32_t key_item = 0; //current_item_id(itype_bosskey); //not possible | |
| 19693 |
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|
340 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 19694 | { | ||
| 19695 |
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|
340 | if ( itemsbuf[q].family == itype_bosskey ) |
| 19696 | { | ||
| 19697 | 5 | key_item = q; break; | |
| 19698 | } | ||
| 19699 | 335 | } | |
| 19700 |
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|
5 | if ( key_item > 0 && itemsbuf[key_item].script && !(item_doscript[key_item] && get_bit(quest_rules,qr_ITEMSCRIPTSKEEPRUNNING)) ) // |
| 19701 | { | ||
| 19702 | ✗ | ri = &(itemScriptData[key_item]); | |
| 19703 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[key_item][q] = 0xFFFF; | |
| 19704 | ✗ | ri->Clear(); | |
| 19705 | ✗ | item_doscript[key_item] = 1; | |
| 19706 | ✗ | itemscriptInitialised[key_item] = 0; | |
| 19707 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[key_item].script, key_item); | |
| 19708 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(key_item)); | |
| 19709 | } | ||
| 19710 | |||
| 19711 | 5 | } | |
| 19712 | ✗ | else return; | |
| 19713 | 5 | } | |
| 19714 | |||
| 19715 | |||
| 19716 | 35 | break; | |
| 19717 | } | ||
| 19718 | 1 | default: break; | |
| 19719 | |||
| 19720 | } | ||
| 19721 | 36 | } | |
| 19722 | } | ||
| 19723 | 1980088 | } | |
| 19724 | |||
| 19725 | 1980088 | void HeroClass::checkswordtap() | |
| 19726 | { | ||
| 19727 |
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|
1980088 | if(attack!=wSword || charging<=0 || pushing<8) return; |
| 19728 | |||
| 19729 | ✗ | int32_t bx=x; | |
| 19730 | ✗ | int32_t by=y+8; | |
| 19731 | |||
| 19732 | ✗ | switch(dir) | |
| 19733 | { | ||
| 19734 | case up: | ||
| 19735 | ✗ | if(!Up()) return; | |
| 19736 | |||
| 19737 | ✗ | by-=16; | |
| 19738 | ✗ | break; | |
| 19739 | |||
| 19740 | case down: | ||
| 19741 | ✗ | if(!Down()) return; | |
| 19742 | |||
| 19743 | ✗ | by+=16; | |
| 19744 | ✗ | bx+=8; | |
| 19745 | ✗ | break; | |
| 19746 | |||
| 19747 | case left: | ||
| 19748 | ✗ | if(!Left()) return; | |
| 19749 | |||
| 19750 | ✗ | bx-=16; | |
| 19751 | ✗ | by+=8; | |
| 19752 | ✗ | break; | |
| 19753 | |||
| 19754 | case right: | ||
| 19755 | ✗ | if(!Right()) return; | |
| 19756 | |||
| 19757 | ✗ | bx+=16; | |
| 19758 | ✗ | by+=8; | |
| 19759 | ✗ | break; | |
| 19760 | } | ||
| 19761 | |||
| 19762 | ✗ | if(!_walkflag(bx,by,0,SWITCHBLOCK_STATE)) return; | |
| 19763 | |||
| 19764 | ✗ | attackclk=SWORDTAPFRAME; | |
| 19765 | ✗ | pushing=-8; //16 frames between taps | |
| 19766 | ✗ | tapping=true; | |
| 19767 | |||
| 19768 | ✗ | int32_t type = COMBOTYPE(bx,by); | |
| 19769 | |||
| 19770 | ✗ | if(!isCuttableType(type)) | |
| 19771 | { | ||
| 19772 | ✗ | bool hollow = (MAPFLAG(bx,by) == mfBOMB || MAPCOMBOFLAG(bx,by) == mfBOMB || | |
| 19773 | ✗ | MAPFLAG(bx,by) == mfSBOMB || MAPCOMBOFLAG(bx,by) == mfSBOMB); | |
| 19774 | |||
| 19775 | // Layers | ||
| 19776 | ✗ | for(int32_t i=0; i < 6; i++) | |
| 19777 | ✗ | hollow = (hollow || MAPFLAG2(i,bx,by) == mfBOMB || MAPCOMBOFLAG2(i,bx,by) == mfBOMB || | |
| 19778 | ✗ | MAPFLAG2(i,bx,by) == mfSBOMB || MAPCOMBOFLAG2(i,bx,by) == mfSBOMB); | |
| 19779 | |||
| 19780 | ✗ | for(int32_t i=0; i<4; i++) | |
| 19781 | ✗ | if(tmpscr->door[i]==dBOMB && i==dir) | |
| 19782 | ✗ | switch(i) | |
| 19783 | { | ||
| 19784 | case up: | ||
| 19785 | case down: | ||
| 19786 | ✗ | if(bx>=112 && bx<144 && (by>=144 || by<=32)) hollow=true; | |
| 19787 | |||
| 19788 | ✗ | break; | |
| 19789 | |||
| 19790 | case left: | ||
| 19791 | case right: | ||
| 19792 | ✗ | if(by>=72 && by<104 && (bx>=224 || bx<=32)) hollow=true; | |
| 19793 | |||
| 19794 | ✗ | break; | |
| 19795 | } | ||
| 19796 | |||
| 19797 | ✗ | sfx(hollow ? WAV_ZN1TAP2 : WAV_ZN1TAP,pan(x.getInt())); | |
| 19798 | } | ||
| 19799 | |||
| 19800 | 1980088 | } | |
| 19801 | |||
| 19802 | 9409 | void HeroClass::fairycircle(int32_t type) | |
| 19803 | { | ||
| 19804 |
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|
9409 | if(fairyclk==0) |
| 19805 | { | ||
| 19806 |
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|
1169 | switch(type) |
| 19807 | { | ||
| 19808 | case REFILL_LIFE: | ||
| 19809 |
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|
1169 | if(didstuff&did_fairy) return; |
| 19810 | |||
| 19811 | 40 | didstuff|=did_fairy; | |
| 19812 | 40 | break; | |
| 19813 | |||
| 19814 | case REFILL_MAGIC: | ||
| 19815 | ✗ | if(didstuff&did_magic) return; | |
| 19816 | |||
| 19817 | ✗ | didstuff|=did_magic; | |
| 19818 | ✗ | break; | |
| 19819 | |||
| 19820 | case REFILL_ALL: | ||
| 19821 | ✗ | if(didstuff&did_all) return; | |
| 19822 | |||
| 19823 | ✗ | didstuff|=did_all; | |
| 19824 | } | ||
| 19825 | |||
| 19826 | 40 | refill_what=type; | |
| 19827 | 40 | refill_why=REFILL_FAIRY; | |
| 19828 | 40 | StartRefill(type); | |
| 19829 |
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|
40 | if (IsSideSwim()) {action=sideswimfreeze; FFCore.setHeroAction(sideswimfreeze);} |
| 19830 | 40 | else {action=freeze; FFCore.setHeroAction(freeze);} | |
| 19831 | 40 | holdclk=0; | |
| 19832 | 40 | hopclk=0; | |
| 19833 | 40 | } | |
| 19834 | |||
| 19835 | 8280 | ++fairyclk; | |
| 19836 | |||
| 19837 |
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|
8280 | if(refilling!=REFILL_FAIRYDONE) |
| 19838 | { | ||
| 19839 |
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|
5040 | if(!refill()) |
| 19840 | 40 | refilling=REFILL_FAIRYDONE; | |
| 19841 | 5040 | } | |
| 19842 | |||
| 19843 |
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|
3240 | else if(++holdclk>80) |
| 19844 | { | ||
| 19845 | 40 | reset_swordcharge(); | |
| 19846 | 40 | attackclk=0; | |
| 19847 | 40 | action=none; FFCore.setHeroAction(none); | |
| 19848 | 40 | fairyclk=0; | |
| 19849 | 40 | holdclk=0; | |
| 19850 | 40 | refill_why = 0; | |
| 19851 | 40 | refilling=REFILL_NONE; | |
| 19852 | 40 | map_bkgsfx(true); | |
| 19853 | 40 | } | |
| 19854 | 9409 | } | |
| 19855 | |||
| 19856 | 109981 | int32_t touchcombo(int32_t x,int32_t y) | |
| 19857 | { | ||
| 19858 |
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|
329943 | for (int32_t i = 0; i <= 1; ++i) |
| 19859 | { | ||
| 19860 |
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|
219962 | if(tmpscr2[i].valid!=0) |
| 19861 | { | ||
| 19862 |
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|
30892 | if (get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) |
| 19863 | { | ||
| 19864 |
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|
30768 | if (combobuf[MAPCOMBO2(i,x,y)].type == cBRIDGE && !_walkflag_layer(x,y,1, &(tmpscr2[i]))) return 0; |
| 19865 | 30768 | } | |
| 19866 | else | ||
| 19867 | { | ||
| 19868 |
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|
124 | if (combobuf[MAPCOMBO2(i,x,y)].type == cBRIDGE && _effectflag_layer(x,y,1, &(tmpscr2[i]))) return 0; |
| 19869 | } | ||
| 19870 | 30892 | } | |
| 19871 | 219962 | } | |
| 19872 |
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|
109981 | if (!_effectflag(x,y,1, -1)) return 0; |
| 19873 | 109976 | newcombo const& cmb = combobuf[MAPCOMBO(x,y)]; | |
| 19874 |
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|
109976 | if(cmb.triggerflags[0] & combotriggerONLYGENTRIG) |
| 19875 | ✗ | return 0; | |
| 19876 |
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|
109976 | switch(cmb.type) |
| 19877 | { | ||
| 19878 | case cBSGRAVE: | ||
| 19879 | case cGRAVE: | ||
| 19880 |
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|
1523 | if(MAPFLAG(x,y)||MAPCOMBOFLAG(x,y)) //!DIMITODO: all flags break graves, not just push flags |
| 19881 | { | ||
| 19882 | 770 | break; | |
| 19883 | } | ||
| 19884 | |||
| 19885 | [[fallthrough]]; | ||
| 19886 | case cARMOS: | ||
| 19887 | { | ||
| 19888 | 1679 | return cmb.type; | |
| 19889 | } | ||
| 19890 | } | ||
| 19891 | |||
| 19892 | 108297 | return 0; | |
| 19893 | 109981 | } | |
| 19894 | |||
| 19895 | //static int32_t COMBOX(int32_t pos) { return ((pos)%16*16); } | ||
| 19896 | //static int32_t COMBOY(int32_t pos) { return ((pos)&0xF0); } | ||
| 19897 | |||
| 19898 | ✗ | static int32_t GridX(int32_t x) | |
| 19899 | { | ||
| 19900 | ✗ | return (x >> 4) << 4; | |
| 19901 | } | ||
| 19902 | |||
| 19903 | //Snaps 'y' to the combo grid | ||
| 19904 | //Equivalent to calling ComboY(ComboAt(foo,y)); | ||
| 19905 | ✗ | static int32_t GridY(int32_t y) | |
| 19906 | { | ||
| 19907 | ✗ | return (y >> 4) << 4; | |
| 19908 | } | ||
| 19909 | |||
| 19910 | ✗ | int32_t grabComboFromPos(int32_t pos, int32_t type) | |
| 19911 | { | ||
| 19912 | ✗ | for(int32_t lyr = 6; lyr > -1; --lyr) | |
| 19913 | { | ||
| 19914 | ✗ | int32_t id = FFCore.tempScreens[lyr]->data[pos]; | |
| 19915 | ✗ | if(combobuf[id].type == type) | |
| 19916 | ✗ | return id; | |
| 19917 | } | ||
| 19918 | ✗ | return -1; | |
| 19919 | } | ||
| 19920 | |||
| 19921 | static int32_t typeMap[176]; | ||
| 19922 | static int32_t istrig[176]; | ||
| 19923 | static const int32_t SPTYPE_SOLID = -1; | ||
| 19924 | #define SP_VISITED 0x1 | ||
| 19925 | #define SPFLAG(dir) (0x2<<dir) | ||
| 19926 | #define BEAM_AGE_LIMIT 32 | ||
| 19927 | ✗ | void HeroClass::handleBeam(byte* grid, size_t age, byte spotdir, int32_t curpos, byte set, bool block, bool refl) | |
| 19928 | { | ||
| 19929 | ✗ | int32_t trigflag = set ? (1 << (set-1)) : ~0; | |
| 19930 | ✗ | if(spotdir > 3) return; //invalid dir | |
| 19931 | ✗ | bool doAge = true; | |
| 19932 | ✗ | byte f = 0; | |
| 19933 | ✗ | while(unsigned(curpos) < 176) | |
| 19934 | { | ||
| 19935 | ✗ | bool block_light = false; | |
| 19936 | ✗ | f = SPFLAG(spotdir); | |
| 19937 | ✗ | if((grid[curpos] & f) != f) | |
| 19938 | { | ||
| 19939 | ✗ | grid[curpos] |= f; | |
| 19940 | ✗ | istrig[curpos] |= trigflag; | |
| 19941 | ✗ | doAge = false; | |
| 19942 | ✗ | age = 0; | |
| 19943 | } | ||
| 19944 | ✗ | switch(spotdir) | |
| 19945 | { | ||
| 19946 | case up: | ||
| 19947 | ✗ | curpos -= 0x10; | |
| 19948 | ✗ | break; | |
| 19949 | case down: | ||
| 19950 | ✗ | curpos += 0x10; | |
| 19951 | ✗ | break; | |
| 19952 | case left: | ||
| 19953 | ✗ | if(!(curpos%0x10)) | |
| 19954 | ✗ | curpos = -1; | |
| 19955 | ✗ | else --curpos; | |
| 19956 | ✗ | break; | |
| 19957 | case right: | ||
| 19958 | ✗ | ++curpos; | |
| 19959 | ✗ | if(!(curpos%0x10)) | |
| 19960 | ✗ | curpos = -1; | |
| 19961 | ✗ | break; | |
| 19962 | } | ||
| 19963 | ✗ | if(unsigned(curpos) >= 176) break; | |
| 19964 | ✗ | switch(typeMap[curpos]) | |
| 19965 | { | ||
| 19966 | case SPTYPE_SOLID: case cBLOCKALL: | ||
| 19967 | ✗ | curpos = -1; | |
| 19968 | ✗ | break; | |
| 19969 | } | ||
| 19970 | ✗ | if((curpos==COMBOPOS(x.getInt()+8,y.getInt()+8)) && block && (spotdir == oppositeDir[dir])) | |
| 19971 | ✗ | curpos = -1; | |
| 19972 | ✗ | if(unsigned(curpos) >= 176) break; | |
| 19973 | |||
| 19974 | ✗ | f = SPFLAG(oppositeDir[spotdir]); | |
| 19975 | ✗ | if((grid[curpos] & f) != f) | |
| 19976 | { | ||
| 19977 | ✗ | grid[curpos] |= f; | |
| 19978 | ✗ | istrig[curpos] |= trigflag; | |
| 19979 | ✗ | doAge = false; | |
| 19980 | ✗ | age = 0; | |
| 19981 | } | ||
| 19982 | ✗ | if(doAge) | |
| 19983 | { | ||
| 19984 | ✗ | if(++age > BEAM_AGE_LIMIT) | |
| 19985 | ✗ | break; | |
| 19986 | } | ||
| 19987 | ✗ | else doAge = true; | |
| 19988 | |||
| 19989 | ✗ | if(curpos==COMBOPOS(x.getInt()+8,y.getInt() +8) && refl) | |
| 19990 | ✗ | spotdir = dir; | |
| 19991 | ✗ | else switch(typeMap[curpos]) | |
| 19992 | { | ||
| 19993 | case cLIGHTTARGET: | ||
| 19994 | ✗ | if(combobuf[grabComboFromPos(curpos, cLIGHTTARGET)].usrflags&cflag3) //Blocks light | |
| 19995 | ✗ | return; | |
| 19996 | case cMIRROR: | ||
| 19997 | ✗ | spotdir = oppositeDir[spotdir]; | |
| 19998 | ✗ | break; | |
| 19999 | case cMIRRORSLASH: | ||
| 20000 | ✗ | switch(spotdir) | |
| 20001 | { | ||
| 20002 | case up: | ||
| 20003 | ✗ | spotdir = right; break; | |
| 20004 | case right: | ||
| 20005 | ✗ | spotdir = up; break; | |
| 20006 | case down: | ||
| 20007 | ✗ | spotdir = left; break; | |
| 20008 | case left: | ||
| 20009 | ✗ | spotdir = down; break; | |
| 20010 | } | ||
| 20011 | ✗ | break; | |
| 20012 | case cMIRRORBACKSLASH: | ||
| 20013 | ✗ | switch(spotdir) | |
| 20014 | { | ||
| 20015 | case up: | ||
| 20016 | ✗ | spotdir = left; break; | |
| 20017 | case left: | ||
| 20018 | ✗ | spotdir = up; break; | |
| 20019 | case down: | ||
| 20020 | ✗ | spotdir = right; break; | |
| 20021 | case right: | ||
| 20022 | ✗ | spotdir = down; break; | |
| 20023 | } | ||
| 20024 | ✗ | break; | |
| 20025 | case cMAGICPRISM: | ||
| 20026 | ✗ | for(byte d = 0; d < 4; ++d) | |
| 20027 | { | ||
| 20028 | ✗ | if(d == oppositeDir[spotdir]) continue; | |
| 20029 | ✗ | handleBeam(grid, age, d, curpos, set, block, refl); | |
| 20030 | } | ||
| 20031 | ✗ | return; | |
| 20032 | case cMAGICPRISM4: | ||
| 20033 | ✗ | for(byte d = 0; d < 4; ++d) | |
| 20034 | { | ||
| 20035 | ✗ | handleBeam(grid, age, d, curpos, set, block, refl); | |
| 20036 | } | ||
| 20037 | ✗ | return; | |
| 20038 | } | ||
| 20039 | } | ||
| 20040 | } | ||
| 20041 | |||
| 20042 | 1981852 | void HeroClass::handleSpotlights() | |
| 20043 | { | ||
| 20044 | typedef byte spot_t; | ||
| 20045 | //Store each different tile/color as grids | ||
| 20046 | 1981852 | std::map<int32_t, spot_t*> maps; | |
| 20047 |
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|
1981852 | int32_t shieldid = getCurrentShield(false); |
| 20048 |
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|
1981852 | bool refl = shieldid > -1 && (itemsbuf[shieldid].misc2 & shLIGHTBEAM); |
| 20049 |
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|
1981852 | bool block = !refl && shieldid > -1 && (itemsbuf[shieldid].misc1 & shLIGHTBEAM); |
| 20050 |
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|
1981852 | int32_t heropos = COMBOPOS(x.getInt()+8,y.getInt()+8); |
| 20051 | 1981852 | memset(istrig, 0, sizeof(istrig)); | |
| 20052 |
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|
1981852 | clear_bitmap(lightbeam_bmp); |
| 20053 | |||
| 20054 |
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|
350787804 | for(size_t pos = 0; pos < 176; ++pos) |
| 20055 | { | ||
| 20056 | 348805952 | typeMap[pos] = 0; | |
| 20057 |
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|
2790447616 | for(int32_t lyr = 6; lyr > -1; --lyr) |
| 20058 | { | ||
| 20059 | 2441641664 | newcombo const* cmb = &combobuf[FFCore.tempScreens[lyr]->data[pos]]; | |
| 20060 |
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|
2441641664 | switch(cmb->type) |
| 20061 | { | ||
| 20062 | case cMIRROR: case cMIRRORSLASH: case cMIRRORBACKSLASH: | ||
| 20063 | case cMAGICPRISM: case cMAGICPRISM4: | ||
| 20064 | case cBLOCKALL: case cLIGHTTARGET: | ||
| 20065 | ✗ | typeMap[pos] = cmb->type; | |
| 20066 | ✗ | break; | |
| 20067 | case cGLASS: | ||
| 20068 | ✗ | typeMap[pos] = 0; | |
| 20069 | ✗ | break; | |
| 20070 | default: | ||
| 20071 | { | ||
| 20072 |
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|
2441641664 | if(lyr < 3 && (cmb->walk & 0xF)) |
| 20073 | { | ||
| 20074 | 212787560 | typeMap[pos] = SPTYPE_SOLID; | |
| 20075 | 212787560 | } | |
| 20076 | 2441641664 | continue; //next layer | |
| 20077 | } | ||
| 20078 | } | ||
| 20079 | ✗ | break; //hit a combo type | |
| 20080 | } | ||
| 20081 | 348805952 | } | |
| 20082 |
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|
1981852 | if(unsigned(heropos) < 176) |
| 20083 | { | ||
| 20084 |
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|
1981746 | switch(typeMap[heropos]) |
| 20085 | { | ||
| 20086 | case SPTYPE_SOLID: case cBLOCKALL: | ||
| 20087 | 159911 | heropos = -1; //Blocked from hitting player | |
| 20088 | 159911 | } | |
| 20089 | 1981746 | } | |
| 20090 | |||
| 20091 |
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|
15854816 | for(size_t layer = 0; layer < 7; ++layer) |
| 20092 | { | ||
| 20093 | 13872964 | mapscr* curlayer = FFCore.tempScreens[layer]; | |
| 20094 |
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|
2455514628 | for(size_t pos = 0; pos < 176; ++pos) |
| 20095 | { | ||
| 20096 | //For each spotlight combo on each layer... | ||
| 20097 | 2441641664 | newcombo const& cmb = combobuf[curlayer->data[pos]]; | |
| 20098 |
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|
2441641664 | if(cmb.type == cSPOTLIGHT) |
| 20099 | { | ||
| 20100 | //Positive ID is a tile, negative is a color trio. 0 is nil in either case. | ||
| 20101 | ✗ | int32_t id = (cmb.usrflags&cflag1) | |
| 20102 | ✗ | ? std::max(0,cmb.attributes[0]/10000)|(cmb.attribytes[1]%12)<<24 | |
| 20103 | ✗ | : -((cmb.attribytes[3]<<16)|(cmb.attribytes[2]<<8)|(cmb.attribytes[1])); | |
| 20104 | ✗ | if(!id) continue; | |
| 20105 | // zprint2("ID = %ld\n", id); | ||
| 20106 | //Get the grid array for this tile/color | ||
| 20107 | spot_t* grid; | ||
| 20108 | ✗ | if(maps[id]) | |
| 20109 | ✗ | grid = maps[id]; | |
| 20110 | else | ||
| 20111 | { | ||
| 20112 | ✗ | grid = new spot_t[176]; | |
| 20113 | ✗ | memset(grid, 0, sizeof(spot_t)*176); | |
| 20114 | ✗ | maps[id] = grid; | |
| 20115 | } | ||
| 20116 | ✗ | byte spotdir = cmb.attribytes[0]; | |
| 20117 | ✗ | int32_t curpos = pos; | |
| 20118 | ✗ | if(spotdir > 3) | |
| 20119 | { | ||
| 20120 | ✗ | grid[curpos] |= SP_VISITED; | |
| 20121 | ✗ | istrig[curpos] |= cmb.attribytes[4] ? (1 << (cmb.attribytes[4]-1)) : ~0; | |
| 20122 | } | ||
| 20123 | ✗ | if(refl && curpos == heropos) | |
| 20124 | { | ||
| 20125 | ✗ | spotdir = dir; | |
| 20126 | } | ||
| 20127 | ✗ | handleBeam(grid, 0, spotdir, curpos, cmb.attribytes[4], block, refl); | |
| 20128 | } | ||
| 20129 | 2441641664 | } | |
| 20130 | 13872964 | } | |
| 20131 | |||
| 20132 | //Draw visuals | ||
| 20133 |
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|
1981852 | for(auto it = maps.begin(); it != maps.end();) |
| 20134 | { | ||
| 20135 | ✗ | int32_t id = it->first; | |
| 20136 | ✗ | spot_t* grid = it->second; | |
| 20137 | // | ||
| 20138 | enum {t_gr, t_up, t_down, t_left, t_right, t_uleft, t_uright, t_dleft, t_dright, t_vert, t_horz, t_notup, t_notdown, t_notleft, t_notright, t_all, t_max }; | ||
| 20139 | ✗ | int32_t tile = (id&0xFFFFFF); | |
| 20140 | ✗ | int32_t cs = (id>>24); | |
| 20141 | ✗ | byte c_inner = ((-id)&0x0000FF); | |
| 20142 | ✗ | byte c_middle = ((-id)&0x00FF00)>>8; | |
| 20143 | ✗ | byte c_outter = ((-id)&0xFF0000)>>16; | |
| 20144 | //{ Setup color bitmap | ||
| 20145 | ✗ | BITMAP* cbmp = NULL; | |
| 20146 | ✗ | if(id < 0) | |
| 20147 | { | ||
| 20148 | //zprint2("Creating with colors: %02X,%02X,%02X\n", c_inner, c_middle, c_outter); | ||
| 20149 | ✗ | cbmp = create_bitmap_ex(8, 16*t_max, 16); | |
| 20150 | ✗ | clear_bitmap(cbmp); | |
| 20151 | ✗ | for(size_t q = 1; q < t_max; ++q) | |
| 20152 | { | ||
| 20153 | ✗ | circlefill(cbmp, 16*q+8, 8, 3, c_outter); | |
| 20154 | ✗ | circlefill(cbmp, 16*q+7, 8, 3, c_outter); | |
| 20155 | ✗ | circlefill(cbmp, 16*q+8, 7, 3, c_outter); | |
| 20156 | ✗ | circlefill(cbmp, 16*q+7, 7, 3, c_outter); | |
| 20157 | ✗ | circlefill(cbmp, 16*q+8, 8, 1, c_middle); | |
| 20158 | ✗ | circlefill(cbmp, 16*q+7, 8, 1, c_middle); | |
| 20159 | ✗ | circlefill(cbmp, 16*q+8, 7, 1, c_middle); | |
| 20160 | ✗ | circlefill(cbmp, 16*q+7, 7, 1, c_middle); | |
| 20161 | ✗ | circlefill(cbmp, 16*q+8, 8, 0, c_inner); | |
| 20162 | ✗ | circlefill(cbmp, 16*q+7, 8, 0, c_inner); | |
| 20163 | ✗ | circlefill(cbmp, 16*q+8, 7, 0, c_inner); | |
| 20164 | ✗ | circlefill(cbmp, 16*q+7, 7, 0, c_inner); | |
| 20165 | } | ||
| 20166 | //t_gr | ||
| 20167 | ✗ | circlefill(cbmp, 16*t_gr+8, 8, 7, c_outter); | |
| 20168 | ✗ | circlefill(cbmp, 16*t_gr+7, 8, 7, c_outter); | |
| 20169 | ✗ | circlefill(cbmp, 16*t_gr+8, 7, 7, c_outter); | |
| 20170 | ✗ | circlefill(cbmp, 16*t_gr+7, 7, 7, c_outter); | |
| 20171 | ✗ | circlefill(cbmp, 16*t_gr+8, 8, 5, c_middle); | |
| 20172 | ✗ | circlefill(cbmp, 16*t_gr+7, 8, 5, c_middle); | |
| 20173 | ✗ | circlefill(cbmp, 16*t_gr+8, 7, 5, c_middle); | |
| 20174 | ✗ | circlefill(cbmp, 16*t_gr+7, 7, 5, c_middle); | |
| 20175 | ✗ | circlefill(cbmp, 16*t_gr+8, 8, 3, c_inner); | |
| 20176 | ✗ | circlefill(cbmp, 16*t_gr+7, 8, 3, c_inner); | |
| 20177 | ✗ | circlefill(cbmp, 16*t_gr+8, 7, 3, c_inner); | |
| 20178 | ✗ | circlefill(cbmp, 16*t_gr+7, 7, 3, c_inner); | |
| 20179 | //t_up | ||
| 20180 | ✗ | rectfill(cbmp, 16*t_up+4, 0, 16*t_up+11, 7, c_outter); | |
| 20181 | ✗ | rectfill(cbmp, 16*t_up+6, 0, 16*t_up+9, 7, c_middle); | |
| 20182 | ✗ | rectfill(cbmp, 16*t_up+7, 0, 16*t_up+8, 7, c_inner); | |
| 20183 | //t_down | ||
| 20184 | ✗ | rectfill(cbmp, 16*t_down+4, 8, 16*t_down+11, 15, c_outter); | |
| 20185 | ✗ | rectfill(cbmp, 16*t_down+6, 8, 16*t_down+9, 15, c_middle); | |
| 20186 | ✗ | rectfill(cbmp, 16*t_down+7, 8, 16*t_down+8, 15, c_inner); | |
| 20187 | //t_left | ||
| 20188 | ✗ | rectfill(cbmp, 16*t_left, 4, 16*t_left+7, 11, c_outter); | |
| 20189 | ✗ | rectfill(cbmp, 16*t_left, 6, 16*t_left+7, 9, c_middle); | |
| 20190 | ✗ | rectfill(cbmp, 16*t_left, 7, 16*t_left+7, 8, c_inner); | |
| 20191 | //t_right | ||
| 20192 | ✗ | rectfill(cbmp, 16*t_right+8, 4, 16*t_right+15, 11, c_outter); | |
| 20193 | ✗ | rectfill(cbmp, 16*t_right+8, 6, 16*t_right+15, 9, c_middle); | |
| 20194 | ✗ | rectfill(cbmp, 16*t_right+8, 7, 16*t_right+15, 8, c_inner); | |
| 20195 | //t_uleft | ||
| 20196 | ✗ | rectfill(cbmp, 16*t_uleft+4, 0, 16*t_uleft+11, 7, c_outter); | |
| 20197 | ✗ | rectfill(cbmp, 16*t_uleft, 4, 16*t_uleft+7, 11, c_outter); | |
| 20198 | ✗ | rectfill(cbmp, 16*t_uleft, 6, 16*t_uleft+7, 9, c_middle); | |
| 20199 | ✗ | rectfill(cbmp, 16*t_uleft+6, 0, 16*t_uleft+9, 7, c_middle); | |
| 20200 | ✗ | rectfill(cbmp, 16*t_uleft+7, 0, 16*t_uleft+8, 7, c_inner); | |
| 20201 | ✗ | rectfill(cbmp, 16*t_uleft, 7, 16*t_uleft+7, 8, c_inner); | |
| 20202 | //t_uright | ||
| 20203 | ✗ | rectfill(cbmp, 16*t_uright+4, 0, 16*t_uright+11, 7, c_outter); | |
| 20204 | ✗ | rectfill(cbmp, 16*t_uright+8, 4, 16*t_uright+15, 11, c_outter); | |
| 20205 | ✗ | rectfill(cbmp, 16*t_uright+8, 6, 16*t_uright+15, 9, c_middle); | |
| 20206 | ✗ | rectfill(cbmp, 16*t_uright+6, 0, 16*t_uright+9, 7, c_middle); | |
| 20207 | ✗ | rectfill(cbmp, 16*t_uright+7, 0, 16*t_uright+8, 7, c_inner); | |
| 20208 | ✗ | rectfill(cbmp, 16*t_uright+8, 7, 16*t_uright+15, 8, c_inner); | |
| 20209 | //t_dleft | ||
| 20210 | ✗ | rectfill(cbmp, 16*t_dleft+4, 8, 16*t_dleft+11, 15, c_outter); | |
| 20211 | ✗ | rectfill(cbmp, 16*t_dleft, 4, 16*t_dleft+7, 11, c_outter); | |
| 20212 | ✗ | rectfill(cbmp, 16*t_dleft, 6, 16*t_dleft+7, 9, c_middle); | |
| 20213 | ✗ | rectfill(cbmp, 16*t_dleft+6, 8, 16*t_dleft+9, 15, c_middle); | |
| 20214 | ✗ | rectfill(cbmp, 16*t_dleft+7, 8, 16*t_dleft+8, 15, c_inner); | |
| 20215 | ✗ | rectfill(cbmp, 16*t_dleft, 7, 16*t_dleft+7, 8, c_inner); | |
| 20216 | //t_dright | ||
| 20217 | ✗ | rectfill(cbmp, 16*t_dright+4, 8, 16*t_dright+11, 15, c_outter); | |
| 20218 | ✗ | rectfill(cbmp, 16*t_dright+8, 4, 16*t_dright+15, 11, c_outter); | |
| 20219 | ✗ | rectfill(cbmp, 16*t_dright+8, 6, 16*t_dright+15, 9, c_middle); | |
| 20220 | ✗ | rectfill(cbmp, 16*t_dright+6, 8, 16*t_dright+9, 15, c_middle); | |
| 20221 | ✗ | rectfill(cbmp, 16*t_dright+7, 8, 16*t_dright+8, 15, c_inner); | |
| 20222 | ✗ | rectfill(cbmp, 16*t_dright+8, 7, 16*t_dright+15, 8, c_inner); | |
| 20223 | //t_vert | ||
| 20224 | ✗ | rectfill(cbmp, 16*t_vert+4, 0, 16*t_vert+11, 15, c_outter); | |
| 20225 | ✗ | rectfill(cbmp, 16*t_vert+6, 0, 16*t_vert+9, 15, c_middle); | |
| 20226 | ✗ | rectfill(cbmp, 16*t_vert+7, 0, 16*t_vert+8, 15, c_inner); | |
| 20227 | //t_horz | ||
| 20228 | ✗ | rectfill(cbmp, 16*t_horz, 4, 16*t_horz+15, 11, c_outter); | |
| 20229 | ✗ | rectfill(cbmp, 16*t_horz, 6, 16*t_horz+15, 9, c_middle); | |
| 20230 | ✗ | rectfill(cbmp, 16*t_horz, 7, 16*t_horz+15, 8, c_inner); | |
| 20231 | //t_notup | ||
| 20232 | ✗ | rectfill(cbmp, 16*t_notup, 4, 16*t_notup+15, 11, c_outter); | |
| 20233 | ✗ | rectfill(cbmp, 16*t_notup+4, 8, 16*t_notup+11, 15, c_outter); | |
| 20234 | ✗ | rectfill(cbmp, 16*t_notup+6, 8, 16*t_notup+9, 15, c_middle); | |
| 20235 | ✗ | rectfill(cbmp, 16*t_notup, 6, 16*t_notup+15, 9, c_middle); | |
| 20236 | ✗ | rectfill(cbmp, 16*t_notup, 7, 16*t_notup+15, 8, c_inner); | |
| 20237 | ✗ | rectfill(cbmp, 16*t_notup+7, 8, 16*t_notup+8, 15, c_inner); | |
| 20238 | //t_notdown | ||
| 20239 | ✗ | rectfill(cbmp, 16*t_notdown, 4, 16*t_notdown+15, 11, c_outter); | |
| 20240 | ✗ | rectfill(cbmp, 16*t_notdown+4, 0, 16*t_notdown+11, 7, c_outter); | |
| 20241 | ✗ | rectfill(cbmp, 16*t_notdown+6, 0, 16*t_notdown+9, 7, c_middle); | |
| 20242 | ✗ | rectfill(cbmp, 16*t_notdown, 6, 16*t_notdown+15, 9, c_middle); | |
| 20243 | ✗ | rectfill(cbmp, 16*t_notdown, 7, 16*t_notdown+15, 8, c_inner); | |
| 20244 | ✗ | rectfill(cbmp, 16*t_notdown+7, 0, 16*t_notdown+8, 7, c_inner); | |
| 20245 | //t_notleft | ||
| 20246 | ✗ | rectfill(cbmp, 16*t_notleft+4, 0, 16*t_notleft+11, 15, c_outter); | |
| 20247 | ✗ | rectfill(cbmp, 16*t_notleft+8, 4, 16*t_notleft+15, 11, c_outter); | |
| 20248 | ✗ | rectfill(cbmp, 16*t_notleft+8, 6, 16*t_notleft+15, 9, c_middle); | |
| 20249 | ✗ | rectfill(cbmp, 16*t_notleft+6, 0, 16*t_notleft+9, 15, c_middle); | |
| 20250 | ✗ | rectfill(cbmp, 16*t_notleft+7, 0, 16*t_notleft+8, 15, c_inner); | |
| 20251 | ✗ | rectfill(cbmp, 16*t_notleft+8, 7, 16*t_notleft+15, 8, c_inner); | |
| 20252 | //t_notright | ||
| 20253 | ✗ | rectfill(cbmp, 16*t_notright+4, 0, 16*t_notright+11, 15, c_outter); | |
| 20254 | ✗ | rectfill(cbmp, 16*t_notright, 4, 16*t_notright+7, 11, c_outter); | |
| 20255 | ✗ | rectfill(cbmp, 16*t_notright, 6, 16*t_notright+7, 9, c_middle); | |
| 20256 | ✗ | rectfill(cbmp, 16*t_notright+6, 0, 16*t_notright+9, 15, c_middle); | |
| 20257 | ✗ | rectfill(cbmp, 16*t_notright+7, 0, 16*t_notright+8, 15, c_inner); | |
| 20258 | ✗ | rectfill(cbmp, 16*t_notright, 7, 16*t_notright+7, 8, c_inner); | |
| 20259 | //t_all | ||
| 20260 | ✗ | rectfill(cbmp, 16*t_all+4, 0, 16*t_all+11, 15, c_outter); | |
| 20261 | ✗ | rectfill(cbmp, 16*t_all, 4, 16*t_all+15, 11, c_outter); | |
| 20262 | ✗ | rectfill(cbmp, 16*t_all, 6, 16*t_all+15, 9, c_middle); | |
| 20263 | ✗ | rectfill(cbmp, 16*t_all+6, 0, 16*t_all+9, 15, c_middle); | |
| 20264 | ✗ | rectfill(cbmp, 16*t_all+7, 0, 16*t_all+8, 15, c_inner); | |
| 20265 | ✗ | rectfill(cbmp, 16*t_all, 7, 16*t_all+15, 8, c_inner); | |
| 20266 | } | ||
| 20267 | //} | ||
| 20268 | // | ||
| 20269 | ✗ | for(size_t pos = 0; pos < 176; ++pos) | |
| 20270 | { | ||
| 20271 | ✗ | int32_t offs = -1; | |
| 20272 | ✗ | switch(grid[pos]>>1) | |
| 20273 | { | ||
| 20274 | ✗ | case 0: default: | |
| 20275 | ✗ | if(grid[pos]) | |
| 20276 | { | ||
| 20277 | ✗ | offs = t_gr; | |
| 20278 | ✗ | break; | |
| 20279 | } | ||
| 20280 | ✗ | continue; //no draw this pos | |
| 20281 | case 0b0001: | ||
| 20282 | ✗ | offs = t_up; | |
| 20283 | ✗ | break; | |
| 20284 | case 0b0010: | ||
| 20285 | ✗ | offs = t_down; | |
| 20286 | ✗ | break; | |
| 20287 | case 0b0100: | ||
| 20288 | ✗ | offs = t_left; | |
| 20289 | ✗ | break; | |
| 20290 | case 0b1000: | ||
| 20291 | ✗ | offs = t_right; | |
| 20292 | ✗ | break; | |
| 20293 | case 0b0011: | ||
| 20294 | ✗ | offs = t_vert; | |
| 20295 | ✗ | break; | |
| 20296 | case 0b1100: | ||
| 20297 | ✗ | offs = t_horz; | |
| 20298 | ✗ | break; | |
| 20299 | case 0b0101: | ||
| 20300 | ✗ | offs = t_uleft; | |
| 20301 | ✗ | break; | |
| 20302 | case 0b1001: | ||
| 20303 | ✗ | offs = t_uright; | |
| 20304 | ✗ | break; | |
| 20305 | case 0b0110: | ||
| 20306 | ✗ | offs = t_dleft; | |
| 20307 | ✗ | break; | |
| 20308 | case 0b1010: | ||
| 20309 | ✗ | offs = t_dright; | |
| 20310 | ✗ | break; | |
| 20311 | case 0b1110: | ||
| 20312 | ✗ | offs = t_notup; | |
| 20313 | ✗ | break; | |
| 20314 | case 0b1101: | ||
| 20315 | ✗ | offs = t_notdown; | |
| 20316 | ✗ | break; | |
| 20317 | case 0b1011: | ||
| 20318 | ✗ | offs = t_notleft; | |
| 20319 | ✗ | break; | |
| 20320 | case 0b0111: | ||
| 20321 | ✗ | offs = t_notright; | |
| 20322 | ✗ | break; | |
| 20323 | case 0b1111: | ||
| 20324 | ✗ | offs = t_all; | |
| 20325 | ✗ | break; | |
| 20326 | } | ||
| 20327 | ✗ | if(id > 0) //tile | |
| 20328 | { | ||
| 20329 | //Draw 'tile' at 'pos' | ||
| 20330 | ✗ | overtile16(lightbeam_bmp, tile+offs, COMBOX(pos), COMBOY(pos), cs, 0); | |
| 20331 | } | ||
| 20332 | else //colors | ||
| 20333 | { | ||
| 20334 | ✗ | masked_blit(cbmp, lightbeam_bmp, offs*16, 0, COMBOX(pos), COMBOY(pos), 16, 16); | |
| 20335 | } | ||
| 20336 | } | ||
| 20337 | // | ||
| 20338 | ✗ | if(cbmp) destroy_bitmap(cbmp); | |
| 20339 | ✗ | delete[] it->second; | |
| 20340 | ✗ | it = maps.erase(it); | |
| 20341 | } | ||
| 20342 | //Check triggers | ||
| 20343 | 1981852 | bool hastrigs = false, istrigged = true; | |
| 20344 |
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|
1981852 | bool alltrig = getmapflag(mLIGHTBEAM); |
| 20345 |
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|
15854816 | for(size_t layer = 0; layer < 7; ++layer) |
| 20346 | { | ||
| 20347 | 13872964 | mapscr* curlayer = FFCore.tempScreens[layer]; | |
| 20348 |
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|
2455514628 | for(size_t pos = 0; pos < 176; ++pos) |
| 20349 | { | ||
| 20350 | 2441641664 | newcombo const* cmb = &combobuf[curlayer->data[pos]]; | |
| 20351 |
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|
2441641664 | if(cmb->type == cLIGHTTARGET) |
| 20352 | { | ||
| 20353 | ✗ | int32_t trigflag = cmb->attribytes[4] ? (1 << (cmb->attribytes[4]-1)) : ~0; | |
| 20354 | ✗ | hastrigs = true; | |
| 20355 | ✗ | bool trigged = (istrig[pos]&trigflag); | |
| 20356 | ✗ | if(cmb->usrflags&cflag2) //Invert | |
| 20357 | ✗ | trigged = !trigged; | |
| 20358 | ✗ | if(cmb->usrflags&cflag1) //Solved Version | |
| 20359 | { | ||
| 20360 | ✗ | if(!(alltrig || trigged)) //Revert | |
| 20361 | { | ||
| 20362 | ✗ | curlayer->data[pos] -= 1; | |
| 20363 | ✗ | istrigged = false; | |
| 20364 | } | ||
| 20365 | } | ||
| 20366 | else //Unsolved version | ||
| 20367 | { | ||
| 20368 | ✗ | if(alltrig || trigged) //Light | |
| 20369 | ✗ | curlayer->data[pos] += 1; | |
| 20370 | ✗ | else istrigged = false; | |
| 20371 | } | ||
| 20372 | } | ||
| 20373 |
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|
2441641664 | else if(cmb->triggerflags[1] & (combotriggerLIGHTON|combotriggerLIGHTOFF)) |
| 20374 | { | ||
| 20375 | ✗ | int32_t trigflag = cmb->triglbeam ? (1 << (cmb->triglbeam-1)) : ~0; | |
| 20376 | ✗ | bool trigged = (istrig[pos]&trigflag); | |
| 20377 | ✗ | if(trigged ? (cmb->triggerflags[1] & combotriggerLIGHTON) | |
| 20378 | ✗ | : (cmb->triggerflags[1] & combotriggerLIGHTOFF)) | |
| 20379 | { | ||
| 20380 | ✗ | do_trigger_combo(layer, pos); | |
| 20381 | } | ||
| 20382 | } | ||
| 20383 | 2441641664 | } | |
| 20384 | 13872964 | } | |
| 20385 |
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|
1981852 | word c = tmpscr->numFFC(); |
| 20386 |
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|
65246256 | for(word i=0; i<c; i++) |
| 20387 | { | ||
| 20388 | 63264404 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 20389 |
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|
63264404 | newcombo const* cmb = &combobuf[ffc.getData()]; |
| 20390 |
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|
63264404 | size_t pos = COMBOPOS(ffc.x+8, ffc.y+8); |
| 20391 |
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|
63264404 | if(cmb->type == cLIGHTTARGET) |
| 20392 | { | ||
| 20393 | ✗ | int32_t trigflag = cmb->attribytes[4] ? (1 << (cmb->attribytes[4]-1)) : ~0; | |
| 20394 | ✗ | hastrigs = true; | |
| 20395 | ✗ | bool trigged = (istrig[pos]&trigflag); | |
| 20396 | ✗ | if(cmb->usrflags&cflag2) //Invert | |
| 20397 | ✗ | trigged = !trigged; | |
| 20398 | ✗ | if(cmb->usrflags&cflag1) //Solved Version | |
| 20399 | { | ||
| 20400 | ✗ | if(!(alltrig || trigged)) //Revert | |
| 20401 | { | ||
| 20402 | ✗ | ffc.incData(-1); | |
| 20403 | ✗ | istrigged = false; | |
| 20404 | } | ||
| 20405 | } | ||
| 20406 | else //Unsolved version | ||
| 20407 | { | ||
| 20408 | ✗ | if(alltrig || trigged) //Light | |
| 20409 | ✗ | ffc.incData(1); | |
| 20410 | ✗ | else istrigged = false; | |
| 20411 | } | ||
| 20412 | } | ||
| 20413 |
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|
63264404 | else if(cmb->triggerflags[1] & (combotriggerLIGHTON|combotriggerLIGHTOFF)) |
| 20414 | { | ||
| 20415 | ✗ | int32_t trigflag = cmb->triglbeam ? (1 << (cmb->triglbeam-1)) : ~0; | |
| 20416 | ✗ | bool trigged = (istrig[pos]&trigflag); | |
| 20417 | ✗ | if(trigged ? (cmb->triggerflags[1] & combotriggerLIGHTON) | |
| 20418 | ✗ | : (cmb->triggerflags[1] & combotriggerLIGHTOFF)) | |
| 20419 | { | ||
| 20420 | ✗ | do_trigger_combo_ffc(i); | |
| 20421 | } | ||
| 20422 | } | ||
| 20423 | 63264404 | } | |
| 20424 |
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|
1981852 | if(hastrigs && istrigged && !alltrig) |
| 20425 | { | ||
| 20426 | ✗ | hidden_entrance(0,true,false,-7); | |
| 20427 | ✗ | sfx(tmpscr->secretsfx); | |
| 20428 | ✗ | if(!(tmpscr->flags5&fTEMPSECRETS)) | |
| 20429 | { | ||
| 20430 | ✗ | setmapflag(mSECRET); | |
| 20431 | ✗ | setmapflag(mLIGHTBEAM); | |
| 20432 | } | ||
| 20433 | } | ||
| 20434 | 1981852 | } | |
| 20435 | |||
| 20436 | 1980088 | void HeroClass::checktouchblk() | |
| 20437 | { | ||
| 20438 |
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|
1980088 | if(toogam) return; |
| 20439 | |||
| 20440 |
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|
1980088 | if(!pushing) |
| 20441 | 1909775 | return; | |
| 20442 | |||
| 20443 | 70313 | int32_t tdir = dir; //Bad hack #2. _L_, your welcome to fix this properly. ;) | |
| 20444 | |||
| 20445 |
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|
70313 | if(charging > 0 || spins > 0) //if not I probably will at some point... |
| 20446 | { | ||
| 20447 | ✗ | if(Up()&&Left())tdir = (charging%2)*2; | |
| 20448 | ✗ | else if(Up()&&Right())tdir = (charging%2)*3; | |
| 20449 | ✗ | else if(Down()&&Left())tdir = 1+(charging%2)*1; | |
| 20450 | ✗ | else if(Down()&&Right())tdir = 1+(charging%2)*2; | |
| 20451 | else | ||
| 20452 | { | ||
| 20453 | ✗ | if(Up())tdir=0; | |
| 20454 | ✗ | else if(Down())tdir=1; | |
| 20455 | ✗ | else if(Left())tdir=2; | |
| 20456 | ✗ | else if(Right())tdir=3; | |
| 20457 | } | ||
| 20458 | } | ||
| 20459 | |||
| 20460 | 70313 | int32_t tx=0,ty=-1; | |
| 20461 | |||
| 20462 |
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|
70313 | switch(tdir) |
| 20463 | { | ||
| 20464 | case up: | ||
| 20465 |
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|
20928 | if(touchcombo(x,y+(bigHitbox?0:7))) |
| 20466 | { | ||
| 20467 | 23 | tx=x; | |
| 20468 | 23 | ty=y+(bigHitbox?0:7); | |
| 20469 | 23 | } | |
| 20470 |
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|
20905 | else if(touchcombo(x+8,y+(bigHitbox?0:7))) |
| 20471 | { | ||
| 20472 | ✗ | tx=x+8; | |
| 20473 | ✗ | ty=y+(bigHitbox?0:7); | |
| 20474 | } | ||
| 20475 | |||
| 20476 | 20928 | break; | |
| 20477 | |||
| 20478 | case down: | ||
| 20479 |
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|
19768 | if(touchcombo(x,y+16)) |
| 20480 | { | ||
| 20481 | 1005 | tx=x; | |
| 20482 | 1005 | ty=y+16; | |
| 20483 | 1005 | } | |
| 20484 |
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|
18763 | else if(touchcombo(x+8,y+16)) |
| 20485 | { | ||
| 20486 | 165 | tx=x+8; | |
| 20487 | 165 | ty=y+16; | |
| 20488 | 165 | } | |
| 20489 | |||
| 20490 | 19768 | break; | |
| 20491 | |||
| 20492 | case left: | ||
| 20493 |
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|
13202 | if(touchcombo(x-1,y+15)) |
| 20494 | { | ||
| 20495 | 181 | tx=x-1; | |
| 20496 | 181 | ty=y+15; | |
| 20497 | 181 | } | |
| 20498 | |||
| 20499 | 13202 | break; | |
| 20500 | |||
| 20501 | case right: | ||
| 20502 |
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|
16415 | if(touchcombo(x+16,y+15)) |
| 20503 | { | ||
| 20504 | 305 | tx=x+16; | |
| 20505 | 305 | ty=y+15; | |
| 20506 | 305 | } | |
| 20507 | |||
| 20508 | 16415 | break; | |
| 20509 | } | ||
| 20510 | |||
| 20511 |
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|
70313 | if(ty>=0) |
| 20512 | { | ||
| 20513 | 1679 | ty&=0xF0; | |
| 20514 | 1679 | tx&=0xF0; | |
| 20515 | 1679 | int32_t di = ty+(tx>>4); | |
| 20516 |
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1679 | if((getAction() != hopping || isSideViewHero())) |
| 20517 | { | ||
| 20518 | 1679 | trigger_armos_grave(0, di, dir); | |
| 20519 | 1679 | } | |
| 20520 | 1679 | } | |
| 20521 | 1980088 | } | |
| 20522 | |||
| 20523 | ✗ | int32_t HeroClass::nextcombo(int32_t cx, int32_t cy, int32_t cdir) | |
| 20524 | { | ||
| 20525 | ✗ | switch(cdir) | |
| 20526 | { | ||
| 20527 | case up: | ||
| 20528 | ✗ | cy-=16; | |
| 20529 | ✗ | break; | |
| 20530 | |||
| 20531 | case down: | ||
| 20532 | ✗ | cy+=16; | |
| 20533 | ✗ | break; | |
| 20534 | |||
| 20535 | case left: | ||
| 20536 | ✗ | cx-=16; | |
| 20537 | ✗ | break; | |
| 20538 | |||
| 20539 | case right: | ||
| 20540 | ✗ | cx+=16; | |
| 20541 | ✗ | break; | |
| 20542 | } | ||
| 20543 | |||
| 20544 | // off the screen | ||
| 20545 | ✗ | if(cx<0 || cy<0 || cx>255 || cy>175) | |
| 20546 | { | ||
| 20547 | ✗ | int32_t ns = nextscr(cdir); | |
| 20548 | |||
| 20549 | ✗ | if(ns==0xFFFF) return 0; | |
| 20550 | |||
| 20551 | // want actual screen index, not game->maps[] index | ||
| 20552 | ✗ | ns = (ns&127) + (ns>>7)*MAPSCRS; | |
| 20553 | |||
| 20554 | ✗ | switch(cdir) | |
| 20555 | { | ||
| 20556 | case up: | ||
| 20557 | ✗ | cy=160; | |
| 20558 | ✗ | break; | |
| 20559 | |||
| 20560 | case down: | ||
| 20561 | ✗ | cy=0; | |
| 20562 | ✗ | break; | |
| 20563 | |||
| 20564 | case left: | ||
| 20565 | ✗ | cx=240; | |
| 20566 | ✗ | break; | |
| 20567 | |||
| 20568 | case right: | ||
| 20569 | ✗ | cx=0; | |
| 20570 | ✗ | break; | |
| 20571 | } | ||
| 20572 | |||
| 20573 | // from MAPCOMBO() | ||
| 20574 | ✗ | int32_t cmb = (cy&0xF0)+(cx>>4); | |
| 20575 | |||
| 20576 | ✗ | if(cmb>175) | |
| 20577 | ✗ | return 0; | |
| 20578 | |||
| 20579 | ✗ | return TheMaps[ns].data[cmb]; // entire combo code | |
| 20580 | } | ||
| 20581 | |||
| 20582 | ✗ | return MAPCOMBO(cx,cy); | |
| 20583 | } | ||
| 20584 | |||
| 20585 | 809 | int32_t HeroClass::nextflag(int32_t cx, int32_t cy, int32_t cdir, bool comboflag) | |
| 20586 | { | ||
| 20587 |
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|
809 | switch(cdir) |
| 20588 | { | ||
| 20589 | case up: | ||
| 20590 | 146 | cy-=16; | |
| 20591 | 146 | break; | |
| 20592 | |||
| 20593 | case down: | ||
| 20594 | 205 | cy+=16; | |
| 20595 | 205 | break; | |
| 20596 | |||
| 20597 | case left: | ||
| 20598 | 197 | cx-=16; | |
| 20599 | 197 | break; | |
| 20600 | |||
| 20601 | case right: | ||
| 20602 | 261 | cx+=16; | |
| 20603 | 261 | break; | |
| 20604 | } | ||
| 20605 | |||
| 20606 | // off the screen | ||
| 20607 |
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|
809 | if(cx<0 || cy<0 || cx>255 || cy>175) |
| 20608 | { | ||
| 20609 | 37 | int32_t ns = nextscr(cdir); | |
| 20610 | |||
| 20611 |
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|
37 | if(ns==0xFFFF) return 0; |
| 20612 | |||
| 20613 | // want actual screen index, not game->maps[] index | ||
| 20614 | 37 | ns = (ns&127) + (ns>>7)*MAPSCRS; | |
| 20615 | |||
| 20616 |
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|
37 | switch(cdir) |
| 20617 | { | ||
| 20618 | case up: | ||
| 20619 | 16 | cy=160; | |
| 20620 | 16 | break; | |
| 20621 | |||
| 20622 | case down: | ||
| 20623 | 10 | cy=0; | |
| 20624 | 10 | break; | |
| 20625 | |||
| 20626 | case left: | ||
| 20627 | 3 | cx=240; | |
| 20628 | 3 | break; | |
| 20629 | |||
| 20630 | case right: | ||
| 20631 | 8 | cx=0; | |
| 20632 | 8 | break; | |
| 20633 | } | ||
| 20634 | |||
| 20635 | // from MAPCOMBO() | ||
| 20636 | 37 | int32_t cmb = (cy&0xF0)+(cx>>4); | |
| 20637 | |||
| 20638 |
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37 | if(cmb>175) |
| 20639 | ✗ | return 0; | |
| 20640 | |||
| 20641 |
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|
37 | if(!comboflag) |
| 20642 | { | ||
| 20643 | 30 | return TheMaps[ns].sflag[cmb]; // flag | |
| 20644 | } | ||
| 20645 | else | ||
| 20646 | { | ||
| 20647 | 7 | return combobuf[TheMaps[ns].data[cmb]].flag; // flag | |
| 20648 | } | ||
| 20649 | } | ||
| 20650 | |||
| 20651 |
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|
772 | if(comboflag) |
| 20652 | { | ||
| 20653 | 170 | return MAPCOMBOFLAG(cx,cy); | |
| 20654 | } | ||
| 20655 | |||
| 20656 | 602 | return MAPFLAG(cx,cy); | |
| 20657 | 809 | } | |
| 20658 | |||
| 20659 | bool did_secret; | ||
| 20660 | |||
| 20661 | 1980088 | void HeroClass::checkspecial() | |
| 20662 | { | ||
| 20663 | 1980088 | checktouchblk(); | |
| 20664 | |||
| 20665 | 1980088 | bool hasmainguy = hasMainGuy(); // calculate it once | |
| 20666 | |||
| 20667 |
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|
1980088 | if(!(loaded_enemies && !hasmainguy)) |
| 20668 | 1521593 | did_secret=false; | |
| 20669 | else | ||
| 20670 | { | ||
| 20671 | // after beating enemies | ||
| 20672 | |||
| 20673 | // item | ||
| 20674 |
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|
458495 | if(hasitem&(4|2|1)) |
| 20675 | { | ||
| 20676 | 196 | int32_t Item=tmpscr->item; | |
| 20677 | |||
| 20678 | //if(getmapflag()) | ||
| 20679 | // Item=0; | ||
| 20680 |
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|
196 | if((!getmapflag(mITEM) || (tmpscr->flags9&fITEMRETURN)) && (tmpscr->hasitem != 0)) |
| 20681 | { | ||
| 20682 |
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|
196 | if(hasitem==1) |
| 20683 | 196 | sfx(WAV_CLEARED); | |
| 20684 | |||
| 20685 |
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|
392 | items.add(new item((zfix)tmpscr->itemx, |
| 20686 |
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|
196 | (tmpscr->flags7&fITEMFALLS && isSideViewHero()) ? (zfix)-170 : (zfix)tmpscr->itemy+1, |
| 20687 |
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|
196 | (tmpscr->flags7&fITEMFALLS && !isSideViewHero()) ? (zfix)170 : (zfix)0, |
| 20688 |
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|
196 | Item,ipONETIME|ipBIGRANGE|((itemsbuf[Item].family==itype_triforcepiece || |
| 20689 | 196 | (tmpscr->flags3&fHOLDITEM)) ? ipHOLDUP : 0) | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0),0)); | |
| 20690 | 196 | } | |
| 20691 | |||
| 20692 | 196 | hasitem &= ~ (4|2|1); | |
| 20693 | 196 | } | |
| 20694 | |||
| 20695 | // generic 'Enemies->' trigger | ||
| 20696 |
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|
3667960 | for(auto lyr = 0; lyr < 7; ++lyr) |
| 20697 | { | ||
| 20698 |
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|
568075305 | for(auto pos = 0; pos < 176; ++pos) |
| 20699 | { | ||
| 20700 | 564865840 | newcombo const& cmb = combobuf[FFCore.tempScreens[lyr]->data[pos]]; | |
| 20701 |
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|
564865840 | if(cmb.triggerflags[2] & combotriggerKILLENEMIES) |
| 20702 | { | ||
| 20703 | ✗ | do_trigger_combo(lyr,pos); | |
| 20704 | } | ||
| 20705 | 564865840 | } | |
| 20706 | 3209465 | } | |
| 20707 | 458495 | word c = tmpscr->numFFC(); | |
| 20708 |
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|
15036665 | for(word i=0; i<c; i++) |
| 20709 | { | ||
| 20710 | 14578170 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 20711 | 14578170 | newcombo const& cmb = combobuf[ffc.getData()]; | |
| 20712 |
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|
14578170 | if(cmb.triggerflags[2] & combotriggerKILLENEMIES) |
| 20713 | { | ||
| 20714 | ✗ | do_trigger_combo_ffc(i); | |
| 20715 | } | ||
| 20716 | 14578170 | } | |
| 20717 |
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458495 | if(tmpscr->flags9 & fENEMY_WAVES) |
| 20718 | { | ||
| 20719 | ✗ | hasmainguy = hasMainGuy(); //possibly un-beat the enemies (another 'wave'?) | |
| 20720 | } | ||
| 20721 |
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458495 | if(!hasmainguy) |
| 20722 | { | ||
| 20723 | // if room has traps, guys don't come back | ||
| 20724 |
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|
235207935 | for(int32_t i=0; i<eMAXGUYS; i++) |
| 20725 | { | ||
| 20726 |
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|
234749440 | if(guysbuf[i].family==eeTRAP&&guysbuf[i].misc2) |
| 20727 |
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|
916990 | if(guys.idCount(i) && !getmapflag(mTMPNORET)) |
| 20728 | ✗ | setmapflag(mTMPNORET); | |
| 20729 | 234749440 | } | |
| 20730 | // clear enemies and open secret | ||
| 20731 |
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|
458495 | if(!did_secret && (tmpscr->flags2&fCLEARSECRET)) |
| 20732 | { | ||
| 20733 | 203 | bool only16_31 = get_bit(quest_rules,qr_ENEMIES_SECRET_ONLY_16_31)?true:false; | |
| 20734 | 203 | hidden_entrance(0,true,only16_31,-2); | |
| 20735 | |||
| 20736 |
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|
203 | if(tmpscr->flags4&fENEMYSCRTPERM && canPermSecret()) |
| 20737 | { | ||
| 20738 | ✗ | if(!(tmpscr->flags5&fTEMPSECRETS)) setmapflag(mSECRET); | |
| 20739 | } | ||
| 20740 | |||
| 20741 | 203 | sfx(tmpscr->secretsfx); | |
| 20742 | 203 | did_secret=true; | |
| 20743 | 203 | } | |
| 20744 | 458495 | } | |
| 20745 | } | ||
| 20746 | |||
| 20747 | // doors | ||
| 20748 |
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|
8154254 | for(int32_t i=0; i<4; i++) |
| 20749 |
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|
6834956 | if(tmpscr->door[i]==dSHUTTER) |
| 20750 | { | ||
| 20751 |
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|
660790 | if(opendoors==0 && loaded_enemies) |
| 20752 | { | ||
| 20753 |
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|
650226 | if(!(tmpscr->flags&fSHUTTERS) && !hasmainguy) |
| 20754 | 646 | opendoors=12; | |
| 20755 | 650226 | } | |
| 20756 |
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|
10564 | else if(opendoors<0) |
| 20757 | 2090 | ++opendoors; | |
| 20758 |
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|
8474 | else if((--opendoors)==0) |
| 20759 | 694 | openshutters(); | |
| 20760 | |||
| 20761 | 660790 | break; | |
| 20762 | } | ||
| 20763 | |||
| 20764 | // set boss flag when boss is gone | ||
| 20765 |
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|
1980088 | if(loaded_enemies && tmpscr->enemyflags&efBOSS && !hasmainguy) |
| 20766 | { | ||
| 20767 | 7637 | game->lvlitems[dlevel]|=liBOSS; | |
| 20768 | 7637 | stop_sfx(tmpscr->bosssfx); | |
| 20769 | 7637 | } | |
| 20770 | |||
| 20771 |
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|
1980088 | if(getmapflag(mCHEST)) // if special stuff done before |
| 20772 | { | ||
| 20773 | ✗ | remove_chests((currscr>=128)?1:0); | |
| 20774 | } | ||
| 20775 | |||
| 20776 |
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1980088 | if(getmapflag(mLOCKEDCHEST)) // if special stuff done before |
| 20777 | { | ||
| 20778 | ✗ | remove_lockedchests((currscr>=128)?1:0); | |
| 20779 | } | ||
| 20780 | |||
| 20781 |
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|
1980088 | if(getmapflag(mBOSSCHEST)) // if special stuff done before |
| 20782 | { | ||
| 20783 | ✗ | remove_bosschests((currscr>=128)?1:0); | |
| 20784 | } | ||
| 20785 | |||
| 20786 | 1980088 | clear_xstatecombos((currscr>=128)?1:0); | |
| 20787 | |||
| 20788 |
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|
1980088 | if((hasitem&8) && triggered_screen_secrets) |
| 20789 | { | ||
| 20790 | ✗ | int32_t Item=tmpscr->item; | |
| 20791 | |||
| 20792 | ✗ | if((!getmapflag(mITEM) || (tmpscr->flags9&fITEMRETURN)) && (tmpscr->hasitem != 0)) | |
| 20793 | { | ||
| 20794 | ✗ | items.add(new item((zfix)tmpscr->itemx, | |
| 20795 | ✗ | (tmpscr->flags7&fITEMFALLS && isSideViewHero()) ? (zfix)-170 : (zfix)tmpscr->itemy+1, | |
| 20796 | ✗ | (tmpscr->flags7&fITEMFALLS && !isSideViewHero()) ? (zfix)170 : (zfix)0, | |
| 20797 | ✗ | Item,ipONETIME|ipBIGRANGE|((itemsbuf[Item].family==itype_triforcepiece || | |
| 20798 | ✗ | (tmpscr->flags3&fHOLDITEM)) ? ipHOLDUP : 0) | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0),0)); | |
| 20799 | } | ||
| 20800 | |||
| 20801 | ✗ | hasitem &= ~8; | |
| 20802 | } | ||
| 20803 | 1980088 | } | |
| 20804 | |||
| 20805 | //Gets the 4 comboposes indicated by the coordinates, replacing duplicates with '-1' | ||
| 20806 | 940350 | void getPoses(int32_t* poses, int32_t x1, int32_t y1, int32_t x2, int32_t y2) | |
| 20807 | { | ||
| 20808 | int32_t tmp; | ||
| 20809 | 940350 | poses[0] = COMBOPOS(x1,y1); | |
| 20810 | |||
| 20811 | 940350 | tmp = COMBOPOS(x1,y2); | |
| 20812 |
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|
940350 | if(tmp == poses[0]) |
| 20813 | 741440 | poses[1] = -1; | |
| 20814 | 198910 | else poses[1] = tmp; | |
| 20815 | |||
| 20816 | 940350 | tmp = COMBOPOS(x2,y1); | |
| 20817 |
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|
940350 | if(tmp == poses[0] || tmp == poses[1]) |
| 20818 | 546912 | poses[2] = -1; | |
| 20819 | 393438 | else poses[2] = tmp; | |
| 20820 | |||
| 20821 | 940350 | tmp = COMBOPOS(x2,y2); | |
| 20822 |
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|
940350 | if(tmp == poses[0] || tmp == poses[1] || tmp == poses[2]) |
| 20823 | 857663 | poses[3] = -1; | |
| 20824 | 82687 | else poses[3] = tmp; | |
| 20825 | 940350 | } | |
| 20826 | |||
| 20827 | 1980088 | void HeroClass::checkspecial2(int32_t *ls) | |
| 20828 | { | ||
| 20829 |
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|
1980088 | if(get_bit(quest_rules,qr_OLDSTYLEWARP) && !(diagonalMovement||NO_GRIDLOCK)) |
| 20830 | { | ||
| 20831 |
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|
1970739 | if(y.getInt()&7) |
| 20832 | 605453 | return; | |
| 20833 | |||
| 20834 |
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|
1365286 | if(x.getInt()&7) |
| 20835 | 834673 | return; | |
| 20836 | 530613 | } | |
| 20837 | |||
| 20838 |
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|
539962 | if(toogam) return; |
| 20839 | |||
| 20840 | 539962 | bool didstrig = false; | |
| 20841 | |||
| 20842 |
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|
1619886 | for(int32_t i=bigHitbox?0:8; i<16; i+=bigHitbox?15:7) |
| 20843 | { | ||
| 20844 |
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|
7559468 | for(int32_t j=0; j<16; j+=15) for(int32_t k=0; k<2; k++) |
| 20845 | { | ||
| 20846 |
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|
4319696 | newcombo const& cmb = combobuf[k>0 ? MAPFFCOMBO(x+j,y+i) : MAPCOMBO(x+j,y+i)]; |
| 20847 | 4319696 | int32_t stype = cmb.type; | |
| 20848 | 4319696 | int32_t warpsound = cmb.attribytes[0]; | |
| 20849 |
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4319696 | if(cmb.triggerflags[0] & combotriggerONLYGENTRIG) |
| 20850 | ✗ | stype = cNONE; | |
| 20851 |
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|
4319696 | if(stype==cSWARPA) |
| 20852 | { | ||
| 20853 | ✗ | if(tmpscr->flags5&fDIRECTSWARP) | |
| 20854 | { | ||
| 20855 | ✗ | didpit=true; | |
| 20856 | ✗ | pitx=x; | |
| 20857 | ✗ | pity=y; | |
| 20858 | } | ||
| 20859 | |||
| 20860 | ✗ | sdir=dir; | |
| 20861 | ✗ | dowarp(0,0,warpsound); | |
| 20862 | ✗ | return; | |
| 20863 | } | ||
| 20864 | |||
| 20865 |
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|
4319696 | if(stype==cSWARPB) |
| 20866 | { | ||
| 20867 | ✗ | if(tmpscr->flags5&fDIRECTSWARP) | |
| 20868 | { | ||
| 20869 | ✗ | didpit=true; | |
| 20870 | ✗ | pitx=x; | |
| 20871 | ✗ | pity=y; | |
| 20872 | } | ||
| 20873 | |||
| 20874 | ✗ | sdir=dir; | |
| 20875 | ✗ | dowarp(0,1,warpsound); | |
| 20876 | ✗ | return; | |
| 20877 | } | ||
| 20878 | |||
| 20879 |
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|
4319696 | if(stype==cSWARPC) |
| 20880 | { | ||
| 20881 | ✗ | if(tmpscr->flags5&fDIRECTSWARP) | |
| 20882 | { | ||
| 20883 | ✗ | didpit=true; | |
| 20884 | ✗ | pitx=x; | |
| 20885 | ✗ | pity=y; | |
| 20886 | } | ||
| 20887 | |||
| 20888 | ✗ | sdir=dir; | |
| 20889 | ✗ | dowarp(0,2,warpsound); | |
| 20890 | ✗ | return; | |
| 20891 | } | ||
| 20892 | |||
| 20893 |
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|
4319696 | if(stype==cSWARPD) |
| 20894 | { | ||
| 20895 | ✗ | if(tmpscr->flags5&fDIRECTSWARP) | |
| 20896 | { | ||
| 20897 | ✗ | didpit=true; | |
| 20898 | ✗ | pitx=x; | |
| 20899 | ✗ | pity=y; | |
| 20900 | } | ||
| 20901 | |||
| 20902 | ✗ | sdir=dir; | |
| 20903 | ✗ | dowarp(0,3,warpsound); | |
| 20904 | ✗ | return; | |
| 20905 | } | ||
| 20906 | |||
| 20907 |
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|
4319696 | if(stype==cSWARPR) |
| 20908 | { | ||
| 20909 | ✗ | if(tmpscr->flags5&fDIRECTSWARP) | |
| 20910 | { | ||
| 20911 | ✗ | didpit=true; | |
| 20912 | ✗ | pitx=x; | |
| 20913 | ✗ | pity=y; | |
| 20914 | } | ||
| 20915 | |||
| 20916 | ✗ | sdir=dir; | |
| 20917 | ✗ | dowarp(0,(zc_oldrand()%4),warpsound); | |
| 20918 | ✗ | return; | |
| 20919 | } | ||
| 20920 | |||
| 20921 |
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|
4319696 | if((stype==cSTRIGNOFLAG || stype==cSTRIGFLAG) && stepsecret!=MAPCOMBO(x+j,y+i)) |
| 20922 | { | ||
| 20923 | // zprint("Step Secs\n"); | ||
| 20924 |
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30 | if(stype==cSTRIGFLAG && canPermSecret()) |
| 20925 | { | ||
| 20926 | ✗ | if(!didstrig) | |
| 20927 | { | ||
| 20928 | ✗ | stepsecret = ((int32_t)(y+i)&0xF0)+((int32_t)(x+j)>>4); | |
| 20929 | |||
| 20930 | ✗ | if(!(tmpscr->flags5&fTEMPSECRETS)) | |
| 20931 | { | ||
| 20932 | ✗ | setmapflag(mSECRET); | |
| 20933 | } | ||
| 20934 | //int32_t thesfx = combobuf[MAPCOMBO(x+j,y+i)].attribytes[0]; | ||
| 20935 | //zprint("Step Secrets SFX: %d\n", thesfx); | ||
| 20936 | ✗ | sfx(warpsound,pan((int32_t)x)); | |
| 20937 | ✗ | hidden_entrance(0,true,false); | |
| 20938 | ✗ | didstrig = true; | |
| 20939 | } | ||
| 20940 | } | ||
| 20941 | else | ||
| 20942 | { | ||
| 20943 |
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|
30 | if(!didstrig) |
| 20944 | { | ||
| 20945 | 13 | stepsecret = ((int32_t)(y+i)&0xF0)+((int32_t)(x+j)>>4); | |
| 20946 | 13 | bool only16_31 = get_bit(quest_rules,qr_STEPTEMP_SECRET_ONLY_16_31)?true:false; | |
| 20947 | 13 | hidden_entrance(0,true,only16_31); | |
| 20948 | 13 | didstrig = true; | |
| 20949 | //play trigger sound | ||
| 20950 | //int32_t thesfx = combobuf[MAPCOMBO(x+j,y+i)].attribytes[0]; | ||
| 20951 | //zprint("Step Secrets SFX: %d\n", thesfx); | ||
| 20952 | //sfx(thesfx,pan((int32_t)x)); | ||
| 20953 | 13 | sfx(warpsound,pan((int32_t)x)); | |
| 20954 | 13 | } | |
| 20955 | } | ||
| 20956 | 30 | } | |
| 20957 | 6479544 | } | |
| 20958 | 1079924 | } | |
| 20959 | |||
| 20960 | 539962 | bool RaftPass = false;//Special case for the raft, where only the raft stuff gets checked and nothing else. | |
| 20961 | |||
| 20962 | // check if he's standing on a warp he just came out of | ||
| 20963 | // But if the QR is checked, it uses the old logic, cause some quests like Ballad of a Bloodline warp you onto a trigger and this new logic bricks that. | ||
| 20964 |
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539962 | if (!get_bit(quest_rules,qr_210_WARPRETURN)) |
| 20965 | { | ||
| 20966 |
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|
539962 | if(((int32_t)y>=warpy-8&&(int32_t)y<=warpy+7)&&warpy!=-1) |
| 20967 | { | ||
| 20968 |
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|
62561 | if(((int32_t)x>=warpx-8&&(int32_t)x<=warpx+7)&&warpx!=-1) |
| 20969 | { | ||
| 20970 |
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|
61547 | if (get_bit(quest_rules, qr_BETTER_RAFT_2) && dir != up) RaftPass = true; |
| 20971 | 61547 | else return; | |
| 20972 | } | ||
| 20973 | 1014 | } | |
| 20974 | 478415 | } | |
| 20975 | else | ||
| 20976 | { | ||
| 20977 | ✗ | if((int(y)&0xF8)==warpy) | |
| 20978 | { | ||
| 20979 | ✗ | if(x==warpx) | |
| 20980 | { | ||
| 20981 | ✗ | if (get_bit(quest_rules, qr_BETTER_RAFT_2) && dir != up) RaftPass = true; | |
| 20982 | ✗ | else return; | |
| 20983 | } | ||
| 20984 | } | ||
| 20985 | } | ||
| 20986 |
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|
478415 | if (!RaftPass) warpy=-1; |
| 20987 | |||
| 20988 |
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|
478415 | if(((int32_t)y<raftwarpy-(get_bit(quest_rules, qr_BETTER_RAFT_2)?12:8)||(int32_t)y>raftwarpy+(get_bit(quest_rules, qr_BETTER_RAFT_2)?3:7))||raftwarpy==-1) |
| 20989 | { | ||
| 20990 | 454531 | raftwarpy = -1; | |
| 20991 | 454531 | } | |
| 20992 |
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|
478415 | if (((int32_t)x<raftwarpx - 8 || (int32_t)x>raftwarpx + 7) || raftwarpx == -1) |
| 20993 | { | ||
| 20994 | 453282 | raftwarpx = -1; | |
| 20995 | 453282 | } | |
| 20996 | 478415 | int32_t tx=x; | |
| 20997 | 478415 | int32_t ty=y; | |
| 20998 | |||
| 20999 | 478415 | int32_t flag=0; | |
| 21000 | 478415 | int32_t flag2=0; | |
| 21001 | 478415 | int32_t flag3=0; | |
| 21002 | 478415 | int32_t type=0; | |
| 21003 | 478415 | int32_t water=0; | |
| 21004 | 478415 | int32_t index = 0; | |
| 21005 | |||
| 21006 | 478415 | bool setsave=false; | |
| 21007 | 478415 | int32_t warpsfx2 = 0; | |
| 21008 |
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|
478415 | if (RaftPass) goto RaftingStuff; |
| 21009 | |||
| 21010 | //bool gotpit=false; | ||
| 21011 | |||
| 21012 | int32_t x1,x2,y1,y2; | ||
| 21013 | 478415 | x1 = tx; | |
| 21014 | 478415 | x2 = tx+15; | |
| 21015 | 478415 | y1 = ty; | |
| 21016 | 478415 | y2 = ty+15; | |
| 21017 | |||
| 21018 |
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|
478415 | if((diagonalMovement||NO_GRIDLOCK)) |
| 21019 | { | ||
| 21020 | 9241 | x1 = tx+4; | |
| 21021 | 9241 | x2 = tx+11; | |
| 21022 | 9241 | y1 = ty+4; | |
| 21023 | 9241 | y2 = ty+11; | |
| 21024 | 9241 | } | |
| 21025 | |||
| 21026 | int32_t types[4]; | ||
| 21027 | 478415 | types[0]=types[1]=types[2]=types[3]=-1; | |
| 21028 | int32_t cids[4]; | ||
| 21029 | int32_t ffcids[4]; | ||
| 21030 | 478415 | cids[0]=cids[1]=cids[2]=cids[3]=-1; | |
| 21031 | 478415 | ffcids[0]=ffcids[1]=ffcids[2]=ffcids[3]=-1; | |
| 21032 | // | ||
| 21033 | // First, let's find flag1 (combo flag), flag2 (inherent flag) and flag3 (FFC flag)... | ||
| 21034 | // | ||
| 21035 | 478415 | types[0] = MAPFLAG(x1,y1); | |
| 21036 | 478415 | types[1] = MAPFLAG(x1,y2); | |
| 21037 | 478415 | types[2] = MAPFLAG(x2,y1); | |
| 21038 | 478415 | types[3] = MAPFLAG(x2,y2); | |
| 21039 | |||
| 21040 | |||
| 21041 | //MAPFFCOMBO | ||
| 21042 | |||
| 21043 | |||
| 21044 |
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|
478415 | if(types[0]==types[1]&&types[2]==types[3]&&types[1]==types[2]) |
| 21045 | 460078 | flag = types[0]; | |
| 21046 | |||
| 21047 | // 2.10 compatibility... | ||
| 21048 |
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|
18337 | else if(y.getInt()%16==8 && types[0]==types[2] && (types[0]==mfFAIRY || types[0]==mfMAGICFAIRY || types[0]==mfALLFAIRY)) |
| 21049 | 7805 | flag = types[0]; | |
| 21050 | |||
| 21051 | |||
| 21052 | 478415 | types[0] = MAPCOMBOFLAG(x1,y1); | |
| 21053 | 478415 | types[1] = MAPCOMBOFLAG(x1,y2); | |
| 21054 | 478415 | types[2] = MAPCOMBOFLAG(x2,y1); | |
| 21055 | 478415 | types[3] = MAPCOMBOFLAG(x2,y2); | |
| 21056 | |||
| 21057 |
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|
478415 | if(types[0]==types[1]&&types[2]==types[3]&&types[1]==types[2]) |
| 21058 | 477954 | flag2 = types[0]; | |
| 21059 | |||
| 21060 | 478415 | types[0] = MAPFFCOMBOFLAG(x1,y1); | |
| 21061 | 478415 | types[1] = MAPFFCOMBOFLAG(x1,y2); | |
| 21062 | 478415 | types[2] = MAPFFCOMBOFLAG(x2,y1); | |
| 21063 | 478415 | types[3] = MAPFFCOMBOFLAG(x2,y2); | |
| 21064 | |||
| 21065 | |||
| 21066 | // | ||
| 21067 | |||
| 21068 |
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|
478415 | if(types[0]==types[1]&&types[2]==types[3]&&types[1]==types[2]) |
| 21069 | 478402 | flag3 = types[0]; | |
| 21070 | |||
| 21071 | // | ||
| 21072 | // Now, let's check for warp combos... | ||
| 21073 | // | ||
| 21074 | |||
| 21075 | // | ||
| 21076 | |||
| 21077 | 478415 | cids[0] = MAPCOMBO(x1,y1); | |
| 21078 | 478415 | cids[1] = MAPCOMBO(x1,y2); | |
| 21079 | 478415 | cids[2] = MAPCOMBO(x2,y1); | |
| 21080 | 478415 | cids[3] = MAPCOMBO(x2,y2); | |
| 21081 | |||
| 21082 | 478415 | types[0] = COMBOTYPE(x1,y1); | |
| 21083 | |||
| 21084 |
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478415 | if(MAPFFCOMBO(x1,y1)) |
| 21085 | { | ||
| 21086 | 841 | types[0] = FFCOMBOTYPE(x1,y1); | |
| 21087 | 841 | cids[0] = MAPFFCOMBO(x1,y1); | |
| 21088 | 841 | } | |
| 21089 | |||
| 21090 | 478415 | types[1] = COMBOTYPE(x1,y2); | |
| 21091 | |||
| 21092 |
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|
478415 | if(MAPFFCOMBO(x1,y2)) |
| 21093 | { | ||
| 21094 | 685 | types[1] = FFCOMBOTYPE(x1,y2); | |
| 21095 | 685 | cids[1] = MAPFFCOMBO(x1,y2); | |
| 21096 | 685 | } | |
| 21097 | |||
| 21098 | 478415 | types[2] = COMBOTYPE(x2,y1); | |
| 21099 | |||
| 21100 |
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|
478415 | if(MAPFFCOMBO(x2,y1)) |
| 21101 | { | ||
| 21102 | 756 | types[2] = FFCOMBOTYPE(x2,y1); | |
| 21103 | 756 | cids[2] = MAPFFCOMBO(x2,y1); | |
| 21104 | 756 | } | |
| 21105 | 478415 | types[3] = COMBOTYPE(x2,y2); | |
| 21106 | |||
| 21107 |
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|
478415 | if(MAPFFCOMBO(x2,y2)) |
| 21108 | { | ||
| 21109 | 506 | types[3] = FFCOMBOTYPE(x2,y2); | |
| 21110 | 506 | cids[3] = MAPFFCOMBO(x2,y2); | |
| 21111 | 506 | } | |
| 21112 | // Change B, C and D warps into A, for the comparison below... | ||
| 21113 |
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2392075 | for(int32_t i=0; i<4; i++) |
| 21114 | { | ||
| 21115 |
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1913660 | if(combobuf[cids[i]].triggerflags[0] & combotriggerONLYGENTRIG) |
| 21116 | { | ||
| 21117 | ✗ | types[i] = cNONE; | |
| 21118 | ✗ | continue; | |
| 21119 | } | ||
| 21120 |
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|
1913660 | if(types[i]==cCAVE) |
| 21121 | { | ||
| 21122 | 1063 | index=0; | |
| 21123 | 1063 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21124 | 1063 | } | |
| 21125 |
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1912597 | else if(types[i]==cCAVEB) |
| 21126 | { | ||
| 21127 | ✗ | types[i]=cCAVE; | |
| 21128 | ✗ | index=1; | |
| 21129 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21130 | } | ||
| 21131 |
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1912597 | else if(types[i]==cCAVEC) |
| 21132 | { | ||
| 21133 | ✗ | types[i]=cCAVE; | |
| 21134 | ✗ | index=2; | |
| 21135 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21136 | } | ||
| 21137 |
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|
1912597 | else if(types[i]==cCAVED) |
| 21138 | { | ||
| 21139 | ✗ | types[i]=cCAVE; | |
| 21140 | ✗ | index=3; | |
| 21141 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21142 | } | ||
| 21143 | |||
| 21144 |
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1913660 | if(types[i]==cPIT) |
| 21145 | { | ||
| 21146 | 76 | index=0; | |
| 21147 | 76 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21148 | 76 | } | |
| 21149 |
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1913584 | else if(types[i]==cPITB) |
| 21150 | { | ||
| 21151 | ✗ | types[i]=cPIT; | |
| 21152 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21153 | ✗ | index=1; | |
| 21154 | } | ||
| 21155 |
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1913584 | else if(types[i]==cPITC) |
| 21156 | { | ||
| 21157 | ✗ | types[i]=cPIT; | |
| 21158 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21159 | ✗ | index=2; | |
| 21160 | } | ||
| 21161 |
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1913584 | else if(types[i]==cPITD) |
| 21162 | { | ||
| 21163 | ✗ | types[i]=cPIT; | |
| 21164 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21165 | ✗ | index=3; | |
| 21166 | } | ||
| 21167 |
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1913584 | else if(types[i]==cPITR) |
| 21168 | { | ||
| 21169 | ✗ | types[i]=cPIT; | |
| 21170 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21171 | ✗ | index=zc_oldrand()%4; | |
| 21172 | } | ||
| 21173 | |||
| 21174 |
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1913660 | if(types[i]==cSTAIR) |
| 21175 | { | ||
| 21176 | 3486 | index=0; | |
| 21177 | 3486 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21178 | 3486 | } | |
| 21179 |
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1910174 | else if(types[i]==cSTAIRB) |
| 21180 | { | ||
| 21181 | ✗ | types[i]=cSTAIR; | |
| 21182 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21183 | ✗ | index=1; | |
| 21184 | } | ||
| 21185 |
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1910174 | else if(types[i]==cSTAIRC) |
| 21186 | { | ||
| 21187 | ✗ | types[i]=cSTAIR; | |
| 21188 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21189 | ✗ | index=2; | |
| 21190 | } | ||
| 21191 |
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1910174 | else if(types[i]==cSTAIRD) |
| 21192 | { | ||
| 21193 | ✗ | types[i]=cSTAIR; | |
| 21194 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21195 | ✗ | index=3; | |
| 21196 | } | ||
| 21197 |
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1910174 | else if(types[i]==cSTAIRR) |
| 21198 | { | ||
| 21199 | ✗ | types[i]=cSTAIR; | |
| 21200 | ✗ | index=zc_oldrand()%4; | |
| 21201 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21202 | } | ||
| 21203 | |||
| 21204 |
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1913660 | if(types[i]==cCAVE2) |
| 21205 | { | ||
| 21206 | 57 | index=0; | |
| 21207 | 57 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21208 | 57 | } | |
| 21209 |
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1913603 | else if(types[i]==cCAVE2B) |
| 21210 | { | ||
| 21211 | ✗ | types[i]=cCAVE2; | |
| 21212 | ✗ | index=1; | |
| 21213 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21214 | } | ||
| 21215 |
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1913603 | else if(types[i]==cCAVE2C) |
| 21216 | { | ||
| 21217 | ✗ | types[i]=cCAVE2; | |
| 21218 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21219 | ✗ | index=2; | |
| 21220 | } | ||
| 21221 |
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1913603 | else if(types[i]==cCAVE2D) |
| 21222 | { | ||
| 21223 | ✗ | types[i]=cCAVE2; | |
| 21224 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21225 | ✗ | index=3; | |
| 21226 | } | ||
| 21227 | |||
| 21228 |
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1913660 | if(types[i]==cSWIMWARP) |
| 21229 | { | ||
| 21230 | 6 | index=0; | |
| 21231 | 6 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21232 | 6 | } | |
| 21233 |
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1913654 | else if(types[i]==cSWIMWARPB) |
| 21234 | { | ||
| 21235 | ✗ | types[i]=cSWIMWARP; | |
| 21236 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21237 | ✗ | index=1; | |
| 21238 | } | ||
| 21239 |
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1913654 | else if(types[i]==cSWIMWARPC) |
| 21240 | { | ||
| 21241 | ✗ | types[i]=cSWIMWARP; | |
| 21242 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21243 | ✗ | index=2; | |
| 21244 | } | ||
| 21245 |
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1913654 | else if(types[i]==cSWIMWARPD) |
| 21246 | { | ||
| 21247 | ✗ | types[i]=cSWIMWARP; | |
| 21248 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21249 | ✗ | index=3; | |
| 21250 | } | ||
| 21251 | |||
| 21252 |
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1913660 | if(types[i]==cDIVEWARP) |
| 21253 | { | ||
| 21254 | ✗ | index=0; | |
| 21255 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21256 | } | ||
| 21257 |
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1913660 | else if(types[i]==cDIVEWARPB) |
| 21258 | { | ||
| 21259 | ✗ | types[i]=cDIVEWARP; | |
| 21260 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21261 | ✗ | index=1; | |
| 21262 | } | ||
| 21263 |
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1913660 | else if(types[i]==cDIVEWARPC) |
| 21264 | { | ||
| 21265 | ✗ | types[i]=cDIVEWARP; | |
| 21266 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21267 | ✗ | index=2; | |
| 21268 | } | ||
| 21269 |
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1913660 | else if(types[i]==cDIVEWARPD) |
| 21270 | { | ||
| 21271 | ✗ | types[i]=cDIVEWARP; | |
| 21272 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21273 | ✗ | index=3; | |
| 21274 | } | ||
| 21275 | |||
| 21276 |
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1913660 | if(types[i]==cSTEP) warpsfx2 = combobuf[cids[i]].attribytes[0]; |
| 21277 |
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1913660 | else if(types[i]==cSTEPSAME) { types[i]=cSTEP; warpsfx2 = combobuf[cids[i]].attribytes[0];} |
| 21278 |
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1913660 | else if(types[i]==cSTEPALL) { types[i]=cSTEP; warpsfx2 = combobuf[cids[i]].attribytes[0]; } |
| 21279 | 1913660 | } | |
| 21280 | |||
| 21281 | // Special case for step combos; otherwise, they act oddly in some cases | ||
| 21282 |
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|
478415 | if((types[0]==types[1]&&types[2]==types[3]&&types[1]==types[2])||(types[1]==cSTEP&&types[3]==cSTEP)) |
| 21283 | { | ||
| 21284 |
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|
437826 | if(action!=freeze&&action!=sideswimfreeze&&(!msg_active || !get_bit(quest_rules,qr_MSGFREEZE))) |
| 21285 | 422315 | type = types[1]; | |
| 21286 | 429842 | } | |
| 21287 | |||
| 21288 | //Generic Step | ||
| 21289 |
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|
478415 | if(action!=freeze&&action!=sideswimfreeze&&(!msg_active || !get_bit(quest_rules,qr_MSGFREEZE))) |
| 21290 | { | ||
| 21291 | int32_t poses[4]; | ||
| 21292 | int32_t sensPoses[4]; | ||
| 21293 | 470175 | int32_t xPoses[4] = {tx + 4, tx + 11, tx, tx + 15}; | |
| 21294 | 470175 | int32_t yPoses[4] = {ty + 4, ty + 11, ty+(bigHitbox?0:8), ty + 15}; | |
| 21295 |
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|
470175 | if(diagonalMovement||NO_GRIDLOCK) |
| 21296 | 9241 | getPoses(poses, tx+4, ty+4, tx+11, ty+11); | |
| 21297 | 460934 | else getPoses(poses, tx, ty, tx+15, ty+15); | |
| 21298 | 470175 | getPoses(sensPoses, tx, ty+(bigHitbox?0:8), tx+15, ty+15); | |
| 21299 | 470175 | bool hasStep[4] = {false}; | |
| 21300 |
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2350875 | for(auto p = 0; p < 4; ++p) |
| 21301 | { | ||
| 21302 |
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|
15045600 | for(auto lyr = 0; lyr < 7; ++lyr) |
| 21303 | { | ||
| 21304 |
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|
13164900 | newcombo const* cmb = poses[p]<0 ? nullptr : &combobuf[FFCore.tempScreens[lyr]->data[poses[p]]]; |
| 21305 |
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|
13164900 | if((cmb && (cmb->triggerflags[0] & (combotriggerSTEP|combotriggerSTEPSENS))) |
| 21306 | 13164900 | || types[p] == cSTEP) | |
| 21307 | { | ||
| 21308 | ✗ | hasStep[p] = true; | |
| 21309 | ✗ | break; | |
| 21310 | } | ||
| 21311 | 13164900 | } | |
| 21312 | 1880700 | } | |
| 21313 | 470175 | bool canNormalStep = true; | |
| 21314 |
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470175 | for(auto p = 0; p < 4; ++p) |
| 21315 | { | ||
| 21316 |
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470175 | if(poses[p] < 0) continue; |
| 21317 |
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470175 | if(!hasStep[p]) |
| 21318 | { | ||
| 21319 | 470175 | canNormalStep = false; | |
| 21320 | 470175 | break; | |
| 21321 | } | ||
| 21322 | } | ||
| 21323 |
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2350875 | for(auto p = 0; p < 4; ++p) |
| 21324 | { | ||
| 21325 |
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15045600 | for(auto lyr = 0; lyr < 7; ++lyr) |
| 21326 | { | ||
| 21327 |
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|
13164900 | newcombo const* cmb = poses[p]<0 ? nullptr : &combobuf[FFCore.tempScreens[lyr]->data[poses[p]]]; |
| 21328 |
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13164900 | newcombo const* cmb2 = sensPoses[p]<0 ? nullptr : &combobuf[FFCore.tempScreens[lyr]->data[sensPoses[p]]]; |
| 21329 |
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13164900 | if(canNormalStep && cmb && (cmb->triggerflags[0] & combotriggerSTEP)) |
| 21330 | { | ||
| 21331 | ✗ | do_trigger_combo(lyr,poses[p]); | |
| 21332 | ✗ | if(poses[p] == sensPoses[p]) continue; | |
| 21333 | } | ||
| 21334 |
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|
13164900 | if(cmb2 && (cmb2->triggerflags[0] & combotriggerSTEPSENS)) |
| 21335 | { | ||
| 21336 | ✗ | do_trigger_combo(lyr,sensPoses[p]); | |
| 21337 | } | ||
| 21338 | 13164900 | } | |
| 21339 | 1880700 | } | |
| 21340 | 470175 | word c = tmpscr->numFFC(); | |
| 21341 |
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|
15366592 | for(word i=0; i<c; i++) |
| 21342 | { | ||
| 21343 | 14896417 | bool found = false; | |
| 21344 |
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|
44689251 | for(auto xch = 0; xch < 2; ++xch) |
| 21345 | { | ||
| 21346 |
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|
89378502 | for(auto ych = 0; ych < 2; ++ych) |
| 21347 | { | ||
| 21348 |
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|
59585668 | if (ffcIsAt(i, xPoses[xch], yPoses[ych])) |
| 21349 | { | ||
| 21350 | 2979 | found = true; | |
| 21351 | 2979 | } | |
| 21352 | 59585668 | } | |
| 21353 | 29792834 | } | |
| 21354 |
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|
14896417 | if (found) |
| 21355 | { | ||
| 21356 | 1444 | ffcdata& ffc = tmpscr->ffcs[i]; | |
| 21357 | 1444 | newcombo const* cmb = &combobuf[ffc.getData()]; | |
| 21358 |
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|
1444 | if (cmb->triggerflags[0] & (combotriggerSTEP|combotriggerSTEPSENS)) |
| 21359 | { | ||
| 21360 | ✗ | do_trigger_combo_ffc(i); | |
| 21361 | } | ||
| 21362 | 1444 | } | |
| 21363 | 14896417 | } | |
| 21364 | 470175 | } | |
| 21365 | |||
| 21366 | // | ||
| 21367 | // Now, let's check for Save combos... | ||
| 21368 | // | ||
| 21369 | 478415 | x1 = tx+4; | |
| 21370 | 478415 | x2 = tx+11; | |
| 21371 | 478415 | y1 = ty+4; | |
| 21372 | 478415 | y2 = ty+11; | |
| 21373 | |||
| 21374 | 478415 | types[0] = COMBOTYPE(x1,y1); | |
| 21375 | 478415 | cids[0] = MAPCOMBO(x1,y1); | |
| 21376 | |||
| 21377 |
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|
478415 | if(MAPFFCOMBO(x1,y1)) |
| 21378 | { | ||
| 21379 | 841 | types[0] = FFCOMBOTYPE(x1,y1); | |
| 21380 | 841 | cids[0] = MAPFFCOMBO(x1,y1); | |
| 21381 | 841 | } | |
| 21382 | |||
| 21383 | 478415 | types[1] = COMBOTYPE(x1,y2); | |
| 21384 | 478415 | cids[1] = MAPCOMBO(x1,y2); | |
| 21385 | |||
| 21386 |
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|
478415 | if(MAPFFCOMBO(x1,y2)) |
| 21387 | { | ||
| 21388 | 685 | types[1] = FFCOMBOTYPE(x1,y2); | |
| 21389 | 685 | cids[1] = MAPFFCOMBO(x1,y2); | |
| 21390 | 685 | } | |
| 21391 | |||
| 21392 | 478415 | types[2] = COMBOTYPE(x2,y1); | |
| 21393 | 478415 | cids[2] = MAPCOMBO(x2,y1); | |
| 21394 | |||
| 21395 |
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|
478415 | if(MAPFFCOMBO(x2,y1)) |
| 21396 | { | ||
| 21397 | 756 | types[2] = FFCOMBOTYPE(x2,y1); | |
| 21398 | 756 | cids[2] = MAPFFCOMBO(x2,y1); | |
| 21399 | 756 | } | |
| 21400 | |||
| 21401 | 478415 | types[3] = COMBOTYPE(x2,y2); | |
| 21402 | 478415 | cids[3] = MAPCOMBO(x2,y2); | |
| 21403 | |||
| 21404 |
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|
478415 | if(MAPFFCOMBO(x2,y2)) |
| 21405 | { | ||
| 21406 | 506 | types[3] = FFCOMBOTYPE(x2,y2); | |
| 21407 | 506 | cids[3] = MAPFFCOMBO(x2,y2); | |
| 21408 | 506 | } | |
| 21409 | |||
| 21410 | |||
| 21411 |
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|
2392075 | for(int32_t i=0; i<4; i++) |
| 21412 | { | ||
| 21413 |
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|
1913660 | if(combobuf[cids[i]].triggerflags[0] & combotriggerONLYGENTRIG) |
| 21414 | { | ||
| 21415 | ✗ | if(types[i] == cSAVE || types[i] == cSAVE2) | |
| 21416 | { | ||
| 21417 | ✗ | types[i] = cNONE; | |
| 21418 | ✗ | setsave = false; | |
| 21419 | ✗ | break; | |
| 21420 | } | ||
| 21421 | } | ||
| 21422 |
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|
1913660 | if(types[i]==cSAVE) setsave=true; |
| 21423 | |||
| 21424 |
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|
1913660 | if(types[i]==cSAVE2) setsave=true; |
| 21425 | 1913660 | } | |
| 21426 | |||
| 21427 |
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|
478415 | if(setsave && types[0]==types[1]&&types[2]==types[3]&&types[1]==types[2]) |
| 21428 | { | ||
| 21429 | ✗ | last_savepoint_id = cids[0]; | |
| 21430 | ✗ | type = types[0]; | |
| 21431 | } | ||
| 21432 | // | ||
| 21433 | // Now, let's check for Drowning combos... | ||
| 21434 | // | ||
| 21435 |
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|
478415 | if(get_bit(quest_rules,qr_DROWN) || CanSideSwim()) |
| 21436 | { | ||
| 21437 | 9241 | y1 = ty+9; | |
| 21438 | 9241 | y2 = ty+15; | |
| 21439 |
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|
9241 | if (get_bit(quest_rules, qr_SMARTER_WATER)) |
| 21440 | { | ||
| 21441 |
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|
9281 | if (iswaterex(0, currmap, currscr, -1, x1, y1, true, false) && |
| 21442 |
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|
56 | iswaterex(0, currmap, currscr, -1, x1, y2, true, false) && |
| 21443 |
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|
40 | iswaterex(0, currmap, currscr, -1, x2, y1, true, false) && |
| 21444 | 40 | iswaterex(0, currmap, currscr, -1, x2, y2, true, false)) water = iswaterex(0, currmap, currscr, -1, (x2+x1)/2,(y2+y1)/2, true, false); | |
| 21445 | 9241 | } | |
| 21446 | else | ||
| 21447 | { | ||
| 21448 | ✗ | types[0] = COMBOTYPE(x1,y1); | |
| 21449 | |||
| 21450 | ✗ | if(MAPFFCOMBO(x1,y1)) | |
| 21451 | ✗ | types[0] = FFCOMBOTYPE(x1,y1); | |
| 21452 | |||
| 21453 | ✗ | types[1] = COMBOTYPE(x1,y2); | |
| 21454 | |||
| 21455 | ✗ | if(MAPFFCOMBO(x1,y2)) | |
| 21456 | ✗ | types[1] = FFCOMBOTYPE(x1,y2); | |
| 21457 | |||
| 21458 | ✗ | types[2] = COMBOTYPE(x2,y1); | |
| 21459 | |||
| 21460 | ✗ | if(MAPFFCOMBO(x2,y1)) | |
| 21461 | ✗ | types[2] = FFCOMBOTYPE(x2,y1); | |
| 21462 | |||
| 21463 | ✗ | types[3] = COMBOTYPE(x2,y2); | |
| 21464 | |||
| 21465 | ✗ | if(MAPFFCOMBO(x2,y2)) | |
| 21466 | ✗ | types[3] = FFCOMBOTYPE(x2,y2); | |
| 21467 | |||
| 21468 | ✗ | int32_t typec = COMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 21469 | ✗ | if(MAPFFCOMBO((x2+x1)/2,(y2+y1)/2)) | |
| 21470 | ✗ | typec = FFCOMBOTYPE((x2+x1)/2,(y2+y1)/2); | |
| 21471 | |||
| 21472 | ✗ | if(combo_class_buf[types[0]].water && combo_class_buf[types[1]].water && | |
| 21473 | ✗ | combo_class_buf[types[2]].water && combo_class_buf[types[3]].water && combo_class_buf[typec].water) | |
| 21474 | ✗ | water = typec; | |
| 21475 | } | ||
| 21476 | 9241 | } | |
| 21477 | |||
| 21478 | |||
| 21479 | // Pits have a bigger 'hitbox' than stairs... | ||
| 21480 | 478415 | x1 = tx+7; | |
| 21481 | 478415 | x2 = tx+8; | |
| 21482 | 478415 | y1 = ty+7+(bigHitbox?0:4); | |
| 21483 | 478415 | y2 = ty+8+(bigHitbox?0:4); | |
| 21484 | |||
| 21485 | 478415 | types[0] = COMBOTYPE(x1,y1); | |
| 21486 | 478415 | cids[0] = MAPCOMBO(x1,y1); | |
| 21487 | |||
| 21488 |
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|
478415 | if(MAPFFCOMBO(x1,y1)) |
| 21489 | { | ||
| 21490 | 602 | types[0] = FFCOMBOTYPE(x1,y1); | |
| 21491 | 602 | cids[0] = MAPFFCOMBO(x1,y1); | |
| 21492 | 602 | } | |
| 21493 | |||
| 21494 | 478415 | types[1] = COMBOTYPE(x1,y2); | |
| 21495 | 478415 | cids[1] = MAPCOMBO(x1,y2); | |
| 21496 | |||
| 21497 |
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|
478415 | if(MAPFFCOMBO(x1,y2)) |
| 21498 | { | ||
| 21499 | 586 | types[1] = FFCOMBOTYPE(x1,y2); | |
| 21500 | 586 | cids[1] = MAPFFCOMBO(x1,y2); | |
| 21501 | 586 | } | |
| 21502 | 478415 | types[2] = COMBOTYPE(x2,y1); | |
| 21503 | 478415 | cids[2] = MAPCOMBO(x2,y1); | |
| 21504 | |||
| 21505 |
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|
478415 | if(MAPFFCOMBO(x2,y1)) |
| 21506 | { | ||
| 21507 | 558 | types[2] = FFCOMBOTYPE(x2,y1); | |
| 21508 | 558 | cids[2] = MAPFFCOMBO(x2,y1); | |
| 21509 | 558 | } | |
| 21510 | |||
| 21511 | 478415 | types[3] = COMBOTYPE(x2,y2); | |
| 21512 | 478415 | cids[3] = MAPCOMBO(x2,y2); | |
| 21513 | |||
| 21514 |
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|
478415 | if(MAPFFCOMBO(x2,y2)) |
| 21515 | { | ||
| 21516 | 542 | types[3] = FFCOMBOTYPE(x2,y2); | |
| 21517 | 542 | cids[3] = MAPFFCOMBO(x2,y2); | |
| 21518 | 542 | } | |
| 21519 | |||
| 21520 |
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|
2392075 | for(int32_t i=0; i<4; i++) |
| 21521 | { | ||
| 21522 |
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|
1913660 | if(combobuf[cids[i]].triggerflags[0] & combotriggerONLYGENTRIG) |
| 21523 | { | ||
| 21524 | ✗ | types[i] = cNONE; | |
| 21525 | ✗ | continue; | |
| 21526 | } | ||
| 21527 |
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|
1913660 | if(types[i]==cPIT) |
| 21528 | { | ||
| 21529 | 78 | index=0; | |
| 21530 | 78 | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21531 | 78 | } | |
| 21532 |
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|
1913582 | else if(types[i]==cPITB) |
| 21533 | { | ||
| 21534 | ✗ | types[i]=cPIT; | |
| 21535 | ✗ | index=1; | |
| 21536 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21537 | } | ||
| 21538 |
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|
1913582 | else if(types[i]==cPITC) |
| 21539 | { | ||
| 21540 | ✗ | types[i]=cPIT; | |
| 21541 | ✗ | index=2; | |
| 21542 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21543 | } | ||
| 21544 |
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|
1913582 | else if(types[i]==cPITD) |
| 21545 | { | ||
| 21546 | ✗ | types[i]=cPIT; | |
| 21547 | ✗ | index=3; | |
| 21548 | ✗ | warpsfx2 = combobuf[cids[i]].attribytes[0]; | |
| 21549 | } | ||
| 21550 | 1913660 | } | |
| 21551 | |||
| 21552 |
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|
478415 | if(types[0]==cPIT||types[1]==cPIT||types[2]==cPIT||types[3]==cPIT) |
| 21553 |
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|
40 | if(action!=freeze&&action!=sideswimfreeze&& (!msg_active || !get_bit(quest_rules,qr_MSGFREEZE))) |
| 21554 | 20 | type=cPIT; | |
| 21555 | |||
| 21556 | // | ||
| 21557 | // Time to act on our results for type, flag, flag2 and flag3... | ||
| 21558 | // | ||
| 21559 |
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|
478415 | if(type==cSAVE&&currscr<128) |
| 21560 | ✗ | *ls=1; | |
| 21561 | |||
| 21562 |
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|
478415 | if(type==cSAVE2&&currscr<128) |
| 21563 | ✗ | *ls=2; | |
| 21564 | |||
| 21565 |
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|
478415 | if(refilling==REFILL_LIFE || flag==mfFAIRY||flag2==mfFAIRY||flag3==mfFAIRY) |
| 21566 | { | ||
| 21567 | 9409 | fairycircle(REFILL_LIFE); | |
| 21568 | |||
| 21569 |
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|
9409 | if(fairyclk!=0) return; |
| 21570 | 1169 | } | |
| 21571 | |||
| 21572 |
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|
470175 | if(refilling==REFILL_MAGIC || flag==mfMAGICFAIRY||flag2==mfMAGICFAIRY||flag3==mfMAGICFAIRY) |
| 21573 | { | ||
| 21574 | ✗ | fairycircle(REFILL_MAGIC); | |
| 21575 | |||
| 21576 | ✗ | if(fairyclk!=0) return; | |
| 21577 | } | ||
| 21578 | |||
| 21579 |
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|
470175 | if(refilling==REFILL_ALL || flag==mfALLFAIRY||flag2==mfALLFAIRY||flag3==mfALLFAIRY) |
| 21580 | { | ||
| 21581 | ✗ | fairycircle(REFILL_ALL); | |
| 21582 | |||
| 21583 | ✗ | if(fairyclk!=0) return; | |
| 21584 | } | ||
| 21585 | |||
| 21586 | // Just in case Hero was moved off of the fairy flag | ||
| 21587 |
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|
470175 | if(refilling==REFILL_FAIRYDONE) |
| 21588 | { | ||
| 21589 | ✗ | fairycircle(REFILL_NONE); | |
| 21590 | |||
| 21591 | ✗ | if(fairyclk!=0) return; | |
| 21592 | } | ||
| 21593 | |||
| 21594 |
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|
470175 | if(flag==mfZELDA||flag2==mfZELDA||flag3==mfZELDA || combo_class_buf[type].win_game) |
| 21595 | { | ||
| 21596 | 1 | attackclk = 0; //get rid of Hero's sword if it was stuck out, charged. | |
| 21597 | 1 | win_game(); | |
| 21598 | 1 | return; | |
| 21599 | } | ||
| 21600 | |||
| 21601 |
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|
470174 | if((z>0 || fakez>0) && !(tmpscr->flags2&fAIRCOMBOS)) |
| 21602 | 120 | return; | |
| 21603 | |||
| 21604 |
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|
470054 | if((type==cTRIGNOFLAG || type==cTRIGFLAG)) |
| 21605 | { | ||
| 21606 | |||
| 21607 | ✗ | if((((ty+8)&0xF0)+((tx+8)>>4))!=stepsecret || get_bit(quest_rules,qr_TRIGGERSREPEAT)) | |
| 21608 | { | ||
| 21609 | ✗ | stepsecret = (((ty+8)&0xF0)+((tx+8)>>4)); | |
| 21610 | ✗ | sfx(combobuf[tmpscr->data[stepsecret]].attribytes[0],pan((int32_t)x)); | |
| 21611 | //zprint("Step Secrets Sound: %d\n", combobuf[tmpscr->data[stepsecret]].attribytes[0]); | ||
| 21612 | |||
| 21613 | ✗ | if(type==cTRIGFLAG && canPermSecret()) | |
| 21614 | { | ||
| 21615 | ✗ | if(!(tmpscr->flags5&fTEMPSECRETS)) setmapflag(mSECRET); | |
| 21616 | |||
| 21617 | ✗ | hidden_entrance(0,true,false); | |
| 21618 | } | ||
| 21619 | else | ||
| 21620 | { | ||
| 21621 | ✗ | bool only16_31 = get_bit(quest_rules,qr_STEPTEMP_SECRET_ONLY_16_31)?true:false; | |
| 21622 | ✗ | hidden_entrance(0,true,only16_31); | |
| 21623 | } | ||
| 21624 | } | ||
| 21625 | } | ||
| 21626 |
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|
470054 | else if(!didstrig) |
| 21627 | { | ||
| 21628 | 470042 | stepsecret = -1; | |
| 21629 | 470042 | } | |
| 21630 | |||
| 21631 | //Better? Dock collision | ||
| 21632 | |||
| 21633 | // Drown if: | ||
| 21634 | // * Water (obviously walkable), | ||
| 21635 | // * Quest Rule allows it, | ||
| 21636 | // * Not on stepladder, | ||
| 21637 | // * Not jumping, | ||
| 21638 | // * Not hovering, | ||
| 21639 | // * Not rafting, | ||
| 21640 | // * Not swallowed, | ||
| 21641 | // * Not a dried lake. | ||
| 21642 | |||
| 21643 | // This used to check for swimming too, but I moved that into the block so that you can drown in higher-leveled water. -Dimi | ||
| 21644 | |||
| 21645 |
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|
470054 | if(water > 0 && ((get_bit(quest_rules,qr_DROWN) && z==0 && fakez==0 && fall>=0 && fakefall>=0) || CanSideSwim()) && !ladderx && hoverclk==0 && action!=rafting && !inlikelike && !DRIEDLAKE) |
| 21646 | { | ||
| 21647 |
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|
3 | if(current_item(itype_flippers) <= 0 || current_item(itype_flippers) < combobuf[water].attribytes[0] || ((combobuf[water].usrflags&cflag1) && !(itemsbuf[current_item_id(itype_flippers)].flags & ITEM_FLAG3))) |
| 21648 | { | ||
| 21649 |
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|
3 | if(!(ladderx+laddery)) drownCombo = water; |
| 21650 |
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|
3 | if (combobuf[water].usrflags&cflag1) Drown(1); |
| 21651 | 3 | else Drown(); | |
| 21652 |
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|
3 | if(byte drown_sfx = combobuf[water].attribytes[4]) |
| 21653 | ✗ | sfx(drown_sfx, pan(int32_t(x))); | |
| 21654 | 3 | } | |
| 21655 | ✗ | else if (!isSwimming()) | |
| 21656 | { | ||
| 21657 | ✗ | SetSwim(); | |
| 21658 | ✗ | if (!IsSideSwim()) attackclk = charging = spins = 0; | |
| 21659 | ✗ | landswim=0; | |
| 21660 | ✗ | return; | |
| 21661 | } | ||
| 21662 | 3 | } | |
| 21663 | |||
| 21664 | |||
| 21665 |
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|
470054 | if(type==cSTEP) |
| 21666 | { | ||
| 21667 | //zprint2("Hero.HasHeavyBoots(): is: %s\n", ( (Hero.HasHeavyBoots()) ? "true" : "false" )); | ||
| 21668 | ✗ | if((((ty+8)&0xF0)+((tx+8)>>4))!=stepnext) | |
| 21669 | { | ||
| 21670 | ✗ | stepnext=((ty+8)&0xF0)+((tx+8)>>4); | |
| 21671 | |||
| 21672 | if | ||
| 21673 | ( | ||
| 21674 | ✗ | COMBOTYPE(tx+8,ty+8)==cSTEP && /*required item*/ | |
| 21675 | ✗ | (!combobuf[tmpscr->data[stepnext]].attribytes[1] || (combobuf[tmpscr->data[stepnext]].attribytes[1] && game->item[combobuf[tmpscr->data[stepnext]].attribytes[1]]) ) | |
| 21676 | ✗ | && /*HEAVY*/ | |
| 21677 | ✗ | ( ( !(combobuf[tmpscr->data[stepnext]].usrflags&cflag1) ) || ((combobuf[tmpscr->data[stepnext]].usrflags&cflag1) && Hero.HasHeavyBoots() ) ) | |
| 21678 | ) | ||
| 21679 | |||
| 21680 | { | ||
| 21681 | ✗ | sfx(combobuf[tmpscr->data[stepnext]].attribytes[0],pan((int32_t)x)); | |
| 21682 | ✗ | tmpscr->data[stepnext]++; | |
| 21683 | |||
| 21684 | } | ||
| 21685 | |||
| 21686 | if | ||
| 21687 | ( | ||
| 21688 | ✗ | COMBOTYPE(tx+8,ty+8)==cSTEPSAME && /*required item*/ | |
| 21689 | ✗ | (!combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1] || (combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1] && game->item[combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1]]) ) | |
| 21690 | ✗ | && /*HEAVY*/ | |
| 21691 | ✗ | ( ( !(combobuf[tmpscr->data[stepnext]].usrflags&cflag1) ) || ((combobuf[tmpscr->data[stepnext]].usrflags&cflag1) && Hero.HasHeavyBoots() ) ) | |
| 21692 | ) | ||
| 21693 | { | ||
| 21694 | ✗ | int32_t stepc = tmpscr->data[stepnext]; | |
| 21695 | ✗ | sfx(combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[0],pan((int32_t)x)); | |
| 21696 | ✗ | for(int32_t k=0; k<176; k++) | |
| 21697 | { | ||
| 21698 | ✗ | if(tmpscr->data[k]==stepc) | |
| 21699 | { | ||
| 21700 | ✗ | tmpscr->data[k]++; | |
| 21701 | } | ||
| 21702 | } | ||
| 21703 | } | ||
| 21704 | |||
| 21705 | if | ||
| 21706 | ( | ||
| 21707 | ✗ | COMBOTYPE(tx+8,ty+8)==cSTEPALL && /*required item*/ | |
| 21708 | ✗ | (!combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1] || (combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1] && game->item[combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[1]]) ) | |
| 21709 | ✗ | && /*HEAVY*/ | |
| 21710 | ✗ | ( ( !(combobuf[tmpscr->data[stepnext]].usrflags&cflag1) ) || ((combobuf[tmpscr->data[stepnext]].usrflags&cflag1) && Hero.HasHeavyBoots() ) ) | |
| 21711 | ) | ||
| 21712 | { | ||
| 21713 | ✗ | sfx(combobuf[MAPCOMBO(tx+8,ty+8)].attribytes[0],pan((int32_t)x)); | |
| 21714 | ✗ | for(int32_t k=0; k<176; k++) | |
| 21715 | { | ||
| 21716 | if( | ||
| 21717 | ✗ | (combobuf[tmpscr->data[k]].type==cSTEP)|| | |
| 21718 | ✗ | (combobuf[tmpscr->data[k]].type==cSTEPSAME)|| | |
| 21719 | ✗ | (combobuf[tmpscr->data[k]].type==cSTEPALL)|| | |
| 21720 | ✗ | (combobuf[tmpscr->data[k]].type==cSTEPCOPY) | |
| 21721 | ) | ||
| 21722 | { | ||
| 21723 | ✗ | tmpscr->data[k]++; | |
| 21724 | } | ||
| 21725 | } | ||
| 21726 | } | ||
| 21727 | } | ||
| 21728 | } | ||
| 21729 |
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|
470054 | else if(type==cSTEPSFX && action == walking) |
| 21730 | { | ||
| 21731 | ✗ | trigger_stepfx(0, COMBOPOS(tx+8,ty+8), true); | |
| 21732 | } | ||
| 21733 | 470054 | else stepnext = -1; | |
| 21734 | |||
| 21735 | 470054 | detail_int[0]=tx; | |
| 21736 | 470054 | detail_int[1]=ty; | |
| 21737 | |||
| 21738 | |||
| 21739 |
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|
470054 | if(!((type==cCAVE || type==cCAVE2) && z==0 && fakez==0) && type!=cSTAIR && |
| 21740 |
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|
469593 | type!=cPIT && type!=cSWIMWARP && type!=cRESET && |
| 21741 |
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|
469572 | !(type==cDIVEWARP && isDiving())) |
| 21742 | 469572 | { | |
| 21743 | RaftingStuff: | ||
| 21744 |
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|
469572 | if (get_bit(quest_rules, qr_BETTER_RAFT_2)) |
| 21745 | { | ||
| 21746 | ✗ | bool doraft = true; | |
| 21747 | ✗ | if(((int32_t)y>=raftwarpy-12&&(int32_t)y<=raftwarpy+3)&&raftwarpy!=-1) | |
| 21748 | { | ||
| 21749 | ✗ | if(((int32_t)x>=raftwarpx-8&&(int32_t)x<=raftwarpx+7)&&raftwarpx!=-1) | |
| 21750 | { | ||
| 21751 | ✗ | doraft = false; | |
| 21752 | } | ||
| 21753 | } | ||
| 21754 | //if (mfRAFT) | ||
| 21755 | int32_t rafttypes[2]; | ||
| 21756 | ✗ | int32_t raftx1 = tx+6; | |
| 21757 | ✗ | int32_t raftx2 = tx+9; | |
| 21758 | ✗ | int32_t rafty = ty+11; | |
| 21759 | int32_t raftflags[3]; | ||
| 21760 | ✗ | rafttypes[0]=rafttypes[1]=-1; | |
| 21761 | ✗ | raftflags[0]=raftflags[1]=raftflags[2]=0; | |
| 21762 | ✗ | rafttypes[0] = MAPFLAG(raftx1,rafty); | |
| 21763 | ✗ | rafttypes[1] = MAPFLAG(raftx2,rafty); | |
| 21764 | |||
| 21765 | ✗ | if(rafttypes[0]==rafttypes[1]) | |
| 21766 | ✗ | raftflags[0] = rafttypes[0]; | |
| 21767 | |||
| 21768 | |||
| 21769 | ✗ | rafttypes[0] = MAPCOMBOFLAG(raftx1,rafty); | |
| 21770 | ✗ | rafttypes[1] = MAPCOMBOFLAG(raftx2,rafty); | |
| 21771 | |||
| 21772 | ✗ | if(rafttypes[0]==rafttypes[1]) | |
| 21773 | ✗ | raftflags[1] = rafttypes[0]; | |
| 21774 | |||
| 21775 | ✗ | rafttypes[0] = MAPFFCOMBOFLAG(raftx1,rafty); | |
| 21776 | ✗ | rafttypes[1] = MAPFFCOMBOFLAG(raftx2,rafty); | |
| 21777 | |||
| 21778 | ✗ | if(rafttypes[0]==rafttypes[1]) | |
| 21779 | ✗ | raftflags[2] = rafttypes[0]; | |
| 21780 | |||
| 21781 | ✗ | for (int32_t m = 0; m < 3; ++m) | |
| 21782 | { | ||
| 21783 | ✗ | if (raftflags[m] == mfRAFT || raftflags[m] == mfRAFT_BRANCH) | |
| 21784 | { | ||
| 21785 | ✗ | if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && action!=sideswimhit && z==0 && fakez==0 && (combo_class_buf[COMBOTYPE(tx+8, ty+11)].dock || combo_class_buf[FFCOMBOTYPE(tx+8, ty+11)].dock)) | |
| 21786 | { | ||
| 21787 | ✗ | if((isRaftFlag(nextflag(tx,ty+11,dir,false))||isRaftFlag(nextflag(tx,ty+11,dir,true)))) | |
| 21788 | { | ||
| 21789 | ✗ | reset_swordcharge(); | |
| 21790 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21791 | ✗ | raftclk=0; | |
| 21792 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21793 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21794 | } | ||
| 21795 | ✗ | else if (get_bit(quest_rules, qr_BETTER_RAFT) && doraft) | |
| 21796 | { | ||
| 21797 | ✗ | for (int32_t i = 0; i < 4; ++i) | |
| 21798 | { | ||
| 21799 | ✗ | if(isRaftFlag(nextflag(GridX(tx+8),GridY(ty+11),i,false))||isRaftFlag(nextflag(GridX(tx+8),GridY(ty+11),i,true))) | |
| 21800 | { | ||
| 21801 | ✗ | reset_swordcharge(); | |
| 21802 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21803 | ✗ | raftclk=0; | |
| 21804 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21805 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21806 | ✗ | dir = i; | |
| 21807 | ✗ | break; | |
| 21808 | } | ||
| 21809 | } | ||
| 21810 | } | ||
| 21811 | } | ||
| 21812 | } | ||
| 21813 | } | ||
| 21814 | } | ||
| 21815 |
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|
469572 | if (RaftPass) return; |
| 21816 |
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|
469572 | switch(flag) |
| 21817 | { | ||
| 21818 | case mfDIVE_ITEM: | ||
| 21819 |
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|
134 | if(isDiving() && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) |
| 21820 | { | ||
| 21821 | 4 | additem(x, y, tmpscr->catchall, | |
| 21822 | 2 | ipONETIME2 | ipBIGRANGE | ipHOLDUP | ipNODRAW | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0)); | |
| 21823 | 2 | sfx(tmpscr->secretsfx); | |
| 21824 | 2 | } | |
| 21825 | |||
| 21826 | 134 | return; | |
| 21827 | |||
| 21828 | case mfRAFT: | ||
| 21829 | case mfRAFT_BRANCH: | ||
| 21830 | |||
| 21831 | // if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && type==cOLD_DOCK) | ||
| 21832 |
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|
1044 | if (!get_bit(quest_rules, qr_BETTER_RAFT_2)) |
| 21833 | { | ||
| 21834 | 1044 | bool doraft = true; | |
| 21835 |
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|
1044 | if(((int32_t)y>=raftwarpy-8&&(int32_t)y<=raftwarpy+7)&&raftwarpy!=-1) |
| 21836 | { | ||
| 21837 |
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|
73 | if(((int32_t)x>=raftwarpx-8&&(int32_t)x<=raftwarpx+7)&&raftwarpx!=-1) |
| 21838 | { | ||
| 21839 | ✗ | doraft = false; | |
| 21840 | } | ||
| 21841 | 73 | } | |
| 21842 |
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|
1044 | if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && action!=sideswimhit && z==0 && fakez==0 && combo_class_buf[type].dock) |
| 21843 | { | ||
| 21844 |
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|
30 | if(isRaftFlag(nextflag(tx,ty,dir,false))||isRaftFlag(nextflag(tx,ty,dir,true))) |
| 21845 | { | ||
| 21846 | 27 | reset_swordcharge(); | |
| 21847 | 27 | action=rafting; FFCore.setHeroAction(rafting); | |
| 21848 | 27 | raftclk=0; | |
| 21849 |
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|
27 | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); |
| 21850 | 27 | else sfx(tmpscr->secretsfx); | |
| 21851 | 27 | } | |
| 21852 |
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|
3 | else if (get_bit(quest_rules, qr_BETTER_RAFT) && doraft) |
| 21853 | { | ||
| 21854 | ✗ | for (int32_t i = 0; i < 4; ++i) | |
| 21855 | { | ||
| 21856 | ✗ | if(isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,false))||isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,true))) | |
| 21857 | { | ||
| 21858 | ✗ | reset_swordcharge(); | |
| 21859 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21860 | ✗ | raftclk=0; | |
| 21861 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21862 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21863 | ✗ | dir = i; | |
| 21864 | ✗ | break; | |
| 21865 | } | ||
| 21866 | } | ||
| 21867 | } | ||
| 21868 | 30 | } | |
| 21869 | 1044 | } | |
| 21870 | |||
| 21871 | 1044 | return; | |
| 21872 | |||
| 21873 | default: | ||
| 21874 | 468394 | break; | |
| 21875 | //return; | ||
| 21876 | } | ||
| 21877 | |||
| 21878 |
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|
468394 | switch(flag2) |
| 21879 | { | ||
| 21880 | case mfDIVE_ITEM: | ||
| 21881 | ✗ | if(isDiving() && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 21882 | { | ||
| 21883 | ✗ | additem(x, y, tmpscr->catchall, | |
| 21884 | ✗ | ipONETIME2 | ipBIGRANGE | ipHOLDUP | ipNODRAW | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0)); | |
| 21885 | ✗ | sfx(tmpscr->secretsfx); | |
| 21886 | } | ||
| 21887 | |||
| 21888 | ✗ | return; | |
| 21889 | |||
| 21890 | case mfRAFT: | ||
| 21891 | case mfRAFT_BRANCH: | ||
| 21892 | |||
| 21893 | // if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && type==cOLD_DOCK) | ||
| 21894 | ✗ | if (!get_bit(quest_rules, qr_BETTER_RAFT_2)) | |
| 21895 | { | ||
| 21896 | ✗ | bool doraft = true; | |
| 21897 | ✗ | if(((int32_t)y>=raftwarpy-8&&(int32_t)y<=raftwarpy+7)&&raftwarpy!=-1) | |
| 21898 | { | ||
| 21899 | ✗ | if(((int32_t)x>=raftwarpx-8&&(int32_t)x<=raftwarpx+7)&&raftwarpx!=-1) | |
| 21900 | { | ||
| 21901 | ✗ | doraft = false; | |
| 21902 | } | ||
| 21903 | } | ||
| 21904 | ✗ | if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && action!=sideswimhit && z==0 && fakez==0 && combo_class_buf[type].dock) | |
| 21905 | { | ||
| 21906 | ✗ | if((isRaftFlag(nextflag(tx,ty,dir,false))||isRaftFlag(nextflag(tx,ty,dir,true)))) | |
| 21907 | { | ||
| 21908 | ✗ | reset_swordcharge(); | |
| 21909 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21910 | ✗ | raftclk=0; | |
| 21911 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21912 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21913 | } | ||
| 21914 | ✗ | else if (get_bit(quest_rules, qr_BETTER_RAFT) && doraft) | |
| 21915 | { | ||
| 21916 | ✗ | for (int32_t i = 0; i < 4; ++i) | |
| 21917 | { | ||
| 21918 | ✗ | if(isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,false))||isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,true))) | |
| 21919 | { | ||
| 21920 | ✗ | reset_swordcharge(); | |
| 21921 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21922 | ✗ | raftclk=0; | |
| 21923 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21924 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21925 | ✗ | dir = i; | |
| 21926 | ✗ | break; | |
| 21927 | } | ||
| 21928 | } | ||
| 21929 | } | ||
| 21930 | } | ||
| 21931 | } | ||
| 21932 | |||
| 21933 | ✗ | return; | |
| 21934 | |||
| 21935 | default: | ||
| 21936 | 468394 | break; | |
| 21937 | //return; | ||
| 21938 | } | ||
| 21939 | |||
| 21940 |
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|
468394 | switch(flag3) |
| 21941 | { | ||
| 21942 | case mfDIVE_ITEM: | ||
| 21943 | ✗ | if(isDiving() && (!getmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (tmpscr->flags9&fBELOWRETURN))) | |
| 21944 | { | ||
| 21945 | ✗ | additem(x, y, tmpscr->catchall, | |
| 21946 | ✗ | ipONETIME2 | ipBIGRANGE | ipHOLDUP | ipNODRAW | ((tmpscr->flags8&fITEMSECRET) ? ipSECRETS : 0)); | |
| 21947 | ✗ | sfx(tmpscr->secretsfx); | |
| 21948 | } | ||
| 21949 | |||
| 21950 | ✗ | return; | |
| 21951 | |||
| 21952 | case mfRAFT: | ||
| 21953 | case mfRAFT_BRANCH: | ||
| 21954 | |||
| 21955 | // if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && type==cOLD_DOCK) | ||
| 21956 | ✗ | if (!get_bit(quest_rules, qr_BETTER_RAFT_2)) | |
| 21957 | { | ||
| 21958 | ✗ | bool doraft = true; | |
| 21959 | ✗ | if(((int32_t)y>=raftwarpy-8&&(int32_t)y<=raftwarpy+7)&&raftwarpy!=-1) | |
| 21960 | { | ||
| 21961 | ✗ | if(((int32_t)x>=raftwarpx-8&&(int32_t)x<=raftwarpx+7)&&raftwarpx!=-1) | |
| 21962 | { | ||
| 21963 | ✗ | doraft = false; | |
| 21964 | } | ||
| 21965 | } | ||
| 21966 | ✗ | if(current_item(itype_raft) && action!=rafting && action!=swimhit && action!=gothit && action!=sideswimhit && z==0 && fakez==0 && combo_class_buf[type].dock) | |
| 21967 | { | ||
| 21968 | ✗ | if((isRaftFlag(nextflag(tx,ty,dir,false))||isRaftFlag(nextflag(tx,ty,dir,true)))) | |
| 21969 | { | ||
| 21970 | ✗ | reset_swordcharge(); | |
| 21971 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21972 | ✗ | raftclk=0; | |
| 21973 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21974 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21975 | } | ||
| 21976 | ✗ | else if (get_bit(quest_rules, qr_BETTER_RAFT) && doraft) | |
| 21977 | { | ||
| 21978 | ✗ | for (int32_t i = 0; i < 4; ++i) | |
| 21979 | { | ||
| 21980 | ✗ | if(isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,false))||isRaftFlag(nextflag(GridX(tx+8),GridY(ty+8),i,true))) | |
| 21981 | { | ||
| 21982 | ✗ | reset_swordcharge(); | |
| 21983 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 21984 | ✗ | raftclk=0; | |
| 21985 | ✗ | if (get_bit(quest_rules, qr_RAFT_SOUND)) sfx(itemsbuf[current_item_id(itype_raft)].usesound,pan(x.getInt())); | |
| 21986 | ✗ | else sfx(tmpscr->secretsfx); | |
| 21987 | ✗ | dir = i; | |
| 21988 | ✗ | break; | |
| 21989 | } | ||
| 21990 | } | ||
| 21991 | } | ||
| 21992 | } | ||
| 21993 | } | ||
| 21994 | |||
| 21995 | ✗ | return; | |
| 21996 | |||
| 21997 | default: | ||
| 21998 | 468394 | return; | |
| 21999 | } | ||
| 22000 | } | ||
| 22001 | |||
| 22002 | |||
| 22003 | 482 | int32_t t=(currscr<128)?0:1; | |
| 22004 | |||
| 22005 |
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|
482 | if((type==cCAVE || type==cCAVE2) && (tmpscr[t].tilewarptype[index]==wtNOWARP)) return; |
| 22006 | |||
| 22007 | //don't do this for canceled warps -DD | ||
| 22008 | //I have no idea why we do this skip, but I'll dutifully propagate it to all cases below... | ||
| 22009 | /*if(tmpscr[t].tilewarptype[index] != wtNOWARP) | ||
| 22010 | { | ||
| 22011 | draw_screen(tmpscr); | ||
| 22012 | advanceframe(true); | ||
| 22013 | }*/ | ||
| 22014 | |||
| 22015 | 482 | bool skippedaframe=false; | |
| 22016 | |||
| 22017 |
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|
482 | if(type==cCAVE || type==cCAVE2 || type==cSTAIR) |
| 22018 | { | ||
| 22019 | // Stop music only if: | ||
| 22020 | // * entering a Guy Cave | ||
| 22021 | // * warping to a DMap whose music is different. | ||
| 22022 | |||
| 22023 | 461 | int32_t tdm = tmpscr[t].tilewarpdmap[index]; | |
| 22024 | |||
| 22025 |
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|
461 | if(tmpscr[t].tilewarptype[index]<=wtPASS) |
| 22026 | { | ||
| 22027 |
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|
369 | if((DMaps[currdmap].flags&dmfCAVES) && tmpscr[t].tilewarptype[index] == wtCAVE) |
| 22028 | 162 | music_stop(); | |
| 22029 | 369 | } | |
| 22030 | else | ||
| 22031 | { | ||
| 22032 |
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|
92 | if(zcmusic!=NULL) |
| 22033 | { | ||
| 22034 |
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|
20 | if(strcmp(zcmusic->filename, DMaps[tdm].tmusic) != 0 || |
| 22035 |
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|
10 | (zcmusic->type==ZCMF_GME && zcmusic->track!=DMaps[tdm].tmusictrack)) |
| 22036 | 10 | music_stop(); | |
| 22037 | 10 | } | |
| 22038 |
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|
82 | else if(DMaps[tmpscr->tilewarpdmap[index]].midi != (currmidi-ZC_MIDI_COUNT+4) && |
| 22039 | 77 | TheMaps[(DMaps[tdm].map*MAPSCRS + (tmpscr[t].tilewarpscr[index] + DMaps[tdm].xoff))].screen_midi != (currmidi-ZC_MIDI_COUNT+4)) | |
| 22040 | 77 | music_stop(); | |
| 22041 | } | ||
| 22042 | |||
| 22043 | 461 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 22044 |
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|
461 | bool opening = (tmpscr[t].tilewarptype[index]<=wtPASS && !(DMaps[currdmap].flags&dmfCAVES && tmpscr[t].tilewarptype[index]==wtCAVE) |
| 22045 | 254 | ? false : COOLSCROLL); | |
| 22046 | |||
| 22047 | 461 | FFCore.warpScriptCheck(); | |
| 22048 | 461 | draw_screen(tmpscr); | |
| 22049 | 461 | advanceframe(true); | |
| 22050 | |||
| 22051 | 461 | skippedaframe=true; | |
| 22052 | |||
| 22053 |
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|
461 | if(type==cCAVE2) walkup2(opening); |
| 22054 |
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|
455 | else if(type==cCAVE) walkdown(opening); |
| 22055 | 461 | } | |
| 22056 | |||
| 22057 |
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|
482 | if(type==cPIT) |
| 22058 | { | ||
| 22059 | 20 | didpit=true; | |
| 22060 | 20 | pitx=x; | |
| 22061 | 20 | pity=y; | |
| 22062 | 20 | warp_sound = warpsfx2; | |
| 22063 | 20 | } | |
| 22064 | |||
| 22065 |
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|
521 | if(DMaps[currdmap].flags&dmf3STAIR && (currscr==129 || !(DMaps[currdmap].flags&dmfGUYCAVES)) |
| 22066 |
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|
252 | && tmpscr[specialcave > 0 && DMaps[currdmap].flags&dmfGUYCAVES ? 1:0].room==rWARP && type==cSTAIR) |
| 22067 | { | ||
| 22068 |
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|
39 | if(!skippedaframe) |
| 22069 | { | ||
| 22070 | ✗ | FFCore.warpScriptCheck(); | |
| 22071 | ✗ | draw_screen(tmpscr); | |
| 22072 | ✗ | advanceframe(true); | |
| 22073 | } | ||
| 22074 | |||
| 22075 | // "take any road you want" | ||
| 22076 |
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|
39 | int32_t dw = x<112 ? 1 : (x>136 ? 3 : 2); |
| 22077 | 39 | int32_t code = WARPCODE(currdmap,homescr,dw); | |
| 22078 | |||
| 22079 |
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|
39 | if(code>-1) |
| 22080 | { | ||
| 22081 | 39 | bool changedlevel = false; | |
| 22082 | 39 | bool changeddmap = false; | |
| 22083 |
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|
39 | if(currdmap != code>>8) |
| 22084 | { | ||
| 22085 | 9 | timeExitAllGenscript(GENSCR_ST_CHANGE_DMAP); | |
| 22086 | 9 | changeddmap = true; | |
| 22087 | 9 | } | |
| 22088 |
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|
39 | if(dlevel != DMaps[code>>8].level) |
| 22089 | { | ||
| 22090 | ✗ | timeExitAllGenscript(GENSCR_ST_CHANGE_LEVEL); | |
| 22091 | ✗ | changedlevel = true; | |
| 22092 | } | ||
| 22093 | 39 | currdmap = code>>8; | |
| 22094 | 39 | dlevel = DMaps[currdmap].level; | |
| 22095 |
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|
39 | if(changeddmap) |
| 22096 | { | ||
| 22097 | 9 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_DMAP); | |
| 22098 | 9 | } | |
| 22099 |
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|
39 | if(changedlevel) |
| 22100 | { | ||
| 22101 | ✗ | throwGenScriptEvent(GENSCR_EVENT_CHANGE_LEVEL); | |
| 22102 | } | ||
| 22103 | |||
| 22104 | 39 | currmap = DMaps[currdmap].map; | |
| 22105 | 39 | homescr = (code&0xFF) + DMaps[currdmap].xoff; | |
| 22106 | 39 | init_dmap(); | |
| 22107 | |||
| 22108 |
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|
39 | if(canPermSecret()) |
| 22109 | 39 | setmapflag(mSECRET); | |
| 22110 | 39 | } | |
| 22111 | |||
| 22112 |
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|
39 | if(specialcave==STAIRCAVE) exitcave(); |
| 22113 | |||
| 22114 | 39 | return; | |
| 22115 | } | ||
| 22116 | |||
| 22117 |
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|
443 | if(type==cRESET) |
| 22118 | { | ||
| 22119 | ✗ | if(!skippedaframe) | |
| 22120 | { | ||
| 22121 | ✗ | FFCore.warpScriptCheck(); | |
| 22122 | ✗ | draw_screen(tmpscr); | |
| 22123 | ✗ | advanceframe(true); | |
| 22124 | } | ||
| 22125 | |||
| 22126 | ✗ | if(!(tmpscr->noreset&mSECRET)) unsetmapflag(mSECRET); | |
| 22127 | |||
| 22128 | ✗ | if(!(tmpscr->noreset&mITEM)) unsetmapflag(mITEM); | |
| 22129 | |||
| 22130 | ✗ | if(!(tmpscr->noreset&mSPECIALITEM)) unsetmapflag(mSPECIALITEM); | |
| 22131 | |||
| 22132 | ✗ | if(!(tmpscr->noreset&mNEVERRET)) unsetmapflag(mNEVERRET); | |
| 22133 | |||
| 22134 | ✗ | if(!(tmpscr->noreset&mCHEST)) unsetmapflag(mCHEST); | |
| 22135 | |||
| 22136 | ✗ | if(!(tmpscr->noreset&mLOCKEDCHEST)) unsetmapflag(mLOCKEDCHEST); | |
| 22137 | |||
| 22138 | ✗ | if(!(tmpscr->noreset&mBOSSCHEST)) unsetmapflag(mBOSSCHEST); | |
| 22139 | |||
| 22140 | ✗ | if(!(tmpscr->noreset&mLOCKBLOCK)) unsetmapflag(mLOCKBLOCK); | |
| 22141 | |||
| 22142 | ✗ | if(!(tmpscr->noreset&mBOSSLOCKBLOCK)) unsetmapflag(mBOSSLOCKBLOCK); | |
| 22143 | |||
| 22144 | ✗ | if(isdungeon()) | |
| 22145 | { | ||
| 22146 | ✗ | if(!(tmpscr->noreset&mDOOR_LEFT)) unsetmapflag(mDOOR_LEFT); | |
| 22147 | |||
| 22148 | ✗ | if(!(tmpscr->noreset&mDOOR_RIGHT)) unsetmapflag(mDOOR_RIGHT); | |
| 22149 | |||
| 22150 | ✗ | if(!(tmpscr->noreset&mDOOR_DOWN)) unsetmapflag(mDOOR_DOWN); | |
| 22151 | |||
| 22152 | ✗ | if(!(tmpscr->noreset&mDOOR_UP)) unsetmapflag(mDOOR_UP); | |
| 22153 | } | ||
| 22154 | |||
| 22155 | ✗ | didpit=true; | |
| 22156 | ✗ | pitx=x; | |
| 22157 | ✗ | pity=y; | |
| 22158 | ✗ | sdir=dir; | |
| 22159 | ✗ | dowarp(4,0, warpsfx2); | |
| 22160 | } | ||
| 22161 | else | ||
| 22162 | { | ||
| 22163 |
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|
443 | if(!skippedaframe && (tmpscr[t].tilewarptype[index]!=wtNOWARP)) |
| 22164 | { | ||
| 22165 | 21 | FFCore.warpScriptCheck(); | |
| 22166 | 21 | draw_screen(tmpscr); | |
| 22167 | 21 | advanceframe(true); | |
| 22168 | 21 | } | |
| 22169 | |||
| 22170 | 443 | sdir = dir; | |
| 22171 | 443 | dowarp(0,index, warpsfx2); | |
| 22172 | } | ||
| 22173 | 1980088 | } | |
| 22174 | |||
| 22175 | 11 | int32_t selectWlevel(int32_t d) | |
| 22176 | { | ||
| 22177 |
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|
11 | if(TriforceCount()==0) |
| 22178 | ✗ | return 0; | |
| 22179 | |||
| 22180 | 11 | word l = game->get_wlevel(); | |
| 22181 | |||
| 22182 | 11 | do | |
| 22183 | { | ||
| 22184 |
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|
24 | if(d==0 && (game->lvlitems[l+1] & liTRIFORCE)) |
| 22185 | ✗ | break; | |
| 22186 |
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|
24 | else if(d<0) |
| 22187 |
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|
5 | l = (l==0) ? 7 : l-1; |
| 22188 | else | ||
| 22189 |
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|
19 | l = (l==7) ? 0 : l+1; |
| 22190 |
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|
24 | } |
| 22191 | 24 | while(!(game->lvlitems[l+1] & liTRIFORCE)); | |
| 22192 | |||
| 22193 | 11 | game->set_wlevel(l); | |
| 22194 | 11 | return l; | |
| 22195 | 11 | } | |
| 22196 | |||
| 22197 | // Would someone tell the Dodongos to shut their yaps?! | ||
| 22198 | 3121 | void kill_enemy_sfx() | |
| 22199 | { | ||
| 22200 |
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|
8292 | for(int32_t i=0; i<guys.Count(); i++) |
| 22201 | { | ||
| 22202 |
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|
5171 | if(((enemy*)guys.spr(i))->bgsfx) |
| 22203 | 2803 | stop_sfx(((enemy*)guys.spr(i))->bgsfx); | |
| 22204 | 5171 | } | |
| 22205 |
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|
3121 | if (Hero.action!=inwind) stop_sfx(WAV_ZN1WHIRLWIND); |
| 22206 |
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|
3121 | if(tmpscr->room==rGANON) |
| 22207 | 2 | stop_sfx(WAV_ROAR); | |
| 22208 | 3121 | } | |
| 22209 | |||
| 22210 | 94 | bool HeroClass::HasHeavyBoots() | |
| 22211 | { | ||
| 22212 |
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|
24158 | for ( int32_t q = 0; q < MAXITEMS; ++q ) |
| 22213 | { | ||
| 22214 |
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|
24064 | if ( game->item[q] && ( itemsbuf[q].family == itype_boots ) && /*iron*/ (itemsbuf[q].flags&ITEM_FLAG2) ) return true; |
| 22215 | 24064 | } | |
| 22216 | 94 | return false; | |
| 22217 | 94 | } | |
| 22218 | |||
| 22219 | const char *roomtype_string[rMAX] = | ||
| 22220 | { | ||
| 22221 | "(None)","Special Item","Pay for Info","Secret Money","Gamble", | ||
| 22222 | "Door Repair","Red Potion or Heart Container","Feed the Goriya","Triforce Check", | ||
| 22223 | "Potion Shop","Shop","More Bombs","Leave Money or Life","10 Rupees", | ||
| 22224 | "3-Stair Warp","Ganon","Zelda", "-<item pond>", "1/2 Magic Upgrade", "Learn Slash", "More Arrows","Take One Item" | ||
| 22225 | }; | ||
| 22226 | |||
| 22227 | 555 | bool HeroClass::dowarp(int32_t type, int32_t index, int32_t warpsfx) | |
| 22228 | { | ||
| 22229 | 555 | byte reposition_sword_postwarp = 0; | |
| 22230 |
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|
555 | if(index<0) |
| 22231 | { | ||
| 22232 | ✗ | return false; | |
| 22233 | } | ||
| 22234 | 555 | is_warping = true; | |
| 22235 |
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|
575 | for ( int32_t q = 0; q < Lwpns.Count(); ++q ) |
| 22236 | { | ||
| 22237 | 20 | weapon *swd=NULL; | |
| 22238 | 20 | swd = (weapon*)Lwpns.spr(q); | |
| 22239 |
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|
20 | if(swd->id == (attack==wSword ? wSword : wWand)) |
| 22240 | { | ||
| 22241 | 1 | Lwpns.del(q); | |
| 22242 | 1 | } | |
| 22243 | 20 | } | |
| 22244 | |||
| 22245 | 555 | attackclk = charging = spins = tapping = 0; | |
| 22246 | 555 | attack = none; | |
| 22247 |
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|
555 | if ( warp_sound > 0 ) warpsfx = warp_sound; |
| 22248 | 555 | warp_sound = 0; | |
| 22249 | 555 | word wdmap=0; | |
| 22250 | 555 | byte wscr=0,wtype=0,t=0; | |
| 22251 | 555 | bool overlay=false; | |
| 22252 | 555 | t=(currscr<128)?0:1; | |
| 22253 | 555 | int32_t wrindex = 0; | |
| 22254 | 555 | bool wasSideview = isSideViewGravity(t); // (tmpscr[t].flags7 & fSIDEVIEW)!=0 && !ignoreSideview; | |
| 22255 | |||
| 22256 | // Drawing commands probably shouldn't carry over... | ||
| 22257 |
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|
555 | if ( !get_bit(quest_rules,qr_SCRIPTDRAWSINWARPS) ) |
| 22258 | 555 | script_drawing_commands.Clear(); | |
| 22259 | |||
| 22260 |
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|
555 | switch(type) |
| 22261 | { | ||
| 22262 | case 0: // tile warp | ||
| 22263 | 443 | wtype = tmpscr[t].tilewarptype[index]; | |
| 22264 | 443 | wdmap = tmpscr[t].tilewarpdmap[index]; | |
| 22265 | 443 | wscr = tmpscr[t].tilewarpscr[index]; | |
| 22266 | 443 | overlay = get_bit(&tmpscr[t].tilewarpoverlayflags,index)?1:0; | |
| 22267 | 443 | wrindex=(tmpscr->warpreturnc>>(index*2))&3; | |
| 22268 | 443 | break; | |
| 22269 | |||
| 22270 | case 1: // side warp | ||
| 22271 | 101 | wtype = tmpscr[t].sidewarptype[index]; | |
| 22272 | 101 | wdmap = tmpscr[t].sidewarpdmap[index]; | |
| 22273 | 101 | wscr = tmpscr[t].sidewarpscr[index]; | |
| 22274 | 101 | overlay = get_bit(&tmpscr[t].sidewarpoverlayflags,index)?1:0; | |
| 22275 | 101 | wrindex=(tmpscr->warpreturnc>>(8+(index*2)))&3; | |
| 22276 | //tmpscr->doscript = 0; //kill the currebt screen's script so that it does not continue to run during the scroll. | ||
| 22277 | //there is no doscript for screen scripts. They run like ffcs. | ||
| 22278 | |||
| 22279 | 101 | break; | |
| 22280 | |||
| 22281 | case 2: // whistle warp | ||
| 22282 | { | ||
| 22283 | 11 | wtype = wtWHISTLE; | |
| 22284 |
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|
11 | int32_t wind = whistleitem>-1 ? itemsbuf[whistleitem].misc2 : 8; |
| 22285 | 11 | int32_t level=0; | |
| 22286 | |||
| 22287 |
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|
11 | if(blowcnt==0) |
| 22288 | ✗ | level = selectWlevel(0); | |
| 22289 | else | ||
| 22290 | { | ||
| 22291 |
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|
22 | for(int32_t i=0; i<abs(blowcnt); i++) |
| 22292 | 11 | level = selectWlevel(blowcnt); | |
| 22293 | } | ||
| 22294 | |||
| 22295 |
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|
11 | if(level > QMisc.warp[wind].size && QMisc.warp[wind].size>0) |
| 22296 | { | ||
| 22297 | ✗ | level %= QMisc.warp[wind].size; | |
| 22298 | ✗ | game->set_wlevel(level); | |
| 22299 | } | ||
| 22300 | |||
| 22301 | 11 | wdmap = QMisc.warp[wind].dmap[level]; | |
| 22302 | 11 | wscr = QMisc.warp[wind].scr[level]; | |
| 22303 | } | ||
| 22304 | 11 | break; | |
| 22305 | |||
| 22306 | case 3: | ||
| 22307 | ✗ | wtype = wtIWARP; | |
| 22308 | ✗ | wdmap = cheat_goto_dmap; | |
| 22309 | ✗ | wscr = cheat_goto_screen; | |
| 22310 | ✗ | break; | |
| 22311 | |||
| 22312 | case 4: | ||
| 22313 | ✗ | wtype = wtIWARP; | |
| 22314 | ✗ | wdmap = currdmap; | |
| 22315 | ✗ | wscr = homescr-DMaps[currdmap].xoff; | |
| 22316 | ✗ | break; | |
| 22317 | } | ||
| 22318 | |||
| 22319 | 555 | bool intradmap = (wdmap == currdmap); | |
| 22320 | 555 | int32_t olddmap = currdmap; | |
| 22321 | 555 | rehydratelake(type!=wtSCROLL); | |
| 22322 | |||
| 22323 |
7/8✓ Branch 0 taken 31 times.
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✓ Branch 3 taken 126 times.
✓ Branch 4 taken 149 times.
✓ Branch 5 taken 16 times.
✓ Branch 6 taken 11 times.
✓ Branch 7 taken 18 times.
|
555 | switch(wtype) |
| 22324 | { | ||
| 22325 | case wtCAVE: | ||
| 22326 | { | ||
| 22327 | // cave/item room | ||
| 22328 | 204 | ALLOFF(); | |
| 22329 | 204 | homescr=currscr; | |
| 22330 | 204 | currscr=0x80; | |
| 22331 | |||
| 22332 |
2/2✓ Branch 0 taken 123 times.
✓ Branch 1 taken 81 times.
|
204 | if(DMaps[currdmap].flags&dmfCAVES) // cave |
| 22333 | { | ||
| 22334 | 123 | music_stop(); | |
| 22335 | 123 | kill_sfx(); | |
| 22336 | |||
| 22337 |
2/2✓ Branch 0 taken 43 times.
✓ Branch 1 taken 80 times.
|
123 | if(tmpscr->room==rWARP) |
| 22338 | { | ||
| 22339 | 43 | currscr=0x81; | |
| 22340 | 43 | specialcave = STAIRCAVE; | |
| 22341 | 43 | } | |
| 22342 | 80 | else specialcave = GUYCAVE; | |
| 22343 | |||
| 22344 | //lighting(2,dir); | ||
| 22345 | 123 | lighting(false, true); | |
| 22346 | 123 | loadlvlpal(10); | |
| 22347 |
2/2✓ Branch 0 taken 85 times.
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|
208 | bool b2 = COOLSCROLL&& |
| 22348 |
3/4✓ Branch 0 taken 55 times.
✓ Branch 1 taken 30 times.
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✗ Branch 3 not taken.
|
85 | ((combobuf[MAPCOMBO(x,y-16)].type==cCAVE)||(combobuf[MAPCOMBO(x,y-16)].type==cCAVE2)|| |
| 22349 |
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|
55 | (combobuf[MAPCOMBO(x,y-16)].type==cCAVEB)||(combobuf[MAPCOMBO(x,y-16)].type==cCAVE2B)|| |
| 22350 |
2/4✓ Branch 0 taken 55 times.
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|
55 | (combobuf[MAPCOMBO(x,y-16)].type==cCAVEC)||(combobuf[MAPCOMBO(x,y-16)].type==cCAVE2C)|| |
| 22351 |
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|
55 | (combobuf[MAPCOMBO(x,y-16)].type==cCAVED)||(combobuf[MAPCOMBO(x,y-16)].type==cCAVE2D)); |
| 22352 | 123 | blackscr(30,b2?false:true); | |
| 22353 | 123 | loadscr(0,wdmap,currscr,up,false); | |
| 22354 | 123 | loadscr(1,wdmap,homescr,up,false); | |
| 22355 | //preloaded freeform combos | ||
| 22356 | 123 | ffscript_engine(true); | |
| 22357 | 123 | putscr(scrollbuf,0,0,tmpscr); | |
| 22358 | 123 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 22359 | 123 | dir=up; | |
| 22360 | 123 | x=112; | |
| 22361 | 123 | y=160; | |
| 22362 |
1/2✓ Branch 0 taken 123 times.
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|
123 | if(didpit) |
| 22363 | { | ||
| 22364 | ✗ | didpit=false; | |
| 22365 | ✗ | x=pitx; | |
| 22366 | ✗ | y=pity; | |
| 22367 | } | ||
| 22368 | |||
| 22369 | 123 | reset_hookshot(); | |
| 22370 |
1/2✗ Branch 0 not taken.
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|
123 | if(reposition_sword_postwarp) |
| 22371 | { | ||
| 22372 | ✗ | weapon *swd=NULL; | |
| 22373 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 22374 | { | ||
| 22375 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 22376 | |||
| 22377 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 22378 | { | ||
| 22379 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 22380 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 22381 | ✗ | positionSword(swd,item_id); | |
| 22382 | ✗ | break; | |
| 22383 | } | ||
| 22384 | } | ||
| 22385 | } | ||
| 22386 | 123 | stepforward(diagonalMovement?5:6, false); | |
| 22387 | 123 | } | |
| 22388 | else // item room | ||
| 22389 | { | ||
| 22390 | 81 | specialcave = ITEMCELLAR; | |
| 22391 | 81 | map_bkgsfx(false); | |
| 22392 | 81 | kill_enemy_sfx(); | |
| 22393 | 81 | draw_screen(tmpscr,false); | |
| 22394 | |||
| 22395 | //unless the room is already dark, fade to black | ||
| 22396 |
2/2✓ Branch 0 taken 1 times.
✓ Branch 1 taken 80 times.
|
81 | if(!darkroom) |
| 22397 | { | ||
| 22398 | 80 | darkroom = true; | |
| 22399 | 80 | fade(DMaps[currdmap].color,true,false); | |
| 22400 | 80 | } | |
| 22401 | |||
| 22402 | 81 | blackscr(30,true); | |
| 22403 | 81 | loadscr(0,wdmap,currscr,down,false); | |
| 22404 | 81 | loadscr(1,wdmap,homescr,-1,false); | |
| 22405 |
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|
81 | if ( dontdraw < 2 ) { dontdraw=1; } |
| 22406 | 81 | draw_screen(tmpscr); | |
| 22407 | 81 | fade(11,true,true); | |
| 22408 | 81 | darkroom = false; | |
| 22409 | 81 | dir=down; | |
| 22410 | 81 | x=48; | |
| 22411 | 81 | y=0; | |
| 22412 | |||
| 22413 | // is this didpit check necessary? | ||
| 22414 |
1/2✓ Branch 0 taken 81 times.
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|
81 | if(didpit) |
| 22415 | { | ||
| 22416 | ✗ | didpit=false; | |
| 22417 | ✗ | x=pitx; | |
| 22418 | ✗ | y=pity; | |
| 22419 | } | ||
| 22420 | |||
| 22421 | 81 | reset_hookshot(); | |
| 22422 |
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✓ Branch 1 taken 81 times.
|
81 | if(reposition_sword_postwarp) |
| 22423 | { | ||
| 22424 | ✗ | weapon *swd=NULL; | |
| 22425 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 22426 | { | ||
| 22427 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 22428 | |||
| 22429 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 22430 | { | ||
| 22431 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 22432 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 22433 | ✗ | positionSword(swd,item_id); | |
| 22434 | ✗ | break; | |
| 22435 | } | ||
| 22436 | } | ||
| 22437 | } | ||
| 22438 | 81 | lighting(false, true); | |
| 22439 |
1/2✗ Branch 0 not taken.
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|
81 | if ( dontdraw < 2 ) { dontdraw=0; } |
| 22440 | 81 | stepforward(diagonalMovement?16:18, false); | |
| 22441 | } | ||
| 22442 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 204 times.
|
204 | if (get_bit(quest_rules,qr_SCREEN80_OWN_MUSIC)) playLevelMusic(); |
| 22443 | 204 | break; | |
| 22444 | } | ||
| 22445 | |||
| 22446 | case wtPASS: // passageway | ||
| 22447 | { | ||
| 22448 | 126 | map_bkgsfx(false); | |
| 22449 | 126 | kill_enemy_sfx(); | |
| 22450 | 126 | ALLOFF(); | |
| 22451 | //play sound | ||
| 22452 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 126 times.
|
126 | if(warpsfx > 0) sfx(warpsfx,pan(x.getInt())); |
| 22453 | 126 | homescr=currscr; | |
| 22454 | 126 | currscr=0x81; | |
| 22455 | 126 | specialcave = PASSAGEWAY; | |
| 22456 | 126 | byte warpscr2 = wscr + DMaps[wdmap].xoff; | |
| 22457 | 126 | draw_screen(tmpscr,false); | |
| 22458 | |||
| 22459 |
1/2✗ Branch 0 not taken.
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|
126 | if(!get_bit(quest_rules, qr_NEW_DARKROOM)) |
| 22460 | { | ||
| 22461 |
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✓ Branch 1 taken 119 times.
|
126 | if(!darkroom) |
| 22462 | 119 | fade(DMaps[currdmap].color,true,false); | |
| 22463 | |||
| 22464 | 126 | darkroom=true; | |
| 22465 | 126 | } | |
| 22466 | 126 | blackscr(30,true); | |
| 22467 | 126 | loadscr(0,wdmap,currscr,down,false); | |
| 22468 | 126 | loadscr(1,wdmap,homescr,-1,false); | |
| 22469 | //preloaded freeform combos | ||
| 22470 | 126 | ffscript_engine(true); | |
| 22471 |
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|
126 | if ( dontdraw < 2 ) { dontdraw=1; } |
| 22472 | 126 | draw_screen(tmpscr); | |
| 22473 | 126 | lighting(false, true); | |
| 22474 | 126 | dir=down; | |
| 22475 | 126 | x=48; | |
| 22476 | |||
| 22477 |
2/2✓ Branch 0 taken 66 times.
✓ Branch 1 taken 60 times.
|
126 | if((homescr&15) > (warpscr2&15)) |
| 22478 | { | ||
| 22479 | 60 | x=192; | |
| 22480 | 60 | } | |
| 22481 | |||
| 22482 |
2/2✓ Branch 0 taken 125 times.
✓ Branch 1 taken 1 times.
|
126 | if((homescr&15) == (warpscr2&15)) |
| 22483 | { | ||
| 22484 |
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✓ Branch 1 taken 1 times.
|
1 | if((currscr>>4) > (warpscr2>>4)) |
| 22485 | { | ||
| 22486 | 1 | x=192; | |
| 22487 | 1 | } | |
| 22488 | 1 | } | |
| 22489 | |||
| 22490 | // is this didpit check necessary? | ||
| 22491 |
1/2✓ Branch 0 taken 126 times.
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|
126 | if(didpit) |
| 22492 | { | ||
| 22493 | ✗ | didpit=false; | |
| 22494 | ✗ | x=pitx; | |
| 22495 | ✗ | y=pity; | |
| 22496 | } | ||
| 22497 | |||
| 22498 | 126 | y=0; | |
| 22499 | 126 | set_respawn_point(); | |
| 22500 | 126 | trySideviewLadder(); | |
| 22501 | 126 | reset_hookshot(); | |
| 22502 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 126 times.
|
126 | if(reposition_sword_postwarp) |
| 22503 | { | ||
| 22504 | ✗ | weapon *swd=NULL; | |
| 22505 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 22506 | { | ||
| 22507 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 22508 | |||
| 22509 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 22510 | { | ||
| 22511 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 22512 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 22513 | ✗ | positionSword(swd,item_id); | |
| 22514 | ✗ | break; | |
| 22515 | } | ||
| 22516 | } | ||
| 22517 | } | ||
| 22518 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 126 times.
|
126 | if ( dontdraw < 2 ) { dontdraw=0; } |
| 22519 | 126 | stepforward(diagonalMovement?16:18, false); | |
| 22520 | 126 | newscr_clk=frame; | |
| 22521 | 126 | activated_timed_warp=false; | |
| 22522 | 126 | stepoutindex=index; | |
| 22523 | 126 | stepoutscr = warpscr2; | |
| 22524 | 126 | stepoutdmap = wdmap; | |
| 22525 | 126 | stepoutwr=wrindex; | |
| 22526 | } | ||
| 22527 | 126 | break; | |
| 22528 | |||
| 22529 | case wtEXIT: // entrance/exit | ||
| 22530 | { | ||
| 22531 | 149 | lighting(false,false,pal_litRESETONLY);//Reset permLit, and do nothing else; lighting was not otherwise called on a wtEXIT warp. | |
| 22532 | 149 | ALLOFF(); | |
| 22533 | 149 | music_stop(); | |
| 22534 | 149 | kill_sfx(); | |
| 22535 | 149 | blackscr(30,false); | |
| 22536 | 149 | bool changedlevel = false; | |
| 22537 | 149 | bool changeddmap = false; | |
| 22538 |
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|
149 | if(currdmap != wdmap) |
| 22539 | { | ||
| 22540 | 149 | timeExitAllGenscript(GENSCR_ST_CHANGE_DMAP); | |
| 22541 | 149 | changeddmap = true; | |
| 22542 | 149 | } | |
| 22543 |
2/2✓ Branch 0 taken 1 times.
✓ Branch 1 taken 148 times.
|
149 | if(dlevel != DMaps[wdmap].level) |
| 22544 | { | ||
| 22545 | 148 | timeExitAllGenscript(GENSCR_ST_CHANGE_LEVEL); | |
| 22546 | 148 | changedlevel = true; | |
| 22547 | 148 | } | |
| 22548 | 149 | dlevel = DMaps[wdmap].level; | |
| 22549 | 149 | currdmap = wdmap; | |
| 22550 |
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|
149 | if(changeddmap) |
| 22551 | { | ||
| 22552 | 149 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_DMAP); | |
| 22553 | 149 | } | |
| 22554 |
2/2✓ Branch 0 taken 1 times.
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|
149 | if(changedlevel) |
| 22555 | { | ||
| 22556 | 148 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_LEVEL); | |
| 22557 | 148 | } | |
| 22558 | |||
| 22559 | 149 | currmap=DMaps[currdmap].map; | |
| 22560 | 149 | init_dmap(); | |
| 22561 | 149 | update_subscreens(wdmap); | |
| 22562 | 149 | loadfullpal(); | |
| 22563 | 149 | ringcolor(false); | |
| 22564 | 149 | loadlvlpal(DMaps[currdmap].color); | |
| 22565 | //lastentrance_dmap = currdmap; | ||
| 22566 | 149 | homescr = currscr = wscr + DMaps[currdmap].xoff; | |
| 22567 | 149 | loadscr(0,currdmap,currscr,-1,overlay); | |
| 22568 | |||
| 22569 |
1/4✗ Branch 0 not taken.
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✗ Branch 3 not taken.
|
149 | if((tmpscr->flags&fDARK) && !get_bit(quest_rules,qr_NEW_DARKROOM)) |
| 22570 | { | ||
| 22571 | ✗ | if(get_bit(quest_rules,qr_FADE)) | |
| 22572 | { | ||
| 22573 | ✗ | interpolatedfade(); | |
| 22574 | } | ||
| 22575 | else | ||
| 22576 | { | ||
| 22577 | ✗ | loadfadepal((DMaps[currdmap].color)*pdLEVEL+poFADE3); | |
| 22578 | } | ||
| 22579 | |||
| 22580 | ✗ | darkroom=naturaldark=true; | |
| 22581 | } | ||
| 22582 | else | ||
| 22583 | { | ||
| 22584 | 149 | darkroom=naturaldark=false; | |
| 22585 | } | ||
| 22586 | |||
| 22587 | int32_t wrx,wry; | ||
| 22588 | |||
| 22589 |
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|
149 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 22590 | { | ||
| 22591 | ✗ | wrx=tmpscr->warpreturnx[0]; | |
| 22592 | ✗ | wry=tmpscr->warpreturny[0]; | |
| 22593 | } | ||
| 22594 | else | ||
| 22595 | { | ||
| 22596 | 149 | wrx=tmpscr->warparrivalx; | |
| 22597 | 149 | wry=tmpscr->warparrivaly; | |
| 22598 | } | ||
| 22599 | |||
| 22600 |
6/6✓ Branch 0 taken 34 times.
✓ Branch 1 taken 115 times.
✓ Branch 2 taken 24 times.
✓ Branch 3 taken 10 times.
✓ Branch 4 taken 24 times.
✓ Branch 5 taken 125 times.
|
149 | if(((wrx>0||wry>0)||(get_bit(quest_rules,qr_WARPSIGNOREARRIVALPOINT)))&&(!(tmpscr->flags6&fNOCONTINUEHERE))) |
| 22601 | { | ||
| 22602 |
2/2✓ Branch 0 taken 83 times.
✓ Branch 1 taken 42 times.
|
125 | if(dlevel) |
| 22603 | { | ||
| 22604 | 83 | lastentrance = currscr; | |
| 22605 | 83 | } | |
| 22606 | else | ||
| 22607 | { | ||
| 22608 | 42 | lastentrance = DMaps[currdmap].cont + DMaps[currdmap].xoff; | |
| 22609 | } | ||
| 22610 | |||
| 22611 | 125 | lastentrance_dmap = wdmap; | |
| 22612 | 125 | } | |
| 22613 | |||
| 22614 |
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|
149 | if(dlevel) |
| 22615 | { | ||
| 22616 |
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✓ Branch 1 taken 83 times.
|
83 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 22617 | { | ||
| 22618 | ✗ | x=tmpscr->warpreturnx[wrindex]; | |
| 22619 | ✗ | y=tmpscr->warpreturny[wrindex]; | |
| 22620 | } | ||
| 22621 | else | ||
| 22622 | { | ||
| 22623 | 83 | x=tmpscr->warparrivalx; | |
| 22624 | 83 | y=tmpscr->warparrivaly; | |
| 22625 | } | ||
| 22626 | 83 | } | |
| 22627 | else | ||
| 22628 | { | ||
| 22629 | 66 | x=tmpscr->warpreturnx[wrindex]; | |
| 22630 | 66 | y=tmpscr->warpreturny[wrindex]; | |
| 22631 | } | ||
| 22632 | |||
| 22633 |
1/2✓ Branch 0 taken 149 times.
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|
149 | if(didpit) |
| 22634 | { | ||
| 22635 | ✗ | didpit=false; | |
| 22636 | ✗ | x=pitx; | |
| 22637 | ✗ | y=pity; | |
| 22638 | } | ||
| 22639 | |||
| 22640 | 149 | dir=down; | |
| 22641 | |||
| 22642 |
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|
149 | if(x==0) dir=right; |
| 22643 | |||
| 22644 |
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|
149 | if(x==240) dir=left; |
| 22645 | |||
| 22646 |
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|
149 | if(y==0) dir=down; |
| 22647 | |||
| 22648 |
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|
149 | if(y==160) dir=up; |
| 22649 | |||
| 22650 |
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✓ Branch 1 taken 66 times.
|
149 | if(dlevel) |
| 22651 | { | ||
| 22652 | // reset enemy kill counts | ||
| 22653 |
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✓ Branch 1 taken 83 times.
|
10707 | for(int32_t i=0; i<128; i++) |
| 22654 | { | ||
| 22655 | 10624 | game->guys[(currmap*MAPSCRSNORMAL)+i] = 0; | |
| 22656 | 10624 | game->maps[(currmap*MAPSCRSNORMAL)+i] &= ~mTMPNORET; | |
| 22657 | 10624 | } | |
| 22658 | 83 | } | |
| 22659 | |||
| 22660 | 149 | markBmap(dir^1); | |
| 22661 | //preloaded freeform combos | ||
| 22662 | 149 | ffscript_engine(true); | |
| 22663 | |||
| 22664 | 149 | reset_hookshot(); | |
| 22665 |
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|
149 | if(reposition_sword_postwarp) |
| 22666 | { | ||
| 22667 | ✗ | weapon *swd=NULL; | |
| 22668 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 22669 | { | ||
| 22670 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 22671 | |||
| 22672 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 22673 | { | ||
| 22674 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 22675 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 22676 | ✗ | positionSword(swd,item_id); | |
| 22677 | ✗ | break; | |
| 22678 | } | ||
| 22679 | } | ||
| 22680 | } | ||
| 22681 | |||
| 22682 |
2/2✓ Branch 0 taken 76 times.
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|
149 | if(isdungeon()) |
| 22683 | { | ||
| 22684 | 76 | openscreen(); | |
| 22685 |
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|
76 | if(get_bit(extra_rules, er_SHORTDGNWALK)==0 && get_bit(quest_rules, qr_SHORTDGNWALK)==0) |
| 22686 | 76 | stepforward(diagonalMovement?11:12, false); | |
| 22687 | else | ||
| 22688 | // Didn't walk as far pre-1.93, and some quests depend on that | ||
| 22689 | ✗ | stepforward(8, false); | |
| 22690 | 76 | } | |
| 22691 | else | ||
| 22692 | { | ||
| 22693 |
2/2✓ Branch 0 taken 23 times.
✓ Branch 1 taken 50 times.
|
73 | if(!COOLSCROLL) |
| 22694 | 23 | openscreen(); | |
| 22695 | |||
| 22696 | 73 | int32_t type1 = combobuf[MAPCOMBO(x,y-16)].type; // Old-style blue square placement | |
| 22697 | 73 | int32_t type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 22698 | 73 | int32_t type3 = combobuf[MAPCOMBO(x,y+16)].type; // More old-style blue square placement | |
| 22699 | |||
| 22700 |
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|
73 | if((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED)) |
| 22701 | { | ||
| 22702 | 40 | reset_pal_cycling(); | |
| 22703 | 40 | putscr(scrollbuf,0,0,tmpscr); | |
| 22704 | 40 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 22705 | 40 | walkup(COOLSCROLL); | |
| 22706 | 40 | } | |
| 22707 |
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33 | else if((type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)) |
| 22708 | { | ||
| 22709 | 2 | reset_pal_cycling(); | |
| 22710 | 2 | putscr(scrollbuf,0,0,tmpscr); | |
| 22711 | 2 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 22712 | 2 | walkdown2(COOLSCROLL); | |
| 22713 | 2 | } | |
| 22714 |
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|
31 | else if(COOLSCROLL) |
| 22715 | { | ||
| 22716 | 18 | openscreen(); | |
| 22717 | 18 | } | |
| 22718 | } | ||
| 22719 | |||
| 22720 | 149 | show_subscreen_life=true; | |
| 22721 | 149 | show_subscreen_numbers=true; | |
| 22722 | 149 | playLevelMusic(); | |
| 22723 | 149 | currcset=DMaps[currdmap].color; | |
| 22724 | 149 | dointro(); | |
| 22725 | 149 | set_respawn_point(); | |
| 22726 | 149 | trySideviewLadder(); | |
| 22727 | |||
| 22728 |
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|
1043 | for(int32_t i=0; i<6; i++) |
| 22729 | 894 | visited[i]=-1; | |
| 22730 | |||
| 22731 | 149 | break; | |
| 22732 | } | ||
| 22733 | |||
| 22734 | case wtSCROLL: // scrolling warp | ||
| 22735 | { | ||
| 22736 | 16 | int32_t c = DMaps[currdmap].color; | |
| 22737 | 16 | scrolling_map = currmap; | |
| 22738 | 16 | currmap = DMaps[wdmap].map; | |
| 22739 | 16 | update_subscreens(wdmap); | |
| 22740 | |||
| 22741 | 16 | dlevel = DMaps[wdmap].level; | |
| 22742 | //check if Hero has the map for the new location before updating the subscreen. ? -Z | ||
| 22743 | //This works only in one direction, if Hero had a map, to not having one. | ||
| 22744 | //If Hero does not have a map, and warps somewhere where he does, then the map still briefly shows. | ||
| 22745 | 16 | update_subscreens(wdmap); | |
| 22746 | |||
| 22747 | /*if ( has_item(itype_map, dlevel) ) | ||
| 22748 | { | ||
| 22749 | //Blank the map during an intra-dmap scrolling warp. | ||
| 22750 | dlevel = -1; //a hack for the minimap. This works!! -Z | ||
| 22751 | }*/ | ||
| 22752 | |||
| 22753 | // fix the scrolling direction, if it was a tile or instant warp | ||
| 22754 |
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|
16 | if(type==0 || type>=3) |
| 22755 | { | ||
| 22756 | ✗ | sdir = dir; | |
| 22757 | } | ||
| 22758 | |||
| 22759 | 16 | scrollscr(sdir, wscr+DMaps[wdmap].xoff, wdmap); | |
| 22760 | //dlevel = DMaps[wdmap].level; //Fix dlevel and draw the map (end hack). -Z | ||
| 22761 | |||
| 22762 | 16 | reset_hookshot(); | |
| 22763 |
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|
16 | if(reposition_sword_postwarp) |
| 22764 | { | ||
| 22765 | ✗ | weapon *swd=NULL; | |
| 22766 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 22767 | { | ||
| 22768 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 22769 | |||
| 22770 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 22771 | { | ||
| 22772 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 22773 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 22774 | ✗ | positionSword(swd,item_id); | |
| 22775 | ✗ | break; | |
| 22776 | } | ||
| 22777 | } | ||
| 22778 | } | ||
| 22779 |
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|
16 | if(!intradmap) |
| 22780 | { | ||
| 22781 | 12 | homescr = currscr = wscr + DMaps[wdmap].xoff; | |
| 22782 | 12 | init_dmap(); | |
| 22783 | |||
| 22784 | int32_t wrx,wry; | ||
| 22785 | |||
| 22786 |
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|
12 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 22787 | { | ||
| 22788 | ✗ | wrx=tmpscr->warpreturnx[0]; | |
| 22789 | ✗ | wry=tmpscr->warpreturny[0]; | |
| 22790 | } | ||
| 22791 | else | ||
| 22792 | { | ||
| 22793 | 12 | wrx=tmpscr->warparrivalx; | |
| 22794 | 12 | wry=tmpscr->warparrivaly; | |
| 22795 | } | ||
| 22796 | |||
| 22797 |
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|
12 | if(((wrx>0||wry>0)||(get_bit(quest_rules,qr_WARPSIGNOREARRIVALPOINT)))&&(!get_bit(quest_rules,qr_NOSCROLLCONTINUE))&&(!(tmpscr->flags6&fNOCONTINUEHERE))) |
| 22798 | { | ||
| 22799 | ✗ | if(dlevel) | |
| 22800 | { | ||
| 22801 | ✗ | lastentrance = currscr; | |
| 22802 | } | ||
| 22803 | else | ||
| 22804 | { | ||
| 22805 | ✗ | lastentrance = DMaps[currdmap].cont + DMaps[currdmap].xoff; | |
| 22806 | } | ||
| 22807 | |||
| 22808 | ✗ | lastentrance_dmap = wdmap; | |
| 22809 | } | ||
| 22810 | 12 | } | |
| 22811 |
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|
16 | if(DMaps[currdmap].color != c) |
| 22812 | { | ||
| 22813 | ✗ | lighting(false, true); | |
| 22814 | } | ||
| 22815 | |||
| 22816 | 16 | playLevelMusic(); | |
| 22817 | 16 | currcset=DMaps[currdmap].color; | |
| 22818 | 16 | dointro(); | |
| 22819 | } | ||
| 22820 | 16 | break; | |
| 22821 | |||
| 22822 | case wtWHISTLE: // whistle warp | ||
| 22823 | { | ||
| 22824 | 11 | scrolling_map = currmap; | |
| 22825 | 11 | currmap = DMaps[wdmap].map; | |
| 22826 | 11 | scrollscr(index, wscr+DMaps[wdmap].xoff, wdmap); | |
| 22827 | 11 | reset_hookshot(); | |
| 22828 | 11 | currdmap=wdmap; | |
| 22829 | 11 | dlevel=DMaps[currdmap].level; | |
| 22830 | 11 | lighting(false, true); | |
| 22831 | 11 | init_dmap(); | |
| 22832 | |||
| 22833 | 11 | playLevelMusic(); | |
| 22834 | 11 | currcset=DMaps[currdmap].color; | |
| 22835 | 11 | dointro(); | |
| 22836 | 11 | action=inwind; FFCore.setHeroAction(inwind); | |
| 22837 | int32_t wry; | ||
| 22838 | |||
| 22839 |
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|
11 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 22840 | ✗ | wry=tmpscr->warpreturny[0]; | |
| 22841 | 11 | else wry=tmpscr->warparrivaly; | |
| 22842 | |||
| 22843 | int32_t wrx; | ||
| 22844 | |||
| 22845 |
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|
11 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 22846 | ✗ | wrx=tmpscr->warpreturnx[0]; | |
| 22847 | 11 | else wrx=tmpscr->warparrivalx; | |
| 22848 | |||
| 22849 |
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|
22 | Lwpns.add(new weapon((zfix)(index==left?240:index==right?0:wrx),(zfix)(index==down?0:index==up?160:wry), |
| 22850 |
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|
11 | (zfix)0,wWind,1,0,index,whistleitem,getUID(),false,false,true,1)); |
| 22851 | 11 | whirlwind=255; | |
| 22852 | 11 | whistleitem=-1; | |
| 22853 | } | ||
| 22854 | 11 | break; | |
| 22855 | |||
| 22856 | case wtIWARP: | ||
| 22857 | case wtIWARPBLK: | ||
| 22858 | case wtIWARPOPEN: | ||
| 22859 | case wtIWARPZAP: | ||
| 22860 | case wtIWARPWAVE: // insta-warps | ||
| 22861 | { | ||
| 22862 | 31 | bool old_192 = false; | |
| 22863 |
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|
31 | if (get_bit(quest_rules,qr_192b163_WARP)) |
| 22864 | { | ||
| 22865 | ✗ | if ( wtype == wtIWARPWAVE ) | |
| 22866 | { | ||
| 22867 | ✗ | wtype = wtIWARPWAVE; | |
| 22868 | ✗ | old_192 = true; | |
| 22869 | } | ||
| 22870 | ✗ | if ( old_192 ) | |
| 22871 | { | ||
| 22872 | ✗ | al_trace("Encountered a warp in a 1.92b163 style quest, that was set as a Wave Warp.\n %s\n", "Trying to redirect it into a Cancel Effect"); | |
| 22873 | ✗ | didpit=false; | |
| 22874 | ✗ | update_subscreens(); | |
| 22875 | ✗ | warp_sound = 0; | |
| 22876 | ✗ | is_warping = false; | |
| 22877 | ✗ | return false; | |
| 22878 | } | ||
| 22879 | } | ||
| 22880 | //for determining whether to exit cave | ||
| 22881 | 31 | int32_t type1 = combobuf[MAPCOMBO(x,y-16)].type; | |
| 22882 | 31 | int32_t type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 22883 | 31 | int32_t type3 = combobuf[MAPCOMBO(x,y+16)].type; | |
| 22884 | |||
| 22885 |
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|
60 | bool cavewarp = ((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED) |
| 22886 |
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|
29 | ||(type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)); |
| 22887 | |||
| 22888 |
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31 | if(!(tmpscr->flags3&fIWARPFULLSCREEN)) |
| 22889 | { | ||
| 22890 | //ALLOFF kills the action, but we want to preserve Hero's action if he's swimming or diving -DD | ||
| 22891 | 31 | bool wasswimming = (action == swimming); | |
| 22892 | 31 | int32_t olddiveclk = diveclk; | |
| 22893 | 31 | ALLOFF(); | |
| 22894 | |||
| 22895 |
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|
31 | if(wasswimming) |
| 22896 | { | ||
| 22897 | 1 | Hero.SetSwim(); | |
| 22898 | 1 | diveclk = olddiveclk; | |
| 22899 | 1 | } | |
| 22900 | |||
| 22901 | 31 | kill_sfx(); | |
| 22902 | 31 | } | |
| 22903 | //play sound | ||
| 22904 |
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31 | if(warpsfx > 0) sfx(warpsfx,pan(x.getInt())); |
| 22905 |
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|
31 | if(wtype==wtIWARPZAP) |
| 22906 | { | ||
| 22907 | 4 | zapout(); | |
| 22908 | 4 | } | |
| 22909 |
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|
27 | else if(wtype==wtIWARPWAVE) |
| 22910 | { | ||
| 22911 | //only draw Hero if he's not in a cave -DD | ||
| 22912 | ✗ | wavyout(!cavewarp); | |
| 22913 | } | ||
| 22914 |
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|
27 | else if(wtype!=wtIWARP) |
| 22915 | { | ||
| 22916 |
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|
6 | bool b2 = COOLSCROLL&&cavewarp; |
| 22917 | 6 | blackscr(30,b2?false:true); | |
| 22918 | 6 | } | |
| 22919 | |||
| 22920 | 31 | int32_t c = DMaps[currdmap].color; | |
| 22921 | 31 | bool changedlevel = false; | |
| 22922 | 31 | bool changeddmap = false; | |
| 22923 |
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|
31 | if(currdmap != wdmap) |
| 22924 | { | ||
| 22925 | 26 | timeExitAllGenscript(GENSCR_ST_CHANGE_DMAP); | |
| 22926 | 26 | changeddmap = true; | |
| 22927 | 26 | } | |
| 22928 |
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|
31 | if(dlevel != DMaps[wdmap].level) |
| 22929 | { | ||
| 22930 | 6 | timeExitAllGenscript(GENSCR_ST_CHANGE_LEVEL); | |
| 22931 | 6 | changedlevel = true; | |
| 22932 | 6 | } | |
| 22933 | 31 | dlevel = DMaps[wdmap].level; | |
| 22934 | 31 | currdmap = wdmap; | |
| 22935 |
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|
31 | if(changeddmap) |
| 22936 | { | ||
| 22937 | 26 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_DMAP); | |
| 22938 | 26 | } | |
| 22939 |
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|
31 | if(changedlevel) |
| 22940 | { | ||
| 22941 | 6 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_LEVEL); | |
| 22942 | 6 | } | |
| 22943 | |||
| 22944 | 31 | currmap = DMaps[currdmap].map; | |
| 22945 | 31 | init_dmap(); | |
| 22946 | 31 | update_subscreens(wdmap); | |
| 22947 | |||
| 22948 | 31 | ringcolor(false); | |
| 22949 | |||
| 22950 |
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|
31 | if(DMaps[currdmap].color != c) |
| 22951 | 4 | loadlvlpal(DMaps[currdmap].color); | |
| 22952 | |||
| 22953 | 31 | homescr = currscr = wscr + DMaps[currdmap].xoff; | |
| 22954 | |||
| 22955 | 31 | lightingInstant(); // Also sets naturaldark | |
| 22956 | |||
| 22957 | 31 | loadscr(0,currdmap,currscr,-1,overlay); | |
| 22958 | |||
| 22959 | 31 | x = tmpscr->warpreturnx[wrindex]; | |
| 22960 | 31 | y = tmpscr->warpreturny[wrindex]; | |
| 22961 | |||
| 22962 |
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|
31 | if(didpit) |
| 22963 | { | ||
| 22964 | 20 | didpit=false; | |
| 22965 | 20 | x=pitx; | |
| 22966 | 20 | y=pity; | |
| 22967 | 20 | } | |
| 22968 | |||
| 22969 | 31 | type1 = combobuf[MAPCOMBO(x,y-16)].type; | |
| 22970 | 31 | type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 22971 | 31 | type3 = combobuf[MAPCOMBO(x,y+16)].type; | |
| 22972 | |||
| 22973 |
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|
31 | if(x==0) dir=right; |
| 22974 | |||
| 22975 |
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|
31 | if(x==240) dir=left; |
| 22976 | |||
| 22977 |
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31 | if(y==0) dir=down; |
| 22978 | |||
| 22979 |
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|
31 | if(y==160) dir=up; |
| 22980 | |||
| 22981 | 31 | markBmap(dir^1); | |
| 22982 | |||
| 22983 | 31 | int32_t checkwater = iswaterex(MAPCOMBO(x,y+8), currmap, currscr, -1, x,y+(bigHitbox?8:12)); //iswaterex can be intensive, so let's avoid as many calls as we can. | |
| 22984 | |||
| 22985 |
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|
32 | if(checkwater && _walkflag(x,y+(bigHitbox?8:12),0,SWITCHBLOCK_STATE) && current_item(itype_flippers) > 0 && current_item(itype_flippers) >= combobuf[checkwater].attribytes[0] && (!(combobuf[checkwater].usrflags&cflag1) || (itemsbuf[current_item_id(itype_flippers)].flags & ITEM_FLAG3))) |
| 22986 | { | ||
| 22987 | 1 | hopclk=0xFF; | |
| 22988 | 1 | SetSwim(); | |
| 22989 |
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|
1 | if (!IsSideSwim()) attackclk = charging = spins = 0; |
| 22990 | 1 | } | |
| 22991 | else | ||
| 22992 | { | ||
| 22993 | 30 | action = none; FFCore.setHeroAction(none); | |
| 22994 | } | ||
| 22995 | //preloaded freeform combos | ||
| 22996 | 31 | ffscript_engine(true); | |
| 22997 | |||
| 22998 | 31 | putscr(scrollbuf,0,0,tmpscr); | |
| 22999 | 31 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23000 | |||
| 23001 |
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|
31 | if((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED)) |
| 23002 | { | ||
| 23003 | 2 | reset_pal_cycling(); | |
| 23004 | 2 | putscr(scrollbuf,0,0,tmpscr); | |
| 23005 | 2 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23006 | 2 | walkup(COOLSCROLL); | |
| 23007 | 2 | } | |
| 23008 |
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|
29 | else if((type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)) |
| 23009 | { | ||
| 23010 | ✗ | reset_pal_cycling(); | |
| 23011 | ✗ | putscr(scrollbuf,0,0,tmpscr); | |
| 23012 | ✗ | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23013 | ✗ | walkdown2(COOLSCROLL); | |
| 23014 | } | ||
| 23015 |
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|
29 | else if(wtype==wtIWARPZAP) |
| 23016 | { | ||
| 23017 | 4 | zapin(); | |
| 23018 | 4 | } | |
| 23019 |
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|
25 | else if(wtype==wtIWARPWAVE) |
| 23020 | { | ||
| 23021 | ✗ | wavyin(); | |
| 23022 | } | ||
| 23023 |
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|
25 | else if(wtype==wtIWARPOPEN) |
| 23024 | { | ||
| 23025 | 2 | openscreen(); | |
| 23026 | 2 | } | |
| 23027 |
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|
31 | if(reposition_sword_postwarp) |
| 23028 | { | ||
| 23029 | ✗ | weapon *swd=NULL; | |
| 23030 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 23031 | { | ||
| 23032 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 23033 | |||
| 23034 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 23035 | { | ||
| 23036 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 23037 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 23038 | ✗ | positionSword(swd,item_id); | |
| 23039 | ✗ | break; | |
| 23040 | } | ||
| 23041 | } | ||
| 23042 | } | ||
| 23043 | 31 | show_subscreen_life=true; | |
| 23044 | 31 | show_subscreen_numbers=true; | |
| 23045 | 31 | playLevelMusic(); | |
| 23046 | 31 | currcset=DMaps[currdmap].color; | |
| 23047 | 31 | dointro(); | |
| 23048 | 31 | set_respawn_point(); | |
| 23049 | 31 | trySideviewLadder(); | |
| 23050 | } | ||
| 23051 | 31 | break; | |
| 23052 | |||
| 23053 | |||
| 23054 | case wtNOWARP: | ||
| 23055 | { | ||
| 23056 | 18 | bool old_192 = false; | |
| 23057 |
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|
18 | if (get_bit(quest_rules,qr_192b163_WARP)) |
| 23058 | { | ||
| 23059 | ✗ | wtype = wtIWARPWAVE; | |
| 23060 | ✗ | old_192 = true; | |
| 23061 | } | ||
| 23062 |
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|
18 | if ( old_192 ) |
| 23063 | { | ||
| 23064 | ✗ | al_trace("Encountered a warp in a 1.92b163 style quest, that was set as a Cancel Warp.\n %s\n", "Trying to redirect it into a Wave Effect"); | |
| 23065 | //for determining whether to exit cave | ||
| 23066 | ✗ | int32_t type1 = combobuf[MAPCOMBO(x,y-16)].type; | |
| 23067 | ✗ | int32_t type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 23068 | ✗ | int32_t type3 = combobuf[MAPCOMBO(x,y+16)].type; | |
| 23069 | |||
| 23070 | ✗ | bool cavewarp = ((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED) | |
| 23071 | ✗ | ||(type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)); | |
| 23072 | |||
| 23073 | ✗ | if(!(tmpscr->flags3&fIWARPFULLSCREEN)) | |
| 23074 | { | ||
| 23075 | //ALLOFF kills the action, but we want to preserve Hero's action if he's swimming or diving -DD | ||
| 23076 | ✗ | bool wasswimming = (action == swimming); | |
| 23077 | ✗ | int32_t olddiveclk = diveclk; | |
| 23078 | ✗ | ALLOFF(); | |
| 23079 | |||
| 23080 | ✗ | if(wasswimming) | |
| 23081 | { | ||
| 23082 | ✗ | Hero.SetSwim(); | |
| 23083 | ✗ | diveclk = olddiveclk; | |
| 23084 | } | ||
| 23085 | |||
| 23086 | ✗ | kill_sfx(); | |
| 23087 | } | ||
| 23088 | //play sound | ||
| 23089 | ✗ | if(warpsfx > 0) sfx(warpsfx,pan(x.getInt())); | |
| 23090 | ✗ | if(wtype==wtIWARPZAP) | |
| 23091 | { | ||
| 23092 | ✗ | zapout(); | |
| 23093 | } | ||
| 23094 | ✗ | else if(wtype==wtIWARPWAVE) | |
| 23095 | { | ||
| 23096 | //only draw Hero if he's not in a cave -DD | ||
| 23097 | ✗ | wavyout(!cavewarp); | |
| 23098 | } | ||
| 23099 | ✗ | else if(wtype!=wtIWARP) | |
| 23100 | { | ||
| 23101 | ✗ | bool b2 = COOLSCROLL&&cavewarp; | |
| 23102 | ✗ | blackscr(30,b2?false:true); | |
| 23103 | } | ||
| 23104 | |||
| 23105 | ✗ | int32_t c = DMaps[currdmap].color; | |
| 23106 | ✗ | bool changedlevel = false; | |
| 23107 | ✗ | bool changeddmap = false; | |
| 23108 | ✗ | if(currdmap != wdmap) | |
| 23109 | { | ||
| 23110 | ✗ | timeExitAllGenscript(GENSCR_ST_CHANGE_DMAP); | |
| 23111 | ✗ | changeddmap = true; | |
| 23112 | } | ||
| 23113 | ✗ | if(dlevel != DMaps[wdmap].level) | |
| 23114 | { | ||
| 23115 | ✗ | timeExitAllGenscript(GENSCR_ST_CHANGE_LEVEL); | |
| 23116 | ✗ | changedlevel = true; | |
| 23117 | } | ||
| 23118 | ✗ | dlevel = DMaps[wdmap].level; | |
| 23119 | ✗ | currdmap = wdmap; | |
| 23120 | ✗ | if(changeddmap) | |
| 23121 | { | ||
| 23122 | ✗ | throwGenScriptEvent(GENSCR_EVENT_CHANGE_DMAP); | |
| 23123 | } | ||
| 23124 | ✗ | if(changedlevel) | |
| 23125 | { | ||
| 23126 | ✗ | throwGenScriptEvent(GENSCR_EVENT_CHANGE_LEVEL); | |
| 23127 | } | ||
| 23128 | ✗ | currmap = DMaps[currdmap].map; | |
| 23129 | ✗ | init_dmap(); | |
| 23130 | ✗ | update_subscreens(wdmap); | |
| 23131 | |||
| 23132 | ✗ | ringcolor(false); | |
| 23133 | |||
| 23134 | ✗ | if(DMaps[currdmap].color != c) | |
| 23135 | ✗ | loadlvlpal(DMaps[currdmap].color); | |
| 23136 | |||
| 23137 | ✗ | homescr = currscr = wscr + DMaps[currdmap].xoff; | |
| 23138 | |||
| 23139 | ✗ | lightingInstant(); // Also sets naturaldark | |
| 23140 | |||
| 23141 | ✗ | loadscr(0,currdmap,currscr,-1,overlay); | |
| 23142 | |||
| 23143 | ✗ | x = tmpscr->warpreturnx[wrindex]; | |
| 23144 | ✗ | y = tmpscr->warpreturny[wrindex]; | |
| 23145 | |||
| 23146 | ✗ | if(didpit) | |
| 23147 | { | ||
| 23148 | ✗ | didpit=false; | |
| 23149 | ✗ | x=pitx; | |
| 23150 | ✗ | y=pity; | |
| 23151 | } | ||
| 23152 | |||
| 23153 | ✗ | type1 = combobuf[MAPCOMBO(x,y-16)].type; | |
| 23154 | ✗ | type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 23155 | ✗ | type3 = combobuf[MAPCOMBO(x,y+16)].type; | |
| 23156 | |||
| 23157 | ✗ | if(x==0) dir=right; | |
| 23158 | |||
| 23159 | ✗ | if(x==240) dir=left; | |
| 23160 | |||
| 23161 | ✗ | if(y==0) dir=down; | |
| 23162 | |||
| 23163 | ✗ | if(y==160) dir=up; | |
| 23164 | |||
| 23165 | ✗ | markBmap(dir^1); | |
| 23166 | |||
| 23167 | ✗ | if(iswaterex(MAPCOMBO(x,y+8), currmap, currscr, -1, x,y+8) && _walkflag(x,y+8,0,SWITCHBLOCK_STATE) && current_item(itype_flippers)) | |
| 23168 | { | ||
| 23169 | ✗ | hopclk=0xFF; | |
| 23170 | ✗ | SetSwim(); | |
| 23171 | ✗ | if (!IsSideSwim()) attackclk = charging = spins = 0; | |
| 23172 | } | ||
| 23173 | else | ||
| 23174 | { | ||
| 23175 | ✗ | action = none; | |
| 23176 | ✗ | FFCore.setHeroAction(none); | |
| 23177 | } | ||
| 23178 | //preloaded freeform combos | ||
| 23179 | ✗ | ffscript_engine(true); | |
| 23180 | |||
| 23181 | ✗ | putscr(scrollbuf,0,0,tmpscr); | |
| 23182 | ✗ | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23183 | |||
| 23184 | ✗ | if((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED)) | |
| 23185 | { | ||
| 23186 | ✗ | reset_pal_cycling(); | |
| 23187 | ✗ | putscr(scrollbuf,0,0,tmpscr); | |
| 23188 | ✗ | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23189 | ✗ | walkup(COOLSCROLL); | |
| 23190 | } | ||
| 23191 | ✗ | else if((type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)) | |
| 23192 | { | ||
| 23193 | ✗ | reset_pal_cycling(); | |
| 23194 | ✗ | putscr(scrollbuf,0,0,tmpscr); | |
| 23195 | ✗ | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23196 | ✗ | walkdown2(COOLSCROLL); | |
| 23197 | } | ||
| 23198 | ✗ | else if(wtype==wtIWARPZAP) | |
| 23199 | { | ||
| 23200 | ✗ | zapin(); | |
| 23201 | } | ||
| 23202 | ✗ | else if(wtype==wtIWARPWAVE) | |
| 23203 | { | ||
| 23204 | ✗ | wavyin(); | |
| 23205 | } | ||
| 23206 | ✗ | else if(wtype==wtIWARPOPEN) | |
| 23207 | { | ||
| 23208 | ✗ | openscreen(); | |
| 23209 | } | ||
| 23210 | ✗ | if(reposition_sword_postwarp) | |
| 23211 | { | ||
| 23212 | ✗ | weapon *swd=NULL; | |
| 23213 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 23214 | { | ||
| 23215 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 23216 | |||
| 23217 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 23218 | { | ||
| 23219 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 23220 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 23221 | ✗ | positionSword(swd,item_id); | |
| 23222 | ✗ | break; | |
| 23223 | } | ||
| 23224 | } | ||
| 23225 | } | ||
| 23226 | ✗ | show_subscreen_life=true; | |
| 23227 | ✗ | show_subscreen_numbers=true; | |
| 23228 | ✗ | playLevelMusic(); | |
| 23229 | ✗ | currcset=DMaps[currdmap].color; | |
| 23230 | ✗ | dointro(); | |
| 23231 | ✗ | set_respawn_point(); | |
| 23232 | ✗ | trySideviewLadder(); | |
| 23233 | ✗ | break; | |
| 23234 | } | ||
| 23235 | else | ||
| 23236 | { | ||
| 23237 |
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|
18 | if(reposition_sword_postwarp) |
| 23238 | { | ||
| 23239 | ✗ | weapon *swd=NULL; | |
| 23240 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 23241 | { | ||
| 23242 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 23243 | |||
| 23244 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 23245 | { | ||
| 23246 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 23247 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 23248 | ✗ | positionSword(swd,item_id); | |
| 23249 | ✗ | break; | |
| 23250 | } | ||
| 23251 | } | ||
| 23252 | } | ||
| 23253 | 18 | didpit=false; | |
| 23254 | 18 | update_subscreens(); | |
| 23255 | 18 | warp_sound = 0; | |
| 23256 | 18 | is_warping = false; | |
| 23257 | 18 | return false; | |
| 23258 | } | ||
| 23259 | } | ||
| 23260 | default: | ||
| 23261 | ✗ | didpit=false; | |
| 23262 | ✗ | update_subscreens(); | |
| 23263 | ✗ | warp_sound = 0; | |
| 23264 | ✗ | is_warping = false; | |
| 23265 | ✗ | if(reposition_sword_postwarp) | |
| 23266 | { | ||
| 23267 | ✗ | weapon *swd=NULL; | |
| 23268 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 23269 | { | ||
| 23270 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 23271 | |||
| 23272 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 23273 | { | ||
| 23274 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 23275 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 23276 | ✗ | positionSword(swd,item_id); | |
| 23277 | ✗ | break; | |
| 23278 | } | ||
| 23279 | } | ||
| 23280 | } | ||
| 23281 | ✗ | return false; | |
| 23282 | } | ||
| 23283 | |||
| 23284 | |||
| 23285 | |||
| 23286 | // Stop Hero from drowning! | ||
| 23287 |
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|
537 | if(action==drowning || action==lavadrowning || action==sidedrowning) |
| 23288 | { | ||
| 23289 | ✗ | drownclk=0; | |
| 23290 | ✗ | drownclk=0; | |
| 23291 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 23292 | } | ||
| 23293 | |||
| 23294 | 537 | int32_t checkwater = iswaterex(MAPCOMBO(x,y+(bigHitbox?8:12)), currmap, currscr, -1, x,y+(bigHitbox?8:12)); | |
| 23295 | // But keep him swimming if he ought to be! | ||
| 23296 | // Unless the water is too high levelled, in which case... well, he'll drown on transition probably anyways. -Dimi | ||
| 23297 |
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|
544 | if(action!=rafting && checkwater && (_walkflag(x,y+(bigHitbox?8:12),0,SWITCHBLOCK_STATE) || get_bit(quest_rules,qr_DROWN)) |
| 23298 | //&& (current_item(itype_flippers) >= combobuf[checkwater].attribytes[0]) | ||
| 23299 |
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|
7 | && (action!=inwind)) |
| 23300 | { | ||
| 23301 | 2 | hopclk=0xFF; | |
| 23302 | 2 | SetSwim(); | |
| 23303 | 2 | } | |
| 23304 | |||
| 23305 | 537 | newscr_clk=frame; | |
| 23306 | 537 | activated_timed_warp=false; | |
| 23307 | 537 | eat_buttons(); | |
| 23308 | |||
| 23309 |
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|
537 | if(wtype!=wtIWARP) |
| 23310 | 516 | attackclk=0; | |
| 23311 | |||
| 23312 | 537 | didstuff=0; | |
| 23313 | 537 | usecounts.clear(); | |
| 23314 | 537 | map_bkgsfx(true); | |
| 23315 | 537 | loadside=dir^1; | |
| 23316 | 537 | whistleclk=-1; | |
| 23317 | |||
| 23318 |
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|
537 | if((z>0 || fakez>0) && isSideViewHero()) |
| 23319 | { | ||
| 23320 | ✗ | y-=z; | |
| 23321 | ✗ | y-=fakez; | |
| 23322 | ✗ | fakez=0; | |
| 23323 | ✗ | z=0; | |
| 23324 | } | ||
| 23325 |
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|
537 | else if(!isSideViewHero()) |
| 23326 | { | ||
| 23327 | 536 | fall=0; | |
| 23328 | 536 | fakefall=0; | |
| 23329 | 536 | } | |
| 23330 | |||
| 23331 | // If warping between top-down and sideview screens, | ||
| 23332 | // fix enemies that are carried over by Full Screen Warp | ||
| 23333 | 537 | const bool tmpscr_is_sideview = isSideViewHero(); | |
| 23334 | |||
| 23335 |
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|
537 | if(!wasSideview && tmpscr_is_sideview) |
| 23336 | { | ||
| 23337 |
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|
1 | for(int32_t i=0; i<guys.Count(); i++) |
| 23338 | { | ||
| 23339 | ✗ | if(guys.spr(i)->z > 0 || guys.spr(i)->fakez > 0) | |
| 23340 | { | ||
| 23341 | ✗ | guys.spr(i)->y -= guys.spr(i)->z; | |
| 23342 | ✗ | guys.spr(i)->y -= guys.spr(i)->fakez; | |
| 23343 | ✗ | guys.spr(i)->z = 0; | |
| 23344 | ✗ | guys.spr(i)->fakez = 0; | |
| 23345 | } | ||
| 23346 | |||
| 23347 | ✗ | if(((enemy*)guys.spr(i))->family!=eeTRAP && ((enemy*)guys.spr(i))->family!=eeSPINTILE) | |
| 23348 | ✗ | guys.spr(i)->yofs += 2; | |
| 23349 | } | ||
| 23350 | 1 | } | |
| 23351 |
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|
536 | else if(wasSideview && !tmpscr_is_sideview) |
| 23352 | { | ||
| 23353 |
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|
1 | for(int32_t i=0; i<guys.Count(); i++) |
| 23354 | { | ||
| 23355 | ✗ | if(((enemy*)guys.spr(i))->family!=eeTRAP && ((enemy*)guys.spr(i))->family!=eeSPINTILE) | |
| 23356 | ✗ | guys.spr(i)->yofs -= 2; | |
| 23357 | } | ||
| 23358 | 1 | } | |
| 23359 | |||
| 23360 |
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|
537 | if((DMaps[currdmap].type&dmfCONTINUE) || (currdmap==0&&get_bit(quest_rules, qr_DMAP_0_CONTINUE_BUG))) |
| 23361 | { | ||
| 23362 |
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|
271 | if(dlevel) |
| 23363 | { | ||
| 23364 | int32_t wrx,wry; | ||
| 23365 | |||
| 23366 |
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|
68 | if(get_bit(quest_rules,qr_NOARRIVALPOINT)) |
| 23367 | { | ||
| 23368 | ✗ | wrx=tmpscr->warpreturnx[0]; | |
| 23369 | ✗ | wry=tmpscr->warpreturny[0]; | |
| 23370 | } | ||
| 23371 | else | ||
| 23372 | { | ||
| 23373 | 68 | wrx=tmpscr->warparrivalx; | |
| 23374 | 68 | wry=tmpscr->warparrivaly; | |
| 23375 | } | ||
| 23376 | |||
| 23377 |
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|
68 | if((wtype == wtEXIT) |
| 23378 |
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|
68 | || (((wtype == wtSCROLL) && !intradmap) && ((wrx>0 || wry>0)||(get_bit(quest_rules,qr_WARPSIGNOREARRIVALPOINT))))) |
| 23379 | { | ||
| 23380 |
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|
21 | if(!(wtype==wtSCROLL)||!(get_bit(quest_rules,qr_NOSCROLLCONTINUE))) |
| 23381 | { | ||
| 23382 | 21 | game->set_continue_scrn(homescr); | |
| 23383 | //Z_message("continue_scrn = %02X e/e\n",game->get_continue_scrn()); | ||
| 23384 | 21 | } | |
| 23385 | ✗ | else if(currdmap != game->get_continue_dmap()) | |
| 23386 | { | ||
| 23387 | ✗ | game->set_continue_scrn(DMaps[currdmap].cont + DMaps[currdmap].xoff); | |
| 23388 | } | ||
| 23389 | 21 | } | |
| 23390 | else | ||
| 23391 | { | ||
| 23392 |
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|
47 | if(currdmap != game->get_continue_dmap()) |
| 23393 | { | ||
| 23394 | ✗ | game->set_continue_scrn(DMaps[currdmap].cont + DMaps[currdmap].xoff); | |
| 23395 | //Z_message("continue_scrn = %02X dlevel\n",game->get_continue_scrn()); | ||
| 23396 | } | ||
| 23397 | } | ||
| 23398 | 68 | } | |
| 23399 | else | ||
| 23400 | { | ||
| 23401 | 203 | game->set_continue_scrn(DMaps[currdmap].cont + DMaps[currdmap].xoff); | |
| 23402 | //Z_message("continue_scrn = %02X\n !dlevel\n",game->get_continue_scrn()); | ||
| 23403 | } | ||
| 23404 | |||
| 23405 | 271 | game->set_continue_dmap(currdmap); | |
| 23406 | 271 | lastentrance_dmap = currdmap; | |
| 23407 | 271 | lastentrance = game->get_continue_scrn(); | |
| 23408 | //Z_message("continue_map = %d\n",game->get_continue_dmap()); | ||
| 23409 | 271 | } | |
| 23410 | |||
| 23411 |
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|
537 | if(tmpscr->flags4&fAUTOSAVE) |
| 23412 | { | ||
| 23413 | ✗ | save_game(true,0); | |
| 23414 | } | ||
| 23415 | |||
| 23416 |
1/2✓ Branch 0 taken 537 times.
✗ Branch 1 not taken.
|
537 | if(tmpscr->flags6&fCONTINUEHERE) |
| 23417 | { | ||
| 23418 | ✗ | lastentrance_dmap = currdmap; | |
| 23419 | ✗ | lastentrance = homescr; | |
| 23420 | } | ||
| 23421 | |||
| 23422 | 537 | update_subscreens(); | |
| 23423 | 537 | verifyBothWeapons(); | |
| 23424 | |||
| 23425 |
2/2✓ Branch 0 taken 333 times.
✓ Branch 1 taken 204 times.
|
537 | if(wtype==wtCAVE) |
| 23426 | { | ||
| 23427 |
2/2✓ Branch 0 taken 123 times.
✓ Branch 1 taken 81 times.
|
204 | if(DMaps[currdmap].flags&dmfGUYCAVES) |
| 23428 | 246 | Z_eventlog("Entered %s containing %s.\n",DMaps[currdmap].flags&dmfCAVES ? "Cave" : "Item Cellar", | |
| 23429 | 123 | (char *)moduledata.roomtype_names[tmpscr[1].room]); | |
| 23430 | else | ||
| 23431 | 81 | Z_eventlog("Entered %s.",DMaps[currdmap].flags&dmfCAVES ? "Cave" : "Item Cellar"); | |
| 23432 | 204 | } | |
| 23433 | 666 | else Z_eventlog("Warped to DMap %d: %s, screen %d, via %s.\n", currdmap, DMaps[currdmap].name,currscr, | |
| 23434 |
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|
540 | wtype==wtPASS ? "Passageway" : |
| 23435 |
2/2✓ Branch 0 taken 149 times.
✓ Branch 1 taken 58 times.
|
265 | wtype==wtEXIT ? "Entrance/Exit" : |
| 23436 |
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✓ Branch 1 taken 42 times.
|
58 | wtype==wtSCROLL ? "Scrolling Warp" : |
| 23437 | 42 | wtype==wtWHISTLE ? "Whistle Warp" : | |
| 23438 | "Insta-Warp"); | ||
| 23439 | |||
| 23440 | 537 | eventlog_mapflags(); | |
| 23441 |
1/2✓ Branch 0 taken 537 times.
✗ Branch 1 not taken.
|
537 | if(reposition_sword_postwarp) |
| 23442 | { | ||
| 23443 | ✗ | weapon *swd=NULL; | |
| 23444 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 23445 | { | ||
| 23446 | ✗ | swd = (weapon*)Lwpns.spr(i); | |
| 23447 | |||
| 23448 | ✗ | if(swd->id == (attack==wSword ? wSword : wWand)) | |
| 23449 | { | ||
| 23450 | ✗ | int32_t itype = (attack==wFire ? itype_candle : attack==wCByrna ? itype_cbyrna : attack==wWand ? itype_wand : attack==wHammer ? itype_hammer : itype_sword); | |
| 23451 | ✗ | int32_t item_id = (directWpn>-1 && itemsbuf[directWpn].family==itype) ? directWpn : current_item_id(itype); | |
| 23452 | ✗ | positionSword(swd,item_id); | |
| 23453 | ✗ | break; | |
| 23454 | } | ||
| 23455 | } | ||
| 23456 | } | ||
| 23457 | 537 | FFCore.init_combo_doscript(); | |
| 23458 |
3/4✓ Branch 0 taken 259 times.
✓ Branch 1 taken 278 times.
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|
537 | if (!intradmap || get_bit(quest_rules, qr_WARPS_RESTART_DMAPSCRIPT)) |
| 23459 | { | ||
| 23460 | 537 | FFScript::deallocateAllArrays(SCRIPT_DMAP, olddmap); | |
| 23461 | 537 | FFCore.initZScriptDMapScripts(); | |
| 23462 | 537 | FFCore.initZScriptActiveSubscreenScript(); | |
| 23463 | 537 | } | |
| 23464 | 537 | is_warping = false; | |
| 23465 | 537 | return true; | |
| 23466 | 555 | } | |
| 23467 | |||
| 23468 | 94 | void HeroClass::exitcave() | |
| 23469 | { | ||
| 23470 | 94 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 23471 | 94 | currscr=homescr; | |
| 23472 | 94 | loadscr(0,currdmap,currscr,255,false); // bogus direction | |
| 23473 | 94 | x = tmpscr->warpreturnx[0]; | |
| 23474 | 94 | y = tmpscr->warpreturny[0]; | |
| 23475 | |||
| 23476 |
1/2✓ Branch 0 taken 94 times.
✗ Branch 1 not taken.
|
94 | if(didpit) |
| 23477 | { | ||
| 23478 | ✗ | didpit=false; | |
| 23479 | ✗ | x=pitx; | |
| 23480 | ✗ | y=pity; | |
| 23481 | } | ||
| 23482 | |||
| 23483 |
2/2✓ Branch 0 taken 92 times.
✓ Branch 1 taken 2 times.
|
94 | if(x+y == 0) |
| 23484 | 2 | x = y = 80; | |
| 23485 | |||
| 23486 | 94 | int32_t type1 = combobuf[MAPCOMBO(x,y-16)].type; | |
| 23487 | 94 | int32_t type2 = combobuf[MAPCOMBO(x,y)].type; | |
| 23488 | 94 | int32_t type3 = combobuf[MAPCOMBO(x,y+16)].type; | |
| 23489 |
2/2✓ Branch 0 taken 23 times.
✓ Branch 1 taken 71 times.
|
171 | bool b = COOLSCROLL && |
| 23490 |
4/4✓ Branch 0 taken 50 times.
✓ Branch 1 taken 21 times.
✓ Branch 2 taken 1 times.
✓ Branch 3 taken 49 times.
|
71 | ((type1==cCAVE) || (type1>=cCAVEB && type1<=cCAVED) || |
| 23491 |
4/4✓ Branch 0 taken 50 times.
✓ Branch 1 taken 1 times.
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✓ Branch 3 taken 48 times.
|
49 | (type2==cCAVE) || (type2>=cCAVEB && type2<=cCAVED) || |
| 23492 |
4/4✓ Branch 0 taken 47 times.
✓ Branch 1 taken 1 times.
✓ Branch 2 taken 2 times.
✓ Branch 3 taken 45 times.
|
48 | (type3==cCAVE2) || (type3>=cCAVE2B && type3<=cCAVE2D) || |
| 23493 |
4/4✓ Branch 0 taken 2 times.
✓ Branch 1 taken 47 times.
✓ Branch 2 taken 45 times.
✓ Branch 3 taken 2 times.
|
45 | (type2==cCAVE2) || (type2>=cCAVE2B && type2<=cCAVE2D)); |
| 23494 | 100 | ALLOFF(); | |
| 23495 | 100 | blackscr(30,b?false:true); | |
| 23496 | 100 | ringcolor(false); | |
| 23497 | 100 | loadlvlpal(DMaps[currdmap].color); | |
| 23498 | 100 | lighting(false, true); | |
| 23499 | 100 | music_stop(); | |
| 23500 | 100 | kill_sfx(); | |
| 23501 | 100 | putscr(scrollbuf,0,0,tmpscr); | |
| 23502 | 100 | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 23503 | |||
| 23504 |
9/10✓ Branch 0 taken 65 times.
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✓ Branch 7 taken 63 times.
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|
100 | if((type1==cCAVE)||(type1>=cCAVEB && type1<=cCAVED) || (type2==cCAVE)||(type2>=cCAVEB && type2<=cCAVED)) |
| 23505 | { | ||
| 23506 | 39 | walkup(COOLSCROLL); | |
| 23507 | 39 | } | |
| 23508 |
9/10✓ Branch 0 taken 62 times.
✓ Branch 1 taken 1 times.
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✓ Branch 5 taken 2 times.
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✓ Branch 7 taken 60 times.
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✓ Branch 9 taken 2 times.
|
63 | else if((type3==cCAVE2)||(type3>=cCAVE2B && type3<=cCAVE2D) || (type2==cCAVE2)||(type2>=cCAVE2B && type2<=cCAVE2D)) |
| 23509 | { | ||
| 23510 | 5 | walkdown2(COOLSCROLL); | |
| 23511 | 5 | } | |
| 23512 | |||
| 23513 | 104 | show_subscreen_life=true; | |
| 23514 | 104 | show_subscreen_numbers=true; | |
| 23515 | 104 | playLevelMusic(); | |
| 23516 | 104 | currcset=DMaps[currdmap].color; | |
| 23517 | 104 | dointro(); | |
| 23518 | 104 | newscr_clk=frame; | |
| 23519 | 104 | activated_timed_warp=false; | |
| 23520 | 104 | dir=down; | |
| 23521 | 104 | set_respawn_point(); | |
| 23522 | 104 | eat_buttons(); | |
| 23523 | 104 | didstuff=0; | |
| 23524 | 104 | usecounts.clear(); | |
| 23525 | 104 | map_bkgsfx(true); | |
| 23526 | 104 | loadside=dir^1; | |
| 23527 | 104 | } | |
| 23528 | |||
| 23529 | |||
| 23530 | 2186 | void HeroClass::stepforward(int32_t steps, bool adjust) | |
| 23531 | { | ||
| 23532 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2186 times.
|
2186 | if ( FFCore.nostepforward ) return; |
| 23533 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2186 times.
|
2186 | if ( FFCore.temp_no_stepforward ) { FFCore.temp_no_stepforward = 0; return; } |
| 23534 | 2186 | zfix tx=x; //temp x | |
| 23535 | 2186 | zfix ty=y; //temp y | |
| 23536 | 2186 | zfix tstep(0); //temp single step distance | |
| 23537 | 2186 | zfix s(0); //calculated step distance for all steps | |
| 23538 | 2186 | z3step=2; | |
| 23539 | 2186 | int32_t sh=shiftdir; | |
| 23540 | 2186 | shiftdir=-1; | |
| 23541 | |||
| 23542 |
2/2✓ Branch 0 taken 38070 times.
✓ Branch 1 taken 2186 times.
|
40256 | for(int32_t i=steps; i>0; --i) |
| 23543 | { | ||
| 23544 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 38070 times.
|
38070 | if(diagonalMovement) |
| 23545 | { | ||
| 23546 | ✗ | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) | |
| 23547 | { | ||
| 23548 | ✗ | tstep = 1.5; | |
| 23549 | } | ||
| 23550 | else | ||
| 23551 | { | ||
| 23552 | ✗ | tstep=z3step; | |
| 23553 | ✗ | z3step=(z3step%2)+1; | |
| 23554 | } | ||
| 23555 | } | ||
| 23556 | else | ||
| 23557 | { | ||
| 23558 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 38070 times.
|
38070 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT)) |
| 23559 | { | ||
| 23560 | ✗ | tstep = 1.5; | |
| 23561 | } | ||
| 23562 | else | ||
| 23563 | { | ||
| 23564 |
2/2✓ Branch 0 taken 22020 times.
✓ Branch 1 taken 16050 times.
|
38070 | tstep=lsteps[int32_t((dir<left)?ty:tx)&7]; |
| 23565 | |||
| 23566 |
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✓ Branch 3 taken 7076 times.
✓ Branch 4 taken 8974 times.
|
38070 | switch(dir) |
| 23567 | { | ||
| 23568 | case up: | ||
| 23569 | 12371 | ty-=tstep; | |
| 23570 | 12371 | break; | |
| 23571 | |||
| 23572 | case down: | ||
| 23573 | 9649 | ty+=tstep; | |
| 23574 | 9649 | break; | |
| 23575 | |||
| 23576 | case left: | ||
| 23577 | 7076 | tx-=tstep; | |
| 23578 | 7076 | break; | |
| 23579 | |||
| 23580 | case right: | ||
| 23581 | 8974 | tx+=tstep; | |
| 23582 | 8974 | break; | |
| 23583 | } | ||
| 23584 | } | ||
| 23585 | } | ||
| 23586 | |||
| 23587 | 38070 | s+=tstep; | |
| 23588 | 38070 | } | |
| 23589 | |||
| 23590 | 2186 | z3step=2; | |
| 23591 | |||
| 23592 | 2186 | x = x.getInt(); | |
| 23593 | 2186 | y = y.getInt(); | |
| 23594 |
2/2✓ Branch 0 taken 40217 times.
✓ Branch 1 taken 2186 times.
|
42403 | while(s>=0) |
| 23595 | { | ||
| 23596 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 40217 times.
|
40217 | if(diagonalMovement) |
| 23597 | { | ||
| 23598 | ✗ | if((dir<left?x.getInt()&7:y.getInt()&7)&&adjust==true) | |
| 23599 | { | ||
| 23600 | ✗ | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) | |
| 23601 | { | ||
| 23602 | ✗ | walkable = false; | |
| 23603 | ✗ | shiftdir = -1; | |
| 23604 | ✗ | int32_t tdir=dir<left?(x.getInt()&8?left:right):(y.getInt()&8?down:up); | |
| 23605 | ✗ | switch(tdir) | |
| 23606 | { | ||
| 23607 | case left: | ||
| 23608 | ✗ | --x; | |
| 23609 | ✗ | break; | |
| 23610 | case right: | ||
| 23611 | ✗ | ++x; | |
| 23612 | ✗ | break; | |
| 23613 | case up: | ||
| 23614 | ✗ | --y; | |
| 23615 | ✗ | break; | |
| 23616 | case down: | ||
| 23617 | ✗ | ++y; | |
| 23618 | ✗ | break; | |
| 23619 | } | ||
| 23620 | } | ||
| 23621 | else | ||
| 23622 | { | ||
| 23623 | ✗ | walkable=false; | |
| 23624 | ✗ | shiftdir=dir<left?(x.getInt()&8?left:right):(y.getInt()&8?down:up); | |
| 23625 | ✗ | move(dir, 150); | |
| 23626 | } | ||
| 23627 | } | ||
| 23628 | else | ||
| 23629 | { | ||
| 23630 | ✗ | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) | |
| 23631 | { | ||
| 23632 | ✗ | s-=1.5; | |
| 23633 | } | ||
| 23634 | else | ||
| 23635 | { | ||
| 23636 | ✗ | s-=z3step; | |
| 23637 | } | ||
| 23638 | ✗ | walkable=true; | |
| 23639 | ✗ | move(dir, 150); | |
| 23640 | } | ||
| 23641 | |||
| 23642 | ✗ | shiftdir=-1; | |
| 23643 | } | ||
| 23644 | else | ||
| 23645 | { | ||
| 23646 |
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|
40217 | if((dir<left?x.getInt()&7:y.getInt()&7)&&adjust==true) |
| 23647 | { | ||
| 23648 | ✗ | walkable=false; | |
| 23649 | ✗ | int32_t tdir=dir<left?(x.getInt()&8?left:right):(y.getInt()&8?down:up); | |
| 23650 | ✗ | switch(tdir) | |
| 23651 | { | ||
| 23652 | case left: | ||
| 23653 | ✗ | --x; | |
| 23654 | ✗ | break; | |
| 23655 | case right: | ||
| 23656 | ✗ | ++x; | |
| 23657 | ✗ | break; | |
| 23658 | case up: | ||
| 23659 | ✗ | --y; | |
| 23660 | ✗ | break; | |
| 23661 | case down: | ||
| 23662 | ✗ | ++y; | |
| 23663 | ✗ | break; | |
| 23664 | } | ||
| 23665 | } | ||
| 23666 | else | ||
| 23667 | { | ||
| 23668 |
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|
40217 | if(get_bit(quest_rules, qr_NEW_HERO_MOVEMENT) || IsSideSwim()) |
| 23669 | { | ||
| 23670 | ✗ | s-=1.5; | |
| 23671 | } | ||
| 23672 |
2/2✓ Branch 0 taken 23297 times.
✓ Branch 1 taken 16920 times.
|
40217 | else if(dir<left) |
| 23673 | { | ||
| 23674 | 23297 | s-=lsteps[y.getInt()&7]; | |
| 23675 | 23297 | } | |
| 23676 | else | ||
| 23677 | { | ||
| 23678 | 16920 | s-=lsteps[x.getInt()&7]; | |
| 23679 | } | ||
| 23680 | |||
| 23681 | 40217 | move(dir, 150); | |
| 23682 | } | ||
| 23683 | } | ||
| 23684 | |||
| 23685 |
2/2✓ Branch 0 taken 38031 times.
✓ Branch 1 taken 2186 times.
|
40217 | if(s<0) |
| 23686 | { | ||
| 23687 | // Not quite sure how this is actually supposed to work. | ||
| 23688 | // There have to be two cases for each direction or Hero | ||
| 23689 | // either walks too far onto the screen or may get stuck | ||
| 23690 | // going through walk-through walls. | ||
| 23691 |
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✓ Branch 4 taken 493 times.
|
2186 | switch(dir) |
| 23692 | { | ||
| 23693 | case up: | ||
| 23694 |
2/2✓ Branch 0 taken 61 times.
✓ Branch 1 taken 744 times.
|
805 | if(y<8) // Leaving the screen |
| 23695 | 61 | y+=s; | |
| 23696 | else // Entering the screen | ||
| 23697 | 744 | y-=s; | |
| 23698 | |||
| 23699 | 805 | break; | |
| 23700 | |||
| 23701 | case down: | ||
| 23702 |
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✓ Branch 1 taken 463 times.
|
510 | if(y>152) |
| 23703 | 47 | y-=s; | |
| 23704 | else | ||
| 23705 | 463 | y+=s; | |
| 23706 | |||
| 23707 | 510 | break; | |
| 23708 | |||
| 23709 | case left: | ||
| 23710 |
2/2✓ Branch 0 taken 40 times.
✓ Branch 1 taken 338 times.
|
378 | if(x<8) |
| 23711 | 40 | x+=s; | |
| 23712 | else | ||
| 23713 | 338 | x-=s; | |
| 23714 | |||
| 23715 | 378 | break; | |
| 23716 | |||
| 23717 | case right: | ||
| 23718 |
2/2✓ Branch 0 taken 50 times.
✓ Branch 1 taken 443 times.
|
493 | if(x>=232) |
| 23719 | 50 | x-=s; | |
| 23720 | else | ||
| 23721 | 443 | x+=s; | |
| 23722 | |||
| 23723 | 493 | break; | |
| 23724 | } | ||
| 23725 | 2186 | } | |
| 23726 | |||
| 23727 | |||
| 23728 | 40217 | draw_screen(tmpscr); | |
| 23729 |
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|
40217 | if (canSideviewLadder()) setOnSideviewLadder(true); |
| 23730 | 40217 | advanceframe(true); | |
| 23731 | |||
| 23732 |
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|
40217 | if(Quit) |
| 23733 | ✗ | return; | |
| 23734 | } | ||
| 23735 |
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|
2186 | if(dir==right||dir==down) |
| 23736 | { | ||
| 23737 | 1003 | x=int32_t(x); | |
| 23738 | 1003 | y=int32_t(y); | |
| 23739 | 1003 | } | |
| 23740 | else | ||
| 23741 | { | ||
| 23742 | 1183 | x = x.getInt(); | |
| 23743 | 1183 | y = y.getInt(); | |
| 23744 | } | ||
| 23745 | 2186 | set_respawn_point(); | |
| 23746 | 2186 | draw_screen(tmpscr); | |
| 23747 | 2186 | eat_buttons(); | |
| 23748 | 2186 | shiftdir=sh; | |
| 23749 | 2186 | } | |
| 23750 | |||
| 23751 | 97 | void HeroClass::walkdown(bool opening) //entering cave | |
| 23752 | { | ||
| 23753 |
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✓ Branch 1 taken 68 times.
|
97 | if(opening) |
| 23754 | { | ||
| 23755 | 68 | close_black_opening(x+8, y+8+playing_field_offset, false); | |
| 23756 | 68 | } | |
| 23757 | |||
| 23758 | 97 | hclk=0; | |
| 23759 | 97 | stop_item_sfx(itype_brang); | |
| 23760 | 97 | sfx(WAV_STAIRS,pan(x.getInt())); | |
| 23761 | 97 | clk=0; | |
| 23762 | // int32_t cmby=(y.getInt()&0xF0)+16; | ||
| 23763 | // Fix Hero's position to the grid | ||
| 23764 | 97 | y=y.getInt()&0xF0; | |
| 23765 | 97 | action=climbcoverbottom; FFCore.setHeroAction(climbcoverbottom); | |
| 23766 | 97 | attack=wNone; | |
| 23767 | 97 | attackid=-1; | |
| 23768 | 97 | reset_swordcharge(); | |
| 23769 | 97 | climb_cover_x=x.getInt()&0xF0; | |
| 23770 | 97 | climb_cover_y=(y.getInt()&0xF0)+16; | |
| 23771 | |||
| 23772 | 97 | guys.clear(); | |
| 23773 | 97 | chainlinks.clear(); | |
| 23774 | 97 | Lwpns.clear(); | |
| 23775 | 97 | Ewpns.clear(); | |
| 23776 | 97 | items.clear(); | |
| 23777 |
2/2✓ Branch 0 taken 97 times.
✓ Branch 1 taken 6208 times.
|
6305 | for(int32_t i=0; i<64; i++) |
| 23778 | { | ||
| 23779 | 6208 | herostep(); | |
| 23780 | |||
| 23781 |
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|
6208 | if(zinit.heroAnimationStyle==las_zelda3 || zinit.heroAnimationStyle==las_zelda3slow) |
| 23782 | ✗ | hero_count=(hero_count+1)%16; | |
| 23783 | |||
| 23784 |
2/2✓ Branch 0 taken 4656 times.
✓ Branch 1 taken 1552 times.
|
6208 | if((i&3)==3) |
| 23785 | 1552 | ++y; | |
| 23786 | |||
| 23787 | 6208 | draw_screen(tmpscr); | |
| 23788 | 6208 | advanceframe(true); | |
| 23789 | |||
| 23790 |
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|
6208 | if(Quit) |
| 23791 | ✗ | break; | |
| 23792 | 6208 | } | |
| 23793 | |||
| 23794 | 97 | action=none; FFCore.setHeroAction(none); | |
| 23795 | 97 | } | |
| 23796 | |||
| 23797 | 5 | void HeroClass::walkdown2(bool opening) //exiting cave 2 | |
| 23798 | { | ||
| 23799 | 5 | int32_t type = combobuf[MAPCOMBO(x,y)].type; | |
| 23800 | |||
| 23801 |
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|
5 | if((type==cCAVE2)||(type>=cCAVE2B && type<=cCAVE2D)) |
| 23802 | ✗ | y-=16; | |
| 23803 | |||
| 23804 | 5 | dir=down; | |
| 23805 | // Fix Hero's position to the grid | ||
| 23806 | 5 | y=y.getInt()&0xF0; | |
| 23807 | 5 | z=fakez=fall=fakefall=0; | |
| 23808 | |||
| 23809 |
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|
5 | if(opening) |
| 23810 | { | ||
| 23811 | 5 | open_black_opening(x+8, y+8+playing_field_offset+16, false); | |
| 23812 | 5 | } | |
| 23813 | |||
| 23814 | 5 | hclk=0; | |
| 23815 | 5 | stop_item_sfx(itype_brang); | |
| 23816 | 5 | sfx(WAV_STAIRS,pan(x.getInt())); | |
| 23817 | 5 | clk=0; | |
| 23818 | // int32_t cmby=y.getInt()&0xF0; | ||
| 23819 | 5 | action=climbcovertop; FFCore.setHeroAction(climbcovertop); | |
| 23820 | 5 | attack=wNone; | |
| 23821 | 5 | attackid=-1; | |
| 23822 | 5 | reset_swordcharge(); | |
| 23823 | 5 | climb_cover_x=x.getInt()&0xF0; | |
| 23824 | 5 | climb_cover_y=y.getInt()&0xF0; | |
| 23825 | |||
| 23826 | 5 | guys.clear(); | |
| 23827 | 5 | chainlinks.clear(); | |
| 23828 | 5 | Lwpns.clear(); | |
| 23829 | 5 | Ewpns.clear(); | |
| 23830 | 5 | items.clear(); | |
| 23831 | |||
| 23832 |
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|
325 | for(int32_t i=0; i<64; i++) |
| 23833 | { | ||
| 23834 | 320 | herostep(); | |
| 23835 | |||
| 23836 |
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|
320 | if(zinit.heroAnimationStyle==las_zelda3 || zinit.heroAnimationStyle==las_zelda3slow) |
| 23837 | ✗ | hero_count=(hero_count+1)%16; | |
| 23838 | |||
| 23839 |
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|
320 | if((i&3)==3) |
| 23840 | 80 | ++y; | |
| 23841 | |||
| 23842 | 320 | draw_screen(tmpscr); | |
| 23843 | 320 | advanceframe(true); | |
| 23844 | |||
| 23845 |
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|
320 | if(Quit) |
| 23846 | ✗ | break; | |
| 23847 | 320 | } | |
| 23848 | |||
| 23849 | 5 | action=none; FFCore.setHeroAction(none); | |
| 23850 | 5 | } | |
| 23851 | |||
| 23852 | 81 | void HeroClass::walkup(bool opening) //exiting cave | |
| 23853 | { | ||
| 23854 | 81 | int32_t type = combobuf[MAPCOMBO(x,y)].type; | |
| 23855 | |||
| 23856 |
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|
81 | if((type==cCAVE)||(type>=cCAVEB && type<=cCAVED)) |
| 23857 | ✗ | y+=16; | |
| 23858 | |||
| 23859 | // Fix Hero's position to the grid | ||
| 23860 | 81 | y=y.getInt()&0xF0; | |
| 23861 | 81 | z=fakez=fall=fakefall=0; | |
| 23862 | |||
| 23863 |
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|
81 | if(opening) |
| 23864 | { | ||
| 23865 | 59 | open_black_opening(x+8, y+8+playing_field_offset-16, false); | |
| 23866 | 59 | } | |
| 23867 | |||
| 23868 | 81 | hclk=0; | |
| 23869 | 81 | stop_item_sfx(itype_brang); | |
| 23870 | 81 | sfx(WAV_STAIRS,pan(x.getInt())); | |
| 23871 | 81 | dir=down; | |
| 23872 | 81 | clk=0; | |
| 23873 | // int32_t cmby=y.getInt()&0xF0; | ||
| 23874 | 81 | action=climbcoverbottom; FFCore.setHeroAction(climbcoverbottom); | |
| 23875 | 81 | attack=wNone; | |
| 23876 | 81 | attackid=-1; | |
| 23877 | 81 | reset_swordcharge(); | |
| 23878 | 81 | climb_cover_x=x.getInt()&0xF0; | |
| 23879 | 81 | climb_cover_y=y.getInt()&0xF0; | |
| 23880 | |||
| 23881 | 81 | guys.clear(); | |
| 23882 | 81 | chainlinks.clear(); | |
| 23883 | 81 | Lwpns.clear(); | |
| 23884 | 81 | Ewpns.clear(); | |
| 23885 | 81 | items.clear(); | |
| 23886 | |||
| 23887 |
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|
5265 | for(int32_t i=0; i<64; i++) |
| 23888 | { | ||
| 23889 | 5184 | herostep(); | |
| 23890 | |||
| 23891 |
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|
5184 | if(zinit.heroAnimationStyle==las_zelda3 || zinit.heroAnimationStyle==las_zelda3slow) |
| 23892 | ✗ | hero_count=(hero_count+1)%16; | |
| 23893 | |||
| 23894 |
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|
5184 | if((i&3)==0) |
| 23895 | 1296 | --y; | |
| 23896 | |||
| 23897 | 5184 | draw_screen(tmpscr); | |
| 23898 | 5184 | advanceframe(true); | |
| 23899 | |||
| 23900 |
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|
5184 | if(Quit) |
| 23901 | ✗ | break; | |
| 23902 | 5184 | } | |
| 23903 | 81 | map_bkgsfx(true); | |
| 23904 | 81 | loadside=dir^1; | |
| 23905 | 81 | action=none; FFCore.setHeroAction(none); | |
| 23906 | 81 | } | |
| 23907 | |||
| 23908 | 6 | void HeroClass::walkup2(bool opening) //entering cave2 | |
| 23909 | { | ||
| 23910 |
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|
6 | if(opening) |
| 23911 | { | ||
| 23912 | 6 | close_black_opening(x+8, y+8+playing_field_offset, false); | |
| 23913 | 6 | } | |
| 23914 | |||
| 23915 | 6 | hclk=0; | |
| 23916 | 6 | stop_item_sfx(itype_brang); | |
| 23917 | 6 | sfx(WAV_STAIRS,pan(x.getInt())); | |
| 23918 | 6 | dir=up; | |
| 23919 | 6 | clk=0; | |
| 23920 | // int32_t cmby=y.getInt()&0xF0; | ||
| 23921 | 6 | action=climbcovertop; FFCore.setHeroAction(climbcovertop); | |
| 23922 | 6 | attack=wNone; | |
| 23923 | 6 | attackid=-1; | |
| 23924 | 6 | reset_swordcharge(); | |
| 23925 | 6 | climb_cover_x=x.getInt()&0xF0; | |
| 23926 | 6 | climb_cover_y=(y.getInt()&0xF0)-16; | |
| 23927 | |||
| 23928 | 6 | guys.clear(); | |
| 23929 | 6 | chainlinks.clear(); | |
| 23930 | 6 | Lwpns.clear(); | |
| 23931 | 6 | Ewpns.clear(); | |
| 23932 | 6 | items.clear(); | |
| 23933 | |||
| 23934 |
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|
390 | for(int32_t i=0; i<64; i++) |
| 23935 | { | ||
| 23936 | 384 | herostep(); | |
| 23937 | |||
| 23938 |
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|
384 | if(zinit.heroAnimationStyle==las_zelda3 || zinit.heroAnimationStyle==las_zelda3slow) |
| 23939 | ✗ | hero_count=(hero_count+1)%16; | |
| 23940 | |||
| 23941 |
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|
384 | if((i&3)==0) |
| 23942 | 96 | --y; | |
| 23943 | |||
| 23944 | 384 | draw_screen(tmpscr); | |
| 23945 | 384 | advanceframe(true); | |
| 23946 | |||
| 23947 |
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|
384 | if(Quit) |
| 23948 | ✗ | break; | |
| 23949 | 384 | } | |
| 23950 | 6 | map_bkgsfx(true); | |
| 23951 | 6 | loadside=dir^1; | |
| 23952 | 6 | action=none; FFCore.setHeroAction(none); | |
| 23953 | 6 | } | |
| 23954 | |||
| 23955 | 196 | void HeroClass::stepout() // Step out of item cellars and passageways | |
| 23956 | { | ||
| 23957 | 196 | int32_t sc = specialcave; // This gets erased by ALLOFF() | |
| 23958 | 196 | ALLOFF(); | |
| 23959 | 196 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 23960 | 196 | map_bkgsfx(false); | |
| 23961 | 196 | kill_enemy_sfx(); | |
| 23962 | 196 | draw_screen(tmpscr,false); | |
| 23963 | 196 | fade(sc>=GUYCAVE?10:11,true,false); | |
| 23964 | 196 | blackscr(30,true); | |
| 23965 | 196 | ringcolor(false); | |
| 23966 | |||
| 23967 |
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|
196 | if(sc==PASSAGEWAY && abs(x-warpx)>16) // How did Hero leave the passageway? |
| 23968 | { | ||
| 23969 | 89 | currdmap=stepoutdmap; | |
| 23970 | 89 | currmap=DMaps[currdmap].map; | |
| 23971 | 89 | dlevel=DMaps[currdmap].level; | |
| 23972 | |||
| 23973 | //we might have just left a passage, so be sure to update the CSet record -DD | ||
| 23974 | 89 | currcset=DMaps[currdmap].color; | |
| 23975 | |||
| 23976 | 89 | init_dmap(); | |
| 23977 | 89 | homescr=stepoutscr; | |
| 23978 | 89 | } | |
| 23979 | |||
| 23980 | 196 | currscr=homescr; | |
| 23981 | 196 | loadscr(0,currdmap,currscr,255,false); // bogus direction | |
| 23982 | 196 | draw_screen(tmpscr,false); | |
| 23983 | |||
| 23984 |
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|
196 | if(get_bit(quest_rules, qr_NEW_DARKROOM) || !(tmpscr->flags&fDARK)) |
| 23985 | { | ||
| 23986 | 193 | darkroom = naturaldark = false; | |
| 23987 | 193 | fade(DMaps[currdmap].color,true,true); | |
| 23988 | 193 | } | |
| 23989 | else | ||
| 23990 | { | ||
| 23991 | 3 | darkroom = naturaldark = true; | |
| 23992 | |||
| 23993 |
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|
3 | if(get_bit(quest_rules,qr_FADE)) |
| 23994 | { | ||
| 23995 | 1 | interpolatedfade(); | |
| 23996 | 1 | } | |
| 23997 | else | ||
| 23998 | { | ||
| 23999 | 2 | loadfadepal((DMaps[currdmap].color)*pdLEVEL+poFADE3); | |
| 24000 | } | ||
| 24001 | 3 | byte *si = colordata + CSET(DMaps[currdmap].color*pdLEVEL+poLEVEL)*3; | |
| 24002 | 3 | si+=3*48; | |
| 24003 | |||
| 24004 |
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|
51 | for(int32_t i=0; i<16; i++) |
| 24005 | { | ||
| 24006 | 48 | RAMpal[CSET(9)+i] = _RGB(si); | |
| 24007 | 48 | tempgreypal[CSET(9)+i] = _RGB(si); //preserve monochrome | |
| 24008 | 48 | si+=3; | |
| 24009 | 48 | } | |
| 24010 | } | ||
| 24011 | |||
| 24012 | 196 | x = tmpscr->warpreturnx[stepoutwr]; | |
| 24013 | 196 | y = tmpscr->warpreturny[stepoutwr]; | |
| 24014 | |||
| 24015 |
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|
196 | if(didpit) |
| 24016 | { | ||
| 24017 | ✗ | didpit=false; | |
| 24018 | ✗ | x=pitx; | |
| 24019 | ✗ | y=pity; | |
| 24020 | } | ||
| 24021 | |||
| 24022 |
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|
196 | if(x+y == 0) |
| 24023 | 4 | x = y = 80; | |
| 24024 | |||
| 24025 | 196 | dir=down; | |
| 24026 | |||
| 24027 | 196 | set_respawn_point(); | |
| 24028 | |||
| 24029 | // Let's use the 'exit cave' animation if we entered this cellar via a cave combo. | ||
| 24030 | 196 | int32_t type = combobuf[MAPCOMBO(tmpscr->warpreturnx[stepoutwr],tmpscr->warpreturny[stepoutwr])].type; | |
| 24031 | |||
| 24032 |
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|
196 | if((type==cCAVE)||(type>=cCAVEB && type<=cCAVED)) |
| 24033 | { | ||
| 24034 | ✗ | walkup(false); | |
| 24035 | } | ||
| 24036 |
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|
196 | else if((type==cCAVE2)||(type>=cCAVE2B && type<=cCAVE2D)) |
| 24037 | { | ||
| 24038 | ✗ | walkdown2(false); | |
| 24039 | } | ||
| 24040 | |||
| 24041 | 196 | newscr_clk=frame; | |
| 24042 | 196 | activated_timed_warp=false; | |
| 24043 | 196 | didstuff=0; | |
| 24044 | 196 | usecounts.clear(); | |
| 24045 | 196 | eat_buttons(); | |
| 24046 | 196 | markBmap(-1); | |
| 24047 | 196 | map_bkgsfx(true); | |
| 24048 | |||
| 24049 |
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|
196 | if(!get_bit(quest_rules, qr_CAVEEXITNOSTOPMUSIC)) |
| 24050 | { | ||
| 24051 | 27 | music_stop(); | |
| 24052 | 27 | playLevelMusic(); | |
| 24053 | 27 | } | |
| 24054 |
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|
169 | else if(get_bit(quest_rules,qr_SCREEN80_OWN_MUSIC)) |
| 24055 | { | ||
| 24056 | ✗ | playLevelMusic(); | |
| 24057 | } | ||
| 24058 | |||
| 24059 | 196 | loadside=dir^1; | |
| 24060 | 196 | } | |
| 24061 | |||
| 24062 | 3086 | bool HeroClass::nextcombo_wf(int32_t d2) | |
| 24063 | { | ||
| 24064 |
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|
3086 | if(toogam || (action!=swimming && !IsSideSwim() && action != swimhit) || hopclk==0) //!DIMITODO: ...does swimming just let you ignore smart scrolling entirely!? |
| 24065 | 3086 | return false; | |
| 24066 | |||
| 24067 | // assumes Hero is about to scroll screens | ||
| 24068 | |||
| 24069 | ✗ | int32_t ns = nextscr(d2); | |
| 24070 | |||
| 24071 | ✗ | if(ns==0xFFFF) | |
| 24072 | ✗ | return false; | |
| 24073 | |||
| 24074 | // want actual screen index, not game->maps[] index | ||
| 24075 | ✗ | ns = (ns&127) + (ns>>7)*MAPSCRS; | |
| 24076 | |||
| 24077 | ✗ | int32_t cx = x; | |
| 24078 | ✗ | int32_t cy = y; | |
| 24079 | |||
| 24080 | ✗ | switch(d2) | |
| 24081 | { | ||
| 24082 | case up: | ||
| 24083 | ✗ | cy=160; | |
| 24084 | ✗ | break; | |
| 24085 | |||
| 24086 | case down: | ||
| 24087 | ✗ | cy=0; | |
| 24088 | ✗ | break; | |
| 24089 | |||
| 24090 | case left: | ||
| 24091 | ✗ | cx=240; | |
| 24092 | ✗ | break; | |
| 24093 | |||
| 24094 | case right: | ||
| 24095 | ✗ | cx=0; | |
| 24096 | ✗ | break; | |
| 24097 | } | ||
| 24098 | |||
| 24099 | // check lower half of combo | ||
| 24100 | ✗ | cy += 8; | |
| 24101 | |||
| 24102 | // from MAPCOMBO() | ||
| 24103 | ✗ | int32_t cmb = (cy&0xF0)+(cx>>4); | |
| 24104 | |||
| 24105 | ✗ | if(cmb>175) | |
| 24106 | ✗ | return true; | |
| 24107 | |||
| 24108 | ✗ | newcombo c = combobuf[TheMaps[ns].data[cmb]]; | |
| 24109 | ✗ | bool dried = iswater_type(c.type) && DRIEDLAKE; | |
| 24110 | ✗ | bool swim = iswater_type(c.type) && (current_item(itype_flippers)) && !dried; | |
| 24111 | ✗ | int32_t b=1; | |
| 24112 | |||
| 24113 | ✗ | if(cx&8) b<<=2; | |
| 24114 | |||
| 24115 | ✗ | if(cy&8) b<<=1; | |
| 24116 | |||
| 24117 | ✗ | if((c.walk&b) && !dried && !swim) | |
| 24118 | ✗ | return true; | |
| 24119 | |||
| 24120 | // next block (i.e. cnt==2) | ||
| 24121 | ✗ | if(!(cx&8)) | |
| 24122 | { | ||
| 24123 | ✗ | b<<=2; | |
| 24124 | } | ||
| 24125 | else | ||
| 24126 | { | ||
| 24127 | ✗ | c = combobuf[TheMaps[ns].data[++cmb]]; | |
| 24128 | ✗ | dried = iswater_type(c.type) && DRIEDLAKE; | |
| 24129 | ✗ | swim = iswater_type(c.type) && (current_item(itype_flippers)) && !dried; | |
| 24130 | ✗ | b=1; | |
| 24131 | |||
| 24132 | ✗ | if(cy&8) | |
| 24133 | { | ||
| 24134 | ✗ | b<<=1; | |
| 24135 | } | ||
| 24136 | } | ||
| 24137 | |||
| 24138 | ✗ | return (c.walk&b) ? !dried && !swim : false; | |
| 24139 | 3086 | } | |
| 24140 | |||
| 24141 | ✗ | bool HeroClass::nextcombo_solid(int32_t d2) | |
| 24142 | { | ||
| 24143 | ✗ | if(toogam || currscr>=128) | |
| 24144 | ✗ | return false; | |
| 24145 | |||
| 24146 | // assumes Hero is about to scroll screens | ||
| 24147 | |||
| 24148 | ✗ | int32_t ns = nextscr(d2); | |
| 24149 | |||
| 24150 | ✗ | if(ns==0xFFFF) | |
| 24151 | ✗ | return false; | |
| 24152 | |||
| 24153 | // want actual screen index, not game->maps[] index | ||
| 24154 | ✗ | ns = (ns&127) + (ns>>7)*MAPSCRS; | |
| 24155 | ✗ | int32_t screen = (ns%MAPSCRS); | |
| 24156 | ✗ | int32_t map = (ns - screen) / MAPSCRS; | |
| 24157 | |||
| 24158 | ✗ | int32_t cx = x; | |
| 24159 | ✗ | int32_t cy = y; | |
| 24160 | |||
| 24161 | ✗ | switch(d2) | |
| 24162 | { | ||
| 24163 | case up: | ||
| 24164 | ✗ | cy=160; | |
| 24165 | ✗ | break; | |
| 24166 | |||
| 24167 | case down: | ||
| 24168 | ✗ | cy=0; | |
| 24169 | ✗ | break; | |
| 24170 | |||
| 24171 | case left: | ||
| 24172 | ✗ | cx=240; | |
| 24173 | ✗ | break; | |
| 24174 | |||
| 24175 | case right: | ||
| 24176 | ✗ | cx=0; | |
| 24177 | ✗ | break; | |
| 24178 | } | ||
| 24179 | |||
| 24180 | ✗ | if(d2==up) cy += 8; | |
| 24181 | |||
| 24182 | ✗ | if(d2==left||d2==right) cy+=bigHitbox?0:8; | |
| 24183 | |||
| 24184 | ✗ | int32_t initcx = cx; | |
| 24185 | ✗ | int32_t initcy = cy; | |
| 24186 | // from MAPCOMBO() | ||
| 24187 | |||
| 24188 | ✗ | for(int32_t i=0; i<=((bigHitbox&&!(d2==up||d2==down))?((initcy&7)?2:1):((initcy&7)?1:0)) && cy < 176; cy+=(cy%2)?7:8,i++) | |
| 24189 | { | ||
| 24190 | ✗ | cx = initcx; | |
| 24191 | ✗ | for(int32_t k=0; k<=(get_bit(quest_rules, qr_SMARTER_SMART_SCROLL)?((initcx&7)?2:1):0) && cx < 256; cx+=(cx%2)?7:8,k++) | |
| 24192 | { | ||
| 24193 | ✗ | int32_t cmb = (cy&0xF0)+(cx>>4); | |
| 24194 | |||
| 24195 | ✗ | if(cmb>175) | |
| 24196 | { | ||
| 24197 | ✗ | return true; | |
| 24198 | } | ||
| 24199 | |||
| 24200 | ✗ | newcombo const& c = combobuf[MAPCOMBO3(map, screen, -1,cx,cy, get_bit(quest_rules, qr_SMARTER_SMART_SCROLL))]; | |
| 24201 | |||
| 24202 | ✗ | int32_t b=1; | |
| 24203 | |||
| 24204 | ✗ | if(cx&8) b<<=2; | |
| 24205 | |||
| 24206 | ✗ | if(cy&8) b<<=1; | |
| 24207 | |||
| 24208 | //bool bridgedetected = false; | ||
| 24209 | |||
| 24210 | ✗ | int32_t walk = c.walk; | |
| 24211 | ✗ | if (get_bit(quest_rules, qr_SMARTER_SMART_SCROLL)) | |
| 24212 | { | ||
| 24213 | ✗ | for (int32_t m = 0; m <= 1; m++) | |
| 24214 | { | ||
| 24215 | ✗ | newcombo const& cmb = combobuf[MAPCOMBO3(map, screen, m,cx,cy, true)]; | |
| 24216 | ✗ | if (cmb.type == cBRIDGE) | |
| 24217 | { | ||
| 24218 | ✗ | if (!get_bit(quest_rules, qr_OLD_BRIDGE_COMBOS)) | |
| 24219 | { | ||
| 24220 | ✗ | int efflag = (cmb.walk & 0xF0)>>4; | |
| 24221 | ✗ | int newsolid = (cmb.walk & 0xF); | |
| 24222 | ✗ | walk = ((newsolid | walk) & (~efflag)) | (newsolid & efflag); | |
| 24223 | } | ||
| 24224 | ✗ | else walk &= cmb.walk; | |
| 24225 | } | ||
| 24226 | ✗ | else walk |= cmb.walk; | |
| 24227 | } | ||
| 24228 | } | ||
| 24229 | /* | ||
| 24230 | if (bridgedetected) | ||
| 24231 | { | ||
| 24232 | continue; | ||
| 24233 | }*/ | ||
| 24234 | |||
| 24235 | //bool swim = iswater_type(c.type) && (current_item(itype_flippers) || action==rafting); | ||
| 24236 | ✗ | bool swim = iswaterex(MAPCOMBO3(map, screen, -1,cx,cy, get_bit(quest_rules, qr_SMARTER_SMART_SCROLL)), map, screen, -1, cx, cy, true, false, true) && (current_item(itype_flippers) || action==rafting); | |
| 24237 | |||
| 24238 | ✗ | if((walk&b) && !swim) | |
| 24239 | { | ||
| 24240 | ✗ | return true; | |
| 24241 | } | ||
| 24242 | } | ||
| 24243 | |||
| 24244 | /* | ||
| 24245 | #if 0 | ||
| 24246 | |||
| 24247 | // | ||
| 24248 | // next block (i.e. cnt==2) | ||
| 24249 | if(!(cx&8)) | ||
| 24250 | { | ||
| 24251 | b<<=2; | ||
| 24252 | } | ||
| 24253 | else | ||
| 24254 | { | ||
| 24255 | c = combobuf[TheMaps[ns].data[++cmb]]; | ||
| 24256 | dried = iswater_type(c.type) && DRIEDLAKE; | ||
| 24257 | //swim = iswater_type(c.type) && (current_item(itype_flippers)); | ||
| 24258 | b=1; | ||
| 24259 | |||
| 24260 | if(cy&8) | ||
| 24261 | { | ||
| 24262 | b<<=1; | ||
| 24263 | } | ||
| 24264 | } | ||
| 24265 | |||
| 24266 | swim = iswaterex(c, map, screen, -1, cx+8, cy, true, false, true) && current_item(itype_flippers); | ||
| 24267 | |||
| 24268 | if((c.walk&b) && !dried && !swim) | ||
| 24269 | { | ||
| 24270 | return true; | ||
| 24271 | } | ||
| 24272 | |||
| 24273 | cx+=8; | ||
| 24274 | |||
| 24275 | if(cx&7) | ||
| 24276 | { | ||
| 24277 | if(!(cx&8)) | ||
| 24278 | { | ||
| 24279 | b<<=2; | ||
| 24280 | } | ||
| 24281 | else | ||
| 24282 | { | ||
| 24283 | c = combobuf[TheMaps[ns].data[++cmb]]; | ||
| 24284 | dried = iswater_type(c.type) && DRIEDLAKE; | ||
| 24285 | //swim = iswaterex(cmb, map, screen, -1, cx+8, cy, true, false, true) && current_item(itype_flippers); | ||
| 24286 | b=1; | ||
| 24287 | |||
| 24288 | if(cy&8) | ||
| 24289 | { | ||
| 24290 | b<<=1; | ||
| 24291 | } | ||
| 24292 | } | ||
| 24293 | |||
| 24294 | swim = iswaterex(c, map, screen, -1, cx+8, cy, true, false, true) && current_item(itype_flippers); | ||
| 24295 | |||
| 24296 | if((c.walk&b) && !dried && !swim) | ||
| 24297 | return true; | ||
| 24298 | } | ||
| 24299 | |||
| 24300 | #endif | ||
| 24301 | */ | ||
| 24302 | } | ||
| 24303 | |||
| 24304 | ✗ | return false; | |
| 24305 | } | ||
| 24306 | |||
| 24307 | 1981854 | void HeroClass::checkscroll() | |
| 24308 | { | ||
| 24309 | //DO NOT scroll if Hero is vibrating due to Farore's Wind effect -DD | ||
| 24310 |
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|
1981854 | if(action == casting||action==sideswimcasting) |
| 24311 | ✗ | return; | |
| 24312 | |||
| 24313 |
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|
1981854 | if(toogam) |
| 24314 | { | ||
| 24315 | ✗ | if(x<0 && (currscr&15)==0) x=0; | |
| 24316 | |||
| 24317 | ✗ | if(y<0 && currscr<16) y=0; | |
| 24318 | |||
| 24319 | ✗ | if(x>240 && (currscr&15)==15) x=240; | |
| 24320 | |||
| 24321 | ✗ | if(y>160 && currscr>=112) y=160; | |
| 24322 | } | ||
| 24323 | |||
| 24324 |
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|
1981854 | if(y<0) |
| 24325 | { | ||
| 24326 | 1075 | bool doit=true; | |
| 24327 | 1075 | y=0; | |
| 24328 | |||
| 24329 |
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|
1075 | if((z > 0 || fakez > 0 || stomping) && get_bit(quest_rules, qr_NO_SCROLL_WHILE_IN_AIR)) |
| 24330 | ✗ | doit = false; | |
| 24331 | |||
| 24332 |
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|
1075 | if(nextcombo_wf(up)) |
| 24333 | ✗ | doit=false; | |
| 24334 | |||
| 24335 |
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|
1075 | if(get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE))&&action!=inwind &&action!=scrolling && !(tmpscr->flags2&wfUP)) |
| 24336 | { | ||
| 24337 | ✗ | if(nextcombo_solid(up)) | |
| 24338 | ✗ | doit=false; | |
| 24339 | } | ||
| 24340 | |||
| 24341 |
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1075 | if(doit || action==inwind) |
| 24342 | { | ||
| 24343 |
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|
1075 | if(currscr>=128) |
| 24344 | { | ||
| 24345 |
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|
196 | if(specialcave >= GUYCAVE) |
| 24346 | ✗ | exitcave(); | |
| 24347 | 196 | else stepout(); | |
| 24348 | 196 | } | |
| 24349 |
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|
879 | else if(action==inwind) |
| 24350 | { | ||
| 24351 | ✗ | if(DMaps[currdmap].flags&dmfWHIRLWINDRET) | |
| 24352 | { | ||
| 24353 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 24354 | ✗ | restart_level(); | |
| 24355 | } | ||
| 24356 | else | ||
| 24357 | { | ||
| 24358 | ✗ | dowarp(2,up); | |
| 24359 | } | ||
| 24360 | } | ||
| 24361 |
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|
879 | else if(tmpscr->flags2&wfUP && (!(tmpscr->flags8&fMAZEvSIDEWARP) || checkmaze(tmpscr,false))) |
| 24362 | { | ||
| 24363 | 22 | sdir=up; | |
| 24364 | 22 | dowarp(1,(tmpscr->sidewarpindex)&3); | |
| 24365 | 22 | } | |
| 24366 |
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|
857 | else if(!edge_of_dmap(up)) |
| 24367 | { | ||
| 24368 | 857 | scrolling_map = currmap; | |
| 24369 | 857 | scrollscr(up); | |
| 24370 | |||
| 24371 |
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|
857 | if(tmpscr->flags4&fAUTOSAVE) |
| 24372 | { | ||
| 24373 | ✗ | save_game(true,0); | |
| 24374 | } | ||
| 24375 | |||
| 24376 |
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|
857 | if(tmpscr->flags6&fCONTINUEHERE) |
| 24377 | { | ||
| 24378 | ✗ | lastentrance_dmap = currdmap; | |
| 24379 | ✗ | lastentrance = homescr; | |
| 24380 | } | ||
| 24381 | 857 | } | |
| 24382 | 1075 | } | |
| 24383 | 1075 | } | |
| 24384 | |||
| 24385 |
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|
1981854 | if(y>160) |
| 24386 | { | ||
| 24387 | 523 | bool doit=true; | |
| 24388 | 523 | y=160; | |
| 24389 | |||
| 24390 |
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|
523 | if((z > 0 || fakez > 0 || stomping) && get_bit(quest_rules, qr_NO_SCROLL_WHILE_IN_AIR)) |
| 24391 | ✗ | doit = false; | |
| 24392 | |||
| 24393 |
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|
523 | if(nextcombo_wf(down)) |
| 24394 | ✗ | doit=false; | |
| 24395 | |||
| 24396 |
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|
523 | if(get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE))&&action!=inwind &&action!=scrolling &&!(tmpscr->flags2&wfDOWN)) |
| 24397 | { | ||
| 24398 | ✗ | if(nextcombo_solid(down)) | |
| 24399 | ✗ | doit=false; | |
| 24400 | } | ||
| 24401 | |||
| 24402 |
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523 | if(doit || action==inwind) |
| 24403 | { | ||
| 24404 |
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|
523 | if(currscr>=128) |
| 24405 | { | ||
| 24406 |
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|
65 | if(specialcave >= GUYCAVE) |
| 24407 | 65 | exitcave(); | |
| 24408 | ✗ | else stepout(); | |
| 24409 | 65 | } | |
| 24410 |
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|
458 | else if(action==inwind) |
| 24411 | { | ||
| 24412 | ✗ | if(DMaps[currdmap].flags&dmfWHIRLWINDRET) | |
| 24413 | { | ||
| 24414 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 24415 | ✗ | restart_level(); | |
| 24416 | } | ||
| 24417 | else | ||
| 24418 | { | ||
| 24419 | ✗ | dowarp(2,down); | |
| 24420 | } | ||
| 24421 | } | ||
| 24422 |
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|
458 | else if(tmpscr->flags2&wfDOWN && (!(tmpscr->flags8&fMAZEvSIDEWARP) || checkmaze(tmpscr,false))) |
| 24423 | { | ||
| 24424 | 21 | sdir=down; | |
| 24425 | 21 | dowarp(1,(tmpscr->sidewarpindex>>2)&3); | |
| 24426 | 21 | } | |
| 24427 |
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|
437 | else if(!edge_of_dmap(down)) |
| 24428 | { | ||
| 24429 | 432 | scrolling_map = currmap; | |
| 24430 | 432 | scrollscr(down); | |
| 24431 | |||
| 24432 |
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|
432 | if(tmpscr->flags4&fAUTOSAVE) |
| 24433 | { | ||
| 24434 | ✗ | save_game(true,0); | |
| 24435 | } | ||
| 24436 | |||
| 24437 |
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|
432 | if(tmpscr->flags6&fCONTINUEHERE) |
| 24438 | { | ||
| 24439 | ✗ | lastentrance_dmap = currdmap; | |
| 24440 | ✗ | lastentrance = homescr; | |
| 24441 | } | ||
| 24442 | 432 | } | |
| 24443 | 523 | } | |
| 24444 | 523 | } | |
| 24445 | |||
| 24446 |
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|
1981854 | if(x<0) |
| 24447 | { | ||
| 24448 | 661 | bool doit=true; | |
| 24449 | 661 | x=0; | |
| 24450 | |||
| 24451 |
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|
661 | if((z > 0 || fakez > 0 || stomping) && get_bit(quest_rules, qr_NO_SCROLL_WHILE_IN_AIR)) |
| 24452 | ✗ | doit = false; | |
| 24453 | |||
| 24454 |
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|
661 | if(nextcombo_wf(left)) |
| 24455 | ✗ | doit=false; | |
| 24456 | |||
| 24457 |
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661 | if(get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE))&&action!=inwind &&action!=scrolling &&!(tmpscr->flags2&wfLEFT)) |
| 24458 | { | ||
| 24459 | ✗ | if(nextcombo_solid(left)) | |
| 24460 | ✗ | doit=false; | |
| 24461 | } | ||
| 24462 | |||
| 24463 |
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|
661 | if(doit || action==inwind) |
| 24464 | { | ||
| 24465 |
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|
661 | if(currscr>=128) |
| 24466 | { | ||
| 24467 | ✗ | if(specialcave >= GUYCAVE) | |
| 24468 | ✗ | exitcave(); | |
| 24469 | ✗ | else stepout(); | |
| 24470 | } | ||
| 24471 | |||
| 24472 |
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|
661 | if(action==inwind) |
| 24473 | { | ||
| 24474 | ✗ | if(DMaps[currdmap].flags&dmfWHIRLWINDRET) | |
| 24475 | { | ||
| 24476 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 24477 | ✗ | restart_level(); | |
| 24478 | } | ||
| 24479 | else | ||
| 24480 | { | ||
| 24481 | ✗ | dowarp(2,left); | |
| 24482 | } | ||
| 24483 | } | ||
| 24484 |
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|
661 | else if(tmpscr->flags2&wfLEFT && (!(tmpscr->flags8&fMAZEvSIDEWARP) || checkmaze(tmpscr,false))) |
| 24485 | { | ||
| 24486 | 15 | sdir=left; | |
| 24487 | 15 | dowarp(1,(tmpscr->sidewarpindex>>4)&3); | |
| 24488 | 15 | } | |
| 24489 |
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|
646 | else if(!edge_of_dmap(left)) |
| 24490 | { | ||
| 24491 | 646 | scrolling_map = currmap; | |
| 24492 | 646 | scrollscr(left); | |
| 24493 | |||
| 24494 |
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|
646 | if(tmpscr->flags4&fAUTOSAVE) |
| 24495 | { | ||
| 24496 | ✗ | save_game(true,0); | |
| 24497 | } | ||
| 24498 | |||
| 24499 |
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|
646 | if(tmpscr->flags6&fCONTINUEHERE) |
| 24500 | { | ||
| 24501 | ✗ | lastentrance_dmap = currdmap; | |
| 24502 | ✗ | lastentrance = homescr; | |
| 24503 | } | ||
| 24504 | 646 | } | |
| 24505 | 661 | } | |
| 24506 | 661 | } | |
| 24507 | |||
| 24508 |
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|
1981854 | if(x>240) |
| 24509 | { | ||
| 24510 | 781 | bool doit=true; | |
| 24511 | 781 | x=240; | |
| 24512 | |||
| 24513 |
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|
781 | if((z > 0 || fakez > 0 || stomping) && get_bit(quest_rules, qr_NO_SCROLL_WHILE_IN_AIR)) |
| 24514 | ✗ | doit = false; | |
| 24515 | |||
| 24516 |
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|
781 | if(nextcombo_wf(right)) |
| 24517 | ✗ | doit=false; | |
| 24518 | |||
| 24519 |
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|
781 | if(get_bit(quest_rules, qr_SMARTSCREENSCROLL)&&(!(tmpscr->flags&fMAZE))&&action!=inwind &&action!=scrolling &&!(tmpscr->flags2&wfRIGHT)) |
| 24520 | { | ||
| 24521 | ✗ | if(nextcombo_solid(right)) | |
| 24522 | ✗ | doit=false; | |
| 24523 | } | ||
| 24524 | |||
| 24525 |
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|
781 | if(doit || action==inwind) |
| 24526 | { | ||
| 24527 |
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|
781 | if(currscr>=128) |
| 24528 | { | ||
| 24529 | ✗ | if(specialcave >= GUYCAVE) | |
| 24530 | ✗ | exitcave(); | |
| 24531 | ✗ | else stepout(); | |
| 24532 | } | ||
| 24533 | |||
| 24534 |
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|
781 | if(action==inwind) |
| 24535 | { | ||
| 24536 |
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|
11 | if(DMaps[currdmap].flags&dmfWHIRLWINDRET) |
| 24537 | { | ||
| 24538 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 24539 | ✗ | restart_level(); | |
| 24540 | } | ||
| 24541 | else | ||
| 24542 | { | ||
| 24543 | 11 | dowarp(2,right); | |
| 24544 | } | ||
| 24545 | 11 | } | |
| 24546 |
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|
770 | else if(tmpscr->flags2&wfRIGHT && (!(tmpscr->flags8&fMAZEvSIDEWARP) || checkmaze(tmpscr,false))) |
| 24547 | { | ||
| 24548 | 14 | sdir=right; | |
| 24549 | 14 | dowarp(1,(tmpscr->sidewarpindex>>6)&3); | |
| 24550 | 14 | } | |
| 24551 |
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|
756 | else if(!edge_of_dmap(right)) |
| 24552 | { | ||
| 24553 | 756 | scrolling_map = currmap; | |
| 24554 | 756 | scrollscr(right); | |
| 24555 | |||
| 24556 |
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|
756 | if(tmpscr->flags4&fAUTOSAVE) |
| 24557 | { | ||
| 24558 | ✗ | save_game(true,0); | |
| 24559 | } | ||
| 24560 | |||
| 24561 |
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|
756 | if(tmpscr->flags6&fCONTINUEHERE) |
| 24562 | { | ||
| 24563 | ✗ | lastentrance_dmap = currdmap; | |
| 24564 | ✗ | lastentrance = homescr; | |
| 24565 | } | ||
| 24566 | 756 | } | |
| 24567 | 781 | } | |
| 24568 | 781 | } | |
| 24569 | 1981854 | } | |
| 24570 | |||
| 24571 | // assumes current direction is in lastdir[3] | ||
| 24572 | // compares directions with scr->path and scr->exitdir | ||
| 24573 | 8059 | bool HeroClass::checkmaze(mapscr *scr, bool sound) | |
| 24574 | { | ||
| 24575 |
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|
8059 | if(!(scr->flags&fMAZE)) |
| 24576 | 7985 | return true; | |
| 24577 | |||
| 24578 |
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|
74 | if(lastdir[3]==scr->exitdir) |
| 24579 | 12 | return true; | |
| 24580 | |||
| 24581 |
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|
112 | for(int32_t i=0; i<4; i++) |
| 24582 |
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|
100 | if(lastdir[i]!=scr->path[i]) |
| 24583 | 50 | return false; | |
| 24584 | |||
| 24585 |
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|
12 | if(sound) |
| 24586 | 6 | sfx(scr->secretsfx); | |
| 24587 | |||
| 24588 | 12 | return true; | |
| 24589 | 8059 | } | |
| 24590 | |||
| 24591 | 5368 | bool HeroClass::edge_of_dmap(int32_t side) | |
| 24592 | { | ||
| 24593 |
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|
5368 | if(checkmaze(tmpscr,false)==false) |
| 24594 | 31 | return false; | |
| 24595 | |||
| 24596 | // needs fixin' | ||
| 24597 | // should check dmap style | ||
| 24598 |
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|
5337 | switch(side) |
| 24599 | { | ||
| 24600 | case up: | ||
| 24601 | 1695 | return currscr<16; | |
| 24602 | |||
| 24603 | case down: | ||
| 24604 | 859 | return currscr>=112; | |
| 24605 | |||
| 24606 | case left: | ||
| 24607 |
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|
1273 | if((currscr&15)==0) |
| 24608 | ✗ | return true; | |
| 24609 | |||
| 24610 |
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|
1273 | if((DMaps[currdmap].type&dmfTYPE)!=dmOVERW) |
| 24611 | // if(dlevel) | ||
| 24612 | 690 | return (((currscr&15)-DMaps[currdmap].xoff)<=0); | |
| 24613 | |||
| 24614 | 583 | break; | |
| 24615 | |||
| 24616 | case right: | ||
| 24617 |
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|
1510 | if((currscr&15)==15) |
| 24618 | ✗ | return true; | |
| 24619 | |||
| 24620 |
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|
1510 | if((DMaps[currdmap].type&dmfTYPE)!=dmOVERW) |
| 24621 | // if(dlevel) | ||
| 24622 | 886 | return (((currscr&15)-DMaps[currdmap].xoff)>=7); | |
| 24623 | |||
| 24624 | 624 | break; | |
| 24625 | } | ||
| 24626 | |||
| 24627 | 1207 | return false; | |
| 24628 | 5368 | } | |
| 24629 | |||
| 24630 | 30 | bool HeroClass::lookaheadraftflag(int32_t d2) | |
| 24631 | { | ||
| 24632 | // Helper for scrollscr that gets next combo on next screen. | ||
| 24633 | // Can use destscr for scrolling warps, | ||
| 24634 | // but assumes currmap is correct. | ||
| 24635 | |||
| 24636 | 30 | int32_t cx = x; | |
| 24637 | 30 | int32_t cy = y + 8; | |
| 24638 | |||
| 24639 | 30 | bound(cx, 0, 240); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | |
| 24640 | 30 | bound(cy, 0, 168); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | |
| 24641 | //y+8 could be 168 //Attempt to fix a frash where scrolling through the lower-left corner could crassh ZC as reported by Lut. -Z | ||
| 24642 | //Applying this here, too. -Z | ||
| 24643 | |||
| 24644 |
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|
30 | switch(d2) |
| 24645 | { | ||
| 24646 | case up: | ||
| 24647 | 9 | cy=160; | |
| 24648 | 9 | break; | |
| 24649 | |||
| 24650 | case down: | ||
| 24651 | 10 | cy=0; | |
| 24652 | 10 | break; | |
| 24653 | |||
| 24654 | case left: | ||
| 24655 | 3 | cx=240; | |
| 24656 | 3 | break; | |
| 24657 | |||
| 24658 | case right: | ||
| 24659 | 8 | cx=0; | |
| 24660 | 8 | break; | |
| 24661 | } | ||
| 24662 | |||
| 24663 | 30 | int32_t combo = (cy&0xF0)+(cx>>4); | |
| 24664 | |||
| 24665 |
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|
30 | if(combo>175) |
| 24666 | ✗ | return 0; | |
| 24667 |
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|
30 | return ( isRaftFlag(combobuf[tmpscr[0].data[combo]].flag) || isRaftFlag(tmpscr[0].sflag[combo])); |
| 24668 | |||
| 24669 | 30 | } | |
| 24670 | 2718 | int32_t HeroClass::lookahead(int32_t d2) // Helper for scrollscr that gets next combo on next screen. | |
| 24671 | { | ||
| 24672 | // Can use destscr for scrolling warps, | ||
| 24673 | // but assumes currmap is correct. | ||
| 24674 | |||
| 24675 | 2718 | int32_t cx = vbound(x,0,240); //var = vbound(val, n1, n2), not bound(var, n1, n2) -Z | |
| 24676 | 2718 | int32_t cy = vbound(y + 8,0,160); | |
| 24677 | //bound(cx, 0, 240); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 24678 | //bound(cy, 0, 168); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 24679 | //y+8 could be 168 //Attempt to fix a frash where scrolling through the lower-left corner could crassh ZC as reported by Lut. -Z | ||
| 24680 |
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|
2718 | switch(d2) |
| 24681 | { | ||
| 24682 | case up: | ||
| 24683 | 861 | cy=160; | |
| 24684 | 861 | break; | |
| 24685 | |||
| 24686 | case down: | ||
| 24687 | 439 | cy=0; | |
| 24688 | 439 | break; | |
| 24689 | |||
| 24690 | case left: | ||
| 24691 | 648 | cx=240; | |
| 24692 | 648 | break; | |
| 24693 | |||
| 24694 | case right: | ||
| 24695 | 770 | cx=0; | |
| 24696 | 770 | break; | |
| 24697 | } | ||
| 24698 | |||
| 24699 | 2718 | int32_t combo = (cy&0xF0)+(cx>>4); | |
| 24700 | |||
| 24701 |
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|
2718 | if(combo>175) |
| 24702 | ✗ | return 0; | |
| 24703 | |||
| 24704 | 2718 | return tmpscr[0].data[combo]; // entire combo code | |
| 24705 | 2718 | } | |
| 24706 | |||
| 24707 | 2718 | int32_t HeroClass::lookaheadflag(int32_t d2) | |
| 24708 | { | ||
| 24709 | // Helper for scrollscr that gets next combo on next screen. | ||
| 24710 | // Can use destscr for scrolling warps, | ||
| 24711 | // but assumes currmap is correct. | ||
| 24712 | |||
| 24713 | 2718 | int32_t cx = vbound(x,0,240); | |
| 24714 | 2718 | int32_t cy = vbound(y + 8,0,160); | |
| 24715 | |||
| 24716 | //bound(cx, 0, 240); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 24717 | //bound(cy, 0, 168); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 24718 | //y+8 could be 168 //Attempt to fix a frash where scrolling through the lower-left corner could crassh ZC as reported by Lut. -Z | ||
| 24719 | //Applying this here, too. -Z | ||
| 24720 | |||
| 24721 |
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|
2718 | switch(d2) |
| 24722 | { | ||
| 24723 | case up: | ||
| 24724 | 861 | cy=160; | |
| 24725 | 861 | break; | |
| 24726 | |||
| 24727 | case down: | ||
| 24728 | 439 | cy=0; | |
| 24729 | 439 | break; | |
| 24730 | |||
| 24731 | case left: | ||
| 24732 | 648 | cx=240; | |
| 24733 | 648 | break; | |
| 24734 | |||
| 24735 | case right: | ||
| 24736 | 770 | cx=0; | |
| 24737 | 770 | break; | |
| 24738 | } | ||
| 24739 | |||
| 24740 | 2718 | int32_t combo = (cy&0xF0)+(cx>>4); | |
| 24741 | |||
| 24742 |
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|
2718 | if(combo>175) |
| 24743 | ✗ | return 0; | |
| 24744 | |||
| 24745 |
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|
2718 | if(!tmpscr[0].sflag[combo]) |
| 24746 | { | ||
| 24747 | 2672 | return combobuf[tmpscr[0].data[combo]].flag; // flag | |
| 24748 | } | ||
| 24749 | |||
| 24750 | 46 | return tmpscr[0].sflag[combo]; // flag | |
| 24751 | 2718 | } | |
| 24752 | |||
| 24753 | //Bit of a messy kludge to give the correct Hero->X/Hero->Y in the script | ||
| 24754 | 446089 | void HeroClass::run_scrolling_script(int32_t scrolldir, int32_t cx, int32_t sx, int32_t sy, bool end_frames, bool waitdraw) | |
| 24755 | { | ||
| 24756 | // For rafting (and possibly other esoteric things) | ||
| 24757 | // Hero's action should remain unchanged while scrolling, | ||
| 24758 | // but for the sake of scripts, here's an eye-watering kludge. | ||
| 24759 | 446089 | actiontype lastaction = action; | |
| 24760 | 446089 | action=scrolling; FFCore.setHeroAction(scrolling); | |
| 24761 |
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|
446089 | if(waitdraw) |
| 24762 | { | ||
| 24763 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_WAITDRAW); | |
| 24764 | 223038 | } | |
| 24765 | else | ||
| 24766 | { | ||
| 24767 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_FFCS-1); | |
| 24768 | } | ||
| 24769 | 446089 | zfix storex = x, storey = y; | |
| 24770 |
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|
446089 | switch(scrolldir) |
| 24771 | { | ||
| 24772 | case up: | ||
| 24773 |
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|
122219 | if(y < 160) y = 176; |
| 24774 |
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|
18188 | else if(cx > 0 && !end_frames) y = sy + 156; |
| 24775 | 7467 | else y = 160; | |
| 24776 | |||
| 24777 | 122219 | break; | |
| 24778 | |||
| 24779 | case down: | ||
| 24780 |
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|
61547 | if(y > 0) y = -16; |
| 24781 |
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|
9298 | else if(cx > 0 && !end_frames) y = sy - 172; |
| 24782 | 4071 | else y = 0; | |
| 24783 | |||
| 24784 | 61547 | break; | |
| 24785 | |||
| 24786 | case left: | ||
| 24787 |
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|
119209 | if(x < 240) x = 256; |
| 24788 |
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|
9231 | else if(cx > 0) x = sx + 236; |
| 24789 | 1301 | else x = 240; | |
| 24790 | |||
| 24791 | 119209 | break; | |
| 24792 | |||
| 24793 | case right: | ||
| 24794 |
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|
143114 | if(x > 0) x = -16; |
| 24795 |
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|
11052 | else if(cx > 0) x = sx - 252; |
| 24796 | 1546 | else x = 0; | |
| 24797 | |||
| 24798 | 143114 | break; | |
| 24799 | } | ||
| 24800 |
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|
446089 | if(waitdraw) |
| 24801 | { | ||
| 24802 |
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|
223038 | if((!( FFCore.system_suspend[susptGLOBALGAME] )) && (global_wait & (1<<GLOBAL_SCRIPT_GAME))) |
| 24803 | { | ||
| 24804 | 33134 | ZScriptVersion::RunScript(SCRIPT_GLOBAL, GLOBAL_SCRIPT_GAME, GLOBAL_SCRIPT_GAME); | |
| 24805 | 33134 | global_wait&= ~(1<<GLOBAL_SCRIPT_GAME); | |
| 24806 | 33134 | } | |
| 24807 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_GLOBAL_WAITDRAW); | |
| 24808 |
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|
223038 | if ( (!( FFCore.system_suspend[susptHEROACTIVE] )) && player_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24809 | { | ||
| 24810 | ✗ | ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_ACTIVE, SCRIPT_PLAYER_ACTIVE); | |
| 24811 | ✗ | player_waitdraw = false; | |
| 24812 | } | ||
| 24813 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_PLAYER_WAITDRAW); | |
| 24814 |
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223038 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && dmap_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24815 | { | ||
| 24816 | ✗ | ZScriptVersion::RunScript(SCRIPT_DMAP, DMaps[currdmap].script,currdmap); | |
| 24817 | ✗ | dmap_waitdraw = false; | |
| 24818 | } | ||
| 24819 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_ACTIVE_WAITDRAW); | |
| 24820 |
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223038 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && passive_subscreen_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24821 | { | ||
| 24822 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script,currdmap); | |
| 24823 | ✗ | passive_subscreen_waitdraw = false; | |
| 24824 | } | ||
| 24825 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_PASSIVESUBSCREEN_WAITDRAW); | |
| 24826 |
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|
223038 | if ( (!( FFCore.system_suspend[susptSCREENSCRIPTS] )) && tmpscr->script != 0 && tmpscr->screen_waitdraw && tmpscr->preloadscript && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24827 | { | ||
| 24828 | ✗ | ZScriptVersion::RunScript(SCRIPT_SCREEN, tmpscr->script, 0); | |
| 24829 | ✗ | tmpscr->screen_waitdraw = 0; | |
| 24830 | } | ||
| 24831 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_SCREEN_WAITDRAW); | |
| 24832 |
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223038 | if ( !FFCore.system_suspend[susptITEMSCRIPTENGINE] ) |
| 24833 | { | ||
| 24834 | 223038 | FFCore.itemScriptEngineOnWaitdraw(); | |
| 24835 | 223038 | } | |
| 24836 | 223038 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_ITEM_WAITDRAW); | |
| 24837 | 223038 | } | |
| 24838 | else | ||
| 24839 | { | ||
| 24840 |
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|
223051 | if ( (!( FFCore.system_suspend[susptSCREENSCRIPTS] )) && tmpscr->script != 0 && tmpscr->preloadscript && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24841 | { | ||
| 24842 | ✗ | ZScriptVersion::RunScript(SCRIPT_SCREEN, tmpscr->script, 0); | |
| 24843 | } | ||
| 24844 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_FFCS); | |
| 24845 |
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|
223051 | if((!( FFCore.system_suspend[susptGLOBALGAME] )) && (g_doscript & (1<<GLOBAL_SCRIPT_GAME))) |
| 24846 | { | ||
| 24847 | 33986 | ZScriptVersion::RunScript(SCRIPT_GLOBAL, GLOBAL_SCRIPT_GAME, GLOBAL_SCRIPT_GAME); | |
| 24848 | 33986 | } | |
| 24849 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_GLOBAL_ACTIVE); | |
| 24850 |
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223051 | if ((!( FFCore.system_suspend[susptHEROACTIVE] )) && player_doscript && FFCore.getQuestHeaderInfo(vZelda) >= 0x255) |
| 24851 | { | ||
| 24852 | ✗ | ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_ACTIVE, SCRIPT_PLAYER_ACTIVE); | |
| 24853 | } | ||
| 24854 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_PLAYER_ACTIVE); | |
| 24855 |
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|
223051 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && dmap_doscript && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24856 | { | ||
| 24857 | 852 | ZScriptVersion::RunScript(SCRIPT_DMAP, DMaps[currdmap].script,currdmap); | |
| 24858 | 852 | } | |
| 24859 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_ACTIVE); | |
| 24860 |
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|
223051 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && passive_subscreen_doscript && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 24861 | { | ||
| 24862 | 852 | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script,currdmap); | |
| 24863 | 852 | } | |
| 24864 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_PASSIVESUBSCREEN); | |
| 24865 | 223051 | bool old = get_bit(quest_rules, qr_OLD_ITEMDATA_SCRIPT_TIMING); | |
| 24866 |
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|
223051 | if(!FFCore.system_suspend[susptITEMSCRIPTENGINE] && old) |
| 24867 | 222199 | FFCore.itemScriptEngine(); | |
| 24868 | 223051 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_OLD_ITEMDATA_SCRIPT); | |
| 24869 |
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|
223051 | if(!FFCore.system_suspend[susptITEMSCRIPTENGINE] && !old) |
| 24870 | 852 | FFCore.itemScriptEngine(); | |
| 24871 | } | ||
| 24872 | |||
| 24873 | 446089 | x = storex, y = storey; | |
| 24874 | |||
| 24875 | 446089 | action=lastaction; FFCore.setHeroAction(lastaction); | |
| 24876 | 446089 | } | |
| 24877 | |||
| 24878 | //Has solving the maze enabled a side warp? | ||
| 24879 | //Only used just before scrolling screens | ||
| 24880 | // Note: since scrollscr() calls this, and dowarp() calls scrollscr(), | ||
| 24881 | // return true to abort the topmost scrollscr() call. -L | ||
| 24882 | 2718 | bool HeroClass::maze_enabled_sizewarp(int32_t scrolldir) | |
| 24883 | { | ||
| 24884 |
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|
10872 | for(int32_t i = 0; i < 3; i++) lastdir[i] = lastdir[i+1]; |
| 24885 | |||
| 24886 |
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|
2718 | lastdir[3] = tmpscr->flags&fMAZE ? scrolldir : 0xFF; |
| 24887 | |||
| 24888 |
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|
2718 | if(tmpscr->flags8&fMAZEvSIDEWARP && tmpscr->flags&fMAZE && scrolldir != tmpscr->exitdir) |
| 24889 | { | ||
| 24890 | ✗ | switch(scrolldir) | |
| 24891 | { | ||
| 24892 | case up: | ||
| 24893 | ✗ | if(tmpscr->flags2&wfUP && checkmaze(tmpscr,true)) | |
| 24894 | { | ||
| 24895 | ✗ | lastdir[3] = 0xFF; | |
| 24896 | ✗ | sdir=up; | |
| 24897 | ✗ | dowarp(1,(tmpscr->sidewarpindex)&3); | |
| 24898 | ✗ | return true; | |
| 24899 | } | ||
| 24900 | |||
| 24901 | ✗ | break; | |
| 24902 | |||
| 24903 | case down: | ||
| 24904 | ✗ | if(tmpscr->flags2&wfDOWN && checkmaze(tmpscr,true)) | |
| 24905 | { | ||
| 24906 | ✗ | lastdir[3] = 0xFF; | |
| 24907 | ✗ | sdir=down; | |
| 24908 | ✗ | dowarp(1,(tmpscr->sidewarpindex>>2)&3); | |
| 24909 | ✗ | return true; | |
| 24910 | } | ||
| 24911 | |||
| 24912 | ✗ | break; | |
| 24913 | |||
| 24914 | case left: | ||
| 24915 | ✗ | if(tmpscr->flags2&wfLEFT && checkmaze(tmpscr,true)) | |
| 24916 | { | ||
| 24917 | ✗ | lastdir[3] = 0xFF; | |
| 24918 | ✗ | sdir=left; | |
| 24919 | ✗ | dowarp(1,(tmpscr->sidewarpindex>>4)&3); | |
| 24920 | ✗ | return true; | |
| 24921 | } | ||
| 24922 | |||
| 24923 | ✗ | break; | |
| 24924 | |||
| 24925 | case right: | ||
| 24926 | ✗ | if(tmpscr->flags2&wfRIGHT && checkmaze(tmpscr,true)) | |
| 24927 | { | ||
| 24928 | ✗ | lastdir[3] = 0xFF; | |
| 24929 | ✗ | sdir=right; | |
| 24930 | ✗ | dowarp(1,(tmpscr->sidewarpindex)&3); | |
| 24931 | ✗ | return true; | |
| 24932 | } | ||
| 24933 | |||
| 24934 | ✗ | break; | |
| 24935 | } | ||
| 24936 | } | ||
| 24937 | |||
| 24938 | 2718 | return false; | |
| 24939 | 2718 | } | |
| 24940 | |||
| 24941 | 2718 | int32_t HeroClass::get_scroll_step(int32_t scrolldir) | |
| 24942 | { | ||
| 24943 | // For side-scrollers, where the relative speed of 'fast' scrolling is a bit slow. | ||
| 24944 |
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|
2718 | if(get_bit(quest_rules, qr_VERYFASTSCROLLING)) |
| 24945 | ✗ | return 16; | |
| 24946 | |||
| 24947 |
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|
2718 | if(get_bit(quest_rules, qr_SMOOTHVERTICALSCROLLING) != 0) |
| 24948 | { | ||
| 24949 |
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|
2333 | return (isdungeon() && !get_bit(quest_rules,qr_FASTDNGN)) ? 2 : 4; |
| 24950 | } | ||
| 24951 | else | ||
| 24952 | { | ||
| 24953 |
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|
385 | if(scrolldir == up || scrolldir == down) |
| 24954 | { | ||
| 24955 | 183 | return 8; | |
| 24956 | } | ||
| 24957 | else | ||
| 24958 | { | ||
| 24959 |
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|
202 | return (isdungeon() && !get_bit(quest_rules,qr_FASTDNGN)) ? 2 : 4; |
| 24960 | } | ||
| 24961 | } | ||
| 24962 | 2718 | } | |
| 24963 | |||
| 24964 | 2718 | int32_t HeroClass::get_scroll_delay(int32_t scrolldir) | |
| 24965 | { | ||
| 24966 |
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|
2718 | if(get_bit(quest_rules, qr_NOSCROLL)) |
| 24967 | ✗ | return 0; | |
| 24968 | |||
| 24969 |
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|
2718 | if( (get_bit(quest_rules, qr_VERYFASTSCROLLING) != 0) || |
| 24970 | 2718 | (get_bit(quest_rules, qr_SMOOTHVERTICALSCROLLING) != 0) ) | |
| 24971 | { | ||
| 24972 | 2333 | return 1; | |
| 24973 | } | ||
| 24974 | else | ||
| 24975 | { | ||
| 24976 |
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|
385 | if(scrolldir == up || scrolldir == down) |
| 24977 | { | ||
| 24978 |
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|
183 | return (isdungeon() && !get_bit(quest_rules,qr_FASTDNGN)) ? 4 : 2; |
| 24979 | } | ||
| 24980 | else | ||
| 24981 | { | ||
| 24982 | 202 | return 1; | |
| 24983 | } | ||
| 24984 | } | ||
| 24985 | 2718 | } | |
| 24986 | |||
| 24987 | ✗ | void HeroClass::calc_darkroom_hero(int32_t x1, int32_t y1, int32_t x2, int32_t y2) | |
| 24988 | { | ||
| 24989 | ✗ | int32_t itemid = current_item_id(itype_lantern); | |
| 24990 | ✗ | if(itemid < 0) return; //no lantern light circle | |
| 24991 | ✗ | int32_t hx1 = x.getInt() - x1 + 8; | |
| 24992 | ✗ | int32_t hy1 = y.getInt() - y1 + 8; | |
| 24993 | ✗ | int32_t hx2 = x.getInt() - x2 + 8; | |
| 24994 | ✗ | int32_t hy2 = y.getInt() - y2 + 8; | |
| 24995 | |||
| 24996 | ✗ | itemdata& lamp = itemsbuf[itemid]; | |
| 24997 | ✗ | switch(lamp.misc1) //Shape | |
| 24998 | { | ||
| 24999 | case 0: //Circle | ||
| 25000 | ✗ | doDarkroomCircle(hx1, hy1, lamp.misc2, darkscr_bmp_curscr); | |
| 25001 | ✗ | doDarkroomCircle(hx2, hy2, lamp.misc2, darkscr_bmp_scrollscr); | |
| 25002 | ✗ | break; | |
| 25003 | case 1: //Lamp Cone | ||
| 25004 | ✗ | doDarkroomCone(hx1, hy1, lamp.misc2, dir, darkscr_bmp_curscr); | |
| 25005 | ✗ | doDarkroomCone(hx2, hy2, lamp.misc2, dir, darkscr_bmp_scrollscr); | |
| 25006 | ✗ | break; | |
| 25007 | } | ||
| 25008 | } | ||
| 25009 | |||
| 25010 | 2718 | void HeroClass::scrollscr(int32_t scrolldir, int32_t destscr, int32_t destdmap) | |
| 25011 | { | ||
| 25012 |
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|
2718 | if(action==freeze||action==sideswimfreeze) |
| 25013 | { | ||
| 25014 | ✗ | return; | |
| 25015 | } | ||
| 25016 | |||
| 25017 | 2718 | bool overlay = false; | |
| 25018 | |||
| 25019 |
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|
2718 | if(scrolldir >= 0 && scrolldir <= 3) |
| 25020 | { | ||
| 25021 | 2718 | overlay = get_bit(&tmpscr[(currscr < 128) ? 0 : 1].sidewarpoverlayflags, scrolldir) ? true : false; | |
| 25022 | 2718 | } | |
| 25023 | |||
| 25024 |
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|
2718 | if(destdmap == -1) |
| 25025 | { | ||
| 25026 |
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|
2691 | if(ZCMaps[currmap].tileWidth != ZCMaps[DMaps[currdmap].map].tileWidth |
| 25027 |
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|
2691 | || ZCMaps[currmap].tileHeight != ZCMaps[DMaps[currdmap].map].tileHeight) |
| 25028 | ✗ | return; | |
| 25029 | 2691 | } | |
| 25030 | else | ||
| 25031 | { | ||
| 25032 |
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|
27 | if(ZCMaps[currmap].tileWidth != ZCMaps[DMaps[destdmap].map].tileWidth |
| 25033 |
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|
27 | || ZCMaps[currmap].tileHeight != ZCMaps[DMaps[destdmap].map].tileHeight) |
| 25034 | ✗ | return; | |
| 25035 | } | ||
| 25036 | |||
| 25037 |
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|
2718 | if(maze_enabled_sizewarp(scrolldir)) // dowarp() was called |
| 25038 | ✗ | return; | |
| 25039 | |||
| 25040 | 2718 | kill_enemy_sfx(); | |
| 25041 | 2718 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 25042 | 2718 | screenscrolling = true; | |
| 25043 | 2718 | FFCore.ScrollingData[SCROLLDATA_DIR] = scrolldir; | |
| 25044 |
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|
2718 | switch(scrolldir) |
| 25045 | { | ||
| 25046 | case up: | ||
| 25047 | 861 | FFCore.ScrollingData[SCROLLDATA_NX] = 0; | |
| 25048 | 861 | FFCore.ScrollingData[SCROLLDATA_NY] = -176; | |
| 25049 | 861 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25050 | 861 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25051 | 861 | break; | |
| 25052 | case down: | ||
| 25053 | 439 | FFCore.ScrollingData[SCROLLDATA_NX] = 0; | |
| 25054 | 439 | FFCore.ScrollingData[SCROLLDATA_NY] = 176; | |
| 25055 | 439 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25056 | 439 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25057 | 439 | break; | |
| 25058 | case left: | ||
| 25059 | 648 | FFCore.ScrollingData[SCROLLDATA_NX] = -256; | |
| 25060 | 648 | FFCore.ScrollingData[SCROLLDATA_NY] = 0; | |
| 25061 | 648 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25062 | 648 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25063 | 648 | break; | |
| 25064 | case right: | ||
| 25065 | 770 | FFCore.ScrollingData[SCROLLDATA_NX] = 256; | |
| 25066 | 770 | FFCore.ScrollingData[SCROLLDATA_NY] = 0; | |
| 25067 | 770 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25068 | 770 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25069 | 770 | break; | |
| 25070 | } | ||
| 25071 | 2718 | FFCore.init_combo_doscript(); | |
| 25072 | 2718 | tmpscr[1] = tmpscr[0]; | |
| 25073 | |||
| 25074 | 2718 | const int32_t _mapsSize = ZCMaps[currmap].tileWidth * ZCMaps[currmap].tileHeight; | |
| 25075 | |||
| 25076 |
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|
19026 | for(int32_t i = 0; i < 6; i++) |
| 25077 | { | ||
| 25078 | 16308 | tmpscr3[i] = tmpscr2[i]; | |
| 25079 | 16308 | } | |
| 25080 | |||
| 25081 | 2718 | conveyclk = 2; | |
| 25082 | |||
| 25083 | 2718 | mapscr *newscr = &tmpscr[0]; | |
| 25084 | 2718 | mapscr *oldscr = &tmpscr[1]; | |
| 25085 | |||
| 25086 | //scroll x, scroll y, old screen x, old screen y, new screen x, new screen y | ||
| 25087 | 2718 | int32_t sx = 0, sy = 0, tx = 0, ty = 0, tx2 = 0, ty2 = 0; | |
| 25088 | 2718 | int32_t cx = 0; | |
| 25089 | 2718 | int32_t step = get_scroll_step(scrolldir); | |
| 25090 | 2718 | int32_t delay = get_scroll_delay(scrolldir); | |
| 25091 | 2718 | bool end_frames = false; | |
| 25092 | |||
| 25093 | 2718 | int32_t scx = get_bit(quest_rules,qr_FASTDNGN) ? 30 : 0; | |
| 25094 |
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|
2718 | if(get_bit(quest_rules, qr_VERYFASTSCROLLING)) //just a minor adjustment. |
| 25095 | ✗ | scx = 32; //for sideview very fast screolling. | |
| 25096 | |||
| 25097 | |||
| 25098 | 2718 | int32_t lastattackclk = attackclk, lastspins = spins, lastcharging = charging; bool lasttapping = tapping; | |
| 25099 | 2718 | actiontype lastaction = action; | |
| 25100 | 2718 | ALLOFF(false, false); | |
| 25101 | // for now, restore Hero's previous action | ||
| 25102 |
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|
2718 | if(!get_bit(quest_rules, qr_SCROLLING_KILLS_CHARGE)) |
| 25103 | 2718 | attackclk = lastattackclk; spins = lastspins; charging = lastcharging; tapping = lasttapping; | |
| 25104 | 2718 | action=lastaction; FFCore.setHeroAction(lastaction); | |
| 25105 | |||
| 25106 | 2718 | lstep = (lstep + 6) % 12; | |
| 25107 | 2718 | cx = scx; | |
| 25108 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_WAITDRAW); | |
| 25109 |
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|
2718 | if((!( FFCore.system_suspend[susptGLOBALGAME] )) && (global_wait & (1<<GLOBAL_SCRIPT_GAME))) |
| 25110 | { | ||
| 25111 | 569 | ZScriptVersion::RunScript(SCRIPT_GLOBAL, GLOBAL_SCRIPT_GAME, GLOBAL_SCRIPT_GAME); | |
| 25112 | 569 | global_wait &= ~(1<<GLOBAL_SCRIPT_GAME); | |
| 25113 | 569 | } | |
| 25114 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_GLOBAL_WAITDRAW); | |
| 25115 |
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|
2718 | if ( (!( FFCore.system_suspend[susptHEROACTIVE] )) && player_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 25116 | { | ||
| 25117 | ✗ | ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_ACTIVE, SCRIPT_PLAYER_ACTIVE); | |
| 25118 | ✗ | player_waitdraw = false; | |
| 25119 | } | ||
| 25120 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_PLAYER_WAITDRAW); | |
| 25121 |
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|
2718 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && dmap_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 25122 | { | ||
| 25123 | ✗ | ZScriptVersion::RunScript(SCRIPT_DMAP, DMaps[currdmap].script,currdmap); | |
| 25124 | ✗ | dmap_waitdraw = false; | |
| 25125 | } | ||
| 25126 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_ACTIVE_WAITDRAW); | |
| 25127 |
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|
2718 | if ( (!( FFCore.system_suspend[susptDMAPSCRIPT] )) && passive_subscreen_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 25128 | { | ||
| 25129 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script,currdmap); | |
| 25130 | ✗ | passive_subscreen_waitdraw = false; | |
| 25131 | } | ||
| 25132 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DMAPDATA_PASSIVESUBSCREEN_WAITDRAW); | |
| 25133 |
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|
2718 | if ( (!( FFCore.system_suspend[susptSCREENSCRIPTS] )) && tmpscr->script != 0 && tmpscr->screen_waitdraw && FFCore.getQuestHeaderInfo(vZelda) >= 0x255 ) |
| 25134 | { | ||
| 25135 | ✗ | ZScriptVersion::RunScript(SCRIPT_SCREEN, tmpscr->script, 0); | |
| 25136 | ✗ | tmpscr->screen_waitdraw = 0; | |
| 25137 | } | ||
| 25138 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_SCREEN_WAITDRAW); | |
| 25139 | |||
| 25140 | 2718 | word c = tmpscr->numFFC(); | |
| 25141 |
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|
89454 | for ( word q = 0; q < c; ++q ) |
| 25142 | { | ||
| 25143 | //Z_scripterrlog("tmpscr->ffcswaitdraw is: %d\n", tmpscr->ffcswaitdraw); | ||
| 25144 |
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|
86736 | if ( tmpscr->ffcswaitdraw&(1<<q) ) |
| 25145 | { | ||
| 25146 | //Z_scripterrlog("FFC (%d) called Waitdraw()\n", q); | ||
| 25147 | ✗ | if(tmpscr->ffcs[q].script != 0) | |
| 25148 | { | ||
| 25149 | ✗ | ZScriptVersion::RunScript(SCRIPT_FFC, tmpscr->ffcs[q].script, q); | |
| 25150 | ✗ | tmpscr->ffcswaitdraw &= ~(1<<q); | |
| 25151 | } | ||
| 25152 | } | ||
| 25153 | 86736 | } | |
| 25154 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_FFC_WAITDRAW); | |
| 25155 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_COMBO_WAITDRAW); | |
| 25156 | //Waitdraw for item scripts. | ||
| 25157 | 2718 | FFCore.itemScriptEngineOnWaitdraw(); | |
| 25158 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_ITEM_WAITDRAW); | |
| 25159 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_NPC_WAITDRAW); | |
| 25160 | |||
| 25161 | //Sprite scripts on Waitdraw | ||
| 25162 | 2718 | FFCore.eweaponScriptEngineOnWaitdraw(); | |
| 25163 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_EWPN_WAITDRAW); | |
| 25164 | 2718 | FFCore.itemSpriteScriptEngineOnWaitdraw(); | |
| 25165 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_ITEMSPRITE_WAITDRAW); | |
| 25166 | |||
| 25167 | //This is no longer a do-while, as the first iteration is now slightly different. -Em | ||
| 25168 | 2718 | draw_screen(tmpscr,true,true); | |
| 25169 | |||
| 25170 |
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|
2718 | if(cx == scx) |
| 25171 | 2718 | rehydratelake(false); | |
| 25172 | |||
| 25173 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_END_FRAME); | |
| 25174 | 2718 | advanceframe(true); | |
| 25175 | |||
| 25176 |
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|
2718 | if(Quit) |
| 25177 | { | ||
| 25178 | ✗ | screenscrolling = false; | |
| 25179 | ✗ | return; | |
| 25180 | } | ||
| 25181 | |||
| 25182 | 2718 | ++cx; | |
| 25183 |
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|
64866 | while(cx < 32) |
| 25184 | { | ||
| 25185 |
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|
62148 | if(get_bit(quest_rules,qr_FIXSCRIPTSDURINGSCROLLING)) |
| 25186 | { | ||
| 25187 | 13 | script_drawing_commands.Clear(); | |
| 25188 | 13 | FFCore.runGenericPassiveEngine(SCR_TIMING_START_FRAME); | |
| 25189 | 13 | ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, false); //Prewaitdraw | |
| 25190 | 13 | ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, true); //Waitdraw | |
| 25191 | 13 | } | |
| 25192 | 62135 | else FFCore.runGenericPassiveEngine(SCR_TIMING_START_FRAME); | |
| 25193 | 62148 | draw_screen(tmpscr,true,true); | |
| 25194 | |||
| 25195 |
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|
62148 | if(cx == scx) |
| 25196 | ✗ | rehydratelake(false); | |
| 25197 | |||
| 25198 | 62148 | FFCore.runGenericPassiveEngine(SCR_TIMING_END_FRAME); | |
| 25199 | 62148 | advanceframe(true); | |
| 25200 | |||
| 25201 |
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|
62148 | if(Quit) |
| 25202 | { | ||
| 25203 | ✗ | screenscrolling = false; | |
| 25204 | ✗ | return; | |
| 25205 | } | ||
| 25206 | |||
| 25207 | 62148 | ++cx; | |
| 25208 | } | ||
| 25209 | 2718 | script_drawing_commands.Clear(); | |
| 25210 | 2718 | FFCore.runGenericPassiveEngine(SCR_TIMING_START_FRAME); | |
| 25211 | |||
| 25212 | |||
| 25213 | //clear Hero's last hits | ||
| 25214 | //for ( int32_t q = 0; q < 4; q++ ) sethitHeroUID(q, 0); | ||
| 25215 | |||
| 25216 |
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|
2718 | switch(DMaps[currdmap].type&dmfTYPE) |
| 25217 | { | ||
| 25218 | case dmDNGN: | ||
| 25219 |
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|
1565 | if(!get_bit(quest_rules, qr_DUNGEONS_USE_CLASSIC_CHARTING)) |
| 25220 | { | ||
| 25221 | ✗ | markBmap(scrolldir); | |
| 25222 | } | ||
| 25223 | 1565 | break; | |
| 25224 | case dmOVERW: case dmBSOVERW: | ||
| 25225 |
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|
1102 | if(get_bit(quest_rules, qr_NO_OVERWORLD_MAP_CHARTING)) |
| 25226 | 1089 | break; | |
| 25227 | [[fallthrough]]; | ||
| 25228 | case dmCAVE: | ||
| 25229 | 64 | markBmap(scrolldir); | |
| 25230 | 64 | break; | |
| 25231 | } | ||
| 25232 | |||
| 25233 |
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|
2718 | if(fixed_door) |
| 25234 | { | ||
| 25235 | ✗ | unsetmapflag(mSECRET); | |
| 25236 | ✗ | fixed_door = false; | |
| 25237 | } | ||
| 25238 | //Z_scripterrlog("Setting 'scrolling_scr' from %d to %d\n", scrolling_scr, currscr); | ||
| 25239 | 2718 | scrolling_scr = currscr; | |
| 25240 | |||
| 25241 |
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|
2718 | switch(scrolldir) |
| 25242 | { | ||
| 25243 | case up: | ||
| 25244 | { | ||
| 25245 |
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|
861 | if(destscr != -1) |
| 25246 | 4 | currscr = destscr; | |
| 25247 |
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|
857 | else if(checkmaze(oldscr,true) && !edge_of_dmap(scrolldir)) |
| 25248 | 848 | currscr -= 16; | |
| 25249 | |||
| 25250 | 861 | loadscr(0,destdmap,currscr,scrolldir,overlay); | |
| 25251 | 861 | blit(scrollbuf,scrollbuf,0,0,0,176,256,176); | |
| 25252 | 861 | putscr(scrollbuf,0,0,newscr); | |
| 25253 | 861 | putscrdoors(scrollbuf,0,0,newscr); | |
| 25254 | 861 | sy=176; | |
| 25255 | |||
| 25256 |
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|
861 | if(get_bit(quest_rules, qr_SMOOTHVERTICALSCROLLING) == 0) |
| 25257 | 143 | sy+=3; | |
| 25258 | |||
| 25259 | 861 | cx=176/step; | |
| 25260 | 861 | FFCore.init_combo_doscript(); | |
| 25261 | } | ||
| 25262 | 861 | break; | |
| 25263 | |||
| 25264 | case down: | ||
| 25265 | { | ||
| 25266 |
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|
439 | if(destscr != -1) |
| 25267 | 7 | currscr = destscr; | |
| 25268 |
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|
432 | else if(checkmaze(oldscr,true) && !edge_of_dmap(scrolldir)) |
| 25269 | 427 | currscr += 16; | |
| 25270 | |||
| 25271 | 439 | loadscr(0,destdmap,currscr,scrolldir,overlay); | |
| 25272 | 439 | putscr(scrollbuf,0,176,newscr); | |
| 25273 | 439 | putscrdoors(scrollbuf,0,176,newscr); | |
| 25274 | 439 | sy = 0; | |
| 25275 | |||
| 25276 |
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|
439 | if(get_bit(quest_rules, qr_SMOOTHVERTICALSCROLLING) == 0) |
| 25277 | 40 | sy+=3; | |
| 25278 | |||
| 25279 | 439 | cx = 176 / step; | |
| 25280 | 439 | FFCore.init_combo_doscript(); | |
| 25281 | } | ||
| 25282 | 439 | break; | |
| 25283 | |||
| 25284 | case left: | ||
| 25285 | { | ||
| 25286 |
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|
648 | if(destscr!=-1) |
| 25287 | 2 | currscr = destscr; | |
| 25288 |
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|
646 | else if(checkmaze(oldscr,true) && !edge_of_dmap(scrolldir)) |
| 25289 | 641 | --currscr; | |
| 25290 | |||
| 25291 | 648 | loadscr(0,destdmap,currscr,scrolldir,overlay); | |
| 25292 | 648 | blit(scrollbuf,scrollbuf,0,0,256,0,256,176); | |
| 25293 | 648 | putscr(scrollbuf,0,0,newscr); | |
| 25294 | 648 | putscrdoors(scrollbuf,0,0,newscr); | |
| 25295 | 648 | sx = 256; | |
| 25296 | 648 | cx = 256 / step; | |
| 25297 | 648 | FFCore.init_combo_doscript(); | |
| 25298 | } | ||
| 25299 | 648 | break; | |
| 25300 | |||
| 25301 | case right: | ||
| 25302 | { | ||
| 25303 |
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|
770 | if(destscr != -1) |
| 25304 | 14 | currscr = destscr; | |
| 25305 |
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|
756 | else if(checkmaze(oldscr,true) && !edge_of_dmap(scrolldir)) |
| 25306 | 756 | ++currscr; | |
| 25307 | |||
| 25308 | 770 | loadscr(0,destdmap,currscr,scrolldir,overlay); | |
| 25309 | 770 | putscr(scrollbuf,256,0,newscr); | |
| 25310 | 770 | putscrdoors(scrollbuf,256,0,tmpscr); | |
| 25311 | 770 | sx = 0; | |
| 25312 | 770 | cx = 256 / step; | |
| 25313 | 770 | FFCore.init_combo_doscript(); | |
| 25314 | } | ||
| 25315 | 770 | break; | |
| 25316 | } | ||
| 25317 | |||
| 25318 | // change Hero's state if entering water | ||
| 25319 | 2718 | int32_t ahead = lookahead(scrolldir); | |
| 25320 | 2718 | int32_t aheadflag = lookaheadflag(scrolldir); | |
| 25321 | 2718 | int32_t lookaheadx = vbound(x+8,0,240); //var = vbound(val, n1, n2), not bound(var, n1, n2) -Z | |
| 25322 | 2718 | int32_t lookaheady = vbound(y + (bigHitbox?8:12),0,160); | |
| 25323 | //bound(cx, 0, 240); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 25324 | //bound(cy, 0, 168); //Fix crash during screen scroll when Hero is moving too quickly through a corner - DarkDragon | ||
| 25325 | //y+8 could be 168 //Attempt to fix a frash where scrolling through the lower-left corner could crassh ZC as reported by Lut. -Z | ||
| 25326 |
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|
2718 | switch(scrolldir) |
| 25327 | { | ||
| 25328 | case up: | ||
| 25329 | 861 | lookaheady=160; | |
| 25330 | 861 | break; | |
| 25331 | |||
| 25332 | case down: | ||
| 25333 | 439 | lookaheady=0; | |
| 25334 | 439 | break; | |
| 25335 | |||
| 25336 | case left: | ||
| 25337 | 648 | lookaheadx=240; | |
| 25338 | 648 | break; | |
| 25339 | |||
| 25340 | case right: | ||
| 25341 | 770 | lookaheadx=0; | |
| 25342 | 770 | break; | |
| 25343 | } | ||
| 25344 | |||
| 25345 | 2718 | bool nowinwater = false; | |
| 25346 | |||
| 25347 |
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|
2718 | if(lastaction != inwind) |
| 25348 | { | ||
| 25349 |
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|
2707 | if(lastaction == rafting ) //&& isRaftFlag(aheadflag)) |
| 25350 | { | ||
| 25351 |
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|
30 | if (lookaheadraftflag(scrolldir)) |
| 25352 | { | ||
| 25353 | 23 | action=rafting; FFCore.setHeroAction(rafting); | |
| 25354 | 23 | raftclk=0; | |
| 25355 | 23 | } | |
| 25356 | 30 | } | |
| 25357 |
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|
2677 | else if(iswaterex(ahead, currmap, currscr, -1, lookaheadx,lookaheady) && (current_item(itype_flippers))) |
| 25358 | { | ||
| 25359 |
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|
22 | if(lastaction==swimming || lastaction == sideswimming || lastaction == sideswimattacking || lastaction == sideswimhit || lastaction == swimhit || lastaction == sideswimcasting || lastaction == sidewaterhold1 || lastaction == sidewaterhold2) |
| 25360 | { | ||
| 25361 | 21 | SetSwim(); | |
| 25362 | 21 | hopclk = 0xFF; | |
| 25363 | 21 | nowinwater = true; | |
| 25364 | 21 | } | |
| 25365 | else | ||
| 25366 | { | ||
| 25367 | 1 | action=hopping; FFCore.setHeroAction(hopping); | |
| 25368 | 1 | hopclk = 2; | |
| 25369 | 1 | nowinwater = true; | |
| 25370 | } | ||
| 25371 | 22 | } | |
| 25372 |
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|
2655 | else if((lastaction == attacking || lastaction == sideswimattacking) && charging) |
| 25373 | { | ||
| 25374 | ✗ | action = lastaction; FFCore.setHeroAction(lastaction); | |
| 25375 | } | ||
| 25376 | else | ||
| 25377 | { | ||
| 25378 | 2655 | action=none; FFCore.setHeroAction(none); | |
| 25379 | } | ||
| 25380 | 2707 | } | |
| 25381 | |||
| 25382 | // The naturaldark state can be read/set by an FFC script before | ||
| 25383 | // fade() or lighting() is called. | ||
| 25384 | 2718 | naturaldark = ((TheMaps[currmap*MAPSCRS+currscr].flags & fDARK) != 0); | |
| 25385 | |||
| 25386 |
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|
2718 | if(newscr->oceansfx != oldscr->oceansfx) adjust_sfx(oldscr->oceansfx, 128, false); |
| 25387 | |||
| 25388 |
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✓ Branch 1 taken 105 times.
|
2718 | if(newscr->bosssfx != oldscr->bosssfx) adjust_sfx(oldscr->bosssfx, 128, false); |
| 25389 | //Preloaded ffc scripts | ||
| 25390 | 2718 | homescr=currscr; | |
| 25391 | 2718 | auto olddmap = currdmap; | |
| 25392 |
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|
2718 | auto newdmap = (destdmap >= 0) ? destdmap : currdmap; |
| 25393 | |||
| 25394 | 2718 | currdmap = newdmap; | |
| 25395 | 2718 | ffscript_engine(true); | |
| 25396 | 2718 | currdmap = olddmap; | |
| 25397 | |||
| 25398 | // There are two occasions when scrolling must be darkened: | ||
| 25399 | // 1) When scrolling into a dark room. | ||
| 25400 | // 2) When scrolling between DMaps of different colours. | ||
| 25401 |
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|
2718 | if(destdmap != -1 && DMaps[destdmap].color != currcset) |
| 25402 | { | ||
| 25403 | ✗ | fade((specialcave > 0) ? (specialcave >= GUYCAVE) ? 10 : 11 : currcset, true, false); | |
| 25404 | ✗ | darkroom = true; | |
| 25405 | } | ||
| 25406 |
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|
2718 | else if(!darkroom) |
| 25407 | 2612 | lighting(false, false); // NES behaviour: fade to dark before scrolling | |
| 25408 | |||
| 25409 |
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|
2718 | if(action != rafting) // Is this supposed to be here?! |
| 25410 | |||
| 25411 | 2688 | cx++; //This was the easiest way to re-arrange the loop so drawing is in the middle | |
| 25412 | |||
| 25413 | 2718 | cx *= delay; //so we can have drawing re-done every frame, | |
| 25414 | //previously it was for(0 to delay) advanceframes at end of loop | ||
| 25415 | 2718 | int32_t no_move = 0; | |
| 25416 | |||
| 25417 | 2718 | currdmap = newdmap; | |
| 25418 |
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|
225743 | for(word i = 0; cx >= 0 && delay != 0; i++, cx--) //Go! |
| 25419 | { | ||
| 25420 |
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|
223025 | if (replay_is_active() && replay_get_version() < 3) |
| 25421 | { | ||
| 25422 | 121449 | replay_poll(); | |
| 25423 | 121449 | } | |
| 25424 |
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|
223025 | if(Quit) |
| 25425 | { | ||
| 25426 | ✗ | screenscrolling = false; | |
| 25427 | ✗ | return; | |
| 25428 | } | ||
| 25429 | |||
| 25430 | |||
| 25431 | 223025 | ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, false); | |
| 25432 | |||
| 25433 |
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|
223025 | if(no_move > 0) |
| 25434 | 16714 | no_move--; | |
| 25435 | |||
| 25436 | //Don't want to move things on the first or last iteration, or between delays | ||
| 25437 |
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|
223025 | if(i == 0 || cx == 0 || cx % delay != 0) |
| 25438 | 15675 | no_move++; | |
| 25439 | |||
| 25440 |
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|
223025 | if(scrolldir == up || scrolldir == down) |
| 25441 | { | ||
| 25442 |
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|
91880 | if(!get_bit(quest_rules, qr_SMOOTHVERTICALSCROLLING)) |
| 25443 | { | ||
| 25444 | //Add a few extra frames if on the second loop and cool scrolling is not set | ||
| 25445 |
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|
13695 | if(i == 1) |
| 25446 | { | ||
| 25447 | 183 | cx += (scrolldir == down) ? 3 : 2; | |
| 25448 | 183 | no_move += (scrolldir == down) ? 3 : 2; | |
| 25449 | 183 | } | |
| 25450 | 13695 | } | |
| 25451 | else | ||
| 25452 | { | ||
| 25453 | //4 frames after we've finished scrolling of being still | ||
| 25454 |
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|
78185 | if(cx == 0 && !end_frames) |
| 25455 | { | ||
| 25456 | 1117 | cx += 4; | |
| 25457 | 1117 | no_move += 4; | |
| 25458 | 1117 | end_frames = true; | |
| 25459 | 1117 | } | |
| 25460 | } | ||
| 25461 | 91880 | } | |
| 25462 | |||
| 25463 | //Move Hero and the scroll position | ||
| 25464 |
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|
223025 | if(!no_move) |
| 25465 | { | ||
| 25466 |
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|
203593 | switch(scrolldir) |
| 25467 | { | ||
| 25468 | case up: | ||
| 25469 | 48842 | sy -= step; | |
| 25470 | 48842 | y += step; | |
| 25471 | 48842 | break; | |
| 25472 | |||
| 25473 | case down: | ||
| 25474 | 26442 | sy += step; | |
| 25475 | 26442 | y -= step; | |
| 25476 | 26442 | break; | |
| 25477 | |||
| 25478 | case left: | ||
| 25479 | 58301 | sx -= step; | |
| 25480 | 58301 | x += step; | |
| 25481 | 58301 | break; | |
| 25482 | |||
| 25483 | case right: | ||
| 25484 | 70008 | sx += step; | |
| 25485 | 70008 | x -= step; | |
| 25486 | 70008 | break; | |
| 25487 | } | ||
| 25488 | |||
| 25489 | //bound Hero when me move him off the screen in the last couple of frames of scrolling | ||
| 25490 |
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|
203593 | if(y > 160) y = 160; |
| 25491 | |||
| 25492 |
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|
203593 | if(y < 0) y = 0; |
| 25493 | |||
| 25494 |
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|
203593 | if(x > 240) x = 240; |
| 25495 | |||
| 25496 |
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|
203593 | if(x < 0) x = 0; |
| 25497 | |||
| 25498 |
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|
203593 | if(ladderx > 0 || laddery > 0) |
| 25499 | { | ||
| 25500 | // If the ladder moves on both axes, the player can | ||
| 25501 | // gradually shift it by going back and forth | ||
| 25502 |
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|
256 | if(scrolldir==up || scrolldir==down) |
| 25503 | ✗ | laddery = y.getInt(); | |
| 25504 | else | ||
| 25505 | 256 | ladderx = x.getInt(); | |
| 25506 | 256 | } | |
| 25507 | 203593 | } | |
| 25508 | |||
| 25509 | //Drawing | ||
| 25510 | 223025 | tx = sx; | |
| 25511 | 223025 | ty = sy; | |
| 25512 | 223025 | tx2 = sx; | |
| 25513 | 223025 | ty2 = sy; | |
| 25514 | |||
| 25515 |
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|
223025 | switch(scrolldir) |
| 25516 | { | ||
| 25517 | case right: | ||
| 25518 | 71548 | FFCore.ScrollingData[SCROLLDATA_NX] = 256-tx2; | |
| 25519 | 71548 | FFCore.ScrollingData[SCROLLDATA_NY] = 0; | |
| 25520 | 71548 | FFCore.ScrollingData[SCROLLDATA_OX] = -tx2; | |
| 25521 | 71548 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25522 | 71548 | tx -= 256; | |
| 25523 | 71548 | break; | |
| 25524 | |||
| 25525 | case down: | ||
| 25526 | 30772 | FFCore.ScrollingData[SCROLLDATA_NX] = 0; | |
| 25527 | 30772 | FFCore.ScrollingData[SCROLLDATA_NY] = 176-ty2; | |
| 25528 | 30772 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25529 | 30772 | FFCore.ScrollingData[SCROLLDATA_OY] = -ty2; | |
| 25530 | 30772 | ty -= 176; | |
| 25531 | 30772 | break; | |
| 25532 | |||
| 25533 | case left: | ||
| 25534 | 59597 | FFCore.ScrollingData[SCROLLDATA_NX] = -tx2; | |
| 25535 | 59597 | FFCore.ScrollingData[SCROLLDATA_NY] = 0; | |
| 25536 | 59597 | FFCore.ScrollingData[SCROLLDATA_OX] = 256-tx2; | |
| 25537 | 59597 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25538 | 59597 | tx2 -= 256; | |
| 25539 | 59597 | break; | |
| 25540 | |||
| 25541 | case up: | ||
| 25542 | 61108 | FFCore.ScrollingData[SCROLLDATA_NX] = 0; | |
| 25543 | 61108 | FFCore.ScrollingData[SCROLLDATA_NY] = -ty2; | |
| 25544 | 61108 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25545 | 61108 | FFCore.ScrollingData[SCROLLDATA_OY] = 176-ty2; | |
| 25546 | 61108 | ty2 -= 176; | |
| 25547 | 61108 | break; | |
| 25548 | } | ||
| 25549 | |||
| 25550 | //FFScript.OnWaitdraw() | ||
| 25551 | 223025 | ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, true); //Waitdraw | |
| 25552 | |||
| 25553 | 223025 | FFCore.runGenericPassiveEngine(SCR_TIMING_PRE_DRAW); | |
| 25554 | 223025 | clear_bitmap(scrollbuf); | |
| 25555 | 223025 | clear_bitmap(framebuf); | |
| 25556 | |||
| 25557 |
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|
223025 | switch(scrolldir) |
| 25558 | { | ||
| 25559 | case up: | ||
| 25560 |
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|
61108 | if(XOR(newscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, newscr, 0, playing_field_offset, 2); |
| 25561 | |||
| 25562 |
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|
61108 | if(XOR(oldscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, oldscr, 0, -176+playing_field_offset, 3); |
| 25563 | |||
| 25564 |
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|
61108 | if(XOR(newscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, newscr, 0, playing_field_offset, 2); |
| 25565 | |||
| 25566 |
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|
61108 | if(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, oldscr, 0, -176+playing_field_offset, 3); |
| 25567 | |||
| 25568 | // Draw both screens' background layer primitives together, after both layers' combos. | ||
| 25569 | // Not ideal, but probably good enough for all realistic purposes. | ||
| 25570 |
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|
61108 | if(XOR((newscr->flags7&fLAYER2BG) || (oldscr->flags7&fLAYER2BG), DMaps[currdmap].flags&dmfLAYER2BG)) do_primitives(scrollbuf, 2, newscr, sx, sy); |
| 25571 | |||
| 25572 |
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|
61108 | if(XOR((newscr->flags7&fLAYER3BG) || (oldscr->flags7&fLAYER3BG), DMaps[currdmap].flags&dmfLAYER3BG)) do_primitives(scrollbuf, 3, newscr, sx, sy); |
| 25573 | |||
| 25574 | 61108 | putscr(scrollbuf, 0, 0, newscr); | |
| 25575 | 61108 | putscr(scrollbuf, 0, 176, oldscr); | |
| 25576 | 61108 | break; | |
| 25577 | |||
| 25578 | case down: | ||
| 25579 |
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|
30772 | if(XOR(newscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, newscr, 0, -176+playing_field_offset, 2); |
| 25580 | |||
| 25581 |
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|
30772 | if(XOR(oldscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, oldscr, 0, playing_field_offset, 3); |
| 25582 | |||
| 25583 |
1/2✓ Branch 0 taken 30772 times.
✗ Branch 1 not taken.
|
30772 | if(XOR(newscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, newscr, 0, -176+playing_field_offset, 2); |
| 25584 | |||
| 25585 |
1/2✓ Branch 0 taken 30772 times.
✗ Branch 1 not taken.
|
30772 | if(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, oldscr, 0, playing_field_offset, 3); |
| 25586 | |||
| 25587 |
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|
30772 | if(XOR((newscr->flags7&fLAYER2BG) || (oldscr->flags7&fLAYER2BG), DMaps[currdmap].flags&dmfLAYER2BG)) do_primitives(scrollbuf, 2, newscr, sx, sy); |
| 25588 | |||
| 25589 |
2/4✗ Branch 0 not taken.
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|
30772 | if(XOR((newscr->flags7&fLAYER3BG) || (oldscr->flags7&fLAYER3BG), DMaps[currdmap].flags&dmfLAYER3BG)) do_primitives(scrollbuf, 3, newscr, sx, sy); |
| 25590 | |||
| 25591 | 30772 | putscr(scrollbuf, 0, 0, oldscr); | |
| 25592 | 30772 | putscr(scrollbuf, 0, 176, newscr); | |
| 25593 | 30772 | break; | |
| 25594 | |||
| 25595 | case left: | ||
| 25596 |
1/2✓ Branch 0 taken 59597 times.
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|
59597 | if(XOR(newscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, newscr, 0, playing_field_offset, 2); |
| 25597 | |||
| 25598 |
1/2✓ Branch 0 taken 59597 times.
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|
59597 | if(XOR(oldscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, oldscr, -256, playing_field_offset, 3); |
| 25599 | |||
| 25600 |
1/2✓ Branch 0 taken 59597 times.
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|
59597 | if(XOR(newscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, newscr, 0, playing_field_offset, 2); |
| 25601 | |||
| 25602 |
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|
59597 | if(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, oldscr, -256, playing_field_offset, 3); |
| 25603 | |||
| 25604 |
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|
59597 | if(XOR((newscr->flags7&fLAYER2BG) || (oldscr->flags7&fLAYER2BG), DMaps[currdmap].flags&dmfLAYER2BG)) do_primitives(scrollbuf, 2, newscr, sx, sy); |
| 25605 | |||
| 25606 |
2/4✗ Branch 0 not taken.
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|
59597 | if(XOR((newscr->flags7&fLAYER3BG) || (oldscr->flags7&fLAYER3BG), DMaps[currdmap].flags&dmfLAYER3BG)) do_primitives(scrollbuf, 3, newscr, sx, sy); |
| 25607 | |||
| 25608 | 59597 | putscr(scrollbuf, 0, 0, newscr); | |
| 25609 | 59597 | putscr(scrollbuf, 256, 0, oldscr); | |
| 25610 | 59597 | break; | |
| 25611 | |||
| 25612 | case right: | ||
| 25613 |
2/2✓ Branch 0 taken 71416 times.
✓ Branch 1 taken 132 times.
|
71548 | if(XOR(newscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, newscr, -256, playing_field_offset, 2); |
| 25614 | |||
| 25615 |
2/2✓ Branch 0 taken 71482 times.
✓ Branch 1 taken 66 times.
|
71548 | if(XOR(oldscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, oldscr, 0, playing_field_offset, 3); |
| 25616 | |||
| 25617 |
1/2✓ Branch 0 taken 71548 times.
✗ Branch 1 not taken.
|
71548 | if(XOR(newscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, newscr, -256, playing_field_offset, 2); |
| 25618 | |||
| 25619 |
1/2✓ Branch 0 taken 71548 times.
✗ Branch 1 not taken.
|
71548 | if(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, oldscr, 0, playing_field_offset, 3); |
| 25620 | |||
| 25621 |
4/4✓ Branch 0 taken 132 times.
✓ Branch 1 taken 71416 times.
✓ Branch 2 taken 71350 times.
✓ Branch 3 taken 198 times.
|
71548 | if(XOR((newscr->flags7&fLAYER2BG) || (oldscr->flags7&fLAYER2BG), DMaps[currdmap].flags&dmfLAYER2BG)) do_primitives(scrollbuf, 2, newscr, sx, sy); |
| 25622 | |||
| 25623 |
2/4✗ Branch 0 not taken.
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|
71548 | if(XOR((newscr->flags7&fLAYER3BG) || (oldscr->flags7&fLAYER3BG), DMaps[currdmap].flags&dmfLAYER3BG)) do_primitives(scrollbuf, 3, newscr, sx, sy); |
| 25624 | |||
| 25625 | 71548 | putscr(scrollbuf, 0, 0, oldscr); | |
| 25626 | 71548 | putscr(scrollbuf, 256, 0, newscr); | |
| 25627 | 71548 | break; | |
| 25628 | } | ||
| 25629 | |||
| 25630 | 223025 | blit(scrollbuf, framebuf, sx, sy, 0, playing_field_offset, 256, 168); | |
| 25631 | 223025 | do_primitives(framebuf, 0, newscr, 0, playing_field_offset); | |
| 25632 | |||
| 25633 | 223025 | do_layer(framebuf, 0, 1, oldscr, tx2, ty2, 3); | |
| 25634 | 223025 | do_layer(framebuf, 0, 1, newscr, tx, ty, 2, false, true); | |
| 25635 | |||
| 25636 |
2/2✓ Branch 0 taken 222199 times.
✓ Branch 1 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_FFCSCROLL)) |
| 25637 | { | ||
| 25638 | 826 | do_layer(framebuf, -3, 0, oldscr, tx2, ty2, 3, true); //ffcs | |
| 25639 | 826 | do_layer(framebuf, -3, 0, newscr, tx, ty, 2, true); | |
| 25640 | 826 | } | |
| 25641 | |||
| 25642 |
2/2✓ Branch 0 taken 66 times.
✓ Branch 1 taken 222959 times.
|
223025 | if(!(XOR(oldscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) ) do_layer(framebuf, 0, 2, oldscr, tx2, ty2, 3); |
| 25643 |
2/2✓ Branch 0 taken 132 times.
✓ Branch 1 taken 222893 times.
|
223025 | if(!(XOR(newscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG))) do_layer(framebuf, 0, 2, newscr, tx, ty, 2, false, !(oldscr->flags7&fLAYER2BG)); |
| 25644 | |||
| 25645 | //push blocks | ||
| 25646 | 223025 | do_layer(framebuf, -2, 0, oldscr, tx2, ty2, 3); | |
| 25647 | 223025 | do_layer(framebuf, -2, 0, newscr, tx, ty, 2); | |
| 25648 |
2/2✓ Branch 0 taken 222199 times.
✓ Branch 1 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_PUSHBLOCK_LAYER_1_2)) |
| 25649 | { | ||
| 25650 | 826 | do_layer(framebuf, -2, 1, oldscr, tx2, ty2, 3); | |
| 25651 | 826 | do_layer(framebuf, -2, 1, newscr, tx, ty, 2); | |
| 25652 | 826 | do_layer(framebuf, -2, 2, oldscr, tx2, ty2, 3); | |
| 25653 | 826 | do_layer(framebuf, -2, 2, newscr, tx, ty, 2); | |
| 25654 | 826 | } | |
| 25655 | |||
| 25656 | 223025 | do_walkflags(framebuf, oldscr, tx2, ty2,3); //show walkflags if the cheat is on | |
| 25657 | 223025 | do_walkflags(framebuf, newscr, tx, ty,2); | |
| 25658 | |||
| 25659 | 223025 | do_effectflags(framebuf, oldscr, tx2, ty2,3); //show effectflags if the cheat is on | |
| 25660 | 223025 | do_effectflags(framebuf, newscr, tx, ty,2); | |
| 25661 | |||
| 25662 | |||
| 25663 | 223025 | putscrdoors(framebuf, 0-tx2, 0-ty2+playing_field_offset, oldscr); | |
| 25664 | 223025 | putscrdoors(framebuf, 0-tx, 0-ty+playing_field_offset, newscr); | |
| 25665 | 223025 | herostep(); | |
| 25666 | |||
| 25667 |
4/6✓ Branch 0 taken 223025 times.
✗ Branch 1 not taken.
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✓ Branch 3 taken 223025 times.
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✓ Branch 5 taken 223025 times.
|
223025 | if((z > 0 || fakez > 0) && (!get_bit(quest_rules,qr_SHADOWSFLICKER) || frame&1)) |
| 25668 | { | ||
| 25669 | 446050 | drawshadow(framebuf, get_bit(quest_rules, qr_TRANSSHADOWS) != 0); | |
| 25670 | 446050 | } | |
| 25671 | |||
| 25672 |
4/4✓ Branch 0 taken 155046 times.
✓ Branch 1 taken 67979 times.
✓ Branch 2 taken 53038 times.
✓ Branch 3 taken 102008 times.
|
223025 | if(!isdungeon() || get_bit(quest_rules,qr_FREEFORM)) |
| 25673 | { | ||
| 25674 | 121017 | draw_under(framebuf); //draw the ladder or raft | |
| 25675 | 121017 | decorations.draw2(framebuf, true); | |
| 25676 | 121017 | draw(framebuf); //Hero | |
| 25677 | 121017 | decorations.draw(framebuf, true); | |
| 25678 | 121017 | } | |
| 25679 | |||
| 25680 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 223025 times.
|
223025 | if(!(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG))) do_layer(framebuf, 0, 3, oldscr, tx2, ty2, 3); |
| 25681 | |||
| 25682 | 223025 | do_layer(framebuf, 0, 4, oldscr, tx2, ty2, 3); //layer 4 | |
| 25683 | 223025 | do_layer(framebuf, -1, 0, oldscr, tx2, ty2, 3); //overhead combos | |
| 25684 |
2/2✓ Branch 0 taken 222199 times.
✓ Branch 1 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_OVERHEAD_COMBOS_L1_L2)) |
| 25685 | { | ||
| 25686 | 826 | do_layer(framebuf, -1, 1, oldscr, tx2, ty2, 3); //overhead combos | |
| 25687 | 826 | do_layer(framebuf, -1, 2, oldscr, tx2, ty2, 3); //overhead combos | |
| 25688 | 826 | } | |
| 25689 | 223025 | do_layer(framebuf, 0, 5, oldscr, tx2, ty2, 3); //layer 5 | |
| 25690 | 223025 | do_layer(framebuf, -4, 0, oldscr, tx2, ty2, 3, true); //overhead FFCs | |
| 25691 | 223025 | do_layer(framebuf, 0, 6, oldscr, tx2, ty2, 3); //layer 6 | |
| 25692 | |||
| 25693 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 223025 times.
|
223025 | if(!(XOR(newscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG))) do_layer(framebuf, 0, 3, newscr, tx, ty, 2, false, !(XOR(oldscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG))); |
| 25694 | |||
| 25695 | 223025 | do_layer(framebuf, 0, 4, newscr, tx, ty, 2, false, true); //layer 4 | |
| 25696 | 223025 | do_layer(framebuf, -1, 0, newscr, tx, ty, 2); //overhead combos | |
| 25697 |
2/2✓ Branch 0 taken 222199 times.
✓ Branch 1 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_OVERHEAD_COMBOS_L1_L2)) |
| 25698 | { | ||
| 25699 | 826 | do_layer(framebuf, -1, 1, newscr, tx, ty, 2); //overhead combos | |
| 25700 | 826 | do_layer(framebuf, -1, 2, newscr, tx, ty, 2); //overhead combos | |
| 25701 | 826 | } | |
| 25702 | 223025 | do_layer(framebuf, 0, 5, newscr, tx, ty, 2, false, true); //layer 5 | |
| 25703 | 223025 | do_layer(framebuf, -4, 0, newscr, tx, ty, 2, true); //overhead FFCs | |
| 25704 | 223025 | do_layer(framebuf, 0, 6, newscr, tx, ty, 2, false, true); //layer 6 | |
| 25705 | |||
| 25706 | |||
| 25707 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 223025 times.
|
223025 | if(msg_bg_display_buf->clip == 0) |
| 25708 | { | ||
| 25709 | ✗ | blit_msgstr_bg(framebuf, tx2, ty2, 0, playing_field_offset, 256, 168); | |
| 25710 | } | ||
| 25711 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 223025 times.
|
223025 | if(msg_portrait_display_buf->clip == 0) |
| 25712 | { | ||
| 25713 | ✗ | blit_msgstr_prt(framebuf, tx2, ty2, 0, playing_field_offset, 256, 168); | |
| 25714 | } | ||
| 25715 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 223025 times.
|
223025 | if(msg_txt_display_buf->clip == 0) |
| 25716 | { | ||
| 25717 | ✗ | blit_msgstr_fg(framebuf, tx2, ty2, 0, playing_field_offset, 256, 168); | |
| 25718 | } | ||
| 25719 | |||
| 25720 |
4/6✓ Branch 0 taken 826 times.
✓ Branch 1 taken 222199 times.
✓ Branch 2 taken 826 times.
✗ Branch 3 not taken.
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✓ Branch 5 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_NEW_DARKROOM) && ((newscr->flags&fDARK)||(oldscr->flags&fDARK))) |
| 25721 | { | ||
| 25722 | ✗ | clear_to_color(darkscr_bmp_curscr, game->get_darkscr_color()); | |
| 25723 | ✗ | clear_to_color(darkscr_bmp_curscr_trans, game->get_darkscr_color()); | |
| 25724 | ✗ | clear_to_color(darkscr_bmp_scrollscr, game->get_darkscr_color()); | |
| 25725 | ✗ | clear_to_color(darkscr_bmp_scrollscr_trans, game->get_darkscr_color()); | |
| 25726 | ✗ | calc_darkroom_combos(true); | |
| 25727 | ✗ | calc_darkroom_hero(FFCore.ScrollingData[SCROLLDATA_NX], FFCore.ScrollingData[SCROLLDATA_NY],FFCore.ScrollingData[SCROLLDATA_OX], FFCore.ScrollingData[SCROLLDATA_OY]); | |
| 25728 | } | ||
| 25729 | |||
| 25730 |
3/4✓ Branch 0 taken 826 times.
✓ Branch 1 taken 222199 times.
✓ Branch 2 taken 826 times.
✗ Branch 3 not taken.
|
223025 | if(get_bit(quest_rules, qr_NEW_DARKROOM) && get_bit(quest_rules, qr_NEWDARK_L6)) |
| 25731 | { | ||
| 25732 | ✗ | set_clip_rect(framebuf, 0, playing_field_offset, 256, 168+playing_field_offset); | |
| 25733 | ✗ | int32_t dx1 = FFCore.ScrollingData[SCROLLDATA_NX], dy1 = FFCore.ScrollingData[SCROLLDATA_NY]+playing_field_offset; | |
| 25734 | ✗ | int32_t dx2 = FFCore.ScrollingData[SCROLLDATA_OX], dy2 = FFCore.ScrollingData[SCROLLDATA_OY]+playing_field_offset; | |
| 25735 | ✗ | if(newscr->flags & fDARK) | |
| 25736 | { | ||
| 25737 | ✗ | if(newscr->flags9 & fDARK_DITHER) //dither the entire bitmap | |
| 25738 | { | ||
| 25739 | ✗ | ditherblit(darkscr_bmp_curscr,darkscr_bmp_curscr,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25740 | ✗ | ditherblit(darkscr_bmp_curscr_trans,darkscr_bmp_curscr_trans,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25741 | } | ||
| 25742 | |||
| 25743 | ✗ | color_map = &trans_table2; | |
| 25744 | ✗ | if(newscr->flags9 & fDARK_TRANS) //draw the dark as transparent | |
| 25745 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_curscr, dx1, dy1); | |
| 25746 | else | ||
| 25747 | ✗ | masked_blit(darkscr_bmp_curscr, framebuf, 0, 0, dx1, dy1, 256, 176); | |
| 25748 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_curscr_trans, dx1, dy1); | |
| 25749 | ✗ | color_map = &trans_table; | |
| 25750 | } | ||
| 25751 | ✗ | if(oldscr->flags & fDARK) | |
| 25752 | { | ||
| 25753 | ✗ | if(oldscr->flags9 & fDARK_DITHER) //dither the entire bitmap | |
| 25754 | { | ||
| 25755 | ✗ | ditherblit(darkscr_bmp_scrollscr,darkscr_bmp_scrollscr,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25756 | ✗ | ditherblit(darkscr_bmp_scrollscr_trans,darkscr_bmp_scrollscr_trans,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25757 | } | ||
| 25758 | |||
| 25759 | ✗ | color_map = &trans_table2; | |
| 25760 | ✗ | if(oldscr->flags9 & fDARK_TRANS) //draw the dark as transparent | |
| 25761 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_scrollscr, dx2, dy2); | |
| 25762 | else | ||
| 25763 | ✗ | masked_blit(darkscr_bmp_scrollscr, framebuf, 0, 0, dx2, dy2, 256, 176); | |
| 25764 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_scrollscr_trans, dx2, dy2); | |
| 25765 | ✗ | color_map = &trans_table; | |
| 25766 | } | ||
| 25767 | ✗ | set_clip_rect(framebuf, 0, 0, framebuf->w, framebuf->h); | |
| 25768 | } | ||
| 25769 | 223025 | put_passive_subscr(framebuf, &QMisc, 0, passive_subscreen_offset, game->should_show_time(), sspUP); | |
| 25770 |
2/2✓ Branch 0 taken 154583 times.
✓ Branch 1 taken 68442 times.
|
223025 | if(get_bit(quest_rules,qr_SUBSCREENOVERSPRITES)) |
| 25771 | 68442 | do_primitives(framebuf, 7, newscr, 0, playing_field_offset); | |
| 25772 | |||
| 25773 |
3/4✓ Branch 0 taken 826 times.
✓ Branch 1 taken 222199 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 826 times.
|
223025 | if(get_bit(quest_rules, qr_NEW_DARKROOM) && !get_bit(quest_rules, qr_NEWDARK_L6)) |
| 25774 | { | ||
| 25775 | 826 | set_clip_rect(framebuf, 0, playing_field_offset, 256, 168+playing_field_offset); | |
| 25776 | 826 | int32_t dx1 = FFCore.ScrollingData[SCROLLDATA_NX], dy1 = FFCore.ScrollingData[SCROLLDATA_NY]+playing_field_offset; | |
| 25777 | 826 | int32_t dx2 = FFCore.ScrollingData[SCROLLDATA_OX], dy2 = FFCore.ScrollingData[SCROLLDATA_OY]+playing_field_offset; | |
| 25778 |
1/2✓ Branch 0 taken 826 times.
✗ Branch 1 not taken.
|
826 | if(newscr->flags & fDARK) |
| 25779 | { | ||
| 25780 | ✗ | if(newscr->flags9 & fDARK_DITHER) //dither the entire bitmap | |
| 25781 | { | ||
| 25782 | ✗ | ditherblit(darkscr_bmp_curscr,darkscr_bmp_curscr,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25783 | ✗ | ditherblit(darkscr_bmp_curscr_trans,darkscr_bmp_curscr_trans,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25784 | } | ||
| 25785 | |||
| 25786 | ✗ | color_map = &trans_table2; | |
| 25787 | ✗ | if(newscr->flags9 & fDARK_TRANS) //draw the dark as transparent | |
| 25788 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_curscr, dx1, dy1); | |
| 25789 | else | ||
| 25790 | ✗ | masked_blit(darkscr_bmp_curscr, framebuf, 0, 0, dx1, dy1, 256, 176); | |
| 25791 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_curscr_trans, dx1, dy1); | |
| 25792 | ✗ | color_map = &trans_table; | |
| 25793 | } | ||
| 25794 |
1/2✓ Branch 0 taken 826 times.
✗ Branch 1 not taken.
|
826 | if(oldscr->flags & fDARK) |
| 25795 | { | ||
| 25796 | ✗ | if(oldscr->flags9 & fDARK_DITHER) //dither the entire bitmap | |
| 25797 | { | ||
| 25798 | ✗ | ditherblit(darkscr_bmp_scrollscr,darkscr_bmp_scrollscr,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25799 | ✗ | ditherblit(darkscr_bmp_scrollscr_trans,darkscr_bmp_scrollscr_trans,0,game->get_dither_type(),game->get_dither_arg()); | |
| 25800 | } | ||
| 25801 | |||
| 25802 | ✗ | color_map = &trans_table2; | |
| 25803 | ✗ | if(oldscr->flags9 & fDARK_TRANS) //draw the dark as transparent | |
| 25804 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_scrollscr, dx2, dy2); | |
| 25805 | else | ||
| 25806 | ✗ | masked_blit(darkscr_bmp_scrollscr, framebuf, 0, 0, dx2, dy2, 256, 176); | |
| 25807 | ✗ | draw_trans_sprite(framebuf, darkscr_bmp_scrollscr_trans, dx2, dy2); | |
| 25808 | ✗ | color_map = &trans_table; | |
| 25809 | } | ||
| 25810 | 826 | set_clip_rect(framebuf, 0, 0, framebuf->w, framebuf->h); | |
| 25811 | 826 | } | |
| 25812 | 223025 | FFCore.runGenericPassiveEngine(SCR_TIMING_POST_DRAW); | |
| 25813 | |||
| 25814 | //end drawing | ||
| 25815 | 223025 | FFCore.runGenericPassiveEngine(SCR_TIMING_END_FRAME); | |
| 25816 | 223025 | advanceframe(true/*,true,false*/); | |
| 25817 | 223025 | script_drawing_commands.Clear(); | |
| 25818 | 223025 | FFCore.runGenericPassiveEngine(SCR_TIMING_START_FRAME); | |
| 25819 | 223025 | actiontype lastaction = action; | |
| 25820 | 223025 | action=scrolling; FFCore.setHeroAction(scrolling); | |
| 25821 | 223025 | FFCore.runF6Engine(); | |
| 25822 | //FFCore.runF6EngineScrolling(newscr,oldscr,tx,ty,tx2,ty2,sx,sy,scrolldir); | ||
| 25823 | 223025 | action=lastaction; FFCore.setHeroAction(lastaction); | |
| 25824 | 223025 | }//end main scrolling loop (2 spaces tab width makes me sad =( ) | |
| 25825 | 2718 | currdmap = olddmap; | |
| 25826 | |||
| 25827 | 2718 | clear_bitmap(msg_txt_display_buf); | |
| 25828 | 2718 | set_clip_state(msg_txt_display_buf, 1); | |
| 25829 | 2718 | clear_bitmap(msg_bg_display_buf); | |
| 25830 | 2718 | set_clip_state(msg_bg_display_buf, 1); | |
| 25831 | 2718 | clear_bitmap(msg_portrait_display_buf); | |
| 25832 | 2718 | set_clip_state(msg_portrait_display_buf, 1); | |
| 25833 | |||
| 25834 | //Move hero to the other side of the screen if scrolling's not turned on | ||
| 25835 |
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|
2718 | if(get_bit(quest_rules, qr_NOSCROLL)) |
| 25836 | { | ||
| 25837 | ✗ | switch(scrolldir) | |
| 25838 | { | ||
| 25839 | case up: | ||
| 25840 | ✗ | y = 160; | |
| 25841 | ✗ | break; | |
| 25842 | |||
| 25843 | case down: | ||
| 25844 | ✗ | y = 0; | |
| 25845 | ✗ | break; | |
| 25846 | |||
| 25847 | case left: | ||
| 25848 | ✗ | x = 240; | |
| 25849 | ✗ | break; | |
| 25850 | |||
| 25851 | case right: | ||
| 25852 | ✗ | x = 0; | |
| 25853 | ✗ | break; | |
| 25854 | } | ||
| 25855 | } | ||
| 25856 | |||
| 25857 |
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|
2718 | if((z > 0 || fakez > 0) && isSideViewHero()) |
| 25858 | { | ||
| 25859 | ✗ | y -= z; | |
| 25860 | ✗ | y -= fakez; | |
| 25861 | ✗ | z = 0; | |
| 25862 | ✗ | fakez = 0; | |
| 25863 | } | ||
| 25864 | |||
| 25865 | 2718 | set_respawn_point(false); | |
| 25866 | 2718 | trySideviewLadder(); | |
| 25867 | 2718 | warpx = -1; | |
| 25868 | 2718 | warpy = -1; | |
| 25869 | |||
| 25870 | 2718 | screenscrolling = false; | |
| 25871 | 2718 | FFCore.ScrollingData[SCROLLDATA_DIR] = -1; | |
| 25872 | 2718 | FFCore.ScrollingData[SCROLLDATA_NX] = 0; | |
| 25873 | 2718 | FFCore.ScrollingData[SCROLLDATA_NY] = 0; | |
| 25874 | 2718 | FFCore.ScrollingData[SCROLLDATA_OX] = 0; | |
| 25875 | 2718 | FFCore.ScrollingData[SCROLLDATA_OY] = 0; | |
| 25876 | |||
| 25877 |
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|
2718 | if(destdmap != -1) |
| 25878 | { | ||
| 25879 | 27 | bool changedlevel = false; | |
| 25880 | 27 | bool changeddmap = false; | |
| 25881 |
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|
27 | if(olddmap != destdmap) |
| 25882 | { | ||
| 25883 | 12 | timeExitAllGenscript(GENSCR_ST_CHANGE_DMAP); | |
| 25884 | 12 | changeddmap = true; | |
| 25885 | 12 | } | |
| 25886 |
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|
27 | if(DMaps[olddmap].level != DMaps[destdmap].level) |
| 25887 | { | ||
| 25888 | 1 | timeExitAllGenscript(GENSCR_ST_CHANGE_LEVEL); | |
| 25889 | 1 | changedlevel = true; | |
| 25890 | 1 | } | |
| 25891 | 27 | dlevel = DMaps[destdmap].level; | |
| 25892 | 27 | currdmap = destdmap; | |
| 25893 |
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|
27 | if(changeddmap) |
| 25894 | { | ||
| 25895 | 12 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_DMAP); | |
| 25896 | 12 | } | |
| 25897 |
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|
27 | if(changedlevel) |
| 25898 | { | ||
| 25899 | 1 | throwGenScriptEvent(GENSCR_EVENT_CHANGE_LEVEL); | |
| 25900 | 1 | } | |
| 25901 | 27 | } | |
| 25902 | |||
| 25903 | //if Hero is going from non-water to water, and we set his animation to "hopping" above, we must now | ||
| 25904 | //change it to swimming - since we have manually moved Hero onto the first tile, the hopping code | ||
| 25905 | //will get confused and try to hop Hero onto the next (possibly nonexistant) water tile in his current | ||
| 25906 | //direction. -DD | ||
| 25907 | |||
| 25908 |
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|
2718 | if(nowinwater) |
| 25909 | { | ||
| 25910 | 22 | SetSwim(); | |
| 25911 | 22 | hopclk = 0xFF; | |
| 25912 | 22 | } | |
| 25913 | |||
| 25914 | // NES behaviour: Fade to light after scrolling | ||
| 25915 | 2718 | lighting(false, false); // No, we don't need to set naturaldark... | |
| 25916 | |||
| 25917 | 2718 | init_dmap(); | |
| 25918 | 2718 | putscr(scrollbuf,0,0,newscr); | |
| 25919 | 2718 | putscrdoors(scrollbuf,0,0,newscr); | |
| 25920 | |||
| 25921 | // Check for raft flags | ||
| 25922 |
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|
2718 | if(action!=rafting && hopclk==0 && !toogam) |
| 25923 | { | ||
| 25924 |
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|
2666 | if(MAPFLAG(x,y)==mfRAFT||MAPCOMBOFLAG(x,y)==mfRAFT) |
| 25925 | { | ||
| 25926 | 3 | sfx(tmpscr->secretsfx); | |
| 25927 | 3 | action=rafting; FFCore.setHeroAction(rafting); | |
| 25928 | 3 | raftclk=0; | |
| 25929 | 3 | } | |
| 25930 | |||
| 25931 | // Half a tile off? | ||
| 25932 |
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|
4054 | else if((dir==left || dir==right) && (MAPFLAG(x,y+8)==mfRAFT||MAPCOMBOFLAG(x,y+8)==mfRAFT)) |
| 25933 | { | ||
| 25934 | ✗ | sfx(tmpscr->secretsfx); | |
| 25935 | ✗ | action=rafting; FFCore.setHeroAction(rafting); | |
| 25936 | ✗ | raftclk=0; | |
| 25937 | } | ||
| 25938 | 2666 | } | |
| 25939 | |||
| 25940 | 2718 | opendoors=0; | |
| 25941 | 2718 | markBmap(-1); | |
| 25942 | |||
| 25943 |
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|
2718 | if(isdungeon()) |
| 25944 | { | ||
| 25945 |
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|
1565 | switch(tmpscr->door[scrolldir^1]) |
| 25946 | { | ||
| 25947 | case dOPEN: | ||
| 25948 | case dUNLOCKED: | ||
| 25949 | case dOPENBOSS: | ||
| 25950 | 899 | dir = scrolldir; | |
| 25951 | |||
| 25952 |
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|
899 | if(action!=rafting) |
| 25953 | 899 | stepforward(diagonalMovement?11:12, false); | |
| 25954 | |||
| 25955 | 899 | break; | |
| 25956 | |||
| 25957 | case dSHUTTER: | ||
| 25958 | case d1WAYSHUTTER: | ||
| 25959 | 373 | dir = scrolldir; | |
| 25960 | |||
| 25961 |
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|
373 | if(action!=rafting) |
| 25962 | 373 | stepforward(diagonalMovement?21:24, false); | |
| 25963 | |||
| 25964 | 373 | putdoor(scrollbuf,0,scrolldir^1,tmpscr->door[scrolldir^1]); | |
| 25965 | 373 | opendoors=-4; | |
| 25966 | 373 | sfx(WAV_DOOR); | |
| 25967 | 373 | break; | |
| 25968 | |||
| 25969 | default: | ||
| 25970 | 293 | dir = scrolldir; | |
| 25971 | |||
| 25972 |
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|
293 | if(action!=rafting) |
| 25973 | 291 | stepforward(diagonalMovement?21:24, false); | |
| 25974 | 293 | } | |
| 25975 | 1565 | } | |
| 25976 | |||
| 25977 |
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|
2718 | if(action == scrolling) |
| 25978 | { | ||
| 25979 | ✗ | action=none; FFCore.setHeroAction(none); | |
| 25980 | } | ||
| 25981 | |||
| 25982 |
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|
2718 | if(action != attacking && action != sideswimattacking) |
| 25983 | { | ||
| 25984 | 2718 | charging = 0; | |
| 25985 | 2718 | tapping = false; | |
| 25986 | 2718 | } | |
| 25987 | |||
| 25988 | 2718 | map_bkgsfx(true); | |
| 25989 | |||
| 25990 |
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|
2718 | if(newscr->flags2&fSECRET) |
| 25991 | { | ||
| 25992 | 14 | sfx(newscr->secretsfx); | |
| 25993 | 14 | } | |
| 25994 | |||
| 25995 | 2718 | playLevelMusic(); | |
| 25996 | |||
| 25997 | 2718 | newscr_clk = frame; | |
| 25998 | 2718 | activated_timed_warp=false; | |
| 25999 | 2718 | loadside = scrolldir^1; | |
| 26000 | 2718 | FFCore.init_combo_doscript(); | |
| 26001 | 2718 | eventlog_mapflags(); | |
| 26002 | 2718 | decorations.animate(); //continue to animate tall grass during scrolling | |
| 26003 |
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|
2718 | if(get_bit(quest_rules,qr_FIXSCRIPTSDURINGSCROLLING)) |
| 26004 | { | ||
| 26005 | //script_drawing_commands.Clear(); | ||
| 26006 | 13 | ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, false); //Prewaitdraw | |
| 26007 | //ZScriptVersion::RunScrollingScript(scrolldir, cx, sx, sy, end_frames, true); //Waitdraw | ||
| 26008 | 13 | } | |
| 26009 | 2718 | } | |
| 26010 | |||
| 26011 | |||
| 26012 | |||
| 26013 | // How much to reduce Hero's damage, taking into account various rings. | ||
| 26014 | 2307 | int32_t HeroClass::ringpower(int32_t dmg, bool noPeril, bool noRing) | |
| 26015 | { | ||
| 26016 |
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|
2307 | if(dmg < 0) return dmg; //Don't reduce healing |
| 26017 |
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|
2307 | if ( get_bit(quest_rules,qr_BROKEN_RING_POWER) ) |
| 26018 | { | ||
| 26019 | 2303 | int32_t divisor = 1; | |
| 26020 | 2303 | float percentage = 1; | |
| 26021 | 2303 | int32_t itemid = current_item_id(itype_ring); | |
| 26022 | 2303 | bool usering = false; | |
| 26023 | |||
| 26024 |
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|
2303 | if(itemid>-1 && !noRing) // current_item_id checks magic cost for rings |
| 26025 | { | ||
| 26026 | 1703 | usering = true; | |
| 26027 | 1703 | paymagiccost(itemid); | |
| 26028 |
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|
1703 | if(itemsbuf[itemid].flags & ITEM_FLAG2)//"Divisor is Percentage Multiplier" flag |
| 26029 | { | ||
| 26030 | ✗ | percentage *= itemsbuf[itemid].power/100.0; | |
| 26031 | } | ||
| 26032 | else | ||
| 26033 | { | ||
| 26034 | 1703 | divisor *= itemsbuf[itemid].power; | |
| 26035 | } | ||
| 26036 | 1703 | } | |
| 26037 | |||
| 26038 | /* Now for the Peril Ring */ | ||
| 26039 | 2303 | itemid = current_item_id(itype_perilring); | |
| 26040 | |||
| 26041 |
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|
2303 | if(itemid>-1 && !noPeril && game->get_life()<=itemsbuf[itemid].misc1*game->get_hp_per_heart() && checkmagiccost(itemid) && checkbunny(itemid)) |
| 26042 | { | ||
| 26043 | ✗ | usering = true; | |
| 26044 | ✗ | paymagiccost(itemid); | |
| 26045 | ✗ | if(itemsbuf[itemid].flags & ITEM_FLAG2)//"Divisor is Percentage Multiplier" flag | |
| 26046 | { | ||
| 26047 | ✗ | percentage *= itemsbuf[itemid].power/100.0; | |
| 26048 | } | ||
| 26049 | else | ||
| 26050 | { | ||
| 26051 | ✗ | divisor *= itemsbuf[itemid].power; | |
| 26052 | } | ||
| 26053 | } | ||
| 26054 | |||
| 26055 | // Ring divisor of 0 = no damage. -L | ||
| 26056 |
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|
2303 | if(usering && (divisor==0 || percentage==0)) //Change dto allow negative power rings. -Z |
| 26057 | ✗ | return 0; | |
| 26058 | |||
| 26059 |
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|
2303 | if( percentage < 0 ) percentage = (percentage * -1) + 1; //Negative percentage = that percent MORE damage -V |
| 26060 | |||
| 26061 |
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|
2303 | if ( divisor < 0 ) return dmg * percentage * (divisor*-1); |
| 26062 |
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|
2303 | return dmg*percentage/( divisor != 0 ? divisor : 1 ); //zc_max(divisor, 1); // well, better safe... |
| 26063 | |||
| 26064 | } | ||
| 26065 | else | ||
| 26066 | { | ||
| 26067 | 4 | double divisor = 1; | |
| 26068 | 4 | double percentage = 1; | |
| 26069 | 4 | int32_t itemid = current_item_id(itype_ring); | |
| 26070 | 4 | bool usering = false; | |
| 26071 | |||
| 26072 |
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|
4 | if(itemid>-1 && !noRing) // current_item_id checks magic cost for rings |
| 26073 | { | ||
| 26074 | ✗ | usering = true; | |
| 26075 | ✗ | paymagiccost(itemid); | |
| 26076 | ✗ | if(itemsbuf[itemid].flags & ITEM_FLAG2)//"Divisor is Percentage Multiplier" flag | |
| 26077 | { | ||
| 26078 | ✗ | double perc = itemsbuf[itemid].power/100.0; | |
| 26079 | ✗ | if(perc < 0) perc = -perc + 1; //Negative percentage = that percent MORE damage -V | |
| 26080 | ✗ | percentage *= perc; | |
| 26081 | } | ||
| 26082 | else | ||
| 26083 | { | ||
| 26084 | ✗ | if(itemsbuf[itemid].power < 0) | |
| 26085 | ✗ | divisor /= -(itemsbuf[itemid].power); | |
| 26086 | ✗ | else divisor *= itemsbuf[itemid].power; | |
| 26087 | } | ||
| 26088 | } | ||
| 26089 | |||
| 26090 | /* Now for the Peril Ring */ | ||
| 26091 | 4 | itemid = current_item_id(itype_perilring); | |
| 26092 | |||
| 26093 |
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|
4 | if(itemid>-1 && !noPeril && game->get_life()<=itemsbuf[itemid].misc1*game->get_hp_per_heart() && checkmagiccost(itemid) && checkbunny(itemid)) |
| 26094 | { | ||
| 26095 | ✗ | usering = true; | |
| 26096 | ✗ | paymagiccost(itemid); | |
| 26097 | ✗ | if(itemsbuf[itemid].flags & ITEM_FLAG2)//"Divisor is Percentage Multiplier" flag | |
| 26098 | { | ||
| 26099 | ✗ | double perc = itemsbuf[itemid].power/100.0; | |
| 26100 | ✗ | if(perc < 0) perc = -perc + 1; //Negative percentage = that percent MORE damage -V | |
| 26101 | ✗ | percentage *= perc; | |
| 26102 | } | ||
| 26103 | else | ||
| 26104 | { | ||
| 26105 | ✗ | if(itemsbuf[itemid].power < 0) | |
| 26106 | ✗ | divisor /= -(itemsbuf[itemid].power); | |
| 26107 | ✗ | else divisor *= itemsbuf[itemid].power; | |
| 26108 | } | ||
| 26109 | } | ||
| 26110 | |||
| 26111 | // Ring divisor of 0 = no damage. -L | ||
| 26112 |
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4 | if(usering && (divisor==0 || percentage==0)) //Change dto allow negative power rings. -Z |
| 26113 | ✗ | return 0; | |
| 26114 | |||
| 26115 | //if ( divisor < 0 ) return dmg * percentage * (divisor*-1); //handle this further up now | ||
| 26116 |
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|
4 | return dmg*percentage/( divisor != 0 ? divisor : 1 ); //zc_max(divisor, 1); // well, better safe... |
| 26117 | } | ||
| 26118 | 2307 | } | |
| 26119 | |||
| 26120 | // Should swinging the hammer make the 'pound' sound? | ||
| 26121 | // Or is Hero just hitting air? | ||
| 26122 | ✗ | bool HeroClass::sideviewhammerpound() | |
| 26123 | { | ||
| 26124 | ✗ | int32_t wx=0,wy=0; | |
| 26125 | |||
| 26126 | ✗ | switch(dir) | |
| 26127 | { | ||
| 26128 | case up: | ||
| 26129 | ✗ | wx=-1; | |
| 26130 | ✗ | wy=-15; | |
| 26131 | |||
| 26132 | ✗ | if(isSideViewHero()) wy+=8; | |
| 26133 | |||
| 26134 | ✗ | break; | |
| 26135 | |||
| 26136 | case down: | ||
| 26137 | ✗ | wx=8; | |
| 26138 | ✗ | wy=28; | |
| 26139 | |||
| 26140 | ✗ | if(isSideViewHero()) wy-=8; | |
| 26141 | |||
| 26142 | ✗ | break; | |
| 26143 | |||
| 26144 | case left: | ||
| 26145 | ✗ | wx=-8; | |
| 26146 | ✗ | wy=14; | |
| 26147 | |||
| 26148 | ✗ | if(isSideViewHero()) wy+=8; | |
| 26149 | |||
| 26150 | ✗ | break; | |
| 26151 | |||
| 26152 | case right: | ||
| 26153 | ✗ | wx=21; | |
| 26154 | ✗ | wy=14; | |
| 26155 | |||
| 26156 | ✗ | if(isSideViewHero()) wy+=8; | |
| 26157 | |||
| 26158 | ✗ | break; | |
| 26159 | } | ||
| 26160 | |||
| 26161 | ✗ | if(!isSideViewHero()) | |
| 26162 | { | ||
| 26163 | ✗ | return (COMBOTYPE(x+wx,y+wy)!=cSHALLOWWATER && !iswaterex(MAPCOMBO(x+wx,y+wy), currmap, currscr, -1, x+wx,y+wy)); | |
| 26164 | } | ||
| 26165 | |||
| 26166 | ✗ | if(_walkflag(x+wx,y+wy,0,SWITCHBLOCK_STATE)) return true; | |
| 26167 | |||
| 26168 | ✗ | if(dir==left || dir==right) | |
| 26169 | { | ||
| 26170 | ✗ | wx+=16; | |
| 26171 | |||
| 26172 | ✗ | if(_walkflag(x+wx,y+wy,0,SWITCHBLOCK_STATE)) return true; | |
| 26173 | } | ||
| 26174 | |||
| 26175 | ✗ | return false; | |
| 26176 | } | ||
| 26177 | |||
| 26178 | /************************************/ | ||
| 26179 | /******** More Items Code *********/ | ||
| 26180 | /************************************/ | ||
| 26181 | |||
| 26182 | // The following are only used for Hero damage. Damage is in quarter hearts. | ||
| 26183 | 1203 | int32_t enemy_dp(int32_t index) | |
| 26184 | { | ||
| 26185 | 1203 | return (((enemy*)guys.spr(index))->dp)*(game->get_ene_dmgmult()); | |
| 26186 | } | ||
| 26187 | |||
| 26188 | 1072 | int32_t ewpn_dp(int32_t index) | |
| 26189 | { | ||
| 26190 | 1072 | return (((weapon*)Ewpns.spr(index))->power)*(game->get_ene_dmgmult()); | |
| 26191 | } | ||
| 26192 | |||
| 26193 | 13 | int32_t lwpn_dp(int32_t index) | |
| 26194 | { | ||
| 26195 | 13 | return (((weapon*)Lwpns.spr(index))->power)*(game->get_ene_dmgmult()); | |
| 26196 | } | ||
| 26197 | |||
| 26198 | 24744915 | bool checkbunny(int32_t itemid) | |
| 26199 | { | ||
| 26200 |
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|
24744915 | return !Hero.BunnyClock() || (itemid > 0 && itemsbuf[itemid].flags&ITEM_BUNNY_ENABLED); |
| 26201 | } | ||
| 26202 | |||
| 26203 | 7633142 | bool usesSwordJinx(int32_t itemid) | |
| 26204 | { | ||
| 26205 | 7633142 | itemdata const& it = itemsbuf[itemid]; | |
| 26206 | 7633142 | bool ret = (it.family==itype_sword); | |
| 26207 |
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|
7633142 | if(it.flags & ITEM_FLIP_JINX) return !ret; |
| 26208 | 7633142 | return ret; | |
| 26209 | 7633142 | } | |
| 26210 | 6572263 | bool checkitem_jinx(int32_t itemid) | |
| 26211 | { | ||
| 26212 | 6572263 | itemdata const& it = itemsbuf[itemid]; | |
| 26213 |
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|
6572263 | if(it.flags & ITEM_JINX_IMMUNE) return true; |
| 26214 |
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|
6572263 | if(usesSwordJinx(itemid)) return HeroSwordClk() == 0; |
| 26215 | 4743956 | return HeroItemClk() == 0; | |
| 26216 | 6572263 | } | |
| 26217 | |||
| 26218 | 69582 | int32_t Bweapon(int32_t pos) | |
| 26219 | { | ||
| 26220 |
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|
69582 | if(pos < 0 || current_subscreen_active == NULL) |
| 26221 | { | ||
| 26222 | 369 | return 0; | |
| 26223 | } | ||
| 26224 | |||
| 26225 | 69213 | int32_t p=-1; | |
| 26226 | |||
| 26227 |
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|
1768831 | for(int32_t i=0; current_subscreen_active->objects[i].type!=ssoNULL && i < MAXSUBSCREENITEMS; ++i) |
| 26228 | { | ||
| 26229 |
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|
1747122 | if(current_subscreen_active->objects[i].type==ssoCURRENTITEM && current_subscreen_active->objects[i].d3==pos) |
| 26230 | { | ||
| 26231 | 47504 | p=i; | |
| 26232 | 47504 | break; | |
| 26233 | } | ||
| 26234 | 1699618 | } | |
| 26235 | |||
| 26236 |
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|
69213 | if(p==-1) |
| 26237 | { | ||
| 26238 | 21709 | return 0; | |
| 26239 | } | ||
| 26240 | |||
| 26241 | 47504 | int32_t actualItem = current_subscreen_active->objects[p].d8; | |
| 26242 | //int32_t familyCheck = actualItem ? itemsbuf[actualItem].family : current_subscreen_active->objects[p].d1 | ||
| 26243 | 47504 | int32_t family = -1; | |
| 26244 | 47504 | bool bow = false; | |
| 26245 | |||
| 26246 |
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|
47504 | if(actualItem) |
| 26247 | { | ||
| 26248 | ✗ | bool select = false; | |
| 26249 | |||
| 26250 | ✗ | switch(itemsbuf[actualItem-1].family) | |
| 26251 | { | ||
| 26252 | case itype_bomb: | ||
| 26253 | ✗ | if((game->get_bombs() || | |
| 26254 | // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen. | ||
| 26255 | ✗ | (actualItem-1>-1 && itemsbuf[actualItem-1].misc1==0 && findWeaponWithParent(actualItem-1, wLitBomb))) || | |
| 26256 | ✗ | current_item_power(itype_bombbag)) | |
| 26257 | { | ||
| 26258 | ✗ | select=true; | |
| 26259 | } | ||
| 26260 | |||
| 26261 | ✗ | break; | |
| 26262 | |||
| 26263 | case itype_bowandarrow: | ||
| 26264 | case itype_arrow: | ||
| 26265 | ✗ | if(actualItem-1>-1 && current_item_id(itype_bow)>-1) | |
| 26266 | { | ||
| 26267 | //bow=(current_subscreen_active->objects[p].d1==itype_bowandarrow); | ||
| 26268 | ✗ | select=true; | |
| 26269 | } | ||
| 26270 | |||
| 26271 | ✗ | break; | |
| 26272 | |||
| 26273 | case itype_letterpotion: | ||
| 26274 | /*if(current_item_id(itype_potion)>-1) | ||
| 26275 | { | ||
| 26276 | select=true; | ||
| 26277 | } | ||
| 26278 | else if(current_item_id(itype_letter)>-1) | ||
| 26279 | { | ||
| 26280 | select=true; | ||
| 26281 | }*/ | ||
| 26282 | ✗ | break; | |
| 26283 | |||
| 26284 | case itype_sbomb: | ||
| 26285 | { | ||
| 26286 | ✗ | int32_t bombbagid = current_item_id(itype_bombbag); | |
| 26287 | |||
| 26288 | ✗ | if((game->get_sbombs() || | |
| 26289 | // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen. | ||
| 26290 | ✗ | (actualItem-1>-1 && itemsbuf[actualItem-1].misc1==0 && findWeaponWithParent(actualItem-1, wLitSBomb))) || | |
| 26291 | ✗ | (current_item_power(itype_bombbag) && bombbagid>-1 && (itemsbuf[bombbagid].flags & ITEM_FLAG1))) | |
| 26292 | { | ||
| 26293 | ✗ | select=true; | |
| 26294 | } | ||
| 26295 | |||
| 26296 | ✗ | break; | |
| 26297 | } | ||
| 26298 | |||
| 26299 | case itype_sword: | ||
| 26300 | { | ||
| 26301 | ✗ | if(!get_bit(quest_rules,qr_SELECTAWPN)) | |
| 26302 | ✗ | break; | |
| 26303 | |||
| 26304 | ✗ | select=true; | |
| 26305 | } | ||
| 26306 | ✗ | break; | |
| 26307 | |||
| 26308 | default: | ||
| 26309 | ✗ | select=true; | |
| 26310 | } | ||
| 26311 | |||
| 26312 | ✗ | if(!item_disabled(actualItem-1) && game->get_item(actualItem-1) && select) | |
| 26313 | { | ||
| 26314 | ✗ | directItem = actualItem-1; | |
| 26315 | |||
| 26316 | ✗ | if(directItem>-1 && itemsbuf[directItem].family == itype_arrow) bow=true; | |
| 26317 | |||
| 26318 | ✗ | return actualItem-1+(bow?0xF000:0); | |
| 26319 | } | ||
| 26320 | ✗ | else return 0; | |
| 26321 | } | ||
| 26322 | |||
| 26323 | 47504 | directItem = -1; | |
| 26324 | |||
| 26325 |
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|
47504 | switch(current_subscreen_active->objects[p].d1) |
| 26326 | { | ||
| 26327 | case itype_bomb: | ||
| 26328 | { | ||
| 26329 | 6542 | int32_t bombid = current_item_id(itype_bomb); | |
| 26330 | |||
| 26331 |
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|
6843 | if((game->get_bombs() || |
| 26332 | // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen. | ||
| 26333 |
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|
301 | (bombid>-1 && itemsbuf[bombid].misc1==0 && Lwpns.idCount(wLitBomb)>0)) || |
| 26334 | 301 | current_item_power(itype_bombbag)) | |
| 26335 | { | ||
| 26336 | 6241 | family=itype_bomb; | |
| 26337 | 6241 | } | |
| 26338 | |||
| 26339 | 6542 | break; | |
| 26340 | } | ||
| 26341 | |||
| 26342 | case itype_bowandarrow: | ||
| 26343 | case itype_arrow: | ||
| 26344 |
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|
2109 | if(current_item_id(itype_bow)>-1 && current_item_id(itype_arrow)>-1) |
| 26345 | { | ||
| 26346 | 1677 | bow=(current_subscreen_active->objects[p].d1==itype_bowandarrow); | |
| 26347 | 1677 | family=itype_arrow; | |
| 26348 | 1677 | } | |
| 26349 | |||
| 26350 | 2109 | break; | |
| 26351 | |||
| 26352 | case itype_letterpotion: | ||
| 26353 |
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|
1318 | if(current_item_id(itype_potion)>-1) |
| 26354 | { | ||
| 26355 | 821 | family=itype_potion; | |
| 26356 | 821 | } | |
| 26357 |
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|
497 | else if(current_item_id(itype_letter)>-1) |
| 26358 | { | ||
| 26359 | 136 | family=itype_letter; | |
| 26360 | 136 | } | |
| 26361 | |||
| 26362 | 1318 | break; | |
| 26363 | |||
| 26364 | case itype_sbomb: | ||
| 26365 | { | ||
| 26366 | 765 | int32_t bombbagid = current_item_id(itype_bombbag); | |
| 26367 | 765 | int32_t sbombid = current_item_id(itype_sbomb); | |
| 26368 | |||
| 26369 |
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|
765 | if((game->get_sbombs() || |
| 26370 | // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen. | ||
| 26371 |
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|
35 | (sbombid>-1 && itemsbuf[sbombid].misc1==0 && Lwpns.idCount(wLitSBomb)>0)) || |
| 26372 |
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|
35 | (current_item_power(itype_bombbag) && bombbagid>-1 && (itemsbuf[bombbagid].flags & ITEM_FLAG1))) |
| 26373 | { | ||
| 26374 | 730 | family=itype_sbomb; | |
| 26375 | 730 | } | |
| 26376 | |||
| 26377 | 765 | break; | |
| 26378 | } | ||
| 26379 | |||
| 26380 | case itype_sword: | ||
| 26381 | { | ||
| 26382 | ✗ | if(!get_bit(quest_rules,qr_SELECTAWPN)) | |
| 26383 | ✗ | break; | |
| 26384 | |||
| 26385 | ✗ | family=itype_sword; | |
| 26386 | } | ||
| 26387 | ✗ | break; | |
| 26388 | |||
| 26389 | default: | ||
| 26390 | 36770 | family=current_subscreen_active->objects[p].d1; | |
| 26391 | 36770 | } | |
| 26392 | |||
| 26393 |
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|
47504 | if(family==-1) |
| 26394 | 1129 | return 0; | |
| 26395 | |||
| 26396 |
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|
1590563 | for(int32_t j=0; j<MAXITEMS; j++) |
| 26397 | { | ||
| 26398 | // Find the item that matches this subscreen object. | ||
| 26399 |
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|
1588345 | if(itemsbuf[j].family==family && j == current_item_id(family,false) && !item_disabled(j)) |
| 26400 | { | ||
| 26401 | 44157 | return j+(bow?0xF000:0); | |
| 26402 | } | ||
| 26403 | 1544188 | } | |
| 26404 | |||
| 26405 | 2218 | return 0; | |
| 26406 | 69582 | } | |
| 26407 | |||
| 26408 | ✗ | int32_t BWeapon_to_Pos(int32_t bweapon) | |
| 26409 | { | ||
| 26410 | ✗ | for (int32_t i = 0; i < MAXSUBSCREENITEMS; ++i) | |
| 26411 | { | ||
| 26412 | ✗ | if (Bweapon(i) == bweapon) | |
| 26413 | { | ||
| 26414 | ✗ | return i; | |
| 26415 | } | ||
| 26416 | } | ||
| 26417 | ✗ | return -1; | |
| 26418 | } | ||
| 26419 | |||
| 26420 | ✗ | void stopCaneOfByrna() | |
| 26421 | { | ||
| 26422 | ✗ | for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 26423 | { | ||
| 26424 | ✗ | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 26425 | ✗ | if(w->id==wCByrna) | |
| 26426 | ✗ | w->dead=1; | |
| 26427 | } | ||
| 26428 | } | ||
| 26429 | |||
| 26430 | /* Crashes if used by ffscript.cpp, in case LINKITEMD | ||
| 26431 | void stopCaneOfByrna() | ||
| 26432 | { | ||
| 26433 | byte prnt_cane = -1; | ||
| 26434 | weapon *ew = (weapon*)(Lwpns.spr(Lwpns.idFirst(wCByrna))); | ||
| 26435 | prnt_cane = ew->parentitem; | ||
| 26436 | for(int32_t i=0; i<Lwpns.Count(); i++) | ||
| 26437 | { | ||
| 26438 | weapon *w = ((weapon*)Lwpns.spr(i)); | ||
| 26439 | |||
| 26440 | if(w->id==wCByrna) | ||
| 26441 | { | ||
| 26442 | w->dead=1; | ||
| 26443 | } | ||
| 26444 | } | ||
| 26445 | if ( prnt_cane > -1 ) | ||
| 26446 | { | ||
| 26447 | stop_sfx(itemsbuf[prnt_cane].usesound); | ||
| 26448 | } | ||
| 26449 | } | ||
| 26450 | */ | ||
| 26451 | //Check if there are no beams, kill sfx, and reset last_cane_of_byrna_item_id | ||
| 26452 | 1980334 | void HeroClass::cleanupByrna() | |
| 26453 | { | ||
| 26454 |
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|
1980334 | if ( last_cane_of_byrna_item_id > -1 ) |
| 26455 | { | ||
| 26456 | //al_trace("Last cane id is: %d\n", last_cane_of_byrna_item_id); | ||
| 26457 | ✗ | if ( !(Lwpns.idCount(wCByrna)) ) | |
| 26458 | { | ||
| 26459 | ✗ | stop_sfx(itemsbuf[last_cane_of_byrna_item_id].usesound); | |
| 26460 | ✗ | last_cane_of_byrna_item_id = -1; | |
| 26461 | } | ||
| 26462 | } | ||
| 26463 | 1980334 | } | |
| 26464 | |||
| 26465 | // Used to find out if an item family is attached to one of the buttons currently pressed. | ||
| 26466 | 431284 | bool isWpnPressed(int32_t itype) | |
| 26467 | { | ||
| 26468 | //0xFFF for subscreen overrides | ||
| 26469 | //Will crash on win10 without it! -Z | ||
| 26470 |
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|
431284 | if((itype==getItemFamily(itemsbuf,Bwpn&0xFFF)) && DrunkcBbtn()) return true; |
| 26471 |
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|
426046 | if((itype==getItemFamily(itemsbuf,Awpn&0xFFF)) && DrunkcAbtn()) return true; |
| 26472 |
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|
200001 | if((itype==getItemFamily(itemsbuf,Xwpn&0xFFF)) && DrunkcEx1btn()) return true; |
| 26473 |
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|
200001 | if((itype==getItemFamily(itemsbuf,Ywpn&0xFFF)) && DrunkcEx2btn()) return true; |
| 26474 | 200001 | return false; | |
| 26475 | 431284 | } | |
| 26476 | |||
| 26477 | 1907629 | int32_t getWpnPressed(int32_t itype) | |
| 26478 | { | ||
| 26479 |
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|
1907629 | if((itype==getItemFamily(itemsbuf,Bwpn&0xFFF)) && DrunkcBbtn()) return Bwpn; |
| 26480 |
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|
1907308 | if((itype==getItemFamily(itemsbuf,Awpn&0xFFF)) && DrunkcAbtn()) return Awpn; |
| 26481 |
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|
1907308 | if((itype==getItemFamily(itemsbuf,Xwpn&0xFFF)) && DrunkcEx1btn()) return Xwpn; |
| 26482 |
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|
1907308 | if((itype==getItemFamily(itemsbuf,Ywpn&0xFFF)) && DrunkcEx2btn()) return Ywpn; |
| 26483 | |||
| 26484 | 1907308 | return -1; | |
| 26485 | 1907629 | } | |
| 26486 | |||
| 26487 | ✗ | bool isItmPressed(int32_t itmid) | |
| 26488 | { | ||
| 26489 | ✗ | if(itmid==(Bwpn&0xFFF) && DrunkcBbtn()) return true; | |
| 26490 | ✗ | if(itmid==(Awpn&0xFFF) && DrunkcAbtn()) return true; | |
| 26491 | ✗ | if(itmid==(Xwpn&0xFFF) && DrunkcEx1btn()) return true; | |
| 26492 | ✗ | if(itmid==(Ywpn&0xFFF) && DrunkcEx2btn()) return true; | |
| 26493 | ✗ | return false; | |
| 26494 | } | ||
| 26495 | |||
| 26496 | ✗ | void selectNextAWpn(int32_t type) | |
| 26497 | { | ||
| 26498 | ✗ | if(!get_bit(quest_rules,qr_SELECTAWPN)) | |
| 26499 | ✗ | return; | |
| 26500 | |||
| 26501 | ✗ | int32_t ret = selectWpn_new(type, game->awpn, game->bwpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); | |
| 26502 | ✗ | Awpn = Bweapon(ret); | |
| 26503 | ✗ | directItemA = directItem; | |
| 26504 | ✗ | game->awpn = ret; | |
| 26505 | } | ||
| 26506 | |||
| 26507 | 1612 | void selectNextBWpn(int32_t type) | |
| 26508 | { | ||
| 26509 |
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|
1612 | int32_t ret = selectWpn_new(type, game->bwpn, game->awpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); |
| 26510 | 1612 | Bwpn = Bweapon(ret); | |
| 26511 | 1612 | directItemB = directItem; | |
| 26512 | 1612 | game->bwpn = ret; | |
| 26513 | 1612 | } | |
| 26514 | |||
| 26515 | ✗ | void selectNextXWpn(int32_t type) | |
| 26516 | { | ||
| 26517 | ✗ | if(!get_bit(quest_rules,qr_SET_XBUTTON_ITEMS)) return; | |
| 26518 | ✗ | int32_t ret = selectWpn_new(type, game->xwpn, game->awpn, game->bwpn, get_bit(quest_rules,qr_SET_YBUTTON_ITEMS) ? game->ywpn : -1); | |
| 26519 | ✗ | Xwpn = Bweapon(ret); | |
| 26520 | ✗ | directItemX = directItem; | |
| 26521 | ✗ | game->xwpn = ret; | |
| 26522 | } | ||
| 26523 | |||
| 26524 | ✗ | void selectNextYWpn(int32_t type) | |
| 26525 | { | ||
| 26526 | ✗ | if(!get_bit(quest_rules,qr_SET_YBUTTON_ITEMS)) return; | |
| 26527 | ✗ | int32_t ret = selectWpn_new(type, game->ywpn, game->awpn, game->bwpn, get_bit(quest_rules,qr_SET_XBUTTON_ITEMS) ? game->xwpn : -1); | |
| 26528 | ✗ | Ywpn = Bweapon(ret); | |
| 26529 | ✗ | directItemY = directItem; | |
| 26530 | ✗ | game->ywpn = ret; | |
| 26531 | } | ||
| 26532 | |||
| 26533 | 11766 | void verifyAWpn() | |
| 26534 | { | ||
| 26535 |
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|
11766 | if ( (game->forced_awpn != -1) ) |
| 26536 | { | ||
| 26537 | ✗ | return; | |
| 26538 | } | ||
| 26539 |
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|
11766 | if(!get_bit(quest_rules,qr_SELECTAWPN)) |
| 26540 | { | ||
| 26541 | 11766 | Awpn = selectSword(); | |
| 26542 | 11766 | game->awpn = 0xFF; | |
| 26543 | 11766 | } | |
| 26544 | else | ||
| 26545 | { | ||
| 26546 | ✗ | game->awpn = selectWpn_new(SEL_VERIFY_RIGHT, game->awpn, game->bwpn, game->xwpn, game->ywpn); | |
| 26547 | ✗ | Awpn = Bweapon(game->awpn); | |
| 26548 | ✗ | directItemA = directItem; | |
| 26549 | } | ||
| 26550 | 11766 | } | |
| 26551 | |||
| 26552 | 10851 | void verifyBWpn() | |
| 26553 | { | ||
| 26554 |
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|
10851 | if ( (game->forced_bwpn != -1) ) |
| 26555 | { | ||
| 26556 | ✗ | return; | |
| 26557 | } | ||
| 26558 | 10851 | game->bwpn = selectWpn_new(SEL_VERIFY_RIGHT, game->bwpn, game->awpn, game->xwpn, game->ywpn); | |
| 26559 | 10851 | Bwpn = Bweapon(game->bwpn); | |
| 26560 | 10851 | directItemB = directItem; | |
| 26561 | 10851 | } | |
| 26562 | |||
| 26563 | 10851 | void verifyXWpn() | |
| 26564 | { | ||
| 26565 |
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|
10851 | if ( (game->forced_xwpn != -1) ) |
| 26566 | { | ||
| 26567 | ✗ | return; | |
| 26568 | } | ||
| 26569 |
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|
10851 | if(get_bit(quest_rules,qr_SET_XBUTTON_ITEMS)) |
| 26570 | ✗ | game->xwpn = selectWpn_new(SEL_VERIFY_RIGHT, game->xwpn, game->awpn, game->bwpn, game->ywpn); | |
| 26571 | 10851 | else game->xwpn = -1; | |
| 26572 | 10851 | Xwpn = Bweapon(game->xwpn); | |
| 26573 | 10851 | directItemX = directItem; | |
| 26574 | 10851 | } | |
| 26575 | |||
| 26576 | 10851 | void verifyYWpn() | |
| 26577 | { | ||
| 26578 |
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|
10851 | if ( (game->forced_ywpn != -1) ) |
| 26579 | { | ||
| 26580 | ✗ | return; | |
| 26581 | } | ||
| 26582 |
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|
10851 | if(get_bit(quest_rules,qr_SET_YBUTTON_ITEMS)) |
| 26583 | ✗ | game->ywpn = selectWpn_new(SEL_VERIFY_RIGHT, game->ywpn, game->awpn, game->xwpn, game->bwpn); | |
| 26584 | 10851 | else game->ywpn = -1; | |
| 26585 | 10851 | Ywpn = Bweapon(game->ywpn); | |
| 26586 | 10851 | directItemY = directItem; | |
| 26587 | 10851 | } | |
| 26588 | |||
| 26589 | 10851 | void verifyBothWeapons() | |
| 26590 | { | ||
| 26591 | 10851 | verifyAWpn(); | |
| 26592 | 10851 | verifyBWpn(); | |
| 26593 | 10851 | verifyXWpn(); | |
| 26594 | 10851 | verifyYWpn(); | |
| 26595 | 10851 | } | |
| 26596 | |||
| 26597 | 13215 | int32_t selectWpn_new(int32_t type, int32_t startpos, int32_t forbiddenpos, int32_t fp2, int32_t fp3) | |
| 26598 | { | ||
| 26599 | //what will be returned when all else fails. | ||
| 26600 | //don't return the forbiddenpos... no matter what -DD | ||
| 26601 | |||
| 26602 | 13215 | int32_t failpos(0); | |
| 26603 | |||
| 26604 |
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|
13215 | if(startpos == forbiddenpos || startpos == fp2 || startpos == fp3) |
| 26605 | 276 | failpos = 0xFF; | |
| 26606 | 12939 | else failpos = startpos; | |
| 26607 | |||
| 26608 | // verify startpos | ||
| 26609 |
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|
13215 | if(startpos < 0 || startpos >= 0xFF) |
| 26610 | 278 | startpos = 0; | |
| 26611 | |||
| 26612 |
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|
13215 | if(current_subscreen_active == NULL) |
| 26613 | 123 | return failpos; | |
| 26614 | |||
| 26615 |
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|
13092 | if(type==SEL_VERIFY_RIGHT || type==SEL_VERIFY_LEFT) |
| 26616 | { | ||
| 26617 | 11148 | int32_t wpn = Bweapon(startpos); | |
| 26618 | |||
| 26619 |
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|
11148 | if(wpn != 0 && startpos != forbiddenpos && startpos != fp2 && startpos != fp3) |
| 26620 | { | ||
| 26621 | 10857 | return startpos; | |
| 26622 | } | ||
| 26623 | 291 | } | |
| 26624 | |||
| 26625 | 2235 | int32_t p=-1; | |
| 26626 | 2235 | int32_t curpos = startpos; | |
| 26627 | 2235 | int32_t firstValidPos=-1; | |
| 26628 | |||
| 26629 |
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|
50289 | for(int32_t i=0; current_subscreen_active->objects[i].type!=ssoNULL; ++i) |
| 26630 | { | ||
| 26631 |
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|
50289 | if(current_subscreen_active->objects[i].type==ssoCURRENTITEM) |
| 26632 | { | ||
| 26633 |
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|
32222 | if(firstValidPos==-1 && current_subscreen_active->objects[i].d3>=0) |
| 26634 | { | ||
| 26635 | 2235 | firstValidPos=i; | |
| 26636 | 2235 | } | |
| 26637 | |||
| 26638 |
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|
32222 | if(current_subscreen_active->objects[i].d3==curpos) |
| 26639 | { | ||
| 26640 | 2235 | p=i; | |
| 26641 | 2235 | break; | |
| 26642 | } | ||
| 26643 | 29987 | } | |
| 26644 | 48054 | } | |
| 26645 | |||
| 26646 |
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|
2235 | if(p == -1) |
| 26647 | { | ||
| 26648 | //can't find the current position | ||
| 26649 | // Switch to a valid weapon if there is one; otherwise, | ||
| 26650 | // the selector can simply disappear | ||
| 26651 | ✗ | if(firstValidPos>=0) | |
| 26652 | { | ||
| 26653 | ✗ | return current_subscreen_active->objects[firstValidPos].d3; | |
| 26654 | } | ||
| 26655 | //FAILURE | ||
| 26656 | else | ||
| 26657 | { | ||
| 26658 | ✗ | return failpos; | |
| 26659 | } | ||
| 26660 | } | ||
| 26661 | |||
| 26662 | //remember we've been here | ||
| 26663 | 2235 | set<int32_t> oldPositions; | |
| 26664 |
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|
2235 | oldPositions.insert(curpos); |
| 26665 | |||
| 26666 | //1. Perform any shifts required by the above | ||
| 26667 | //2. If that's not possible, go to position 1 and reset the b weapon. | ||
| 26668 | //2a. -if we arrive at a position we've already visited, give up and stay there | ||
| 26669 | //3. Get the weapon at the new slot | ||
| 26670 | //4. If it's not possible, go to step 1. | ||
| 26671 | |||
| 26672 | 5085 | for(;;) | |
| 26673 | { | ||
| 26674 | //shift | ||
| 26675 |
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|
5085 | switch(type) |
| 26676 | { | ||
| 26677 | case SEL_LEFT: | ||
| 26678 | case SEL_VERIFY_LEFT: | ||
| 26679 | 1299 | curpos = current_subscreen_active->objects[p].d6; | |
| 26680 | 1299 | break; | |
| 26681 | |||
| 26682 | case SEL_RIGHT: | ||
| 26683 | case SEL_VERIFY_RIGHT: | ||
| 26684 | 3746 | curpos = current_subscreen_active->objects[p].d7; | |
| 26685 | 3746 | break; | |
| 26686 | |||
| 26687 | case SEL_DOWN: | ||
| 26688 | 4 | curpos = current_subscreen_active->objects[p].d5; | |
| 26689 | 4 | break; | |
| 26690 | |||
| 26691 | case SEL_UP: | ||
| 26692 | 36 | curpos = current_subscreen_active->objects[p].d4; | |
| 26693 | 36 | break; | |
| 26694 | } | ||
| 26695 | |||
| 26696 | //find our new position | ||
| 26697 | 5085 | p = -1; | |
| 26698 | |||
| 26699 |
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|
126262 | for(int32_t i=0; current_subscreen_active->objects[i].type!=ssoNULL; ++i) |
| 26700 | { | ||
| 26701 |
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|
126262 | if(current_subscreen_active->objects[i].type==ssoCURRENTITEM) |
| 26702 | { | ||
| 26703 |
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|
84711 | if(current_subscreen_active->objects[i].d3==curpos) |
| 26704 | { | ||
| 26705 | 5085 | p=i; | |
| 26706 | 5085 | break; | |
| 26707 | } | ||
| 26708 | 79626 | } | |
| 26709 | 121177 | } | |
| 26710 | |||
| 26711 |
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|
5085 | if(p == -1) |
| 26712 | { | ||
| 26713 | //can't find the current position | ||
| 26714 | //FAILURE | ||
| 26715 | ✗ | return failpos; | |
| 26716 | } | ||
| 26717 | |||
| 26718 | //if we've already been here, give up | ||
| 26719 |
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|
5085 | if(oldPositions.find(curpos) != oldPositions.end()) |
| 26720 | { | ||
| 26721 | 277 | return failpos; | |
| 26722 | } | ||
| 26723 | |||
| 26724 | //else, remember we've been here | ||
| 26725 |
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|
4808 | oldPositions.insert(curpos); |
| 26726 | |||
| 26727 | //see if this weapon is acceptable | ||
| 26728 |
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|
4808 | if(Bweapon(curpos) != 0 && curpos != forbiddenpos && curpos != fp2 && curpos != fp3) |
| 26729 | 1958 | return curpos; | |
| 26730 | |||
| 26731 | //keep going otherwise | ||
| 26732 | } | ||
| 26733 | 13215 | } | |
| 26734 | |||
| 26735 | // Select the sword for the A button if the 'select A button weapon' quest rule isn't set. | ||
| 26736 | 11827 | int32_t selectSword() | |
| 26737 | { | ||
| 26738 | 11827 | auto ret = current_item_id(itype_sword); | |
| 26739 |
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|
11827 | if(ret == -1) return 0; |
| 26740 | 11594 | return ret; | |
| 26741 | 11827 | } | |
| 26742 | |||
| 26743 | // Adding code here for allowing hardcoding a button to a specific itemclass. | ||
| 26744 | ✗ | int32_t selectItemclass(int32_t itemclass) | |
| 26745 | { | ||
| 26746 | ✗ | int32_t ret = current_item_id(itemclass); | |
| 26747 | |||
| 26748 | ✗ | if(ret == -1) | |
| 26749 | ✗ | ret = 0; | |
| 26750 | |||
| 26751 | ✗ | return ret; | |
| 26752 | } | ||
| 26753 | |||
| 26754 | // Used for the 'Pickup Hearts' item pickup condition. | ||
| 26755 | 26 | bool canget(int32_t id) | |
| 26756 | { | ||
| 26757 |
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|
26 | return id>=0 && (game->get_maxlife()>=(itemsbuf[id].pickup_hearts*game->get_hp_per_heart())); |
| 26758 | } | ||
| 26759 | |||
| 26760 | 20 | void dospecialmoney(int32_t index) | |
| 26761 | { | ||
| 26762 | 20 | int32_t tmp=currscr>=128?1:0; | |
| 26763 | 20 | int32_t priceindex = ((item*)items.spr(index))->PriceIndex; | |
| 26764 | |||
| 26765 |
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|
20 | switch(tmpscr[tmp].room) |
| 26766 | { | ||
| 26767 | case rINFO: // pay for info | ||
| 26768 | ✗ | if(prices[priceindex]!=100000 ) // 100000 is a placeholder price for free items | |
| 26769 | { | ||
| 26770 | |||
| 26771 | |||
| 26772 | ✗ | if(!current_item_power(itype_wallet)) | |
| 26773 | { | ||
| 26774 | ✗ | if (game->get_spendable_rupies() < abs(prices[priceindex])) | |
| 26775 | ✗ | return; | |
| 26776 | ✗ | int32_t tmpprice = -abs(prices[priceindex]); | |
| 26777 | ✗ | int32_t total = game->get_drupy()-tmpprice; | |
| 26778 | ✗ | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 26779 | ✗ | game->set_drupy(game->get_drupy()-total); | |
| 26780 | //game->change_drupy(-abs(prices[priceindex])); | ||
| 26781 | } | ||
| 26782 | ✗ | if ( current_item_power(itype_wallet)>0 ) | |
| 26783 | { | ||
| 26784 | ✗ | game->change_drupy(0); | |
| 26785 | } | ||
| 26786 | } | ||
| 26787 | ✗ | rectfill(msg_bg_display_buf, 0, 0, msg_bg_display_buf->w, 80, 0); | |
| 26788 | ✗ | rectfill(msg_txt_display_buf, 0, 0, msg_txt_display_buf->w, 80, 0); | |
| 26789 | ✗ | donewmsg(QMisc.info[tmpscr[tmp].catchall].str[priceindex]); | |
| 26790 | ✗ | clear_bitmap(pricesdisplaybuf); | |
| 26791 | ✗ | set_clip_state(pricesdisplaybuf, 1); | |
| 26792 | ✗ | items.del(0); | |
| 26793 | |||
| 26794 | ✗ | for(int32_t i=0; i<items.Count(); i++) | |
| 26795 | ✗ | ((item*)items.spr(i))->pickup=ipDUMMY; | |
| 26796 | |||
| 26797 | // Prevent the prices from being displayed anymore | ||
| 26798 | ✗ | for(int32_t i=0; i<3; i++) | |
| 26799 | { | ||
| 26800 | ✗ | prices[i] = 0; | |
| 26801 | } | ||
| 26802 | |||
| 26803 | ✗ | break; | |
| 26804 | |||
| 26805 | case rMONEY: // secret money | ||
| 26806 | { | ||
| 26807 | 9 | ((item*)items.spr(0))->pickup = ipDUMMY; | |
| 26808 | |||
| 26809 | 9 | prices[0] = tmpscr[tmp].catchall; | |
| 26810 |
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|
9 | if (!current_item_power(itype_wallet)) |
| 26811 | 9 | game->change_drupy(prices[0]); | |
| 26812 | //game->set_drupy(game->get_drupy()+price); may be needed everywhere | ||
| 26813 | |||
| 26814 | 9 | putprices(false); | |
| 26815 |
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|
9 | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 26816 | 9 | break; | |
| 26817 | } | ||
| 26818 | |||
| 26819 | case rGAMBLE: // gamble | ||
| 26820 | { | ||
| 26821 | ✗ | if(game->get_spendable_rupies()<10 && !current_item_power(itype_wallet)) return; //Why 10? | |
| 26822 | |||
| 26823 | ✗ | unsigned si=(zc_oldrand()%24)*3; | |
| 26824 | |||
| 26825 | ✗ | for(int32_t i=0; i<3; i++) | |
| 26826 | ✗ | prices[i]=gambledat[si++]; | |
| 26827 | |||
| 26828 | ✗ | game->set_drupy(game->get_drupy()+prices[priceindex]); | |
| 26829 | ✗ | putprices(true); | |
| 26830 | |||
| 26831 | ✗ | for(int32_t i=1; i<4; i++) | |
| 26832 | ✗ | ((item*)items.spr(i))->pickup=ipDUMMY; | |
| 26833 | } | ||
| 26834 | ✗ | break; | |
| 26835 | |||
| 26836 | case rBOMBS: | ||
| 26837 | { | ||
| 26838 |
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|
3 | if(game->get_spendable_rupies()<tmpscr[tmp].catchall && !current_item_power(itype_wallet)) |
| 26839 | ✗ | return; | |
| 26840 | |||
| 26841 | 3 | int32_t price = -tmpscr[tmp].catchall; | |
| 26842 | 3 | int32_t wmedal = current_item_id(itype_wealthmedal); | |
| 26843 |
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|
3 | if(wmedal >= 0) |
| 26844 | { | ||
| 26845 | ✗ | if(itemsbuf[wmedal].flags & ITEM_FLAG1) | |
| 26846 | ✗ | price*=(itemsbuf[wmedal].misc1/100.0); | |
| 26847 | else | ||
| 26848 | ✗ | price+=itemsbuf[wmedal].misc1; | |
| 26849 | } | ||
| 26850 | |||
| 26851 | 3 | int32_t total = game->get_drupy()-price; | |
| 26852 | 3 | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 26853 | 3 | game->set_drupy(game->get_drupy()-total); | |
| 26854 | //game->set_drupy(game->get_drupy()+price); | ||
| 26855 |
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|
3 | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 26856 | 3 | game->change_maxbombs(4); | |
| 26857 | 3 | game->set_bombs(game->get_maxbombs()); | |
| 26858 | { | ||
| 26859 | 3 | int32_t div = zinit.bomb_ratio; | |
| 26860 | |||
| 26861 |
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|
3 | if(div > 0) |
| 26862 | 3 | game->change_maxcounter(4/div, 6); | |
| 26863 | } | ||
| 26864 | |||
| 26865 | //also give Hero an actual Bomb item | ||
| 26866 |
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|
771 | for(int32_t i=0; i<MAXITEMS; i++) |
| 26867 | { | ||
| 26868 |
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|
768 | if(itemsbuf[i].family == itype_bomb && itemsbuf[i].fam_type == 1) |
| 26869 | 3 | getitem(i, true, true); | |
| 26870 | 768 | } | |
| 26871 | |||
| 26872 | 3 | ((item*)items.spr(index))->pickup=ipDUMMY+ipFADE; | |
| 26873 | 3 | fadeclk=66; | |
| 26874 | 3 | dismissmsg(); | |
| 26875 | 3 | clear_bitmap(pricesdisplaybuf); | |
| 26876 | 3 | set_clip_state(pricesdisplaybuf, 1); | |
| 26877 | // putscr(scrollbuf,0,0,tmpscr); | ||
| 26878 | 3 | verifyBothWeapons(); | |
| 26879 | 3 | break; | |
| 26880 | } | ||
| 26881 | |||
| 26882 | case rARROWS: | ||
| 26883 | { | ||
| 26884 | ✗ | if(game->get_spendable_rupies()<tmpscr[tmp].catchall && !current_item_power(itype_wallet)) | |
| 26885 | ✗ | return; | |
| 26886 | |||
| 26887 | ✗ | int32_t price = -tmpscr[tmp].catchall; | |
| 26888 | ✗ | int32_t wmedal = current_item_id(itype_wealthmedal); | |
| 26889 | ✗ | if(wmedal >= 0) | |
| 26890 | { | ||
| 26891 | ✗ | if(itemsbuf[wmedal].flags & ITEM_FLAG1) | |
| 26892 | ✗ | price*=(itemsbuf[wmedal].misc1/100.0); | |
| 26893 | else | ||
| 26894 | ✗ | price+=itemsbuf[wmedal].misc1; | |
| 26895 | } | ||
| 26896 | |||
| 26897 | ✗ | int32_t total = game->get_drupy()-price; | |
| 26898 | ✗ | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 26899 | ✗ | game->set_drupy(game->get_drupy()-total); | |
| 26900 | |||
| 26901 | //game->set_drupy(game->get_drupy()+price); | ||
| 26902 | ✗ | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); | |
| 26903 | ✗ | game->change_maxarrows(10); | |
| 26904 | ✗ | game->set_arrows(game->get_maxarrows()); | |
| 26905 | ✗ | ((item*)items.spr(index))->pickup=ipDUMMY+ipFADE; | |
| 26906 | ✗ | fadeclk=66; | |
| 26907 | ✗ | dismissmsg(); | |
| 26908 | ✗ | clear_bitmap(pricesdisplaybuf); | |
| 26909 | ✗ | set_clip_state(pricesdisplaybuf, 1); | |
| 26910 | // putscr(scrollbuf,0,0,tmpscr); | ||
| 26911 | ✗ | verifyBothWeapons(); | |
| 26912 | ✗ | break; | |
| 26913 | } | ||
| 26914 | |||
| 26915 | case rSWINDLE: | ||
| 26916 |
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|
8 | if(items.spr(index)->id==iRupy) |
| 26917 | { | ||
| 26918 |
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|
8 | if(game->get_spendable_rupies()<tmpscr[tmp].catchall && !current_item_power(itype_wallet)) |
| 26919 | ✗ | return; | |
| 26920 | 8 | int32_t tmpprice = -tmpscr[tmp].catchall; | |
| 26921 | 8 | int32_t total = game->get_drupy()-tmpprice; | |
| 26922 | 8 | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 26923 | 8 | game->set_drupy(game->get_drupy()-total); | |
| 26924 | 8 | } | |
| 26925 | else | ||
| 26926 | { | ||
| 26927 | ✗ | if(game->get_maxlife()<=game->get_hp_per_heart()) | |
| 26928 | ✗ | return; | |
| 26929 | |||
| 26930 | ✗ | game->set_life(zc_max(game->get_life()-game->get_hp_per_heart(),0)); | |
| 26931 | ✗ | game->set_maxlife(zc_max(game->get_maxlife()-game->get_hp_per_heart(),(game->get_hp_per_heart()))); | |
| 26932 | } | ||
| 26933 | |||
| 26934 |
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|
8 | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 26935 | 8 | ((item*)items.spr(0))->pickup=ipDUMMY+ipFADE; | |
| 26936 | 8 | ((item*)items.spr(1))->pickup=ipDUMMY+ipFADE; | |
| 26937 | 8 | fadeclk=66; | |
| 26938 | 8 | dismissmsg(); | |
| 26939 | 8 | clear_bitmap(pricesdisplaybuf); | |
| 26940 | 8 | set_clip_state(pricesdisplaybuf, 1); | |
| 26941 | // putscr(scrollbuf,0,0,tmpscr); | ||
| 26942 | 8 | break; | |
| 26943 | } | ||
| 26944 | 20 | } | |
| 26945 | |||
| 26946 | 3599 | void getitem(int32_t id, bool nosound, bool doRunPassive) | |
| 26947 | { | ||
| 26948 |
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|
3599 | if(id<0) |
| 26949 | { | ||
| 26950 | ✗ | return; | |
| 26951 | } | ||
| 26952 | |||
| 26953 |
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|
3599 | if (replay_is_active()) |
| 26954 |
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|
3599 | replay_step_comment(fmt::format("getitem {}", item_string[id])); |
| 26955 | |||
| 26956 |
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|
3599 | if(get_bit(quest_rules,qr_SCC_ITEM_COMBINES_ITEMS)) |
| 26957 | { | ||
| 26958 | 3 | int32_t nextitem = -1; | |
| 26959 | 3 | do | |
| 26960 | { | ||
| 26961 | 3 | nextitem = -1; | |
| 26962 |
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|
3 | if((itemsbuf[id].flags & ITEM_COMBINE) && game->get_item(id)) |
| 26963 | // Item upgrade routine. | ||
| 26964 | { | ||
| 26965 | |||
| 26966 | ✗ | for(int32_t i=0; i<MAXITEMS; i++) | |
| 26967 | { | ||
| 26968 | // Find the item which is as close to this item's fam_type as possible. | ||
| 26969 | ✗ | if(itemsbuf[i].family==itemsbuf[id].family && itemsbuf[i].fam_type>itemsbuf[id].fam_type | |
| 26970 | ✗ | && (nextitem>-1 ? itemsbuf[i].fam_type<=itemsbuf[nextitem].fam_type : true)) | |
| 26971 | { | ||
| 26972 | ✗ | nextitem = i; | |
| 26973 | } | ||
| 26974 | } | ||
| 26975 | |||
| 26976 | ✗ | if(nextitem>-1) | |
| 26977 | { | ||
| 26978 | ✗ | id = nextitem; | |
| 26979 | ✗ | if(!get_bit(quest_rules,qr_ITEMCOMBINE_CONTINUOUS)) | |
| 26980 | ✗ | break; //no looping | |
| 26981 | } | ||
| 26982 | } | ||
| 26983 |
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|
3 | } while(nextitem > -1); |
| 26984 | 3 | } | |
| 26985 | |||
| 26986 | 3599 | itemdata const& idat = itemsbuf[id&0xFF]; | |
| 26987 | // if(idat.family!=0xFF) //1.92 compat... that already should be changed to 'itype_misc'? Blehg, hate this! -Em | ||
| 26988 | { | ||
| 26989 |
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|
3599 | if(idat.flags & ITEM_GAMEDATA && idat.family != itype_triforcepiece) |
| 26990 | { | ||
| 26991 | // Fix boomerang sounds. | ||
| 26992 | 265 | int32_t itemid = current_item_id(idat.family); | |
| 26993 | |||
| 26994 |
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|
265 | if(itemid>=0 && (idat.family == itype_brang || idat.family == itype_nayruslove |
| 26995 |
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|
153 | || idat.family == itype_hookshot || idat.family == itype_switchhook || idat.family == itype_cbyrna) |
| 26996 | 157 | && sfx_allocated(itemsbuf[itemid].usesound) | |
| 26997 |
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|
157 | && idat.usesound != itemsbuf[itemid].usesound) |
| 26998 | { | ||
| 26999 | ✗ | stop_sfx(itemsbuf[itemid].usesound); | |
| 27000 | ✗ | cont_sfx(idat.usesound); | |
| 27001 | } | ||
| 27002 | |||
| 27003 | 265 | int32_t curitm = current_item_id(idat.family); | |
| 27004 |
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|
265 | if(!get_bit(quest_rules,qr_KEEPOLD_APPLIES_RETROACTIVELY) |
| 27005 |
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|
265 | || curitm < 0 || (itemsbuf[curitm].fam_type <= idat.fam_type) |
| 27006 | ✗ | || (itemsbuf[curitm].flags & ITEM_KEEPOLD)) | |
| 27007 | { | ||
| 27008 | 265 | game->set_item(id,true); | |
| 27009 | 265 | passiveitem_script(id, doRunPassive); | |
| 27010 | 265 | } | |
| 27011 | |||
| 27012 |
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|
265 | if(!(idat.flags & ITEM_KEEPOLD)) |
| 27013 | { | ||
| 27014 |
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|
236 | if(!get_bit(quest_rules,qr_BROKEN_KEEPOLD_FLAG) || current_item(idat.family)<idat.fam_type) |
| 27015 | { | ||
| 27016 | 2 | removeLowerLevelItemsOfFamily(game,itemsbuf,idat.family, idat.fam_type); | |
| 27017 | 2 | } | |
| 27018 | 236 | } | |
| 27019 | |||
| 27020 | // NES consistency: replace all flying boomerangs with the current boomerang. | ||
| 27021 |
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|
265 | if(idat.family==itype_brang) |
| 27022 |
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|
11 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 27023 | { | ||
| 27024 | ✗ | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 27025 | |||
| 27026 | ✗ | if(w->id==wBrang) | |
| 27027 | { | ||
| 27028 | ✗ | w->LOADGFX(idat.wpn); | |
| 27029 | } | ||
| 27030 | 11 | } | |
| 27031 | 265 | } | |
| 27032 | |||
| 27033 |
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|
3599 | if(idat.count!=-1) |
| 27034 | { | ||
| 27035 |
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|
3074 | if(idat.setmax) |
| 27036 | { | ||
| 27037 | // Bomb bags are a special case; they may be set not to increase super bombs | ||
| 27038 |
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|
56 | if(idat.family==itype_bombbag && idat.count==2 && (idat.flags&16)==0) |
| 27039 | { | ||
| 27040 | ✗ | int32_t max = game->get_maxbombs(); | |
| 27041 | |||
| 27042 | ✗ | if(max<idat.max) max=idat.max; | |
| 27043 | |||
| 27044 | ✗ | game->set_maxbombs(zc_min(game->get_maxbombs()+idat.setmax,max), false); | |
| 27045 | } | ||
| 27046 | else | ||
| 27047 | { | ||
| 27048 | 56 | int32_t max = game->get_maxcounter(idat.count); | |
| 27049 | |||
| 27050 |
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|
56 | if(max<idat.max) max=idat.max; |
| 27051 | |||
| 27052 |
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|
56 | game->set_maxcounter(zc_min(game->get_maxcounter(idat.count)+idat.setmax,max), idat.count); |
| 27053 | } | ||
| 27054 | 56 | } | |
| 27055 | |||
| 27056 | // Amount is an uint16_t, but the range is -9999 to 16383 | ||
| 27057 | // -1 is actually 16385 ... -9999 is 26383, and 0x8000 means use the drain counter | ||
| 27058 |
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|
3074 | if(idat.amount&0x3FFF) |
| 27059 | { | ||
| 27060 |
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|
3044 | if(idat.amount&0x8000) |
| 27061 | 4144 | game->set_dcounter( | |
| 27062 |
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|
2072 | game->get_dcounter(idat.count)+((idat.amount&0x4000)?-(idat.amount&0x3FFF):idat.amount&0x3FFF), idat.count); |
| 27063 | else | ||
| 27064 | { | ||
| 27065 |
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|
972 | if(idat.amount>=16385 && game->get_counter(0)<=idat.amount-16384) |
| 27066 | ✗ | game->set_counter(0, idat.count); | |
| 27067 | else | ||
| 27068 | // This is too confusing to try and change... | ||
| 27069 |
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|
972 | game->set_counter(zc_min(game->get_counter(idat.count)+((idat.amount&0x4000)?-(idat.amount&0x3FFF):idat.amount&0x3FFF),game->get_maxcounter(idat.count)), idat.count); |
| 27070 | } | ||
| 27071 | 3044 | } | |
| 27072 | 3074 | } | |
| 27073 | } | ||
| 27074 | |||
| 27075 |
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|
3599 | if(idat.playsound&&!nosound) |
| 27076 | { | ||
| 27077 | 3571 | sfx(idat.playsound); | |
| 27078 | 3571 | } | |
| 27079 | |||
| 27080 | //add lower-level items | ||
| 27081 |
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|
3599 | if(idat.flags&ITEM_GAINOLD) |
| 27082 | { | ||
| 27083 |
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|
21 | for(int32_t i=idat.fam_type-1; i>0; i--) |
| 27084 | { | ||
| 27085 | 10 | int32_t potid = getItemID(itemsbuf, idat.family, i); | |
| 27086 | |||
| 27087 |
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|
10 | if(potid != -1) |
| 27088 | { | ||
| 27089 | 10 | game->set_item(potid, true); | |
| 27090 | 10 | } | |
| 27091 | 10 | } | |
| 27092 | 11 | } | |
| 27093 | |||
| 27094 |
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|
3599 | switch(idat.family) |
| 27095 | { | ||
| 27096 | case itype_itmbundle: | ||
| 27097 | { | ||
| 27098 | ✗ | int ids[10] = {idat.misc1, idat.misc2, idat.misc3, idat.misc4, idat.misc5, | |
| 27099 | ✗ | idat.misc6, idat.misc7, idat.misc8, idat.misc9, idat.misc10}; | |
| 27100 | ✗ | bool pscript = (idat.flags & ITEM_FLAG1); | |
| 27101 | ✗ | for(auto q = 0; q < 10; ++q) | |
| 27102 | { | ||
| 27103 | ✗ | if(unsigned(ids[q]) >= MAXITEMS) continue; | |
| 27104 | ✗ | if(pscript) | |
| 27105 | ✗ | collectitem_script(ids[q]); | |
| 27106 | ✗ | getitem(ids[q], true, true); | |
| 27107 | } | ||
| 27108 | } | ||
| 27109 | ✗ | break; | |
| 27110 | |||
| 27111 | case itype_progressive_itm: | ||
| 27112 | { | ||
| 27113 | ✗ | int32_t newid = get_progressive_item(idat); | |
| 27114 | ✗ | if(newid > -1) | |
| 27115 | ✗ | getitem(newid, nosound, true); | |
| 27116 | } | ||
| 27117 | ✗ | break; | |
| 27118 | |||
| 27119 | case itype_bottlefill: | ||
| 27120 | { | ||
| 27121 | ✗ | if(idat.misc1) | |
| 27122 | { | ||
| 27123 | ✗ | game->fillBottle(idat.misc1); | |
| 27124 | } | ||
| 27125 | } | ||
| 27126 | ✗ | break; | |
| 27127 | |||
| 27128 | case itype_clock: | ||
| 27129 | { | ||
| 27130 |
1/2✗ Branch 0 not taken.
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|
160 | if(idat.flags & ITEM_FLAG1) //Active use, not passive |
| 27131 | ✗ | break; | |
| 27132 |
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|
160 | if((idat.flags & ITEM_FLAG2) && clockclk) //"Can't activate while clock active" |
| 27133 | ✗ | break; | |
| 27134 | 160 | setClock(watch=true); | |
| 27135 | |||
| 27136 |
2/2✓ Branch 0 taken 81920 times.
✓ Branch 1 taken 160 times.
|
82080 | for(int32_t i=0; i<eMAXGUYS; i++) |
| 27137 | 81920 | clock_zoras[i]=0; | |
| 27138 | |||
| 27139 | 160 | clockclk=itemsbuf[id&0xFF].misc1; | |
| 27140 | 160 | sfx(idat.usesound); | |
| 27141 | } | ||
| 27142 | 160 | break; | |
| 27143 | |||
| 27144 | case itype_lkey: | ||
| 27145 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 25 times.
|
25 | if(game->lvlkeys[dlevel]<255) game->lvlkeys[dlevel]++; |
| 27146 | 25 | break; | |
| 27147 | |||
| 27148 | case itype_ring: | ||
| 27149 | case itype_magicring: | ||
| 27150 |
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|
6 | if((get_bit(quest_rules,qr_OVERWORLDTUNIC) != 0) || (currscr<128 || dlevel)) |
| 27151 | { | ||
| 27152 | 6 | ringcolor(false); | |
| 27153 | 6 | } | |
| 27154 | 6 | break; | |
| 27155 | |||
| 27156 | case itype_whispring: | ||
| 27157 | { | ||
| 27158 | ✗ | if(idat.flags & ITEM_FLAG1) | |
| 27159 | { | ||
| 27160 | ✗ | if(HeroSwordClk()==-1) setSwordClk(150); // Let's not bother applying the divisor. | |
| 27161 | |||
| 27162 | ✗ | if(HeroItemClk()==-1) setItemClk(150); // Let's not bother applying the divisor. | |
| 27163 | } | ||
| 27164 | |||
| 27165 | ✗ | if(idat.power==0) | |
| 27166 | { | ||
| 27167 | ✗ | setSwordClk(0); | |
| 27168 | ✗ | setItemClk(0); | |
| 27169 | } | ||
| 27170 | |||
| 27171 | ✗ | break; | |
| 27172 | } | ||
| 27173 | |||
| 27174 | |||
| 27175 | case itype_map: | ||
| 27176 | 24 | game->lvlitems[dlevel]|=liMAP; | |
| 27177 | 24 | break; | |
| 27178 | |||
| 27179 | case itype_compass: | ||
| 27180 | 22 | game->lvlitems[dlevel]|=liCOMPASS; | |
| 27181 | 22 | break; | |
| 27182 | |||
| 27183 | case itype_bosskey: | ||
| 27184 | 17 | game->lvlitems[dlevel]|=liBOSSKEY; | |
| 27185 | 17 | break; | |
| 27186 | |||
| 27187 | case itype_fairy: | ||
| 27188 | |||
| 27189 |
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|
142 | game->set_life(zc_min(game->get_life()+(idat.flags&ITEM_FLAG1 ?(int32_t)(game->get_maxlife()*(idat.misc1/100.0)):((idat.misc1*game->get_hp_per_heart()))),game->get_maxlife())); |
| 27190 |
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|
142 | game->set_magic(zc_min(game->get_magic()+(idat.flags&ITEM_FLAG2 ?(int32_t)(game->get_maxmagic()*(idat.misc2/100.0)):((idat.misc2*game->get_mp_per_block()))),game->get_maxmagic())); |
| 27191 | 142 | break; | |
| 27192 | |||
| 27193 | case itype_heartpiece: | ||
| 27194 | 8 | game->change_HCpieces(1); | |
| 27195 | |||
| 27196 |
2/2✓ Branch 0 taken 6 times.
✓ Branch 1 taken 2 times.
|
8 | if(game->get_HCpieces()<game->get_hcp_per_hc()) |
| 27197 | 6 | break; | |
| 27198 | |||
| 27199 | 2 | game->set_HCpieces(0); | |
| 27200 | |||
| 27201 | 2 | getitem(heart_container_id()); | |
| 27202 | 2 | break; | |
| 27203 | |||
| 27204 | case itype_killem: | ||
| 27205 | { | ||
| 27206 | ✗ | if(idat.flags & ITEM_FLAG1) //Active use, not passive | |
| 27207 | ✗ | break; | |
| 27208 | ✗ | kill_em_all(); | |
| 27209 | ✗ | sfx(idat.usesound); | |
| 27210 | } | ||
| 27211 | ✗ | break; | |
| 27212 | } | ||
| 27213 | |||
| 27214 | 3599 | update_subscreens(); | |
| 27215 | 3599 | load_Sitems(&QMisc); | |
| 27216 | 3599 | verifyBothWeapons(); | |
| 27217 | 3599 | } | |
| 27218 | |||
| 27219 | ✗ | void takeitem(int32_t id) | |
| 27220 | { | ||
| 27221 | ✗ | game->set_item(id, false); | |
| 27222 | ✗ | itemdata const& idat = itemsbuf[id]; | |
| 27223 | |||
| 27224 | /* Lower the counters! */ | ||
| 27225 | ✗ | if(idat.count!=-1) | |
| 27226 | { | ||
| 27227 | ✗ | if(idat.setmax) | |
| 27228 | { | ||
| 27229 | ✗ | game->set_maxcounter(game->get_maxcounter(idat.count)-idat.setmax, idat.count); | |
| 27230 | } | ||
| 27231 | |||
| 27232 | ✗ | if(idat.amount&0x3FFF) | |
| 27233 | { | ||
| 27234 | ✗ | if(idat.amount&0x8000) | |
| 27235 | ✗ | game->set_dcounter(game->get_dcounter(idat.count)-((idat.amount&0x4000)?-(idat.amount&0x3FFF):idat.amount&0x3FFF), idat.count); | |
| 27236 | ✗ | else game->set_counter(game->get_counter(idat.count)-((idat.amount&0x4000)?-(idat.amount&0x3FFF):idat.amount&0x3FFF), idat.count); | |
| 27237 | } | ||
| 27238 | } | ||
| 27239 | |||
| 27240 | ✗ | switch(itemsbuf[id&0xFF].family) | |
| 27241 | { | ||
| 27242 | // NES consistency: replace all flying boomerangs with the current boomerang. | ||
| 27243 | case itype_brang: | ||
| 27244 | ✗ | if(current_item(itype_brang)) for(int32_t i=0; i<Lwpns.Count(); i++) | |
| 27245 | { | ||
| 27246 | ✗ | weapon *w = ((weapon*)Lwpns.spr(i)); | |
| 27247 | |||
| 27248 | ✗ | if(w->id==wBrang) | |
| 27249 | { | ||
| 27250 | ✗ | w->LOADGFX(itemsbuf[current_item_id(itype_brang)].wpn); | |
| 27251 | } | ||
| 27252 | } | ||
| 27253 | |||
| 27254 | ✗ | break; | |
| 27255 | |||
| 27256 | case itype_itmbundle: | ||
| 27257 | { | ||
| 27258 | ✗ | int ids[10] = {idat.misc1, idat.misc2, idat.misc3, idat.misc4, idat.misc5, | |
| 27259 | ✗ | idat.misc6, idat.misc7, idat.misc8, idat.misc9, idat.misc10}; | |
| 27260 | ✗ | for(auto q = 0; q < 10; ++q) | |
| 27261 | { | ||
| 27262 | ✗ | if(unsigned(ids[q]) >= MAXITEMS) continue; | |
| 27263 | ✗ | takeitem(ids[q]); | |
| 27264 | } | ||
| 27265 | } | ||
| 27266 | ✗ | break; | |
| 27267 | |||
| 27268 | case itype_progressive_itm: | ||
| 27269 | { | ||
| 27270 | ✗ | int32_t newid = get_progressive_item(idat, true); | |
| 27271 | ✗ | if(newid > -1) | |
| 27272 | ✗ | takeitem(newid); | |
| 27273 | } | ||
| 27274 | ✗ | break; | |
| 27275 | |||
| 27276 | case itype_heartpiece: | ||
| 27277 | ✗ | if(game->get_maxlife()>game->get_hp_per_heart()) | |
| 27278 | { | ||
| 27279 | ✗ | if(game->get_HCpieces()==0) | |
| 27280 | { | ||
| 27281 | ✗ | game->set_HCpieces(game->get_hcp_per_hc()); | |
| 27282 | ✗ | takeitem(iHeartC); | |
| 27283 | } | ||
| 27284 | |||
| 27285 | ✗ | game->change_HCpieces(-1); | |
| 27286 | } | ||
| 27287 | ✗ | break; | |
| 27288 | |||
| 27289 | case itype_map: | ||
| 27290 | ✗ | game->lvlitems[dlevel]&=~liMAP; | |
| 27291 | ✗ | break; | |
| 27292 | |||
| 27293 | case itype_compass: | ||
| 27294 | ✗ | game->lvlitems[dlevel]&=~liCOMPASS; | |
| 27295 | ✗ | break; | |
| 27296 | |||
| 27297 | case itype_bosskey: | ||
| 27298 | ✗ | game->lvlitems[dlevel]&=~liBOSSKEY; | |
| 27299 | ✗ | break; | |
| 27300 | |||
| 27301 | case itype_lkey: | ||
| 27302 | ✗ | if(game->lvlkeys[dlevel]) game->lvlkeys[dlevel]--; | |
| 27303 | ✗ | break; | |
| 27304 | |||
| 27305 | case itype_ring: | ||
| 27306 | ✗ | if((get_bit(quest_rules,qr_OVERWORLDTUNIC) != 0) || (currscr<128 || dlevel)) | |
| 27307 | { | ||
| 27308 | ✗ | ringcolor(false); | |
| 27309 | } | ||
| 27310 | ✗ | break; | |
| 27311 | } | ||
| 27312 | } | ||
| 27313 | |||
| 27314 | // Attempt to pick up an item. (-1 = check items touching Hero.) | ||
| 27315 | 1980749 | void HeroClass::checkitems(int32_t index) | |
| 27316 | { | ||
| 27317 | 1980749 | int32_t tmp=currscr>=128?1:0; | |
| 27318 | |||
| 27319 |
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|
1980749 | if(index==-1) |
| 27320 | { | ||
| 27321 |
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|
2445503 | for(auto ind = items.Count()-1; ind >= 0; --ind) |
| 27322 | { | ||
| 27323 | 465415 | item* itm = (item*)items.spr(ind); | |
| 27324 |
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|
465415 | if(itm->get_forcegrab()) |
| 27325 | { | ||
| 27326 | ✗ | checkitems(ind); | |
| 27327 | } | ||
| 27328 | 465415 | } | |
| 27329 |
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|
1980088 | if(diagonalMovement) |
| 27330 | { | ||
| 27331 | 9349 | index=items.hit(x,y+(bigHitbox?0:8)-fakez,z,6,6,1); | |
| 27332 | 9349 | } | |
| 27333 | 1970739 | else index=items.hit(x,y+(bigHitbox?0:8)-fakez,z,1,1,1); | |
| 27334 | 1980088 | } | |
| 27335 | |||
| 27336 |
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|
1980749 | if(index==-1) |
| 27337 | 1963186 | return; | |
| 27338 | |||
| 27339 | // if (tmpscr[tmp].room==rSHOP && boughtsomething==true) | ||
| 27340 | // return; | ||
| 27341 | 17563 | item* ptr = (item*)items.spr(index); | |
| 27342 | 17563 | int32_t pickup = ptr->pickup; | |
| 27343 | 17563 | int8_t exstate = ptr->pickupexstate; | |
| 27344 | 17563 | int32_t PriceIndex = ptr->PriceIndex; | |
| 27345 | 17563 | int32_t id2 = ptr->id; | |
| 27346 | 17563 | int32_t holdid = ptr->id; | |
| 27347 | 17563 | int32_t pstr = ptr->pstring; | |
| 27348 | 17563 | int32_t pstr_flags = ptr->pickup_string_flags; | |
| 27349 |
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|
17563 | if(ptr->fallclk > 0) return; //Don't pick up a falling item |
| 27350 | |||
| 27351 |
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|
17563 | if(itemsbuf[id2].family == itype_progressive_itm) |
| 27352 | { | ||
| 27353 | ✗ | int32_t newid = get_progressive_item(itemsbuf[id2]); | |
| 27354 | ✗ | if(newid > -1) | |
| 27355 | { | ||
| 27356 | ✗ | id2 = newid; | |
| 27357 | ✗ | holdid = newid; | |
| 27358 | ✗ | pstr = itemsbuf[newid].pstring; | |
| 27359 | ✗ | pstr_flags = itemsbuf[newid].pickup_string_flags; | |
| 27360 | } | ||
| 27361 | } | ||
| 27362 | |||
| 27363 |
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|
17563 | bool bottledummy = (pickup&ipCHECK) && tmpscr[tmp].room == rBOTTLESHOP; |
| 27364 | |||
| 27365 |
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|
17563 | if(bottledummy) //Dummy bullshit! |
| 27366 | { | ||
| 27367 | ✗ | if(!game->canFillBottle()) | |
| 27368 | ✗ | return; | |
| 27369 | ✗ | if(prices[PriceIndex]!=100000) // 100000 is a placeholder price for free items | |
| 27370 | { | ||
| 27371 | ✗ | if(!current_item_power(itype_wallet)) | |
| 27372 | { | ||
| 27373 | ✗ | if( game->get_spendable_rupies()<abs(prices[PriceIndex]) ) return; | |
| 27374 | ✗ | int32_t tmpprice = -abs(prices[PriceIndex]); | |
| 27375 | //game->change_drupy(-abs(prices[priceindex])); | ||
| 27376 | ✗ | int32_t total = game->get_drupy()-tmpprice; | |
| 27377 | ✗ | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 27378 | ✗ | game->set_drupy(game->get_drupy()-total); | |
| 27379 | } | ||
| 27380 | else //infinite wallet | ||
| 27381 | { | ||
| 27382 | ✗ | game->change_drupy(0); | |
| 27383 | } | ||
| 27384 | } | ||
| 27385 | ✗ | boughtsomething=true; | |
| 27386 | //make the other shop items untouchable after | ||
| 27387 | //you buy something | ||
| 27388 | ✗ | int32_t count = 0; | |
| 27389 | |||
| 27390 | ✗ | for(int32_t i=0; i<3; i++) | |
| 27391 | { | ||
| 27392 | ✗ | if(QMisc.bottle_shop_types[tmpscr[tmp].catchall].fill[i] != 0) | |
| 27393 | { | ||
| 27394 | ✗ | ++count; | |
| 27395 | } | ||
| 27396 | } | ||
| 27397 | |||
| 27398 | ✗ | for(int32_t i=0; i<items.Count(); i++) | |
| 27399 | { | ||
| 27400 | ✗ | if(((item*)items.spr(i))->PriceIndex >-1 && i!=index) | |
| 27401 | ✗ | ((item*)items.spr(i))->pickup=ipDUMMY+ipFADE; | |
| 27402 | } | ||
| 27403 | |||
| 27404 | ✗ | int32_t slot = game->fillBottle(QMisc.bottle_shop_types[tmpscr[tmp].catchall].fill[PriceIndex]); | |
| 27405 | ✗ | id2 = find_bottle_for_slot(slot); | |
| 27406 | ✗ | ptr->id = id2; | |
| 27407 | ✗ | pstr = 0; | |
| 27408 | ✗ | pickup |= ipHOLDUP; | |
| 27409 | } | ||
| 27410 | else | ||
| 27411 | { | ||
| 27412 | 17563 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 27413 | 17563 | ev.clear(); | |
| 27414 | 17563 | ev.push_back(id2*10000); | |
| 27415 | 17563 | ev.push_back(pickup*10000); | |
| 27416 | 17563 | ev.push_back(pstr*10000); | |
| 27417 | 17563 | ev.push_back(pstr_flags*10000); | |
| 27418 | 17563 | ev.push_back(0); | |
| 27419 | 17563 | ev.push_back(ptr->getUID()); | |
| 27420 | 17563 | ev.push_back(GENEVT_ICTYPE_COLLECT*10000); | |
| 27421 | 17563 | ev.push_back(0); | |
| 27422 | |||
| 27423 | 17563 | throwGenScriptEvent(GENSCR_EVENT_COLLECT_ITEM); | |
| 27424 | 17563 | bool nullify = ev[4] != 0; | |
| 27425 |
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|
17563 | if(nullify) return; |
| 27426 | 17563 | id2 = ev[0]/10000; | |
| 27427 | 17563 | pickup = (pickup&(ipCHECK|ipDUMMY)) | (ev[1]/10000); | |
| 27428 | 17563 | pstr = ev[2] / 10000; | |
| 27429 | 17563 | pstr_flags = ev[3] / 10000; | |
| 27430 | |||
| 27431 |
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|
17563 | if(itemsbuf[id2].family == itype_bottlefill && !game->canFillBottle()) |
| 27432 | ✗ | return; //No picking these up unless you have a bottle to fill! | |
| 27433 | |||
| 27434 |
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|
17563 | if(((pickup&ipTIMER) && (ptr->clk2 < 32))&& !(pickup & ipCANGRAB)) |
| 27435 |
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|
14638 | if(ptr->id!=iFairyMoving) |
| 27436 | // wait for it to stop flashing, doesn't check for other items yet | ||
| 27437 | 14598 | return; | |
| 27438 | |||
| 27439 |
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|
2965 | if(pickup&ipENEMY) // item was being carried by enemy |
| 27440 |
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|
28 | if(more_carried_items()<=1) // 1 includes this own item. |
| 27441 | 14 | hasitem &= ~2; | |
| 27442 | |||
| 27443 |
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|
2965 | if(pickup&ipDUMMY) // dummy item (usually a rupee) |
| 27444 | { | ||
| 27445 |
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|
197 | if(pickup&ipMONEY) |
| 27446 | 20 | dospecialmoney(index); | |
| 27447 | |||
| 27448 | 197 | return; | |
| 27449 | } | ||
| 27450 | |||
| 27451 |
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|
2768 | if(get_bit(quest_rules,qr_HEARTSREQUIREDFIX) && !canget(id2)) |
| 27452 | ✗ | return; | |
| 27453 | |||
| 27454 | 2768 | int32_t nextitem = -1; | |
| 27455 | 2768 | do | |
| 27456 | { | ||
| 27457 | 2768 | nextitem = -1; | |
| 27458 |
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|
2768 | if((itemsbuf[id2].flags & ITEM_COMBINE) && game->get_item(id2)) |
| 27459 | // Item upgrade routine. | ||
| 27460 | { | ||
| 27461 | |||
| 27462 |
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|
1285 | for(int32_t i=0; i<MAXITEMS; i++) |
| 27463 | { | ||
| 27464 | // Find the item which is as close to this item's fam_type as possible. | ||
| 27465 |
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|
1280 | if(itemsbuf[i].family==itemsbuf[id2].family && itemsbuf[i].fam_type>itemsbuf[id2].fam_type |
| 27466 |
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|
10 | && (nextitem>-1 ? itemsbuf[i].fam_type<=itemsbuf[nextitem].fam_type : true)) |
| 27467 | { | ||
| 27468 | 5 | nextitem = i; | |
| 27469 | 5 | } | |
| 27470 | 1280 | } | |
| 27471 | |||
| 27472 |
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|
5 | if(nextitem>-1) |
| 27473 | { | ||
| 27474 | 5 | id2 = nextitem; | |
| 27475 |
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|
5 | if(get_bit(quest_rules,qr_ITEMCOMBINE_NEW_PSTR)) |
| 27476 | { | ||
| 27477 | ✗ | pstr = itemsbuf[id2].pstring; | |
| 27478 | ✗ | pstr_flags = itemsbuf[id2].pickup_string_flags; | |
| 27479 | } | ||
| 27480 |
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|
5 | if(!get_bit(quest_rules,qr_ITEMCOMBINE_CONTINUOUS)) |
| 27481 | 5 | break; //no looping | |
| 27482 | } | ||
| 27483 | } | ||
| 27484 |
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|
2763 | } while(nextitem > -1); |
| 27485 | |||
| 27486 |
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|
2768 | if(pickup&ipCHECK) // check restrictions |
| 27487 |
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|
152 | switch(tmpscr[tmp].room) |
| 27488 | { | ||
| 27489 | case rSP_ITEM: // special item | ||
| 27490 |
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|
26 | if(!canget(id2)) // These ones always need the Hearts Required check |
| 27491 | 1 | return; | |
| 27492 | |||
| 27493 | 25 | break; | |
| 27494 | |||
| 27495 | case rP_SHOP: // potion shop | ||
| 27496 |
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|
104 | if(msg_active) |
| 27497 | 93 | return; | |
| 27498 | [[fallthrough]]; | ||
| 27499 | case rSHOP: // shop | ||
| 27500 |
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|
33 | if(prices[PriceIndex]!=100000) // 100000 is a placeholder price for free items |
| 27501 | { | ||
| 27502 |
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|
33 | if(!current_item_power(itype_wallet)) |
| 27503 | { | ||
| 27504 |
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|
33 | if( game->get_spendable_rupies()<abs(prices[PriceIndex]) ) return; |
| 27505 | 33 | int32_t tmpprice = -abs(prices[PriceIndex]); | |
| 27506 | //game->change_drupy(-abs(prices[priceindex])); | ||
| 27507 | 33 | int32_t total = game->get_drupy()-tmpprice; | |
| 27508 | 33 | total = vbound(total, 0, game->get_maxcounter(1)); //Never overflow! Overflow here causes subscreen bugs! -Z | |
| 27509 | 33 | game->set_drupy(game->get_drupy()-total); | |
| 27510 | 33 | } | |
| 27511 | else //infinite wallet | ||
| 27512 | { | ||
| 27513 | ✗ | game->change_drupy(0); | |
| 27514 | } | ||
| 27515 | 33 | } | |
| 27516 | 33 | boughtsomething=true; | |
| 27517 | //make the other shop items untouchable after | ||
| 27518 | //you buy something | ||
| 27519 | 33 | int32_t count = 0; | |
| 27520 | |||
| 27521 |
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|
132 | for(int32_t i=0; i<3; i++) |
| 27522 | { | ||
| 27523 |
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|
99 | if(QMisc.shop[tmpscr[tmp].catchall].hasitem[i] != 0) |
| 27524 | { | ||
| 27525 | 90 | ++count; | |
| 27526 | 90 | } | |
| 27527 | 99 | } | |
| 27528 | |||
| 27529 |
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|
156 | for(int32_t i=0; i<items.Count(); i++) |
| 27530 | { | ||
| 27531 |
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|
123 | if(((item*)items.spr(i))->PriceIndex >-1 && i!=index) |
| 27532 | 57 | ((item*)items.spr(i))->pickup=ipDUMMY+ipFADE; | |
| 27533 | 123 | } | |
| 27534 | |||
| 27535 | 33 | break; | |
| 27536 | 58 | } | |
| 27537 | |||
| 27538 |
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|
2674 | if(pickup&ipONETIME) // set mITEM for one-time-only items |
| 27539 | { | ||
| 27540 | 288 | setmapflag(mITEM); | |
| 27541 | |||
| 27542 | //Okay so having old source files is a godsend. You wanna know why? | ||
| 27543 | //Because the issue here was never to so with the wrong flag being set; no it's always been setting the right flag. | ||
| 27544 | //The problem here is that guy rooms were always checking for getmapflag, which used to have an internal check for the default. | ||
| 27545 | //The default would be mITEM if currscr was under 128 (AKA not in a cave), and mSPECIALITEM if in a cave. | ||
| 27546 | //However, now the check just always defaults to mSPECIALITEM, which causes this bug. | ||
| 27547 | //This means that this section of code is no longer a bunch of eggshells, cause none of these overcomplicated compats actually solved shit lmao - Dimi | ||
| 27548 | |||
| 27549 | /* | ||
| 27550 | // WARNING - Item pickups are very volatile due to crazy compatability hacks, eg., supporting | ||
| 27551 | // broken behavior from early ZC versions. If you change things here please comment on it's purpose. | ||
| 27552 | |||
| 27553 | // some old quests need picking up a screen item to also disable the BELOW flag (for hunger rooms, etc) | ||
| 27554 | // What is etc?! We need to check for every valid state here. ~Gleeok | ||
| 27555 | if(get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) | ||
| 27556 | { | ||
| 27557 | // Most older quests need one-time-pickups to not remove special items, etc. | ||
| 27558 | if(tmpscr->room==rGRUMBLE) | ||
| 27559 | { | ||
| 27560 | setmapflag(mSPECIALITEM); | ||
| 27561 | } | ||
| 27562 | } | ||
| 27563 | */ | ||
| 27564 | 288 | } | |
| 27565 |
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|
2386 | else if(pickup&ipONETIME2) // set mSPECIALITEM flag for other one-time-only items |
| 27566 |
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|
121 | setmapflag((currscr < 128 && get_bit(quest_rules, qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 27567 | |||
| 27568 |
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|
2674 | if(exstate > -1 && exstate < 32) |
| 27569 | { | ||
| 27570 | ✗ | setxmapflag(1<<exstate); | |
| 27571 | } | ||
| 27572 | |||
| 27573 |
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|
2674 | if(pickup&ipSECRETS) // Trigger secrets if this item has the secret pickup |
| 27574 | { | ||
| 27575 | ✗ | if(tmpscr->flags9&fITEMSECRETPERM) setmapflag(mSECRET); | |
| 27576 | ✗ | hidden_entrance(0, true, false, -5); | |
| 27577 | } | ||
| 27578 | |||
| 27579 | 2674 | collectitem_script(id2); | |
| 27580 | 2674 | getitem(id2, false, true); | |
| 27581 | } | ||
| 27582 | |||
| 27583 |
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|
2674 | if(pickup&ipHOLDUP) |
| 27584 | { | ||
| 27585 | 212 | attackclk=0; | |
| 27586 | 212 | reset_swordcharge(); | |
| 27587 | |||
| 27588 |
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|
212 | if(action!=swimming && !IsSideSwim()) |
| 27589 | 210 | reset_hookshot(); | |
| 27590 | |||
| 27591 |
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|
212 | if(msg_onscreen) |
| 27592 | { | ||
| 27593 | 68 | dismissmsg(); | |
| 27594 | 68 | } | |
| 27595 | |||
| 27596 | 212 | clear_bitmap(pricesdisplaybuf); | |
| 27597 | |||
| 27598 |
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|
212 | if(get_bit(quest_rules, qr_OLDPICKUP) || ((tmpscr[tmp].room==rSP_ITEM || tmpscr[tmp].room==rRP_HC || tmpscr[tmp].room==rTAKEONE) && (pickup&ipONETIME2)) || |
| 27599 | ✗ | (get_bit(quest_rules, qr_SHOP_ITEMS_VANISH) && (tmpscr[tmp].room==rBOTTLESHOP || tmpscr[tmp].room==rSHOP) && (pickup&ipCHECK))) | |
| 27600 | { | ||
| 27601 | 212 | fadeclk=66; | |
| 27602 | 212 | } | |
| 27603 | |||
| 27604 |
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|
212 | if(id2!=iBombs || action==swimming || get_bit(quest_rules,qr_BOMBHOLDFIX)) |
| 27605 | { | ||
| 27606 | // don't hold up bombs unless swimming or the bomb hold fix quest rule is on | ||
| 27607 |
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|
210 | if(action==swimming) |
| 27608 | { | ||
| 27609 | 2 | action=waterhold1; FFCore.setHeroAction(waterhold1); | |
| 27610 | 2 | } | |
| 27611 |
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|
208 | else if(IsSideSwim()) |
| 27612 | { | ||
| 27613 | ✗ | action=sidewaterhold1; FFCore.setHeroAction(sidewaterhold1); | |
| 27614 | } | ||
| 27615 | else | ||
| 27616 | { | ||
| 27617 | 208 | action=landhold1; FFCore.setHeroAction(landhold1); | |
| 27618 | } | ||
| 27619 | |||
| 27620 |
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|
210 | if(ptr->twohand) |
| 27621 | { | ||
| 27622 |
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|
74 | if(action==waterhold1) |
| 27623 | { | ||
| 27624 | ✗ | action=waterhold2; FFCore.setHeroAction(waterhold2); | |
| 27625 | } | ||
| 27626 |
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|
74 | else if(action==sidewaterhold1) |
| 27627 | { | ||
| 27628 | ✗ | action=sidewaterhold2; FFCore.setHeroAction(sidewaterhold2); | |
| 27629 | } | ||
| 27630 | else | ||
| 27631 | { | ||
| 27632 | 74 | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 27633 | } | ||
| 27634 | 74 | } | |
| 27635 | |||
| 27636 | 210 | holdclk=130; | |
| 27637 | |||
| 27638 | //restart music | ||
| 27639 |
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|
210 | if(get_bit(quest_rules, qr_HOLDNOSTOPMUSIC) == 0) |
| 27640 | 30 | music_stop(); | |
| 27641 | |||
| 27642 | 210 | holditem=holdid; // NES consistency: when combining blue potions, hold up the blue potion. | |
| 27643 | 210 | freeze_guys=true; | |
| 27644 | //show the info string | ||
| 27645 | |||
| 27646 | |||
| 27647 | //if (pstr > 0 ) //&& itemsbuf[index].pstring < msg_count && ( ( itemsbuf[index].pickup_string_flags&itemdataPSTRING_ALWAYS || itemsbuf[index].pickup_string_flags&itemdataPSTRING_IP_HOLDUP ) ) ) | ||
| 27648 | |||
| 27649 | 210 | int32_t shop_pstr = 0; | |
| 27650 |
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|
210 | if (PriceIndex > -1) |
| 27651 | { | ||
| 27652 |
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|
43 | switch(tmpscr[tmp].room) |
| 27653 | { | ||
| 27654 | case rSHOP: | ||
| 27655 | 22 | shop_pstr = QMisc.shop[tmpscr[tmp].catchall].str[PriceIndex]; | |
| 27656 | 22 | break; | |
| 27657 | case rBOTTLESHOP: | ||
| 27658 | ✗ | shop_pstr = QMisc.bottle_shop_types[tmpscr[tmp].catchall].str[PriceIndex]; | |
| 27659 | ✗ | break; | |
| 27660 | } | ||
| 27661 | 43 | } | |
| 27662 |
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|
210 | if ( (pstr > 0 && pstr < msg_count) || (shop_pstr > 0 && shop_pstr < msg_count) ) |
| 27663 | { | ||
| 27664 | ✗ | if ( (pstr > 0 && pstr < msg_count) && ( ( ( pstr_flags&itemdataPSTRING_ALWAYS || pstr_flags&itemdataPSTRING_NOMARK || pstr_flags&itemdataPSTRING_IP_HOLDUP || (!(FFCore.GetItemMessagePlayed(id2))) ) ) ) ) | |
| 27665 | { | ||
| 27666 | ✗ | if ( (!(pstr_flags&itemdataPSTRING_NOMARK)) ) FFCore.SetItemMessagePlayed(id2); | |
| 27667 | } | ||
| 27668 | ✗ | else pstr = 0; | |
| 27669 | ✗ | if(shop_pstr) | |
| 27670 | { | ||
| 27671 | ✗ | donewmsg(shop_pstr); | |
| 27672 | ✗ | enqueued_str = pstr; | |
| 27673 | } | ||
| 27674 | ✗ | else if(pstr) | |
| 27675 | { | ||
| 27676 | ✗ | donewmsg(pstr); | |
| 27677 | } | ||
| 27678 | } | ||
| 27679 | |||
| 27680 | 210 | } | |
| 27681 | |||
| 27682 |
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|
212 | if(itemsbuf[id2].family!=itype_triforcepiece || !(itemsbuf[id2].flags & ITEM_GAMEDATA)) |
| 27683 | { | ||
| 27684 | 182 | sfx(tmpscr[0].holdupsfx); | |
| 27685 | 182 | } | |
| 27686 | |||
| 27687 | 212 | ptr->set_forcegrab(false); | |
| 27688 | 212 | items.del(index); | |
| 27689 | |||
| 27690 |
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|
245 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 27691 | { | ||
| 27692 | 33 | weapon *w = (weapon*)Lwpns.spr(i); | |
| 27693 | |||
| 27694 |
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|
33 | if(w->dragging==index) |
| 27695 | { | ||
| 27696 | ✗ | w->dragging=-1; | |
| 27697 | } | ||
| 27698 |
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|
33 | else if(w->dragging>index) |
| 27699 | { | ||
| 27700 | ✗ | w->dragging-=1; | |
| 27701 | } | ||
| 27702 | 33 | } | |
| 27703 | |||
| 27704 | // clear up shop stuff | ||
| 27705 |
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|
212 | if((isdungeon()==0)&&(index!=0)) |
| 27706 | { | ||
| 27707 |
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|
41 | if(boughtsomething) |
| 27708 | { | ||
| 27709 | 32 | fadeclk=66; | |
| 27710 | |||
| 27711 |
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|
32 | if(((item*)items.spr(0))->id == iRupy && ((item*)items.spr(0))->pickup & ipDUMMY) |
| 27712 | { | ||
| 27713 | 32 | items.del(0); | |
| 27714 | |||
| 27715 |
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|
32 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 27716 | { | ||
| 27717 | ✗ | weapon *w = (weapon*)Lwpns.spr(i); | |
| 27718 | |||
| 27719 | ✗ | if(w->dragging==0) | |
| 27720 | { | ||
| 27721 | ✗ | w->dragging=-1; | |
| 27722 | } | ||
| 27723 | ✗ | else if(w->dragging>0) | |
| 27724 | { | ||
| 27725 | ✗ | w->dragging-=1; | |
| 27726 | } | ||
| 27727 | } | ||
| 27728 | 32 | } | |
| 27729 | 32 | } | |
| 27730 | |||
| 27731 |
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|
41 | if(msg_onscreen) |
| 27732 | { | ||
| 27733 | ✗ | dismissmsg(); | |
| 27734 | } | ||
| 27735 | |||
| 27736 | 41 | clear_bitmap(pricesdisplaybuf); | |
| 27737 | 41 | set_clip_state(pricesdisplaybuf, 1); | |
| 27738 | 41 | } | |
| 27739 | |||
| 27740 | // items.del(index); | ||
| 27741 | 212 | } | |
| 27742 | else | ||
| 27743 | { | ||
| 27744 | 2462 | ptr->set_forcegrab(false); | |
| 27745 | 2462 | items.del(index); | |
| 27746 | |||
| 27747 |
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|
4226 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 27748 | { | ||
| 27749 | 1764 | weapon *w = (weapon*)Lwpns.spr(i); | |
| 27750 | |||
| 27751 |
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|
1764 | if(w->dragging==index) |
| 27752 | { | ||
| 27753 | ✗ | w->dragging=-1; | |
| 27754 | } | ||
| 27755 |
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|
1764 | else if(w->dragging>index) |
| 27756 | { | ||
| 27757 | ✗ | w->dragging-=1; | |
| 27758 | } | ||
| 27759 | 1764 | } | |
| 27760 | |||
| 27761 |
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|
2462 | if(msg_onscreen) |
| 27762 | { | ||
| 27763 | 1 | dismissmsg(); | |
| 27764 | 1 | } | |
| 27765 | |||
| 27766 | //general item pickup message | ||
| 27767 | //show the info string | ||
| 27768 | //non-held | ||
| 27769 | //if ( pstr > 0 ) //&& itemsbuf[index].pstring < msg_count && ( ( itemsbuf[index].pickup_string_flags&itemdataPSTRING_ALWAYS || (!(FFCore.GetItemMessagePlayed(index))) ) ) ) | ||
| 27770 |
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|
2462 | int32_t shop_pstr = ( tmpscr[tmp].room == rSHOP && PriceIndex>=0 && QMisc.shop[tmpscr[tmp].catchall].str[PriceIndex] > 0 ) ? QMisc.shop[tmpscr[tmp].catchall].str[PriceIndex] : 0; |
| 27771 |
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|
2462 | if ( (pstr > 0 && pstr < msg_count) || (shop_pstr > 0 && shop_pstr < msg_count) ) |
| 27772 | { | ||
| 27773 | ✗ | if ( (pstr > 0 && pstr < msg_count) && ( (!(pstr_flags&itemdataPSTRING_IP_HOLDUP)) && ( pstr_flags&itemdataPSTRING_NOMARK || pstr_flags&itemdataPSTRING_ALWAYS || (!(FFCore.GetItemMessagePlayed(id2))) ) ) ) | |
| 27774 | { | ||
| 27775 | ✗ | if ( (!(pstr_flags&itemdataPSTRING_NOMARK)) ) FFCore.SetItemMessagePlayed(id2); | |
| 27776 | } | ||
| 27777 | ✗ | else pstr = 0; | |
| 27778 | ✗ | if(shop_pstr) | |
| 27779 | { | ||
| 27780 | ✗ | donewmsg(shop_pstr); | |
| 27781 | ✗ | enqueued_str = pstr; | |
| 27782 | } | ||
| 27783 | ✗ | else if(pstr) | |
| 27784 | { | ||
| 27785 | ✗ | donewmsg(pstr); | |
| 27786 | } | ||
| 27787 | } | ||
| 27788 | |||
| 27789 | |||
| 27790 | 2462 | clear_bitmap(pricesdisplaybuf); | |
| 27791 | 2462 | set_clip_state(pricesdisplaybuf, 1); | |
| 27792 | } | ||
| 27793 | |||
| 27794 |
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|
2674 | if(itemsbuf[id2].family==itype_triforcepiece) |
| 27795 | { | ||
| 27796 |
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|
32 | if(itemsbuf[id2].misc2>0) //Small TF Piece |
| 27797 | { | ||
| 27798 | 30 | getTriforce(id2); | |
| 27799 | 30 | } | |
| 27800 | else | ||
| 27801 | { | ||
| 27802 |
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|
2 | if (ptr->linked_parent == eeGANON) game->lvlitems[dlevel]|=liBOSS; |
| 27803 | 2 | getBigTri(id2); | |
| 27804 | } | ||
| 27805 | 32 | } | |
| 27806 | 1980749 | } | |
| 27807 | |||
| 27808 | 83 | void HeroClass::StartRefill(int32_t refillWhat) | |
| 27809 | { | ||
| 27810 |
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|
83 | if(!refilling) |
| 27811 | { | ||
| 27812 | 83 | refillclk=21; | |
| 27813 | 83 | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 27814 | 83 | sfx(WAV_REFILL,128,true); | |
| 27815 | 83 | refilling=refillWhat; | |
| 27816 |
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|
83 | if(FFCore.quest_format[vZelda] < 0x255) |
| 27817 | { | ||
| 27818 | //Yes, this isn't a QR check. This was implemented before the QRs got bumped up. | ||
| 27819 | //I attempted to change this check to a quest rule, but here's the issue: this affects | ||
| 27820 | //triforces and potions as well, not just fairy flags. This means that having a compat rule | ||
| 27821 | //would result in a rule that is checked by default for every tileset or quest made before | ||
| 27822 | //2.55, one in a place most people won't check. That means that if they were to go to use | ||
| 27823 | //the new potion or triforce flags for jinx curing behavior, they'd find that it doesn't work, | ||
| 27824 | //all because of an obscure compat rule being checked. Most peoples instincts are sadly not | ||
| 27825 | //"go through the compat rules and turn them all off", so this remains a version check instead | ||
| 27826 | //of a qr check. Don't make my mistake and waste time trying to change this in vain. -Deedee | ||
| 27827 | 83 | Start250Refill(refillWhat); | |
| 27828 | 83 | } | |
| 27829 | else //use 2.55+ behavior | ||
| 27830 | { | ||
| 27831 | ✗ | if(refill_why>=0) // Item index | |
| 27832 | { | ||
| 27833 | ✗ | if(itemsbuf[refill_why].family==itype_potion) | |
| 27834 | { | ||
| 27835 | ✗ | if(itemsbuf[refill_why].flags & ITEM_FLAG3){swordclk=0;verifyAWpn();} | |
| 27836 | ✗ | if(itemsbuf[refill_why].flags & ITEM_FLAG4)itemclk=0; | |
| 27837 | } | ||
| 27838 | ✗ | else if(itemsbuf[refill_why].family==itype_triforcepiece) | |
| 27839 | { | ||
| 27840 | ✗ | if(itemsbuf[refill_why].flags & ITEM_FLAG3){swordclk=0;verifyAWpn();} | |
| 27841 | ✗ | if(itemsbuf[refill_why].flags & ITEM_FLAG4)itemclk=0; | |
| 27842 | } | ||
| 27843 | } | ||
| 27844 | ✗ | else if(refill_why==REFILL_FAIRY) | |
| 27845 | { | ||
| 27846 | ✗ | if(!get_bit(quest_rules,qr_NONBUBBLEFAIRIES)){swordclk=0;verifyAWpn();} | |
| 27847 | ✗ | if(get_bit(quest_rules,qr_ITEMBUBBLE))itemclk=0; | |
| 27848 | } | ||
| 27849 | } | ||
| 27850 | 83 | } | |
| 27851 | 83 | } | |
| 27852 | |||
| 27853 | 83 | void HeroClass::Start250Refill(int32_t refillWhat) | |
| 27854 | { | ||
| 27855 |
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|
83 | if(!refilling) |
| 27856 | { | ||
| 27857 | ✗ | refillclk=21; | |
| 27858 | ✗ | stop_sfx(QMisc.miscsfx[sfxLOWHEART]); | |
| 27859 | ✗ | sfx(WAV_REFILL,128,true); | |
| 27860 | ✗ | refilling=refillWhat; | |
| 27861 | |||
| 27862 | ✗ | if(refill_why>=0) // Item index | |
| 27863 | { | ||
| 27864 | ✗ | if((itemsbuf[refill_why].family==itype_potion)&&(!get_bit(quest_rules,qr_NONBUBBLEMEDICINE))) | |
| 27865 | { | ||
| 27866 | ✗ | swordclk=0; | |
| 27867 | ✗ | verifyAWpn(); | |
| 27868 | ✗ | if(get_bit(quest_rules,qr_ITEMBUBBLE)) itemclk=0; | |
| 27869 | } | ||
| 27870 | |||
| 27871 | ✗ | if((itemsbuf[refill_why].family==itype_triforcepiece)&&(!get_bit(quest_rules,qr_NONBUBBLETRIFORCE))) | |
| 27872 | { | ||
| 27873 | ✗ | swordclk=0; | |
| 27874 | ✗ | verifyAWpn(); | |
| 27875 | ✗ | if(get_bit(quest_rules,qr_ITEMBUBBLE)) itemclk=0; | |
| 27876 | } | ||
| 27877 | } | ||
| 27878 | ✗ | else if((refill_why==REFILL_FAIRY)&&(!get_bit(quest_rules,qr_NONBUBBLEFAIRIES))) | |
| 27879 | { | ||
| 27880 | ✗ | swordclk=0; | |
| 27881 | ✗ | verifyAWpn(); | |
| 27882 | ✗ | if(get_bit(quest_rules,qr_ITEMBUBBLE)) itemclk=0; | |
| 27883 | } | ||
| 27884 | } | ||
| 27885 | 83 | } | |
| 27886 | |||
| 27887 | 54519 | bool HeroClass::refill() | |
| 27888 | { | ||
| 27889 |
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|
54519 | if(refilling==REFILL_NONE || refilling==REFILL_FAIRYDONE) |
| 27890 | { | ||
| 27891 | 44036 | return false; | |
| 27892 | } | ||
| 27893 | |||
| 27894 | 10483 | ++refillclk; | |
| 27895 | 10483 | int32_t speed = get_bit(quest_rules,qr_FASTFILL) ? 6 : 22; | |
| 27896 | 10483 | int32_t refill_heart_stop=game->get_maxlife(); | |
| 27897 | 10483 | int32_t refill_magic_stop=game->get_maxmagic(); | |
| 27898 | |||
| 27899 |
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|
10483 | if(refill_why>=0 && itemsbuf[refill_why].family==itype_potion) |
| 27900 | { | ||
| 27901 |
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|
3371 | refill_heart_stop=zc_min(potion_life+(itemsbuf[refill_why].flags & ITEM_FLAG1 ?int32_t(game->get_maxlife()*(itemsbuf[refill_why].misc1 /100.0)):((itemsbuf[refill_why].misc1 *game->get_hp_per_heart()))),game->get_maxlife()); |
| 27902 |
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|
3371 | refill_magic_stop=zc_min(potion_magic+(itemsbuf[refill_why].flags & ITEM_FLAG2 ?int32_t(game->get_maxmagic()*(itemsbuf[refill_why].misc2 /100.0)):((itemsbuf[refill_why].misc2 *game->get_mp_per_block()))),game->get_maxmagic()); |
| 27903 | 3371 | } | |
| 27904 | |||
| 27905 |
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|
10483 | if(refillclk%speed == 0) |
| 27906 | { | ||
| 27907 | // game->life&=0xFFC; | ||
| 27908 |
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|
663 | switch(refill_what) |
| 27909 | { | ||
| 27910 | case REFILL_LIFE: | ||
| 27911 |
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|
307 | game->set_life(zc_min(refill_heart_stop, (game->get_life()+game->get_hp_per_heart()/2))); |
| 27912 | |||
| 27913 |
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|
307 | if(game->get_life()>=refill_heart_stop) |
| 27914 | { | ||
| 27915 | 40 | game->set_life(refill_heart_stop); | |
| 27916 | //kill_sfx(); //this 1. needs to be pause resme, and 2. needs an item flag. | ||
| 27917 |
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|
10280 | for ( int32_t q = 0; q < WAV_COUNT; q++ ) |
| 27918 | { | ||
| 27919 |
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|
10240 | if ( q == (int32_t)tmpscr->oceansfx ) continue; |
| 27920 |
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|
10200 | if ( q == (int32_t)tmpscr->bosssfx ) continue; |
| 27921 | 10199 | stop_sfx(q); | |
| 27922 | 10199 | } | |
| 27923 | 40 | sfx(QMisc.miscsfx[sfxREFILL]); | |
| 27924 | 40 | refilling=REFILL_NONE; | |
| 27925 | 40 | return false; | |
| 27926 | } | ||
| 27927 | |||
| 27928 | 267 | break; | |
| 27929 | |||
| 27930 | case REFILL_MAGIC: | ||
| 27931 | ✗ | game->set_magic(zc_min(refill_magic_stop, (game->get_magic()+game->get_mp_per_block()/4))); | |
| 27932 | |||
| 27933 | ✗ | if(game->get_magic()>=refill_magic_stop) | |
| 27934 | { | ||
| 27935 | ✗ | game->set_magic(refill_magic_stop); | |
| 27936 | //kill_sfx(); //this 1. needs to be pause resme, and 2. needs an item flag. | ||
| 27937 | ✗ | for ( int32_t q = 0; q < WAV_COUNT; q++ ) | |
| 27938 | { | ||
| 27939 | ✗ | if ( q == (int32_t)tmpscr->oceansfx ) continue; | |
| 27940 | ✗ | if ( q == (int32_t)tmpscr->bosssfx ) continue; | |
| 27941 | ✗ | stop_sfx(q); | |
| 27942 | } | ||
| 27943 | ✗ | sfx(QMisc.miscsfx[sfxREFILL]); | |
| 27944 | ✗ | refilling=REFILL_NONE; | |
| 27945 | ✗ | return false; | |
| 27946 | } | ||
| 27947 | |||
| 27948 | ✗ | break; | |
| 27949 | |||
| 27950 | case REFILL_ALL: | ||
| 27951 |
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|
356 | game->set_life(zc_min(refill_heart_stop, (game->get_life()+game->get_hp_per_heart()/2))); |
| 27952 |
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|
356 | game->set_magic(zc_min(refill_magic_stop, (game->get_magic()+game->get_mp_per_block()/4))); |
| 27953 | |||
| 27954 |
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|
356 | if((game->get_life()>=refill_heart_stop)&&(game->get_magic()>=refill_magic_stop)) |
| 27955 | { | ||
| 27956 | 43 | game->set_life(refill_heart_stop); | |
| 27957 | 43 | game->set_magic(refill_magic_stop); | |
| 27958 | //kill_sfx(); //this 1. needs to be pause resme, and 2. needs an item flag. | ||
| 27959 |
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|
11051 | for ( int32_t q = 0; q < WAV_COUNT; q++ ) |
| 27960 | { | ||
| 27961 |
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|
11008 | if ( q == (int32_t)tmpscr->oceansfx ) continue; |
| 27962 |
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|
10965 | if ( q == (int32_t)tmpscr->bosssfx ) continue; |
| 27963 | 10949 | stop_sfx(q); | |
| 27964 | 10949 | } | |
| 27965 | 43 | sfx(QMisc.miscsfx[sfxREFILL]); | |
| 27966 | 43 | refilling=REFILL_NONE; | |
| 27967 | 43 | return false; | |
| 27968 | } | ||
| 27969 | |||
| 27970 | 313 | break; | |
| 27971 | } | ||
| 27972 | 580 | } | |
| 27973 | |||
| 27974 | 10400 | return true; | |
| 27975 | 54519 | } | |
| 27976 | |||
| 27977 | 30 | void HeroClass::getTriforce(int32_t id2) | |
| 27978 | { | ||
| 27979 | |||
| 27980 | PALETTE flash_pal; | ||
| 27981 |
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|
30 | int32_t refill_frame = ( (itemsbuf[id2].misc5 > 0) ? itemsbuf[id2].misc5 : 88 ); |
| 27982 | |||
| 27983 |
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|
7710 | for(int32_t i=0; i<256; i++) |
| 27984 | { | ||
| 27985 |
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|
7680 | flash_pal[i] = get_bit(quest_rules,qr_FADE) ? _RGB(63,63,0) : _RGB(63,63,63); |
| 27986 | 7680 | } | |
| 27987 | |||
| 27988 | |||
| 27989 | |||
| 27990 | //get rid off all sprites but Hero | ||
| 27991 | 30 | guys.clear(); | |
| 27992 | 30 | items.clear(); | |
| 27993 | 30 | Ewpns.clear(); | |
| 27994 | 30 | Lwpns.clear(); | |
| 27995 | 30 | Sitems.clear(); | |
| 27996 | 30 | chainlinks.clear(); | |
| 27997 | |||
| 27998 | //decorations.clear(); | ||
| 27999 |
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|
30 | if(!COOLSCROLL) |
| 28000 | { | ||
| 28001 | 17 | show_subscreen_items=false; | |
| 28002 | 17 | } | |
| 28003 | |||
| 28004 | 30 | sfx(itemsbuf[id2].playsound); | |
| 28005 |
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|
30 | if ( !(itemsbuf[id2].flags & ITEM_FLAG11) ) music_stop(); |
| 28006 | |||
| 28007 | //If item flag six is enabled, and a sound is set to attributes[2], play that sound. | ||
| 28008 |
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|
30 | if ( (itemsbuf[id2].flags & ITEM_FLAG14) ) |
| 28009 | { | ||
| 28010 | ✗ | uint8_t playwav = itemsbuf[id2].misc3; | |
| 28011 | //zprint2("playwav is: %d\n", playwav); | ||
| 28012 | ✗ | sfx(playwav); | |
| 28013 | |||
| 28014 | } | ||
| 28015 | |||
| 28016 | //itemsbuf[id2].flags & ITEM_FLAG9 : Don't dismiss Messages | ||
| 28017 | //itemsbuf[id2].flags & ITEM_FLAG10 : Cutscene interrupts action script.. | ||
| 28018 | //itemsbuf[id2].flags & ITEM_FLAG11 : Don't change music. | ||
| 28019 | //itemsbuf[id2].flags & ITEM_FLAG12 : Run Collect Script Script On Collection | ||
| 28020 | //itemsbuf[id2].flags & ITEM_FLAG13 : Run Action Script On Collection | ||
| 28021 | //itemsbuf[id2].flags & ITEM_FLAG14 : Play second sound (WAV) from Attributes[2] (misc2) | ||
| 28022 | //itemsbuf[id2].flags & ITEM_FLAG15 : No MIDI | ||
| 28023 | |||
| 28024 |
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30 | if(!(itemsbuf[id2].flags & ITEM_FLAG15)) //No MIDI flag |
| 28025 | { | ||
| 28026 |
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|
30 | if(itemsbuf[id2].misc1) |
| 28027 | ✗ | jukebox(itemsbuf[id2].misc1+ZC_MIDI_COUNT-1); | |
| 28028 | else | ||
| 28029 | 30 | try_zcmusic((char*)moduledata.base_NSF_file,moduledata.tf_track, ZC_MIDI_TRIFORCE); | |
| 28030 | 30 | } | |
| 28031 |
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30 | if(itemsbuf[id2].flags & ITEM_GAMEDATA) |
| 28032 | { | ||
| 28033 | 30 | game->lvlitems[dlevel]|=liTRIFORCE; | |
| 28034 | 30 | } | |
| 28035 | |||
| 28036 | 30 | int32_t f=0; | |
| 28037 | 30 | int32_t x2=0; | |
| 28038 | 30 | int32_t curtain_x=0; | |
| 28039 | 30 | int32_t c=0; | |
| 28040 | /*if ( (itemsbuf[id2].flags & ITEM_FLAG12) ) //Run collect script This happens w/o the flag. | ||
| 28041 | { | ||
| 28042 | if(itemsbuf[id2].collect_script && !item_collect_doscript[id2]) | ||
| 28043 | { | ||
| 28044 | //clear the item script stack for a new script | ||
| 28045 | ri = &(itemCollectScriptData[id2]); | ||
| 28046 | for ( int32_t q = 0; q < 1024; q++ ) item_collect_stack[id2][q] = 0xFFFF; | ||
| 28047 | ri->Clear(); | ||
| 28048 | //itemCollectScriptData[(id2 & 0xFFF)].Clear(); | ||
| 28049 | //for ( int32_t q = 0; q < 1024; q++ ) item_collect_stack[(id2 & 0xFFF)][q] = 0; | ||
| 28050 | //ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id2].collect_script, ((id2 & 0xFFF)*-1)); | ||
| 28051 | if ( id2 > 0 && !item_collect_doscript[id2] ) //No collect script on item 0. | ||
| 28052 | { | ||
| 28053 | item_collect_doscript[id2] = 1; | ||
| 28054 | itemscriptInitialised[id2] = 0; | ||
| 28055 | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id2].collect_script, ((id2)*-1)); | ||
| 28056 | //if ( !get_bit(quest_rules, qr_ITEMSCRIPTSKEEPRUNNING) ) | ||
| 28057 | FFCore.deallocateAllArrays(SCRIPT_ITEM,-(id2)); | ||
| 28058 | } | ||
| 28059 | else if (!id2 && !item_collect_doscript[id2]) //item 0 | ||
| 28060 | { | ||
| 28061 | item_collect_doscript[id2] = 1; | ||
| 28062 | itemscriptInitialised[id2] = 0; | ||
| 28063 | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id2].collect_script, COLLECT_SCRIPT_ITEM_ZERO); | ||
| 28064 | //if ( !get_bit(quest_rules, qr_ITEMSCRIPTSKEEPRUNNING) ) | ||
| 28065 | FFCore.deallocateAllArrays(SCRIPT_ITEM,COLLECT_SCRIPT_ITEM_ZERO); | ||
| 28066 | } | ||
| 28067 | } | ||
| 28068 | } | ||
| 28069 | */ | ||
| 28070 | 30 | do | |
| 28071 | { | ||
| 28072 | |||
| 28073 | |||
| 28074 |
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|
16420 | if ( (itemsbuf[id2].flags & ITEM_FLAG13) ) //Run action script on collection. |
| 28075 | { | ||
| 28076 | ✗ | if ( itemsbuf[id2].script ) | |
| 28077 | { | ||
| 28078 | ✗ | if ( !item_doscript[id2] ) | |
| 28079 | { | ||
| 28080 | ✗ | ri = &(itemScriptData[id2]); | |
| 28081 | ✗ | for ( int32_t q = 0; q < 1024; q++ ) item_stack[id2][q] = 0xFFFF; | |
| 28082 | ✗ | ri->Clear(); | |
| 28083 | ✗ | item_doscript[id2] = 1; | |
| 28084 | ✗ | itemscriptInitialised[id2] = 0; | |
| 28085 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id2].script, id2); | |
| 28086 | ✗ | FFCore.deallocateAllArrays(SCRIPT_ITEM,(id2)); | |
| 28087 | } | ||
| 28088 | else | ||
| 28089 | { | ||
| 28090 | ✗ | if ( !(itemsbuf[id2].flags & ITEM_FLAG10) ) //Cutscene halts the script it resumes after cutscene. | |
| 28091 | ✗ | ZScriptVersion::RunScript(SCRIPT_ITEM, itemsbuf[id2].script, id2); //if flag is off, run the script every frame of the cutscene. | |
| 28092 | } | ||
| 28093 | } | ||
| 28094 | } | ||
| 28095 | //if ( itemsbuf[id2].misc2 == 2 ) //No cutscene; what if people used '2' on older quests? | ||
| 28096 |
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|
16420 | if ( (itemsbuf[id2].flags & ITEM_FLAG12) ) //No cutscene |
| 28097 | { | ||
| 28098 | ✗ | return; | |
| 28099 | } | ||
| 28100 |
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|
16420 | if(f==40) |
| 28101 | { | ||
| 28102 | 30 | actiontype oldaction = action; | |
| 28103 | 30 | ALLOFF((!(itemsbuf[id2].flags & ITEM_FLAG9)), false); | |
| 28104 | 30 | action=oldaction; // have to reset this flag | |
| 28105 | 30 | FFCore.setHeroAction(oldaction); | |
| 28106 | 30 | } | |
| 28107 | |||
| 28108 | |||
| 28109 |
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|
16420 | if(f>=40 && f<88) |
| 28110 | { | ||
| 28111 |
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|
1440 | if(get_bit(quest_rules,qr_FADE)) |
| 28112 | { | ||
| 28113 | //int32_t flashbit = ; | ||
| 28114 |
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|
336 | if((f&(((get_bit(quest_rules,qr_EPILEPSY) || epilepsyFlashReduction)) ? 6 : 3))==0) |
| 28115 | { | ||
| 28116 | 84 | fade_interpolate(RAMpal,flash_pal,RAMpal,42,0,CSET(6)-1); | |
| 28117 | 84 | refreshpal=true; | |
| 28118 | 84 | } | |
| 28119 | |||
| 28120 |
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|
336 | if((f&3)==2) |
| 28121 | { | ||
| 28122 | 84 | loadpalset(0,0); | |
| 28123 | 84 | loadpalset(1,1); | |
| 28124 | 84 | loadpalset(5,5); | |
| 28125 | |||
| 28126 |
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|
84 | if(currscr<128) loadlvlpal(DMaps[currdmap].color); |
| 28127 | 12 | else loadlvlpal(0xB); // TODO: Cave/Item Cellar distinction? | |
| 28128 | 84 | } | |
| 28129 | 336 | } | |
| 28130 | else | ||
| 28131 | { | ||
| 28132 |
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|
1104 | if((f&((get_bit(quest_rules,qr_EPILEPSY)) ? 10 : 7))==0) |
| 28133 | { | ||
| 28134 |
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|
552 | for(int32_t cs2=2; cs2<5; cs2++) |
| 28135 | { | ||
| 28136 |
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|
6624 | for(int32_t i=1; i<16; i++) |
| 28137 | { | ||
| 28138 | 6210 | RAMpal[CSET(cs2)+i]=flash_pal[CSET(cs2)+i]; | |
| 28139 | 6210 | } | |
| 28140 | 414 | } | |
| 28141 | |||
| 28142 | 138 | refreshpal=true; | |
| 28143 | 138 | } | |
| 28144 | |||
| 28145 |
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|
1104 | if((f&7)==4) |
| 28146 | { | ||
| 28147 |
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|
138 | if(currscr<128) loadlvlpal(DMaps[currdmap].color); |
| 28148 | ✗ | else loadlvlpal(0xB); | |
| 28149 | |||
| 28150 | 138 | loadpalset(5,5); | |
| 28151 | 138 | } | |
| 28152 | } | ||
| 28153 | 1440 | } | |
| 28154 | |||
| 28155 | |||
| 28156 |
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|
16420 | if(itemsbuf[id2].flags & ITEM_GAMEDATA) |
| 28157 | { | ||
| 28158 |
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|
16420 | if(f==refill_frame) |
| 28159 | { | ||
| 28160 | 30 | refill_what=REFILL_ALL; | |
| 28161 | 30 | refill_why=id2; | |
| 28162 | 30 | StartRefill(REFILL_ALL); | |
| 28163 | 30 | refill(); | |
| 28164 | 30 | } | |
| 28165 | |||
| 28166 |
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|
16420 | if(f==(refill_frame+1)) |
| 28167 | { | ||
| 28168 |
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|
2050 | if(refill()) |
| 28169 | { | ||
| 28170 | 2020 | --f; | |
| 28171 | 2020 | } | |
| 28172 | 2050 | } | |
| 28173 | 16420 | } | |
| 28174 | |||
| 28175 |
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|
16420 | if(itemsbuf[id2].flags & ITEM_FLAG1) // Warp out flag |
| 28176 | { | ||
| 28177 |
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|
16420 | if(f>=208 && f<288) |
| 28178 | { | ||
| 28179 | 2400 | ++x2; | |
| 28180 | |||
| 28181 |
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|
2400 | switch(++c) |
| 28182 | { | ||
| 28183 | case 5: | ||
| 28184 | 480 | c=0; | |
| 28185 | [[fallthrough]]; | ||
| 28186 | case 0: | ||
| 28187 | case 2: | ||
| 28188 | case 3: | ||
| 28189 | 1440 | ++x2; | |
| 28190 | 1440 | break; | |
| 28191 | } | ||
| 28192 | 2400 | } | |
| 28193 | |||
| 28194 | 16420 | do_dcounters(); | |
| 28195 | |||
| 28196 |
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|
16420 | if(f<288) |
| 28197 | { | ||
| 28198 | 10660 | curtain_x=x2&0xF8; | |
| 28199 | 10660 | draw_screen_clip_rect_x1=curtain_x; | |
| 28200 | 10660 | draw_screen_clip_rect_x2=255-curtain_x; | |
| 28201 | 10660 | draw_screen_clip_rect_y1=0; | |
| 28202 | 10660 | draw_screen_clip_rect_y2=223; | |
| 28203 | //draw_screen(tmpscr); | ||
| 28204 | 10660 | } | |
| 28205 | 16420 | } | |
| 28206 | |||
| 28207 | 16420 | draw_screen(tmpscr); | |
| 28208 | //this causes bugs | ||
| 28209 | //the subscreen appearing over the curtain effect should now be fixed in draw_screen | ||
| 28210 | //so this is not necessary -DD | ||
| 28211 | //put_passive_subscr(framebuf,&QMisc,0,passive_subscreen_offset,false,false); | ||
| 28212 | |||
| 28213 | //Run Triforce Script | ||
| 28214 | 16420 | advanceframe(true); | |
| 28215 | 16420 | ++f; | |
| 28216 |
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|
32840 | } |
| 28217 | while | ||
| 28218 | ( | ||
| 28219 |
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|
16420 | (f < ( (itemsbuf[id2].misc4 > 0) ? itemsbuf[id2].misc4 : 408)) |
| 28220 |
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|
16420 | || (!(itemsbuf[id2].flags & ITEM_FLAG15) /*&& !(itemsbuf[id2].flags & ITEM_FLAG11)*/ && (midi_pos > 0 && !replay_is_active())) |
| 28221 |
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|
4380 | || (/*!(itemsbuf[id2].flags & ITEM_FLAG15) &&*/ !(itemsbuf[id2].flags & ITEM_FLAG11) && (zcmusic!=NULL) && (zcmusic->position<800 && !replay_is_active()) |
| 28222 | // Music is played at the same speed when fps is uncapped, so in replay mode we need to ignore the music position and instead | ||
| 28223 | // just count frames. 480 is the number of frames it takes for the triforce song in classic_1st.qst to finish playing, but the exact | ||
| 28224 | // value doesn't matter. | ||
| 28225 |
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|
2190 | || (replay_is_active() && f < 480) ) |
| 28226 | ); // 800 may not be just right, but it works | ||
| 28227 | |||
| 28228 | 30 | action=none; FFCore.setHeroAction(none); | |
| 28229 | 30 | holdclk=0; | |
| 28230 | 30 | draw_screen_clip_rect_x1=0; | |
| 28231 | 30 | draw_screen_clip_rect_x2=255; | |
| 28232 | 30 | draw_screen_clip_rect_y1=0; | |
| 28233 | 30 | draw_screen_clip_rect_y2=223; | |
| 28234 | 30 | show_subscreen_items=true; | |
| 28235 | |||
| 28236 | //Warp Hero out of item cellars, in 2.10 and earlier quests. -Z ( 16th January, 2019 ) | ||
| 28237 | //Added a QR for this, to Other->2, as `Triforce in Cellar Warps Hero Out`. -Z 15th March, 2019 | ||
| 28238 |
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|
30 | if(itemsbuf[id2].flags & ITEM_FLAG1 && ( get_bit(quest_rules,qr_SIDEVIEWTRIFORCECELLAR) ? ( currscr < MAPSCRS192b136 ) : (currscr < MAPSCRSNORMAL) ) ) |
| 28239 | { | ||
| 28240 | 31 | sdir=dir; | |
| 28241 | 31 | dowarp(1,0); //side warp | |
| 28242 | 31 | } | |
| 28243 | else | ||
| 28244 | { | ||
| 28245 |
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|
1 | if ( !(itemsbuf[id2].flags & ITEM_FLAG11) ) playLevelMusic(); |
| 28246 | } | ||
| 28247 | 30 | } | |
| 28248 | |||
| 28249 | ✗ | void red_shift() | |
| 28250 | { | ||
| 28251 | ✗ | int32_t tnum=176; | |
| 28252 | |||
| 28253 | // set up the new palette | ||
| 28254 | ✗ | for(int32_t i=CSET(2); i < CSET(4); i++) | |
| 28255 | { | ||
| 28256 | ✗ | int32_t r = (i-CSET(2)) << 1; | |
| 28257 | ✗ | RAMpal[i+tnum].r = r; | |
| 28258 | ✗ | RAMpal[i+tnum].g = r >> 3; | |
| 28259 | ✗ | RAMpal[i+tnum].b = r >> 4; | |
| 28260 | } | ||
| 28261 | |||
| 28262 | // color scale the game screen | ||
| 28263 | ✗ | for(int32_t y=0; y<168; y++) | |
| 28264 | { | ||
| 28265 | ✗ | for(int32_t x=0; x<256; x++) | |
| 28266 | { | ||
| 28267 | ✗ | int32_t c = framebuf->line[y+playing_field_offset][x]; | |
| 28268 | ✗ | int32_t r = zc_min(int32_t(RAMpal[c].r*0.4 + RAMpal[c].g*0.6 + RAMpal[c].b*0.4)>>1,31); | |
| 28269 | ✗ | framebuf->line[y+playing_field_offset][x] = (c ? (r+tnum+CSET(2)) : 0); | |
| 28270 | } | ||
| 28271 | } | ||
| 28272 | |||
| 28273 | ✗ | refreshpal = true; | |
| 28274 | } | ||
| 28275 | |||
| 28276 | |||
| 28277 | |||
| 28278 | ✗ | void setup_red_screen_old() | |
| 28279 | { | ||
| 28280 | ✗ | clear_bitmap(framebuf); | |
| 28281 | ✗ | rectfill(scrollbuf, 0, 0, 255, 167, 0); | |
| 28282 | |||
| 28283 | ✗ | if(XOR(tmpscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG)) do_layer(scrollbuf, 0, 2, tmpscr, 0, playing_field_offset, 2); | |
| 28284 | |||
| 28285 | ✗ | if(XOR(tmpscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG)) do_layer(scrollbuf, 0, 3, tmpscr, 0, playing_field_offset, 2); | |
| 28286 | |||
| 28287 | ✗ | putscr(scrollbuf, 0, 0, tmpscr); | |
| 28288 | ✗ | putscrdoors(scrollbuf,0,0,tmpscr); | |
| 28289 | ✗ | blit(scrollbuf, framebuf, 0, 0, 0, playing_field_offset, 256, 168); | |
| 28290 | ✗ | do_layer(framebuf, 0, 1, tmpscr, 0, 0, 2); | |
| 28291 | |||
| 28292 | ✗ | if(!(XOR(tmpscr->flags7&fLAYER2BG, DMaps[currdmap].flags&dmfLAYER2BG))) do_layer(framebuf, 0, 2, tmpscr, 0, 0, 2); | |
| 28293 | |||
| 28294 | ✗ | do_layer(framebuf, -2, 0, tmpscr, 0, 0, 2); | |
| 28295 | ✗ | if(get_bit(quest_rules, qr_PUSHBLOCK_LAYER_1_2)) | |
| 28296 | { | ||
| 28297 | ✗ | do_layer(framebuf, -2, 1, tmpscr, 0, 0, 2); | |
| 28298 | ✗ | do_layer(framebuf, -2, 2, tmpscr, 0, 0, 2); | |
| 28299 | } | ||
| 28300 | |||
| 28301 | ✗ | if(!(msg_bg_display_buf->clip)) | |
| 28302 | { | ||
| 28303 | ✗ | blit_msgstr_bg(framebuf, 0, 0, 0, playing_field_offset, 256, 168); | |
| 28304 | } | ||
| 28305 | |||
| 28306 | ✗ | if(!(msg_portrait_display_buf->clip)) | |
| 28307 | { | ||
| 28308 | ✗ | blit_msgstr_prt(framebuf, 0, 0, 0, playing_field_offset, 256, 168); | |
| 28309 | } | ||
| 28310 | |||
| 28311 | ✗ | if(!(msg_txt_display_buf->clip)) | |
| 28312 | { | ||
| 28313 | ✗ | blit_msgstr_fg(framebuf, 0, 0, 0, playing_field_offset, 256, 168); | |
| 28314 | } | ||
| 28315 | |||
| 28316 | ✗ | if(!(pricesdisplaybuf->clip)) | |
| 28317 | { | ||
| 28318 | ✗ | masked_blit(pricesdisplaybuf, framebuf,0,0,0,playing_field_offset, 256,168); | |
| 28319 | } | ||
| 28320 | |||
| 28321 | //red shift | ||
| 28322 | // color scale the game screen | ||
| 28323 | ✗ | for(int32_t y=0; y<168; y++) | |
| 28324 | { | ||
| 28325 | ✗ | for(int32_t x=0; x<256; x++) | |
| 28326 | { | ||
| 28327 | ✗ | int32_t c = framebuf->line[y+playing_field_offset][x]; | |
| 28328 | ✗ | int32_t r = zc_min(int32_t(RAMpal[c].r*0.4 + RAMpal[c].g*0.6 + RAMpal[c].b*0.4)>>1,31); | |
| 28329 | ✗ | framebuf->line[y+playing_field_offset][x] = (c ? (r+CSET(2)) : 0); | |
| 28330 | } | ||
| 28331 | } | ||
| 28332 | |||
| 28333 | // Hero->draw(framebuf); | ||
| 28334 | ✗ | blit(framebuf,scrollbuf, 0, playing_field_offset, 256, playing_field_offset, 256, 168); | |
| 28335 | |||
| 28336 | ✗ | clear_bitmap(framebuf); | |
| 28337 | |||
| 28338 | ✗ | if(!((tmpscr->layermap[2]==0||(XOR(tmpscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG))) | |
| 28339 | ✗ | && tmpscr->layermap[3]==0 | |
| 28340 | ✗ | && tmpscr->layermap[4]==0 | |
| 28341 | ✗ | && tmpscr->layermap[5]==0 | |
| 28342 | ✗ | && !overheadcombos(tmpscr))) | |
| 28343 | { | ||
| 28344 | ✗ | if(!(XOR(tmpscr->flags7&fLAYER3BG, DMaps[currdmap].flags&dmfLAYER3BG))) do_layer(framebuf, 0, 3, tmpscr, 0, 0, 2); | |
| 28345 | |||
| 28346 | ✗ | do_layer(framebuf, 0, 4, tmpscr, 0, 0, 2); | |
| 28347 | ✗ | do_layer(framebuf, -1, 0, tmpscr, 0, 0, 2); | |
| 28348 | ✗ | if(get_bit(quest_rules, qr_OVERHEAD_COMBOS_L1_L2)) | |
| 28349 | { | ||
| 28350 | ✗ | do_layer(framebuf, -1, 1, tmpscr, 0, 0, 2); | |
| 28351 | ✗ | do_layer(framebuf, -1, 2, tmpscr, 0, 0, 2); | |
| 28352 | } | ||
| 28353 | ✗ | do_layer(framebuf, 0, 5, tmpscr, 0, 0, 2); | |
| 28354 | ✗ | do_layer(framebuf, 0, 6, tmpscr, 0, 0, 2); | |
| 28355 | |||
| 28356 | //do an AND masked blit for messages on top of layers | ||
| 28357 | ✗ | if(!(msg_txt_display_buf->clip) || !(msg_bg_display_buf->clip) || !(pricesdisplaybuf->clip) || !(msg_portrait_display_buf->clip)) | |
| 28358 | { | ||
| 28359 | ✗ | BITMAP* subbmp = create_bitmap_ex(8,256,168); | |
| 28360 | ✗ | clear_bitmap(subbmp); | |
| 28361 | ✗ | if(!(msg_txt_display_buf->clip) || !(msg_bg_display_buf->clip) || !(msg_portrait_display_buf->clip)) | |
| 28362 | { | ||
| 28363 | ✗ | masked_blit(framebuf, subbmp, 0, playing_field_offset, 0, 0, 256, 168); | |
| 28364 | ✗ | if(!(msg_bg_display_buf->clip)) blit_msgstr_bg(subbmp, 0, 0, 0, 0, 256, 168); | |
| 28365 | ✗ | if(!(msg_portrait_display_buf->clip)) blit_msgstr_prt(subbmp, 0, 0, 0, 0, 256, 168); | |
| 28366 | ✗ | if(!(msg_txt_display_buf->clip)) blit_msgstr_fg(subbmp, 0, 0, 0, 0, 256, 168); | |
| 28367 | } | ||
| 28368 | ✗ | for(int32_t y=0; y<168; y++) | |
| 28369 | { | ||
| 28370 | ✗ | for(int32_t x=0; x<256; x++) | |
| 28371 | { | ||
| 28372 | ✗ | int32_t c1 = framebuf->line[y+playing_field_offset][x]; | |
| 28373 | ✗ | int32_t c2 = subbmp->line[y][x]; | |
| 28374 | ✗ | int32_t c3 = pricesdisplaybuf->clip ? 0 : pricesdisplaybuf->line[y][x]; | |
| 28375 | |||
| 28376 | ✗ | if(c1 && c3) | |
| 28377 | { | ||
| 28378 | ✗ | framebuf->line[y+playing_field_offset][x] = c3; | |
| 28379 | } | ||
| 28380 | ✗ | else if(c1 && c2) | |
| 28381 | { | ||
| 28382 | ✗ | framebuf->line[y+playing_field_offset][x] = c2; | |
| 28383 | } | ||
| 28384 | } | ||
| 28385 | } | ||
| 28386 | ✗ | destroy_bitmap(subbmp); | |
| 28387 | } | ||
| 28388 | |||
| 28389 | //red shift | ||
| 28390 | // color scale the game screen | ||
| 28391 | ✗ | for(int32_t y=0; y<168; y++) | |
| 28392 | { | ||
| 28393 | ✗ | for(int32_t x=0; x<256; x++) | |
| 28394 | { | ||
| 28395 | ✗ | int32_t c = framebuf->line[y+playing_field_offset][x]; | |
| 28396 | ✗ | int32_t r = zc_min(int32_t(RAMpal[c].r*0.4 + RAMpal[c].g*0.6 + RAMpal[c].b*0.4)>>1,31); | |
| 28397 | ✗ | framebuf->line[y+playing_field_offset][x] = r+CSET(2); | |
| 28398 | } | ||
| 28399 | } | ||
| 28400 | } | ||
| 28401 | |||
| 28402 | ✗ | blit(framebuf,scrollbuf, 0, playing_field_offset, 0, playing_field_offset, 256, 168); | |
| 28403 | |||
| 28404 | // set up the new palette | ||
| 28405 | ✗ | for(int32_t i=CSET(2); i < CSET(4); i++) | |
| 28406 | { | ||
| 28407 | ✗ | int32_t r = (i-CSET(2)) << 1; | |
| 28408 | ✗ | RAMpal[i].r = r; | |
| 28409 | ✗ | RAMpal[i].g = r >> 3; | |
| 28410 | ✗ | RAMpal[i].b = r >> 4; | |
| 28411 | } | ||
| 28412 | |||
| 28413 | ✗ | refreshpal = true; | |
| 28414 | } | ||
| 28415 | |||
| 28416 | |||
| 28417 | |||
| 28418 | 35 | void slide_in_color(int32_t color) | |
| 28419 | { | ||
| 28420 |
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|
210 | for(int32_t i=1; i<16; i+=3) |
| 28421 | { | ||
| 28422 | 175 | RAMpal[CSET(2)+i+2] = RAMpal[CSET(2)+i+1]; | |
| 28423 | 175 | RAMpal[CSET(2)+i+1] = RAMpal[CSET(2)+i]; | |
| 28424 | 175 | RAMpal[CSET(2)+i] = NESpal(color); | |
| 28425 | 175 | } | |
| 28426 | |||
| 28427 | 35 | refreshpal=true; | |
| 28428 | 35 | } | |
| 28429 | |||
| 28430 | |||
| 28431 | 7 | void HeroClass::heroDeathAnimation() | |
| 28432 | { | ||
| 28433 | 7 | int32_t f=0; | |
| 28434 | 7 | int32_t deathclk=0,deathfrm=0; | |
| 28435 | |||
| 28436 | 7 | action=none; FFCore.setHeroAction(dying); //mayhaps a new action of 'gameover'? -Z | |
| 28437 | |||
| 28438 | 7 | kill_sfx(); //call before the onDeath script. | |
| 28439 | |||
| 28440 | //do | ||
| 28441 | //{ | ||
| 28442 | |||
| 28443 | // ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_DEATH, SCRIPT_PLAYER_DEATH); | ||
| 28444 | // FFCore.Waitframe(); | ||
| 28445 | //}while(player_doscript); | ||
| 28446 | //ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_DEATH, SCRIPT_PLAYER_DEATH); | ||
| 28447 | //while(player_doscript) { advanceframe(true); } //Not safe. The script runs for only one frame at present. | ||
| 28448 | |||
| 28449 | //Playing=false; | ||
| 28450 |
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|
7 | if(!debug_enabled) |
| 28451 | { | ||
| 28452 | 7 | Paused=false; | |
| 28453 | 7 | } | |
| 28454 | |||
| 28455 | /* | ||
| 28456 | game->set_deaths(zc_min(game->get_deaths()+1,999)); | ||
| 28457 | dir=down; | ||
| 28458 | music_stop(); | ||
| 28459 | |||
| 28460 | attackclk=hclk=superman=0; | ||
| 28461 | scriptcoldet = 1; | ||
| 28462 | |||
| 28463 | for(int32_t i=0; i<32; i++) miscellaneous[i] = 0; | ||
| 28464 | |||
| 28465 | |||
| 28466 | |||
| 28467 | playing_field_offset=56; // otherwise, red_shift() may go past the bottom of the screen | ||
| 28468 | quakeclk=wavy=0; | ||
| 28469 | |||
| 28470 | //in original Z1, Hero marker vanishes at death. | ||
| 28471 | //code in subscr.cpp, put_passive_subscr checks the following value. | ||
| 28472 | //color 255 is a GUI color, so quest makers shouldn't be using this value. | ||
| 28473 | //Also, subscreen is static after death in Z1. | ||
| 28474 | int32_t tmp_hero_dot = QMisc.colors.hero_dot; | ||
| 28475 | QMisc.colors.hero_dot = 255; | ||
| 28476 | //doesn't work | ||
| 28477 | //scrollbuf is tampered with by draw_screen() | ||
| 28478 | //put_passive_subscr(scrollbuf, &QMisc, 256, passive_subscreen_offset, false, false);//save this and reuse it. | ||
| 28479 | BITMAP *subscrbmp = create_bitmap_ex(8, framebuf->w, framebuf->h); | ||
| 28480 | clear_bitmap(subscrbmp); | ||
| 28481 | put_passive_subscr(subscrbmp, &QMisc, 0, passive_subscreen_offset, false, sspUP); | ||
| 28482 | QMisc.colors.hero_dot = tmp_hero_dot; | ||
| 28483 | */ | ||
| 28484 | 7 | BITMAP *subscrbmp = create_bitmap_ex(8, framebuf->w, framebuf->h); | |
| 28485 | 7 | clear_bitmap(subscrbmp); | |
| 28486 | //get rid off all sprites but Hero | ||
| 28487 | 7 | guys.clear(); | |
| 28488 | 7 | items.clear(); | |
| 28489 | 7 | Ewpns.clear(); | |
| 28490 | 7 | Lwpns.clear(); | |
| 28491 | 7 | Sitems.clear(); | |
| 28492 | 7 | chainlinks.clear(); | |
| 28493 | 7 | decorations.clear(); | |
| 28494 | 7 | Playing = false; | |
| 28495 | |||
| 28496 |
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|
7 | game->set_deaths(zc_min(game->get_deaths()+1,USHRT_MAX)); |
| 28497 | 7 | dir=down; | |
| 28498 | 7 | music_stop(); | |
| 28499 | |||
| 28500 | 7 | attackclk=hclk=superman=0; | |
| 28501 | 7 | scriptcoldet = 1; | |
| 28502 | |||
| 28503 |
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|
231 | for(int32_t i=0; i<32; i++) miscellaneous[i] = 0; |
| 28504 | |||
| 28505 | |||
| 28506 | |||
| 28507 | 7 | playing_field_offset=56; // otherwise, red_shift() may go past the bottom of the screen | |
| 28508 | 7 | quakeclk=wavy=0; | |
| 28509 | |||
| 28510 | //in original Z1, Hero marker vanishes at death. | ||
| 28511 | //code in subscr.cpp, put_passive_subscr checks the following value. | ||
| 28512 | //color 255 is a GUI color, so quest makers shouldn't be using this value. | ||
| 28513 | //Also, subscreen is static after death in Z1. | ||
| 28514 | 7 | int32_t tmp_hero_dot = QMisc.colors.hero_dot; | |
| 28515 | 7 | QMisc.colors.hero_dot = 255; | |
| 28516 | //doesn't work | ||
| 28517 | //scrollbuf is tampered with by draw_screen() | ||
| 28518 | //put_passive_subscr(scrollbuf, &QMisc, 256, passive_subscreen_offset, false, false);//save this and reuse it. | ||
| 28519 | |||
| 28520 | 7 | put_passive_subscr(subscrbmp, &QMisc, 0, passive_subscreen_offset, game->should_show_time(), sspUP); | |
| 28521 | //Don't forget passive subscreen scripts! | ||
| 28522 |
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|
7 | if(get_bit(quest_rules, qr_PASSIVE_SUBSCRIPT_RUNS_WHEN_GAME_IS_FROZEN)) |
| 28523 | { | ||
| 28524 | ✗ | script_drawing_commands.Clear(); //We only want draws from this script | |
| 28525 | ✗ | if(DMaps[currdmap].passive_sub_script != 0) | |
| 28526 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script, currdmap); | |
| 28527 | ✗ | if(passive_subscreen_waitdraw && DMaps[currdmap].passive_sub_script != 0 && passive_subscreen_doscript != 0) | |
| 28528 | { | ||
| 28529 | ✗ | ZScriptVersion::RunScript(SCRIPT_PASSIVESUBSCREEN, DMaps[currdmap].passive_sub_script, currdmap); | |
| 28530 | ✗ | passive_subscreen_waitdraw = false; | |
| 28531 | } | ||
| 28532 | ✗ | BITMAP* tmp = framebuf; | |
| 28533 | ✗ | framebuf = subscrbmp; //Hack; force draws to subscrbmp | |
| 28534 | ✗ | do_script_draws(framebuf, tmpscr, 0, playing_field_offset); //Draw the script draws | |
| 28535 | ✗ | framebuf = tmp; | |
| 28536 | ✗ | script_drawing_commands.Clear(); //Don't let these draws repeat during 'draw_screen()' | |
| 28537 | } | ||
| 28538 | 7 | QMisc.colors.hero_dot = tmp_hero_dot; | |
| 28539 | 7 | bool clearedit = false; | |
| 28540 | 7 | do | |
| 28541 | { | ||
| 28542 | //if ( player_doscript ) | ||
| 28543 | //{ | ||
| 28544 | // ZScriptVersion::RunScript(SCRIPT_PLAYER, SCRIPT_PLAYER_WIN, SCRIPT_PLAYER_WIN); | ||
| 28545 | //if ( f ) --f; | ||
| 28546 | // load_control_state(); //goto adv; | ||
| 28547 | //} | ||
| 28548 | //else | ||
| 28549 | //{ | ||
| 28550 | // if ( !clearedit ) | ||
| 28551 | // { | ||
| 28552 | |||
| 28553 | |||
| 28554 | // clearedit = true; | ||
| 28555 | |||
| 28556 | // } | ||
| 28557 | //} | ||
| 28558 | //else Playing = false; | ||
| 28559 |
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|
2471 | if(f<254) |
| 28560 | { | ||
| 28561 |
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|
1778 | if(f<=32) |
| 28562 | { | ||
| 28563 | 231 | hclk=(32-f); | |
| 28564 | 231 | } | |
| 28565 | |||
| 28566 |
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|
1778 | if(f>=62 && f<138) |
| 28567 | { | ||
| 28568 |
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|
532 | switch((f-62)%20) |
| 28569 | { | ||
| 28570 | case 0: | ||
| 28571 | 28 | dir=right; | |
| 28572 | 28 | break; | |
| 28573 | |||
| 28574 | case 5: | ||
| 28575 | 28 | dir=up; | |
| 28576 | 28 | break; | |
| 28577 | |||
| 28578 | case 10: | ||
| 28579 | 28 | dir=left; | |
| 28580 | 28 | break; | |
| 28581 | |||
| 28582 | case 15: | ||
| 28583 | 28 | dir=down; | |
| 28584 | 28 | break; | |
| 28585 | } | ||
| 28586 | |||
| 28587 | 532 | herostep(); | |
| 28588 | 532 | } | |
| 28589 | |||
| 28590 |
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|
1778 | if(f>=194 && f<208) |
| 28591 | { | ||
| 28592 |
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|
98 | if(f==194) |
| 28593 | { | ||
| 28594 | 7 | action=dying; | |
| 28595 | 7 | FFCore.setHeroAction(dying); | |
| 28596 | 7 | } | |
| 28597 | |||
| 28598 | 98 | extend = 0; | |
| 28599 | 98 | cs = wpnsbuf[spr_death].csets&15; | |
| 28600 | 98 | tile = wpnsbuf[spr_death].tile; | |
| 28601 |
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|
98 | if(!get_bit(quest_rules,qr_HARDCODED_ENEMY_ANIMS)) |
| 28602 | { | ||
| 28603 | ✗ | tile += deathfrm; | |
| 28604 | ✗ | f = 206; | |
| 28605 | ✗ | if(++deathclk >= wpnsbuf[spr_death].speed) | |
| 28606 | { | ||
| 28607 | ✗ | deathclk=0; | |
| 28608 | ✗ | if(++deathfrm >= wpnsbuf[spr_death].frames) | |
| 28609 | { | ||
| 28610 | ✗ | f = 208; | |
| 28611 | ✗ | deathfrm = 0; | |
| 28612 | } | ||
| 28613 | } | ||
| 28614 | } | ||
| 28615 |
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|
98 | else if(BSZ) |
| 28616 | { | ||
| 28617 | ✗ | tile += (f-194)/3; | |
| 28618 | } | ||
| 28619 |
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|
98 | else if(f>=204) |
| 28620 | { | ||
| 28621 | 28 | ++tile; | |
| 28622 | 28 | } | |
| 28623 | 98 | } | |
| 28624 | |||
| 28625 |
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|
1778 | if(f==208) |
| 28626 | { | ||
| 28627 |
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|
7 | if ( dontdraw < 2 ) { dontdraw = 1; } |
| 28628 | 7 | } | |
| 28629 |
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|
1778 | if(get_bit(quest_rules,qr_FADE)) |
| 28630 | { | ||
| 28631 | ✗ | if(f < 170) | |
| 28632 | { | ||
| 28633 | ✗ | if(f<60) | |
| 28634 | { | ||
| 28635 | ✗ | draw_screen(tmpscr); | |
| 28636 | //reuse our static subscreen | ||
| 28637 | ✗ | set_clip_rect(framebuf, 0, 0, framebuf->w, framebuf->h); | |
| 28638 | ✗ | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28639 | } | ||
| 28640 | |||
| 28641 | ✗ | if(f==60) | |
| 28642 | { | ||
| 28643 | ✗ | red_shift(); | |
| 28644 | ✗ | create_rgb_table_range(&rgb_table, RAMpal, 208, 239, NULL); | |
| 28645 | ✗ | create_zc_trans_table(&trans_table, RAMpal, 128, 128, 128); | |
| 28646 | ✗ | memcpy(&trans_table2, &trans_table, sizeof(COLOR_MAP)); | |
| 28647 | |||
| 28648 | ✗ | for(int32_t q=0; q<PAL_SIZE; q++) | |
| 28649 | { | ||
| 28650 | ✗ | trans_table2.data[0][q] = q; | |
| 28651 | ✗ | trans_table2.data[q][q] = q; | |
| 28652 | } | ||
| 28653 | } | ||
| 28654 | |||
| 28655 | ✗ | if(f>=60 && f<=169) | |
| 28656 | { | ||
| 28657 | ✗ | draw_screen(tmpscr); | |
| 28658 | //reuse our static subscreen | ||
| 28659 | ✗ | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28660 | ✗ | red_shift(); | |
| 28661 | |||
| 28662 | } | ||
| 28663 | |||
| 28664 | ✗ | if(f>=139 && f<=169)//fade from red to black | |
| 28665 | { | ||
| 28666 | ✗ | fade_interpolate(RAMpal,black_palette,RAMpal, (f-138)<<1, 224, 255); | |
| 28667 | ✗ | create_rgb_table_range(&rgb_table, RAMpal, 208, 239, NULL); | |
| 28668 | ✗ | create_zc_trans_table(&trans_table, RAMpal, 128, 128, 128); | |
| 28669 | ✗ | memcpy(&trans_table2, &trans_table, sizeof(COLOR_MAP)); | |
| 28670 | |||
| 28671 | ✗ | for(int32_t q=0; q<PAL_SIZE; q++) | |
| 28672 | { | ||
| 28673 | ✗ | trans_table2.data[0][q] = q; | |
| 28674 | ✗ | trans_table2.data[q][q] = q; | |
| 28675 | } | ||
| 28676 | |||
| 28677 | ✗ | refreshpal=true; | |
| 28678 | } | ||
| 28679 | } | ||
| 28680 | else //f>=170 | ||
| 28681 | { | ||
| 28682 | ✗ | if(f==170)//make Hero grayish | |
| 28683 | { | ||
| 28684 | ✗ | fade_interpolate(RAMpal,black_palette,RAMpal,64, 224, 255); | |
| 28685 | |||
| 28686 | ✗ | for(int32_t i=CSET(6); i < CSET(7); i++) | |
| 28687 | { | ||
| 28688 | ✗ | int32_t g = (RAMpal[i].r + RAMpal[i].g + RAMpal[i].b)/3; | |
| 28689 | ✗ | RAMpal[i] = _RGB(g,g,g); | |
| 28690 | } | ||
| 28691 | |||
| 28692 | ✗ | refreshpal = true; | |
| 28693 | } | ||
| 28694 | |||
| 28695 | //draw only hero. otherwise black layers might cover him. | ||
| 28696 | ✗ | rectfill(framebuf,0,playing_field_offset,255,167+playing_field_offset,0); | |
| 28697 | ✗ | draw(framebuf); | |
| 28698 | ✗ | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28699 | } | ||
| 28700 | } | ||
| 28701 | else //!qr_FADE | ||
| 28702 | { | ||
| 28703 |
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|
1778 | if(f==58) |
| 28704 | { | ||
| 28705 |
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|
679 | for(int32_t i = 0; i < 96; i++) |
| 28706 | 672 | tmpscr->cset[i] = 3; | |
| 28707 | |||
| 28708 |
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|
49 | for(int32_t j=0; j<6; j++) |
| 28709 |
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|
44 | if(tmpscr->layermap[j]>0) |
| 28710 |
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|
194 | for(int32_t i=0; i<96; i++) |
| 28711 | 194 | tmpscr2[j].cset[i] = 3; | |
| 28712 | 7 | } | |
| 28713 | |||
| 28714 |
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|
1778 | if(f==59) |
| 28715 | { | ||
| 28716 |
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|
567 | for(int32_t i = 96; i < 176; i++) |
| 28717 | 560 | tmpscr->cset[i] = 3; | |
| 28718 | |||
| 28719 |
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|
49 | for(int32_t j=0; j<6; j++) |
| 28720 |
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|
44 | if(tmpscr->layermap[j]>0) |
| 28721 |
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|
162 | for(int32_t i=96; i<176; i++) |
| 28722 | 162 | tmpscr2[j].cset[i] = 3; | |
| 28723 | 7 | } | |
| 28724 | |||
| 28725 |
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|
1778 | if(f==60) |
| 28726 | { | ||
| 28727 |
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|
1239 | for(int32_t i=0; i<176; i++) |
| 28728 | { | ||
| 28729 | 1232 | tmpscr->cset[i] = 2; | |
| 28730 | 1232 | } | |
| 28731 | |||
| 28732 |
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|
49 | for(int32_t j=0; j<6; j++) |
| 28733 |
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|
44 | if(tmpscr->layermap[j]>0) |
| 28734 |
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|
354 | for(int32_t i=0; i<176; i++) |
| 28735 | 354 | tmpscr2[j].cset[i] = 2; | |
| 28736 | |||
| 28737 |
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|
42 | for(int32_t i=1; i<16; i+=3) |
| 28738 | { | ||
| 28739 | 35 | RAMpal[CSET(2)+i] = NESpal(0x17); | |
| 28740 | 35 | RAMpal[CSET(2)+i+1] = NESpal(0x16); | |
| 28741 | 35 | RAMpal[CSET(2)+i+2] = NESpal(0x26); | |
| 28742 | 35 | } | |
| 28743 | |||
| 28744 | 7 | refreshpal=true; | |
| 28745 | 7 | } | |
| 28746 | |||
| 28747 |
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|
1778 | if(f==139) |
| 28748 | 7 | slide_in_color(0x06); | |
| 28749 | |||
| 28750 |
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|
1778 | if(f==149) |
| 28751 | 7 | slide_in_color(0x07); | |
| 28752 | |||
| 28753 |
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|
1778 | if(f==159) |
| 28754 | 7 | slide_in_color(0x0F); | |
| 28755 | |||
| 28756 |
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|
1778 | if(f==169) |
| 28757 | { | ||
| 28758 | 7 | slide_in_color(0x0F); | |
| 28759 | 7 | slide_in_color(0x0F); | |
| 28760 | 7 | } | |
| 28761 | |||
| 28762 |
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|
1778 | if(f==170) |
| 28763 | { | ||
| 28764 |
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|
42 | for(int32_t i=1; i<16; i+=3) |
| 28765 | { | ||
| 28766 | 35 | RAMpal[CSET(6)+i] = NESpal(0x10); | |
| 28767 | 35 | RAMpal[CSET(6)+i+1] = NESpal(0x30); | |
| 28768 | 35 | RAMpal[CSET(6)+i+2] = NESpal(0x00); | |
| 28769 | 35 | refreshpal = true; | |
| 28770 | 35 | } | |
| 28771 | 7 | } | |
| 28772 | |||
| 28773 |
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|
1778 | if(f < 169) |
| 28774 | { | ||
| 28775 | 1183 | draw_screen(tmpscr); | |
| 28776 | //reuse our static subscreen | ||
| 28777 | 1183 | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28778 | 1183 | } | |
| 28779 | else | ||
| 28780 | { | ||
| 28781 | //draw only hero. otherwise black layers might cover him. | ||
| 28782 | 595 | rectfill(framebuf,0,playing_field_offset,255,167+playing_field_offset,0); | |
| 28783 | 595 | draw(framebuf); | |
| 28784 | 595 | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28785 | } | ||
| 28786 | } | ||
| 28787 | 1778 | } | |
| 28788 | |||
| 28789 |
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|
693 | else if(f<350)//draw 'GAME OVER' text |
| 28790 | { | ||
| 28791 |
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|
672 | if(get_bit(quest_rules, qr_INSTANT_RESPAWN) && !get_bit(quest_rules, qr_INSTANT_CONTINUE)) |
| 28792 | { | ||
| 28793 | ✗ | Quit = qRELOAD; | |
| 28794 | ✗ | skipcont = 1; | |
| 28795 | ✗ | clear_bitmap(framebuf); | |
| 28796 | ✗ | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28797 | } | ||
| 28798 |
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|
672 | else if(!get_bit(quest_rules, qr_INSTANT_RESPAWN) && get_bit(quest_rules, qr_INSTANT_CONTINUE)) |
| 28799 | { | ||
| 28800 | ✗ | Quit = qCONT; | |
| 28801 | ✗ | skipcont = 1; | |
| 28802 | ✗ | clear_bitmap(framebuf); | |
| 28803 | ✗ | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28804 | } | ||
| 28805 | else | ||
| 28806 | { | ||
| 28807 | 672 | clear_to_color(framebuf,SaveScreenSettings[SAVESC_BACKGROUND]); | |
| 28808 | 672 | blit(subscrbmp,framebuf,0,0,0,0,256,passive_subscreen_height); | |
| 28809 | 672 | textout_ex(framebuf,zfont,"GAME OVER",96,playing_field_offset+80,SaveScreenSettings[SAVESC_TEXT],-1); | |
| 28810 | } | ||
| 28811 | 672 | } | |
| 28812 | else | ||
| 28813 | { | ||
| 28814 | 21 | clear_bitmap(framebuf); | |
| 28815 | } | ||
| 28816 | |||
| 28817 | //SFX... put them all here | ||
| 28818 |
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|
2471 | switch(f) |
| 28819 | { | ||
| 28820 | case 0: | ||
| 28821 | 7 | sfx(getHurtSFX(),pan(x.getInt())); | |
| 28822 | 7 | break; | |
| 28823 | //Death sound. | ||
| 28824 | case 60: | ||
| 28825 | 7 | sfx(WAV_SPIRAL); | |
| 28826 | 7 | break; | |
| 28827 | //Message sound. | ||
| 28828 | case 194: | ||
| 28829 | 7 | sfx(WAV_MSG); | |
| 28830 | 7 | break; | |
| 28831 | } | ||
| 28832 | //adv: | ||
| 28833 | 2471 | advanceframe(true); | |
| 28834 | 2471 | ++f; | |
| 28835 | //if (!player_doscript ) ++f; | ||
| 28836 |
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|
4942 | } |
| 28837 |
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|
2471 | while(f<353 && !Quit); |
| 28838 | |||
| 28839 | 7 | destroy_bitmap(subscrbmp); | |
| 28840 | 7 | action=none; FFCore.setHeroAction(none); | |
| 28841 |
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|
7 | if ( dontdraw < 2 ) { dontdraw=0; } |
| 28842 | 7 | } | |
| 28843 | |||
| 28844 | |||
| 28845 | 2 | void HeroClass::ganon_intro() | |
| 28846 | { | ||
| 28847 | /* | ||
| 28848 | ************************ | ||
| 28849 | * GANON INTRO SEQUENCE * | ||
| 28850 | ************************ | ||
| 28851 | -25 DOT updates | ||
| 28852 | -24 HERO in | ||
| 28853 | 0 TRIFORCE overhead - code begins at this point (f == 0) | ||
| 28854 | 47 GANON in | ||
| 28855 | 58 LIGHT step | ||
| 28856 | 68 LIGHT step | ||
| 28857 | 78 LIGHT step | ||
| 28858 | 255 TRIFORCE out | ||
| 28859 | 256 TRIFORCE in | ||
| 28860 | 270 TRIFORCE out | ||
| 28861 | 271 GANON out, HERO face up | ||
| 28862 | */ | ||
| 28863 | 2 | loaded_guys=true; | |
| 28864 | 2 | loaditem(); | |
| 28865 | |||
| 28866 |
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|
2 | if(game->lvlitems[dlevel]&liBOSS) |
| 28867 | { | ||
| 28868 | ✗ | return; | |
| 28869 | } | ||
| 28870 | |||
| 28871 | 2 | dir=down; | |
| 28872 |
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|
2 | if ( !isSideViewHero() ) |
| 28873 | { | ||
| 28874 | 2 | fall = 0; //Fix midair glitch on holding triforce. -Z | |
| 28875 | 2 | fakefall = 0; | |
| 28876 | 2 | z = 0; | |
| 28877 | 2 | fakez = 0; | |
| 28878 | 2 | } | |
| 28879 | 2 | action=landhold2; FFCore.setHeroAction(landhold2); | |
| 28880 | 2 | holditem=getItemID(itemsbuf,itype_triforcepiece, 1); | |
| 28881 | //not good, as this only returns the highest level that Hero possesses. -DD | ||
| 28882 | //getHighestLevelOfFamily(game, itemsbuf, itype_triforcepiece, false)); | ||
| 28883 | |||
| 28884 |
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|
484 | for(int32_t f=0; f<271 && !Quit; f++) |
| 28885 | { | ||
| 28886 |
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|
482 | if(f==47) |
| 28887 | { | ||
| 28888 | 2 | music_stop(); | |
| 28889 | 2 | stop_sfx(WAV_ROAR); | |
| 28890 | 2 | sfx(WAV_GASP); | |
| 28891 | 2 | sfx(WAV_GANON); | |
| 28892 | 2 | int32_t Id=0; | |
| 28893 | |||
| 28894 |
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|
158 | for(int32_t i=0; i<eMAXGUYS; i++) |
| 28895 | { | ||
| 28896 |
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|
158 | if(guysbuf[i].flags2&eneflag_ganon) |
| 28897 | { | ||
| 28898 | 2 | Id=i; | |
| 28899 | 2 | break; | |
| 28900 | } | ||
| 28901 | 156 | } | |
| 28902 | |||
| 28903 |
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|
2 | if(current_item(itype_ring)) |
| 28904 | { | ||
| 28905 | 1 | addenemy(160,96,Id,0); | |
| 28906 | 1 | } | |
| 28907 | else | ||
| 28908 | { | ||
| 28909 | 1 | addenemy(80,32,Id,0); | |
| 28910 | } | ||
| 28911 | 2 | } | |
| 28912 | |||
| 28913 |
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|
482 | if(f==48) |
| 28914 | { | ||
| 28915 | 2 | lighting(true,true); // Hmm. -L | |
| 28916 | 2 | f += 30; | |
| 28917 | 2 | } | |
| 28918 | |||
| 28919 | //NES Z1, the triforce vanishes for one frame in two cases | ||
| 28920 | //while still showing Hero's two-handed overhead sprite. | ||
| 28921 | //This should be a Quest Rule for NES Accuracy. -Z | ||
| 28922 |
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|
482 | if(f==255 || f==270) |
| 28923 | { | ||
| 28924 | 4 | holditem=-1; | |
| 28925 | 4 | } | |
| 28926 | |||
| 28927 |
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|
482 | if(f==256) |
| 28928 | { | ||
| 28929 | 2 | holditem=getItemID(itemsbuf,itype_triforcepiece,1); | |
| 28930 | 2 | } | |
| 28931 | |||
| 28932 | 482 | draw_screen(tmpscr); | |
| 28933 | 482 | advanceframe(true); | |
| 28934 | |||
| 28935 |
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|
482 | if(rSbtn()) |
| 28936 | { | ||
| 28937 | ✗ | conveyclk=3; | |
| 28938 | ✗ | int32_t tmp_subscr_clk = frame; | |
| 28939 | ✗ | dosubscr(&QMisc); | |
| 28940 | ✗ | newscr_clk += frame - tmp_subscr_clk; | |
| 28941 | } | ||
| 28942 | |||
| 28943 | 482 | } | |
| 28944 | |||
| 28945 | 2 | action=none; FFCore.setHeroAction(none); | |
| 28946 | 2 | dir=up; | |
| 28947 | |||
| 28948 |
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|
2 | if((!getmapflag() || (tmpscr->flags9&fBELOWRETURN)) && (tunes[MAXMIDIS-1].data)) |
| 28949 | ✗ | jukebox(MAXMIDIS-1); | |
| 28950 | else | ||
| 28951 | 2 | playLevelMusic(); | |
| 28952 | |||
| 28953 | 2 | currcset=DMaps[currdmap].color; | |
| 28954 |
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|
2 | if (get_bit(quest_rules, qr_GANONINTRO) ) |
| 28955 | { | ||
| 28956 | 2 | dointro(); | |
| 28957 | //Yes, I checked. This is literally in 2.10 (minus this if statement of course). | ||
| 28958 | //I have no clue why it's here; Literally the only difference between dointro in 2.10 and dointro in this version is an 'else' that sets introclk and intropos to 74. | ||
| 28959 | //I have no idea what was going through the original devs heads and I'm extremely worried I'm missing something, cause at first glance this looks like | ||
| 28960 | //a hack solution to an underlying bug, but no! There's just a fucking dointro() call in older versions and I don't know *why*. -Deedee | ||
| 28961 | 2 | } | |
| 28962 | //dointro(); //This is likely what causes Ganon Rooms to repeat the DMap intro. | ||
| 28963 | //I suppose it is to allow the user to make Gaanon rooms have their own dialogue, if they are | ||
| 28964 | //on a different DMap. | ||
| 28965 | //~ Otherwise, why is it here?! -Z | ||
| 28966 | |||
| 28967 | |||
| 28968 | //if ( !(DMaps[currdmap].flags&dmfALWAYSMSG) ) { dointro(); } //This is likely what causes Ganon Rooms to repeat the DMap intro. | ||
| 28969 | //If we try it this way: The dmap flag /always display intro string/ is probably why James had this issue. | ||
| 28970 | |||
| 28971 | //The only fix that I can think of, off the top of me head, is either a QR or a Screen Flag to disable the intro text. | ||
| 28972 | //Users who use that dmap rule should put ganons room on its own DMap! -Z | ||
| 28973 | 2 | cont_sfx(WAV_ROAR); | |
| 28974 | 2 | } | |
| 28975 | |||
| 28976 | 1 | void HeroClass::win_game() | |
| 28977 | { | ||
| 28978 |
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|
1 | replay_step_comment("win_game"); |
| 28979 | 1 | Playing=Paused=false; | |
| 28980 | 1 | action=won; FFCore.setHeroAction(won); | |
| 28981 | 1 | Quit=qWON; | |
| 28982 | 1 | hclk=0; | |
| 28983 | 1 | x = 136; | |
| 28984 |
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|
1 | y = (isdungeon() && currscr<128) ? 75 : 73; |
| 28985 | 1 | z = fakez = fall = fakefall = spins = 0; | |
| 28986 | 1 | dir=left; | |
| 28987 | 1 | } | |
| 28988 | |||
| 28989 | 4176 | void HeroClass::reset_swordcharge() | |
| 28990 | { | ||
| 28991 | 4176 | charging=spins=tapping=0; | |
| 28992 | 4176 | } | |
| 28993 | |||
| 28994 | 4637 | void HeroClass::reset_hookshot() | |
| 28995 | { | ||
| 28996 |
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|
4637 | if(action!=walking && action!=rafting && action!=landhold1 && action!=landhold2 && action!=sidewaterhold1 && action!=sidewaterhold2) |
| 28997 | { | ||
| 28998 | 4221 | action=none; FFCore.setHeroAction(none); | |
| 28999 | 4221 | } | |
| 29000 | |||
| 29001 | 4637 | hookshot_frozen=false; | |
| 29002 | 4637 | hookshot_used=false; | |
| 29003 | 4637 | pull_hero=false; | |
| 29004 | 4637 | hs_fix=false; | |
| 29005 | 4637 | switchhookclk = switchhookmaxtime = switchhookstyle = switchhookarg = 0; | |
| 29006 | 4637 | switch_hooked = false; | |
| 29007 |
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|
4637 | if(switching_object) |
| 29008 | ✗ | switching_object->switch_hooked = false; | |
| 29009 | 4637 | switching_object = NULL; | |
| 29010 | 4637 | hooked_combopos = -1; | |
| 29011 | 4637 | switchhook_cost_item = -1; | |
| 29012 | 4637 | hooked_layerbits = 0; | |
| 29013 |
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|
37096 | for(auto q = 0; q < 7; ++q) |
| 29014 | 32459 | hooked_undercombos[q] = -1; | |
| 29015 | 4637 | Lwpns.del(Lwpns.idFirst(wHSHandle)); | |
| 29016 | 4637 | Lwpns.del(Lwpns.idFirst(wHookshot)); | |
| 29017 | 4637 | chainlinks.clear(); | |
| 29018 |
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|
4637 | int32_t index=directItem>-1 ? directItem : current_item_id(hs_switcher ? itype_switchhook : itype_hookshot); |
| 29019 | 4637 | hs_switcher = false; | |
| 29020 | |||
| 29021 |
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|
4637 | if(index>=0) |
| 29022 | { | ||
| 29023 | 176 | stop_sfx(itemsbuf[index].usesound); | |
| 29024 | 176 | } | |
| 29025 | |||
| 29026 | 4637 | hs_xdist=0; | |
| 29027 | 4637 | hs_ydist=0; | |
| 29028 | 4637 | } | |
| 29029 | |||
| 29030 | |||
| 29031 | 507161 | bool HeroClass::can_deploy_ladder() | |
| 29032 | { | ||
| 29033 |
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|
600712 | bool ladderallowed = ((!get_bit(quest_rules,qr_LADDERANYWHERE) && tmpscr->flags&fLADDER) || isdungeon() |
| 29034 |
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|
251354 | || (get_bit(quest_rules,qr_LADDERANYWHERE) && !(tmpscr->flags&fLADDER))); |
| 29035 |
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|
803285 | return (current_item_id(itype_ladder)>-1 && ladderallowed && !ilswim && z==0 && fakez==0 && |
| 29036 |
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|
296124 | (!isSideViewHero() || on_sideview_solid_oldpos(x,y,old_x,old_y))); |
| 29037 | } | ||
| 29038 | |||
| 29039 | 1933819 | void HeroClass::reset_ladder() | |
| 29040 | { | ||
| 29041 | 1933819 | ladderx=laddery=0; | |
| 29042 | 1933819 | } | |
| 29043 | |||
| 29044 | bool is_conveyor(int32_t type); | ||
| 29045 | int32_t get_conveyor(int32_t x, int32_t y); | ||
| 29046 | |||
| 29047 | 1981852 | void HeroClass::check_conveyor() | |
| 29048 | { | ||
| 29049 | 1981852 | ++newconveyorclk; | |
| 29050 |
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|
1981852 | if (newconveyorclk < 0) newconveyorclk = 0; |
| 29051 | |||
| 29052 |
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|
1981852 | if(action==casting||action==sideswimcasting||action==drowning || action==sidedrowning||action==lavadrowning||inlikelike||pull_hero||((z>0||fakez>0) && !(tmpscr->flags2&fAIRCOMBOS))) |
| 29053 | { | ||
| 29054 | 481 | is_conveyor_stunned = 0; | |
| 29055 | 481 | return; | |
| 29056 | } | ||
| 29057 | |||
| 29058 | 1981371 | WalkflagInfo info; | |
| 29059 | int32_t xoff,yoff; | ||
| 29060 | 1981371 | zfix deltax(0), deltay(0); | |
| 29061 | 1981371 | int32_t cmbid = get_conveyor(x+7,y+(bigHitbox?8:12)); | |
| 29062 |
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|
1981371 | if(cmbid < 0) |
| 29063 | { | ||
| 29064 |
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|
1321940 | if (conveyclk <= 0) is_on_conveyor=false; |
| 29065 | 1321940 | return; | |
| 29066 | } | ||
| 29067 | 659431 | newcombo const* cmb = &combobuf[cmbid]; | |
| 29068 | 659431 | auto pos = COMBOPOS(x+7,y+(bigHitbox?8:12)); | |
| 29069 | 659431 | bool custom_spd = (cmb->usrflags&cflag2); | |
| 29070 |
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|
659431 | if(custom_spd || conveyclk<=0) //!DIMITODO: let player be on multiple conveyors at once |
| 29071 | { | ||
| 29072 | 659431 | int32_t ctype=cmb->type; | |
| 29073 |
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|
659431 | auto rate = custom_spd ? zc_max(cmb->attribytes[0], 1) : 3; |
| 29074 |
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|
659431 | if(custom_spd && (newconveyorclk % rate)) return; |
| 29075 |
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|
659431 | if((cmb->usrflags&cflag5) && HasHeavyBoots()) |
| 29076 | ✗ | return; | |
| 29077 | 659431 | is_on_conveyor=false; | |
| 29078 | 659431 | is_conveyor_stunned=0; | |
| 29079 | |||
| 29080 | 659431 | deltax=combo_class_buf[ctype].conveyor_x_speed; | |
| 29081 | 659431 | deltay=combo_class_buf[ctype].conveyor_y_speed; | |
| 29082 | |||
| 29083 |
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|
659431 | if (is_conveyor(ctype) && custom_spd) |
| 29084 | { | ||
| 29085 | ✗ | deltax = zslongToFix(cmb->attributes[0]); | |
| 29086 | ✗ | deltay = zslongToFix(cmb->attributes[1]); | |
| 29087 | } | ||
| 29088 | |||
| 29089 |
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|
659431 | if((deltax==0&&deltay==0)&&(isSideViewHero() && on_sideview_solid_oldpos(x,y,old_x,old_y))) |
| 29090 | { | ||
| 29091 | 1339 | cmbid = MAPCOMBO(x+8,y+16); | |
| 29092 | 1339 | cmb = &combobuf[cmbid]; | |
| 29093 | 1339 | custom_spd = cmb->usrflags&cflag2; | |
| 29094 | 1339 | ctype=(cmb->type); | |
| 29095 | 1339 | deltax=combo_class_buf[ctype].conveyor_x_speed; | |
| 29096 | 1339 | deltay=combo_class_buf[ctype].conveyor_y_speed; | |
| 29097 |
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|
1339 | if ((deltax != 0 || deltay != 0) && custom_spd) |
| 29098 | { | ||
| 29099 | ✗ | deltax = zslongToFix(cmb->attributes[0]); | |
| 29100 | ✗ | deltay = zslongToFix(cmb->attributes[1]); | |
| 29101 | } | ||
| 29102 | 1339 | } | |
| 29103 | |||
| 29104 |
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|
659431 | if(deltax!=0||deltay!=0) |
| 29105 | { | ||
| 29106 | ✗ | is_on_conveyor=true; | |
| 29107 | } | ||
| 29108 | 659431 | else return; | |
| 29109 | |||
| 29110 | ✗ | bool movedx = false, movedy = false; | |
| 29111 | ✗ | if(cmb->usrflags&cflag4) //Smart corners | |
| 29112 | { | ||
| 29113 | ✗ | if(deltay<0) | |
| 29114 | { | ||
| 29115 | ✗ | info = walkflag(x,y+8-(bigHitbox*8)-2,2,up); | |
| 29116 | ✗ | execute(info); | |
| 29117 | |||
| 29118 | ✗ | if(!info.isUnwalkable()) | |
| 29119 | { | ||
| 29120 | ✗ | movedy = true; | |
| 29121 | ✗ | zfix step(0); | |
| 29122 | |||
| 29123 | ✗ | if((DrunkRight()||DrunkLeft())&&dir!=left&&dir!=right&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29124 | { | ||
| 29125 | ✗ | while(step<(abs(deltay)*(isSideViewHero()?2:1))) | |
| 29126 | { | ||
| 29127 | ✗ | yoff=int32_t(y-step)&7; | |
| 29128 | |||
| 29129 | ✗ | if(!yoff) break; | |
| 29130 | |||
| 29131 | ✗ | step++; | |
| 29132 | } | ||
| 29133 | } | ||
| 29134 | else | ||
| 29135 | { | ||
| 29136 | ✗ | step=abs(deltay); | |
| 29137 | } | ||
| 29138 | |||
| 29139 | ✗ | y=y-step; | |
| 29140 | ✗ | hs_starty-=step.getInt(); | |
| 29141 | |||
| 29142 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29143 | { | ||
| 29144 | ✗ | chainlinks.spr(j)->y-=step; | |
| 29145 | } | ||
| 29146 | |||
| 29147 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29148 | { | ||
| 29149 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y-=step; | |
| 29150 | } | ||
| 29151 | |||
| 29152 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29153 | { | ||
| 29154 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y-=step; | |
| 29155 | } | ||
| 29156 | } | ||
| 29157 | } | ||
| 29158 | ✗ | else if(deltay>0) | |
| 29159 | { | ||
| 29160 | ✗ | info = walkflag(x,y+15+2,2,down); | |
| 29161 | ✗ | execute(info); | |
| 29162 | |||
| 29163 | ✗ | if(!info.isUnwalkable()) | |
| 29164 | { | ||
| 29165 | ✗ | movedy = true; | |
| 29166 | ✗ | zfix step(0); | |
| 29167 | |||
| 29168 | ✗ | if((DrunkRight()||DrunkLeft())&&dir!=left&&dir!=right&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29169 | { | ||
| 29170 | ✗ | while(step<abs(deltay)) | |
| 29171 | { | ||
| 29172 | ✗ | yoff=int32_t(y+step)&7; | |
| 29173 | |||
| 29174 | ✗ | if(!yoff) break; | |
| 29175 | |||
| 29176 | ✗ | step++; | |
| 29177 | } | ||
| 29178 | } | ||
| 29179 | else | ||
| 29180 | { | ||
| 29181 | ✗ | step=abs(deltay); | |
| 29182 | } | ||
| 29183 | |||
| 29184 | ✗ | y=y+step; | |
| 29185 | ✗ | hs_starty+=step.getInt(); | |
| 29186 | |||
| 29187 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29188 | { | ||
| 29189 | ✗ | chainlinks.spr(j)->y+=step; | |
| 29190 | } | ||
| 29191 | |||
| 29192 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29193 | { | ||
| 29194 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y+=step; | |
| 29195 | } | ||
| 29196 | |||
| 29197 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29198 | { | ||
| 29199 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y+=step; | |
| 29200 | } | ||
| 29201 | } | ||
| 29202 | } | ||
| 29203 | |||
| 29204 | ✗ | if(deltax<0) | |
| 29205 | { | ||
| 29206 | ✗ | info = walkflag(x-int32_t(lsteps[x.getInt()&7]),y+8-(bigHitbox ? 8 : 0),1,left); | |
| 29207 | ✗ | execute(info); | |
| 29208 | |||
| 29209 | ✗ | if(!info.isUnwalkable()) | |
| 29210 | { | ||
| 29211 | ✗ | movedx = true; | |
| 29212 | ✗ | zfix step(0); | |
| 29213 | |||
| 29214 | ✗ | if((DrunkUp()||DrunkDown())&&dir!=up&&dir!=down&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29215 | { | ||
| 29216 | ✗ | while(step<abs(deltax)) | |
| 29217 | { | ||
| 29218 | ✗ | xoff=int32_t(x-step)&7; | |
| 29219 | |||
| 29220 | ✗ | if(!xoff) break; | |
| 29221 | |||
| 29222 | ✗ | step++; | |
| 29223 | } | ||
| 29224 | } | ||
| 29225 | else | ||
| 29226 | { | ||
| 29227 | ✗ | step=abs(deltax); | |
| 29228 | } | ||
| 29229 | |||
| 29230 | ✗ | x=x-step; | |
| 29231 | ✗ | hs_startx-=step.getInt(); | |
| 29232 | |||
| 29233 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29234 | { | ||
| 29235 | ✗ | chainlinks.spr(j)->x-=step; | |
| 29236 | } | ||
| 29237 | |||
| 29238 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29239 | { | ||
| 29240 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x-=step; | |
| 29241 | } | ||
| 29242 | |||
| 29243 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29244 | { | ||
| 29245 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x-=step; | |
| 29246 | } | ||
| 29247 | } | ||
| 29248 | } | ||
| 29249 | ✗ | else if(deltax>0) | |
| 29250 | { | ||
| 29251 | ✗ | info = walkflag(x+15+2,y+8-(bigHitbox ? 8 : 0),1,right); | |
| 29252 | ✗ | execute(info); | |
| 29253 | |||
| 29254 | ✗ | if(!info.isUnwalkable()) | |
| 29255 | { | ||
| 29256 | ✗ | movedx = true; | |
| 29257 | ✗ | zfix step(0); | |
| 29258 | |||
| 29259 | ✗ | if((DrunkUp()||DrunkDown())&&dir!=up&&dir!=down&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29260 | { | ||
| 29261 | ✗ | while(step<abs(deltax)) | |
| 29262 | { | ||
| 29263 | ✗ | xoff=int32_t(x+step)&7; | |
| 29264 | |||
| 29265 | ✗ | if(!xoff) break; | |
| 29266 | |||
| 29267 | ✗ | step++; | |
| 29268 | } | ||
| 29269 | } | ||
| 29270 | else | ||
| 29271 | { | ||
| 29272 | ✗ | step=abs(deltax); | |
| 29273 | } | ||
| 29274 | |||
| 29275 | ✗ | x=x+step; | |
| 29276 | ✗ | hs_startx+=step.getInt(); | |
| 29277 | |||
| 29278 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29279 | { | ||
| 29280 | ✗ | chainlinks.spr(j)->x+=step; | |
| 29281 | } | ||
| 29282 | |||
| 29283 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29284 | { | ||
| 29285 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x+=step; | |
| 29286 | } | ||
| 29287 | |||
| 29288 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29289 | { | ||
| 29290 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x+=step; | |
| 29291 | } | ||
| 29292 | } | ||
| 29293 | } | ||
| 29294 | ✗ | if(deltax && !movedx) | |
| 29295 | ✗ | y = COMBOY(pos); | |
| 29296 | ✗ | if(deltay && !movedy) | |
| 29297 | ✗ | x = COMBOX(pos); | |
| 29298 | } | ||
| 29299 | ✗ | if(!movedy) | |
| 29300 | { | ||
| 29301 | ✗ | if(deltay<0) | |
| 29302 | { | ||
| 29303 | ✗ | info = walkflag(x,y+8-(bigHitbox*8)-2,2,up); | |
| 29304 | ✗ | execute(info); | |
| 29305 | |||
| 29306 | ✗ | if(!info.isUnwalkable()) | |
| 29307 | { | ||
| 29308 | ✗ | movedy = true; | |
| 29309 | ✗ | zfix step(0); | |
| 29310 | |||
| 29311 | ✗ | if((DrunkRight()||DrunkLeft())&&dir!=left&&dir!=right&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29312 | { | ||
| 29313 | ✗ | while(step<(abs(deltay)*(isSideViewHero()?2:1))) | |
| 29314 | { | ||
| 29315 | ✗ | yoff=int32_t(y-step)&7; | |
| 29316 | |||
| 29317 | ✗ | if(!yoff) break; | |
| 29318 | |||
| 29319 | ✗ | step++; | |
| 29320 | } | ||
| 29321 | } | ||
| 29322 | else | ||
| 29323 | { | ||
| 29324 | ✗ | step=abs(deltay); | |
| 29325 | } | ||
| 29326 | |||
| 29327 | ✗ | y=y-step; | |
| 29328 | ✗ | hs_starty-=step.getInt(); | |
| 29329 | |||
| 29330 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29331 | { | ||
| 29332 | ✗ | chainlinks.spr(j)->y-=step; | |
| 29333 | } | ||
| 29334 | |||
| 29335 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29336 | { | ||
| 29337 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y-=step; | |
| 29338 | } | ||
| 29339 | |||
| 29340 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29341 | { | ||
| 29342 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y-=step; | |
| 29343 | } | ||
| 29344 | } | ||
| 29345 | ✗ | else checkdamagecombos(x,y+8-(bigHitbox ? 8 : 0)-2); | |
| 29346 | } | ||
| 29347 | ✗ | else if(deltay>0) | |
| 29348 | { | ||
| 29349 | ✗ | info = walkflag(x,y+15+2,2,down); | |
| 29350 | ✗ | execute(info); | |
| 29351 | |||
| 29352 | ✗ | if(!info.isUnwalkable()) | |
| 29353 | { | ||
| 29354 | ✗ | movedy = true; | |
| 29355 | ✗ | zfix step(0); | |
| 29356 | |||
| 29357 | ✗ | if((DrunkRight()||DrunkLeft())&&dir!=left&&dir!=right&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29358 | { | ||
| 29359 | ✗ | while(step<abs(deltay)) | |
| 29360 | { | ||
| 29361 | ✗ | yoff=int32_t(y+step)&7; | |
| 29362 | |||
| 29363 | ✗ | if(!yoff) break; | |
| 29364 | |||
| 29365 | ✗ | step++; | |
| 29366 | } | ||
| 29367 | } | ||
| 29368 | else | ||
| 29369 | { | ||
| 29370 | ✗ | step=abs(deltay); | |
| 29371 | } | ||
| 29372 | |||
| 29373 | ✗ | y=y+step; | |
| 29374 | ✗ | hs_starty+=step.getInt(); | |
| 29375 | |||
| 29376 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29377 | { | ||
| 29378 | ✗ | chainlinks.spr(j)->y+=step; | |
| 29379 | } | ||
| 29380 | |||
| 29381 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29382 | { | ||
| 29383 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->y+=step; | |
| 29384 | } | ||
| 29385 | |||
| 29386 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29387 | { | ||
| 29388 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->y+=step; | |
| 29389 | } | ||
| 29390 | } | ||
| 29391 | ✗ | else checkdamagecombos(x,y+15); | |
| 29392 | } | ||
| 29393 | } | ||
| 29394 | ✗ | if(!movedx) | |
| 29395 | { | ||
| 29396 | ✗ | if(deltax<0) | |
| 29397 | { | ||
| 29398 | ✗ | info = walkflag(x-int32_t(lsteps[x.getInt()&7]),y+8-(bigHitbox ? 8 : 0),1,left); | |
| 29399 | ✗ | execute(info); | |
| 29400 | |||
| 29401 | ✗ | if(!info.isUnwalkable()) | |
| 29402 | { | ||
| 29403 | ✗ | movedx = true; | |
| 29404 | ✗ | zfix step(0); | |
| 29405 | |||
| 29406 | ✗ | if((DrunkUp()||DrunkDown())&&dir!=up&&dir!=down&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29407 | { | ||
| 29408 | ✗ | while(step<abs(deltax)) | |
| 29409 | { | ||
| 29410 | ✗ | xoff=int32_t(x-step)&7; | |
| 29411 | |||
| 29412 | ✗ | if(!xoff) break; | |
| 29413 | |||
| 29414 | ✗ | step++; | |
| 29415 | } | ||
| 29416 | } | ||
| 29417 | else | ||
| 29418 | { | ||
| 29419 | ✗ | step=abs(deltax); | |
| 29420 | } | ||
| 29421 | |||
| 29422 | ✗ | x=x-step; | |
| 29423 | ✗ | hs_startx-=step.getInt(); | |
| 29424 | |||
| 29425 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29426 | { | ||
| 29427 | ✗ | chainlinks.spr(j)->x-=step; | |
| 29428 | } | ||
| 29429 | |||
| 29430 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29431 | { | ||
| 29432 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x-=step; | |
| 29433 | } | ||
| 29434 | |||
| 29435 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29436 | { | ||
| 29437 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x-=step; | |
| 29438 | } | ||
| 29439 | } | ||
| 29440 | ✗ | else checkdamagecombos(x-int32_t(lsteps[x.getInt()&7]),y+8-(bigHitbox ? 8 : 0)); | |
| 29441 | } | ||
| 29442 | ✗ | else if(deltax>0) | |
| 29443 | { | ||
| 29444 | ✗ | info = walkflag(x+15+2,y+8-(bigHitbox ? 8 : 0),1,right); | |
| 29445 | ✗ | execute(info); | |
| 29446 | |||
| 29447 | ✗ | if(!info.isUnwalkable()) | |
| 29448 | { | ||
| 29449 | ✗ | movedx = true; | |
| 29450 | ✗ | zfix step(0); | |
| 29451 | |||
| 29452 | ✗ | if((DrunkUp()||DrunkDown())&&dir!=up&&dir!=down&&!(diagonalMovement||NO_GRIDLOCK)) | |
| 29453 | { | ||
| 29454 | ✗ | while(step<abs(deltax)) | |
| 29455 | { | ||
| 29456 | ✗ | xoff=int32_t(x+step)&7; | |
| 29457 | |||
| 29458 | ✗ | if(!xoff) break; | |
| 29459 | |||
| 29460 | ✗ | step++; | |
| 29461 | } | ||
| 29462 | } | ||
| 29463 | else | ||
| 29464 | { | ||
| 29465 | ✗ | step=abs(deltax); | |
| 29466 | } | ||
| 29467 | |||
| 29468 | ✗ | x=x+step; | |
| 29469 | ✗ | hs_startx+=step.getInt(); | |
| 29470 | |||
| 29471 | ✗ | for(int32_t j=0; j<chainlinks.Count(); j++) | |
| 29472 | { | ||
| 29473 | ✗ | chainlinks.spr(j)->x+=step; | |
| 29474 | } | ||
| 29475 | |||
| 29476 | ✗ | if(Lwpns.idFirst(wHookshot)>-1) | |
| 29477 | { | ||
| 29478 | ✗ | Lwpns.spr(Lwpns.idFirst(wHookshot))->x+=step; | |
| 29479 | } | ||
| 29480 | |||
| 29481 | ✗ | if(Lwpns.idFirst(wHSHandle)>-1) | |
| 29482 | { | ||
| 29483 | ✗ | Lwpns.spr(Lwpns.idFirst(wHSHandle))->x+=step; | |
| 29484 | } | ||
| 29485 | } | ||
| 29486 | ✗ | else checkdamagecombos(x+15+2,y+8-(bigHitbox ? 8 : 0)); | |
| 29487 | } | ||
| 29488 | } | ||
| 29489 | ✗ | if(movedx || movedy) | |
| 29490 | { | ||
| 29491 | ✗ | if(cmb->usrflags&cflag1) | |
| 29492 | ✗ | is_conveyor_stunned = rate; | |
| 29493 | ✗ | if(cmb->usrflags&cflag3) | |
| 29494 | { | ||
| 29495 | ✗ | if(abs(deltax) > abs(deltay)) | |
| 29496 | ✗ | dir = (deltax > 0) ? right : left; | |
| 29497 | ✗ | else dir = (deltay > 0) ? down : up; | |
| 29498 | } | ||
| 29499 | } | ||
| 29500 | } | ||
| 29501 | 1981852 | } | |
| 29502 | |||
| 29503 | ✗ | void HeroClass::setNayrusLoveShieldClk(int32_t newclk) | |
| 29504 | { | ||
| 29505 | ✗ | NayrusLoveShieldClk=newclk; | |
| 29506 | |||
| 29507 | ✗ | if(decorations.idCount(dNAYRUSLOVESHIELD)==0) | |
| 29508 | { | ||
| 29509 | decoration *dec; | ||
| 29510 | ✗ | decorations.add(new dNayrusLoveShield(HeroX(), HeroY(), dNAYRUSLOVESHIELD, 0)); | |
| 29511 | ✗ | decorations.spr(decorations.Count()-1)->misc=0; | |
| 29512 | ✗ | decorations.add(new dNayrusLoveShield(HeroX(), HeroY(), dNAYRUSLOVESHIELD, 0)); | |
| 29513 | ✗ | dec=(decoration *)decorations.spr(decorations.Count()-1); | |
| 29514 | ✗ | decorations.spr(decorations.Count()-1)->misc=1; | |
| 29515 | } | ||
| 29516 | } | ||
| 29517 | |||
| 29518 | 3644 | int32_t HeroClass::getNayrusLoveShieldClk() | |
| 29519 | { | ||
| 29520 | 3644 | return NayrusLoveShieldClk; | |
| 29521 | } | ||
| 29522 | |||
| 29523 | ✗ | int32_t HeroClass::getHoverClk() | |
| 29524 | { | ||
| 29525 | ✗ | return hoverclk; | |
| 29526 | } | ||
| 29527 | |||
| 29528 | 376946 | int32_t HeroClass::getHoldClk() | |
| 29529 | { | ||
| 29530 | 376946 | return holdclk; | |
| 29531 | } | ||
| 29532 | |||
| 29533 | 1927786 | int32_t HeroClass::getLastLensID(){ | |
| 29534 | 1927786 | return last_lens_id; | |
| 29535 | } | ||
| 29536 | |||
| 29537 | 26 | void HeroClass::setLastLensID(int32_t p_item){ | |
| 29538 | 26 | last_lens_id = p_item; | |
| 29539 | 26 | } | |
| 29540 | |||
| 29541 | 16400118 | bool HeroClass::getOnSideviewLadder() | |
| 29542 | { | ||
| 29543 | 16400118 | return on_sideview_ladder; | |
| 29544 | } | ||
| 29545 | |||
| 29546 | 52 | void HeroClass::setOnSideviewLadder(bool val) | |
| 29547 | { | ||
| 29548 |
2/2✓ Branch 0 taken 45 times.
✓ Branch 1 taken 7 times.
|
52 | if(val) |
| 29549 | { | ||
| 29550 | 7 | fall = fakefall = hoverclk = jumping = 0; | |
| 29551 | 7 | hoverflags = 0; | |
| 29552 | 7 | inair = false; | |
| 29553 | 7 | } | |
| 29554 | 52 | on_sideview_ladder = val; | |
| 29555 | 52 | } | |
| 29556 | |||
| 29557 | 631045 | bool HeroClass::canSideviewLadder(bool down) | |
| 29558 | { | ||
| 29559 |
2/2✓ Branch 0 taken 629793 times.
✓ Branch 1 taken 1252 times.
|
631045 | if(!isSideViewHero()) return false; |
| 29560 |
1/2✓ Branch 0 taken 1252 times.
✗ Branch 1 not taken.
|
1252 | if(jumping < 0) return false; |
| 29561 |
3/4✓ Branch 0 taken 309 times.
✓ Branch 1 taken 943 times.
✓ Branch 2 taken 309 times.
✗ Branch 3 not taken.
|
1252 | if(down && get_bit(quest_rules, qr_DOWN_DOESNT_GRAB_LADDERS)) |
| 29562 | { | ||
| 29563 | ✗ | bool onSolid = on_sideview_solid_oldpos(x,y,old_x,old_y,true); | |
| 29564 | ✗ | return ((isSVLadder(x+4,y+16) && (!isSVLadder(x+4,y)||onSolid)) || (isSVLadder(x+12,y+16) && (!isSVLadder(x+12,y)||onSolid))); | |
| 29565 | } | ||
| 29566 | //Are you presently able to climb a sideview ladder? | ||
| 29567 | //x+4 / +12 are the offsets used for detecting a platform below you in sideview | ||
| 29568 | //y+0 checks your top-half for large hitbox; y+8 for small | ||
| 29569 | //y+15 checks if you are on one at all. This is necessary so you don't just fall off before reaching the top. | ||
| 29570 | //y+16 check is for going down onto a ladder you are standing on. | ||
| 29571 |
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1970 | return (isSVLadder(x+4,y+(bigHitbox?0:8)) || isSVLadder(x+12,y+(bigHitbox?0:8))) |
| 29572 |
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|
748 | || isSVLadder(x+4,y+15) || isSVLadder(x+12,y+15) |
| 29573 |
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|
955 | || (down && (isSVLadder(x+4,y+16) || isSVLadder(x+12,y+16))); |
| 29574 | 631045 | } | |
| 29575 | |||
| 29576 | ✗ | bool HeroClass::canSideviewLadderRemote(int32_t wx, int32_t wy, bool down) | |
| 29577 | { | ||
| 29578 | ✗ | if(!isSideViewHero()) return false; | |
| 29579 | ✗ | if(jumping < 0) return false; | |
| 29580 | ✗ | if(down && get_bit(quest_rules, qr_DOWN_DOESNT_GRAB_LADDERS)) | |
| 29581 | { | ||
| 29582 | ✗ | bool onSolid = on_sideview_solid_oldpos(x,y,old_x,old_y,true); | |
| 29583 | ✗ | return ((isSVLadder(wx+4,wy+16) && (!isSVLadder(wx+4,wy)||onSolid)) || (isSVLadder(wx+12,wy+16) && (!isSVLadder(wx+12,wy)||onSolid))); | |
| 29584 | } | ||
| 29585 | //Are you presently able to climb a sideview ladder? | ||
| 29586 | //x+4 / +12 are the offsets used for detecting a platform below you in sideview | ||
| 29587 | //y+0 checks your top-half for large hitbox; y+8 for small | ||
| 29588 | //y+15 checks if you are on one at all. This is necessary so you don't just fall off before reaching the top. | ||
| 29589 | //y+16 check is for going down onto a ladder you are standing on. | ||
| 29590 | ✗ | return (isSVLadder(wx+4,wy+(bigHitbox?0:8)) || isSVLadder(wx+12,wy+(bigHitbox?0:8))) | |
| 29591 | ✗ | || isSVLadder(wx+4,wy+15) || isSVLadder(wx+12,wy+15) | |
| 29592 | ✗ | || (down && (isSVLadder(wx+4,wy+16) || isSVLadder(wx+12,wy+16))); | |
| 29593 | } | ||
| 29594 | |||
| 29595 | 1202648 | void HeroClass::execute(HeroClass::WalkflagInfo info) | |
| 29596 | { | ||
| 29597 | 1202648 | int32_t flags = info.getFlags(); | |
| 29598 | |||
| 29599 |
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1202648 | if(flags & WalkflagInfo::CLEARILSWIM) |
| 29600 | 72 | ilswim =false; | |
| 29601 |
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|
1202576 | else if(flags & WalkflagInfo::SETILSWIM) |
| 29602 | 28 | ilswim = true; | |
| 29603 | |||
| 29604 |
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1202648 | if(flags & WalkflagInfo::CLEARCHARGEATTACK) |
| 29605 | { | ||
| 29606 | ✗ | charging = 0; | |
| 29607 | ✗ | attackclk = 0; | |
| 29608 | } | ||
| 29609 | |||
| 29610 |
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1202648 | if(flags & WalkflagInfo::SETDIR) |
| 29611 | { | ||
| 29612 | ✗ | dir = info.getDir(); | |
| 29613 | } | ||
| 29614 | |||
| 29615 |
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1202648 | if(flags & WalkflagInfo::SETHOPCLK) |
| 29616 | { | ||
| 29617 | 57 | hopclk = info.getHopClk(); | |
| 29618 | 57 | } | |
| 29619 | |||
| 29620 |
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1202648 | if(flags & WalkflagInfo::SETHOPDIR) |
| 29621 | { | ||
| 29622 | 28 | hopdir = info.getHopDir(); | |
| 29623 | 28 | } | |
| 29624 | |||
| 29625 | 1202648 | } | |
| 29626 | |||
| 29627 | 2516390 | HeroClass::WalkflagInfo HeroClass::WalkflagInfo::operator ||(HeroClass::WalkflagInfo other) | |
| 29628 | { | ||
| 29629 | 2516390 | HeroClass::WalkflagInfo ret; | |
| 29630 | 2516390 | ret.newhopclk = newhopclk; | |
| 29631 | 2516390 | ret.newdir = newdir; | |
| 29632 |
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2516390 | ret.newhopdir = (other.newhopdir >-1 ? other.newhopdir : newhopdir); |
| 29633 | |||
| 29634 | 2516390 | int32_t flags1 = (flags & ~UNWALKABLE) & (other.flags & ~UNWALKABLE); | |
| 29635 | 2516390 | int32_t flags2 = (flags & UNWALKABLE) | (other.flags & UNWALKABLE); | |
| 29636 | 2516390 | ret.flags = flags1 | flags2; | |
| 29637 | 2516390 | return ret; | |
| 29638 | } | ||
| 29639 | |||
| 29640 | ✗ | HeroClass::WalkflagInfo HeroClass::WalkflagInfo::operator &&(HeroClass::WalkflagInfo other) | |
| 29641 | { | ||
| 29642 | ✗ | HeroClass::WalkflagInfo ret; | |
| 29643 | ✗ | ret.newhopclk = newhopclk; | |
| 29644 | ✗ | ret.newdir = newdir; | |
| 29645 | ✗ | ret.newhopdir = (other.newhopdir >-1 ? other.newhopdir : newhopdir); | |
| 29646 | |||
| 29647 | ✗ | ret.flags = flags & other.flags; | |
| 29648 | ✗ | return ret; | |
| 29649 | } | ||
| 29650 | |||
| 29651 | ✗ | HeroClass::WalkflagInfo HeroClass::WalkflagInfo::operator !() | |
| 29652 | { | ||
| 29653 | ✗ | HeroClass::WalkflagInfo ret; | |
| 29654 | ✗ | ret.newhopclk = newhopclk; | |
| 29655 | ✗ | ret.newdir = newdir; | |
| 29656 | ✗ | ret.newhopdir = newhopdir; | |
| 29657 | |||
| 29658 | ✗ | ret.flags = flags ^ UNWALKABLE; | |
| 29659 | ✗ | return ret; | |
| 29660 | } | ||
| 29661 | |||
| 29662 | ✗ | void HeroClass::explode(int32_t type) | |
| 29663 | { | ||
| 29664 | static int32_t tempx, tempy; | ||
| 29665 | static byte herotilebuf[256]; | ||
| 29666 | ✗ | int32_t ltile=0; | |
| 29667 | ✗ | int32_t lflip=0; | |
| 29668 | ✗ | bool shieldModify=true; | |
| 29669 | ✗ | unpack_tile(newtilebuf, tile, flip, true); | |
| 29670 | ✗ | memcpy(herotilebuf, unpackbuf, 256); | |
| 29671 | ✗ | tempx=Hero.getX(); | |
| 29672 | ✗ | tempy=Hero.getY(); | |
| 29673 | ✗ | for(int32_t i=0; i<16; ++i) | |
| 29674 | { | ||
| 29675 | ✗ | for(int32_t j=0; j<16; ++j) | |
| 29676 | { | ||
| 29677 | ✗ | if(herotilebuf[i*16+j]) | |
| 29678 | { | ||
| 29679 | ✗ | if(type==0) // Twilight | |
| 29680 | { | ||
| 29681 | ✗ | particles.add(new pTwilight(Hero.getX()+j, Hero.getY()-Hero.getZ()+i, 5, 0, 0, (zc_oldrand()%8)+i*4)); | |
| 29682 | ✗ | int32_t k=particles.Count()-1; | |
| 29683 | ✗ | particle *p = (particles.at(k)); | |
| 29684 | ✗ | p->step=3; | |
| 29685 | } | ||
| 29686 | ✗ | else if(type ==1) // Sands of Hours | |
| 29687 | { | ||
| 29688 | ✗ | particles.add(new pTwilight(Hero.getX()+j, Hero.getY()-Hero.getZ()+i, 5, 1, 2, (zc_oldrand()%16)+i*2)); | |
| 29689 | ✗ | int32_t k=particles.Count()-1; | |
| 29690 | ✗ | particle *p = (particles.at(k)); | |
| 29691 | ✗ | p->step=4; | |
| 29692 | |||
| 29693 | ✗ | if(zc_oldrand()%10 < 2) | |
| 29694 | { | ||
| 29695 | ✗ | p->color=1; | |
| 29696 | ✗ | p->cset=0; | |
| 29697 | } | ||
| 29698 | } | ||
| 29699 | else | ||
| 29700 | { | ||
| 29701 | ✗ | particles.add(new pFaroresWindDust(Hero.getX()+j, Hero.getY()-Hero.getZ()+i, 5, 6, herotilebuf[i*16+j], zc_oldrand()%96)); | |
| 29702 | |||
| 29703 | ✗ | int32_t k=particles.Count()-1; | |
| 29704 | ✗ | particle *p = (particles.at(k)); | |
| 29705 | ✗ | p->angular=true; | |
| 29706 | ✗ | p->angle=zc_oldrand(); | |
| 29707 | ✗ | p->step=(((double)j)/8); | |
| 29708 | ✗ | p->yofs=Hero.getYOfs(); | |
| 29709 | } | ||
| 29710 | } | ||
| 29711 | } | ||
| 29712 | } | ||
| 29713 | } | ||
| 29714 | |||
| 29715 | 104 | void HeroClass::SetSwim() | |
| 29716 | { | ||
| 29717 |
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104 | if (CanSideSwim()) |
| 29718 | { | ||
| 29719 | ✗ | if (action != sideswimattacking && action != attacking) {action=sideswimming; FFCore.setHeroAction(sideswimming);} | |
| 29720 | ✗ | else {action=sideswimattacking; FFCore.setHeroAction(sideswimattacking);} | |
| 29721 | ✗ | if (get_bit(quest_rules,qr_SIDESWIMDIR) && spins <= 0 && dir != left && dir != right) dir = sideswimdir; | |
| 29722 | } | ||
| 29723 | 104 | else {action=swimming; FFCore.setHeroAction(swimming);} | |
| 29724 | 104 | } | |
| 29725 | |||
| 29726 | 24938 | void HeroClass::SetAttack() | |
| 29727 | { | ||
| 29728 |
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24938 | if (IsSideSwim()) {action=sideswimattacking; FFCore.setHeroAction(sideswimattacking);} |
| 29729 | 24938 | else {action=attacking; FFCore.setHeroAction(attacking);} | |
| 29730 | 24938 | } | |
| 29731 | |||
| 29732 | 16395304 | bool HeroClass::IsSideSwim() | |
| 29733 | { | ||
| 29734 |
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16395304 | return (action==sideswimming || action==sideswimhit || action == sideswimattacking || action == sidewaterhold1 || action == sidewaterhold2 || action == sideswimcasting || action == sideswimfreeze); |
| 29735 | } | ||
| 29736 | |||
| 29737 | 478515 | bool HeroClass::CanSideSwim() | |
| 29738 | { | ||
| 29739 |
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478515 | return (isSideViewHero() && get_bit(quest_rules,qr_SIDESWIM)); |
| 29740 | } | ||
| 29741 | |||
| 29742 | 1440627 | int32_t HeroClass::getTileModifier() | |
| 29743 | { | ||
| 29744 | 1440627 | return item_tile_mod() + bunny_tile_mod(); | |
| 29745 | } | ||
| 29746 | ✗ | void HeroClass::setImmortal(int32_t nimmortal) | |
| 29747 | { | ||
| 29748 | ✗ | immortal = nimmortal; | |
| 29749 | } | ||
| 29750 | ✗ | void HeroClass::kill(bool bypassFairy) | |
| 29751 | { | ||
| 29752 | ✗ | dying_flags = DYING_FORCED | (bypassFairy ? DYING_NOREV : 0); | |
| 29753 | } | ||
| 29754 | 3970395 | bool HeroClass::sideview_mode() const | |
| 29755 | { | ||
| 29756 |
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3970395 | return isSideViewHero() && (moveflags & FLAG_OBEYS_GRAV) && !toogam; |
| 29757 | } | ||
| 29758 | 3851 | bool HeroClass::is_unpushable() const | |
| 29759 | { | ||
| 29760 | 3851 | return toogam; | |
| 29761 | } | ||
| 29762 | /*** end of hero.cpp ***/ | ||
| 29763 | |||
| 29764 | |||
| 29765 | |||
| 29766 | |||
| 29767 |